llvm-project/llvm/test/CodeGen/AMDGPU/widen-smrd-loads.ll

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; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -amdgpu-codegenprepare-widen-constant-loads=0 -mtriple=amdgcn -mcpu=tahiti -verify-machineinstrs < %s | FileCheck -enable-var-scope -check-prefixes=GCN,SI %s
; RUN: llc -amdgpu-codegenprepare-widen-constant-loads=0 -mtriple=amdgcn -mcpu=tonga -verify-machineinstrs < %s | FileCheck -enable-var-scope -check-prefixes=GCN,VI %s
AMDGPU: Try a lot harder to emit scalar loads This has two main components. First, widen widen short constant loads in DAG when they have the correct alignment. This is already done a bit in AMDGPUCodeGenPrepare, since that has access to DivergenceAnalysis. This can't help kernarg loads created in the DAG. Start to use DAG divergence analysis to help this case. The second part is to avoid kernel argument lowering breaking the alignment of short vector elements because calling convention lowering wants to split everything into legal register types. When loading a split type, load the nearest 4-byte aligned segment and shift to get the desired bits. This extra load of the earlier argument piece ends up merging, and the bit extract hopefully folds out. There are a number of improvements and regressions with this, but I think as-is this is a better compromise between several of the worst parts of SelectionDAG. Particularly when i16 is legal, this produces worse code for i8 and i16 element vector kernel arguments. This is partially due to the very weak load merging the DAG does. It only looks for fairly specific combines between pairs of loads which no longer appear. In particular this causes v4i16 loads to be split into 2 components when previously the two halves were merged. Worse, because of the newly introduced shifts, there is a lot more unnecessary vector packing and unpacking code emitted. At least some of this is due to reporting false for isTypeDesirableForOp for i16 as a workaround for the lack of divergence information in the DAG. The cases where this happens it doesn't actually matter, but the relevant code in SimplifyDemandedBits doens't have the context to know to ignore this. The use of the scalar cache is probably more important than the mess of mostly scalar instructions doing this packing and unpacking. Future work can fix this, possibly by making better use of the new DAG divergence information for controlling promotion decisions, or adding another version of shift + trunc + shift combines that doesn't only know about the used types. llvm-svn: 334180
2018-06-07 17:54:49 +08:00
define amdgpu_kernel void @widen_i16_constant_load(i16 addrspace(4)* %arg) {
; SI-LABEL: widen_i16_constant_load:
; SI: ; %bb.0:
; SI-NEXT: s_load_dwordx2 s[0:1], s[0:1], 0x9
; SI-NEXT: s_mov_b32 s5, 0
; SI-NEXT: s_mov_b32 s4, 0
; SI-NEXT: s_mov_b32 s7, 0xf000
; SI-NEXT: s_mov_b32 s6, -1
; SI-NEXT: s_waitcnt lgkmcnt(0)
; SI-NEXT: s_load_dword s0, s[0:1], 0x0
; SI-NEXT: s_waitcnt lgkmcnt(0)
; SI-NEXT: s_addk_i32 s0, 0x3e7
; SI-NEXT: s_or_b32 s0, s0, 4
; SI-NEXT: v_mov_b32_e32 v0, s0
; SI-NEXT: buffer_store_short v0, off, s[4:7], 0
; SI-NEXT: s_endpgm
;
; VI-LABEL: widen_i16_constant_load:
; VI: ; %bb.0:
; VI-NEXT: s_load_dwordx2 s[0:1], s[0:1], 0x24
; VI-NEXT: v_mov_b32_e32 v0, 0
; VI-NEXT: v_mov_b32_e32 v1, 0
; VI-NEXT: s_waitcnt lgkmcnt(0)
; VI-NEXT: s_load_dword s0, s[0:1], 0x0
; VI-NEXT: s_waitcnt lgkmcnt(0)
; VI-NEXT: s_addk_i32 s0, 0x3e7
; VI-NEXT: s_or_b32 s0, s0, 4
; VI-NEXT: v_mov_b32_e32 v2, s0
; VI-NEXT: flat_store_short v[0:1], v2
; VI-NEXT: s_endpgm
AMDGPU: Try a lot harder to emit scalar loads This has two main components. First, widen widen short constant loads in DAG when they have the correct alignment. This is already done a bit in AMDGPUCodeGenPrepare, since that has access to DivergenceAnalysis. This can't help kernarg loads created in the DAG. Start to use DAG divergence analysis to help this case. The second part is to avoid kernel argument lowering breaking the alignment of short vector elements because calling convention lowering wants to split everything into legal register types. When loading a split type, load the nearest 4-byte aligned segment and shift to get the desired bits. This extra load of the earlier argument piece ends up merging, and the bit extract hopefully folds out. There are a number of improvements and regressions with this, but I think as-is this is a better compromise between several of the worst parts of SelectionDAG. Particularly when i16 is legal, this produces worse code for i8 and i16 element vector kernel arguments. This is partially due to the very weak load merging the DAG does. It only looks for fairly specific combines between pairs of loads which no longer appear. In particular this causes v4i16 loads to be split into 2 components when previously the two halves were merged. Worse, because of the newly introduced shifts, there is a lot more unnecessary vector packing and unpacking code emitted. At least some of this is due to reporting false for isTypeDesirableForOp for i16 as a workaround for the lack of divergence information in the DAG. The cases where this happens it doesn't actually matter, but the relevant code in SimplifyDemandedBits doens't have the context to know to ignore this. The use of the scalar cache is probably more important than the mess of mostly scalar instructions doing this packing and unpacking. Future work can fix this, possibly by making better use of the new DAG divergence information for controlling promotion decisions, or adding another version of shift + trunc + shift combines that doesn't only know about the used types. llvm-svn: 334180
