forked from OSchip/llvm-project
Initial checkin for stack protectors. Here's what it does:
* The prologue is modified to read the __stack_chk_guard global and insert it onto the stack. * The epilogue is modified to read the stored guard from the stack and compare it to the original __stack_chk_guard value. If they differ, then the __stack_chk_fail() function is called. * The stack protector needs to be first on the stack (after the parameters) to catch any stack-smashing activities. Front-end support will follow after a round of beta testing. llvm-svn: 58673
This commit is contained in:
parent
307b2c4078
commit
05d8417fa0
|
@ -192,6 +192,9 @@ namespace llvm {
|
|||
/// createStackSlotColoringPass - This pass performs stack slot coloring.
|
||||
FunctionPass *createStackSlotColoringPass();
|
||||
|
||||
/// createStackProtectorPass - This pass adds stack protectors to functions.
|
||||
FunctionPass *createStackProtectorPass(int Level);
|
||||
|
||||
} // End llvm namespace
|
||||
|
||||
#endif
|
||||
|
|
|
@ -60,6 +60,11 @@ static cl::opt<cl::boolOrDefault>
|
|||
EnableFastISelOption("fast-isel", cl::Hidden,
|
||||
cl::desc("Enable the experimental \"fast\" instruction selector"));
|
||||
|
||||
// Enable stack protectors.
|
||||
static cl::opt<int>
|
||||
EnableStackProtector("enable-stack-protector", cl::init(0),
|
||||
cl::desc("Use ProPolice as a stack protection method."));
|
||||
|
||||
FileModel::Model
|
||||
LLVMTargetMachine::addPassesToEmitFile(PassManagerBase &PM,
|
||||
raw_ostream &Out,
|
||||
|
@ -165,6 +170,8 @@ bool LLVMTargetMachine::addCommonCodeGenPasses(PassManagerBase &PM, bool Fast) {
|
|||
if (!Fast)
|
||||
PM.add(createCodeGenPreparePass(getTargetLowering()));
|
||||
|
||||
PM.add(createStackProtectorPass(EnableStackProtector));
|
||||
|
||||
if (PrintISelInput)
|
||||
PM.add(createPrintFunctionPass("\n\n"
|
||||
"*** Final LLVM Code input to ISel ***\n",
|
||||
|
|
|
@ -0,0 +1,228 @@
|
|||
//===-- StackProtector.cpp - Stack Protector Insertion --------------------===//
|
||||
//
|
||||
// The LLVM Compiler Infrastructure
|
||||
//
|
||||
// This file is distributed under the University of Illinois Open Source
|
||||
// License. See LICENSE.TXT for details.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
//
|
||||
// This pass inserts stack protectors into functions which need them. The stack
|
||||
// protectors this uses are the type that ProPolice used. A variable with a
|
||||
// random value in it is stored onto the stack before the local variables are
|
||||
// allocated. Upon exitting the block, the stored value is checked. If it's
|
||||
// changed, then there was some sort of violation and the program aborts.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
#define DEBUG_TYPE "stack-protector"
|
||||
#include "llvm/CodeGen/Passes.h"
|
||||
#include "llvm/Constants.h"
|
||||
#include "llvm/DerivedTypes.h"
|
||||
#include "llvm/Function.h"
|
||||
#include "llvm/Instructions.h"
|
||||
#include "llvm/Module.h"
|
||||
#include "llvm/Pass.h"
|
||||
#include "llvm/ADT/APInt.h"
|
||||
#include "llvm/Support/CommandLine.h"
|
||||
using namespace llvm;
|
||||
|
||||
// Enable stack protectors.
|
||||
static cl::opt<unsigned>
|
||||
SSPBufferSize("ssp-buffer-size", cl::init(8),
|
||||
cl::desc("The lower bound for a buffer to be considered for "
|
||||
"stack smashing protection."));
|
||||
|
||||
namespace {
|
||||
class VISIBILITY_HIDDEN StackProtector : public FunctionPass {
|
||||
// Level == 0 -- Stack protectors are off.
|
||||
// Level == 1 -- Stack protectors are on only for some functions.
|
||||
// Level == 2 -- Stack protectors are on for all functions.
|
||||
int Level;
|
||||
|
||||
/// FailBB - Holds the basic block to jump to when the stack protector check
|
||||
/// fails.
