Instead of just verifying compile unit, verify entire type, variable, namespace etc..

llvm-svn: 103327
This commit is contained in:
Devang Patel 2010-05-07 23:33:41 +00:00
parent cbe7a8508a
commit 0625af2a88
1 changed files with 10 additions and 11 deletions

View File

@ -448,8 +448,8 @@ void DwarfDebug::addBlock(DIE *Die, unsigned Attribute, unsigned Form,
/// addSourceLine - Add location information to specified debug information
/// entry.
void DwarfDebug::addSourceLine(DIE *Die, const DIVariable *V) {
// If there is no compile unit specified, don't add a line #.
if (!V->getCompileUnit().Verify())
// Verify variable.
if (!V->Verify())
return;
unsigned Line = V->getLineNumber();
@ -463,8 +463,8 @@ void DwarfDebug::addSourceLine(DIE *Die, const DIVariable *V) {
/// addSourceLine - Add location information to specified debug information
/// entry.
void DwarfDebug::addSourceLine(DIE *Die, const DIGlobalVariable *G) {
// If there is no compile unit specified, don't add a line #.
if (!G->getCompileUnit().Verify())
// Verify global variable.
if (!G->Verify())
return;
unsigned Line = G->getLineNumber();
@ -478,8 +478,8 @@ void DwarfDebug::addSourceLine(DIE *Die, const DIGlobalVariable *G) {
/// addSourceLine - Add location information to specified debug information
/// entry.
void DwarfDebug::addSourceLine(DIE *Die, const DISubprogram *SP) {
// If there is no compile unit specified, don't add a line #.
if (!SP->getCompileUnit().Verify())
// Verify subprogram.
if (!SP->Verify())
return;
// If the line number is 0, don't add it.
if (SP->getLineNumber() == 0)
@ -498,9 +498,8 @@ void DwarfDebug::addSourceLine(DIE *Die, const DISubprogram *SP) {
/// addSourceLine - Add location information to specified debug information
/// entry.
void DwarfDebug::addSourceLine(DIE *Die, const DIType *Ty) {
// If there is no compile unit specified, don't add a line #.
DICompileUnit CU = Ty->getCompileUnit();
if (!CU.Verify())
// Verify type.
if (!Ty->Verify())
return;
unsigned Line = Ty->getLineNumber();
@ -516,8 +515,8 @@ void DwarfDebug::addSourceLine(DIE *Die, const DIType *Ty) {
/// addSourceLine - Add location information to specified debug information
/// entry.
void DwarfDebug::addSourceLine(DIE *Die, const DINameSpace *NS) {
// If there is no compile unit specified, don't add a line #.
if (!NS->getCompileUnit().Verify())
// Verify namespace.
if (!NS->Verify())
return;
unsigned Line = NS->getLineNumber();