llvm-project/llvm/test/CodeGen/X86/statepoint-call-lowering.ll

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; RUN: llc -verify-machineinstrs < %s | FileCheck %s
[Statepoints 3/4] Statepoint infrastructure for garbage collection: SelectionDAGBuilder This is the third patch in a small series. It contains the CodeGen support for lowering the gc.statepoint intrinsic sequences (223078) to the STATEPOINT pseudo machine instruction (223085). The change also includes the set of helper routines and classes for working with gc.statepoints, gc.relocates, and gc.results since the lowering code uses them. With this change, gc.statepoints should be functionally complete. The documentation will follow in the fourth change, and there will likely be some cleanup changes, but interested parties can start experimenting now. I'm not particularly happy with the amount of code or complexity involved with the lowering step, but at least it's fairly well isolated. The statepoint lowering code is split into it's own files and anyone not working on the statepoint support itself should be able to ignore it. During the lowering process, we currently spill aggressively to stack. This is not entirely ideal (and we have plans to do better), but it's functional, relatively straight forward, and matches closely the implementations of the patchpoint intrinsics. Most of the complexity comes from trying to keep relocated copies of values in the same stack slots across statepoints. Doing so avoids the insertion of pointless load and store instructions to reshuffle the stack. The current implementation isn't as effective as I'd like, but it is functional and 'good enough' for many common use cases. In the long term, I'd like to figure out how to integrate the statepoint lowering with the register allocator. In principal, we shouldn't need to eagerly spill at all. The register allocator should do any spilling required and the statepoint should simply record that fact. Depending on how challenging that turns out to be, we may invest in a smarter global stack slot assignment mechanism as a stop gap measure. Reviewed by: atrick, ributzka llvm-svn: 223137
2014-12-03 02:50:36 +08:00
; This file contains a collection of basic tests to ensure we didn't
; screw up normal call lowering when there are no deopt or gc arguments.
target datalayout = "e-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-pc-linux-gnu"
%struct = type { i64, i64 }
[Statepoints 3/4] Statepoint infrastructure for garbage collection: SelectionDAGBuilder This is the third patch in a small series. It contains the CodeGen support for lowering the gc.statepoint intrinsic sequences (223078) to the STATEPOINT pseudo machine instruction (223085). The change also includes the set of helper routines and classes for working with gc.statepoints, gc.relocates, and gc.results since the lowering code uses them. With this change, gc.statepoints should be functionally complete. The documentation will follow in the fourth change, and there will likely be some cleanup changes, but interested parties can start experimenting now. I'm not particularly happy with the amount of code or complexity involved with the lowering step, but at least it's fairly well isolated. The statepoint lowering code is split into it's own files and anyone not working on the statepoint support itself should be able to ignore it. During the lowering process, we currently spill aggressively to stack. This is not entirely ideal (and we have plans to do better), but it's functional, relatively straight forward, and matches closely the implementations of the patchpoint intrinsics. Most of the complexity comes from trying to keep relocated copies of values in the same stack slots across statepoints. Doing so avoids the insertion of pointless load and store instructions to reshuffle the stack. The current implementation isn't as effective as I'd like, but it is functional and 'good enough' for many common use cases. In the long term, I'd like to figure out how to integrate the statepoint lowering with the register allocator. In principal, we shouldn't need to eagerly spill at all. The register allocator should do any spilling required and the statepoint should simply record that fact. Depending on how challenging that turns out to be, we may invest in a smarter global stack slot assignment mechanism as a stop gap measure. Reviewed by: atrick, ributzka llvm-svn: 223137
2014-12-03 02:50:36 +08:00
declare zeroext i1 @return_i1()
declare zeroext i32 @return_i32()
declare i32* @return_i32ptr()
declare float @return_float()
declare %struct @return_struct()
declare void @varargf(i32, ...)
