forked from OSchip/llvm-project
[PS5] Default to 'sce' debugger tuning
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@ -357,7 +357,7 @@ DwarfDebug::DwarfDebug(AsmPrinter *A)
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DebuggerTuning = Asm->TM.Options.DebuggerTuning;
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else if (IsDarwin)
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DebuggerTuning = DebuggerKind::LLDB;
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else if (TT.isPS4())
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else if (TT.isPS())
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DebuggerTuning = DebuggerKind::SCE;
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else if (TT.isOSAIX())
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DebuggerTuning = DebuggerKind::DBX;
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@ -5,6 +5,7 @@
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; Verify defaults for various targets.
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; RUN: llc -mtriple=x86_64-scei-ps4 -filetype=obj < %s | llvm-dwarfdump -debug-info - | FileCheck --check-prefix=SCE %s
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; RUN: llc -mtriple=x86_64-sie-ps5 -filetype=obj < %s | llvm-dwarfdump -debug-info - | FileCheck --check-prefix=SCE %s
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; RUN: llc -mtriple=x86_64-apple-darwin12 -filetype=obj < %s | llvm-dwarfdump -debug-info - | FileCheck --check-prefix=LLDB %s
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; RUN: llc -mtriple=x86_64-pc-freebsd -filetype=obj < %s | llvm-dwarfdump -debug-info - | FileCheck --check-prefix=GDB %s
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; RUN: llc -mtriple=x86_64-pc-linux -filetype=obj < %s | llvm-dwarfdump -debug-info - | FileCheck --check-prefix=GDB %s
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