Add comments.

This patch rearranges code a bit to make it easy to explain.

llvm-svn: 287515
This commit is contained in:
Rui Ueyama 2016-11-21 02:11:05 +00:00
parent e0be2901cd
commit 0b1b695a9e
3 changed files with 65 additions and 27 deletions

View File

@ -8,12 +8,6 @@
//===----------------------------------------------------------------------===//
//
// This file contains the parser/evaluator of the linker script.
// It parses a linker script and write the result to Config or ScriptConfig
// objects.
//
// If SECTIONS command is used, a ScriptConfig contains an AST
// of the command which will later be consumed by createSections() and
// assignAddresses().
//
//===----------------------------------------------------------------------===//
@ -308,11 +302,14 @@ void LinkerScript<ELFT>::processCommands(OutputSectionFactory<ELFT> &Factory) {
for (unsigned I = 0; I < Opt.Commands.size(); ++I) {
auto Iter = Opt.Commands.begin() + I;
const std::unique_ptr<BaseCommand> &Base1 = *Iter;
// Handle symbol assignments outside of any output section.
if (auto *Cmd = dyn_cast<SymbolAssignment>(Base1.get())) {
if (shouldDefine<ELFT>(Cmd))
addSymbol<ELFT>(Cmd);
continue;
}
if (auto *Cmd = dyn_cast<AssertCommand>(Base1.get())) {
// If we don't have SECTIONS then output sections have already been
// created by Writer<ELFT>. The LinkerScript<ELFT>::assignAddresses
@ -325,11 +322,20 @@ void LinkerScript<ELFT>::processCommands(OutputSectionFactory<ELFT> &Factory) {
if (auto *Cmd = dyn_cast<OutputSectionCommand>(Base1.get())) {
std::vector<InputSectionBase<ELFT> *> V = createInputSectionList(*Cmd);
// The output section name `/DISCARD/' is special.
// Any input section assigned to it is discarded.
if (Cmd->Name == "/DISCARD/") {
discard(V);
continue;
}
// This is for ONLY_IF_RO and ONLY_IF_RW. An output section directive
// ".foo : ONLY_IF_R[OW] { ... }" is handled only if all member input
// sections satisfy a given constraint. If not, a directive is handled
// as if it wasn't present from the beginning.
//
// Because we'll iterate over Commands many more times, the easiest
// way to "make it as if it wasn't present" is to just remove it.
if (!matchConstraints<ELFT>(V, Cmd->Constraint)) {
for (InputSectionBase<ELFT> *S : V)
S->Assigned = false;
@ -338,25 +344,32 @@ void LinkerScript<ELFT>::processCommands(OutputSectionFactory<ELFT> &Factory) {
continue;
}
// A directive may contain symbol definitions like this:
// ".foo : { ...; bar = .; }". Handle them.
for (const std::unique_ptr<BaseCommand> &Base : Cmd->Commands)
if (auto *OutCmd = dyn_cast<SymbolAssignment>(Base.get()))
if (shouldDefine<ELFT>(OutCmd))
addSymbol<ELFT>(OutCmd);
for (InputSectionBase<ELFT> *Sec : V) {
addSection(Factory, Sec, Cmd->Name);
if (uint32_t Subalign = Cmd->SubalignExpr ? Cmd->SubalignExpr(0) : 0)
Sec->Alignment = Subalign;
// Handle subalign (e.g. ".foo : SUBALIGN(32) { ... }"). If subalign
// is given, input sections are aligned to that value, whether the
// given value is larger or smaller than the original section alignment.
if (Cmd->SubalignExpr) {
uint32_t Subalign = Cmd->SubalignExpr(0);
for (InputSectionBase<ELFT> *S : V)
S->Alignment = Subalign;
}
// Add input sections to an output section.
for (InputSectionBase<ELFT> *S : V)
addSection(Factory, S, Cmd->Name);
}
}
}
// Add sections that didn't match any sections command.
template <class ELFT>
void LinkerScript<ELFT>::createSections(OutputSectionFactory<ELFT> &Factory) {
processCommands(Factory);
// Add orphan sections.
void LinkerScript<ELFT>::addOrphanSections(OutputSectionFactory<ELFT> &Factory) {
for (InputSectionBase<ELFT> *S : Symtab<ELFT>::X->Sections)
if (S->Live && !S->OutSec)
addSection(Factory, S, getOutputSectionName(S->Name));
@ -482,6 +495,8 @@ findSections(StringRef Name, const std::vector<OutputSectionBase *> &Sections) {
return Ret;
}
// This function assigns offsets to input sections and an output section
// for a single sections command (e.g. ".text { *(.text); }").
template <class ELFT>
void LinkerScript<ELFT>::assignOffsets(OutputSectionCommand *Cmd) {
if (Cmd->LMAExpr)
@ -491,6 +506,7 @@ void LinkerScript<ELFT>::assignOffsets(OutputSectionCommand *Cmd) {
if (Sections.empty())
return;
switchTo(Sections[0]);
// Find the last section output location. We will output orphan sections
// there so that end symbols point to the correct location.
auto E = std::find_if(Cmd->Commands.rbegin(), Cmd->Commands.rend(),
@ -517,10 +533,9 @@ template <class ELFT> void LinkerScript<ELFT>::removeEmptyCommands() {
auto Pos = std::remove_if(
Opt.Commands.begin(), Opt.Commands.end(),
[&](const std::unique_ptr<BaseCommand> &Base) {
auto *Cmd = dyn_cast<OutputSectionCommand>(Base.get());
if (!Cmd)
return false;
return findSections<ELFT>(Cmd->Name, *OutputSections).empty();
if (auto *Cmd = dyn_cast<OutputSectionCommand>(Base.get()))
return findSections<ELFT>(Cmd->Name, *OutputSections).empty();
return false;
});
Opt.Commands.erase(Pos, Opt.Commands.end());
}
@ -672,10 +687,8 @@ void LinkerScript<ELFT>::assignAddresses(std::vector<PhdrEntry<ELFT>> &Phdrs) {
}
auto *Cmd = cast<OutputSectionCommand>(Base.get());
if (Cmd->AddrExpr)
Dot = Cmd->AddrExpr(Dot);
assignOffsets(Cmd);
}