[Statepoints 3/4] Statepoint infrastructure for garbage collection: SelectionDAGBuilder This is the third patch in a small series. It contains the CodeGen support for lowering the gc.statepoint intrinsic sequences (223078) to the STATEPOINT pseudo machine instruction (223085). The change also includes the set of helper routines and classes for working with gc.statepoints, gc.relocates, and gc.results since the lowering code uses them. With this change, gc.statepoints should be functionally complete. The documentation will follow in the fourth change, and there will likely be some cleanup changes, but interested parties can start experimenting now. I'm not particularly happy with the amount of code or complexity involved with the lowering step, but at least it's fairly well isolated. The statepoint lowering code is split into it's own files and anyone not working on the statepoint support itself should be able to ignore it. During the lowering process, we currently spill aggressively to stack. This is not entirely ideal (and we have plans to do better), but it's functional, relatively straight forward, and matches closely the implementations of the patchpoint intrinsics. Most of the complexity comes from trying to keep relocated copies of values in the same stack slots across statepoints. Doing so avoids the insertion of pointless load and store instructions to reshuffle the stack. The current implementation isn't as effective as I'd like, but it is functional and 'good enough' for many common use cases. In the long term, I'd like to figure out how to integrate the statepoint lowering with the register allocator. In principal, we shouldn't need to eagerly spill at all. The register allocator should do any spilling required and the statepoint should simply record that fact. Depending on how challenging that turns out to be, we may invest in a smarter global stack slot assignment mechanism as a stop gap measure. Reviewed by: atrick, ributzka llvm-svn: 223137
2014-12-03 02:50:36 +08:00
define i1 @test_i1_return() gc "statepoint-example" {
[Statepoints 3/4] Statepoint infrastructure for garbage collection: SelectionDAGBuilder This is the third patch in a small series. It contains the CodeGen support for lowering the gc.statepoint intrinsic sequences (223078) to the STATEPOINT pseudo machine instruction (223085). The change also includes the set of helper routines and classes for working with gc.statepoints, gc.relocates, and gc.results since the lowering code uses them. With this change, gc.statepoints should be functionally complete. The documentation will follow in the fourth change, and there will likely be some cleanup changes, but interested parties can start experimenting now. I'm not particularly happy with the amount of code or complexity involved with the lowering step, but at least it's fairly well isolated. The statepoint lowering code is split into it's own files and anyone not working on the statepoint support itself should be able to ignore it. During the lowering process, we currently spill aggressively to stack. This is not entirely ideal (and we have plans to do better), but it's functional, relatively straight forward, and matches closely the implementations of the patchpoint intrinsics. Most of the complexity comes from trying to keep relocated copies of values in the same stack slots across statepoints. Doing so avoids the insertion of pointless load and store instructions to reshuffle the stack. The current implementation isn't as effective as I'd like, but it is functional and 'good enough' for many common use cases. In the long term, I'd like to figure out how to integrate the statepoint lowering with the register allocator. In principal, we shouldn't need to eagerly spill at all. The register allocator should do any spilling required and the statepoint should simply record that fact. Depending on how challenging that turns out to be, we may invest in a smarter global stack slot assignment mechanism as a stop gap measure. Reviewed by: atrick, ributzka llvm-svn: 223137
2014-12-03 02:50:36 +08:00
; CHECK-LABEL: test_i1_return
; This is just checking that a i1 gets lowered normally when there's no extra
; state arguments to the statepoint
; CHECK: pushq %rax
; CHECK: callq return_i1
; CHECK: popq %rcx
[Statepoints 3/4] Statepoint infrastructure for garbage collection: SelectionDAGBuilder This is the third patch in a small series. It contains the CodeGen support for lowering the gc.statepoint intrinsic sequences (223078) to the STATEPOINT pseudo machine instruction (223085). The change also includes the set of helper routines and classes for working with gc.statepoints, gc.relocates, and gc.results since the lowering code uses them. With this change, gc.statepoints should be functionally complete. The documentation will follow in the fourth change, and there will likely be some cleanup changes, but interested parties can start experimenting now. I'm not particularly happy with the amount of code or complexity involved with the lowering step, but at least it's fairly well isolated. The statepoint lowering code is split into it's own files and anyone not working on the statepoint support itself should be able to ignore it. During the lowering process, we currently spill aggressively to stack. This is not entirely ideal (and we have plans to do better), but it's functional, relatively straight forward, and matches closely the implementations of the patchpoint intrinsics. Most of the complexity comes from trying to keep relocated copies of values in the same stack slots across statepoints. Doing so avoids the insertion of pointless load and store instructions to reshuffle the stack. The current implementation isn't as effective as I'd like, but it is functional and 'good enough' for many common use cases. In the long term, I'd like to figure out how to integrate the statepoint lowering with the register allocator. In principal, we shouldn't need to eagerly spill at all. The register allocator should do any spilling required and the statepoint should simply record that fact. Depending on how challenging that turns out to be, we may invest in a smarter global stack slot assignment mechanism as a stop gap measure. Reviewed by: atrick, ributzka llvm-svn: 223137
