forked from OSchip/llvm-project
[ASan] Move the shadow on Windows 32-bit from 0x20000000 to 0x40000000
llvm-svn: 225641
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e03bef7543
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00ede84084
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@ -79,6 +79,13 @@
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// || `[0x48000000, 0x4bffffff]` || ShadowGap ||
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// || `[0x40000000, 0x47ffffff]` || LowShadow ||
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// || `[0x00000000, 0x3fffffff]` || LowMem ||
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//
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// Default Windows/i386 mapping:
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// || `[0x60000000, 0xffffffff]` || HighMem ||
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// || `[0x4c000000, 0x5fffffff]` || HighShadow ||
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// || `[0x48000000, 0x4bffffff]` || ShadowGap ||
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// || `[0x40000000, 0x47ffffff]` || LowShadow ||
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// || `[0x00000000, 0x3fffffff]` || LowMem ||
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static const u64 kDefaultShadowScale = 3;
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static const u64 kDefaultShadowOffset32 = 1ULL << 29; // 0x20000000
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@ -91,6 +98,7 @@ static const u64 kMIPS64_ShadowOffset64 = 1ULL << 36;
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static const u64 kPPC64_ShadowOffset64 = 1ULL << 41;
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static const u64 kFreeBSD_ShadowOffset32 = 1ULL << 30; // 0x40000000
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static const u64 kFreeBSD_ShadowOffset64 = 1ULL << 46; // 0x400000000000
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static const u64 kWindowsShadowOffset32 = 1ULL << 30; // 0x40000000
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#define SHADOW_SCALE kDefaultShadowScale
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#if SANITIZER_ANDROID
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@ -101,12 +109,12 @@ static const u64 kFreeBSD_ShadowOffset64 = 1ULL << 46; // 0x400000000000
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# define SHADOW_OFFSET kMIPS32_ShadowOffset32
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# elif SANITIZER_FREEBSD
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# define SHADOW_OFFSET kFreeBSD_ShadowOffset32
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# elif SANITIZER_IOS
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# define SHADOW_OFFSET kIosShadowOffset32
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# elif SANITIZER_WINDOWS
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# define SHADOW_OFFSET kWindowsShadowOffset32
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# else
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# if SANITIZER_IOS
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# define SHADOW_OFFSET kIosShadowOffset32
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# else
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# define SHADOW_OFFSET kDefaultShadowOffset32
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# endif
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# define SHADOW_OFFSET kDefaultShadowOffset32
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# endif
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# else
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# if defined(__aarch64__)
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@ -3,7 +3,7 @@
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#include <stdio.h>
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char bigchunk[1 << 29];
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char bigchunk[1 << 30];
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int main() {
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printf("Hello, world!\n");
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@ -67,6 +67,7 @@ static const uint64_t kMIPS32_ShadowOffset32 = 0x0aaa0000;
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static const uint64_t kMIPS64_ShadowOffset64 = 1ULL << 36;
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static const uint64_t kFreeBSD_ShadowOffset32 = 1ULL << 30;
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static const uint64_t kFreeBSD_ShadowOffset64 = 1ULL << 46;
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static const uint64_t kWindowsShadowOffset32 = 1ULL << 30;
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static const size_t kMinStackMallocSize = 1 << 6; // 64B
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static const size_t kMaxStackMallocSize = 1 << 16; // 64K
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@ -307,6 +308,7 @@ static ShadowMapping getShadowMapping(Triple &TargetTriple, int LongSize) {
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TargetTriple.getArch() == llvm::Triple::mipsel;
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bool IsMIPS64 = TargetTriple.getArch() == llvm::Triple::mips64 ||
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TargetTriple.getArch() == llvm::Triple::mips64el;
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bool IsWindows = TargetTriple.isOSWindows();
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ShadowMapping Mapping;
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@ -319,6 +321,8 @@ static ShadowMapping getShadowMapping(Triple &TargetTriple, int LongSize) {
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Mapping.Offset = kFreeBSD_ShadowOffset32;
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else if (IsIOS)
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Mapping.Offset = kIOSShadowOffset32;
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else if (IsWindows)
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Mapping.Offset = kWindowsShadowOffset32;
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else
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Mapping.Offset = kDefaultShadowOffset32;
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} else { // LongSize == 64
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