Basic: use range-based for loops for ARM target

Tweak handleTargetFeature for the ARM(32) target to use range based for loops.
NFC.

llvm-svn: 217956
This commit is contained in:
Saleem Abdulrasool 2014-09-17 14:50:23 +00:00
parent 820e927d6f
commit 0f691c6fe3
1 changed files with 20 additions and 19 deletions

View File

@ -3841,28 +3841,29 @@ public:
Crypto = 0;
SoftFloat = SoftFloatABI = false;
HWDiv = 0;
for (unsigned i = 0, e = Features.size(); i != e; ++i) {
if (Features[i] == "+soft-float")
for (const auto &Feature : Features) {
if (Feature == "+soft-float")
SoftFloat = true;
else if (Features[i] == "+soft-float-abi")
else if (Feature == "+soft-float-abi")
SoftFloatABI = true;
else if (Features[i] == "+vfp2")
else if (Feature == "+vfp2")
FPU |= VFP2FPU;
else if (Features[i] == "+vfp3")
else if (Feature == "+vfp3")
FPU |= VFP3FPU;
else if (Features[i] == "+vfp4")
else if (Feature == "+vfp4")
FPU |= VFP4FPU;
else if (Features[i] == "+fp-armv8")
else if (Feature == "+fp-armv8")
FPU |= FPARMV8;
else if (Features[i] == "+neon")
else if (Feature == "+neon")
FPU |= NeonFPU;
else if (Features[i] == "+hwdiv")
else if (Feature == "+hwdiv")
HWDiv |= HWDivThumb;
else if (Features[i] == "+hwdiv-arm")
else if (Feature == "+hwdiv-arm")
HWDiv |= HWDivARM;
else if (Features[i] == "+crc")
else if (Feature == "+crc")
CRC = 1;
else if (Features[i] == "+crypto")
else if (Feature == "+crypto")
Crypto = 1;
}
@ -3877,13 +3878,13 @@ public:
Features.push_back("-neonfp");
// Remove front-end specific options which the backend handles differently.
std::vector<std::string>::iterator it;
it = std::find(Features.begin(), Features.end(), "+soft-float");
if (it != Features.end())
Features.erase(it);
it = std::find(Features.begin(), Features.end(), "+soft-float-abi");
if (it != Features.end())
Features.erase(it);
const StringRef FrontEndFeatures[] = { "+soft-float", "+soft-float-abi" };
for (const auto &FEFeature : FrontEndFeatures) {
auto Feature = std::find(Features.begin(), Features.end(), FEFeature);
if (Feature != Features.end())
Features.erase(Feature);
}
return true;
}