llvm-project/llvm/lib/Analysis/DemandedBits.cpp

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//===---- DemandedBits.cpp - Determine demanded bits ----------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This pass implements a demanded bits analysis. A demanded bit is one that
// contributes to a result; bits that are not demanded can be either zero or
// one without affecting control or data flow. For example in this sequence:
//
// %1 = add i32 %x, %y
// %2 = trunc i32 %1 to i16
//
// Only the lowest 16 bits of %1 are demanded; the rest are removed by the
// trunc.
//
//===----------------------------------------------------------------------===//
#include "llvm/Analysis/DemandedBits.h"
#include "llvm/ADT/DepthFirstIterator.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/StringExtras.h"
#include "llvm/Analysis/AssumptionCache.h"
#include "llvm/Analysis/ValueTracking.h"
#include "llvm/IR/BasicBlock.h"
#include "llvm/IR/CFG.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/IR/Dominators.h"
#include "llvm/IR/InstIterator.h"
#include "llvm/IR/Instructions.h"
#include "llvm/IR/IntrinsicInst.h"
#include "llvm/IR/Module.h"
#include "llvm/IR/Operator.h"
#include "llvm/Pass.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/KnownBits.h"
#include "llvm/Support/raw_ostream.h"
using namespace llvm;
#define DEBUG_TYPE "demanded-bits"
char DemandedBitsWrapperPass::ID = 0;
INITIALIZE_PASS_BEGIN(DemandedBitsWrapperPass, "demanded-bits",
"Demanded bits analysis", false, false)
INITIALIZE_PASS_DEPENDENCY(AssumptionCacheTracker)
INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
INITIALIZE_PASS_END(DemandedBitsWrapperPass, "demanded-bits",
"Demanded bits analysis", false, false)
DemandedBitsWrapperPass::DemandedBitsWrapperPass() : FunctionPass(ID) {
initializeDemandedBitsWrapperPassPass(*PassRegistry::getPassRegistry());
}
void DemandedBitsWrapperPass::getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesCFG();
AU.addRequired<AssumptionCacheTracker>();
AU.addRequired<DominatorTreeWrapperPass>();
AU.setPreservesAll();
}
void DemandedBitsWrapperPass::print(raw_ostream &OS, const Module *M) const {
DB->print(OS);
}
static bool isAlwaysLive(Instruction *I) {
return isa<TerminatorInst>(I) || isa<DbgInfoIntrinsic>(I) ||
I->isEHPad() || I->mayHaveSideEffects();
}
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void DemandedBits::determineLiveOperandBits(
const Instruction *UserI, const Instruction *I, unsigned OperandNo,
const APInt &AOut, APInt &AB, KnownBits &Known, KnownBits &Known2) {
unsigned BitWidth = AB.getBitWidth();
// We're called once per operand, but for some instructions, we need to
// compute known bits of both operands in order to determine the live bits of
// either (when both operands are instructions themselves). We don't,
// however, want to do this twice, so we cache the result in APInts that live
// in the caller. For the two-relevant-operands case, both operand values are
// provided here.
auto ComputeKnownBits =
[&](unsigned BitWidth, const Value *V1, const Value *V2) {
const DataLayout &DL = I->getModule()->getDataLayout();
Known = KnownBits(BitWidth);
computeKnownBits(V1, Known, DL, 0, &AC, UserI, &DT);
if (V2) {
Known2 = KnownBits(BitWidth);
computeKnownBits(V2, Known2, DL, 0, &AC, UserI, &DT);
}
};
switch (UserI->getOpcode()) {
default: break;
case Instruction::Call:
case Instruction::Invoke:
if (const IntrinsicInst *II = dyn_cast<IntrinsicInst>(UserI))
switch (II->getIntrinsicID()) {
default: break;
case Intrinsic::bswap:
// The alive bits of the input are the swapped alive bits of
// the output.
AB = AOut.byteSwap();
break;
case Intrinsic::bitreverse:
// The alive bits of the input are the reversed alive bits of
// the output.