2018-06-07 17:54:49 +08:00
%load = load i16, i16 addrspace(4)* %arg, align 4
%add = add i16 %load, 999
%or = or i16 %add, 4
store i16 %or, i16 addrspace(1)* null
ret void
}
define amdgpu_kernel void @widen_i16_constant_load_zext_i32(i16 addrspace(4)* %arg) {
; SI-LABEL: widen_i16_constant_load_zext_i32:
; SI: ; %bb.0:
; SI-NEXT: s_load_dwordx2 s[0:1], s[0:1], 0x9
; SI-NEXT: s_mov_b32 s5, 0
; SI-NEXT: s_mov_b32 s4, 0
; SI-NEXT: s_mov_b32 s7, 0xf000
; SI-NEXT: s_mov_b32 s6, -1
; SI-NEXT: s_waitcnt lgkmcnt(0)
; SI-NEXT: s_load_dword s0, s[0:1], 0x0
; SI-NEXT: s_waitcnt lgkmcnt(0)
; SI-NEXT: s_and_b32 s0, s0, 0xffff
; SI-NEXT: s_addk_i32 s0, 0x3e7
; SI-NEXT: s_or_b32 s0, s0, 4
; SI-NEXT: v_mov_b32_e32 v0, s0
; SI-NEXT: buffer_store_dword v0, off, s[4:7], 0
; SI-NEXT: s_endpgm
;
; VI-LABEL: widen_i16_constant_load_zext_i32:
; VI: ; %bb.0:
; VI-NEXT: s_load_dwordx2 s[0:1], s[0:1], 0x24
; VI-NEXT: v_mov_b32_e32 v0, 0
; VI-NEXT: v_mov_b32_e32 v1, 0
; VI-NEXT: s_waitcnt lgkmcnt(0)
; VI-NEXT: s_load_dword s0, s[0:1], 0x0
; VI-NEXT: s_waitcnt lgkmcnt(0)
; VI-NEXT: s_and_b32 s0, s0, 0xffff
; VI-NEXT: s_addk_i32 s0, 0x3e7
; VI-NEXT: s_or_b32 s0, s0, 4
; VI-NEXT: v_mov_b32_e32 v2, s0
; VI-NEXT: flat_store_dword v[0:1], v2
; VI-NEXT: s_endpgm
AMDGPU: Try a lot harder to emit scalar loads This has two main components. First, widen widen short constant loads in DAG when they have the correct alignment. This is already done a bit in AMDGPUCodeGenPrepare, since that has access to DivergenceAnalysis. This can't help kernarg loads created in the DAG. Start to use DAG divergence analysis to help this case. The second part is to avoid kernel argument lowering breaking the alignment of short vector elements because calling convention lowering wants to split everything into legal register types. When loading a split type, load the nearest 4-byte aligned segment and shift to get the desired bits. This extra load of the earlier argument piece ends up merging, and the bit extract hopefully folds out. There are a number of improvements and regressions with this, but I think as-is this is a better compromise between several of the worst parts of SelectionDAG. Particularly when i16 is legal, this produces worse code for i8 and i16 element vector kernel arguments. This is partially due to the very weak load merging the DAG does. It only looks for fairly specific combines between pairs of loads which no longer appear. In particular this causes v4i16 loads to be split into 2 components when previously the two halves were merged. Worse, because of the newly introduced shifts, there is a lot more unnecessary vector packing and unpacking code emitted. At least some of this is due to reporting false for isTypeDesirableForOp for i16 as a workaround for the lack of divergence information in the DAG. The cases where this happens it doesn't actually matter, but the relevant code in SimplifyDemandedBits doens't have the context to know to ignore this. The use of the scalar cache is probably more important than the mess of mostly scalar instructions doing this packing and unpacking. Future work can fix this, possibly by making better use of the new DAG divergence information for controlling promotion decisions, or adding another version of shift + trunc + shift combines that doesn't only know about the used types. llvm-svn: 334180
2018-06-07 17:54:49 +08:00
%load = load i16, i16 addrspace(4)* %arg, align 4
%ext = zext i16 %load to i32
%add = add i32 %ext, 999
%or = or i32 %add, 4
store i32 %or, i32 addrspace(1)* null
ret void
}
define amdgpu_kernel void @widen_i16_constant_load_sext_i32(i16 addrspace(4)* %arg) {
; SI-LABEL: widen_i16_constant_load_sext_i32:
; SI: ; %bb.0:
; SI-NEXT: s_load_dwordx2 s[0:1], s[0:1], 0x9
; SI-NEXT: s_mov_b32 s5, 0
; SI-NEXT: s_mov_b32 s4, 0
; SI-NEXT: s_mov_b32 s7, 0xf000
; SI-NEXT: s_mov_b32 s6, -1
; SI-NEXT: s_waitcnt lgkmcnt(0)
; SI-NEXT: s_load_dword s0, s[0:1], 0x0
; SI-NEXT: s_waitcnt lgkmcnt(0)
; SI-NEXT: s_sext_i32_i16 s0, s0
; SI-NEXT: s_addk_i32 s0, 0x3e7
; SI-NEXT: s_or_b32 s0, s0, 4
; SI-NEXT: v_mov_b32_e32 v0, s0
; SI-NEXT: buffer_store_dword v0, off, s[4:7], 0
; SI-NEXT: s_endpgm
;
; VI-LABEL: widen_i16_constant_load_sext_i32:
; VI: ; %bb.0:
; VI-NEXT: s_load_dwordx2 s[0:1], s[0:1], 0x24
; VI-NEXT: v_mov_b32_e32 v0, 0
; VI-NEXT: v_mov_b32_e32 v1, 0
; VI-NEXT: s_waitcnt lgkmcnt(0)
; VI-NEXT: s_load_dword s0, s[0:1], 0x0
; VI-NEXT: s_waitcnt lgkmcnt(0)
; VI-NEXT: s_sext_i32_i16 s0, s0
; VI-NEXT: s_addk_i32 s0, 0x3e7
; VI-NEXT: s_or_b32 s0, s0, 4
; VI-NEXT: v_mov_b32_e32 v2, s0
; VI-NEXT: flat_store_dword v[0:1], v2
; VI-NEXT: s_endpgm
