llvm-project/clang-tools-extra/clangd/index/Background.cpp

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//===-- Background.cpp - Build an index in a background thread ------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "index/Background.h"
#include "ClangdUnit.h"
#include "Compiler.h"
#include "Context.h"
#include "FSProvider.h"
#include "Headers.h"
#include "Logger.h"
#include "Path.h"
#include "SourceCode.h"
#include "Symbol.h"
#include "Threading.h"
#include "Trace.h"
#include "URI.h"
#include "index/BackgroundIndexLoader.h"
#include "index/FileIndex.h"
#include "index/IndexAction.h"
#include "index/MemIndex.h"
#include "index/Ref.h"
#include "index/Relation.h"
#include "index/Serialization.h"
#include "index/SymbolCollector.h"
#include "clang/Basic/SourceLocation.h"
#include "clang/Basic/SourceManager.h"
#include "clang/Driver/Types.h"
#include "llvm/ADT/ArrayRef.h"
#include "llvm/ADT/DenseSet.h"
#include "llvm/ADT/Hashing.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/ScopeExit.h"
#include "llvm/ADT/StringMap.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/ADT/StringSet.h"
#include "llvm/Support/Error.h"
#include "llvm/Support/Path.h"
#include "llvm/Support/Threading.h"
#include <algorithm>
#include <atomic>
#include <chrono>
#include <condition_variable>
#include <cstddef>
#include <memory>
#include <mutex>
#include <numeric>
#include <queue>
#include <random>
#include <string>
#include <thread>
#include <utility>
#include <vector>
namespace clang {
namespace clangd {
namespace {
// Resolves URI to file paths with cache.
class URIToFileCache {
public:
URIToFileCache(llvm::StringRef HintPath) : HintPath(HintPath) {}
llvm::StringRef resolve(llvm::StringRef FileURI) {
auto I = URIToPathCache.try_emplace(FileURI);
if (I.second) {
auto U = URI::parse(FileURI);
if (!U) {
elog("Failed to parse URI {0}: {1}", FileURI, U.takeError());
assert(false && "Failed to parse URI");
return "";
}
auto Path = URI::resolve(*U, HintPath);
if (!Path) {
elog("Failed to resolve URI {0}: {1}", FileURI, Path.takeError());
assert(false && "Failed to resolve URI");
return "";
}
I.first->second = *Path;
}
return I.first->second;
}
private:
std::string HintPath;
llvm::StringMap<std::string> URIToPathCache;
};
// We keep only the node "U" and its edges. Any node other than "U" will be
// empty in the resultant graph.
IncludeGraph getSubGraph(const URI &U, const IncludeGraph &FullGraph) {
IncludeGraph IG;
std::string FileURI = U.toString();
auto Entry = IG.try_emplace(FileURI).first;
auto &Node = Entry->getValue();
Node = FullGraph.lookup(Entry->getKey());
Node.URI = Entry->getKey();
// URIs inside nodes must point into the keys of the same IncludeGraph.
for (auto &Include : Node.DirectIncludes) {
auto I = IG.try_emplace(Include).first;
I->getValue().URI = I->getKey();
Include = I->getKey();
}
return IG;
}
// We cannot use vfs->makeAbsolute because Cmd.FileName is either absolute or
// relative to Cmd.Directory, which might not be the same as current working
// directory.
llvm::SmallString<128> getAbsolutePath(const tooling::CompileCommand &Cmd) {
llvm::SmallString<128> AbsolutePath;
if (llvm::sys::path::is_absolute(Cmd.Filename)) {
AbsolutePath = Cmd.Filename;
} else {
AbsolutePath = Cmd.Directory;
llvm::sys::path::append(AbsolutePath, Cmd.Filename);
llvm::sys::path::remove_dots(AbsolutePath, true);
}
return AbsolutePath;
}
bool shardIsStale(const LoadedShard &LS, llvm::vfs::FileSystem *FS) {
auto Buf = FS->getBufferForFile(LS.AbsolutePath);
if (!Buf) {
elog("Background-index: Couldn't read {0} to validate stored index: {1}",
LS.AbsolutePath, Buf.getError().message());
// There is no point in indexing an unreadable file.
