[X86] Always prefer to lower a VECTOR_SHUFFLE into a BLENDI instead of SHUFP (or VPERM2X128).

This patch teaches method 'LowerVECTOR_SHUFFLE' to give higher precedence to
the check for 'isBlendMask'; the idea is that, when possible, we should firstly
check if a shuffle performs a blend, and in case, try to lower it into a BLENDI
instead of selecting a SHUFP or (worse) a VPERM2X128.

In general:
 - AVX VBLENDPS/D always have better latency and throughput than VPERM2F128;
 - BLENDPS/D instructions tend to always have better 'reciprocal throughput'
   than the equivalent SHUFPS/D;
 - Both BLENDPS/D and SHUFPS/D are often decoded into the same number of
   m-ops; however, a m-op obtained from a BLENDPS/D can be scheduled to more
   than one execution port.

This patch:
 - Moves the check for 'isBlendMask' immediately before the check for
   'isSHUFPMask' within method 'LowerVECTOR_SHUFFLE';
 - Updates existing tests for sse/avx shuffle/blend instructions to verify
   that we select (v)blendps/d when possible (instead of (v)shufps/d or
   vperm2f128).

llvm-svn: 211720
This commit is contained in:
Andrea Di Biagio 2014-06-25 17:41:58 +00:00
parent a826147eef
commit 07cdffc324
7 changed files with 17 additions and 17 deletions

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@ -8337,6 +8337,11 @@ X86TargetLowering::LowerVECTOR_SHUFFLE(SDValue Op, SelectionDAG &DAG) const {
getShufflePSHUFLWImmediate(SVOp),
DAG);
unsigned MaskValue;
if (isBlendMask(M, VT, Subtarget->hasSSE41(), Subtarget->hasInt256(),
&MaskValue))
return LowerVECTOR_SHUFFLEtoBlend(SVOp, MaskValue, Subtarget, DAG);
if (isSHUFPMask(M, VT))
return getTargetShuffleNode(X86ISD::SHUFP, dl, VT, V1, V2,
getShuffleSHUFImmediate(SVOp), DAG);
@ -8374,11 +8379,6 @@ X86TargetLowering::LowerVECTOR_SHUFFLE(SDValue Op, SelectionDAG &DAG) const {
return getTargetShuffleNode(X86ISD::VPERM2X128, dl, VT, V1,
V2, getShuffleVPERM2X128Immediate(SVOp), DAG);
unsigned MaskValue;
if (isBlendMask(M, VT, Subtarget->hasSSE41(), Subtarget->hasInt256(),
&MaskValue))
return LowerVECTOR_SHUFFLEtoBlend(SVOp, MaskValue, Subtarget, DAG);
if (Subtarget->hasSSE41() && isINSERTPSMask(M, VT))
return getINSERTPS(SVOp, dl, DAG);

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@ -5374,8 +5374,8 @@ let Predicates = [HasAVX] in {
// - the 1st and 3rd element from the first input vector (the 'fsub' node);
// - the 2nd and 4th element from the second input vector (the 'fadd' node).
def : Pat<(v4f64 (X86Shufp (v4f64 (fsub VR256:$lhs, VR256:$rhs)),
(v4f64 (fadd VR256:$lhs, VR256:$rhs)), (i8 10))),
def : Pat<(v4f64 (X86Blendi (v4f64 (fsub VR256:$lhs, VR256:$rhs)),
(v4f64 (fadd VR256:$lhs, VR256:$rhs)), (i32 10))),
(VADDSUBPDYrr VR256:$lhs, VR256:$rhs)>;
def : Pat<(v4f64 (X86Blendi (v4f64 (fsub VR256:$lhs, VR256:$rhs)),
(v4f64 (fadd VR256:$lhs, VR256:$rhs)), (i32 10))),

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@ -110,7 +110,7 @@ define <8 x i64> @vsel_i648(<8 x i64> %v1, <8 x i64> %v2) {
;CHECK-LABEL: vsel_double4:
;CHECK-NOT: vinsertf128
;CHECK: vshufpd $10
;CHECK: vblendpd $10
;CHECK-NEXT: ret
define <4 x double> @vsel_double4(<4 x double> %v1, <4 x double> %v2) {
%vsel = select <4 x i1> <i1 true, i1 false, i1 true, i1 false>, <4 x double> %v1, <4 x double> %v2

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@ -25,7 +25,7 @@ define <4 x i64> @test3(<4 x i64> %a, <4 x i64> %b) nounwind {
%c = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 4, i32 5, i32 2, i32 undef>
ret <4 x i64> %c
; CHECK-LABEL: test3:
; CHECK: vperm2f128
; CHECK: vblendpd
; CHECK: ret
}

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@ -9,7 +9,7 @@ entry:
}
; CHECK: _B
; CHECK: vperm2f128 $48
; CHECK: vblendps $240
define <8 x float> @B(<8 x float> %a, <8 x float> %b) nounwind uwtable readnone ssp {
entry:
%shuffle = shufflevector <8 x float> %a, <8 x float> %b, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 12, i32 13, i32 14, i32 15>

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@ -32,14 +32,14 @@ entry:
ret <8 x i32> %shuffle
}
; CHECK: vshufpd $10, %ymm
; CHECK: vblendpd $10, %ymm
define <4 x double> @B(<4 x double> %a, <4 x double> %b) nounwind uwtable readnone ssp {
entry:
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 0, i32 5, i32 2, i32 7>
ret <4 x double> %shuffle
}
; CHECK: vshufpd $10, (%{{.*}}), %ymm
; CHECK: vblendpd $10, (%{{.*}}), %ymm
define <4 x double> @B2(<4 x double>* %a, <4 x double>* %b) nounwind uwtable readnone ssp {
entry:
%a2 = load <4 x double>* %a
@ -48,14 +48,14 @@ entry:
ret <4 x double> %shuffle
}
; CHECK: vshufpd $10, %ymm
; CHECK: vblendpd $10, %ymm
define <4 x i64> @B3(<4 x i64> %a, <4 x i64> %b) nounwind uwtable readnone ssp {
entry:
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 0, i32 5, i32 2, i32 7>
ret <4 x i64> %shuffle
}
; CHECK: vshufpd $10, (%{{.*}}), %ymm
; CHECK: vblendpd $10, (%{{.*}}), %ymm
define <4 x i64> @B4(<4 x i64>* %a, <4 x i64>* %b) nounwind uwtable readnone ssp {
entry:
%a2 = load <4 x i64>* %a
@ -71,7 +71,7 @@ entry:
ret <8 x float> %shuffle
}
; CHECK: vshufpd $2, %ymm
; CHECK: vblendpd $2, %ymm
define <4 x double> @D(<4 x double> %a, <4 x double> %b) nounwind uwtable readnone ssp {
entry:
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 0, i32 5, i32 2, i32 undef>

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@ -74,7 +74,7 @@ define <4 x i32> @test6(<4 x i32> %a, <4 x i32> %b) {
}
; CHECK-LABEL: test6
; CHECK-NOT: xorps
; CHECK: shufps
; CHECK: blendps $12
; CHECK-NEXT: ret
@ -86,7 +86,7 @@ define <4 x i32> @test7(<4 x i32> %a, <4 x i32> %b) {
}
; CHECK-LABEL: test7
; CHECK-NOT: xorps
; CHECK: shufps
; CHECK: blendps $12
; CHECK-NEXT: ret