llvm-project/llvm/lib/ExecutionEngine/Orc/OrcMCJITReplacement.h

357 lines
13 KiB
C
Raw Normal View History

//===---- OrcMCJITReplacement.h - Orc based MCJIT replacement ---*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Orc based MCJIT replacement.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_LIB_EXECUTIONENGINE_ORC_ORCMCJITREPLACEMENT_H
#define LLVM_LIB_EXECUTIONENGINE_ORC_ORCMCJITREPLACEMENT_H
#include "llvm/ExecutionEngine/ExecutionEngine.h"
#include "llvm/ExecutionEngine/Orc/CompileUtils.h"
#include "llvm/ExecutionEngine/Orc/IRCompileLayer.h"
#include "llvm/ExecutionEngine/Orc/LazyEmittingLayer.h"
#include "llvm/ExecutionEngine/Orc/ObjectLinkingLayer.h"
#include "llvm/Object/Archive.h"
namespace llvm {
namespace orc {
class OrcMCJITReplacement : public ExecutionEngine {
[MCJIT][Orc] Refactor RTDyldMemoryManager, weave RuntimeDyld::SymbolInfo through MCJIT. This patch decouples the two responsibilities of the RTDyldMemoryManager class, memory management and symbol resolution, into two new classes: RuntimeDyld::MemoryManager and RuntimeDyld::SymbolResolver. The symbol resolution interface is modified slightly, from: uint64_t getSymbolAddress(const std::string &Name); to: RuntimeDyld::SymbolInfo findSymbol(const std::string &Name); The latter passes symbol flags along with symbol addresses, allowing RuntimeDyld and others to reason about non-strong/non-exported symbols. The memory management interface removes the following method: void notifyObjectLoaded(ExecutionEngine *EE, const object::ObjectFile &) {} as it is not related to memory management. (Note: Backwards compatibility *is* maintained for this method in MCJIT and OrcMCJITReplacement, see below). The RTDyldMemoryManager class remains in-tree for backwards compatibility. It inherits directly from RuntimeDyld::SymbolResolver, and indirectly from RuntimeDyld::MemoryManager via the new MCJITMemoryManager class, which just subclasses RuntimeDyld::MemoryManager and reintroduces the notifyObjectLoaded method for backwards compatibility). The EngineBuilder class retains the existing method: EngineBuilder& setMCJITMemoryManager(std::unique_ptr<RTDyldMemoryManager> mcjmm); and includes two new methods: EngineBuilder& setMemoryManager(std::unique_ptr<MCJITMemoryManager> MM); EngineBuilder& setSymbolResolver(std::unique_ptr<RuntimeDyld::SymbolResolver> SR); Clients should use EITHER: A single call to setMCJITMemoryManager with an RTDyldMemoryManager. OR (exclusive) One call each to each of setMemoryManager and setSymbolResolver. This patch should be fully compatible with existing uses of RTDyldMemoryManager. If it is not it should be considered a bug, and the patch either fixed or reverted. If clients find the new API to be an improvement the goal will be to deprecate and eventually remove the RTDyldMemoryManager class in favor of the new classes. llvm-svn: 233509
2015-03-30 11:37:06 +08:00
// OrcMCJITReplacement needs to do a little extra book-keeping to ensure that
// Orc's automatic finalization doesn't kick in earlier than MCJIT clients are
// expecting - see finalizeMemory.
class MCJITReplacementMemMgr : public MCJITMemoryManager {
public:
[MCJIT][Orc] Refactor RTDyldMemoryManager, weave RuntimeDyld::SymbolInfo through MCJIT. This patch decouples the two responsibilities of the RTDyldMemoryManager class, memory management and symbol resolution, into two new classes: RuntimeDyld::MemoryManager and RuntimeDyld::SymbolResolver. The symbol resolution interface is modified slightly, from: uint64_t getSymbolAddress(const std::string &Name); to: RuntimeDyld::SymbolInfo findSymbol(const std::string &Name); The latter passes symbol flags along with symbol addresses, allowing RuntimeDyld and others to reason about non-strong/non-exported symbols. The memory management interface removes the following method: void notifyObjectLoaded(ExecutionEngine *EE, const object::ObjectFile &) {} as it is not related to memory management. (Note: Backwards compatibility *is* maintained for this method in MCJIT and OrcMCJITReplacement, see below). The RTDyldMemoryManager class remains in-tree for backwards compatibility. It inherits directly from RuntimeDyld::SymbolResolver, and indirectly from RuntimeDyld::MemoryManager via the new MCJITMemoryManager class, which just subclasses RuntimeDyld::MemoryManager and reintroduces the notifyObjectLoaded method for backwards compatibility). The EngineBuilder class retains the existing method: EngineBuilder& setMCJITMemoryManager(std::unique_ptr<RTDyldMemoryManager> mcjmm); and includes two new methods: EngineBuilder& setMemoryManager(std::unique_ptr<MCJITMemoryManager> MM); EngineBuilder& setSymbolResolver(std::unique_ptr<RuntimeDyld::SymbolResolver> SR); Clients should use EITHER: A single call to setMCJITMemoryManager with an RTDyldMemoryManager. OR (exclusive) One call each to each of setMemoryManager and setSymbolResolver. This patch should be fully compatible with existing uses of RTDyldMemoryManager. If it is not it should be considered a bug, and the patch either fixed or reverted. If clients find the new API to be an improvement the goal will be to deprecate and eventually remove the RTDyldMemoryManager class in favor of the new classes. llvm-svn: 233509
2015-03-30 11:37:06 +08:00
MCJITReplacementMemMgr(OrcMCJITReplacement &M,
std::shared_ptr<MCJITMemoryManager> ClientMM)
: M(M), ClientMM(std::move(ClientMM)) {}
uint8_t *allocateCodeSection(uintptr_t Size, unsigned Alignment,
unsigned SectionID,
StringRef SectionName) override {
uint8_t *Addr =
[MCJIT][Orc] Refactor RTDyldMemoryManager, weave RuntimeDyld::SymbolInfo through MCJIT. This patch decouples the two responsibilities of the RTDyldMemoryManager class, memory management and symbol resolution, into two new classes: RuntimeDyld::MemoryManager and RuntimeDyld::SymbolResolver. The symbol resolution interface is modified slightly, from: uint64_t getSymbolAddress(const std::string &Name); to: RuntimeDyld::SymbolInfo findSymbol(const std::string &Name); The latter passes symbol flags along with symbol addresses, allowing RuntimeDyld and others to reason about non-strong/non-exported symbols. The memory management interface removes the following method: void notifyObjectLoaded(ExecutionEngine *EE, const object::ObjectFile &) {} as it is not related to memory management. (Note: Backwards compatibility *is* maintained for this method in MCJIT and OrcMCJITReplacement, see below). The RTDyldMemoryManager class remains in-tree for backwards compatibility. It inherits directly from RuntimeDyld::SymbolResolver, and indirectly from RuntimeDyld::MemoryManager via the new MCJITMemoryManager class, which just subclasses RuntimeDyld::MemoryManager and reintroduces the notifyObjectLoaded method for backwards compatibility). The EngineBuilder class retains the existing method: EngineBuilder& setMCJITMemoryManager(std::unique_ptr<RTDyldMemoryManager> mcjmm); and includes two new methods: EngineBuilder& setMemoryManager(std::unique_ptr<MCJITMemoryManager> MM); EngineBuilder& setSymbolResolver(std::unique_ptr<RuntimeDyld::SymbolResolver> SR); Clients should use EITHER: A single call to setMCJITMemoryManager with an RTDyldMemoryManager. OR (exclusive) One call each to each of setMemoryManager and setSymbolResolver. This patch should be fully compatible with existing uses of RTDyldMemoryManager. If it is not it should be considered a bug, and the patch either fixed or reverted. If clients find the new API to be an improvement the goal will be to deprecate and eventually remove the RTDyldMemoryManager class in favor of the new classes. llvm-svn: 233509
2015-03-30 11:37:06 +08:00
ClientMM->allocateCodeSection(Size, Alignment, SectionID,
SectionName);
M.SectionsAllocatedSinceLastLoad.insert(Addr);
return Addr;
}
uint8_t *allocateDataSection(uintptr_t Size, unsigned Alignment,
unsigned SectionID, StringRef SectionName,
bool IsReadOnly) override {