return false;
}
return digest(Buf->get()->getBuffer()) != LS.Digest;
}
} // namespace
BackgroundIndex::BackgroundIndex(
Context BackgroundContext, const FileSystemProvider &FSProvider,
const GlobalCompilationDatabase &CDB,
BackgroundIndexStorage::Factory IndexStorageFactory, size_t ThreadPoolSize)
: SwapIndex(llvm::make_unique<MemIndex>()), FSProvider(FSProvider),
CDB(CDB), BackgroundContext(std::move(BackgroundContext)),
Rebuilder(this, &IndexedSymbols, ThreadPoolSize),
IndexStorageFactory(std::move(IndexStorageFactory)),
CommandsChanged(
CDB.watch([&](const std::vector<std::string> &ChangedFiles) {
enqueue(ChangedFiles);
})) {
assert(ThreadPoolSize > 0 && "Thread pool size can't be zero.");
assert(this->IndexStorageFactory && "Storage factory can not be null!");
for (unsigned I = 0; I < ThreadPoolSize; ++I) {
ThreadPool.runAsync("background-worker-" + llvm::Twine(I + 1), [this] {
WithContext Ctx(this->BackgroundContext.clone());
Queue.work([&] { Rebuilder.idle(); });
});
}
}
BackgroundIndex::~BackgroundIndex() {
stop();
ThreadPool.wait();
}
BackgroundQueue::Task BackgroundIndex::changedFilesTask(
const std::vector<std::string> &ChangedFiles) {
BackgroundQueue::Task T([this, ChangedFiles] {
trace::Span Tracer("BackgroundIndexEnqueue");
// We're doing this asynchronously, because we'll read shards here too.
log("Enqueueing {0} commands for indexing", ChangedFiles.size());
SPAN_ATTACH(Tracer, "files", int64_t(ChangedFiles.size()));
auto NeedsReIndexing = loadProject(std::move(ChangedFiles));
// Run indexing for files that need to be updated.
std::shuffle(NeedsReIndexing.begin(), NeedsReIndexing.end(),
std::mt19937(std::random_device{}()));
std::vector<BackgroundQueue::Task> Tasks;
Tasks.reserve(NeedsReIndexing.size());
for (auto &Cmd : NeedsReIndexing)
Tasks.push_back(indexFileTask(std::move(Cmd)));
Queue.append(std::move(Tasks));
});
T.QueuePri = LoadShards;
T.ThreadPri = llvm::ThreadPriority::Default;
return T;
}
static llvm::StringRef filenameWithoutExtension(llvm::StringRef Path) {
Path = llvm::sys::path::filename(Path);
return Path.drop_back(llvm::sys::path::extension(Path).size());
}
BackgroundQueue::Task
BackgroundIndex::indexFileTask(tooling::CompileCommand Cmd) {
BackgroundQueue::Task T([this, Cmd] {
// We can't use llvm::StringRef here since we are going to
// move from Cmd during the call below.
const std::string FileName = Cmd.Filename;
if (auto Error = index(std::move(Cmd)))
elog("Indexing {0} failed: {1}", FileName, std::move(Error));
});
T.QueuePri = IndexFile;
T.Tag = filenameWithoutExtension(Cmd.Filename);
return T;
}
void BackgroundIndex::boostRelated(llvm::StringRef Path) {
namespace types = clang::driver::types;
auto Type =
types::lookupTypeForExtension(llvm::sys::path::extension(Path).substr(1));
// is this a header?
if (Type != types::TY_INVALID && types::onlyPrecompileType(Type))
Queue.boost(filenameWithoutExtension(Path), IndexBoostedFile);
}
/// Given index results from a TU, only update symbols coming from files that
/// are different or missing from than \p ShardVersionsSnapshot. Also stores new
/// index information on IndexStorage.
void BackgroundIndex::update(
llvm::StringRef MainFile, IndexFileIn Index,
const llvm::StringMap<ShardVersion> &ShardVersionsSnapshot,
bool HadErrors) {
// Partition symbols/references into files.