2014-12-03 02:50:36 +08:00
; CHECK: retq
entry:
%safepoint_token = tail call token (i64, i32, i1 ()*, i32, i32, ...) @llvm.experimental.gc.statepoint.p0f_i1f(i64 0, i32 0, i1 ()* @return_i1, i32 0, i32 0, i32 0, i32 0)
%call1 = call zeroext i1 @llvm.experimental.gc.result.i1(token %safepoint_token)
[Statepoints 3/4] Statepoint infrastructure for garbage collection: SelectionDAGBuilder This is the third patch in a small series. It contains the CodeGen support for lowering the gc.statepoint intrinsic sequences (223078) to the STATEPOINT pseudo machine instruction (223085). The change also includes the set of helper routines and classes for working with gc.statepoints, gc.relocates, and gc.results since the lowering code uses them. With this change, gc.statepoints should be functionally complete. The documentation will follow in the fourth change, and there will likely be some cleanup changes, but interested parties can start experimenting now. I'm not particularly happy with the amount of code or complexity involved with the lowering step, but at least it's fairly well isolated. The statepoint lowering code is split into it's own files and anyone not working on the statepoint support itself should be able to ignore it. During the lowering process, we currently spill aggressively to stack. This is not entirely ideal (and we have plans to do better), but it's functional, relatively straight forward, and matches closely the implementations of the patchpoint intrinsics. Most of the complexity comes from trying to keep relocated copies of values in the same stack slots across statepoints. Doing so avoids the insertion of pointless load and store instructions to reshuffle the stack. The current implementation isn't as effective as I'd like, but it is functional and 'good enough' for many common use cases. In the long term, I'd like to figure out how to integrate the statepoint lowering with the register allocator. In principal, we shouldn't need to eagerly spill at all. The register allocator should do any spilling required and the statepoint should simply record that fact. Depending on how challenging that turns out to be, we may invest in a smarter global stack slot assignment mechanism as a stop gap measure. Reviewed by: atrick, ributzka llvm-svn: 223137
2014-12-03 02:50:36 +08:00
ret i1 %call1
}
define i32 @test_i32_return() gc "statepoint-example" {
[Statepoints 3/4] Statepoint infrastructure for garbage collection: SelectionDAGBuilder This is the third patch in a small series. It contains the CodeGen support for lowering the gc.statepoint intrinsic sequences (223078) to the STATEPOINT pseudo machine instruction (223085). The change also includes the set of helper routines and classes for working with gc.statepoints, gc.relocates, and gc.results since the lowering code uses them. With this change, gc.statepoints should be functionally complete. The documentation will follow in the fourth change, and there will likely be some cleanup changes, but interested parties can start experimenting now. I'm not particularly happy with the amount of code or complexity involved with the lowering step, but at least it's fairly well isolated. The statepoint lowering code is split into it's own files and anyone not working on the statepoint support itself should be able to ignore it. During the lowering process, we currently spill aggressively to stack. This is not entirely ideal (and we have plans to do better), but it's functional, relatively straight forward, and matches closely the implementations of the patchpoint intrinsics. Most of the complexity comes from trying to keep relocated copies of values in the same stack slots across statepoints. Doing so avoids the insertion of pointless load and store instructions to reshuffle the stack. The current implementation isn't as effective as I'd like, but it is functional and 'good enough' for many common use cases. In the long term, I'd like to figure out how to integrate the statepoint lowering with the register allocator. In principal, we shouldn't need to eagerly spill at all. The register allocator should do any spilling required and the statepoint should simply record that fact. Depending on how challenging that turns out to be, we may invest in a smarter global stack slot assignment mechanism as a stop gap measure. Reviewed by: atrick, ributzka llvm-svn: 223137
2014-12-03 02:50:36 +08:00
; CHECK-LABEL: test_i32_return
; CHECK: pushq %rax
; CHECK: callq return_i32
; CHECK: popq %rcx
[Statepoints 3/4] Statepoint infrastructure for garbage collection: SelectionDAGBuilder This is the third patch in a small series. It contains the CodeGen support for lowering the gc.statepoint intrinsic sequences (223078) to the STATEPOINT pseudo machine instruction (223085). The change also includes the set of helper routines and classes for working with gc.statepoints, gc.relocates, and gc.results since the lowering code uses them. With this change, gc.statepoints should be functionally complete. The documentation will follow in the fourth change, and there will likely be some cleanup changes, but interested parties can start experimenting now. I'm not particularly happy with the amount of code or complexity involved with the lowering step, but at least it's fairly well isolated. The statepoint lowering code is split into it's own files and anyone not working on the statepoint support itself should be able to ignore it. During the lowering process, we currently spill aggressively to stack. This