[MCJIT][Orc] Refactor RTDyldMemoryManager, weave RuntimeDyld::SymbolInfo through MCJIT. This patch decouples the two responsibilities of the RTDyldMemoryManager class, memory management and symbol resolution, into two new classes: RuntimeDyld::MemoryManager and RuntimeDyld::SymbolResolver. The symbol resolution interface is modified slightly, from: uint64_t getSymbolAddress(const std::string &Name); to: RuntimeDyld::SymbolInfo findSymbol(const std::string &Name); The latter passes symbol flags along with symbol addresses, allowing RuntimeDyld and others to reason about non-strong/non-exported symbols. The memory management interface removes the following method: void notifyObjectLoaded(ExecutionEngine *EE, const object::ObjectFile &) {} as it is not related to memory management. (Note: Backwards compatibility *is* maintained for this method in MCJIT and OrcMCJITReplacement, see below). The RTDyldMemoryManager class remains in-tree for backwards compatibility. It inherits directly from RuntimeDyld::SymbolResolver, and indirectly from RuntimeDyld::MemoryManager via the new MCJITMemoryManager class, which just subclasses RuntimeDyld::MemoryManager and reintroduces the notifyObjectLoaded method for backwards compatibility). The EngineBuilder class retains the existing method: EngineBuilder& setMCJITMemoryManager(std::unique_ptr<RTDyldMemoryManager> mcjmm); and includes two new methods: EngineBuilder& setMemoryManager(std::unique_ptr<MCJITMemoryManager> MM); EngineBuilder& setSymbolResolver(std::unique_ptr<RuntimeDyld::SymbolResolver> SR); Clients should use EITHER: A single call to setMCJITMemoryManager with an RTDyldMemoryManager. OR (exclusive) One call each to each of setMemoryManager and setSymbolResolver. This patch should be fully compatible with existing uses of RTDyldMemoryManager. If it is not it should be considered a bug, and the patch either fixed or reverted. If clients find the new API to be an improvement the goal will be to deprecate and eventually remove the RTDyldMemoryManager class in favor of the new classes. llvm-svn: 233509
2015-03-30 11:37:06 +08:00
uint8_t *Addr = ClientMM->allocateDataSection(Size, Alignment, SectionID,
SectionName, IsReadOnly);
M.SectionsAllocatedSinceLastLoad.insert(Addr);
return Addr;
}
void reserveAllocationSpace(uintptr_t CodeSize, uintptr_t DataSizeRO,
uintptr_t DataSizeRW) override {
[MCJIT][Orc] Refactor RTDyldMemoryManager, weave RuntimeDyld::SymbolInfo through MCJIT. This patch decouples the two responsibilities of the RTDyldMemoryManager class, memory management and symbol resolution, into two new classes: RuntimeDyld::MemoryManager and RuntimeDyld::SymbolResolver. The symbol resolution interface is modified slightly, from: uint64_t getSymbolAddress(const std::string &Name); to: RuntimeDyld::SymbolInfo findSymbol(const std::string &Name); The latter passes symbol flags along with symbol addresses, allowing RuntimeDyld and others to reason about non-strong/non-exported symbols. The memory management interface removes the following method: void notifyObjectLoaded(ExecutionEngine *EE, const object::ObjectFile &) {} as it is not related to memory management. (Note: Backwards compatibility *is* maintained for this method in MCJIT and OrcMCJITReplacement, see below). The RTDyldMemoryManager class remains in-tree for backwards compatibility. It inherits directly from RuntimeDyld::SymbolResolver, and indirectly from RuntimeDyld::MemoryManager via the new MCJITMemoryManager class, which just subclasses RuntimeDyld::MemoryManager and reintroduces the notifyObjectLoaded method for backwards compatibility). The EngineBuilder class retains the existing method: EngineBuilder& setMCJITMemoryManager(std::unique_ptr<RTDyldMemoryManager> mcjmm); and includes two new methods: EngineBuilder& setMemoryManager(std::unique_ptr<MCJITMemoryManager> MM); EngineBuilder& setSymbolResolver(std::unique_ptr<RuntimeDyld::SymbolResolver> SR); Clients should use EITHER: A single call to setMCJITMemoryManager with an RTDyldMemoryManager. OR (exclusive) One call each to each of setMemoryManager and setSymbolResolver. This patch should be fully compatible with existing uses of RTDyldMemoryManager. If it is not it should be considered a bug, and the patch either fixed or reverted. If clients find the new API to be an improvement the goal will be to deprecate and eventually remove the RTDyldMemoryManager class in favor of the new classes. llvm-svn: 233509
2015-03-30 11:37:06 +08:00
return ClientMM->reserveAllocationSpace(CodeSize, DataSizeRO,
DataSizeRW);
}
bool needsToReserveAllocationSpace() override {
[MCJIT][Orc] Refactor RTDyldMemoryManager, weave RuntimeDyld::SymbolInfo through MCJIT. This patch decouples the two responsibilities of the RTDyldMemoryManager class, memory management and symbol resolution, into two new classes: RuntimeDyld::MemoryManager and RuntimeDyld::SymbolResolver. The symbol resolution interface is modified slightly, from: uint64_t getSymbolAddress(const std::string &Name); to: RuntimeDyld::SymbolInfo findSymbol(const std::string &Name); The latter passes symbol flags along with symbol addresses, allowing RuntimeDyld and others to reason about non-strong/non-exported symbols. The memory management interface removes the following method: void notifyObjectLoaded(ExecutionEngine *EE, const object::ObjectFile &) {} as it is not related to memory management. (Note: Backwards compatibility *is* maintained for this method in MCJIT and OrcMCJITReplacement, see below). The RTDyldMemoryManager class remains in-tree for backwards compatibility. It inherits directly from RuntimeDyld::SymbolResolver, and indirectly from RuntimeDyld::MemoryManager via the new MCJITMemoryManager class, which just subclasses RuntimeDyld::MemoryManager and reintroduces the notifyObjectLoaded method for backwards compatibility). The EngineBuilder class retains the existing method: EngineBuilder& setMCJITMemoryManager(std::unique_ptr<RTDyldMemoryManager> mcjmm); and includes two new methods: EngineBuilder& setMemoryManager(std::unique_ptr<MCJITMemoryManager> MM); EngineBuilder& setSymbolResolver(std::unique_ptr<RuntimeDyld::SymbolResolver> SR); Clients should use EITHER: A single call to setMCJITMemoryManager with an RTDyldMemoryManager. OR (exclusive) One call each to each of setMemoryManager and setSymbolResolver. This patch should be fully compatible with existing uses of RTDyldMemoryManager. If it is not it should be considered a bug, and the patch either fixed or reverted. If clients find the new API to be an improvement the goal will be to deprecate and eventually remove the RTDyldMemoryManager class in favor of the new classes. llvm-svn: 233509
2015-03-30 11:37:06 +08:00
return ClientMM->needsToReserveAllocationSpace();
}
void registerEHFrames(uint8_t *Addr, uint64_t LoadAddr,
size_t Size) override {
[MCJIT][Orc] Refactor RTDyldMemoryManager, weave RuntimeDyld::SymbolInfo through MCJIT. This patch decouples the two responsibilities of the RTDyldMemoryManager class, memory management and symbol resolution, into two new classes: RuntimeDyld::MemoryManager and RuntimeDyld::SymbolResolver. The symbol resolution interface is modified slightly, from: uint64_t getSymbolAddress(const std::string &Name); to: RuntimeDyld::SymbolInfo findSymbol(const std::string &Name); The latter passes symbol flags along with symbol addresses, allowing RuntimeDyld and others to reason about non-strong/non-exported symbols. The memory management interface removes the following method: void notifyObjectLoaded(ExecutionEngine *EE, const object::ObjectFile &) {} as it is not related to memory management. (Note: Backwards compatibility *is* maintained for this method in MCJIT and OrcMCJITReplacement, see below). The RTDyldMemoryManager class remains in-tree for backwards compatibility. It inherits directly from RuntimeDyld::SymbolResolver, and indirectly from RuntimeDyld::MemoryManager via the new MCJITMemoryManager class, which just subclasses RuntimeDyld::MemoryManager and reintroduces the notifyObjectLoaded method for backwards compatibility). The EngineBuilder class retains the existing method: EngineBuilder& setMCJITMemoryManager(std::unique_ptr<RTDyldMemoryManager> mcjmm); and includes two new methods: EngineBuilder& setMemoryManager(std::unique_ptr<MCJITMemoryManager> MM); EngineBuilder& setSymbolResolver(std::unique_ptr<RuntimeDyld::SymbolResolver> SR); Clients should use EITHER: A single call to setMCJITMemoryManager with an RTDyldMemoryManager. OR (exclusive) One call each to each of setMemoryManager and setSymbolResolver. This patch should be fully compatible with existing uses of RTDyldMemoryManager. If it is not it should be considered a bug, and the patch either fixed or reverted. If clients find the new API to be an improvement the goal will be to deprecate and eventually remove the RTDyldMemoryManager class in favor of the new classes. llvm-svn: 233509
