[AMDGPU] Allow spilling FP to memory

If there are no available lanes in a reserved VGPR, no free SGPR, and no unused CSR
VGPR when trying to save the FP it needs to be spilled to memory as a last
resort. This can be done in the prolog/epilog if we manually add the spill
and manage exec.

Differential Revision: https://reviews.llvm.org/D79610
This commit is contained in:
Austin Kerbow 2020-05-07 14:56:37 -07:00
parent e1ed4d9eb5
commit 09253b608a
2 changed files with 262 additions and 90 deletions

View File

@ -593,6 +593,47 @@ bool SIFrameLowering::isSupportedStackID(TargetStackID::Value ID) const {
llvm_unreachable("Invalid TargetStackID::Value"); llvm_unreachable("Invalid TargetStackID::Value");
} }
// Activate all lanes, returns saved exec.
static Register buildScratchExecCopy(LivePhysRegs &LiveRegs,
MachineFunction &MF,
MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI,
bool IsProlog) {
Register ScratchExecCopy;
MachineRegisterInfo &MRI = MF.getRegInfo();
const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
const SIInstrInfo *TII = ST.getInstrInfo();
const SIRegisterInfo &TRI = TII->getRegisterInfo();
SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
DebugLoc DL;
if (LiveRegs.empty()) {
if (IsProlog) {
LiveRegs.init(TRI);
LiveRegs.addLiveIns(MBB);
if (FuncInfo->SGPRForFPSaveRestoreCopy)
LiveRegs.removeReg(FuncInfo->SGPRForFPSaveRestoreCopy);
} else {
// In epilog.
LiveRegs.init(*ST.getRegisterInfo());
LiveRegs.addLiveOuts(MBB);
LiveRegs.stepBackward(*MBBI);
}
}
ScratchExecCopy = findScratchNonCalleeSaveRegister(
MRI, LiveRegs, *TRI.getWaveMaskRegClass());
if (!IsProlog)
LiveRegs.removeReg(ScratchExecCopy);
const unsigned OrSaveExec =
ST.isWave32() ? AMDGPU::S_OR_SAVEEXEC_B32 : AMDGPU::S_OR_SAVEEXEC_B64;
BuildMI(MBB, MBBI, DL, TII->get(OrSaveExec), ScratchExecCopy).addImm(-1);
return ScratchExecCopy;
}
void SIFrameLowering::emitPrologue(MachineFunction &MF, void SIFrameLowering::emitPrologue(MachineFunction &MF,
MachineBasicBlock &MBB) const { MachineBasicBlock &MBB) const {
SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
@ -621,6 +662,15 @@ void SIFrameLowering::emitPrologue(MachineFunction &MF,
// turn on all lanes before doing the spill to memory. // turn on all lanes before doing the spill to memory.
Register ScratchExecCopy; Register ScratchExecCopy;
bool HasFPSaveIndex = FuncInfo->FramePointerSaveIndex.hasValue();
bool SpillFPToMemory = false;
// A StackID of SGPRSpill implies that this is a spill from SGPR to VGPR.
// Otherwise we are spilling the FP to memory.
if (HasFPSaveIndex) {
SpillFPToMemory = MFI.getStackID(*FuncInfo->FramePointerSaveIndex) !=
TargetStackID::SGPRSpill;
}
// Emit the copy if we need an FP, and are using a free SGPR to save it. // Emit the copy if we need an FP, and are using a free SGPR to save it.