AB = AOut.reverseBits();
break;
case Intrinsic::ctlz:
if (OperandNo == 0) {
// We need some output bits, so we need all bits of the
// input to the left of, and including, the leftmost bit
// known to be one.
ComputeKnownBits(BitWidth, I, nullptr);
AB = APInt::getHighBitsSet(BitWidth,
std::min(BitWidth, Known.countMaxLeadingZeros()+1));
}
break;
case Intrinsic::cttz:
if (OperandNo == 0) {
// We need some output bits, so we need all bits of the
// input to the right of, and including, the rightmost bit
// known to be one.
ComputeKnownBits(BitWidth, I, nullptr);
AB = APInt::getLowBitsSet(BitWidth,
std::min(BitWidth, Known.countMaxTrailingZeros()+1));
}
break;
}
break;
case Instruction::Add:
case Instruction::Sub:
case Instruction::Mul:
// Find the highest live output bit. We don't need any more input
// bits than that (adds, and thus subtracts, ripple only to the
// left).
AB = APInt::getLowBitsSet(BitWidth, AOut.getActiveBits());
break;
case Instruction::Shl:
if (OperandNo == 0)
if (ConstantInt *CI =
dyn_cast<ConstantInt>(UserI->getOperand(1))) {
uint64_t ShiftAmt = CI->getLimitedValue(BitWidth-1);
AB = AOut.lshr(ShiftAmt);
// If the shift is nuw/nsw, then the high bits are not dead
// (because we've promised that they *must* be zero).
const ShlOperator *S = cast<ShlOperator>(UserI);
if (S->hasNoSignedWrap())
AB |= APInt::getHighBitsSet(BitWidth, ShiftAmt+1);
else if (S->hasNoUnsignedWrap())
AB |= APInt::getHighBitsSet(BitWidth, ShiftAmt);
}
break;
case Instruction::LShr:
if (OperandNo == 0)
if (ConstantInt *CI =
dyn_cast<ConstantInt>(UserI->getOperand(1))) {
uint64_t ShiftAmt = CI->getLimitedValue(BitWidth-1);
AB = AOut.shl(ShiftAmt);
// If the shift is exact, then the low bits are not dead
// (they must be zero).
if (cast<LShrOperator>(UserI)->isExact())
AB |= APInt::getLowBitsSet(BitWidth, ShiftAmt);
}
break;
case Instruction::AShr:
if (OperandNo == 0)
if (ConstantInt *CI =
dyn_cast<ConstantInt>(UserI->getOperand(1))) {
uint64_t ShiftAmt = CI->getLimitedValue(BitWidth-1);
AB = AOut.shl(ShiftAmt);
// Because the high input bit is replicated into the
// high-order bits of the result, if we need any of those
// bits, then we must keep the highest input bit.
if ((AOut & APInt::getHighBitsSet(BitWidth, ShiftAmt))
.getBoolValue())
AB.setSignBit();
// If the shift is exact, then the low bits are not dead
// (they must be zero).
if (cast<AShrOperator>(UserI)->isExact())
AB |= APInt::getLowBitsSet(BitWidth, ShiftAmt);
}
break;
case Instruction::And:
AB = AOut;
// For bits that are known zero, the corresponding bits in the
// other operand are dead (unless they're both zero, in which
// case they can't both be dead, so just mark the LHS bits as
// dead).
if (OperandNo == 0) {
ComputeKnownBits(BitWidth, I, UserI->getOperand(1));
AB &= ~Known2.Zero;
} else {
if (!isa<Instruction>(UserI->getOperand(0)))
ComputeKnownBits(BitWidth, UserI->getOperand(0), I);
AB &= ~(Known.Zero & ~Known2.Zero);
}
break;
case Instruction::Or:
AB = AOut;
// For bits that are known one, the corresponding bits in the
// other operand are dead (unless they're both one, in which
// case they can't both be dead, so just mark the LHS bits as
// dead).