2015-03-30 11:37:06 +08:00
return ClientMM->registerEHFrames(Addr, LoadAddr, Size);
}
void deregisterEHFrames(uint8_t *Addr, uint64_t LoadAddr,
size_t Size) override {
[MCJIT][Orc] Refactor RTDyldMemoryManager, weave RuntimeDyld::SymbolInfo through MCJIT. This patch decouples the two responsibilities of the RTDyldMemoryManager class, memory management and symbol resolution, into two new classes: RuntimeDyld::MemoryManager and RuntimeDyld::SymbolResolver. The symbol resolution interface is modified slightly, from: uint64_t getSymbolAddress(const std::string &Name); to: RuntimeDyld::SymbolInfo findSymbol(const std::string &Name); The latter passes symbol flags along with symbol addresses, allowing RuntimeDyld and others to reason about non-strong/non-exported symbols. The memory management interface removes the following method: void notifyObjectLoaded(ExecutionEngine *EE, const object::ObjectFile &) {} as it is not related to memory management. (Note: Backwards compatibility *is* maintained for this method in MCJIT and OrcMCJITReplacement, see below). The RTDyldMemoryManager class remains in-tree for backwards compatibility. It inherits directly from RuntimeDyld::SymbolResolver, and indirectly from RuntimeDyld::MemoryManager via the new MCJITMemoryManager class, which just subclasses RuntimeDyld::MemoryManager and reintroduces the notifyObjectLoaded method for backwards compatibility). The EngineBuilder class retains the existing method: EngineBuilder& setMCJITMemoryManager(std::unique_ptr<RTDyldMemoryManager> mcjmm); and includes two new methods: EngineBuilder& setMemoryManager(std::unique_ptr<MCJITMemoryManager> MM); EngineBuilder& setSymbolResolver(std::unique_ptr<RuntimeDyld::SymbolResolver> SR); Clients should use EITHER: A single call to setMCJITMemoryManager with an RTDyldMemoryManager. OR (exclusive) One call each to each of setMemoryManager and setSymbolResolver. This patch should be fully compatible with existing uses of RTDyldMemoryManager. If it is not it should be considered a bug, and the patch either fixed or reverted. If clients find the new API to be an improvement the goal will be to deprecate and eventually remove the RTDyldMemoryManager class in favor of the new classes. llvm-svn: 233509
2015-03-30 11:37:06 +08:00
return ClientMM->deregisterEHFrames(Addr, LoadAddr, Size);
}
void notifyObjectLoaded(ExecutionEngine *EE,
const object::ObjectFile &O) override {
[MCJIT][Orc] Refactor RTDyldMemoryManager, weave RuntimeDyld::SymbolInfo through MCJIT. This patch decouples the two responsibilities of the RTDyldMemoryManager class, memory management and symbol resolution, into two new classes: RuntimeDyld::MemoryManager and RuntimeDyld::SymbolResolver. The symbol resolution interface is modified slightly, from: uint64_t getSymbolAddress(const std::string &Name); to: RuntimeDyld::SymbolInfo findSymbol(const std::string &Name); The latter passes symbol flags along with symbol addresses, allowing RuntimeDyld and others to reason about non-strong/non-exported symbols. The memory management interface removes the following method: void notifyObjectLoaded(ExecutionEngine *EE, const object::ObjectFile &) {} as it is not related to memory management. (Note: Backwards compatibility *is* maintained for this method in MCJIT and OrcMCJITReplacement, see below). The RTDyldMemoryManager class remains in-tree for backwards compatibility. It inherits directly from RuntimeDyld::SymbolResolver, and indirectly from RuntimeDyld::MemoryManager via the new MCJITMemoryManager class, which just subclasses RuntimeDyld::MemoryManager and reintroduces the notifyObjectLoaded method for backwards compatibility). The EngineBuilder class retains the existing method: EngineBuilder& setMCJITMemoryManager(std::unique_ptr<RTDyldMemoryManager> mcjmm); and includes two new methods: EngineBuilder& setMemoryManager(std::unique_ptr<MCJITMemoryManager> MM); EngineBuilder& setSymbolResolver(std::unique_ptr<RuntimeDyld::SymbolResolver> SR); Clients should use EITHER: A single call to setMCJITMemoryManager with an RTDyldMemoryManager. OR (exclusive) One call each to each of setMemoryManager and setSymbolResolver. This patch should be fully compatible with existing uses of RTDyldMemoryManager. If it is not it should be considered a bug, and the patch either fixed or reverted. If clients find the new API to be an improvement the goal will be to deprecate and eventually remove the RTDyldMemoryManager class in favor of the new classes. llvm-svn: 233509
2015-03-30 11:37:06 +08:00
return ClientMM->notifyObjectLoaded(EE, O);
}
bool finalizeMemory(std::string *ErrMsg = nullptr) override {
// Each set of objects loaded will be finalized exactly once, but since
// symbol lookup during relocation may recursively trigger the
// loading/relocation of other modules, and since we're forwarding all
// finalizeMemory calls to a single underlying memory manager, we need to
// defer forwarding the call on until all necessary objects have been
// loaded. Otherwise, during the relocation of a leaf object, we will end
// up finalizing memory, causing a crash further up the stack when we
// attempt to apply relocations to finalized memory.
// To avoid finalizing too early, look at how many objects have been
// loaded but not yet finalized. This is a bit of a hack that relies on
// the fact that we're lazily emitting object files: The only way you can
// get more than one set of objects loaded but not yet finalized is if
// they were loaded during relocation of another set.
if (M.UnfinalizedSections.size() == 1)
[MCJIT][Orc] Refactor RTDyldMemoryManager, weave RuntimeDyld::SymbolInfo through MCJIT. This patch decouples the two responsibilities of the RTDyldMemoryManager class, memory management and symbol resolution, into two new classes: RuntimeDyld::MemoryManager and RuntimeDyld::SymbolResolver. The symbol resolution interface is modified slightly, from: uint64_t getSymbolAddress(const std::string &Name); to: RuntimeDyld::SymbolInfo findSymbol(const std::string &Name); The latter passes symbol flags along with symbol addresses, allowing RuntimeDyld and others to reason about non-strong/non-exported symbols. The memory management interface removes the following method: void notifyObjectLoaded(ExecutionEngine *EE, const object::ObjectFile &) {} as it is not related to memory management. (Note: Backwards compatibility *is* maintained for this method in MCJIT and OrcMCJITReplacement, see below). The RTDyldMemoryManager class remains in-tree for backwards compatibility. It inherits directly from RuntimeDyld::SymbolResolver, and indirectly from RuntimeDyld::MemoryManager via the new MCJITMemoryManager class, which just subclasses RuntimeDyld::MemoryManager and reintroduces the notifyObjectLoaded method for backwards compatibility). The EngineBuilder class retains the existing method: EngineBuilder& setMCJITMemoryManager(std::unique_ptr<RTDyldMemoryManager> mcjmm); and includes two new methods: EngineBuilder& setMemoryManager(std::unique_ptr<MCJITMemoryManager> MM); EngineBuilder& setSymbolResolver(std::unique_ptr<RuntimeDyld::SymbolResolver> SR); Clients should use EITHER: A single call to setMCJITMemoryManager with an RTDyldMemoryManager. OR (exclusive) One call each to each of setMemoryManager and setSymbolResolver. This patch should be fully compatible with existing uses of RTDyldMemoryManager. If it is not it should be considered a bug, and the patch either fixed or reverted. If clients find the new API to be an improvement the goal will be to deprecate and eventually remove the RTDyldMemoryManager class in favor of the new classes. llvm-svn: 233509
2015-03-30 11:37:06 +08:00
