forked from OSchip/llvm-project
[X86] Avoid making a copy of a shuffle mask until we're sure we really need to. And just use a SmallVector to do the copy because its easy.
llvm-svn: 273135
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@ -9841,17 +9841,14 @@ static SDValue lowerV8I16VectorShuffle(SDValue Op, SDValue V1, SDValue V2,
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assert(V1.getSimpleValueType() == MVT::v8i16 && "Bad operand type!");
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assert(V2.getSimpleValueType() == MVT::v8i16 && "Bad operand type!");
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ShuffleVectorSDNode *SVOp = cast<ShuffleVectorSDNode>(Op);
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ArrayRef<int> OrigMask = SVOp->getMask();
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int MaskStorage[8] = {OrigMask[0], OrigMask[1], OrigMask[2], OrigMask[3],
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OrigMask[4], OrigMask[5], OrigMask[6], OrigMask[7]};
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MutableArrayRef<int> Mask(MaskStorage);
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ArrayRef<int> Mask = SVOp->getMask();
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assert(Mask.size() == 8 && "Unexpected mask size for v8 shuffle!");
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// Whenever we can lower this as a zext, that instruction is strictly faster
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// than any alternative.
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if (SDValue ZExt = lowerVectorShuffleAsZeroOrAnyExtend(
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DL, MVT::v8i16, V1, V2, OrigMask, Subtarget, DAG))
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DL, MVT::v8i16, V1, V2, Mask, Subtarget, DAG))
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return ZExt;
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int NumV2Inputs = count_if(Mask, [](int M) { return M >= 8; });
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@ -9877,8 +9874,11 @@ static SDValue lowerV8I16VectorShuffle(SDValue Op, SDValue V1, SDValue V2,
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Mask, Subtarget, DAG))
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return Rotate;
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return lowerV8I16GeneralSingleInputVectorShuffle(DL, MVT::v8i16, V1, Mask,
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Subtarget, DAG);
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// Make a copy of the mask so it can be modified.
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SmallVector<int, 8> MutableMask(Mask.begin(), Mask.end());
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return lowerV8I16GeneralSingleInputVectorShuffle(DL, MVT::v8i16, V1,
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MutableMask, Subtarget,
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DAG);
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}
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assert(llvm::any_of(Mask, [](int M) { return M >= 0 && M < 8; }) &&
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