AMDGPU: Try a lot harder to emit scalar loads This has two main components. First, widen widen short constant loads in DAG when they have the correct alignment. This is already done a bit in AMDGPUCodeGenPrepare, since that has access to DivergenceAnalysis. This can't help kernarg loads created in the DAG. Start to use DAG divergence analysis to help this case. The second part is to avoid kernel argument lowering breaking the alignment of short vector elements because calling convention lowering wants to split everything into legal register types. When loading a split type, load the nearest 4-byte aligned segment and shift to get the desired bits. This extra load of the earlier argument piece ends up merging, and the bit extract hopefully folds out. There are a number of improvements and regressions with this, but I think as-is this is a better compromise between several of the worst parts of SelectionDAG. Particularly when i16 is legal, this produces worse code for i8 and i16 element vector kernel arguments. This is partially due to the very weak load merging the DAG does. It only looks for fairly specific combines between pairs of loads which no longer appear. In particular this causes v4i16 loads to be split into 2 components when previously the two halves were merged. Worse, because of the newly introduced shifts, there is a lot more unnecessary vector packing and unpacking code emitted. At least some of this is due to reporting false for isTypeDesirableForOp for i16 as a workaround for the lack of divergence information in the DAG. The cases where this happens it doesn't actually matter, but the relevant code in SimplifyDemandedBits doens't have the context to know to ignore this. The use of the scalar cache is probably more important than the mess of mostly scalar instructions doing this packing and unpacking. Future work can fix this, possibly by making better use of the new DAG divergence information for controlling promotion decisions, or adding another version of shift + trunc + shift combines that doesn't only know about the used types. llvm-svn: 334180
2018-06-07 17:54:49 +08:00
%load = load i16, i16 addrspace(4)* %arg, align 4
%ext = sext i16 %load to i32
%add = add i32 %ext, 999
%or = or i32 %add, 4
store i32 %or, i32 addrspace(1)* null
ret void
}
define amdgpu_kernel void @widen_i17_constant_load(i17 addrspace(4)* %arg) {
; SI-LABEL: widen_i17_constant_load:
; SI: ; %bb.0:
; SI-NEXT: s_load_dwordx2 s[0:1], s[0:1], 0x9
; SI-NEXT: s_mov_b32 s5, 0
; SI-NEXT: s_mov_b32 s4, 0
; SI-NEXT: s_mov_b32 s7, 0xf000
; SI-NEXT: s_mov_b32 s6, -1
; SI-NEXT: s_waitcnt lgkmcnt(0)
; SI-NEXT: s_load_dword s0, s[0:1], 0x0
; SI-NEXT: s_waitcnt lgkmcnt(0)
; SI-NEXT: s_add_i32 s0, s0, 34
; SI-NEXT: s_or_b32 s0, s0, 4
; SI-NEXT: v_mov_b32_e32 v0, s0
; SI-NEXT: s_bfe_u32 s0, s0, 0x10010
; SI-NEXT: buffer_store_short v0, off, s[4:7], 0
; SI-NEXT: s_mov_b32 s4, 2
; SI-NEXT: s_waitcnt expcnt(0)
; SI-NEXT: v_mov_b32_e32 v0, s0
; SI-NEXT: buffer_store_byte v0, off, s[4:7], 0
; SI-NEXT: s_endpgm
;
; VI-LABEL: widen_i17_constant_load:
; VI: ; %bb.0:
; VI-NEXT: s_load_dwordx2 s[0:1], s[0:1], 0x24
; VI-NEXT: v_mov_b32_e32 v0, 0
; VI-NEXT: v_mov_b32_e32 v2, 2
; VI-NEXT: v_mov_b32_e32 v1, 0
; VI-NEXT: v_mov_b32_e32 v3, 0
; VI-NEXT: s_waitcnt lgkmcnt(0)
; VI-NEXT: s_load_dword s0, s[0:1], 0x0
; VI-NEXT: s_waitcnt lgkmcnt(0)
; VI-NEXT: s_add_i32 s0, s0, 34
; VI-NEXT: s_or_b32 s0, s0, 4
; VI-NEXT: v_mov_b32_e32 v4, s0
; VI-NEXT: s_bfe_u32 s0, s0, 0x10010
; VI-NEXT: v_mov_b32_e32 v5, s0
; VI-NEXT: flat_store_short v[0:1], v4
; VI-NEXT: flat_store_byte v[2:3], v5
; VI-NEXT: s_endpgm
AMDGPU: Try a lot harder to emit scalar loads This has two main components. First, widen widen short constant loads in DAG when they have the correct alignment. This is already done a bit in AMDGPUCodeGenPrepare, since that has access to DivergenceAnalysis. This can't help kernarg loads created in the DAG. Start to use DAG divergence analysis to help this case. The second part is to avoid kernel argument lowering breaking the alignment of short vector elements because calling convention lowering wants to split everything into legal register types. When loading a split type, load the nearest 4-byte aligned segment and shift to get the desired bits. This extra load of the earlier argument piece ends up merging, and the bit extract hopefully folds out. There are a number of improvements and regressions with this, but I think as-is this is a better compromise between several of the worst parts of SelectionDAG. Particularly when i16 is legal, this produces worse code for i8 and i16 element vector kernel arguments. This is partially due to the very weak load merging the DAG does. It only looks for fairly specific combines between pairs of loads which no longer appear. In particular this causes v4i16 loads to be split into 2 components when previously the two halves were merged. Worse, because of the newly introduced shifts, there is a lot more unnecessary vector packing and unpacking code emitted. At least some of this is due to reporting false for isTypeDesirableForOp for i16 as a workaround for the lack of divergence information in the DAG. The cases where this happens it doesn't actually matter, but the relevant code in SimplifyDemandedBits doens't have the context to know to ignore this. The use of the scalar cache is probably more important than the mess of mostly scalar instructions doing this packing and unpacking. Future work can fix this, possibly by making better use of the new DAG divergence information for controlling promotion decisions, or adding another version of shift + trunc + shift combines that doesn't only know about the used types. llvm-svn: 334180
2018-06-07 17:54:49 +08:00
%load = load i17, i17 addrspace(4)* %arg, align 4
%add = add i17 %load, 34
%or = or i17 %add, 4
store i17 %or, i17 addrspace(1)* null
ret void
}
define amdgpu_kernel void @widen_f16_constant_load(half addrspace(4)* %arg) {
; SI-LABEL: widen_f16_constant_load:
; SI: ; %bb.0:
; SI-NEXT: s_load_dwordx2 s[0:1], s[0:1], 0x9
; SI-NEXT: s_mov_b32 s3, 0xf000
; SI-NEXT: s_mov_b32 s2, -1
; SI-NEXT: s_waitcnt lgkmcnt(0)
; SI-NEXT: s_load_dword s0, s[0:1], 0x0
; SI-NEXT: s_mov_b32 s1, 0
; SI-NEXT: s_waitcnt lgkmcnt(0)
; SI-NEXT: v_cvt_f32_f16_e32 v0, s0
; SI-NEXT: s_mov_b32 s0, 0
; SI-NEXT: v_add_f32_e32 v0, 4.0, v0
; SI-NEXT: v_cvt_f16_f32_e32 v0, v0
; SI-NEXT: buffer_store_short v0, off, s[0:3], 0
; SI-NEXT: s_endpgm
;
; VI-LABEL: widen_f16_constant_load:
; VI: ; %bb.0:
; VI-NEXT: s_load_dwordx2 s[0:1], s[0:1], 0x24
; VI-NEXT: v_mov_b32_e32 v0, 0
; VI-NEXT: v_mov_b32_e32 v1, 0
; VI-NEXT: s_waitcnt lgkmcnt(0)
; VI-NEXT: s_load_dword s0, s[0:1], 0x0
; VI-NEXT: s_waitcnt lgkmcnt(0)
; VI-NEXT: v_add_f16_e64 v2, s0, 4.0
; VI-NEXT: flat_store_short v[0:1], v2
; VI-NEXT: s_endpgm
AMDGPU: Try a lot harder to emit scalar loads This has two main components. First, widen widen short constant loads in DAG when they have the correct alignment. This is already done a bit in AMDGPUCodeGenPrepare, since that has access to DivergenceAnalysis. This can't help kernarg loads created in the DAG. Start to use DAG divergence analysis to help this case. The second part is to avoid kernel argument lowering breaking the alignment of short vector elements because calling convention lowering wants to split everything into legal register types. When loading a split type, load the nearest 4-byte aligned segment and shift to get the desired bits. This extra load of the earlier argument piece ends up merging, and the bit extract hopefully folds out. There are a number of improvements and regressions with this, but I think as-is this is a better compromise between several of the worst parts of SelectionDAG. Particularly when i16 is legal, this produces worse code for i8 and i16 element vector kernel arguments. This is partially due to the very weak load merging the DAG does. It only looks for fairly specific combines between pairs of loads which no longer appear. In particular this causes v4i16 loads to be split into 2 components when previously the two halves were merged. Worse, because of the newly introduced shifts, there is a lot more unnecessary vector packing and unpacking code emitted. At least some of this is due to reporting false for isTypeDesirableForOp for i16 as a workaround for the lack of divergence information in the DAG. The cases where this happens it doesn't actually matter, but the relevant code in SimplifyDemandedBits doens't have the context to know to ignore this. The use of the scalar cache is probably more important than the mess of mostly scalar instructions doing this packing and unpacking. Future work can fix this, possibly by making better use of the new DAG divergence information for controlling promotion decisions, or adding another version of shift + trunc + shift combines that doesn't only know about the used types. llvm-svn: 334180
2018-06-07 17:54:49 +08:00
%load = load half, half addrspace(4)* %arg, align 4
%add = fadd half %load, 4.0
store half %add, half addrspace(1)* null
ret void
}
; FIXME: valu usage on VI
define amdgpu_kernel void @widen_v2i8_constant_load(<2 x i8> addrspace(4)* %arg) {
; SI-LABEL: widen_v2i8_constant_load:
; SI: ; %bb.0:
; SI-NEXT: s_load_dwordx2 s[0:1], s[0:1], 0x9
; SI-NEXT: s_mov_b32 s5, 0
; SI-NEXT: s_mov_b32 s4, 0
; SI-NEXT: s_mov_b32 s7, 0xf000
; SI-NEXT: s_mov_b32 s6, -1
; SI-NEXT: s_waitcnt lgkmcnt(0)
; SI-NEXT: s_load_dword s0, s[0:1], 0x0
; SI-NEXT: s_waitcnt lgkmcnt(0)
; SI-NEXT: s_and_b32 s1, s0, 0xff00
; SI-NEXT: s_add_i32 s0, s0, 12
; SI-NEXT: s_or_b32 s0, s0, 4
; SI-NEXT: s_and_b32 s0, s0, 0xff
; SI-NEXT: s_or_b32 s0, s1, s0
; SI-NEXT: s_addk_i32 s0, 0x2c00
; SI-NEXT: s_or_b32 s0, s0, 0x300
; SI-NEXT: v_mov_b32_e32 v0, s0
; SI-NEXT: buffer_store_short v0, off, s[4:7], 0
; SI-NEXT: s_endpgm
;
; VI-LABEL: widen_v2i8_constant_load:
; VI: ; %bb.0:
; VI-NEXT: s_load_dwordx2 s[0:1], s[0:1], 0x24
; VI-NEXT: v_mov_b32_e32 v0, 44
; VI-NEXT: v_mov_b32_e32 v1, 3
; VI-NEXT: s_waitcnt lgkmcnt(0)
; VI-NEXT: s_load_dword s0, s[0:1], 0x0
; VI-NEXT: s_waitcnt lgkmcnt(0)
; VI-NEXT: s_and_b32 s1, s0, 0xffff
; VI-NEXT: v_mov_b32_e32 v2, s0
; VI-NEXT: s_add_i32 s1, s1, 12
; VI-NEXT: v_add_u32_sdwa v0, vcc, v0, v2 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:BYTE_1
; VI-NEXT: s_or_b32 s0, s1, 4
; VI-NEXT: v_or_b32_sdwa v0, v0, v1 dst_sel:BYTE_1 dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:DWORD
; VI-NEXT: s_and_b32 s0, s0, 0xff
; VI-NEXT: v_or_b32_e32 v2, s0, v0
; VI-NEXT: v_mov_b32_e32 v0, 0
; VI-NEXT: v_mov_b32_e32 v1, 0
; VI-NEXT: flat_store_short v[0:1], v2
; VI-NEXT: s_endpgm
AMDGPU: Try a lot harder to emit scalar loads This has two main components. First, widen widen short constant loads in DAG when they have the correct alignment. This is already done a bit in AMDGPUCodeGenPrepare, since that has access to DivergenceAnalysis. This can't help kernarg loads created in the DAG. Start to use DAG divergence analysis to help this case. The second part is to avoid kernel argument lowering breaking the alignment of short vector elements because calling convention lowering wants to split everything into legal register types. When loading a split type, load the nearest 4-byte aligned segment and shift to get the desired bits. This extra load of the earlier argument piece ends up merging, and the bit extract hopefully folds out. There are a number of improvements and regressions with this, but I think as-is this