return ClientMM->finalizeMemory(ErrMsg);
return false;
}
[MCJIT][Orc] Refactor RTDyldMemoryManager, weave RuntimeDyld::SymbolInfo through MCJIT. This patch decouples the two responsibilities of the RTDyldMemoryManager class, memory management and symbol resolution, into two new classes: RuntimeDyld::MemoryManager and RuntimeDyld::SymbolResolver. The symbol resolution interface is modified slightly, from: uint64_t getSymbolAddress(const std::string &Name); to: RuntimeDyld::SymbolInfo findSymbol(const std::string &Name); The latter passes symbol flags along with symbol addresses, allowing RuntimeDyld and others to reason about non-strong/non-exported symbols. The memory management interface removes the following method: void notifyObjectLoaded(ExecutionEngine *EE, const object::ObjectFile &) {} as it is not related to memory management. (Note: Backwards compatibility *is* maintained for this method in MCJIT and OrcMCJITReplacement, see below). The RTDyldMemoryManager class remains in-tree for backwards compatibility. It inherits directly from RuntimeDyld::SymbolResolver, and indirectly from RuntimeDyld::MemoryManager via the new MCJITMemoryManager class, which just subclasses RuntimeDyld::MemoryManager and reintroduces the notifyObjectLoaded method for backwards compatibility). The EngineBuilder class retains the existing method: EngineBuilder& setMCJITMemoryManager(std::unique_ptr<RTDyldMemoryManager> mcjmm); and includes two new methods: EngineBuilder& setMemoryManager(std::unique_ptr<MCJITMemoryManager> MM); EngineBuilder& setSymbolResolver(std::unique_ptr<RuntimeDyld::SymbolResolver> SR); Clients should use EITHER: A single call to setMCJITMemoryManager with an RTDyldMemoryManager. OR (exclusive) One call each to each of setMemoryManager and setSymbolResolver. This patch should be fully compatible with existing uses of RTDyldMemoryManager. If it is not it should be considered a bug, and the patch either fixed or reverted. If clients find the new API to be an improvement the goal will be to deprecate and eventually remove the RTDyldMemoryManager class in favor of the new classes. llvm-svn: 233509
2015-03-30 11:37:06 +08:00
private:
OrcMCJITReplacement &M;
std::shared_ptr<MCJITMemoryManager> ClientMM;
};
class LinkingResolver : public RuntimeDyld::SymbolResolver {
public:
LinkingResolver(OrcMCJITReplacement &M) : M(M) {}
RuntimeDyld::SymbolInfo findSymbol(const std::string &Name) override {
[MCJIT][Orc] Refactor RTDyldMemoryManager, weave RuntimeDyld::SymbolInfo through MCJIT. This patch decouples the two responsibilities of the RTDyldMemoryManager class, memory management and symbol resolution, into two new classes: RuntimeDyld::MemoryManager and RuntimeDyld::SymbolResolver. The symbol resolution interface is modified slightly, from: uint64_t getSymbolAddress(const std::string &Name); to: RuntimeDyld::SymbolInfo findSymbol(const std::string &Name); The latter passes symbol flags along with symbol addresses, allowing RuntimeDyld and others to reason about non-strong/non-exported symbols. The memory management interface removes the following method: void notifyObjectLoaded(ExecutionEngine *EE, const object::ObjectFile &) {} as it is not related to memory management. (Note: Backwards compatibility *is* maintained for this method in MCJIT and OrcMCJITReplacement, see below). The RTDyldMemoryManager class remains in-tree for backwards compatibility. It inherits directly from RuntimeDyld::SymbolResolver, and indirectly from RuntimeDyld::MemoryManager via the new MCJITMemoryManager class, which just subclasses RuntimeDyld::MemoryManager and reintroduces the notifyObjectLoaded method for backwards compatibility). The EngineBuilder class retains the existing method: EngineBuilder& setMCJITMemoryManager(std::unique_ptr<RTDyldMemoryManager> mcjmm); and includes two new methods: EngineBuilder& setMemoryManager(std::unique_ptr<MCJITMemoryManager> MM); EngineBuilder& setSymbolResolver(std::unique_ptr<RuntimeDyld::SymbolResolver> SR); Clients should use EITHER: A single call to setMCJITMemoryManager with an RTDyldMemoryManager. OR (exclusive) One call each to each of setMemoryManager and setSymbolResolver. This patch should be fully compatible with existing uses of RTDyldMemoryManager. If it is not it should be considered a bug, and the patch either fixed or reverted. If clients find the new API to be an improvement the goal will be to deprecate and eventually remove the RTDyldMemoryManager class in favor of the new classes. llvm-svn: 233509
2015-03-30 11:37:06 +08:00
return M.findMangledSymbol(Name);
}
RuntimeDyld::SymbolInfo
findSymbolInLogicalDylib(const std::string &Name) override {
[MCJIT][Orc] Refactor RTDyldMemoryManager, weave RuntimeDyld::SymbolInfo through MCJIT. This patch decouples the two responsibilities of the RTDyldMemoryManager class, memory management and symbol resolution, into two new classes: RuntimeDyld::MemoryManager and RuntimeDyld::SymbolResolver. The symbol resolution interface is modified slightly, from: uint64_t getSymbolAddress(const std::string &Name); to: RuntimeDyld::SymbolInfo findSymbol(const std::string &Name); The latter passes symbol flags along with symbol addresses, allowing RuntimeDyld and others to reason about non-strong/non-exported symbols. The memory management interface removes the following method: void notifyObjectLoaded(ExecutionEngine *EE, const object::ObjectFile &) {} as it is not related to memory management. (Note: Backwards compatibility *is* maintained for this method in MCJIT and OrcMCJITReplacement, see below). The RTDyldMemoryManager class remains in-tree for backwards compatibility. It inherits directly from RuntimeDyld::SymbolResolver, and indirectly from RuntimeDyld::MemoryManager via the new MCJITMemoryManager class, which just subclasses RuntimeDyld::MemoryManager and reintroduces the notifyObjectLoaded method for backwards compatibility). The EngineBuilder class retains the existing method: EngineBuilder& setMCJITMemoryManager(std::unique_ptr<RTDyldMemoryManager> mcjmm); and includes two new methods: EngineBuilder& setMemoryManager(std::unique_ptr<MCJITMemoryManager> MM); EngineBuilder& setSymbolResolver(std::unique_ptr<RuntimeDyld::SymbolResolver> SR); Clients should use EITHER: A single call to setMCJITMemoryManager with an RTDyldMemoryManager. OR (exclusive) One call each to each of setMemoryManager and setSymbolResolver. This patch should be fully compatible with existing uses of RTDyldMemoryManager. If it is not it should be considered a bug, and the patch either fixed or reverted. If clients find the new API to be an improvement the goal will be to deprecate and eventually remove the RTDyldMemoryManager class in favor of the new classes. llvm-svn: 233509
2015-03-30 11:37:06 +08:00
return M.ClientResolver->findSymbolInLogicalDylib(Name);
}
private:
OrcMCJITReplacement &M;
};
private:
static ExecutionEngine *
createOrcMCJITReplacement(std::string *ErrorMsg,
[MCJIT][Orc] Refactor RTDyldMemoryManager, weave RuntimeDyld::SymbolInfo through MCJIT. This patch decouples the two responsibilities of the RTDyldMemoryManager class, memory management and symbol resolution, into two new classes: RuntimeDyld::MemoryManager and RuntimeDyld::SymbolResolver. The symbol resolution interface is modified slightly, from: uint64_t getSymbolAddress(const std::string &Name); to: RuntimeDyld::SymbolInfo findSymbol(const std::string &Name); The latter passes symbol flags along with symbol addresses, allowing RuntimeDyld and others to reason about non-strong/non-exported symbols. The memory management interface removes the following method: void notifyObjectLoaded(ExecutionEngine *EE, const object::ObjectFile &) {} as it is not related to memory management. (Note: Backwards compatibility *is* maintained for this method in MCJIT and OrcMCJITReplacement, see below). The RTDyldMemoryManager class remains in-tree for backwards compatibility. It inherits directly from RuntimeDyld::SymbolResolver, and indirectly from RuntimeDyld::MemoryManager via the new MCJITMemoryManager class, which just subclasses RuntimeDyld::MemoryManager and reintroduces the notifyObjectLoaded method for backwards compatibility). The EngineBuilder class retains the existing method: EngineBuilder& setMCJITMemoryManager(std::unique_ptr<RTDyldMemoryManager> mcjmm); and includes two new methods: EngineBuilder& setMemoryManager(std::unique_ptr<MCJITMemoryManager> MM); EngineBuilder& setSymbolResolver(std::unique_ptr<RuntimeDyld::SymbolResolver> SR); Clients should use EITHER: A single call to setMCJITMemoryManager with an RTDyldMemoryManager. OR (exclusive) One call each to each of setMemoryManager and setSymbolResolver. This patch should be fully compatible with existing uses of RTDyldMemoryManager. If it is not it should be considered a bug, and the patch either fixed or reverted. If clients find the new API to be an improvement the goal will be to deprecate and eventually remove the RTDyldMemoryManager class in favor of the new classes. llvm-svn: 233509