is not entirely ideal (and we have plans to do better), but it's functional, relatively straight forward, and matches closely the implementations of the patchpoint intrinsics. Most of the complexity comes from trying to keep relocated copies of values in the same stack slots across statepoints. Doing so avoids the insertion of pointless load and store instructions to reshuffle the stack. The current implementation isn't as effective as I'd like, but it is functional and 'good enough' for many common use cases. In the long term, I'd like to figure out how to integrate the statepoint lowering with the register allocator. In principal, we shouldn't need to eagerly spill at all. The register allocator should do any spilling required and the statepoint should simply record that fact. Depending on how challenging that turns out to be, we may invest in a smarter global stack slot assignment mechanism as a stop gap measure. Reviewed by: atrick, ributzka llvm-svn: 223137
2014-12-03 02:50:36 +08:00
; CHECK: retq
entry:
%safepoint_token = tail call token (i64, i32, i32 ()*, i32, i32, ...) @llvm.experimental.gc.statepoint.p0f_i32f(i64 0, i32 0, i32 ()* @return_i32, i32 0, i32 0, i32 0, i32 0)
%call1 = call zeroext i32 @llvm.experimental.gc.result.i32(token %safepoint_token)
[Statepoints 3/4] Statepoint infrastructure for garbage collection: SelectionDAGBuilder This is the third patch in a small series. It contains the CodeGen support for lowering the gc.statepoint intrinsic sequences (223078) to the STATEPOINT pseudo machine instruction (223085). The change also includes the set of helper routines and classes for working with gc.statepoints, gc.relocates, and gc.results since the lowering code uses them. With this change, gc.statepoints should be functionally complete. The documentation will follow in the fourth change, and there will likely be some cleanup changes, but interested parties can start experimenting now. I'm not particularly happy with the amount of code or complexity involved with the lowering step, but at least it's fairly well isolated. The statepoint lowering code is split into it's own files and anyone not working on the statepoint support itself should be able to ignore it. During the lowering process, we currently spill aggressively to stack. This is not entirely ideal (and we have plans to do better), but it's functional, relatively straight forward, and matches closely the implementations of the patchpoint intrinsics. Most of the complexity comes from trying to keep relocated copies of values in the same stack slots across statepoints. Doing so avoids the insertion of pointless load and store instructions to reshuffle the stack. The current implementation isn't as effective as I'd like, but it is functional and 'good enough' for many common use cases. In the long term, I'd like to figure out how to integrate the statepoint lowering with the register allocator. In principal, we shouldn't need to eagerly spill at all. The register allocator should do any spilling required and the statepoint should simply record that fact. Depending on how challenging that turns out to be, we may invest in a smarter global stack slot assignment mechanism as a stop gap measure. Reviewed by: atrick, ributzka llvm-svn: 223137
2014-12-03 02:50:36 +08:00
ret i32 %call1
}
define i32* @test_i32ptr_return() gc "statepoint-example" {
[Statepoints 3/4] Statepoint infrastructure for garbage collection: SelectionDAGBuilder This is the third patch in a small series. It contains the CodeGen support for lowering the gc.statepoint intrinsic sequences (223078) to the STATEPOINT pseudo machine instruction (223085). The change also includes the set of helper routines and classes for working with gc.statepoints, gc.relocates, and gc.results since the lowering code uses them. With this change, gc.statepoints should be functionally complete. The documentation will follow in the fourth change, and there will likely be some cleanup changes, but interested parties can start experimenting now. I'm not particularly happy with the amount of code or complexity involved with the lowering step, but at least it's fairly well isolated. The statepoint lowering code is split into it's own files and anyone not working on the statepoint support itself should be able to ignore it. During the lowering process, we currently spill aggressively to stack. This is not entirely ideal (and we have plans to do better), but it's functional, relatively straight forward, and matches closely the implementations of the patchpoint intrinsics. Most of the complexity comes from trying to keep relocated copies of values in the same stack slots across statepoints. Doing so avoids the insertion of pointless load and store instructions to reshuffle the stack. The current implementation isn't as effective as I'd like, but it is functional and 'good enough' for many common use cases. In the long term, I'd like to figure out how to integrate the statepoint lowering with the register allocator. In principal, we shouldn't need to eagerly spill at all. The register allocator should do any spilling required and the statepoint should simply record that fact. Depending on how challenging that turns out to be, we may invest in a smarter global stack slot assignment mechanism as a stop gap measure. Reviewed by: atrick, ributzka llvm-svn: 223137
2014-12-03 02:50:36 +08:00
; CHECK-LABEL: test_i32ptr_return
; CHECK: pushq %rax
; CHECK: callq return_i32ptr
; CHECK: popq %rcx