if (FuncInfo->SGPRForFPSaveRestoreCopy) { if (FuncInfo->SGPRForFPSaveRestoreCopy) {
BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FuncInfo->SGPRForFPSaveRestoreCopy) BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FuncInfo->SGPRForFPSaveRestoreCopy)
@ -636,25 +686,8 @@ void SIFrameLowering::emitPrologue(MachineFunction &MF,
if (!Reg.FI.hasValue()) if (!Reg.FI.hasValue())
continue; continue;
if (!ScratchExecCopy) { if (!ScratchExecCopy)
if (LiveRegs.empty()) { ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, true);
LiveRegs.init(TRI);
LiveRegs.addLiveIns(MBB);
if (FuncInfo->SGPRForFPSaveRestoreCopy)
LiveRegs.removeReg(FuncInfo->SGPRForFPSaveRestoreCopy);
}
ScratchExecCopy
= findScratchNonCalleeSaveRegister(MRI, LiveRegs,
*TRI.getWaveMaskRegClass());
assert(FuncInfo->SGPRForFPSaveRestoreCopy != ScratchExecCopy);
const unsigned OrSaveExec = ST.isWave32() ?
AMDGPU::S_OR_SAVEEXEC_B32 : AMDGPU::S_OR_SAVEEXEC_B64;
BuildMI(MBB, MBBI, DL, TII->get(OrSaveExec),
ScratchExecCopy)
.addImm(-1);
}
buildPrologSpill(LiveRegs, MBB, MBBI, TII, Reg.VGPR, buildPrologSpill(LiveRegs, MBB, MBBI, TII, Reg.VGPR,
FuncInfo->getScratchRSrcReg(), FuncInfo->getScratchRSrcReg(),
@ -662,30 +695,50 @@ void SIFrameLowering::emitPrologue(MachineFunction &MF,
Reg.FI.getValue()); Reg.FI.getValue());
} }
if (HasFPSaveIndex && SpillFPToMemory) {
const int FI = FuncInfo->FramePointerSaveIndex.getValue();
assert(!MFI.isDeadObjectIndex(FI));
if (!ScratchExecCopy)
ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, true);
MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister(
MRI, LiveRegs, AMDGPU::VGPR_32RegClass);
BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR)
.addReg(FramePtrReg);
buildPrologSpill(LiveRegs, MBB, MBBI, TII, TmpVGPR,
FuncInfo->getScratchRSrcReg(), StackPtrReg,
FuncInfo->FramePointerSaveIndex.getValue());
}
if (ScratchExecCopy) { if (ScratchExecCopy) {
// FIXME: Split block and make terminator. // FIXME: Split block and make terminator.
unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64; unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64;
MCRegister Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC; MCRegister Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC;
BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec) BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec)
.addReg(ScratchExecCopy, RegState::Kill); .addReg(ScratchExecCopy, RegState::Kill);
LiveRegs.addReg(ScratchExecCopy); LiveRegs.addReg(ScratchExecCopy);
} }
if (FuncInfo->FramePointerSaveIndex) { // In this case, spill the FP to a reserved VGPR.
if (HasFPSaveIndex && !SpillFPToMemory) {
const int FI = FuncInfo->FramePointerSaveIndex.getValue(); const int FI = FuncInfo->FramePointerSaveIndex.getValue();
assert(!MFI.isDeadObjectIndex(FI) && assert(!MFI.isDeadObjectIndex(FI));
MFI.getStackID(FI) == TargetStackID::SGPRSpill);
ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill assert(MFI.getStackID(FI) == TargetStackID::SGPRSpill);
= FuncInfo->getSGPRToVGPRSpills(FI); ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill =
FuncInfo->getSGPRToVGPRSpills(FI);
assert(Spill.size() == 1); assert(Spill.size() == 1);
// Save FP before setting it up. // Save FP before setting it up.