struct File {
llvm::DenseSet<const Symbol *> Symbols;
llvm::DenseSet<const Ref *> Refs;
llvm::DenseSet<const Relation *> Relations;
FileDigest Digest;
};
llvm::StringMap<File> Files;
URIToFileCache URICache(MainFile);
for (const auto &IndexIt : *Index.Sources) {
const auto &IGN = IndexIt.getValue();
// Note that sources do not contain any information regarding missing
// headers, since we don't even know what absolute path they should fall in.
const auto AbsPath = URICache.resolve(IGN.URI);
const auto DigestIt = ShardVersionsSnapshot.find(AbsPath);
// File has different contents, or indexing was successfull this time.
if (DigestIt == ShardVersionsSnapshot.end() ||
DigestIt->getValue().Digest != IGN.Digest ||
(DigestIt->getValue().HadErrors && !HadErrors))
Files.try_emplace(AbsPath).first->getValue().Digest = IGN.Digest;
}
// This map is used to figure out where to store relations.
llvm::DenseMap<SymbolID, File *> SymbolIDToFile;
for (const auto &Sym : *Index.Symbols) {
if (Sym.CanonicalDeclaration) {
auto DeclPath = URICache.resolve(Sym.CanonicalDeclaration.FileURI);
const auto FileIt = Files.find(DeclPath);
if (FileIt != Files.end()) {
FileIt->second.Symbols.insert(&Sym);
SymbolIDToFile[Sym.ID] = &FileIt->second;
}
}
// For symbols with different declaration and definition locations, we store
// the full symbol in both the header file and the implementation file, so
// that merging can tell the preferred symbols (from canonical headers) from
// other symbols (e.g. forward declarations).
if (Sym.Definition &&
Sym.Definition.FileURI != Sym.CanonicalDeclaration.FileURI) {
auto DefPath = URICache.resolve(Sym.Definition.FileURI);
const auto FileIt = Files.find(DefPath);
if (FileIt != Files.end())
FileIt->second.Symbols.insert(&Sym);
}
}
llvm::DenseMap<const Ref *, SymbolID> RefToIDs;
for (const auto &SymRefs : *Index.Refs) {
for (const auto &R : SymRefs.second) {
auto Path = URICache.resolve(R.Location.FileURI);
const auto FileIt = Files.find(Path);
if (FileIt != Files.end()) {
auto &F = FileIt->getValue();
RefToIDs[&R] = SymRefs.first;
F.Refs.insert(&R);
}
}
}
for (const auto &Rel : *Index.Relations) {
const auto FileIt = SymbolIDToFile.find(Rel.Subject);
if (FileIt != SymbolIDToFile.end())
FileIt->second->Relations.insert(&Rel);
}
// Build and store new slabs for each updated file.
for (const auto &FileIt : Files) {
llvm::StringRef Path = FileIt.getKey();
SymbolSlab::Builder Syms;
RefSlab::Builder Refs;
RelationSlab::Builder Relations;
for (const auto *S : FileIt.second.Symbols)
Syms.insert(*S);
for (const auto *R : FileIt.second.Refs)
Refs.insert(RefToIDs[R], *R);
for (const auto *Rel : FileIt.second.Relations)
Relations.insert(*Rel);
auto SS = llvm::make_unique<SymbolSlab>(std::move(Syms).build());
auto RS = llvm::make_unique<RefSlab>(std::move(Refs).build());
auto RelS = llvm::make_unique<RelationSlab>(std::move(Relations).build());
auto IG = llvm::make_unique<IncludeGraph>(
getSubGraph(URI::create(Path), Index.Sources.getValue()));
// We need to store shards before updating the index, since the latter
// consumes slabs.
// FIXME: Also skip serializing the shard if it is already up-to-date.
