llvm-project/llvm/lib/Target/Skeleton/SkeletonTargetMachine.h

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//===-- SkeletonTargetMachine.h - TargetMachine for Skeleton ----*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file declares the Skeleton specific subclass of TargetMachine.
//
//===----------------------------------------------------------------------===//
#ifndef SKELETONTARGETMACHINE_H
#define SKELETONTARGETMACHINE_H
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetFrameInfo.h"
#include "llvm/PassManager.h"
#include "SkeletonInstrInfo.h"
#include "SkeletonJITInfo.h"
namespace llvm {
class IntrinsicLowering;
class SkeletonTargetMachine : public TargetMachine {
SkeletonInstrInfo InstrInfo;
TargetFrameInfo FrameInfo;
SkeletonJITInfo JITInfo;
public:
SkeletonTargetMachine(const Module &M, IntrinsicLowering *IL);
virtual const SkeletonInstrInfo *getInstrInfo() const { return &InstrInfo; }
virtual const TargetFrameInfo *getFrameInfo() const { return &FrameInfo; }
virtual const MRegisterInfo *getRegisterInfo() const {
return &InstrInfo.getRegisterInfo();
}
virtual TargetJITInfo *getJITInfo() {
return &JITInfo;
}
virtual bool addPassesToEmitMachineCode(FunctionPassManager &PM,
MachineCodeEmitter &MCE);
virtual bool addPassesToEmitAssembly(PassManager &PM, std::ostream &Out);
};
} // end namespace llvm
#endif