is a better compromise between several of the worst parts of SelectionDAG. Particularly when i16 is legal, this produces worse code for i8 and i16 element vector kernel arguments. This is partially due to the very weak load merging the DAG does. It only looks for fairly specific combines between pairs of loads which no longer appear. In particular this causes v4i16 loads to be split into 2 components when previously the two halves were merged. Worse, because of the newly introduced shifts, there is a lot more unnecessary vector packing and unpacking code emitted. At least some of this is due to reporting false for isTypeDesirableForOp for i16 as a workaround for the lack of divergence information in the DAG. The cases where this happens it doesn't actually matter, but the relevant code in SimplifyDemandedBits doens't have the context to know to ignore this. The use of the scalar cache is probably more important than the mess of mostly scalar instructions doing this packing and unpacking. Future work can fix this, possibly by making better use of the new DAG divergence information for controlling promotion decisions, or adding another version of shift + trunc + shift combines that doesn't only know about the used types. llvm-svn: 334180
2018-06-07 17:54:49 +08:00
%load = load <2 x i8>, <2 x i8> addrspace(4)* %arg, align 4
%add = add <2 x i8> %load, <i8 12, i8 44>
%or = or <2 x i8> %add, <i8 4, i8 3>
store <2 x i8> %or, <2 x i8> addrspace(1)* null
ret void
}
define amdgpu_kernel void @no_widen_i16_constant_divergent_load(i16 addrspace(4)* %arg) {
; SI-LABEL: no_widen_i16_constant_divergent_load:
; SI: ; %bb.0:
; SI-NEXT: s_load_dwordx2 s[0:1], s[0:1], 0x9
; SI-NEXT: s_mov_b32 s2, 0
; SI-NEXT: s_mov_b32 s3, 0xf000
; SI-NEXT: v_lshlrev_b32_e32 v0, 1, v0
; SI-NEXT: v_mov_b32_e32 v1, 0
; SI-NEXT: s_waitcnt lgkmcnt(0)
; SI-NEXT: buffer_load_ushort v0, v[0:1], s[0:3], 0 addr64
; SI-NEXT: s_mov_b32 s1, 0
; SI-NEXT: s_mov_b32 s0, 0
; SI-NEXT: s_mov_b32 s2, -1
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: v_add_i32_e32 v0, vcc, 0x3e7, v0
; SI-NEXT: v_or_b32_e32 v0, 4, v0
; SI-NEXT: buffer_store_short v0, off, s[0:3], 0
; SI-NEXT: s_endpgm
;
; VI-LABEL: no_widen_i16_constant_divergent_load:
; VI: ; %bb.0:
; VI-NEXT: s_load_dwordx2 s[0:1], s[0:1], 0x24
; VI-NEXT: v_lshlrev_b32_e32 v0, 1, v0
; VI-NEXT: s_waitcnt lgkmcnt(0)
; VI-NEXT: v_mov_b32_e32 v1, s1
; VI-NEXT: v_add_u32_e32 v0, vcc, s0, v0
; VI-NEXT: v_addc_u32_e32 v1, vcc, 0, v1, vcc
; VI-NEXT: flat_load_ushort v0, v[0:1]
; VI-NEXT: s_waitcnt vmcnt(0) lgkmcnt(0)
; VI-NEXT: v_add_u16_e32 v0, 0x3e7, v0
; VI-NEXT: v_or_b32_e32 v2, 4, v0
; VI-NEXT: v_mov_b32_e32 v0, 0
; VI-NEXT: v_mov_b32_e32 v1, 0
; VI-NEXT: flat_store_short v[0:1], v2
; VI-NEXT: s_endpgm
AMDGPU: Try a lot harder to emit scalar loads This has two main components. First, widen widen short constant loads in DAG when they have the correct alignment. This is already done a bit in AMDGPUCodeGenPrepare, since that has access to DivergenceAnalysis. This can't help kernarg loads created in the DAG. Start to use DAG divergence analysis to help this case. The second part is to avoid kernel argument lowering breaking the alignment of short vector elements because calling convention lowering wants to split everything into legal register types. When loading a split type, load the nearest 4-byte aligned segment and shift to get the desired bits. This extra load of the earlier argument piece ends up merging, and the bit extract hopefully folds out. There are a number of improvements and regressions with this, but I think as-is this is a better compromise between several of the worst parts of SelectionDAG. Particularly when i16 is legal, this produces worse code for i8 and i16 element vector kernel arguments. This is partially due to the very weak load merging the DAG does. It only looks for fairly specific combines between pairs of loads which no longer appear. In particular this causes v4i16 loads to be split into 2 components when previously the two halves were merged. Worse, because of the newly introduced shifts, there is a lot more unnecessary vector packing and unpacking code emitted. At least some of this is due to reporting false for isTypeDesirableForOp for i16 as a workaround for the lack of divergence information in the DAG. The cases where this happens it doesn't actually matter, but the relevant code in SimplifyDemandedBits doens't have the context to know to ignore this. The use of the scalar cache is probably more important than the mess of mostly scalar instructions doing this packing and unpacking. Future work can fix this, possibly by making better use of the new DAG divergence information for controlling promotion decisions, or adding another version of shift + trunc + shift combines that doesn't only know about the used types. llvm-svn: 334180
2018-06-07 17:54:49 +08:00
%tid = call i32 @llvm.amdgcn.workitem.id.x()
%tid.ext = zext i32 %tid to i64
%gep.arg = getelementptr inbounds i16, i16 addrspace(4)* %arg, i64 %tid.ext
%load = load i16, i16 addrspace(4)* %gep.arg, align 4
%add = add i16 %load, 999
%or = or i16 %add, 4
store i16 %or, i16 addrspace(1)* null
ret void
}
define amdgpu_kernel void @widen_i1_constant_load(i1 addrspace(4)* %arg) {
; SI-LABEL: widen_i1_constant_load:
; SI: ; %bb.0:
; SI-NEXT: s_load_dwordx2 s[0:1], s[0:1], 0x9
; SI-NEXT: s_mov_b32 s5, 0
; SI-NEXT: s_mov_b32 s4, 0
; SI-NEXT: s_mov_b32 s7, 0xf000
