forked from OSchip/llvm-project
Switch NodeID to track 32-bit chunks instead of 8-bit chunks, for a 2.5%
speedup in isel time. llvm-svn: 29640
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parent
5425637481
commit
04aa034f38
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@ -63,7 +63,7 @@ namespace llvm {
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class NodeID {
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/// Use a SmallVector to avoid a heap allocation in the common case.
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///
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SmallVector<unsigned char, 256> Bits;
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SmallVector<unsigned, 32> Bits;
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public:
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NodeID() {}
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NodeID(SDNode *N);
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@ -77,13 +77,13 @@ namespace llvm {
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const SDOperand *OpList, unsigned N);
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void SetOpcode(unsigned short ID) {
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Bits.push_back(ID & 0xFF);
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Bits.push_back(ID >> 8);
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Bits.push_back(ID);
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}
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/// getOpcode - If the opcode has been set for this NodeID, return it.
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/// getOpcode - Return the opcode that has been set for this NodeID.
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///
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unsigned getOpcode() const {
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return Bits[0] + (Bits[1] << 8);
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return Bits[0];
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}
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void SetValueTypes(const void *VTList) { AddPointer(VTList); }
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@ -99,21 +99,14 @@ namespace llvm {
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void AddOperand(SDOperand Op);
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void AddPointer(const void *Ptr);
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void AddInteger(signed I) {
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Bits.push_back((I >> 0) & 0xFF);
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Bits.push_back((I >> 8) & 0xFF);
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Bits.push_back((I >> 16) & 0xFF);
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Bits.push_back((I >> 24) & 0xFF);
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Bits.push_back(I);
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}
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void AddInteger(unsigned I) {
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AddInteger((signed)I);
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Bits.push_back(I);
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}
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void AddInteger(uint64_t I) {
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union {
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uint64_t x;
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unsigned char A[8];
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};
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x = I;
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Bits.append(A, A+8);
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Bits.push_back(unsigned(I));
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Bits.push_back(unsigned(I >> 32));
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}
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unsigned ComputeHash() const;
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@ -105,21 +105,15 @@ void SelectionDAGCSEMap::NodeID::AddPointer(const void *Ptr) {
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// on the host. It doesn't matter however, because hashing on pointer values
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// in inherently unstable. Nothing in the SelectionDAG should depend on the
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// ordering of nodes in the CSEMap.
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union {
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intptr_t PtrI;
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unsigned char PtrA[sizeof(intptr_t)];
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};
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PtrI = (intptr_t)Ptr;
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Bits.append(PtrA, PtrA+sizeof(intptr_t));
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intptr_t PtrI = (intptr_t)Ptr;
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Bits.push_back(unsigned(PtrI));
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if (sizeof(intptr_t) > sizeof(unsigned))
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Bits.push_back(unsigned(uint64_t(PtrI) >> 32));
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}
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void SelectionDAGCSEMap::NodeID::AddOperand(SDOperand Op) {
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AddPointer(Op.Val);
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// 2 bytes of resno might be too small, three should certainly be enough. :)
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assert(Op.ResNo < (1 << 24) && "ResNo too large for CSE Map to handle!");
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Bits.push_back((Op.ResNo >> 0) & 0xFF);
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Bits.push_back((Op.ResNo >> 8) & 0xFF);
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Bits.push_back((Op.ResNo >> 16) & 0xFF);
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Bits.push_back(Op.ResNo);
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}
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void SelectionDAGCSEMap::NodeID::SetOperands(const SDOperand *Ops,
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@ -135,13 +129,13 @@ unsigned SelectionDAGCSEMap::NodeID::ComputeHash() const {
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// FIXME: this hash function sucks.
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unsigned Hash = 0;
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for (unsigned i = 0, e = Bits.size(); i != e; ++i)
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Hash += Bits[i];
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Hash = Hash+Bits[i];
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return Hash;
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}
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bool SelectionDAGCSEMap::NodeID::operator==(const NodeID &RHS) const {
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if (Bits.size() != RHS.Bits.size()) return false;
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return memcmp(&Bits[0], &RHS.Bits[0], Bits.size()) == 0;
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return memcmp(&Bits[0], &RHS.Bits[0], Bits.size()*sizeof(Bits[0])) == 0;
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}
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@ -169,8 +163,8 @@ SDNode *SelectionDAGCSEMap::GetNextPtr(void *NextInBucketPtr) {
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}
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void **SelectionDAGCSEMap::GetBucketPtr(void *NextInBucketPtr) {
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assert(NextInBucketPtr >= Buckets && NextInBucketPtr < Buckets+NumBuckets &&
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"NextInBucketPtr is not a bucket ptr");
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//assert(NextInBucketPtr >= Buckets && NextInBucketPtr < Buckets+NumBuckets &&
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// "NextInBucketPtr is not a bucket ptr");
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return static_cast<void**>(NextInBucketPtr);
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}
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