forked from OSchip/llvm-project
properly check for whether base regs were inserted
llvm-svn: 111646
This commit is contained in:
parent
ae8ea1f715
commit
0600691fe6
|
@ -48,7 +48,7 @@ namespace {
|
|||
void AdjustStackOffset(MachineFrameInfo *MFI, int FrameIdx, int64_t &Offset,
|
||||
unsigned &MaxAlign);
|
||||
void calculateFrameObjectOffsets(MachineFunction &Fn);
|
||||
void insertFrameReferenceRegisters(MachineFunction &Fn);
|
||||
bool insertFrameReferenceRegisters(MachineFunction &Fn);
|
||||
public:
|
||||
static char ID; // Pass identification, replacement for typeid
|
||||
explicit LocalStackSlotPass() : MachineFunctionPass(ID) { }
|
||||
|
@ -87,14 +87,14 @@ bool LocalStackSlotPass::runOnMachineFunction(MachineFunction &MF) {
|
|||
calculateFrameObjectOffsets(MF);
|
||||
|
||||
// Insert virtual base registers to resolve frame index references.
|
||||
insertFrameReferenceRegisters(MF);
|
||||
bool UsedBaseRegs = insertFrameReferenceRegisters(MF);
|
||||
|
||||
// Tell MFI whether any base registers were allocated. PEI will only
|
||||
// want to use the local block allocations from this pass if there were any.
|
||||
// Otherwise, PEI can do a bit better job of getting the alignment right
|
||||
// without a hole at the start since it knows the alignment of the stack
|
||||
// at the start of local allocation, and this pass doesn't.
|
||||
MFI->setUseLocalStackAllocationBlock(NumBaseRegisters > 0);
|
||||
MFI->setUseLocalStackAllocationBlock(UsedBaseRegs);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -188,13 +188,14 @@ lookupCandidateBaseReg(const SmallVector<std::pair<unsigned, int64_t>, 8> &Regs,
|
|||
return false;
|
||||
}
|
||||
|
||||
void LocalStackSlotPass::insertFrameReferenceRegisters(MachineFunction &Fn) {
|
||||
bool LocalStackSlotPass::insertFrameReferenceRegisters(MachineFunction &Fn) {
|
||||
// Scan the function's instructions looking for frame index references.
|
||||
// For each, ask the target if it wants a virtual base register for it
|
||||
// based on what we can tell it about where the local will end up in the
|
||||
// stack frame. If it wants one, re-use a suitable one we've previously
|
||||
// allocated, or if there isn't one that fits the bill, allocate a new one
|
||||
// and ask the target to create a defining instruction for it.
|
||||
bool UsedBaseReg = false;
|
||||
|
||||
MachineFrameInfo *MFI = Fn.getFrameInfo();
|
||||
const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
|
||||
|
@ -274,6 +275,7 @@ void LocalStackSlotPass::insertFrameReferenceRegisters(MachineFunction &Fn) {
|
|||
std::pair<unsigned, int64_t>(BaseReg,
|
||||
LocalOffsets[FrameIdx] + InstrOffset));
|
||||
++NumBaseRegisters;
|
||||
UsedBaseReg = true;
|
||||
}
|
||||
assert(BaseReg != 0 && "Unable to allocate virtual base register!");
|
||||
|
||||
|
@ -288,4 +290,5 @@ void LocalStackSlotPass::insertFrameReferenceRegisters(MachineFunction &Fn) {
|
|||
}
|
||||
}
|
||||
}
|
||||
return UsedBaseReg;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue