Change the name of the field BindTable to bindtable to not over lap the type.

Should fix the build bot issues from commit r220500.

llvm-svn: 220504
This commit is contained in:
Kevin Enderby 2014-10-23 19:53:12 +00:00
parent dfc98c2e61
commit 078be601cf
1 changed files with 9 additions and 9 deletions

View File

@ -249,7 +249,7 @@ struct DisassembleInfo {
const char *class_name;
const char *selector_name;
char *method;
BindTable *BindTable;
BindTable *bindtable;
};
// SymbolizerGetOpInfo() is the operand information call back function.
@ -1392,7 +1392,7 @@ static void DisassembleInputMachO2(StringRef Filename,
SymbolizerInfo.class_name = nullptr;
SymbolizerInfo.selector_name = nullptr;
SymbolizerInfo.method = nullptr;
SymbolizerInfo.BindTable = nullptr;
SymbolizerInfo.bindtable = nullptr;
// Disassemble symbol by symbol.
for (unsigned SymIdx = 0; SymIdx != Symbols.size(); SymIdx++) {
@ -1569,8 +1569,8 @@ static void DisassembleInputMachO2(StringRef Filename,
}
if (SymbolizerInfo.method != nullptr)
free(SymbolizerInfo.method);
if (SymbolizerInfo.BindTable != nullptr)
delete SymbolizerInfo.BindTable;
if (SymbolizerInfo.bindtable != nullptr)
delete SymbolizerInfo.bindtable;
}
}
@ -3412,8 +3412,8 @@ void llvm::printMachOWeakBindTable(const object::MachOObjectFile *Obj) {
// name is returned. If not nullptr is returned.
static const char *get_dyld_bind_info_symbolname(uint64_t ReferenceValue,
struct DisassembleInfo *info) {
if (info->BindTable == nullptr) {
info->BindTable = new (BindTable);
if (info->bindtable == nullptr) {
info->bindtable = new (BindTable);
SegInfo sectionTable(info->O);
for (const llvm::object::MachOBindEntry &Entry : info->O->bindTable()) {
uint32_t SegIndex = Entry.segmentIndex();
@ -3423,11 +3423,11 @@ static const char *get_dyld_bind_info_symbolname(uint64_t ReferenceValue,
StringRef name = Entry.symbolName();
if (!name.empty())
SymbolName = name.data();
info->BindTable->push_back(std::make_pair(Address, SymbolName));
info->bindtable->push_back(std::make_pair(Address, SymbolName));
}
}
for (bind_table_iterator BI = info->BindTable->begin(),
BE = info->BindTable->end();
for (bind_table_iterator BI = info->bindtable->begin(),
BE = info->bindtable->end();
BI != BE; ++BI) {
uint64_t Address = BI->first;
if (ReferenceValue == Address) {