llvm-project/mlir/lib/IR/Dominance.cpp

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//===- Dominance.cpp - Dominator analysis for CFGs ------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// Implementation of dominance related classes and instantiations of extern
// templates.
//
//===----------------------------------------------------------------------===//
#include "mlir/IR/Dominance.h"
#include "mlir/IR/Operation.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/Support/GenericDomTreeConstruction.h"
using namespace mlir;
using namespace mlir::detail;
template class llvm::DominatorTreeBase<Block, /*IsPostDom=*/false>;
template class llvm::DominatorTreeBase<Block, /*IsPostDom=*/true>;
template class llvm::DomTreeNodeBase<Block>;
//===----------------------------------------------------------------------===//
// DominanceInfoBase
//===----------------------------------------------------------------------===//
template <bool IsPostDom>
void DominanceInfoBase<IsPostDom>::recalculate(Operation *op) {
dominanceInfos.clear();
/// Build the dominance for each of the operation regions.
op->walk([&](Operation *op) {
for (auto &region : op->getRegions()) {
// Don't compute dominance if the region is empty.
if (region.empty())
continue;
auto opDominance = std::make_unique<base>();
opDominance->recalculate(region);
dominanceInfos.try_emplace(&region, std::move(opDominance));
}
});
}
/// Walks up the list of containers of the given block and calls the
/// user-defined traversal function for every pair of a region and block that
/// could be found during traversal. If the user-defined function returns true
/// for a given pair, traverseAncestors will return the current block. Nullptr
/// otherwise.
template <typename FuncT>
Block *traverseAncestors(Block *block, const FuncT &func) {
// Invoke the user-defined traversal function in the beginning for the current
// block.
if (func(block))
return block;
Region *region = block->getParent();
while (region) {
Operation *ancestor = region->getParentOp();
// If we have reached to top... return.
if (!ancestor || !(block = ancestor->getBlock()))
break;
// Update the nested region using the new ancestor block.
region = block->getParent();
// Invoke the user-defined traversal function and check whether we can
// already return.
if (func(block))
return block;
}
return nullptr;
}
/// Tries to update the given block references to live in the same region by
/// exploring the relationship of both blocks with respect to their regions.
static bool tryGetBlocksInSameRegion(Block *&a, Block *&b) {
// If both block do not live in the same region, we will have to check their
// parent operations.
if (a->getParent() == b->getParent())
return true;
// Iterate over all ancestors of a and insert them into the map. This allows
// for efficient lookups to find a commonly shared region.
llvm::SmallDenseMap<Region *, Block *, 4> ancestors;
traverseAncestors(a, [&](Block *block) {
ancestors[block->getParent()] = block;
return false;
});
// Try to find a common ancestor starting with regionB.
b = traverseAncestors(
b, [&](Block *block) { return ancestors.count(block->getParent()) > 0; });
// If there is no match, we will not be able to find a common dominator since
// both regions do not share a common parent region.
if (!b)
return false;
// We have found a common parent region. Update block a to refer to this
// region.
auto it = ancestors.find(b->getParent());
assert(it != ancestors.end());
a = it->second;
return true;
}
template <bool IsPostDom>
Block *
DominanceInfoBase<IsPostDom>::findNearestCommonDominator(Block *a,
Block *b) const {
// If either a or b are null, then conservatively return nullptr.
if (!a || !b)
return nullptr;
// Try to find blocks that are in the same region.
if (!tryGetBlocksInSameRegion(a, b))
return nullptr;
// Get and verify dominance information of the common parent region.