; SI-NEXT: s_mov_b32 s6, -1
; SI-NEXT: s_waitcnt lgkmcnt(0)
; SI-NEXT: s_load_dword s0, s[0:1], 0x0
; SI-NEXT: s_waitcnt lgkmcnt(0)
; SI-NEXT: s_and_b32 s0, s0, 1
; SI-NEXT: v_mov_b32_e32 v0, s0
; SI-NEXT: buffer_store_byte v0, off, s[4:7], 0
; SI-NEXT: s_endpgm
;
; VI-LABEL: widen_i1_constant_load:
; VI: ; %bb.0:
; VI-NEXT: s_load_dwordx2 s[0:1], s[0:1], 0x24
; VI-NEXT: v_mov_b32_e32 v0, 0
; VI-NEXT: v_mov_b32_e32 v1, 0
; VI-NEXT: s_waitcnt lgkmcnt(0)
; VI-NEXT: s_load_dword s0, s[0:1], 0x0
; VI-NEXT: s_waitcnt lgkmcnt(0)
; VI-NEXT: s_and_b32 s0, s0, 1
; VI-NEXT: v_mov_b32_e32 v2, s0
; VI-NEXT: flat_store_byte v[0:1], v2
; VI-NEXT: s_endpgm
AMDGPU: Try a lot harder to emit scalar loads This has two main components. First, widen widen short constant loads in DAG when they have the correct alignment. This is already done a bit in AMDGPUCodeGenPrepare, since that has access to DivergenceAnalysis. This can't help kernarg loads created in the DAG. Start to use DAG divergence analysis to help this case. The second part is to avoid kernel argument lowering breaking the alignment of short vector elements because calling convention lowering wants to split everything into legal register types. When loading a split type, load the nearest 4-byte aligned segment and shift to get the desired bits. This extra load of the earlier argument piece ends up merging, and the bit extract hopefully folds out. There are a number of improvements and regressions with this, but I think as-is this is a better compromise between several of the worst parts of SelectionDAG. Particularly when i16 is legal, this produces worse code for i8 and i16 element vector kernel arguments. This is partially due to the very weak load merging the DAG does. It only looks for fairly specific combines between pairs of loads which no longer appear. In particular this causes v4i16 loads to be split into 2 components when previously the two halves were merged. Worse, because of the newly introduced shifts, there is a lot more unnecessary vector packing and unpacking code emitted. At least some of this is due to reporting false for isTypeDesirableForOp for i16 as a workaround for the lack of divergence information in the DAG. The cases where this happens it doesn't actually matter, but the relevant code in SimplifyDemandedBits doens't have the context to know to ignore this. The use of the scalar cache is probably more important than the mess of mostly scalar instructions doing this packing and unpacking. Future work can fix this, possibly by making better use of the new DAG divergence information for controlling promotion decisions, or adding another version of shift + trunc + shift combines that doesn't only know about the used types. llvm-svn: 334180
2018-06-07 17:54:49 +08:00
%load = load i1, i1 addrspace(4)* %arg, align 4
%and = and i1 %load, true
store i1 %and, i1 addrspace(1)* null
ret void
}
define amdgpu_kernel void @widen_i16_zextload_i64_constant_load(i16 addrspace(4)* %arg) {
; SI-LABEL: widen_i16_zextload_i64_constant_load:
; SI: ; %bb.0:
; SI-NEXT: s_load_dwordx2 s[0:1], s[0:1], 0x9
; SI-NEXT: s_mov_b32 s5, 0
; SI-NEXT: s_mov_b32 s4, 0
; SI-NEXT: s_mov_b32 s7, 0xf000
; SI-NEXT: s_mov_b32 s6, -1
; SI-NEXT: s_waitcnt lgkmcnt(0)
; SI-NEXT: s_load_dword s0, s[0:1], 0x0
; SI-NEXT: s_waitcnt lgkmcnt(0)
; SI-NEXT: s_and_b32 s0, s0, 0xffff
; SI-NEXT: s_addk_i32 s0, 0x3e7
; SI-NEXT: s_or_b32 s0, s0, 4
; SI-NEXT: v_mov_b32_e32 v0, s0
; SI-NEXT: buffer_store_dword v0, off, s[4:7], 0
; SI-NEXT: s_endpgm
;
; VI-LABEL: widen_i16_zextload_i64_constant_load:
; VI: ; %bb.0:
; VI-NEXT: s_load_dwordx2 s[0:1], s[0:1], 0x24
; VI-NEXT: v_mov_b32_e32 v0, 0
; VI-NEXT: v_mov_b32_e32 v1, 0
; VI-NEXT: s_waitcnt lgkmcnt(0)
; VI-NEXT: s_load_dword s0, s[0:1], 0x0
; VI-NEXT: s_waitcnt lgkmcnt(0)
; VI-NEXT: s_and_b32 s0, s0, 0xffff
; VI-NEXT: s_addk_i32 s0, 0x3e7
; VI-NEXT: s_or_b32 s0, s0, 4
; VI-NEXT: v_mov_b32_e32 v2, s0
; VI-NEXT: flat_store_dword v[0:1], v2
; VI-NEXT: s_endpgm
AMDGPU: Try a lot harder to emit scalar loads This has two main components. First, widen widen short constant loads in DAG when they have the correct alignment. This is already done a bit in AMDGPUCodeGenPrepare, since that has access to DivergenceAnalysis. This can't help kernarg loads created in the DAG. Start to use DAG divergence analysis to help this case. The second part is to avoid kernel argument lowering breaking the alignment of short vector elements because calling convention lowering wants to split everything into legal register types. When loading a split type, load the nearest 4-byte aligned segment and shift to get the desired bits. This extra load of the earlier argument piece ends up merging, and the bit extract hopefully folds out. There are a number of improvements and regressions with this, but I think as-is this is a better compromise between several of the worst parts of SelectionDAG. Particularly when i16 is legal, this produces worse code for i8 and i16 element vector kernel arguments. This is partially due to the very weak load merging the DAG does. It only looks for fairly specific combines between pairs of loads which no longer appear. In particular this causes v4i16 loads to be split into 2 components when previously the two halves were merged. Worse, because of the newly introduced shifts, there is a lot more unnecessary vector packing and unpacking code emitted. At least some of this is due to reporting false for isTypeDesirableForOp for i16 as a workaround for the lack of divergence information in the DAG. The cases where this happens it doesn't actually matter, but the relevant code in SimplifyDemandedBits doens't have the context to know to ignore this. The use of the scalar cache is probably more important than the mess of mostly scalar instructions doing this packing and unpacking. Future work can fix this, possibly by making better use of the new DAG divergence information for controlling promotion decisions, or adding another version of shift + trunc + shift combines that doesn't only know about the used types. llvm-svn: 334180
