llvm-project/clang/lib/Serialization/Module.cpp

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//===--- Module.cpp - Module description ------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the Module class, which describes a module that has
// been loaded from an AST file.
//
//===----------------------------------------------------------------------===//
#include "clang/Serialization/Module.h"
#include "ASTReaderInternals.h"
#include "llvm/Support/MemoryBuffer.h"
#include "llvm/Support/raw_ostream.h"
using namespace clang;
using namespace serialization;
using namespace reader;
ModuleFile::ModuleFile(ModuleKind Kind, unsigned Generation)
: Kind(Kind), File(0), DirectlyImported(false),
Generation(Generation), SizeInBits(0),
LocalNumSLocEntries(0), SLocEntryBaseID(0),
SLocEntryBaseOffset(0), SLocEntryOffsets(0),
LocalNumIdentifiers(0),
IdentifierOffsets(0), BaseIdentifierID(0), IdentifierTableData(0),
IdentifierLookupTable(0),
LocalNumMacros(0), MacroOffsets(0),
BasePreprocessedEntityID(0),
PreprocessedEntityOffsets(0), NumPreprocessedEntities(0),
LocalNumHeaderFileInfos(0),
HeaderFileInfoTableData(0), HeaderFileInfoTable(0),
LocalNumSubmodules(0), BaseSubmoduleID(0),
LocalNumSelectors(0), SelectorOffsets(0), BaseSelectorID(0),
SelectorLookupTableData(0), SelectorLookupTable(0), LocalNumDecls(0),
DeclOffsets(0), BaseDeclID(0),
LocalNumCXXBaseSpecifiers(0), CXXBaseSpecifiersOffsets(0),
FileSortedDecls(0), NumFileSortedDecls(0),
RedeclarationsMap(0), LocalNumRedeclarationsInMap(0),
ObjCCategoriesMap(0), LocalNumObjCCategoriesInMap(0),
[PCH] Remove the stat cache from the PCH file. The stat cache became essentially useless ever since we started validating all file entries in the PCH. But the motivating reason for removing it now is that it also affected correctness in this situation: -You have a header without include guards (using "#pragma once" or #import) -When creating the PCH: -The same header is referenced in an #include with different filename cases. -In the PCH, of course, we record only one file entry for the header file -But we cache in the PCH file the stat info for both filename cases -Then the source files are updated and the header file is updated in a way that its size and modification time are the same but its inode changes -When using the PCH: -We validate the headers, we check that header file and we create a file entry with its current inode -There's another #include with a filename with different case than the previously created file entry -In order to get its stat info we go through the cached stat info of the PCH and we receive the old inode -because of the different inodes, we think they are different files so we go ahead and include its contents. Removing the stat cache will potentially break clients that are attempting to use the stat cache as a way of avoiding having the actual input files available. If that use case is important, patches are welcome to bring it back in a way that will actually work correctly (i.e., emit a PCH that is self-contained, coping with literal strings, line/column computations, etc.). This fixes rdar://5502805 llvm-svn: 167172
2012-11-01 04:59:50 +08:00
LocalNumTypes(0), TypeOffsets(0), BaseTypeIndex(0)
{}
ModuleFile::~ModuleFile() {
for (DeclContextInfosMap::iterator I = DeclContextInfos.begin(),
E = DeclContextInfos.end();
I != E; ++I) {
if (I->second.NameLookupTableData)
delete I->second.NameLookupTableData;
}
delete static_cast<ASTIdentifierLookupTable *>(IdentifierLookupTable);
delete static_cast<HeaderFileInfoLookupTable *>(HeaderFileInfoTable);
delete static_cast<ASTSelectorLookupTable *>(SelectorLookupTable);
}
template<typename Key, typename Offset, unsigned InitialCapacity>
static void
dumpLocalRemap(StringRef Name,
const ContinuousRangeMap<Key, Offset, InitialCapacity> &Map) {
if (Map.begin() == Map.end())
return;
typedef ContinuousRangeMap<Key, Offset, InitialCapacity> MapType;
llvm::errs() << " " << Name << ":\n";
for (typename MapType::const_iterator I = Map.begin(), IEnd = Map.end();
I != IEnd; ++I) {
llvm::errs() << " " << I->first << " -> " << I->second << "\n";
}
}
void ModuleFile::dump() {
llvm::errs() << "\nModule: " << FileName << "\n";
if (!Imports.empty()) {
llvm::errs() << " Imports: ";
for (unsigned I = 0, N = Imports.size(); I != N; ++I) {
if (I)
llvm::errs() << ", ";
llvm::errs() << Imports[I]->FileName;
}
llvm::errs() << "\n";
}
// Remapping tables.
llvm::errs() << " Base source location offset: " << SLocEntryBaseOffset
<< '\n';
dumpLocalRemap("Source location offset local -> global map", SLocRemap);
llvm::errs() << " Base identifier ID: " << BaseIdentifierID << '\n'
<< " Number of identifiers: " << LocalNumIdentifiers << '\n';
dumpLocalRemap("Identifier ID local -> global map", IdentifierRemap);
llvm::errs() << " Base macro ID: " << BaseMacroID << '\n'
<< " Number of macros: " << LocalNumMacros << '\n';
dumpLocalRemap("Macro ID local -> global map", MacroRemap);
llvm::errs() << " Base submodule ID: " << BaseSubmoduleID << '\n'
<< " Number of submodules: " << LocalNumSubmodules << '\n';
dumpLocalRemap("Submodule ID local -> global map", SubmoduleRemap);
llvm::errs() << " Base selector ID: " << BaseSelectorID << '\n'
<< " Number of selectors: " << LocalNumSelectors << '\n';
dumpLocalRemap("Selector ID local -> global map", SelectorRemap);
llvm::errs() << " Base preprocessed entity ID: " << BasePreprocessedEntityID
<< '\n'
<< " Number of preprocessed entities: "
<< NumPreprocessedEntities << '\n';
dumpLocalRemap("Preprocessed entity ID local -> global map",
PreprocessedEntityRemap);
llvm::errs() << " Base type index: " << BaseTypeIndex << '\n'
<< " Number of types: " << LocalNumTypes << '\n';
dumpLocalRemap("Type index local -> global map", TypeRemap);
llvm::errs() << " Base decl ID: " << BaseDeclID << '\n'
<< " Number of decls: " << LocalNumDecls << '\n';
dumpLocalRemap("Decl ID local -> global map", DeclRemap);
}