BackgroundIndexStorage *IndexStorage = IndexStorageFactory(Path);
IndexFileOut Shard;
Shard.Symbols = SS.get();
Shard.Refs = RS.get();
Shard.Relations = RelS.get();
Shard.Sources = IG.get();
// Only store command line hash for main files of the TU, since our
// current model keeps only one version of a header file.
if (Path == MainFile)
Shard.Cmd = Index.Cmd.getPointer();
if (auto Error = IndexStorage->storeShard(Path, Shard))
elog("Failed to write background-index shard for file {0}: {1}", Path,
std::move(Error));
{
std::lock_guard<std::mutex> Lock(ShardVersionsMu);
auto Hash = FileIt.second.Digest;
auto DigestIt = ShardVersions.try_emplace(Path);
ShardVersion &SV = DigestIt.first->second;
// Skip if file is already up to date, unless previous index was broken
// and this one is not.
if (!DigestIt.second && SV.Digest == Hash && SV.HadErrors && !HadErrors)
continue;
SV.Digest = Hash;
SV.HadErrors = HadErrors;
// This can override a newer version that is added in another thread, if
// this thread sees the older version but finishes later. This should be
// rare in practice.
IndexedSymbols.update(Path, std::move(SS), std::move(RS), std::move(RelS),
Path == MainFile);
}
}
}
llvm::Error BackgroundIndex::index(tooling::CompileCommand Cmd) {
trace::Span Tracer("BackgroundIndex");
SPAN_ATTACH(Tracer, "file", Cmd.Filename);
auto AbsolutePath = getAbsolutePath(Cmd);
auto FS = FSProvider.getFileSystem();
auto Buf = FS->getBufferForFile(AbsolutePath);
if (!Buf)
return llvm::errorCodeToError(Buf.getError());
auto Hash = digest(Buf->get()->getBuffer());
// Take a snapshot of the versions to avoid locking for each file in the TU.
llvm::StringMap<ShardVersion> ShardVersionsSnapshot;
{
std::lock_guard<std::mutex> Lock(ShardVersionsMu);
ShardVersionsSnapshot = ShardVersions;
}
vlog("Indexing {0} (digest:={1})", Cmd.Filename, llvm::toHex(Hash));
ParseInputs Inputs;
Inputs.FS = std::move(FS);
Inputs.FS->setCurrentWorkingDirectory(Cmd.Directory);
Inputs.CompileCommand = std::move(Cmd);
auto CI = buildCompilerInvocation(Inputs);
if (!CI)
return llvm::createStringError(llvm::inconvertibleErrorCode(),
"Couldn't build compiler invocation");
IgnoreDiagnostics IgnoreDiags;
auto Clang = prepareCompilerInstance(std::move(CI), /*Preamble=*/nullptr,
std::move(*Buf), Inputs.FS, IgnoreDiags);
if (!Clang)
return llvm::createStringError(llvm::inconvertibleErrorCode(),
"Couldn't build compiler instance");
SymbolCollector::Options IndexOpts;
// Creates a filter to not collect index results from files with unchanged
// digests.
IndexOpts.FileFilter = [&ShardVersionsSnapshot](const SourceManager &SM,
FileID FID) {
const auto *F = SM.getFileEntryForID(FID);
if (!F)
return false; // Skip invalid files.
auto AbsPath = getCanonicalPath(F, SM);
if (!AbsPath)
return false; // Skip files without absolute path.
auto Digest = digestFile(SM, FID);
if (!Digest)
return false;
auto D = ShardVersionsSnapshot.find(*AbsPath);
if (D != ShardVersionsSnapshot.end() && D->second.Digest == Digest &&
!D->second.HadErrors)
return false; // Skip files that haven't changed, without errors.
return true;
};
IndexFileIn Index;
auto Action = createStaticIndexingAction(
IndexOpts, [&](SymbolSlab S) { Index.Symbols = std::move(S); },
[&](RefSlab R) { Index.Refs = std::move(R); },
[&](RelationSlab R) { Index.Relations = std::move(R); },
[&](IncludeGraph IG) { Index.Sources = std::move(IG); });
// We're going to run clang here, and it could potentially crash.
// We could use CrashRecoveryContext to try to make indexing crashes nonfatal,
// but the leaky "recovery" is pretty scary too in a long-running process.
