llvm-project/lldb/source/Symbol/VariableList.cpp

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//===-- VariableList.cpp ----------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/Symbol/VariableList.h"
#include "lldb/Core/RegularExpression.h"
#include "lldb/Symbol/Block.h"
#include "lldb/Symbol/Function.h"
#include "lldb/Symbol/CompileUnit.h"
using namespace lldb;
using namespace lldb_private;
//----------------------------------------------------------------------
// VariableList constructor
//----------------------------------------------------------------------
VariableList::VariableList() :
m_variables()
{
}
//----------------------------------------------------------------------
// Destructor
//----------------------------------------------------------------------
VariableList::~VariableList()
{
}
void
VariableList::AddVariable(const VariableSP &var_sp)
{
m_variables.push_back(var_sp);
}
bool
VariableList::AddVariableIfUnique (const lldb::VariableSP &var_sp)
{
if (FindVariableIndex (var_sp) == UINT32_MAX)
{
m_variables.push_back(var_sp);
return true;
}
return false;
}
void
VariableList::AddVariables(VariableList *variable_list)
{
<rdar://problem/11757916> Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes: - Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file". - modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly - Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was. - modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile() Cleaned up header includes a bit as well. llvm-svn: 162860
2012-08-30 05:13:06 +08:00
if (variable_list)
{
std::copy(variable_list->m_variables.begin(), // source begin
variable_list->m_variables.end(), // source end
back_inserter(m_variables)); // destination
}
}
void
VariableList::Clear()
{
m_variables.clear();
}
VariableSP
VariableList::GetVariableAtIndex(size_t idx) const
{
VariableSP var_sp;
if (idx < m_variables.size())
var_sp = m_variables[idx];
return var_sp;
}
VariableSP
VariableList::RemoveVariableAtIndex(size_t idx)
{
VariableSP var_sp;
if (idx < m_variables.size())
{
var_sp = m_variables[idx];
m_variables.erase (m_variables.begin() + idx);
}
return var_sp;
}
uint32_t
VariableList::FindVariableIndex (const VariableSP &var_sp)
{
iterator pos, end = m_variables.end();
for (pos = m_variables.begin(); pos != end; ++pos)
{
if (pos->get() == var_sp.get())
return std::distance (m_variables.begin(), pos);
}
return UINT32_MAX;
}
VariableSP
VariableList::FindVariable(const ConstString& name, bool include_static_members)
{
VariableSP var_sp;
iterator pos, end = m_variables.end();
for (pos = m_variables.begin(); pos != end; ++pos)
{
if ((*pos)->NameMatches(name))
{
if (include_static_members || !(*pos)->IsStaticMember())
{
var_sp = (*pos);
break;
}
}
}
return var_sp;
}
VariableSP
VariableList::FindVariable (const ConstString& name, lldb::ValueType value_type, bool include_static_members)
{
VariableSP var_sp;
iterator pos, end = m_variables.end();
for (pos = m_variables.begin(); pos != end; ++pos)
{
if ((*pos)->NameMatches(name) && (*pos)->GetScope() == value_type)
{
if (include_static_members || !(*pos)->IsStaticMember())
{
var_sp = (*pos);
break;
}
}
}
return var_sp;
}
size_t
VariableList::AppendVariablesIfUnique(VariableList &var_list)
{
const size_t initial_size = var_list.GetSize();
iterator pos, end = m_variables.end();
for (pos = m_variables.begin(); pos != end; ++pos)
var_list.AddVariableIfUnique(*pos);
return var_list.GetSize() - initial_size;
}
size_t
VariableList::AppendVariablesIfUnique (const RegularExpression& regex, VariableList &var_list, size_t& total_matches)
{
const size_t initial_size = var_list.GetSize();
iterator pos, end = m_variables.end();
for (pos = m_variables.begin(); pos != end; ++pos)
{
if ((*pos)->NameMatches (regex))
{
// Note the total matches found
total_matches++;
// Only add this variable if it isn't already in the "var_list"
var_list.AddVariableIfUnique (*pos);
}
}
// Return the number of new unique variables added to "var_list"
return var_list.GetSize() - initial_size;
}
size_t
VariableList::AppendVariablesWithScope (lldb::ValueType type,
VariableList &var_list,
bool if_unique)
{
const size_t initial_size = var_list.GetSize();
iterator pos, end = m_variables.end();
for (pos = m_variables.begin(); pos != end; ++pos)
{
if ((*pos)->GetScope() == type)
{
if (if_unique)
var_list.AddVariableIfUnique (*pos);
else
var_list.AddVariable(*pos);
}
}
// Return the number of new unique variables added to "var_list"
return var_list.GetSize() - initial_size;
}
uint32_t
VariableList::FindIndexForVariable (Variable* variable)
{
VariableSP var_sp;
iterator pos;
const iterator begin = m_variables.begin();
const iterator end = m_variables.end();
for (pos = m_variables.begin(); pos != end; ++pos)
{
if ((*pos).get() == variable)
return std::distance (begin, pos);
}
return UINT32_MAX;
}
size_t
VariableList::MemorySize() const
{
size_t mem_size = sizeof(VariableList);
const_iterator pos, end = m_variables.end();
for (pos = m_variables.begin(); pos != end; ++pos)
mem_size += (*pos)->MemorySize();
return mem_size;
}
size_t
VariableList::GetSize() const
{
return m_variables.size();
}
void
VariableList::Dump(Stream *s, bool show_context) const
{
// s.Printf("%.*p: ", (int)sizeof(void*) * 2, this);
// s.Indent();
// s << "VariableList\n";
const_iterator pos, end = m_variables.end();
for (pos = m_variables.begin(); pos != end; ++pos)
{
(*pos)->Dump(s, show_context);
}
}