// FIXME: This should respect spillSGPRToVGPR; // FIXME: This should respect spillSGPRToVGPR;
BuildMI(MBB, MBBI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32), BuildMI(MBB, MBBI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32),
Spill[0].VGPR) Spill[0].VGPR)
.addReg(FramePtrReg) .addReg(FramePtrReg)
.addImm(Spill[0].Lane) .addImm(Spill[0].Lane)
.addReg(Spill[0].VGPR, RegState::Undef); .addReg(Spill[0].VGPR, RegState::Undef);
} }
if (TRI.needsStackRealignment(MF)) { if (TRI.needsStackRealignment(MF)) {
@ -706,13 +759,13 @@ void SIFrameLowering::emitPrologue(MachineFunction &MF,
// s_add_u32 tmp_reg, s32, NumBytes // s_add_u32 tmp_reg, s32, NumBytes
// s_and_b32 s32, tmp_reg, 0b111...0000 // s_and_b32 s32, tmp_reg, 0b111...0000
BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), ScratchSPReg) BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), ScratchSPReg)
.addReg(StackPtrReg) .addReg(StackPtrReg)
.addImm((Alignment - 1) * ST.getWavefrontSize()) .addImm((Alignment - 1) * ST.getWavefrontSize())
.setMIFlag(MachineInstr::FrameSetup); .setMIFlag(MachineInstr::FrameSetup);
BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_AND_B32), FramePtrReg) BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_AND_B32), FramePtrReg)
.addReg(ScratchSPReg, RegState::Kill) .addReg(ScratchSPReg, RegState::Kill)
.addImm(-Alignment * ST.getWavefrontSize()) .addImm(-Alignment * ST.getWavefrontSize())
.setMIFlag(MachineInstr::FrameSetup); .setMIFlag(MachineInstr::FrameSetup);
FuncInfo->setIsStackRealigned(true); FuncInfo->setIsStackRealigned(true);
} else if ((HasFP = hasFP(MF))) { } else if ((HasFP = hasFP(MF))) {
// If we need a base pointer, set it up here. It's whatever the value of // If we need a base pointer, set it up here. It's whatever the value of
@ -720,15 +773,15 @@ void SIFrameLowering::emitPrologue(MachineFunction &MF,
// allocated after this, so we can still use the base pointer to reference // allocated after this, so we can still use the base pointer to reference
// locals. // locals.
BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg) BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg)
.addReg(StackPtrReg) .addReg(StackPtrReg)
.setMIFlag(MachineInstr::FrameSetup); .setMIFlag(MachineInstr::FrameSetup);
} }
if (HasFP && RoundedSize != 0) { if (HasFP && RoundedSize != 0) {
BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), StackPtrReg) BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), StackPtrReg)
.addReg(StackPtrReg) .addReg(StackPtrReg)
.addImm(RoundedSize * ST.getWavefrontSize()) .addImm(RoundedSize * ST.getWavefrontSize())
.setMIFlag(MachineInstr::FrameSetup); .setMIFlag(MachineInstr::FrameSetup);
} }
assert((!HasFP || (FuncInfo->SGPRForFPSaveRestoreCopy || assert((!HasFP || (FuncInfo->SGPRForFPSaveRestoreCopy ||
@ -758,9 +811,17 @@ void SIFrameLowering::emitEpilogue(MachineFunction &MF,
uint32_t RoundedSize = FuncInfo->isStackRealigned() uint32_t RoundedSize = FuncInfo->isStackRealigned()
? NumBytes + MFI.getMaxAlign().value() ? NumBytes + MFI.getMaxAlign().value()
: NumBytes; : NumBytes;
const Register StackPtrReg = FuncInfo->getStackPtrOffsetReg();
const Register FramePtrReg = FuncInfo->getFrameOffsetReg();
bool HasFPSaveIndex = FuncInfo->FramePointerSaveIndex.hasValue();
bool SpillFPToMemory = false;
if (HasFPSaveIndex) {
SpillFPToMemory = MFI.getStackID(*FuncInfo->FramePointerSaveIndex) !=
TargetStackID::SGPRSpill;
}
