llvm-project/lld/wasm/Symbols.h

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//===- Symbols.h ------------------------------------------------*- C++ -*-===//
//
// The LLVM Linker
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef LLD_WASM_SYMBOLS_H
#define LLD_WASM_SYMBOLS_H
#include "lld/Common/LLVM.h"
#include "llvm/Object/Archive.h"
#include "llvm/Object/Wasm.h"
using llvm::object::Archive;
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using llvm::wasm::WasmSignature;
namespace lld {
namespace wasm {
class InputFile;
class InputSegment;
class InputFunction;
class Symbol {
public:
enum Kind {
DefinedFunctionKind,
DefinedGlobalKind,
LazyKind,
UndefinedFunctionKind,
UndefinedGlobalKind,
LastDefinedKind = DefinedGlobalKind,
InvalidKind,
};
Symbol(StringRef Name, uint32_t Flags)
: WrittenToSymtab(0), WrittenToNameSec(0), Flags(Flags), Name(Name) {}
Kind getKind() const { return SymbolKind; }
bool isLazy() const { return SymbolKind == LazyKind; }
bool isDefined() const { return SymbolKind <= LastDefinedKind; }
bool isUndefined() const {
return SymbolKind == UndefinedGlobalKind ||
SymbolKind == UndefinedFunctionKind;
}
bool isFunction() const {
return SymbolKind == DefinedFunctionKind ||
SymbolKind == UndefinedFunctionKind;
}
bool isGlobal() const { return !isFunction(); }
bool isLocal() const;
bool isWeak() const;
bool isHidden() const;
// Returns the symbol name.
StringRef getName() const { return Name; }
// Returns the file from which this symbol was created.
InputFile *getFile() const { return File; }
bool hasFunctionType() const { return FunctionType != nullptr; }
const WasmSignature &getFunctionType() const;
void setFunctionType(const WasmSignature *Type);
uint32_t getOutputIndex() const;
// Returns true if an output index has been set for this symbol
bool hasOutputIndex() const;
// Set the output index of the symbol (in the function or global index
// space of the output object.
void setOutputIndex(uint32_t Index);
uint32_t getTableIndex() const { return TableIndex.getValue(); }
// Returns true if a table index has been set for this symbol
bool hasTableIndex() const { return TableIndex.hasValue(); }
// Set the table index of the symbol
void setTableIndex(uint32_t Index);
// Returns the virtual address of a defined global.
// Only works for globals, not functions.
uint32_t getVirtualAddress() const;
void setVirtualAddress(uint32_t VA);
void update(Kind K, InputFile *F = nullptr, uint32_t Flags = 0,
const InputSegment *Segment = nullptr,
const InputFunction *Function = nullptr,
uint32_t Address = UINT32_MAX);
void setArchiveSymbol(const Archive::Symbol &Sym) { ArchiveSymbol = Sym; }
const Archive::Symbol &getArchiveSymbol() { return ArchiveSymbol; }
// This bit is used by Writer::writeNameSection() to prevent
// symbols from being written to the symbol table more than once.
unsigned WrittenToSymtab : 1;
unsigned WrittenToNameSec : 1;
protected:
uint32_t Flags;
uint32_t VirtualAddress = 0;
StringRef Name;
Archive::Symbol ArchiveSymbol = {nullptr, 0, 0};
Kind SymbolKind = InvalidKind;
InputFile *File = nullptr;
const InputSegment *Segment = nullptr;
const InputFunction *Function = nullptr;
llvm::Optional<uint32_t> OutputIndex;
llvm::Optional<uint32_t> TableIndex;
const WasmSignature *FunctionType = nullptr;
};
} // namespace wasm
// Returns a symbol name for an error message.
std::string toString(const wasm::Symbol &Sym);
std::string toString(wasm::Symbol::Kind Kind);
} // namespace lld
#endif