|
||||
BasicBlock *FailBB;
|
||||
|
||||
/// StackProtFrameSlot - The place on the stack that the stack protector
|
||||
/// guard is kept.
|
||||
AllocaInst *StackProtFrameSlot;
|
||||
|
||||
/// StackGuardVar - The global variable for the stack guard.
|
||||
GlobalVariable *StackGuardVar;
|
||||
|
||||
Function *F;
|
||||
Module *M;
|
||||
|
||||
/// InsertStackProtectorPrologue - Insert code into the entry block that
|
||||
/// stores the __stack_chk_guard variable onto the stack.
|
||||
void InsertStackProtectorPrologue();
|
||||
|
||||
/// InsertStackProtectorEpilogue - Insert code before the return
|
||||
/// instructions checking the stack value that was stored in the
|
||||
/// prologue. If it isn't the same as the original value, then call a
|
||||
/// "failure" function.
|
||||
void InsertStackProtectorEpilogue();
|
||||
|
||||
/// CreateFailBB - Create a basic block to jump to when the stack protector
|
||||
/// check fails.
|
||||
void CreateFailBB();
|
||||
|
||||
/// RequiresStackProtector - Check whether or not this function needs a
|
||||
/// stack protector based upon the stack protector level.
|
||||
bool RequiresStackProtector();
|
||||
public:
|
||||
static char ID; // Pass identification, replacement for typeid.
|
||||
StackProtector(int lvl = 0) : FunctionPass(&ID), Level(lvl), FailBB(0) {}
|
||||
|
||||
virtual bool runOnFunction(Function &Fn);
|
||||
};
|
||||
} // end anonymous namespace
|
||||
|
||||
char StackProtector::ID = 0;
|
||||
static RegisterPass<StackProtector>
|
||||
X("stack-protector", "Insert stack protectors");
|
||||
|
||||
FunctionPass *llvm::createStackProtectorPass(int lvl) {
|
||||
return new StackProtector(lvl);
|
||||
}
|
||||
|
||||
bool StackProtector::runOnFunction(Function &Fn) {
|
||||
F = &Fn;
|
||||
M = F->getParent();
|
||||
|
||||
if (!RequiresStackProtector()) return false;
|
||||
|
||||
InsertStackProtectorPrologue();
|
||||
InsertStackProtectorEpilogue();
|
||||
|
||||
// Cleanup.
|
||||
FailBB = 0;
|
||||
StackProtFrameSlot = 0;
|
||||
StackGuardVar = 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
/// InsertStackProtectorPrologue - Insert code into the entry block that stores
|
||||
/// the __stack_chk_guard variable onto the stack.
|
||||
void StackProtector::InsertStackProtectorPrologue() {
|
||||
BasicBlock &Entry = F->getEntryBlock();
|
||||
Instruction &InsertPt = Entry.front();
|
||||
|
||||
const char *StackGuardStr = "__stack_chk_guard";
|
||||
StackGuardVar = M->getNamedGlobal(StackGuardStr);
|
||||
|
||||
if (!StackGuardVar)
|
||||
StackGuardVar = new GlobalVariable(PointerType::getUnqual(Type::Int8Ty),
|
||||
false, GlobalValue::ExternalLinkage,
|
||||
0, StackGuardStr, M);
|
||||
|
||||
StackProtFrameSlot = new AllocaInst(PointerType::getUnqual(Type::Int8Ty),
|
||||
"StackProt_Frame", &InsertPt);
|
||||
LoadInst *LI = new LoadInst(StackGuardVar, "StackGuard", true, &InsertPt);
|
||||
new StoreInst(LI, StackProtFrameSlot, true, &InsertPt);
|
||||
}
|
||||
|
||||
/// InsertStackProtectorEpilogue - Insert code before the return instructions
|
||||
/// checking the stack value that was stored in the prologue. If it isn't the
|
||||
/// same as the original value, then call a "failure" function.
|
||||
void StackProtector::InsertStackProtectorEpilogue() {
|
||||
// Create the basic block to jump to when the guard check fails.
