Make clang bootstrap happier on OSX 10.5 by reducing the number of headers

included when using global symbols to ask the linker for the addresses of
various functions.  One of the symbols was actually getting declared by a
header included in DynamicLibrary.cpp, which conflicted with the "extern void*"
declaration in SearchForAddressOfSpecialSymbol().

llvm-svn: 98243
This commit is contained in:
Jeffrey Yasskin 2010-03-11 06:14:32 +00:00
parent 9f28dbc53a
commit 0069d72c05
2 changed files with 67 additions and 39 deletions

View File

@ -69,44 +69,8 @@ bool DynamicLibrary::LoadLibraryPermanently(const char *Filename,
return false; return false;
} }
static void *SearchForAddressOfSpecialSymbol(const char* symbolName) { namespace llvm {
#define EXPLICIT_SYMBOL(SYM) \ void *SearchForAddressOfSpecialSymbol(const char* symbolName);
extern void *SYM; if (!strcmp(symbolName, #SYM)) return &SYM
// If this is darwin, it has some funky issues, try to solve them here. Some
// important symbols are marked 'private external' which doesn't allow
// SearchForAddressOfSymbol to find them. As such, we special case them here,
// there is only a small handful of them.
#ifdef __APPLE__
{
EXPLICIT_SYMBOL(__ashldi3);
EXPLICIT_SYMBOL(__ashrdi3);
EXPLICIT_SYMBOL(__cmpdi2);
EXPLICIT_SYMBOL(__divdi3);
EXPLICIT_SYMBOL(__eprintf);
EXPLICIT_SYMBOL(__fixdfdi);
EXPLICIT_SYMBOL(__fixsfdi);
EXPLICIT_SYMBOL(__fixunsdfdi);
EXPLICIT_SYMBOL(__fixunssfdi);
EXPLICIT_SYMBOL(__floatdidf);
EXPLICIT_SYMBOL(__floatdisf);
EXPLICIT_SYMBOL(__lshrdi3);
EXPLICIT_SYMBOL(__moddi3);
EXPLICIT_SYMBOL(__udivdi3);
EXPLICIT_SYMBOL(__umoddi3);
}
#endif
#ifdef __CYGWIN__
{
EXPLICIT_SYMBOL(_alloca);
EXPLICIT_SYMBOL(__main);
}
#endif
#undef EXPLICIT_SYMBOL
return 0;
} }
void* DynamicLibrary::SearchForAddressOfSymbol(const char* symbolName) { void* DynamicLibrary::SearchForAddressOfSymbol(const char* symbolName) {
@ -132,7 +96,7 @@ void* DynamicLibrary::SearchForAddressOfSymbol(const char* symbolName) {
} }
} }
if (void *Result = SearchForAddressOfSpecialSymbol(symbolName)) if (void *Result = llvm::SearchForAddressOfSpecialSymbol(symbolName))
return Result; return Result;
// This macro returns the address of a well-known, explicit symbol // This macro returns the address of a well-known, explicit symbol

View File

@ -0,0 +1,64 @@
//===- SearchForAddressOfSpecialSymbol.cpp - Function addresses -*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file pulls the addresses of certain symbols out of the linker. It must
// include as few header files as possible because it declares the symbols as
// void*, which would conflict with the actual symbol type if any header
// declared it.
//
//===----------------------------------------------------------------------===//
#include <string.h>
// Must declare the symbols in the global namespace.
static void *DoSearch(const char* symbolName) {
#define EXPLICIT_SYMBOL(SYM) \
extern void *SYM; if (!strcmp(symbolName, #SYM)) return &SYM
// If this is darwin, it has some funky issues, try to solve them here. Some
// important symbols are marked 'private external' which doesn't allow
// SearchForAddressOfSymbol to find them. As such, we special case them here,
// there is only a small handful of them.
#ifdef __APPLE__
{
EXPLICIT_SYMBOL(__ashldi3);
EXPLICIT_SYMBOL(__ashrdi3);
EXPLICIT_SYMBOL(__cmpdi2);
EXPLICIT_SYMBOL(__divdi3);
EXPLICIT_SYMBOL(__eprintf);
EXPLICIT_SYMBOL(__fixdfdi);
EXPLICIT_SYMBOL(__fixsfdi);
EXPLICIT_SYMBOL(__fixunsdfdi);
EXPLICIT_SYMBOL(__fixunssfdi);
EXPLICIT_SYMBOL(__floatdidf);
EXPLICIT_SYMBOL(__floatdisf);
EXPLICIT_SYMBOL(__lshrdi3);
EXPLICIT_SYMBOL(__moddi3);
EXPLICIT_SYMBOL(__udivdi3);
EXPLICIT_SYMBOL(__umoddi3);
}
#endif
#ifdef __CYGWIN__
{
EXPLICIT_SYMBOL(_alloca);
EXPLICIT_SYMBOL(__main);
}
#endif
#undef EXPLICIT_SYMBOL
return 0;
}
namespace llvm {
void *SearchForAddressOfSpecialSymbol(const char* symbolName) {
return DoSearch(symbolName);
}
} // namespace llvm