[Statepoints 3/4] Statepoint infrastructure for garbage collection: SelectionDAGBuilder This is the third patch in a small series. It contains the CodeGen support for lowering the gc.statepoint intrinsic sequences (223078) to the STATEPOINT pseudo machine instruction (223085). The change also includes the set of helper routines and classes for working with gc.statepoints, gc.relocates, and gc.results since the lowering code uses them. With this change, gc.statepoints should be functionally complete. The documentation will follow in the fourth change, and there will likely be some cleanup changes, but interested parties can start experimenting now. I'm not particularly happy with the amount of code or complexity involved with the lowering step, but at least it's fairly well isolated. The statepoint lowering code is split into it's own files and anyone not working on the statepoint support itself should be able to ignore it. During the lowering process, we currently spill aggressively to stack. This is not entirely ideal (and we have plans to do better), but it's functional, relatively straight forward, and matches closely the implementations of the patchpoint intrinsics. Most of the complexity comes from trying to keep relocated copies of values in the same stack slots across statepoints. Doing so avoids the insertion of pointless load and store instructions to reshuffle the stack. The current implementation isn't as effective as I'd like, but it is functional and 'good enough' for many common use cases. In the long term, I'd like to figure out how to integrate the statepoint lowering with the register allocator. In principal, we shouldn't need to eagerly spill at all. The register allocator should do any spilling required and the statepoint should simply record that fact. Depending on how challenging that turns out to be, we may invest in a smarter global stack slot assignment mechanism as a stop gap measure. Reviewed by: atrick, ributzka llvm-svn: 223137
2014-12-03 02:50:36 +08:00
; CHECK: retq
entry:
%safepoint_token = tail call token (i64, i32, i32* ()*, i32, i32, ...) @llvm.experimental.gc.statepoint.p0f_p0i32f(i64 0, i32 0, i32* ()* @return_i32ptr, i32 0, i32 0, i32 0, i32 0)
%call1 = call i32* @llvm.experimental.gc.result.p0i32(token %safepoint_token)
[Statepoints 3/4] Statepoint infrastructure for garbage collection: SelectionDAGBuilder This is the third patch in a small series. It contains the CodeGen support for lowering the gc.statepoint intrinsic sequences (223078) to the STATEPOINT pseudo machine instruction (223085). The change also includes the set of helper routines and classes for working with gc.statepoints, gc.relocates, and gc.results since the lowering code uses them. With this change, gc.statepoints should be functionally complete. The documentation will follow in the fourth change, and there will likely be some cleanup changes, but interested parties can start experimenting now. I'm not particularly happy with the amount of code or complexity involved with the lowering step, but at least it's fairly well isolated. The statepoint lowering code is split into it's own files and anyone not working on the statepoint support itself should be able to ignore it. During the lowering process, we currently spill aggressively to stack. This is not entirely ideal (and we have plans to do better), but it's functional, relatively straight forward, and matches closely the implementations of the patchpoint intrinsics. Most of the complexity comes from trying to keep relocated copies of values in the same stack slots across statepoints. Doing so avoids the insertion of pointless load and store instructions to reshuffle the stack. The current implementation isn't as effective as I'd like, but it is functional and 'good enough' for many common use cases. In the long term, I'd like to figure out how to integrate the statepoint lowering with the register allocator. In principal, we shouldn't need to eagerly spill at all. The register allocator should do any spilling required and the statepoint should simply record that fact. Depending on how challenging that turns out to be, we may invest in a smarter global stack slot assignment mechanism as a stop gap measure. Reviewed by: atrick, ributzka llvm-svn: 223137
2014-12-03 02:50:36 +08:00
ret i32* %call1
}
define float @test_float_return() gc "statepoint-example" {
[Statepoints 3/4] Statepoint infrastructure for garbage collection: SelectionDAGBuilder This is the third patch in a small series. It contains the CodeGen support for lowering the gc.statepoint intrinsic sequences (223078) to the STATEPOINT pseudo machine instruction (223085). The change also includes the set of helper routines and classes for working with gc.statepoints, gc.relocates, and gc.results since the lowering code uses them. With this change, gc.statepoints should be functionally complete. The documentation will follow in the fourth change, and there will likely be some cleanup changes, but interested parties can start experimenting now. I'm not particularly happy with the amount of code or complexity involved with the lowering step, but at least it's fairly well isolated. The statepoint lowering code is split into it's own files and anyone not working on the statepoint support itself should be able to ignore it. During the lowering process, we currently spill aggressively to stack. This is not entirely ideal (and we have plans to do better), but it's functional, relatively straight forward, and matches closely the implementations of the patchpoint intrinsics. Most of the complexity comes from trying to keep relocated copies of values in the same stack slots across statepoints. Doing so avoids the insertion of pointless load and store instructions to reshuffle the stack. The current implementation isn't as effective as I'd like, but it is functional and 'good enough' for many common use cases. In the long term, I'd like to figure out how to integrate the statepoint lowering with the register allocator. In principal, we shouldn't need to eagerly spill at all. The register allocator should do any spilling required and the statepoint should simply record that fact. Depending on how challenging that turns out to be, we may invest in a smarter global stack slot assignment mechanism as a stop gap measure. Reviewed by: atrick, ributzka llvm-svn: 223137