View File

@ -224,7 +224,7 @@ public:
~LinkerScript();
void processCommands(OutputSectionFactory<ELFT> &Factory);
void createSections(OutputSectionFactory<ELFT> &Factory);
void addOrphanSections(OutputSectionFactory<ELFT> &Factory);
void removeEmptyCommands();
void adjustSectionsBeforeSorting();
void adjustSectionsAfterSorting();

View File

@ -133,18 +133,34 @@ template <class ELFT> void elf::writeResult() { Writer<ELFT>().run(); }
// The main function of the writer.
template <class ELFT> void Writer<ELFT>::run() {
// Create linker-synthesized sections such as .got or .plt.
// Such sections are of type input section.
createSyntheticSections();
// We need to create some reserved symbols such as _end. Create them.
if (!Config->Relocatable)
addReservedSymbols();
// Some architectures use small displacements for jump instructions.
// It is linker's responsibility to create thunks containing long
// jump instructions if jump targets are too far. Create thunks.
if (Target->NeedsThunks)
forEachRelSec(createThunks<ELFT>);
// Create output sections.
Script<ELFT>::X->OutputSections = &OutputSections;
if (ScriptConfig->HasSections) {
Script<ELFT>::X->createSections(Factory);
// If linker script contains SECTIONS commands, let it create sections.
Script<ELFT>::X->processCommands(Factory);
// Linker scripts may have left some input sections unassigned.
// Assign such sections using the default rule.
Script<ELFT>::X->addOrphanSections(Factory);
} else {
// If linker script does not contain SECTIONS commands, create
// output sections by default rules. We still need to give the
// linker script a chance to run, because it might contain
// non-SECTIONS commands such as ASSERT.
createSections();
Script<ELFT>::X->processCommands(Factory);
}
@ -152,6 +168,10 @@ template <class ELFT> void Writer<ELFT>::run() {
if (Config->Discard != DiscardPolicy::All)
copyLocalSymbols();
// Now that we have a complete set of output sections. This function
// completes section contents. For example, we need to add strings
// to the string table, and add entries to .got and .plt.
// finalizeSections does that.
finalizeSections();
if (HasError)
return;
@ -178,6 +198,7 @@ template <class ELFT> void Writer<ELFT>::run() {
fixAbsoluteSymbols();
}
// Write the result down to a file.
openFile();
if (HasError)
return;
@ -187,17 +208,21 @@ template <class ELFT> void Writer<ELFT>::run() {
} else {
writeSectionsBinary();
}
// Backfill .note.gnu.build-id section content. This is done at last
// because the content is usually a hash value of the entire output file.
writeBuildId();
if (HasError)
return;
if (auto EC = Buffer->commit())
error(EC, "failed to write to the output file");
if (Config->ExitEarly) {
// Flush the output streams and exit immediately. A full shutdown is a good
// test that we are keeping track of all allocated memory, but actually
// freeing it is a waste of time in a regular linker run.
// Flush the output streams and exit immediately. A full shutdown
// is a good test that we are keeping track of all allocated memory,
// but actually freeing it is a waste of time in a regular linker run.
if (Config->ExitEarly)
exitLld(0);
}
}
// Initialize Out<ELFT> members.