Region *parentRegion = a->getParent();
auto infoAIt = dominanceInfos.find(parentRegion);
if (infoAIt == dominanceInfos.end())
return nullptr;
// Since the blocks live in the same region, we can rely on already
// existing dominance functionality.
return infoAIt->second->findNearestCommonDominator(a, b);
}
template <bool IsPostDom>
DominanceInfoNode *DominanceInfoBase<IsPostDom>::getNode(Block *a) {
auto *region = a->getParent();
assert(dominanceInfos.count(region) != 0);
return dominanceInfos[region]->getNode(a);
}
/// Return true if the specified block A properly dominates block B.
template <bool IsPostDom>
bool DominanceInfoBase<IsPostDom>::properlyDominates(Block *a, Block *b) const {
// A block dominates itself but does not properly dominate itself.
if (a == b)
return false;
// If either a or b are null, then conservatively return false.
if (!a || !b)
return false;
// If both blocks are not in the same region, 'a' properly dominates 'b' if
// 'b' is defined in an operation region that (recursively) ends up being
// dominated by 'a'. Walk up the list of containers enclosing B.
auto *regionA = a->getParent();
if (regionA != b->getParent()) {
b = traverseAncestors(
b, [&](Block *block) { return block->getParent() == regionA; });
// If we could not find a valid block b then it is either a not a dominator
// or a post dominator.
if (!b)
return IsPostDom;
// Check to see if the ancestor of 'b' is the same block as 'a'.
if (a == b)
return true;
}
// Otherwise, use the standard dominance functionality.
// If we don't have a dominance information for this region, assume that b is
// dominated by anything.
auto baseInfoIt = dominanceInfos.find(regionA);
if (baseInfoIt == dominanceInfos.end())
return true;
return baseInfoIt->second->properlyDominates(a, b);
}
template class mlir::detail::DominanceInfoBase</*IsPostDom=*/true>;
template class mlir::detail::DominanceInfoBase</*IsPostDom=*/false>;
//===----------------------------------------------------------------------===//
// DominanceInfo
//===----------------------------------------------------------------------===//
/// Return true if operation A properly dominates operation B.
bool DominanceInfo::properlyDominates(Operation *a, Operation *b) const {
auto *aBlock = a->getBlock(), *bBlock = b->getBlock();
// If a or b are not within a block, then a does not dominate b.
if (!aBlock || !bBlock)
return false;
// If the blocks are the same, then check if b is before a in the block.
if (aBlock == bBlock)
return a->isBeforeInBlock(b);
// Traverse up b's hierarchy to check if b's block is contained in a's.
if (auto *bAncestor = aBlock->findAncestorOpInBlock(*b)) {
// Since we already know that aBlock != bBlock, here bAncestor != b.
// a and bAncestor are in the same block; check if 'a' dominates
// bAncestor.
return dominates(a, bAncestor);
}
// If the blocks are different, check if a's block dominates b's.
return properlyDominates(aBlock, bBlock);
}
/// Return true if value A properly dominates operation B.
bool DominanceInfo::properlyDominates(Value a, Operation *b) const {
if (auto *aOp = a.getDefiningOp()) {
// The values defined by an operation do *not* dominate any nested
// operations.
if (aOp->getParentRegion() != b->getParentRegion() && aOp->isAncestor(b))
return false;
return properlyDominates(aOp, b);
}
// block arguments properly dominate all operations in their own block, so
// we use a dominates check here, not a properlyDominates check.
return dominates(a.cast<BlockArgument>().getOwner(), b->getBlock());
}
void DominanceInfo::updateDFSNumbers() {
for (auto &iter : dominanceInfos)
iter.second->updateDFSNumbers();
}
//===----------------------------------------------------------------------===//
// PostDominanceInfo
//===----------------------------------------------------------------------===//
/// Returns true if statement 'a' properly postdominates statement b.
bool PostDominanceInfo::properlyPostDominates(Operation *a, Operation *b) {
auto *aBlock = a->getBlock(), *bBlock = b->getBlock();
// If a or b are not within a block, then a does not post dominate b.
if (!aBlock || !bBlock)
return false;
// If the blocks are the same, check if b is before a in the block.
if (aBlock == bBlock)
return b->isBeforeInBlock(a);
// Traverse up b's hierarchy to check if b's block is contained in a's.
if (auto *bAncestor = a->getBlock()->findAncestorOpInBlock(*b))
// Since we already know that aBlock != bBlock, here bAncestor != b.
// a and bAncestor are in the same block; check if 'a' postdominates
// bAncestor.
return postDominates(a, bAncestor);
// If the blocks are different, check if a's block post dominates b's.
return properlyDominates(aBlock, bBlock);
}