if (RoundedSize != 0 && hasFP(MF)) { if (RoundedSize != 0 && hasFP(MF)) {
const Register StackPtrReg = FuncInfo->getStackPtrOffsetReg();
BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_SUB_U32), StackPtrReg) BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_SUB_U32), StackPtrReg)
.addReg(StackPtrReg) .addReg(StackPtrReg)
.addImm(RoundedSize * ST.getWavefrontSize()) .addImm(RoundedSize * ST.getWavefrontSize())
@ -768,55 +829,49 @@ void SIFrameLowering::emitEpilogue(MachineFunction &MF,
} }
if (FuncInfo->SGPRForFPSaveRestoreCopy) { if (FuncInfo->SGPRForFPSaveRestoreCopy) {
BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FuncInfo->getFrameOffsetReg()) BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg)
.addReg(FuncInfo->SGPRForFPSaveRestoreCopy) .addReg(FuncInfo->SGPRForFPSaveRestoreCopy)
.setMIFlag(MachineInstr::FrameSetup); .setMIFlag(MachineInstr::FrameSetup);
}
if (FuncInfo->FramePointerSaveIndex) {
const int FI = FuncInfo->FramePointerSaveIndex.getValue();
assert(!MF.getFrameInfo().isDeadObjectIndex(FI) &&
MF.getFrameInfo().getStackID(FI) == TargetStackID::SGPRSpill);
ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill
= FuncInfo->getSGPRToVGPRSpills(FI);
assert(Spill.size() == 1);
BuildMI(MBB, MBBI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32),
FuncInfo->getFrameOffsetReg())
.addReg(Spill[0].VGPR)
.addImm(Spill[0].Lane);
} }
Register ScratchExecCopy; Register ScratchExecCopy;
for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg if (HasFPSaveIndex) {
: FuncInfo->getSGPRSpillVGPRs()) { const int FI = FuncInfo->FramePointerSaveIndex.getValue();
assert(!MFI.isDeadObjectIndex(FI));
if (SpillFPToMemory) {
if (!ScratchExecCopy)
ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, false);
MCPhysReg TempVGPR = findScratchNonCalleeSaveRegister(
MRI, LiveRegs, AMDGPU::VGPR_32RegClass);
buildEpilogReload(LiveRegs, MBB, MBBI, TII, TempVGPR,
FuncInfo->getScratchRSrcReg(), StackPtrReg, FI);
BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), FramePtrReg)
.addReg(TempVGPR, RegState::Kill);
} else {
// Reload from VGPR spill.
assert(MFI.getStackID(FI) == TargetStackID::SGPRSpill);
ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill =
FuncInfo->getSGPRToVGPRSpills(FI);
assert(Spill.size() == 1);
BuildMI(MBB, MBBI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32),
FramePtrReg)
.addReg(Spill[0].VGPR)
.addImm(Spill[0].Lane);
}
}
for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg :
FuncInfo->getSGPRSpillVGPRs()) {
if (!Reg.FI.hasValue()) if (!Reg.FI.hasValue())
continue; continue;
const SIRegisterInfo &TRI = TII->getRegisterInfo(); if (!ScratchExecCopy)
if (!ScratchExecCopy) { ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, false);
// See emitPrologue
if (LiveRegs.empty()) {
LiveRegs.init(*ST.getRegisterInfo());
LiveRegs.addLiveOuts(MBB);
LiveRegs.stepBackward(*MBBI);
}
ScratchExecCopy = findScratchNonCalleeSaveRegister(
MRI, LiveRegs, *TRI.getWaveMaskRegClass());
LiveRegs.removeReg(ScratchExecCopy);
const unsigned OrSaveExec =
ST.isWave32() ? AMDGPU::S_OR_SAVEEXEC_B32 : AMDGPU::S_OR_SAVEEXEC_B64;
BuildMI(MBB, MBBI, DL, TII->get(OrSaveExec), ScratchExecCopy)
.addImm(-1);
}
buildEpilogReload(LiveRegs, MBB, MBBI, TII, Reg.VGPR, buildEpilogReload(LiveRegs, MBB, MBBI, TII, Reg.VGPR,
FuncInfo->getScratchRSrcReg(), FuncInfo->getScratchRSrcReg(), StackPtrReg,
FuncInfo->getStackPtrOffsetReg(), Reg.FI.getValue()); Reg.FI.getValue());