2014-12-03 02:50:36 +08:00
; CHECK-LABEL: test_float_return
; CHECK: pushq %rax
; CHECK: callq return_float
; CHECK: popq %rax
; CHECK: retq
entry:
%safepoint_token = tail call token (i64, i32, float ()*, i32, i32, ...) @llvm.experimental.gc.statepoint.p0f_f32f(i64 0, i32 0, float ()* @return_float, i32 0, i32 0, i32 0, i32 0)
%call1 = call float @llvm.experimental.gc.result.f32(token %safepoint_token)
[Statepoints 3/4] Statepoint infrastructure for garbage collection: SelectionDAGBuilder This is the third patch in a small series. It contains the CodeGen support for lowering the gc.statepoint intrinsic sequences (223078) to the STATEPOINT pseudo machine instruction (223085). The change also includes the set of helper routines and classes for working with gc.statepoints, gc.relocates, and gc.results since the lowering code uses them. With this change, gc.statepoints should be functionally complete. The documentation will follow in the fourth change, and there will likely be some cleanup changes, but interested parties can start experimenting now. I'm not particularly happy with the amount of code or complexity involved with the lowering step, but at least it's fairly well isolated. The statepoint lowering code is split into it's own files and anyone not working on the statepoint support itself should be able to ignore it. During the lowering process, we currently spill aggressively to stack. This is not entirely ideal (and we have plans to do better), but it's functional, relatively straight forward, and matches closely the implementations of the patchpoint intrinsics. Most of the complexity comes from trying to keep relocated copies of values in the same stack slots across statepoints. Doing so avoids the insertion of pointless load and store instructions to reshuffle the stack. The current implementation isn't as effective as I'd like, but it is functional and 'good enough' for many common use cases. In the long term, I'd like to figure out how to integrate the statepoint lowering with the register allocator. In principal, we shouldn't need to eagerly spill at all. The register allocator should do any spilling required and the statepoint should simply record that fact. Depending on how challenging that turns out to be, we may invest in a smarter global stack slot assignment mechanism as a stop gap measure. Reviewed by: atrick, ributzka llvm-svn: 223137
2014-12-03 02:50:36 +08:00
ret float %call1
}
define %struct @test_struct_return() gc "statepoint-example" {
; CHECK-LABEL: test_struct_return
; CHECK: pushq %rax
; CHECK: callq return_struct
; CHECK: popq %rcx
; CHECK: retq
entry:
%safepoint_token = tail call token (i64, i32, %struct ()*, i32, i32, ...) @llvm.experimental.gc.statepoint.p0f_structf(i64 0, i32 0, %struct ()* @return_struct, i32 0, i32 0, i32 0, i32 0)
%call1 = call %struct @llvm.experimental.gc.result.struct(token %safepoint_token)
ret %struct %call1
}
define i1 @test_relocate(i32 addrspace(1)* %a) gc "statepoint-example" {
; CHECK-LABEL: test_relocate
; Check that an ununsed relocate has no code-generation impact
; CHECK: pushq %rax
; CHECK: callq return_i1
; CHECK-NEXT: .Ltmp5:
; CHECK-NEXT: popq %rcx
Correct dwarf unwind information in function epilogue This patch aims to provide correct dwarf unwind information in function epilogue for X86. It consists of two parts. The first part inserts CFI instructions that set appropriate cfa offset and cfa register in emitEpilogue() in X86FrameLowering. This part is X86 specific. The second part is platform independent and ensures that: * CFI instructions do not affect code generation (they are not counted as instructions when tail duplicating or tail merging) * Unwind information remains correct when a function is modified by different passes. This is done in a late pass by analyzing information about cfa offset and cfa register in BBs and inserting additional CFI directives where necessary. Added CFIInstrInserter pass: * analyzes each basic block to determine cfa offset and register are valid at its entry and exit * verifies that outgoing cfa offset and register of predecessor blocks match incoming values of their successors * inserts additional CFI directives at basic block beginning to correct the rule for calculating CFA Having CFI instructions in function epilogue can cause incorrect CFA calculation rule for some basic blocks. This can happen if, due to basic block reordering, or the existence of multiple epilogue blocks, some of the blocks have wrong cfa offset and register values set by the epilogue block above them. CFIInstrInserter is currently run only on X86, but can be used by any target that implements support for adding CFI instructions in epilogue. Patch by Violeta Vukobrat. Differential Revision: https://reviews.llvm.org/D42848 llvm-svn: 330706
2018-04-24 18:32:08 +08:00
; CHECK-NEXT: .cfi_def_cfa_offset 8
; CHECK-NEXT: retq
entry:
%safepoint_token = tail call token (i64, i32, i1 ()*, i32, i32, ...) @llvm.experimental.gc.statepoint.p0f_i1f(i64 0, i32 0, i1 ()* @return_i1, i32 0, i32 0, i32 0, i32 0, i32 addrspace(1)* %a)
%call1 = call i32 addrspace(1)* @llvm.experimental.gc.relocate.p1i32(token %safepoint_token, i32 7, i32 7)
%call2 = call zeroext i1 @llvm.experimental.gc.result.i1(token %safepoint_token)
ret i1 %call2
}
define void @test_void_vararg() gc "statepoint-example" {
; CHECK-LABEL: test_void_vararg
; Check a statepoint wrapping a *void* returning vararg function works
; CHECK: callq varargf
entry:
%safepoint_token = tail call token (i64, i32, void (i32, ...)*, i32, i32, ...) @llvm.experimental.gc.statepoint.p0f_isVoidi32varargf(i64 0, i32 0, void (i32, ...)* @varargf, i32 2, i32 0, i32 42, i32 43, i32 0, i32 0)
;; if we try to use the result from a statepoint wrapping a
;; non-void-returning varargf, we will experience a crash.