2015-03-30 11:37:06 +08:00
std::shared_ptr<MCJITMemoryManager> MemMgr,
std::shared_ptr<RuntimeDyld::SymbolResolver> Resolver,
std::unique_ptr<TargetMachine> TM) {
[MCJIT][Orc] Refactor RTDyldMemoryManager, weave RuntimeDyld::SymbolInfo through MCJIT. This patch decouples the two responsibilities of the RTDyldMemoryManager class, memory management and symbol resolution, into two new classes: RuntimeDyld::MemoryManager and RuntimeDyld::SymbolResolver. The symbol resolution interface is modified slightly, from: uint64_t getSymbolAddress(const std::string &Name); to: RuntimeDyld::SymbolInfo findSymbol(const std::string &Name); The latter passes symbol flags along with symbol addresses, allowing RuntimeDyld and others to reason about non-strong/non-exported symbols. The memory management interface removes the following method: void notifyObjectLoaded(ExecutionEngine *EE, const object::ObjectFile &) {} as it is not related to memory management. (Note: Backwards compatibility *is* maintained for this method in MCJIT and OrcMCJITReplacement, see below). The RTDyldMemoryManager class remains in-tree for backwards compatibility. It inherits directly from RuntimeDyld::SymbolResolver, and indirectly from RuntimeDyld::MemoryManager via the new MCJITMemoryManager class, which just subclasses RuntimeDyld::MemoryManager and reintroduces the notifyObjectLoaded method for backwards compatibility). The EngineBuilder class retains the existing method: EngineBuilder& setMCJITMemoryManager(std::unique_ptr<RTDyldMemoryManager> mcjmm); and includes two new methods: EngineBuilder& setMemoryManager(std::unique_ptr<MCJITMemoryManager> MM); EngineBuilder& setSymbolResolver(std::unique_ptr<RuntimeDyld::SymbolResolver> SR); Clients should use EITHER: A single call to setMCJITMemoryManager with an RTDyldMemoryManager. OR (exclusive) One call each to each of setMemoryManager and setSymbolResolver. This patch should be fully compatible with existing uses of RTDyldMemoryManager. If it is not it should be considered a bug, and the patch either fixed or reverted. If clients find the new API to be an improvement the goal will be to deprecate and eventually remove the RTDyldMemoryManager class in favor of the new classes. llvm-svn: 233509
2015-03-30 11:37:06 +08:00
return new OrcMCJITReplacement(std::move(MemMgr), std::move(Resolver),
std::move(TM));
}
public:
static void Register() {
OrcMCJITReplacementCtor = createOrcMCJITReplacement;
}
[MCJIT][Orc] Refactor RTDyldMemoryManager, weave RuntimeDyld::SymbolInfo through MCJIT. This patch decouples the two responsibilities of the RTDyldMemoryManager class, memory management and symbol resolution, into two new classes: RuntimeDyld::MemoryManager and RuntimeDyld::SymbolResolver. The symbol resolution interface is modified slightly, from: uint64_t getSymbolAddress(const std::string &Name); to: RuntimeDyld::SymbolInfo findSymbol(const std::string &Name); The latter passes symbol flags along with symbol addresses, allowing RuntimeDyld and others to reason about non-strong/non-exported symbols. The memory management interface removes the following method: void notifyObjectLoaded(ExecutionEngine *EE, const object::ObjectFile &) {} as it is not related to memory management. (Note: Backwards compatibility *is* maintained for this method in MCJIT and OrcMCJITReplacement, see below). The RTDyldMemoryManager class remains in-tree for backwards compatibility. It inherits directly from RuntimeDyld::SymbolResolver, and indirectly from RuntimeDyld::MemoryManager via the new MCJITMemoryManager class, which just subclasses RuntimeDyld::MemoryManager and reintroduces the notifyObjectLoaded method for backwards compatibility). The EngineBuilder class retains the existing method: EngineBuilder& setMCJITMemoryManager(std::unique_ptr<RTDyldMemoryManager> mcjmm); and includes two new methods: EngineBuilder& setMemoryManager(std::unique_ptr<MCJITMemoryManager> MM); EngineBuilder& setSymbolResolver(std::unique_ptr<RuntimeDyld::SymbolResolver> SR); Clients should use EITHER: A single call to setMCJITMemoryManager with an RTDyldMemoryManager. OR (exclusive) One call each to each of setMemoryManager and setSymbolResolver. This patch should be fully compatible with existing uses of RTDyldMemoryManager. If it is not it should be considered a bug, and the patch either fixed or reverted. If clients find the new API to be an improvement the goal will be to deprecate and eventually remove the RTDyldMemoryManager class in favor of the new classes. llvm-svn: 233509
2015-03-30 11:37:06 +08:00
OrcMCJITReplacement(
std::shared_ptr<MCJITMemoryManager> MemMgr,
std::shared_ptr<RuntimeDyld::SymbolResolver> ClientResolver,
std::unique_ptr<TargetMachine> TM)
: TM(std::move(TM)), MemMgr(*this, std::move(MemMgr)),
Resolver(*this), ClientResolver(std::move(ClientResolver)),
Mang(this->TM->getDataLayout()),
NotifyObjectLoaded(*this), NotifyFinalized(*this),
[MCJIT][Orc] Refactor RTDyldMemoryManager, weave RuntimeDyld::SymbolInfo through MCJIT. This patch decouples the two responsibilities of the RTDyldMemoryManager class, memory management and symbol resolution, into two new classes: RuntimeDyld::MemoryManager and RuntimeDyld::SymbolResolver. The symbol resolution interface is modified slightly, from: uint64_t getSymbolAddress(const std::string &Name); to: RuntimeDyld::SymbolInfo findSymbol(const std::string &Name); The latter passes symbol flags along with symbol addresses, allowing RuntimeDyld and others to reason about non-strong/non-exported symbols. The memory management interface removes the following method: void notifyObjectLoaded(ExecutionEngine *EE, const object::ObjectFile &) {} as it is not related to memory management. (Note: Backwards compatibility *is* maintained for this method in MCJIT and OrcMCJITReplacement, see below). The RTDyldMemoryManager class remains in-tree for backwards compatibility. It inherits directly from RuntimeDyld::SymbolResolver, and indirectly from RuntimeDyld::MemoryManager via the new MCJITMemoryManager class, which just subclasses RuntimeDyld::MemoryManager and reintroduces the notifyObjectLoaded method for backwards compatibility). The EngineBuilder class retains the existing method: EngineBuilder& setMCJITMemoryManager(std::unique_ptr<RTDyldMemoryManager> mcjmm); and includes two new methods: EngineBuilder& setMemoryManager(std::unique_ptr<MCJITMemoryManager> MM); EngineBuilder& setSymbolResolver(std::unique_ptr<RuntimeDyld::SymbolResolver> SR); Clients should use EITHER: A single call to setMCJITMemoryManager with an RTDyldMemoryManager. OR (exclusive) One call each to each of setMemoryManager and setSymbolResolver. This patch should be fully compatible with existing uses of RTDyldMemoryManager. If it is not it should be considered a bug, and the patch either fixed or reverted. If clients find the new API to be an improvement the goal will be to deprecate and eventually remove the RTDyldMemoryManager class in favor of the new classes. llvm-svn: 233509
2015-03-30 11:37:06 +08:00
ObjectLayer(NotifyObjectLoaded, NotifyFinalized),
CompileLayer(ObjectLayer, SimpleCompiler(*this->TM)),
LazyEmitLayer(CompileLayer) {
setDataLayout(this->TM->getDataLayout());
}
void addModule(std::unique_ptr<Module> M) override {
// If this module doesn't have a DataLayout attached then attach the
// default.
