forked from OSchip/llvm-project
74 lines
2.8 KiB
C++
74 lines
2.8 KiB
C++
|
//===- CloneModule.cpp - Clone an entire module ---------------------------===//
|
||
|
//
|
||
|
// This file implements the CloneModule interface which makes a copy of an
|
||
|
// entire module.
|
||
|
//
|
||
|
//===----------------------------------------------------------------------===//
|
||
|
|
||
|
#include "llvm/Transforms/Utils/Cloning.h"
|
||
|
#include "llvm/Module.h"
|
||
|
#include "llvm/DerivedTypes.h"
|
||
|
#include "llvm/Constant.h"
|
||
|
#include "ValueMapper.h"
|
||
|
|
||
|
/// CloneModule - Return an exact copy of the specified module. This is not as
|
||
|
/// easy as it might seem because we have to worry about making copies of global
|
||
|
/// variables and functions, and making their (intializers and references,
|
||
|
/// respectively) refer to the right globals.
|
||
|
///
|
||
|
Module *CloneModule(const Module *M) {
|
||
|
// First off, we need to create the new module...
|
||
|
Module *New = new Module();
|
||
|
|
||
|
// Create the value map that maps things from the old module over to the new
|
||
|
// module.
|
||
|
std::map<const Value*, Value*> ValueMap;
|
||
|
|
||
|
// Loop over all of the global variables, making corresponding globals in the
|
||
|
// new module. Here we add them to the ValueMap and to the new Module. We
|
||
|
// don't worry about attributes or initializers, they will come later.
|
||
|
//
|
||
|
for (Module::const_giterator I = M->gbegin(), E = M->gend(); I != E; ++I)
|
||
|
ValueMap[I] = new GlobalVariable(I->getType()->getElementType(),
|
||
|
false, false, 0, I->getName(), New);
|
||
|
|
||
|
// Loop over the functions in the module, making external functions as before
|
||
|
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I)
|
||
|
ValueMap[I]=new Function(cast<FunctionType>(I->getType()->getElementType()),
|
||
|
false, I->getName(), New);
|
||
|
|
||
|
// Now that all of the things that global variable initializer can refer to
|
||
|
// have been created, loop through and copy the global variable referrers
|
||
|
// over... We also set the attributes on the global now.
|
||
|
//
|
||
|
for (Module::const_giterator I = M->gbegin(), E = M->gend(); I != E; ++I) {
|
||
|
GlobalVariable *GV = cast<GlobalVariable>(ValueMap[I]);
|
||
|
if (I->hasInitializer())
|
||
|
GV->setInitializer(cast<Constant>(MapValue(I->getInitializer(),
|
||
|
ValueMap)));
|
||
|
if (I->hasInternalLinkage())
|
||
|
GV->setInternalLinkage(true);
|
||
|
}
|
||
|
|
||
|
// Similarly, copy over function bodies now...
|
||
|
//
|
||
|
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
|
||
|
Function *F = cast<Function>(ValueMap[I]);
|
||
|
if (!I->isExternal()) {
|
||
|
Function::aiterator DestI = F->abegin();
|
||
|
for (Function::const_aiterator J = I->abegin(); J != I->aend(); ++J) {
|
||
|
DestI->setName(J->getName());
|
||
|
ValueMap[J] = DestI++;
|
||
|
}
|
||
|
|
||
|
std::vector<ReturnInst*> Returns; // Ignore returns cloned...
|
||
|
CloneFunctionInto(F, I, ValueMap, Returns);
|
||
|
}
|
||
|
|
||
|
if (I->hasInternalLinkage())
|
||
|
F->setInternalLinkage(true);
|
||
|
}
|
||
|
|
||
|
return New;
|
||
|
}
|