if (OperandNo == 0) {
ComputeKnownBits(BitWidth, I, UserI->getOperand(1));
AB &= ~Known2.One;
} else {
if (!isa<Instruction>(UserI->getOperand(0)))
ComputeKnownBits(BitWidth, UserI->getOperand(0), I);
AB &= ~(Known.One & ~Known2.One);
}
break;
case Instruction::Xor:
case Instruction::PHI:
AB = AOut;
break;
case Instruction::Trunc:
AB = AOut.zext(BitWidth);
break;
case Instruction::ZExt:
AB = AOut.trunc(BitWidth);
break;
case Instruction::SExt:
AB = AOut.trunc(BitWidth);
// Because the high input bit is replicated into the
// high-order bits of the result, if we need any of those
// bits, then we must keep the highest input bit.
if ((AOut & APInt::getHighBitsSet(AOut.getBitWidth(),
AOut.getBitWidth() - BitWidth))
.getBoolValue())
AB.setSignBit();
break;
case Instruction::Select:
if (OperandNo != 0)
AB = AOut;
break;
}
}
bool DemandedBitsWrapperPass::runOnFunction(Function &F) {
auto &AC = getAnalysis<AssumptionCacheTracker>().getAssumptionCache(F);
auto &DT = getAnalysis<DominatorTreeWrapperPass>().getDomTree();
DB.emplace(F, AC, DT);
return false;
}
void DemandedBitsWrapperPass::releaseMemory() {
DB.reset();
}
void DemandedBits::performAnalysis() {
if (Analyzed)
// Analysis already completed for this function.
return;
Analyzed = true;
Visited.clear();
AliveBits.clear();
SmallVector<Instruction*, 128> Worklist;
// Collect the set of "root" instructions that are known live.
for (Instruction &I : instructions(F)) {
if (!isAlwaysLive(&I))
continue;
DEBUG(dbgs() << "DemandedBits: Root: " << I << "\n");
// For integer-valued instructions, set up an initial empty set of alive
// bits and add the instruction to the work list. For other instructions
// add their operands to the work list (for integer values operands, mark
// all bits as live).
if (IntegerType *IT = dyn_cast<IntegerType>(I.getType())) {
if (AliveBits.try_emplace(&I, IT->getBitWidth(), 0).second)
Worklist.push_back(&I);
continue;
}
// Non-integer-typed instructions...
for (Use &OI : I.operands()) {
if (Instruction *J = dyn_cast<Instruction>(OI)) {
if (IntegerType *IT = dyn_cast<IntegerType>(J->getType()))
AliveBits[J] = APInt::getAllOnesValue(IT->getBitWidth());
Worklist.push_back(J);
}
}
// To save memory, we don't add I to the Visited set here. Instead, we
// check isAlwaysLive on every instruction when searching for dead
// instructions later (we need to check isAlwaysLive for the
// integer-typed instructions anyway).
}
// Propagate liveness backwards to operands.
while (!Worklist.empty()) {
Instruction *UserI = Worklist.pop_back_val();
DEBUG(dbgs() << "DemandedBits: Visiting: " << *UserI);
APInt AOut;
if (UserI->getType()->isIntegerTy()) {
AOut = AliveBits[UserI];
DEBUG(dbgs() << " Alive Out: " << AOut);
}
DEBUG(dbgs() << "\n");
if (!UserI->getType()->isIntegerTy())
Visited.insert(UserI);
KnownBits Known, Known2;
// Compute the set of alive bits for each operand. These are anded into the
// existing set, if any, and if that changes the set of alive bits, the
// operand is added to the work-list.
for (Use &OI : UserI->operands()) {
if (Instruction *I = dyn_cast<Instruction>(OI)) {
if (IntegerType *IT = dyn_cast<IntegerType>(I->getType())) {
unsigned BitWidth = IT->getBitWidth();
APInt AB = APInt::getAllOnesValue(BitWidth);
if (UserI->getType()->isIntegerTy() && !AOut &&
!isAlwaysLive(UserI)) {
AB = APInt(BitWidth, 0);
} else {
// If all bits of the output are dead, then all bits of the input
// Bits of each operand that are used to compute alive bits of the
// output are alive, all others are dead.
determineLiveOperandBits(UserI, I, OI.getOperandNo(), AOut, AB,
Known, Known2);
}
// If we've added to the set of alive bits (or the operand has not
// been previously visited), then re-queue the operand to be visited
// again.
