forked from OSchip/llvm-project
[analyzer] Convert SimpleStreamChecker to use the PointerEscape callback
The new callback greatly simplifies the checker. llvm-svn: 170969
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@ -50,8 +50,7 @@ public:
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class SimpleStreamChecker : public Checker<check::PostCall,
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check::PreCall,
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check::DeadSymbols,
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check::Bind,
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check::RegionChanges> {
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check::PointerEscape> {
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mutable IdentifierInfo *IIfopen, *IIfclose;
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@ -80,20 +79,10 @@ public:
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void checkDeadSymbols(SymbolReaper &SymReaper, CheckerContext &C) const;
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/// Deal with symbol escape as a byproduct of a bind.
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void checkBind(SVal location, SVal val, const Stmt*S,
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CheckerContext &C) const;
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/// Deal with symbol escape as a byproduct of a region change.
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ProgramStateRef
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checkRegionChanges(ProgramStateRef state,
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const InvalidatedSymbols *invalidated,
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ArrayRef<const MemRegion *> ExplicitRegions,
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ArrayRef<const MemRegion *> Regions,
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const CallEvent *Call) const;
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bool wantsRegionChangeUpdate(ProgramStateRef state) const {
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return true;
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}
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/// Stop tracking addresses which escape.
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ProgramStateRef checkPointerEscape(ProgramStateRef State,
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const InvalidatedSymbols &Escaped,
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const CallEvent *Call) const;
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};
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} // end anonymous namespace
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@ -246,45 +235,6 @@ void SimpleStreamChecker::reportLeaks(SymbolVector LeakedStreams,
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}
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}
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// Check various ways a symbol can be invalidated.
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// Stop tracking symbols when a value escapes as a result of checkBind.
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// A value escapes in three possible cases:
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// (1) We are binding to something that is not a memory region.
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// (2) We are binding to a MemRegion that does not have stack storage
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// (3) We are binding to a MemRegion with stack storage that the store
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// does not understand.
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void SimpleStreamChecker::checkBind(SVal loc, SVal val, const Stmt *S,
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CheckerContext &C) const {
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// Are we storing to something that causes the value to "escape"?
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bool escapes = true;
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ProgramStateRef state = C.getState();
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if (loc::MemRegionVal *regionLoc = dyn_cast<loc::MemRegionVal>(&loc)) {
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escapes = !regionLoc->getRegion()->hasStackStorage();
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if (!escapes) {
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// To test (3), generate a new state with the binding added. If it is
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// the same state, then it escapes (since the store cannot represent
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// the binding). Do this only if we know that the store is not supposed
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// to generate the same state.
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SVal StoredVal = state->getSVal(regionLoc->getRegion());
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if (StoredVal != val)
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escapes = (state == (state->bindLoc(*regionLoc, val)));
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}
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}
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// If our store can represent the binding and we aren't storing to something
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// that doesn't have local storage then just return the state and
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// continue as is.
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if (!escapes)
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return;
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// Otherwise, find all symbols referenced by 'val' that we are tracking
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// and stop tracking them.
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state = state->scanReachableSymbols<StopTrackingCallback>(val).getState();
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C.addTransition(state);
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}
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bool SimpleStreamChecker::guaranteedNotToCloseFile(const CallEvent &Call) const{
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// If it's not in a system header, assume it might close a file.
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if (!Call.isInSystemHeader())
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@ -300,38 +250,24 @@ bool SimpleStreamChecker::guaranteedNotToCloseFile(const CallEvent &Call) const{
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return true;
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}
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// If the symbol we are tracking is invalidated, do not track the symbol as
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// If the pointer we are tracking escaped, do not track the symbol as
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// we cannot reason about it anymore.
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ProgramStateRef
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SimpleStreamChecker::checkRegionChanges(ProgramStateRef State,
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const InvalidatedSymbols *invalidated,
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ArrayRef<const MemRegion *> ExplicitRegions,
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ArrayRef<const MemRegion *> Regions,
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const CallEvent *Call) const {
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if (!invalidated || invalidated->empty())
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SimpleStreamChecker::checkPointerEscape(ProgramStateRef State,
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const InvalidatedSymbols &Escaped,
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const CallEvent *Call) const {
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// If we know that the call cannot close a file, there is nothing to do.
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if (Call && guaranteedNotToCloseFile(*Call))
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return State;
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// If it's a call which might close the file, we assume that all regions
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// (explicit and implicit) escaped. Otherwise, whitelist explicit pointers
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// (the parameters to the call); we still can track them.
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llvm::SmallPtrSet<SymbolRef, 8> WhitelistedSymbols;
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if (!Call || guaranteedNotToCloseFile(*Call)) {
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for (ArrayRef<const MemRegion *>::iterator I = ExplicitRegions.begin(),
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E = ExplicitRegions.end(); I != E; ++I) {
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if (const SymbolicRegion *R = (*I)->StripCasts()->getAs<SymbolicRegion>())
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WhitelistedSymbols.insert(R->getSymbol());
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}
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}
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for (InvalidatedSymbols::const_iterator I = Escaped.begin(),
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E = Escaped.end();
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I != E; ++I) {
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SymbolRef Sym = *I;
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for (InvalidatedSymbols::const_iterator I=invalidated->begin(),
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E = invalidated->end(); I!=E; ++I) {
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SymbolRef sym = *I;
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if (WhitelistedSymbols.count(sym))
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continue;
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// The symbol escaped. Optimistically, assume that the corresponding file
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// handle will be closed somewhere else.
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State = State->remove<StreamMap>(sym);
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State = State->remove<StreamMap>(Sym);
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}
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return State;
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}
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