if (M->getDataLayout().isDefault())
M->setDataLayout(*getDataLayout());
Modules.push_back(std::move(M));
std::vector<Module *> Ms;
Ms.push_back(&*Modules.back());
[MCJIT][Orc] Refactor RTDyldMemoryManager, weave RuntimeDyld::SymbolInfo through MCJIT. This patch decouples the two responsibilities of the RTDyldMemoryManager class, memory management and symbol resolution, into two new classes: RuntimeDyld::MemoryManager and RuntimeDyld::SymbolResolver. The symbol resolution interface is modified slightly, from: uint64_t getSymbolAddress(const std::string &Name); to: RuntimeDyld::SymbolInfo findSymbol(const std::string &Name); The latter passes symbol flags along with symbol addresses, allowing RuntimeDyld and others to reason about non-strong/non-exported symbols. The memory management interface removes the following method: void notifyObjectLoaded(ExecutionEngine *EE, const object::ObjectFile &) {} as it is not related to memory management. (Note: Backwards compatibility *is* maintained for this method in MCJIT and OrcMCJITReplacement, see below). The RTDyldMemoryManager class remains in-tree for backwards compatibility. It inherits directly from RuntimeDyld::SymbolResolver, and indirectly from RuntimeDyld::MemoryManager via the new MCJITMemoryManager class, which just subclasses RuntimeDyld::MemoryManager and reintroduces the notifyObjectLoaded method for backwards compatibility). The EngineBuilder class retains the existing method: EngineBuilder& setMCJITMemoryManager(std::unique_ptr<RTDyldMemoryManager> mcjmm); and includes two new methods: EngineBuilder& setMemoryManager(std::unique_ptr<MCJITMemoryManager> MM); EngineBuilder& setSymbolResolver(std::unique_ptr<RuntimeDyld::SymbolResolver> SR); Clients should use EITHER: A single call to setMCJITMemoryManager with an RTDyldMemoryManager. OR (exclusive) One call each to each of setMemoryManager and setSymbolResolver. This patch should be fully compatible with existing uses of RTDyldMemoryManager. If it is not it should be considered a bug, and the patch either fixed or reverted. If clients find the new API to be an improvement the goal will be to deprecate and eventually remove the RTDyldMemoryManager class in favor of the new classes. llvm-svn: 233509
2015-03-30 11:37:06 +08:00
LazyEmitLayer.addModuleSet(std::move(Ms), &MemMgr, &Resolver);
}
void addObjectFile(std::unique_ptr<object::ObjectFile> O) override {
std::vector<std::unique_ptr<object::ObjectFile>> Objs;
Objs.push_back(std::move(O));
[MCJIT][Orc] Refactor RTDyldMemoryManager, weave RuntimeDyld::SymbolInfo through MCJIT. This patch decouples the two responsibilities of the RTDyldMemoryManager class, memory management and symbol resolution, into two new classes: RuntimeDyld::MemoryManager and RuntimeDyld::SymbolResolver. The symbol resolution interface is modified slightly, from: uint64_t getSymbolAddress(const std::string &Name); to: RuntimeDyld::SymbolInfo findSymbol(const std::string &Name); The latter passes symbol flags along with symbol addresses, allowing RuntimeDyld and others to reason about non-strong/non-exported symbols. The memory management interface removes the following method: void notifyObjectLoaded(ExecutionEngine *EE, const object::ObjectFile &) {} as it is not related to memory management. (Note: Backwards compatibility *is* maintained for this method in MCJIT and OrcMCJITReplacement, see below). The RTDyldMemoryManager class remains in-tree for backwards compatibility. It inherits directly from RuntimeDyld::SymbolResolver, and indirectly from RuntimeDyld::MemoryManager via the new MCJITMemoryManager class, which just subclasses RuntimeDyld::MemoryManager and reintroduces the notifyObjectLoaded method for backwards compatibility). The EngineBuilder class retains the existing method: EngineBuilder& setMCJITMemoryManager(std::unique_ptr<RTDyldMemoryManager> mcjmm); and includes two new methods: EngineBuilder& setMemoryManager(std::unique_ptr<MCJITMemoryManager> MM); EngineBuilder& setSymbolResolver(std::unique_ptr<RuntimeDyld::SymbolResolver> SR); Clients should use EITHER: A single call to setMCJITMemoryManager with an RTDyldMemoryManager. OR (exclusive) One call each to each of setMemoryManager and setSymbolResolver. This patch should be fully compatible with existing uses of RTDyldMemoryManager. If it is not it should be considered a bug, and the patch either fixed or reverted. If clients find the new API to be an improvement the goal will be to deprecate and eventually remove the RTDyldMemoryManager class in favor of the new classes. llvm-svn: 233509
2015-03-30 11:37:06 +08:00
ObjectLayer.addObjectSet(std::move(Objs), &MemMgr, &Resolver);
}
void addObjectFile(object::OwningBinary<object::ObjectFile> O) override {
std::unique_ptr<object::ObjectFile> Obj;
std::unique_ptr<MemoryBuffer> Buf;
std::tie(Obj, Buf) = O.takeBinary();
std::vector<std::unique_ptr<object::ObjectFile>> Objs;
Objs.push_back(std::move(Obj));
auto H =
[MCJIT][Orc] Refactor RTDyldMemoryManager, weave RuntimeDyld::SymbolInfo through MCJIT. This patch decouples the two responsibilities of the RTDyldMemoryManager class, memory management and symbol resolution, into two new classes: RuntimeDyld::MemoryManager and RuntimeDyld::SymbolResolver. The symbol resolution interface is modified slightly, from: uint64_t getSymbolAddress(const std::string &Name); to: RuntimeDyld::SymbolInfo findSymbol(const std::string &Name); The latter passes symbol flags along with symbol addresses, allowing RuntimeDyld and others to reason about non-strong/non-exported symbols. The memory management interface removes the following method: void notifyObjectLoaded(ExecutionEngine *EE, const object::ObjectFile &) {} as it is not related to memory management. (Note: Backwards compatibility *is* maintained for this method in MCJIT and OrcMCJITReplacement, see below). The RTDyldMemoryManager class remains in-tree for backwards compatibility. It inherits directly from RuntimeDyld::SymbolResolver, and indirectly from RuntimeDyld::MemoryManager via the new MCJITMemoryManager class, which just subclasses RuntimeDyld::MemoryManager and reintroduces the notifyObjectLoaded method for backwards compatibility). The EngineBuilder class retains the existing method: EngineBuilder& setMCJITMemoryManager(std::unique_ptr<RTDyldMemoryManager> mcjmm); and includes two new methods: EngineBuilder& setMemoryManager(std::unique_ptr<MCJITMemoryManager> MM); EngineBuilder& setSymbolResolver(std::unique_ptr<RuntimeDyld::SymbolResolver> SR); Clients should use EITHER: A single call to setMCJITMemoryManager with an RTDyldMemoryManager. OR (exclusive) One call each to each of setMemoryManager and setSymbolResolver. This patch should be fully compatible with existing uses of RTDyldMemoryManager. If it is not it should be considered a bug, and the patch either fixed or reverted. If clients find the new API to be an improvement the goal will be to deprecate and eventually remove the RTDyldMemoryManager class in favor of the new classes. llvm-svn: 233509
2015-03-30 11:37:06 +08:00
ObjectLayer.addObjectSet(std::move(Objs), &MemMgr, &Resolver);
std::vector<std::unique_ptr<MemoryBuffer>> Bufs;
Bufs.push_back(std::move(Buf));
ObjectLayer.takeOwnershipOfBuffers(H, std::move(Bufs));
}
void addArchive(object::OwningBinary<object::Archive> A) override {
Archives.push_back(std::move(A));
}
uint64_t getSymbolAddress(StringRef Name) {
[MCJIT][Orc] Refactor RTDyldMemoryManager, weave RuntimeDyld::SymbolInfo through MCJIT. This patch decouples the two responsibilities of the RTDyldMemoryManager class, memory management and symbol resolution, into two new classes: RuntimeDyld::MemoryManager and RuntimeDyld::SymbolResolver. The symbol resolution interface is modified slightly, from: uint64_t getSymbolAddress(const std::string &Name); to: RuntimeDyld::SymbolInfo findSymbol(const std::string &Name); The latter passes symbol flags along with symbol addresses, allowing RuntimeDyld and others to reason about non-strong/non-exported symbols. The memory management interface removes the following method: void notifyObjectLoaded(ExecutionEngine *EE, const object::ObjectFile &) {} as it is not related to memory management. (Note: Backwards compatibility *is* maintained for this method in MCJIT and OrcMCJITReplacement, see below). The RTDyldMemoryManager class remains in-tree for backwards compatibility. It inherits directly from RuntimeDyld::SymbolResolver, and indirectly from RuntimeDyld::MemoryManager via the new MCJITMemoryManager class, which just subclasses RuntimeDyld::MemoryManager and reintroduces the notifyObjectLoaded method for backwards compatibility). The EngineBuilder class retains the existing method: EngineBuilder& setMCJITMemoryManager(std::unique_ptr<RTDyldMemoryManager> mcjmm); and includes two new methods: EngineBuilder& setMemoryManager(std::unique_ptr<MCJITMemoryManager> MM); EngineBuilder& setSymbolResolver(std::unique_ptr<RuntimeDyld::SymbolResolver> SR); Clients should use EITHER: A single call to setMCJITMemoryManager with an RTDyldMemoryManager. OR (exclusive) One call each to each of setMemoryManager and setSymbolResolver. This patch should be fully compatible with existing uses of RTDyldMemoryManager. If it is not it should be considered a bug, and the patch either fixed or reverted. If clients find the new API to be an improvement the goal will be to deprecate and eventually remove the RTDyldMemoryManager class in favor of the new classes. llvm-svn: 233509
2015-03-30 11:37:06 +08:00
return findSymbol(Name).getAddress();
}
RuntimeDyld::SymbolInfo findSymbol(StringRef Name) {
return findMangledSymbol(Mangle(Name));
}
void finalizeObject() override {
// This is deprecated - Aim to remove in ExecutionEngine.
// REMOVE IF POSSIBLE - Doesn't make sense for New JIT.