APInt ABPrev(BitWidth, 0);
auto ABI = AliveBits.find(I);
if (ABI != AliveBits.end())
ABPrev = ABI->second;
APInt ABNew = AB | ABPrev;
if (ABNew != ABPrev || ABI == AliveBits.end()) {
AliveBits[I] = std::move(ABNew);
Worklist.push_back(I);
}
} else if (!Visited.count(I)) {
Worklist.push_back(I);
}
}
}
}
}
APInt DemandedBits::getDemandedBits(Instruction *I) {
performAnalysis();
const DataLayout &DL = I->getParent()->getModule()->getDataLayout();
auto Found = AliveBits.find(I);
if (Found != AliveBits.end())
return Found->second;
return APInt::getAllOnesValue(DL.getTypeSizeInBits(I->getType()));
}
bool DemandedBits::isInstructionDead(Instruction *I) {
performAnalysis();
return !Visited.count(I) && AliveBits.find(I) == AliveBits.end() &&
!isAlwaysLive(I);
}
void DemandedBits::print(raw_ostream &OS) {
performAnalysis();
for (auto &KV : AliveBits) {
OS << "DemandedBits: 0x" << utohexstr(KV.second.getLimitedValue()) << " for "
<< *KV.first << "\n";
}
}
FunctionPass *llvm::createDemandedBitsWrapperPass() {
return new DemandedBitsWrapperPass();
}
[PM] Change the static object whose address is used to uniquely identify analyses to have a common type which is enforced rather than using a char object and a `void *` type when used as an identifier. This has a number of advantages. First, it at least helps some of the confusion raised in Justin Lebar's code review of why `void *` was being used everywhere by having a stronger type that connects to documentation about this. However, perhaps more importantly, it addresses a serious issue where the alignment of these pointer-like identifiers was unknown. This made it hard to use them in pointer-like data structures. We were already dodging this in dangerous ways to create the "all analyses" entry. In a subsequent patch I attempted to use these with TinyPtrVector and things fell apart in a very bad way. And it isn't just a compile time or type system issue. Worse than that, the actual alignment of these pointer-like opaque identifiers wasn't guaranteed to be a useful alignment as they were just characters. This change introduces a type to use as the "key" object whose address forms the opaque identifier. This both forces the objects to have proper alignment, and provides type checking that we get it right everywhere. It also makes the types somewhat less mysterious than `void *`. We could go one step further and introduce a truly opaque pointer-like type to return from the `ID()` static function rather than returning `AnalysisKey *`, but that didn't seem to be a clear win so this is just the initial change to get to a reliably typed and aligned object serving is a key for all the analyses. Thanks to Richard Smith and Justin Lebar for helping pick plausible names and avoid making this refactoring many times. =] And thanks to Sean for the super fast review! While here, I've tried to move away from the "PassID" nomenclature entirely as it wasn't really helping and is overloaded with old pass manager constructs. Now we have IDs for analyses, and key objects whose address can be used as IDs. Where possible and clear I've shortened this to just "ID". In a few places I kept "AnalysisID" to make it clear what was being identified. Differential Revision: https://reviews.llvm.org/D27031 llvm-svn: 287783
2016-11-24 01:53:26 +08:00
AnalysisKey DemandedBitsAnalysis::Key;
DemandedBits DemandedBitsAnalysis::run(Function &F,
FunctionAnalysisManager &AM) {
auto &AC = AM.getResult<AssumptionAnalysis>(F);
auto &DT = AM.getResult<DominatorTreeAnalysis>(F);
return DemandedBits(F, AC, DT);
}
PreservedAnalyses DemandedBitsPrinterPass::run(Function &F,
FunctionAnalysisManager &AM) {
AM.getResult<DemandedBitsAnalysis>(F).print(OS);
return PreservedAnalyses::all();
}