llvm-project/llvm/test/CodeGen/AMDGPU/kcache-fold.ll

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; RUN: llc -march=r600 -mcpu=redwood < %s | FileCheck %s
; CHECK: {{^}}main1:
; CHECK: MOV * T{{[0-9]+\.[XYZW], KC0}}
define void @main1() #0 {
main_body:
%tmp = load <4 x float>, <4 x float> addrspace(8)* null
%tmp7 = extractelement <4 x float> %tmp, i32 0
%tmp8 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 1)
%tmp9 = extractelement <4 x float> %tmp8, i32 0
%tmp10 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2)
%tmp11 = extractelement <4 x float> %tmp10, i32 0
%tmp12 = fcmp ogt float %tmp7, 0.000000e+00
%tmp13 = select i1 %tmp12, float %tmp9, float %tmp11
%tmp14 = load <4 x float>, <4 x float> addrspace(8)* null
%tmp15 = extractelement <4 x float> %tmp14, i32 1
%tmp16 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 1)
%tmp17 = extractelement <4 x float> %tmp16, i32 1
%tmp18 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2)
%tmp19 = extractelement <4 x float> %tmp18, i32 1
%tmp20 = fcmp ogt float %tmp15, 0.000000e+00
%tmp21 = select i1 %tmp20, float %tmp17, float %tmp19
%tmp22 = load <4 x float>, <4 x float> addrspace(8)* null
%tmp23 = extractelement <4 x float> %tmp22, i32 2
%tmp24 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 1)
%tmp25 = extractelement <4 x float> %tmp24, i32 2
%tmp26 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2)
%tmp27 = extractelement <4 x float> %tmp26, i32 2
%tmp28 = fcmp ogt float %tmp23, 0.000000e+00
%tmp29 = select i1 %tmp28, float %tmp25, float %tmp27
%tmp30 = load <4 x float>, <4 x float> addrspace(8)* null
%tmp31 = extractelement <4 x float> %tmp30, i32 3
%tmp32 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 1)
%tmp33 = extractelement <4 x float> %tmp32, i32 3
%tmp34 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2)
%tmp35 = extractelement <4 x float> %tmp34, i32 3
%tmp36 = fcmp ogt float %tmp31, 0.000000e+00
%tmp37 = select i1 %tmp36, float %tmp33, float %tmp35
%max.0.i = call float @llvm.maxnum.f32(float %tmp13, float 0.000000e+00)
%clamp.i = call float @llvm.minnum.f32(float %max.0.i, float 1.000000e+00)
%max.0.i5 = call float @llvm.maxnum.f32(float %tmp21, float 0.000000e+00)
%clamp.i6 = call float @llvm.minnum.f32(float %max.0.i5, float 1.000000e+00)
%max.0.i3 = call float @llvm.maxnum.f32(float %tmp29, float 0.000000e+00)
%clamp.i4 = call float @llvm.minnum.f32(float %max.0.i3, float 1.000000e+00)
%max.0.i1 = call float @llvm.maxnum.f32(float %tmp37, float 0.000000e+00)
%clamp.i2 = call float @llvm.minnum.f32(float %max.0.i1, float 1.000000e+00)
%tmp38 = insertelement <4 x float> undef, float %clamp.i, i32 0
%tmp39 = insertelement <4 x float> %tmp38, float %clamp.i6, i32 1
%tmp40 = insertelement <4 x float> %tmp39, float %clamp.i4, i32 2
%tmp41 = insertelement <4 x float> %tmp40, float %clamp.i2, i32 3
call void @llvm.r600.store.swizzle(<4 x float> %tmp41, i32 0, i32 0)
ret void
}
; CHECK: {{^}}main2:
; CHECK-NOT: MOV
define void @main2() #0 {
main_body:
%tmp = load <4 x float>, <4 x float> addrspace(8)* null
%tmp7 = extractelement <4 x float> %tmp, i32 0
%tmp8 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 1)
%tmp9 = extractelement <4 x float> %tmp8, i32 0
%tmp10 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 1)
%tmp11 = extractelement <4 x float> %tmp10, i32 1
%tmp12 = fcmp ogt float %tmp7, 0.000000e+00
%tmp13 = select i1 %tmp12, float %tmp9, float %tmp11
%tmp14 = load <4 x float>, <4 x float> addrspace(8)* null
%tmp15 = extractelement <4 x float> %tmp14, i32 1
%tmp16 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2)
%tmp17 = extractelement <4 x float> %tmp16, i32 0
%tmp18 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2)
%tmp19 = extractelement <4 x float> %tmp18, i32 1
%tmp20 = fcmp ogt float %tmp15, 0.000000e+00
%tmp21 = select i1 %tmp20, float %tmp17, float %tmp19
%tmp22 = load <4 x float>, <4 x float> addrspace(8)* null
%tmp23 = extractelement <4 x float> %tmp22, i32 2
%tmp24 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 1)
%tmp25 = extractelement <4 x float> %tmp24, i32 3
%tmp26 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 1)
%tmp27 = extractelement <4 x float> %tmp26, i32 2
%tmp28 = fcmp ogt float %tmp23, 0.000000e+00
%tmp29 = select i1 %tmp28, float %tmp25, float %tmp27
%tmp30 = load <4 x float>, <4 x float> addrspace(8)* null
%tmp31 = extractelement <4 x float> %tmp30, i32 3
%tmp32 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2)
%tmp33 = extractelement <4 x float> %tmp32, i32 3
%tmp34 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2)
%tmp35 = extractelement <4 x float> %tmp34, i32 2
%tmp36 = fcmp ogt float %tmp31, 0.000000e+00
%tmp37 = select i1 %tmp36, float %tmp33, float %tmp35
%max.0.i = call float @llvm.maxnum.f32(float %tmp13, float 0.000000e+00)
%clamp.i = call float @llvm.minnum.f32(float %max.0.i, float 1.000000e+00)
%max.0.i5 = call float @llvm.maxnum.f32(float %tmp21, float 0.000000e+00)
%clamp.i6 = call float @llvm.minnum.f32(float %max.0.i5, float 1.000000e+00)
%max.0.i3 = call float @llvm.maxnum.f32(float %tmp29, float 0.000000e+00)
%clamp.i4 = call float @llvm.minnum.f32(float %max.0.i3, float 1.000000e+00)
%max.0.i1 = call float @llvm.maxnum.f32(float %tmp37, float 0.000000e+00)
%clamp.i2 = call float @llvm.minnum.f32(float %max.0.i1, float 1.000000e+00)
%tmp38 = insertelement <4 x float> undef, float %clamp.i, i32 0
%tmp39 = insertelement <4 x float> %tmp38, float %clamp.i6, i32 1
%tmp40 = insertelement <4 x float> %tmp39, float %clamp.i4, i32 2
%tmp41 = insertelement <4 x float> %tmp40, float %clamp.i2, i32 3
call void @llvm.r600.store.swizzle(<4 x float> %tmp41, i32 0, i32 0)
ret void
}
declare void @llvm.r600.store.swizzle(<4 x float>, i32, i32) #0
declare float @llvm.minnum.f32(float, float) #1
declare float @llvm.maxnum.f32(float, float) #1
attributes #0 = { nounwind }
attributes #1 = { nounwind readnone }