2018-06-07 17:54:49 +08:00
%load = load i16, i16 addrspace(4)* %arg, align 4
%zext = zext i16 %load to i32
%add = add i32 %zext, 999
%or = or i32 %add, 4
store i32 %or, i32 addrspace(1)* null
ret void
}
define amdgpu_kernel void @widen_i1_zext_to_i64_constant_load(i1 addrspace(4)* %arg) {
; SI-LABEL: widen_i1_zext_to_i64_constant_load:
; SI: ; %bb.0:
; SI-NEXT: s_load_dwordx2 s[0:1], s[0:1], 0x9
; SI-NEXT: s_mov_b32 s5, 0
; SI-NEXT: s_mov_b32 s4, 0
; SI-NEXT: s_mov_b32 s7, 0xf000
; SI-NEXT: s_mov_b32 s6, -1
; SI-NEXT: s_waitcnt lgkmcnt(0)
; SI-NEXT: s_load_dword s0, s[0:1], 0x0
; SI-NEXT: s_waitcnt lgkmcnt(0)
; SI-NEXT: s_and_b32 s0, s0, 1
; SI-NEXT: s_add_u32 s0, s0, 0x3e7
; SI-NEXT: s_addc_u32 s1, 0, 0
; SI-NEXT: v_mov_b32_e32 v0, s0
; SI-NEXT: v_mov_b32_e32 v1, s1
; SI-NEXT: buffer_store_dwordx2 v[0:1], off, s[4:7], 0
; SI-NEXT: s_endpgm
;
; VI-LABEL: widen_i1_zext_to_i64_constant_load:
; VI: ; %bb.0:
; VI-NEXT: s_load_dwordx2 s[0:1], s[0:1], 0x24
; VI-NEXT: v_mov_b32_e32 v0, 0
; VI-NEXT: v_mov_b32_e32 v1, 0
; VI-NEXT: s_waitcnt lgkmcnt(0)
; VI-NEXT: s_load_dword s0, s[0:1], 0x0
; VI-NEXT: s_waitcnt lgkmcnt(0)
; VI-NEXT: s_and_b32 s0, s0, 1
; VI-NEXT: s_add_u32 s0, s0, 0x3e7
; VI-NEXT: s_addc_u32 s1, 0, 0
; VI-NEXT: v_mov_b32_e32 v3, s1
; VI-NEXT: v_mov_b32_e32 v2, s0
; VI-NEXT: flat_store_dwordx2 v[0:1], v[2:3]
; VI-NEXT: s_endpgm
AMDGPU: Try a lot harder to emit scalar loads This has two main components. First, widen widen short constant loads in DAG when they have the correct alignment. This is already done a bit in AMDGPUCodeGenPrepare, since that has access to DivergenceAnalysis. This can't help kernarg loads created in the DAG. Start to use DAG divergence analysis to help this case. The second part is to avoid kernel argument lowering breaking the alignment of short vector elements because calling convention lowering wants to split everything into legal register types. When loading a split type, load the nearest 4-byte aligned segment and shift to get the desired bits. This extra load of the earlier argument piece ends up merging, and the bit extract hopefully folds out. There are a number of improvements and regressions with this, but I think as-is this is a better compromise between several of the worst parts of SelectionDAG. Particularly when i16 is legal, this produces worse code for i8 and i16 element vector kernel arguments. This is partially due to the very weak load merging the DAG does. It only looks for fairly specific combines between pairs of loads which no longer appear. In particular this causes v4i16 loads to be split into 2 components when previously the two halves were merged. Worse, because of the newly introduced shifts, there is a lot more unnecessary vector packing and unpacking code emitted. At least some of this is due to reporting false for isTypeDesirableForOp for i16 as a workaround for the lack of divergence information in the DAG. The cases where this happens it doesn't actually matter, but the relevant code in SimplifyDemandedBits doens't have the context to know to ignore this. The use of the scalar cache is probably more important than the mess of mostly scalar instructions doing this packing and unpacking. Future work can fix this, possibly by making better use of the new DAG divergence information for controlling promotion decisions, or adding another version of shift + trunc + shift combines that doesn't only know about the used types. llvm-svn: 334180
2018-06-07 17:54:49 +08:00
%load = load i1, i1 addrspace(4)* %arg, align 4
%zext = zext i1 %load to i64
%add = add i64 %zext, 999
store i64 %add, i64 addrspace(1)* null
ret void
}
define amdgpu_kernel void @widen_i16_constant32_load(i16 addrspace(6)* %arg) {
; SI-LABEL: widen_i16_constant32_load:
; SI: ; %bb.0:
; SI-NEXT: s_load_dword s0, s[0:1], 0x9
; SI-NEXT: s_mov_b32 s1, 0
; SI-NEXT: s_mov_b32 s5, 0
; SI-NEXT: s_mov_b32 s4, 0
; SI-NEXT: s_mov_b32 s7, 0xf000
; SI-NEXT: s_waitcnt lgkmcnt(0)
; SI-NEXT: s_load_dword s0, s[0:1], 0x0
; SI-NEXT: s_mov_b32 s6, -1
; SI-NEXT: s_waitcnt lgkmcnt(0)
; SI-NEXT: s_addk_i32 s0, 0x3e7
; SI-NEXT: s_or_b32 s0, s0, 4
; SI-NEXT: v_mov_b32_e32 v0, s0
; SI-NEXT: buffer_store_short v0, off, s[4:7], 0
; SI-NEXT: s_endpgm
;
; VI-LABEL: widen_i16_constant32_load:
; VI: ; %bb.0:
; VI-NEXT: s_load_dword s0, s[0:1], 0x24
; VI-NEXT: s_mov_b32 s1, 0
; VI-NEXT: v_mov_b32_e32 v0, 0
; VI-NEXT: v_mov_b32_e32 v1, 0
; VI-NEXT: s_waitcnt lgkmcnt(0)
; VI-NEXT: s_load_dword s0, s[0:1], 0x0
; VI-NEXT: s_waitcnt lgkmcnt(0)
; VI-NEXT: s_addk_i32 s0, 0x3e7
; VI-NEXT: s_or_b32 s0, s0, 4
; VI-NEXT: v_mov_b32_e32 v2, s0
; VI-NEXT: flat_store_short v[0:1], v2
; VI-NEXT: s_endpgm