ret void
}
define i1 @test_i1_return_patchable() gc "statepoint-example" {
; CHECK-LABEL: test_i1_return_patchable
; A patchable variant of test_i1_return
; CHECK: pushq %rax
; CHECK: nopl
; CHECK: popq %rcx
; CHECK: retq
entry:
%safepoint_token = tail call token (i64, i32, i1 ()*, i32, i32, ...) @llvm.experimental.gc.statepoint.p0f_i1f(i64 0, i32 3, i1 ()*null, i32 0, i32 0, i32 0, i32 0)
%call1 = call zeroext i1 @llvm.experimental.gc.result.i1(token %safepoint_token)
ret i1 %call1
}
declare void @consume(i32 addrspace(1)* %obj)
define i1 @test_cross_bb(i32 addrspace(1)* %a, i1 %external_cond) gc "statepoint-example" {
; CHECK-LABEL: test_cross_bb
; CHECK: movq
; CHECK: callq return_i1
; CHECK: %left
; CHECK: movq
; CHECK-NEXT: callq consume
; CHECK: retq
entry:
%safepoint_token = tail call token (i64, i32, i1 ()*, i32, i32, ...) @llvm.experimental.gc.statepoint.p0f_i1f(i64 0, i32 0, i1 ()* @return_i1, i32 0, i32 0, i32 0, i32 0, i32 addrspace(1)* %a)
br i1 %external_cond, label %left, label %right
left:
%call1 = call i32 addrspace(1)* @llvm.experimental.gc.relocate.p1i32(token %safepoint_token, i32 7, i32 7)
%call2 = call zeroext i1 @llvm.experimental.gc.result.i1(token %safepoint_token)
call void @consume(i32 addrspace(1)* %call1)
ret i1 %call2
right:
ret i1 true
}
%struct2 = type { i64, i64, i64 }
declare void @consume_attributes(i32, i8* nest, i32, %struct2* byval)
define void @test_attributes(%struct2* byval %s) gc "statepoint-example" {
entry:
; CHECK-LABEL: test_attributes
; Check that arguments with attributes are lowered correctly.
; We call a function that has a nest argument and a byval argument.
; CHECK: movl $42, %edi
; CHECK: xorl %r10d, %r10d
; CHECK: movl $17, %esi
; CHECK: pushq
; CHECK: pushq
; CHECK: pushq
; CHECK: callq consume_attributes
%statepoint_token = call token (i64, i32, void (i32, i8*, i32, %struct2*)*, i32, i32, ...) @llvm.experimental.gc.statepoint.p0f_isVoidi32p0i8i32p0s_struct2sf(i64 0, i32 0, void (i32, i8*, i32, %struct2*)* @consume_attributes, i32 4, i32 0, i32 42, i8* nest null, i32 17, %struct2* byval %s, i32 0, i32 0)
ret void
}
declare token @llvm.experimental.gc.statepoint.p0f_i1f(i64, i32, i1 ()*, i32, i32, ...)
declare i1 @llvm.experimental.gc.result.i1(token)
[Statepoints 3/4] Statepoint infrastructure for garbage collection: SelectionDAGBuilder This is the third patch in a small series. It contains the CodeGen support for lowering the gc.statepoint intrinsic sequences (223078) to the STATEPOINT pseudo machine instruction (223085). The change also includes the set of helper routines and classes for working with gc.statepoints, gc.relocates, and gc.results since the lowering code uses them. With this change, gc.statepoints should be functionally complete. The documentation will follow in the fourth change, and there will likely be some cleanup changes, but interested parties can start experimenting now. I'm not particularly happy with the amount of code or complexity involved with the lowering step, but at least it's fairly well isolated. The statepoint lowering code is split into it's own files and anyone not working on the statepoint support itself should be able to ignore it. During the lowering process, we currently spill aggressively to stack. This is not entirely ideal (and we have plans to do better), but it's functional, relatively straight forward, and matches closely the implementations of the patchpoint intrinsics. Most of the complexity comes from trying to keep relocated copies of values in the same stack slots across statepoints. Doing so avoids the insertion of pointless load and store instructions to reshuffle the stack. The current implementation isn't as effective as I'd like, but it is functional and 'good enough' for many common use cases. In the long term, I'd like to figure out how to integrate the statepoint lowering with the register allocator. In principal, we shouldn't need to eagerly spill at all. The register allocator should do any spilling required and the statepoint should simply record that fact. Depending on how challenging that turns out to be, we may invest in a smarter global stack slot assignment mechanism as a stop gap measure. Reviewed by: atrick, ributzka llvm-svn: 223137
2014-12-03 02:50:36 +08:00
declare token @llvm.experimental.gc.statepoint.p0f_i32f(i64, i32, i32 ()*, i32, i32, ...)
declare i32 @llvm.experimental.gc.result.i32(token)
[Statepoints 3/4] Statepoint infrastructure for garbage collection: SelectionDAGBuilder This is the third patch in a small series. It contains the CodeGen support for lowering the gc.statepoint intrinsic sequences (223078) to the STATEPOINT pseudo machine instruction (223085). The change also includes the set of helper routines and classes for working with gc.statepoints, gc.relocates, and gc.results since the lowering code uses them. With this change, gc.statepoints should be functionally complete. The documentation will follow in the fourth change, and there will likely be some cleanup changes, but interested parties can start experimenting now. I'm not particularly happy with the amount of code or complexity involved with the lowering step, but at least it's fairly well isolated. The statepoint lowering code is split into it's own files and anyone not working on the statepoint support itself should be able to ignore it. During the lowering process, we currently spill aggressively to stack. This is not entirely ideal (and we have plans to do better), but it's functional, relatively straight forward, and matches closely the implementations of the patchpoint intrinsics. Most of the complexity comes from trying to keep relocated copies of values in the same stack slots across statepoints. Doing so avoids the insertion of pointless load and store instructions to reshuffle the stack. The current implementation isn't as effective as I'd like, but it is functional and 'good enough' for many common use cases. In the long term, I'd like to figure out how to integrate the statepoint lowering with the register allocator. In principal, we shouldn't need to eagerly spill at all. The register allocator should do any spilling required and the statepoint should simply record that fact. Depending on how challenging that turns out to be, we may invest in a smarter global stack slot assignment mechanism as a stop gap measure. Reviewed by: atrick, ributzka llvm-svn: 223137
2014-12-03 02:50:36 +08:00
declare token @llvm.experimental.gc.statepoint.p0f_p0i32f(i64, i32, i32* ()*, i32, i32, ...)