} }
if (ScratchExecCopy) { if (ScratchExecCopy) {
@ -824,7 +879,7 @@ void SIFrameLowering::emitEpilogue(MachineFunction &MF,
unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64; unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64;
MCRegister Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC; MCRegister Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC;
BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec) BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec)
.addReg(ScratchExecCopy, RegState::Kill); .addReg(ScratchExecCopy, RegState::Kill);
} }
} }
@ -906,7 +961,7 @@ void SIFrameLowering::determineCalleeSaves(MachineFunction &MF,
if (MFI->isEntryFunction()) if (MFI->isEntryFunction())
return; return;
const MachineFrameInfo &FrameInfo = MF.getFrameInfo(); MachineFrameInfo &FrameInfo = MF.getFrameInfo();
const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
const SIRegisterInfo *TRI = ST.getRegisterInfo(); const SIRegisterInfo *TRI = ST.getRegisterInfo();
@ -934,12 +989,14 @@ void SIFrameLowering::determineCalleeSaves(MachineFunction &MF,
if (!HasFP) if (!HasFP)
return; return;
// We need to save and restore the current FP.
// 1: If there is already a VGPR with free lanes, use it. We
// may already have to pay the penalty for spilling a CSR VGPR.
if (MFI->haveFreeLanesForSGPRSpill(MF, 1)) { if (MFI->haveFreeLanesForSGPRSpill(MF, 1)) {
int NewFI = MF.getFrameInfo().CreateStackObject(4, 4, true, nullptr, int NewFI = MF.getFrameInfo().CreateStackObject(4, 4, true, nullptr,
TargetStackID::SGPRSpill); TargetStackID::SGPRSpill);
// If there is already a VGPR with free lanes, use it. We may already have
// to pay the penalty for spilling a CSR VGPR.
if (!MFI->allocateSGPRSpillToVGPR(MF, NewFI)) if (!MFI->allocateSGPRSpillToVGPR(MF, NewFI))
llvm_unreachable("allocate SGPR spill should have worked"); llvm_unreachable("allocate SGPR spill should have worked");
@ -952,16 +1009,22 @@ void SIFrameLowering::determineCalleeSaves(MachineFunction &MF,
return; return;
} }
// 2: Next, try to save the FP in an unused SGPR.
MFI->SGPRForFPSaveRestoreCopy = findUnusedSGPRNonCalleeSaved(MF.getRegInfo()); MFI->SGPRForFPSaveRestoreCopy = findUnusedSGPRNonCalleeSaved(MF.getRegInfo());
if (!MFI->SGPRForFPSaveRestoreCopy) { if (!MFI->SGPRForFPSaveRestoreCopy) {
// There's no free lane to spill, and no free register to save FP, so we're
// forced to spill another VGPR to use for the spill.
int NewFI = MF.getFrameInfo().CreateStackObject(4, 4, true, nullptr, int NewFI = MF.getFrameInfo().CreateStackObject(4, 4, true, nullptr,
TargetStackID::SGPRSpill); TargetStackID::SGPRSpill);
if (!MFI->allocateSGPRSpillToVGPR(MF, NewFI))
llvm_unreachable("allocate SGPR spill should have worked"); if (MFI->allocateSGPRSpillToVGPR(MF, NewFI)) {
MFI->FramePointerSaveIndex = NewFI; // 3: There's no free lane to spill, and no free register to save FP, so
// we're forced to spill another VGPR to use for the spill.
MFI->FramePointerSaveIndex = NewFI;
} else {
// 4: If all else fails, spill the FP to memory.
MFI->FramePointerSaveIndex =
FrameInfo.CreateSpillStackObject(4, Align(4));
}
LLVM_DEBUG( LLVM_DEBUG(
auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front(); auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front();

View File

@ -459,6 +459,115 @@ define void @ipra_call_with_stack() #0 {
ret void ret void
} }
; With no free registers, we must spill the FP to memory.