}
void mapSectionAddress(const void *LocalAddress,
uint64_t TargetAddress) override {
for (auto &P : UnfinalizedSections)
if (P.second.count(LocalAddress))
ObjectLayer.mapSectionAddress(P.first, LocalAddress, TargetAddress);
}
uint64_t getGlobalValueAddress(const std::string &Name) override {
return getSymbolAddress(Name);
}
uint64_t getFunctionAddress(const std::string &Name) override {
return getSymbolAddress(Name);
}
void *getPointerToFunction(Function *F) override {
uint64_t FAddr = getSymbolAddress(F->getName());
return reinterpret_cast<void *>(static_cast<uintptr_t>(FAddr));
}
void *getPointerToNamedFunction(StringRef Name,
bool AbortOnFailure = true) override {
uint64_t Addr = getSymbolAddress(Name);
if (!Addr && AbortOnFailure)
llvm_unreachable("Missing symbol!");
return reinterpret_cast<void *>(static_cast<uintptr_t>(Addr));
}
GenericValue runFunction(Function *F,
const std::vector<GenericValue> &ArgValues) override;
void setObjectCache(ObjectCache *NewCache) override {
CompileLayer.setObjectCache(NewCache);
}
private:
[MCJIT][Orc] Refactor RTDyldMemoryManager, weave RuntimeDyld::SymbolInfo through MCJIT. This patch decouples the two responsibilities of the RTDyldMemoryManager class, memory management and symbol resolution, into two new classes: RuntimeDyld::MemoryManager and RuntimeDyld::SymbolResolver. The symbol resolution interface is modified slightly, from: uint64_t getSymbolAddress(const std::string &Name); to: RuntimeDyld::SymbolInfo findSymbol(const std::string &Name); The latter passes symbol flags along with symbol addresses, allowing RuntimeDyld and others to reason about non-strong/non-exported symbols. The memory management interface removes the following method: void notifyObjectLoaded(ExecutionEngine *EE, const object::ObjectFile &) {} as it is not related to memory management. (Note: Backwards compatibility *is* maintained for this method in MCJIT and OrcMCJITReplacement, see below). The RTDyldMemoryManager class remains in-tree for backwards compatibility. It inherits directly from RuntimeDyld::SymbolResolver, and indirectly from RuntimeDyld::MemoryManager via the new MCJITMemoryManager class, which just subclasses RuntimeDyld::MemoryManager and reintroduces the notifyObjectLoaded method for backwards compatibility). The EngineBuilder class retains the existing method: EngineBuilder& setMCJITMemoryManager(std::unique_ptr<RTDyldMemoryManager> mcjmm); and includes two new methods: EngineBuilder& setMemoryManager(std::unique_ptr<MCJITMemoryManager> MM); EngineBuilder& setSymbolResolver(std::unique_ptr<RuntimeDyld::SymbolResolver> SR); Clients should use EITHER: A single call to setMCJITMemoryManager with an RTDyldMemoryManager. OR (exclusive) One call each to each of setMemoryManager and setSymbolResolver. This patch should be fully compatible with existing uses of RTDyldMemoryManager. If it is not it should be considered a bug, and the patch either fixed or reverted. If clients find the new API to be an improvement the goal will be to deprecate and eventually remove the RTDyldMemoryManager class in favor of the new classes. llvm-svn: 233509
2015-03-30 11:37:06 +08:00
RuntimeDyld::SymbolInfo findMangledSymbol(StringRef Name) {
if (auto Sym = LazyEmitLayer.findSymbol(Name, false))
return RuntimeDyld::SymbolInfo(Sym.getAddress(), Sym.getFlags());
if (auto Sym = ClientResolver->findSymbol(Name))
return RuntimeDyld::SymbolInfo(Sym.getAddress(), Sym.getFlags());
if (auto Sym = scanArchives(Name))
return RuntimeDyld::SymbolInfo(Sym.getAddress(), Sym.getFlags());
return nullptr;
}
[MCJIT][Orc] Refactor RTDyldMemoryManager, weave RuntimeDyld::SymbolInfo through MCJIT. This patch decouples the two responsibilities of the RTDyldMemoryManager class, memory management and symbol resolution, into two new classes: RuntimeDyld::MemoryManager and RuntimeDyld::SymbolResolver. The symbol resolution interface is modified slightly, from: uint64_t getSymbolAddress(const std::string &Name); to: RuntimeDyld::SymbolInfo findSymbol(const std::string &Name); The latter passes symbol flags along with symbol addresses, allowing RuntimeDyld and others to reason about non-strong/non-exported symbols. The memory management interface removes the following method: void notifyObjectLoaded(ExecutionEngine *EE, const object::ObjectFile &) {} as it is not related to memory management. (Note: Backwards compatibility *is* maintained for this method in MCJIT and OrcMCJITReplacement, see below). The RTDyldMemoryManager class remains in-tree for backwards compatibility. It inherits directly from RuntimeDyld::SymbolResolver, and indirectly from RuntimeDyld::MemoryManager via the new MCJITMemoryManager class, which just subclasses RuntimeDyld::MemoryManager and reintroduces the notifyObjectLoaded method for backwards compatibility). The EngineBuilder class retains the existing method: EngineBuilder& setMCJITMemoryManager(std::unique_ptr<RTDyldMemoryManager> mcjmm); and includes two new methods: EngineBuilder& setMemoryManager(std::unique_ptr<MCJITMemoryManager> MM); EngineBuilder& setSymbolResolver(std::unique_ptr<RuntimeDyld::SymbolResolver> SR); Clients should use EITHER: A single call to setMCJITMemoryManager with an RTDyldMemoryManager. OR (exclusive) One call each to each of setMemoryManager and setSymbolResolver. This patch should be fully compatible with existing uses of RTDyldMemoryManager. If it is not it should be considered a bug, and the patch either fixed or reverted. If clients find the new API to be an improvement the goal will be to deprecate and eventually remove the RTDyldMemoryManager class in favor of the new classes. llvm-svn: 233509
2015-03-30 11:37:06 +08:00
JITSymbol scanArchives(StringRef Name) {
for (object::OwningBinary<object::Archive> &OB : Archives) {
object::Archive *A = OB.getBinary();
// Look for our symbols in each Archive
object::Archive::child_iterator ChildIt = A->findSym(Name);
if (ChildIt != A->child_end()) {
// FIXME: Support nested archives?
ErrorOr<std::unique_ptr<object::Binary>> ChildBinOrErr =
ChildIt->getAsBinary();
if (ChildBinOrErr.getError())
continue;
std::unique_ptr<object::Binary> &ChildBin = ChildBinOrErr.get();
if (ChildBin->isObject()) {
std::vector<std::unique_ptr<object::ObjectFile>> ObjSet;
ObjSet.push_back(std::unique_ptr<object::ObjectFile>(
static_cast<object::ObjectFile *>(ChildBin.release())));
[MCJIT][Orc] Refactor RTDyldMemoryManager, weave RuntimeDyld::SymbolInfo through MCJIT. This patch decouples the two responsibilities of the RTDyldMemoryManager class, memory management and symbol resolution, into two new classes: RuntimeDyld::MemoryManager and RuntimeDyld::SymbolResolver. The symbol resolution interface is modified slightly, from: uint64_t getSymbolAddress(const std::string &Name); to: RuntimeDyld::SymbolInfo findSymbol(const std::string &Name); The latter passes symbol flags along with symbol addresses, allowing RuntimeDyld and others to reason about non-strong/non-exported symbols. The memory management interface removes the following method: void notifyObjectLoaded(ExecutionEngine *EE, const object::ObjectFile &) {} as it is not related to memory management. (Note: Backwards compatibility *is* maintained for this method in MCJIT and OrcMCJITReplacement, see below). The RTDyldMemoryManager class remains in-tree for backwards compatibility. It inherits directly from RuntimeDyld::SymbolResolver, and indirectly from RuntimeDyld::MemoryManager via the new MCJITMemoryManager class, which just subclasses RuntimeDyld::MemoryManager and reintroduces the notifyObjectLoaded method for backwards compatibility). The EngineBuilder class retains the existing method: EngineBuilder& setMCJITMemoryManager(std::unique_ptr<RTDyldMemoryManager> mcjmm); and includes two new methods: EngineBuilder& setMemoryManager(std::unique_ptr<MCJITMemoryManager> MM); EngineBuilder& setSymbolResolver(std::unique_ptr<RuntimeDyld::SymbolResolver> SR); Clients should use EITHER: A single call to setMCJITMemoryManager with an RTDyldMemoryManager. OR (exclusive) One call each to each of setMemoryManager and setSymbolResolver. This patch should be fully compatible with existing uses of RTDyldMemoryManager. If it is not it should be considered a bug, and the patch either fixed or reverted. If clients find the new API to be an improvement the goal will be to deprecate and eventually remove the RTDyldMemoryManager class in favor of the new classes. llvm-svn: 233509
2015-03-30 11:37:06 +08:00
ObjectLayer.addObjectSet(std::move(ObjSet), &MemMgr, &Resolver);
if (auto Sym = ObjectLayer.findSymbol(Name, true))
return Sym;
}
}
}
