forked from OSchip/llvm-project
more refactoring, no functionality change.
llvm-svn: 26194
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aacc4c3b4c
commit
01db04efb0
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@ -77,7 +77,7 @@ namespace {
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BasicBlock *SplitEdge(BasicBlock *From, BasicBlock *To);
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void RewriteLoopBodyWithConditionConstant(Loop *L, Value *LIC,Constant *Val,
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bool isEqual);
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void UnswitchTrivialCondition(Loop *L, Value *Cond, bool EntersLoopOnCond,
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void UnswitchTrivialCondition(Loop *L, Value *Cond, Constant *Val,
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BasicBlock *ExitBlock);
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};
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RegisterOpt<LoopUnswitch> X("loop-unswitch", "Unswitch loops");
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@ -154,7 +154,7 @@ static BasicBlock *FindTrivialLoopExitBlock(Loop *L, BasicBlock *Latch) {
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/// runs when the condition is true, False if the loop body executes when the
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/// condition is false. Otherwise, return null to indicate a complex condition.
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static bool IsTrivialUnswitchCondition(Loop *L, Value *Cond,
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bool *CondEntersLoop = 0,
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Constant **Val = 0,
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BasicBlock **LoopExit = 0) {
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BasicBlock *Header = L->getHeader();
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BranchInst *HeaderTerm = dyn_cast<BranchInst>(Header->getTerminator());
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@ -170,9 +170,9 @@ static bool IsTrivialUnswitchCondition(Loop *L, Value *Cond,
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// the loop.
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BasicBlock *Latch = L->getLoopLatch();
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if (HeaderTerm->getSuccessor(1) == Latch) {
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if (CondEntersLoop) *CondEntersLoop = true;
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if (Val) *Val = ConstantBool::True;
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} else if (HeaderTerm->getSuccessor(0) == Latch)
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if (CondEntersLoop) *CondEntersLoop = false;
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if (Val) *Val = ConstantBool::False;
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else
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return false; // Doesn't branch to latch block.
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@ -333,10 +333,10 @@ bool LoopUnswitch::UnswitchIfProfitable(Value *LoopCond, Constant *Val,Loop *L){
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// If this is a trivial condition to unswitch (which results in no code
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// duplication), do it now.
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bool EntersLoopOnCond;
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Constant *CondVal;
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BasicBlock *ExitBlock;
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if (IsTrivialUnswitchCondition(L, LoopCond, &EntersLoopOnCond, &ExitBlock)){
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UnswitchTrivialCondition(L, LoopCond, EntersLoopOnCond, ExitBlock);
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if (IsTrivialUnswitchCondition(L, LoopCond, &CondVal, &ExitBlock)){
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UnswitchTrivialCondition(L, LoopCond, CondVal, ExitBlock);
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NewLoop1 = L;
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} else {
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VersionLoop(LoopCond, Val, L, NewLoop1, NewLoop2);
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@ -460,7 +460,7 @@ static void EmitPreheaderBranchOnCondition(Value *LIC, Constant *Val,
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/// side-effects), unswitch it. This doesn't involve any code duplication, just
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/// moving the conditional branch outside of the loop and updating loop info.
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void LoopUnswitch::UnswitchTrivialCondition(Loop *L, Value *Cond,
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bool EnterOnCond,
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Constant *Val,
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BasicBlock *ExitBlock) {
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DEBUG(std::cerr << "loop-unswitch: Trivial-Unswitch loop %"
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<< L->getHeader()->getName() << " [" << L->getBlocks().size()
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@ -484,15 +484,14 @@ void LoopUnswitch::UnswitchTrivialCondition(Loop *L, Value *Cond,
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// Okay, now we have a position to branch from and a position to branch to,
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// insert the new conditional branch.
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new BranchInst(EnterOnCond ? NewPH : NewExit, EnterOnCond ? NewExit : NewPH,
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Cond, OrigPH->getTerminator());
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EmitPreheaderBranchOnCondition(Cond, Val, NewPH, NewExit,
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OrigPH->getTerminator());
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OrigPH->getTerminator()->eraseFromParent();
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// Now that we know that the loop is never entered when this condition is a
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// particular value, rewrite the loop with this info. We know that this will
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// at least eliminate the old branch.
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RewriteLoopBodyWithConditionConstant(L, Cond, ConstantBool::get(EnterOnCond),
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true);
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RewriteLoopBodyWithConditionConstant(L, Cond, Val, true);
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++NumTrivial;
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}
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