; GCN-LABEL: {{^}}callee_need_to_spill_fp_to_memory:
; GCN: s_or_saveexec_b64 [[COPY_EXEC1:s\[[0-9]+:[0-9]+\]]], -1{{$}}
; GCN: v_mov_b32_e32 [[TMP_VGPR1:v[0-9]+]], s33
; GCN: buffer_store_dword [[TMP_VGPR1]], off, s[0:3], s32 offset:[[OFF:[0-9]+]]
; GCN: s_mov_b64 exec, [[COPY_EXEC1]]
; GCN: s_mov_b32 s33, s32
; GCN: s_or_saveexec_b64 [[COPY_EXEC2:s\[[0-9]+:[0-9]+\]]], -1{{$}}
; GCN: buffer_load_dword [[TMP_VGPR2:v[0-9]+]], off, s[0:3], s32 offset:[[OFF]]
; GCN: s_waitcnt vmcnt(0)
; GCN: v_readfirstlane_b32 s33, [[TMP_VGPR2]]
; GCN: s_mov_b64 exec, [[COPY_EXEC2]]
; GCN: s_setpc_b64
define void @callee_need_to_spill_fp_to_memory() #1 {
call void asm sideeffect "; clobber nonpreserved SGPRs",
"~{s4},~{s5},~{s6},~{s7},~{s8},~{s9}
,~{s10},~{s11},~{s12},~{s13},~{s14},~{s15},~{s16},~{s17},~{s18},~{s19}
,~{s20},~{s21},~{s22},~{s23},~{s24},~{s25},~{s26},~{s27},~{s28},~{s29}
,~{vcc}"()
call void asm sideeffect "; clobber all VGPRs",
"~{v0},~{v1},~{v2},~{v3},~{v4},~{v5},~{v6},~{v7},~{v8},~{v9}
,~{v10},~{v11},~{v12},~{v13},~{v14},~{v15},~{v16},~{v17},~{v18},~{v19}
,~{v20},~{v21},~{v22},~{v23},~{v24},~{v25},~{v26},~{v27},~{v28},~{v29}
,~{v30},~{v31},~{v32},~{v33},~{v34},~{v35},~{v36},~{v37},~{v38},~{v39}
,~{v40},~{v41},~{v42},~{v43},~{v44},~{v45},~{v46},~{v47},~{v48},~{v49}
,~{v50},~{v51},~{v52},~{v53},~{v54},~{v55},~{v56},~{v57},~{v58},~{v59}
,~{v60},~{v61},~{v62},~{v63},~{v64},~{v65},~{v66},~{v67},~{v68},~{v69}
,~{v70},~{v71},~{v72},~{v73},~{v74},~{v75},~{v76},~{v77},~{v78},~{v79}
,~{v80},~{v81},~{v82},~{v83},~{v84},~{v85},~{v86},~{v87},~{v88},~{v89}
,~{v90},~{v91},~{v92},~{v93},~{v94},~{v95},~{v96},~{v97},~{v98},~{v99}
,~{v100},~{v101},~{v102},~{v103},~{v104},~{v105},~{v106},~{v107},~{v108},~{v109}
,~{v110},~{v111},~{v112},~{v113},~{v114},~{v115},~{v116},~{v117},~{v118},~{v119}
,~{v120},~{v121},~{v122},~{v123},~{v124},~{v125},~{v126},~{v127},~{v128},~{v129}
,~{v130},~{v131},~{v132},~{v133},~{v134},~{v135},~{v136},~{v137},~{v138},~{v139}
,~{v140},~{v141},~{v142},~{v143},~{v144},~{v145},~{v146},~{v147},~{v148},~{v149}
,~{v150},~{v151},~{v152},~{v153},~{v154},~{v155},~{v156},~{v157},~{v158},~{v159}
,~{v160},~{v161},~{v162},~{v163},~{v164},~{v165},~{v166},~{v167},~{v168},~{v169}
,~{v170},~{v171},~{v172},~{v173},~{v174},~{v175},~{v176},~{v177},~{v178},~{v179}