[MCJIT][Orc] Refactor RTDyldMemoryManager, weave RuntimeDyld::SymbolInfo through MCJIT. This patch decouples the two responsibilities of the RTDyldMemoryManager class, memory management and symbol resolution, into two new classes: RuntimeDyld::MemoryManager and RuntimeDyld::SymbolResolver. The symbol resolution interface is modified slightly, from: uint64_t getSymbolAddress(const std::string &Name); to: RuntimeDyld::SymbolInfo findSymbol(const std::string &Name); The latter passes symbol flags along with symbol addresses, allowing RuntimeDyld and others to reason about non-strong/non-exported symbols. The memory management interface removes the following method: void notifyObjectLoaded(ExecutionEngine *EE, const object::ObjectFile &) {} as it is not related to memory management. (Note: Backwards compatibility *is* maintained for this method in MCJIT and OrcMCJITReplacement, see below). The RTDyldMemoryManager class remains in-tree for backwards compatibility. It inherits directly from RuntimeDyld::SymbolResolver, and indirectly from RuntimeDyld::MemoryManager via the new MCJITMemoryManager class, which just subclasses RuntimeDyld::MemoryManager and reintroduces the notifyObjectLoaded method for backwards compatibility). The EngineBuilder class retains the existing method: EngineBuilder& setMCJITMemoryManager(std::unique_ptr<RTDyldMemoryManager> mcjmm); and includes two new methods: EngineBuilder& setMemoryManager(std::unique_ptr<MCJITMemoryManager> MM); EngineBuilder& setSymbolResolver(std::unique_ptr<RuntimeDyld::SymbolResolver> SR); Clients should use EITHER: A single call to setMCJITMemoryManager with an RTDyldMemoryManager. OR (exclusive) One call each to each of setMemoryManager and setSymbolResolver. This patch should be fully compatible with existing uses of RTDyldMemoryManager. If it is not it should be considered a bug, and the patch either fixed or reverted. If clients find the new API to be an improvement the goal will be to deprecate and eventually remove the RTDyldMemoryManager class in favor of the new classes. llvm-svn: 233509
2015-03-30 11:37:06 +08:00
return nullptr;
}
class NotifyObjectLoadedT {
public:
typedef std::vector<std::unique_ptr<object::ObjectFile>> ObjListT;
typedef std::vector<std::unique_ptr<RuntimeDyld::LoadedObjectInfo>>
LoadedObjInfoListT;
NotifyObjectLoadedT(OrcMCJITReplacement &M) : M(M) {}
void operator()(ObjectLinkingLayerBase::ObjSetHandleT H,
const ObjListT &Objects,
const LoadedObjInfoListT &Infos) const {
M.UnfinalizedSections[H] = std::move(M.SectionsAllocatedSinceLastLoad);
M.SectionsAllocatedSinceLastLoad = SectionAddrSet();
assert(Objects.size() == Infos.size() &&
"Incorrect number of Infos for Objects.");
for (unsigned I = 0; I < Objects.size(); ++I)
[MCJIT][Orc] Refactor RTDyldMemoryManager, weave RuntimeDyld::SymbolInfo through MCJIT. This patch decouples the two responsibilities of the RTDyldMemoryManager class, memory management and symbol resolution, into two new classes: RuntimeDyld::MemoryManager and RuntimeDyld::SymbolResolver. The symbol resolution interface is modified slightly, from: uint64_t getSymbolAddress(const std::string &Name); to: RuntimeDyld::SymbolInfo findSymbol(const std::string &Name); The latter passes symbol flags along with symbol addresses, allowing RuntimeDyld and others to reason about non-strong/non-exported symbols. The memory management interface removes the following method: void notifyObjectLoaded(ExecutionEngine *EE, const object::ObjectFile &) {} as it is not related to memory management. (Note: Backwards compatibility *is* maintained for this method in MCJIT and OrcMCJITReplacement, see below). The RTDyldMemoryManager class remains in-tree for backwards compatibility. It inherits directly from RuntimeDyld::SymbolResolver, and indirectly from RuntimeDyld::MemoryManager via the new MCJITMemoryManager class, which just subclasses RuntimeDyld::MemoryManager and reintroduces the notifyObjectLoaded method for backwards compatibility). The EngineBuilder class retains the existing method: EngineBuilder& setMCJITMemoryManager(std::unique_ptr<RTDyldMemoryManager> mcjmm); and includes two new methods: EngineBuilder& setMemoryManager(std::unique_ptr<MCJITMemoryManager> MM); EngineBuilder& setSymbolResolver(std::unique_ptr<RuntimeDyld::SymbolResolver> SR); Clients should use EITHER: A single call to setMCJITMemoryManager with an RTDyldMemoryManager. OR (exclusive) One call each to each of setMemoryManager and setSymbolResolver. This patch should be fully compatible with existing uses of RTDyldMemoryManager. If it is not it should be considered a bug, and the patch either fixed or reverted. If clients find the new API to be an improvement the goal will be to deprecate and eventually remove the RTDyldMemoryManager class in favor of the new classes. llvm-svn: 233509
2015-03-30 11:37:06 +08:00
M.MemMgr.notifyObjectLoaded(&M, *Objects[I]);
};
private:
OrcMCJITReplacement &M;
};
class NotifyFinalizedT {
public:
NotifyFinalizedT(OrcMCJITReplacement &M) : M(M) {}
void operator()(ObjectLinkingLayerBase::ObjSetHandleT H) {
M.UnfinalizedSections.erase(H);
}
private:
OrcMCJITReplacement &M;
};
std::string Mangle(StringRef Name) {
std::string MangledName;
{
raw_string_ostream MangledNameStream(MangledName);
Mang.getNameWithPrefix(MangledNameStream, Name);
}
return MangledName;
}
typedef ObjectLinkingLayer<NotifyObjectLoadedT> ObjectLayerT;
typedef IRCompileLayer<ObjectLayerT> CompileLayerT;
typedef LazyEmittingLayer<CompileLayerT> LazyEmitLayerT;
std::unique_ptr<TargetMachine> TM;
[MCJIT][Orc] Refactor RTDyldMemoryManager, weave RuntimeDyld::SymbolInfo through MCJIT. This patch decouples the two responsibilities of the RTDyldMemoryManager class, memory management and symbol resolution, into two new classes: RuntimeDyld::MemoryManager and RuntimeDyld::SymbolResolver. The symbol resolution interface is modified slightly, from: uint64_t getSymbolAddress(const std::string &Name); to: RuntimeDyld::SymbolInfo findSymbol(const std::string &Name); The latter passes symbol flags along with symbol addresses, allowing RuntimeDyld and others to reason about non-strong/non-exported symbols. The memory management interface removes the following method: void notifyObjectLoaded(ExecutionEngine *EE, const object::ObjectFile &) {} as it is not related to memory management. (Note: Backwards compatibility *is* maintained for this method in MCJIT and OrcMCJITReplacement, see below). The RTDyldMemoryManager class remains in-tree for backwards compatibility. It inherits directly from RuntimeDyld::SymbolResolver, and indirectly from RuntimeDyld::MemoryManager via the new MCJITMemoryManager class, which just subclasses RuntimeDyld::MemoryManager and reintroduces the notifyObjectLoaded method for backwards compatibility). The EngineBuilder class retains the existing method: EngineBuilder& setMCJITMemoryManager(std::unique_ptr<RTDyldMemoryManager> mcjmm); and includes two new methods: EngineBuilder& setMemoryManager(std::unique_ptr<MCJITMemoryManager> MM); EngineBuilder& setSymbolResolver(std::unique_ptr<RuntimeDyld::SymbolResolver> SR); Clients should use EITHER: A single call to setMCJITMemoryManager with an RTDyldMemoryManager. OR (exclusive) One call each to each of setMemoryManager and setSymbolResolver. This patch should be fully compatible with existing uses of RTDyldMemoryManager. If it is not it should be considered a bug, and the patch either fixed or reverted. If clients find the new API to be an improvement the goal will be to deprecate and eventually remove the RTDyldMemoryManager class in favor of the new classes. llvm-svn: 233509
2015-03-30 11:37:06 +08:00
MCJITReplacementMemMgr MemMgr;
LinkingResolver Resolver;
std::shared_ptr<RuntimeDyld::SymbolResolver> ClientResolver;
Mangler Mang;
NotifyObjectLoadedT NotifyObjectLoaded;
NotifyFinalizedT NotifyFinalized;
ObjectLayerT ObjectLayer;
CompileLayerT CompileLayer;
LazyEmitLayerT LazyEmitLayer;
// We need to store ObjLayerT::ObjSetHandles for each of the object sets
// that have been emitted but not yet finalized so that we can forward the
// mapSectionAddress calls appropriately.
typedef std::set<const void *> SectionAddrSet;
struct ObjSetHandleCompare {
bool operator()(ObjectLayerT::ObjSetHandleT H1,
ObjectLayerT::ObjSetHandleT H2) const {
return &*H1 < &*H2;
}
};
SectionAddrSet SectionsAllocatedSinceLastLoad;
std::map<ObjectLayerT::ObjSetHandleT, SectionAddrSet, ObjSetHandleCompare>
UnfinalizedSections;
std::vector<object::OwningBinary<object::Archive>> Archives;
};
} // End namespace orc.
} // End namespace llvm.
#endif // LLVM_LIB_EXECUTIONENGINE_ORC_MCJITREPLACEMENT_H