AMDGPU: Try a lot harder to emit scalar loads This has two main components. First, widen widen short constant loads in DAG when they have the correct alignment. This is already done a bit in AMDGPUCodeGenPrepare, since that has access to DivergenceAnalysis. This can't help kernarg loads created in the DAG. Start to use DAG divergence analysis to help this case. The second part is to avoid kernel argument lowering breaking the alignment of short vector elements because calling convention lowering wants to split everything into legal register types. When loading a split type, load the nearest 4-byte aligned segment and shift to get the desired bits. This extra load of the earlier argument piece ends up merging, and the bit extract hopefully folds out. There are a number of improvements and regressions with this, but I think as-is this is a better compromise between several of the worst parts of SelectionDAG. Particularly when i16 is legal, this produces worse code for i8 and i16 element vector kernel arguments. This is partially due to the very weak load merging the DAG does. It only looks for fairly specific combines between pairs of loads which no longer appear. In particular this causes v4i16 loads to be split into 2 components when previously the two halves were merged. Worse, because of the newly introduced shifts, there is a lot more unnecessary vector packing and unpacking code emitted. At least some of this is due to reporting false for isTypeDesirableForOp for i16 as a workaround for the lack of divergence information in the DAG. The cases where this happens it doesn't actually matter, but the relevant code in SimplifyDemandedBits doens't have the context to know to ignore this. The use of the scalar cache is probably more important than the mess of mostly scalar instructions doing this packing and unpacking. Future work can fix this, possibly by making better use of the new DAG divergence information for controlling promotion decisions, or adding another version of shift + trunc + shift combines that doesn't only know about the used types. llvm-svn: 334180
2018-06-07 17:54:49 +08:00
%load = load i16, i16 addrspace(6)* %arg, align 4
%add = add i16 %load, 999
%or = or i16 %add, 4
store i16 %or, i16 addrspace(1)* null
ret void
}
define amdgpu_kernel void @widen_i16_global_invariant_load(i16 addrspace(1)* %arg) {
; SI-LABEL: widen_i16_global_invariant_load:
; SI: ; %bb.0:
; SI-NEXT: s_load_dwordx2 s[0:1], s[0:1], 0x9
; SI-NEXT: s_mov_b32 s5, 0
; SI-NEXT: s_mov_b32 s4, 0
; SI-NEXT: s_mov_b32 s7, 0xf000
; SI-NEXT: s_mov_b32 s6, -1
; SI-NEXT: s_waitcnt lgkmcnt(0)
; SI-NEXT: s_load_dword s0, s[0:1], 0x0
; SI-NEXT: s_waitcnt lgkmcnt(0)
; SI-NEXT: s_addk_i32 s0, 0x3e7
; SI-NEXT: s_or_b32 s0, s0, 1
; SI-NEXT: v_mov_b32_e32 v0, s0
; SI-NEXT: buffer_store_short v0, off, s[4:7], 0
; SI-NEXT: s_endpgm
;
; VI-LABEL: widen_i16_global_invariant_load:
; VI: ; %bb.0:
; VI-NEXT: s_load_dwordx2 s[0:1], s[0:1], 0x24
; VI-NEXT: v_mov_b32_e32 v0, 0
; VI-NEXT: v_mov_b32_e32 v1, 0
; VI-NEXT: s_waitcnt lgkmcnt(0)
; VI-NEXT: s_load_dword s0, s[0:1], 0x0
; VI-NEXT: s_waitcnt lgkmcnt(0)
; VI-NEXT: s_addk_i32 s0, 0x3e7
; VI-NEXT: s_or_b32 s0, s0, 1
; VI-NEXT: v_mov_b32_e32 v2, s0
; VI-NEXT: flat_store_short v[0:1], v2
; VI-NEXT: s_endpgm
AMDGPU: Try a lot harder to emit scalar loads This has two main components. First, widen widen short constant loads in DAG when they have the correct alignment. This is already done a bit in AMDGPUCodeGenPrepare, since that has access to DivergenceAnalysis. This can't help kernarg loads created in the DAG. Start to use DAG divergence analysis to help this case. The second part is to avoid kernel argument lowering breaking the alignment of short vector elements because calling convention lowering wants to split everything into legal register types. When loading a split type, load the nearest 4-byte aligned segment and shift to get the desired bits. This extra load of the earlier argument piece ends up merging, and the bit extract hopefully folds out. There are a number of improvements and regressions with this, but I think as-is this is a better compromise between several of the worst parts of SelectionDAG. Particularly when i16 is legal, this produces worse code for i8 and i16 element vector kernel arguments. This is partially due to the very weak load merging the DAG does. It only looks for fairly specific combines between pairs of loads which no longer appear. In particular this causes v4i16 loads to be split into 2 components when previously the two halves were merged. Worse, because of the newly introduced shifts, there is a lot more unnecessary vector packing and unpacking code emitted. At least some of this is due to reporting false for isTypeDesirableForOp for i16 as a workaround for the lack of divergence information in the DAG. The cases where this happens it doesn't actually matter, but the relevant code in SimplifyDemandedBits doens't have the context to know to ignore this. The use of the scalar cache is probably more important than the mess of mostly scalar instructions doing this packing and unpacking. Future work can fix this, possibly by making better use of the new DAG divergence information for controlling promotion decisions, or adding another version of shift + trunc + shift combines that doesn't only know about the used types. llvm-svn: 334180
2018-06-07 17:54:49 +08:00
%load = load i16, i16 addrspace(1)* %arg, align 4, !invariant.load !0
%add = add i16 %load, 999
%or = or i16 %add, 1
store i16 %or, i16 addrspace(1)* null
ret void
}
declare i32 @llvm.amdgcn.workitem.id.x()
!0 = !{}