,~{v180},~{v181},~{v182},~{v183},~{v184},~{v185},~{v186},~{v187},~{v188},~{v189}
,~{v190},~{v191},~{v192},~{v193},~{v194},~{v195},~{v196},~{v197},~{v198},~{v199}
,~{v200},~{v201},~{v202},~{v203},~{v204},~{v205},~{v206},~{v207},~{v208},~{v209}
,~{v210},~{v211},~{v212},~{v213},~{v214},~{v215},~{v216},~{v217},~{v218},~{v219}
,~{v220},~{v221},~{v222},~{v223},~{v224},~{v225},~{v226},~{v227},~{v228},~{v229}
,~{v230},~{v231},~{v232},~{v233},~{v234},~{v235},~{v236},~{v237},~{v238},~{v239}
,~{v240},~{v241},~{v242},~{v243},~{v244},~{v245},~{v246},~{v247},~{v248},~{v249}
,~{v250},~{v251},~{v252},~{v253},~{v254},~{v255}"()
ret void
}
; If we have a reserved VGPR that can be used for SGPR spills, we may still
; need to spill the FP to memory if there are no free lanes in the reserved
; VGPR.
; GCN-LABEL: {{^}}callee_need_to_spill_fp_to_memory_full_reserved_vgpr:
; GCN: s_or_saveexec_b64 [[COPY_EXEC1:s\[[0-9]+:[0-9]+\]]], -1{{$}}
; GCN: v_mov_b32_e32 [[TMP_VGPR1:v[0-9]+]], s33
; GCN: buffer_store_dword [[TMP_VGPR1]], off, s[0:3], s32 offset:[[OFF:[0-9]+]]
; GCN: s_mov_b64 exec, [[COPY_EXEC1]]
; GCN-NOT: v_writelane_b32 v40, s33
; GCN: s_mov_b32 s33, s32
; GCN-NOT: v_readlane_b32 s33, v40
; GCN: s_or_saveexec_b64 [[COPY_EXEC2:s\[[0-9]+:[0-9]+\]]], -1{{$}}
; GCN: buffer_load_dword [[TMP_VGPR2:v[0-9]+]], off, s[0:3], s32 offset:[[OFF]]
; GCN: v_readfirstlane_b32 s33, [[TMP_VGPR2]]
; GCN: s_mov_b64 exec, [[COPY_EXEC2]]
; GCN: s_setpc_b64
define void @callee_need_to_spill_fp_to_memory_full_reserved_vgpr() #1 {
call void asm sideeffect "; clobber nonpreserved SGPRs and 64 CSRs",
"~{s4},~{s5},~{s6},~{s7},~{s8},~{s9}
,~{s10},~{s11},~{s12},~{s13},~{s14},~{s15},~{s16},~{s17},~{s18},~{s19}
,~{s20},~{s21},~{s22},~{s23},~{s24},~{s25},~{s26},~{s27},~{s28},~{s29}
,~{s40},~{s41},~{s42},~{s43},~{s44},~{s45},~{s46},~{s47},~{s48},~{s49}
,~{s50},~{s51},~{s52},~{s53},~{s54},~{s55},~{s56},~{s57},~{s58},~{s59}
,~{s60},~{s61},~{s62},~{s63},~{s64},~{s65},~{s66},~{s67},~{s68},~{s69}
,~{s70},~{s71},~{s72},~{s73},~{s74},~{s75},~{s76},~{s77},~{s78},~{s79}
,~{s80},~{s81},~{s82},~{s83},~{s84},~{s85},~{s86},~{s87},~{s88},~{s89}
,~{s90},~{s91},~{s92},~{s93},~{s94},~{s95},~{s96},~{s97},~{s98},~{s99}
,~{s100},~{s101},~{s102},~{s39},~{vcc}"()