|
||||
CreateFailBB();
|
||||
|
||||
Function::iterator I = F->begin(), E = F->end();
|
||||
std::vector<BasicBlock*> ReturnBBs;
|
||||
ReturnBBs.reserve(F->size());
|
||||
|
||||
for (; I != E; ++I)
|
||||
if (isa<ReturnInst>((*I).getTerminator()))
|
||||
ReturnBBs.push_back(I);
|
||||
|
||||
if (ReturnBBs.empty()) return; // Odd, but could happen. . .
|
||||
|
||||
// Loop through the basic blocks that have return instructions. Convert this:
|
||||
//
|
||||
// return:
|
||||
// ...
|
||||
// ret ...
|
||||
//
|
||||
// into this:
|
||||
//
|
||||
// return:
|
||||
// ...
|
||||
// %1 = load __stack_chk_guard
|
||||
// %2 = load <stored stack guard>
|
||||
// %3 = cmp i1 %1, %2
|
||||
// br i1 %3, label %SPRet, label %CallStackCheckFailBlk
|
||||
//
|
||||
// SPRet:
|
||||
// ret ...
|
||||
//
|
||||
// CallStackCheckFailBlk:
|
||||
// call void @__stack_chk_fail()
|
||||
// unreachable
|
||||
//
|
||||
for (std::vector<BasicBlock*>::iterator
|
||||
II = ReturnBBs.begin(), IE = ReturnBBs.end(); II != IE; ++II) {
|
||||
BasicBlock *BB = *II;
|
||||
ReturnInst *RI = cast<ReturnInst>(BB->getTerminator());
|
||||
Function::iterator InsPt = BB; ++InsPt; // Insertion point for new BB.
|
||||
|
||||
BasicBlock *NewBB = BasicBlock::Create("SPRet", F, InsPt);
|
||||
|
||||
// Move the return instruction into the new basic block.
|
||||
RI->removeFromParent();
|
||||
NewBB->getInstList().insert(NewBB->begin(), RI);
|
||||
|
||||
LoadInst *LI2 = new LoadInst(StackGuardVar, "", false, BB);
|
||||
LoadInst *LI1 = new LoadInst(StackProtFrameSlot, "", true, BB);
|
||||
ICmpInst *Cmp = new ICmpInst(CmpInst::ICMP_EQ, LI1, LI2, "", BB);
|
||||
BranchInst::Create(NewBB, FailBB, Cmp, BB);
|
||||
}
|
||||
}
|
||||
|
||||
/// CreateFailBB - Create a basic block to jump to when the stack protector
|
||||
/// check fails.
|
||||
void StackProtector::CreateFailBB() {
|
||||
assert(!FailBB && "Failure basic block already created?!");
|
||||
FailBB = BasicBlock::Create("CallStackCheckFailBlk", F);
|
||||
std::vector<const Type*> Params;
|
||||
Constant *StackChkFail =
|
||||
M->getOrInsertFunction("__stack_chk_fail",
|
||||
FunctionType::get(Type::VoidTy, Params, false));
|
||||
CallInst::Create(StackChkFail, "", FailBB);
|
||||
new UnreachableInst(FailBB);
|
||||
}
|
||||
|
||||
/// RequiresStackProtector - Check whether or not this function needs a stack
|
||||
/// protector based upon the stack protector level.
|
||||
bool StackProtector::RequiresStackProtector() {
|
||||
switch (Level) {
|
||||
default: return false;
|
||||
case 2: return true;
|
||||
case 1: {
|
||||
// If the size of the local variables allocated on the stack is greater than
|
||||
// SSPBufferSize, then we require a stack protector.
|
||||
uint64_t StackSize = 0;
|
||||
|
||||
for (Function::iterator I = F->begin(), E = F->end(); I != E; ++I) {
|
||||
BasicBlock *BB = I;
|
||||
|
||||
for (BasicBlock::iterator
|
||||
II = BB->begin(), IE = BB->end(); II != IE; ++II)
|
||||
if (AllocaInst *AI = dyn_cast<AllocaInst>(II))
|
||||
if (ConstantInt *CI = dyn_cast<ConstantInt>(AI->getArraySize())) {
|
||||
const APInt &Size = CI->getValue();
|
||||
StackSize += Size.getZExtValue() * 8;
|
||||
}
|
||||
}
|
||||
|
||||
if (SSPBufferSize <= StackSize)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// [EOF] StackProtector.cpp
|
Loading…
Reference in New Issue