forked from OSchip/llvm-project
The absence of noreturn doesn't ensure mayReturn
There are two separate issues: - LLVM doesn't consider infinite loops to be side effects: we happily hoist/sink above/below loops whose bounds are unknown. - The absence of the noreturn attribute is insufficient for us to know if a function will definitely return. Relying on noreturn in the middle-end for any property is an accident waiting to happen. llvm-svn: 273762
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@ -394,21 +394,13 @@ public:
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/// Return true if this instruction may throw an exception.
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bool mayThrow() const;
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/// Return true if this is a function that may return.
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/// This is true for all normal instructions. The only exception
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/// is functions that are marked with the 'noreturn' attribute.
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///
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bool mayReturn() const;
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/// Return true if the instruction may have side effects.
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///
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/// Note that this does not consider malloc and alloca to have side
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/// effects because the newly allocated memory is completely invisible to
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/// instructions which don't use the returned value. For cases where this
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/// matters, isSafeToSpeculativelyExecute may be more appropriate.
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bool mayHaveSideEffects() const {
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return mayWriteToMemory() || mayThrow() || !mayReturn();
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}
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bool mayHaveSideEffects() const { return mayWriteToMemory() || mayThrow(); }
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/// Return true if the instruction is a variety of EH-block.
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bool isEHPad() const {
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@ -545,12 +545,6 @@ bool Instruction::mayThrow() const {
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return isa<ResumeInst>(this);
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}
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bool Instruction::mayReturn() const {
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if (const CallInst *CI = dyn_cast<CallInst>(this))
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return !CI->doesNotReturn();
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return true;
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}
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/// isAssociative - Return true if the instruction is associative:
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///
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/// Associative operators satisfy: x op (y op z) === (x op y) op z
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@ -1,18 +0,0 @@
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; RUN: opt < %s -functionattrs -instcombine -S | FileCheck %s
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define void @endless_loop() noreturn nounwind readnone ssp uwtable {
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entry:
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br label %while.body
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while.body:
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br label %while.body
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}
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;CHECK-LABEL: @main(
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;CHECK: endless_loop
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;CHECK: ret
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define i32 @main() noreturn nounwind ssp uwtable {
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entry:
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tail call void @endless_loop()
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unreachable
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}
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