call void asm sideeffect "; clobber all VGPRs except CSR v40",
"~{v0},~{v1},~{v2},~{v3},~{v4},~{v5},~{v6},~{v7},~{v8},~{v9}
,~{v10},~{v11},~{v12},~{v13},~{v14},~{v15},~{v16},~{v17},~{v18},~{v19}
,~{v20},~{v21},~{v22},~{v23},~{v24},~{v25},~{v26},~{v27},~{v28},~{v29}
,~{v30},~{v31},~{v32},~{v33},~{v34},~{v35},~{v36},~{v37},~{v38},~{v39}
,~{v41},~{v42},~{v43},~{v44},~{v45},~{v46},~{v47},~{v48},~{v49}
,~{v50},~{v51},~{v52},~{v53},~{v54},~{v55},~{v56},~{v57},~{v58},~{v59}
,~{v60},~{v61},~{v62},~{v63},~{v64},~{v65},~{v66},~{v67},~{v68},~{v69}
,~{v70},~{v71},~{v72},~{v73},~{v74},~{v75},~{v76},~{v77},~{v78},~{v79}
,~{v80},~{v81},~{v82},~{v83},~{v84},~{v85},~{v86},~{v87},~{v88},~{v89}
,~{v90},~{v91},~{v92},~{v93},~{v94},~{v95},~{v96},~{v97},~{v98},~{v99}
,~{v100},~{v101},~{v102},~{v103},~{v104},~{v105},~{v106},~{v107},~{v108},~{v109}
,~{v110},~{v111},~{v112},~{v113},~{v114},~{v115},~{v116},~{v117},~{v118},~{v119}
,~{v120},~{v121},~{v122},~{v123},~{v124},~{v125},~{v126},~{v127},~{v128},~{v129}
,~{v130},~{v131},~{v132},~{v133},~{v134},~{v135},~{v136},~{v137},~{v138},~{v139}
,~{v140},~{v141},~{v142},~{v143},~{v144},~{v145},~{v146},~{v147},~{v148},~{v149}
,~{v150},~{v151},~{v152},~{v153},~{v154},~{v155},~{v156},~{v157},~{v158},~{v159}
,~{v160},~{v161},~{v162},~{v163},~{v164},~{v165},~{v166},~{v167},~{v168},~{v169}
,~{v170},~{v171},~{v172},~{v173},~{v174},~{v175},~{v176},~{v177},~{v178},~{v179}
,~{v180},~{v181},~{v182},~{v183},~{v184},~{v185},~{v186},~{v187},~{v188},~{v189}
,~{v190},~{v191},~{v192},~{v193},~{v194},~{v195},~{v196},~{v197},~{v198},~{v199}
,~{v200},~{v201},~{v202},~{v203},~{v204},~{v205},~{v206},~{v207},~{v208},~{v209}
,~{v210},~{v211},~{v212},~{v213},~{v214},~{v215},~{v216},~{v217},~{v218},~{v219}
,~{v220},~{v221},~{v222},~{v223},~{v224},~{v225},~{v226},~{v227},~{v228},~{v229}
,~{v230},~{v231},~{v232},~{v233},~{v234},~{v235},~{v236},~{v237},~{v238},~{v239}
,~{v240},~{v241},~{v242},~{v243},~{v244},~{v245},~{v246},~{v247},~{v248},~{v249}
,~{v250},~{v251},~{v252},~{v253},~{v254},~{v255}"()
ret void
}
attributes #0 = { nounwind } attributes #0 = { nounwind }
attributes #1 = { nounwind "frame-pointer"="all" } attributes #1 = { nounwind "frame-pointer"="all" }
attributes #2 = { nounwind "frame-pointer"="non-leaf" } attributes #2 = { nounwind "frame-pointer"="non-leaf" }