declare i32* @llvm.experimental.gc.result.p0i32(token)
[Statepoints 3/4] Statepoint infrastructure for garbage collection: SelectionDAGBuilder This is the third patch in a small series. It contains the CodeGen support for lowering the gc.statepoint intrinsic sequences (223078) to the STATEPOINT pseudo machine instruction (223085). The change also includes the set of helper routines and classes for working with gc.statepoints, gc.relocates, and gc.results since the lowering code uses them. With this change, gc.statepoints should be functionally complete. The documentation will follow in the fourth change, and there will likely be some cleanup changes, but interested parties can start experimenting now. I'm not particularly happy with the amount of code or complexity involved with the lowering step, but at least it's fairly well isolated. The statepoint lowering code is split into it's own files and anyone not working on the statepoint support itself should be able to ignore it. During the lowering process, we currently spill aggressively to stack. This is not entirely ideal (and we have plans to do better), but it's functional, relatively straight forward, and matches closely the implementations of the patchpoint intrinsics. Most of the complexity comes from trying to keep relocated copies of values in the same stack slots across statepoints. Doing so avoids the insertion of pointless load and store instructions to reshuffle the stack. The current implementation isn't as effective as I'd like, but it is functional and 'good enough' for many common use cases. In the long term, I'd like to figure out how to integrate the statepoint lowering with the register allocator. In principal, we shouldn't need to eagerly spill at all. The register allocator should do any spilling required and the statepoint should simply record that fact. Depending on how challenging that turns out to be, we may invest in a smarter global stack slot assignment mechanism as a stop gap measure. Reviewed by: atrick, ributzka llvm-svn: 223137
2014-12-03 02:50:36 +08:00
declare token @llvm.experimental.gc.statepoint.p0f_f32f(i64, i32, float ()*, i32, i32, ...)
declare float @llvm.experimental.gc.result.f32(token)
[Statepoints 3/4] Statepoint infrastructure for garbage collection: SelectionDAGBuilder This is the third patch in a small series. It contains the CodeGen support for lowering the gc.statepoint intrinsic sequences (223078) to the STATEPOINT pseudo machine instruction (223085). The change also includes the set of helper routines and classes for working with gc.statepoints, gc.relocates, and gc.results since the lowering code uses them. With this change, gc.statepoints should be functionally complete. The documentation will follow in the fourth change, and there will likely be some cleanup changes, but interested parties can start experimenting now. I'm not particularly happy with the amount of code or complexity involved with the lowering step, but at least it's fairly well isolated. The statepoint lowering code is split into it's own files and anyone not working on the statepoint support itself should be able to ignore it. During the lowering process, we currently spill aggressively to stack. This is not entirely ideal (and we have plans to do better), but it's functional, relatively straight forward, and matches closely the implementations of the patchpoint intrinsics. Most of the complexity comes from trying to keep relocated copies of values in the same stack slots across statepoints. Doing so avoids the insertion of pointless load and store instructions to reshuffle the stack. The current implementation isn't as effective as I'd like, but it is functional and 'good enough' for many common use cases. In the long term, I'd like to figure out how to integrate the statepoint lowering with the register allocator. In principal, we shouldn't need to eagerly spill at all. The register allocator should do any spilling required and the statepoint should simply record that fact. Depending on how challenging that turns out to be, we may invest in a smarter global stack slot assignment mechanism as a stop gap measure. Reviewed by: atrick, ributzka llvm-svn: 223137
2014-12-03 02:50:36 +08:00
declare token @llvm.experimental.gc.statepoint.p0f_structf(i64, i32, %struct ()*, i32, i32, ...)
declare %struct @llvm.experimental.gc.result.struct(token)
declare token @llvm.experimental.gc.statepoint.p0f_isVoidi32varargf(i64, i32, void (i32, ...)*, i32, i32, ...)
declare token @llvm.experimental.gc.statepoint.p0f_isVoidi32p0i8i32p0s_struct2sf(i64, i32, void (i32, i8*, i32, %struct2*)*, i32, i32, ...)
declare i32 addrspace(1)* @llvm.experimental.gc.relocate.p1i32(token, i32, i32)