Switch NodeID to track 32-bit chunks instead of 8-bit chunks, for a 2.5%

speedup in isel time.

llvm-svn: 29640
This commit is contained in:
Chris Lattner 2006-08-11 23:55:53 +00:00
parent 5425637481
commit 04aa034f38
2 changed files with 18 additions and 31 deletions

View File

@ -63,7 +63,7 @@ namespace llvm {
class NodeID {
/// Use a SmallVector to avoid a heap allocation in the common case.
///
SmallVector<unsigned char, 256> Bits;
SmallVector<unsigned, 32> Bits;
public:
NodeID() {}
NodeID(SDNode *N);
@ -77,13 +77,13 @@ namespace llvm {
const SDOperand *OpList, unsigned N);
void SetOpcode(unsigned short ID) {
Bits.push_back(ID & 0xFF);
Bits.push_back(ID >> 8);
Bits.push_back(ID);
}
/// getOpcode - If the opcode has been set for this NodeID, return it.
/// getOpcode - Return the opcode that has been set for this NodeID.
///
unsigned getOpcode() const {
return Bits[0] + (Bits[1] << 8);
return Bits[0];
}
void SetValueTypes(const void *VTList) { AddPointer(VTList); }
@ -99,21 +99,14 @@ namespace llvm {
void AddOperand(SDOperand Op);
void AddPointer(const void *Ptr);
void AddInteger(signed I) {
Bits.push_back((I >> 0) & 0xFF);
Bits.push_back((I >> 8) & 0xFF);
Bits.push_back((I >> 16) & 0xFF);
Bits.push_back((I >> 24) & 0xFF);
Bits.push_back(I);
}
void AddInteger(unsigned I) {
AddInteger((signed)I);
Bits.push_back(I);
}
void AddInteger(uint64_t I) {
union {
uint64_t x;
unsigned char A[8];
};
x = I;
Bits.append(A, A+8);
Bits.push_back(unsigned(I));
Bits.push_back(unsigned(I >> 32));
}
unsigned ComputeHash() const;

View File

@ -105,21 +105,15 @@ void SelectionDAGCSEMap::NodeID::AddPointer(const void *Ptr) {
// on the host. It doesn't matter however, because hashing on pointer values
// in inherently unstable. Nothing in the SelectionDAG should depend on the
// ordering of nodes in the CSEMap.
union {
intptr_t PtrI;
unsigned char PtrA[sizeof(intptr_t)];
};
PtrI = (intptr_t)Ptr;
Bits.append(PtrA, PtrA+sizeof(intptr_t));
intptr_t PtrI = (intptr_t)Ptr;
Bits.push_back(unsigned(PtrI));
if (sizeof(intptr_t) > sizeof(unsigned))
Bits.push_back(unsigned(uint64_t(PtrI) >> 32));
}
void SelectionDAGCSEMap::NodeID::AddOperand(SDOperand Op) {
AddPointer(Op.Val);
// 2 bytes of resno might be too small, three should certainly be enough. :)
assert(Op.ResNo < (1 << 24) && "ResNo too large for CSE Map to handle!");
Bits.push_back((Op.ResNo >> 0) & 0xFF);
Bits.push_back((Op.ResNo >> 8) & 0xFF);
Bits.push_back((Op.ResNo >> 16) & 0xFF);
Bits.push_back(Op.ResNo);
}
void SelectionDAGCSEMap::NodeID::SetOperands(const SDOperand *Ops,
@ -135,13 +129,13 @@ unsigned SelectionDAGCSEMap::NodeID::ComputeHash() const {
// FIXME: this hash function sucks.
unsigned Hash = 0;
for (unsigned i = 0, e = Bits.size(); i != e; ++i)
Hash += Bits[i];
Hash = Hash+Bits[i];
return Hash;
}
bool SelectionDAGCSEMap::NodeID::operator==(const NodeID &RHS) const {
if (Bits.size() != RHS.Bits.size()) return false;
return memcmp(&Bits[0], &RHS.Bits[0], Bits.size()) == 0;
return memcmp(&Bits[0], &RHS.Bits[0], Bits.size()*sizeof(Bits[0])) == 0;
}
@ -169,8 +163,8 @@ SDNode *SelectionDAGCSEMap::GetNextPtr(void *NextInBucketPtr) {
}
void **SelectionDAGCSEMap::GetBucketPtr(void *NextInBucketPtr) {
assert(NextInBucketPtr >= Buckets && NextInBucketPtr < Buckets+NumBuckets &&
"NextInBucketPtr is not a bucket ptr");
//assert(NextInBucketPtr >= Buckets && NextInBucketPtr < Buckets+NumBuckets &&
// "NextInBucketPtr is not a bucket ptr");
return static_cast<void**>(NextInBucketPtr);
}