// If crashes are a real problem, maybe we should fork a child process.
const FrontendInputFile &Input = Clang->getFrontendOpts().Inputs.front();
if (!Action->BeginSourceFile(*Clang, Input))
return llvm::createStringError(llvm::inconvertibleErrorCode(),
"BeginSourceFile() failed");
if (llvm::Error Err = Action->Execute())
return Err;
Action->EndSourceFile();
Index.Cmd = Inputs.CompileCommand;
assert(Index.Symbols && Index.Refs && Index.Sources &&
"Symbols, Refs and Sources must be set.");
log("Indexed {0} ({1} symbols, {2} refs, {3} files)",
Inputs.CompileCommand.Filename, Index.Symbols->size(),
Index.Refs->numRefs(), Index.Sources->size());
SPAN_ATTACH(Tracer, "symbols", int(Index.Symbols->size()));
SPAN_ATTACH(Tracer, "refs", int(Index.Refs->numRefs()));
SPAN_ATTACH(Tracer, "sources", int(Index.Sources->size()));
bool HadErrors = Clang->hasDiagnostics() &&
Clang->getDiagnostics().hasUncompilableErrorOccurred();
if (HadErrors) {
log("Failed to compile {0}, index may be incomplete", AbsolutePath);
for (auto &It : *Index.Sources)
It.second.Flags |= IncludeGraphNode::SourceFlag::HadErrors;
}
update(AbsolutePath, std::move(Index), ShardVersionsSnapshot, HadErrors);
Rebuilder.indexedTU();
return llvm::Error::success();
}
// Restores shards for \p MainFiles from index storage. Then checks staleness of
// those shards and returns a list of TUs that needs to be indexed to update
// staleness.
std::vector<tooling::CompileCommand>
BackgroundIndex::loadProject(std::vector<std::string> MainFiles) {
std::vector<tooling::CompileCommand> NeedsReIndexing;
Rebuilder.startLoading();
// Load shards for all of the mainfiles.
const std::vector<LoadedShard> Result =
loadIndexShards(MainFiles, IndexStorageFactory, CDB);
size_t LoadedShards = 0;
{
// Update in-memory state.
std::lock_guard<std::mutex> Lock(ShardVersionsMu);
for (auto &LS : Result) {
if (!LS.Shard)
continue;
auto SS =
LS.Shard->Symbols
? llvm::make_unique<SymbolSlab>(std::move(*LS.Shard->Symbols))
: nullptr;
auto RS = LS.Shard->Refs
? llvm::make_unique<RefSlab>(std::move(*LS.Shard->Refs))
: nullptr;
auto RelS =
LS.Shard->Relations
? llvm::make_unique<RelationSlab>(std::move(*LS.Shard->Relations))
: nullptr;
ShardVersion &SV = ShardVersions[LS.AbsolutePath];
SV.Digest = LS.Digest;
SV.HadErrors = LS.HadErrors;
++LoadedShards;
IndexedSymbols.update(LS.AbsolutePath, std::move(SS), std::move(RS),
std::move(RelS), LS.CountReferences);
}
}
Rebuilder.loadedShard(LoadedShards);
Rebuilder.doneLoading();
auto FS = FSProvider.getFileSystem();
llvm::DenseSet<PathRef> TUsToIndex;
// We'll accept data from stale shards, but ensure the files get reindexed
// soon.
for (auto &LS : Result) {
if (!shardIsStale(LS, FS.get()))
continue;
PathRef TUForFile = LS.DependentTU;
assert(!TUForFile.empty() && "File without a TU!");
// FIXME: Currently, we simply schedule indexing on a TU whenever any of
// its dependencies needs re-indexing. We might do it smarter by figuring
// out a minimal set of TUs that will cover all the stale dependencies.
// FIXME: Try looking at other TUs if no compile commands are available
// for this TU, i.e TU was deleted after we performed indexing.
TUsToIndex.insert(TUForFile);
}
for (PathRef TU : TUsToIndex) {
auto Cmd = CDB.getCompileCommand(TU);
if (!Cmd)
continue;
NeedsReIndexing.emplace_back(std::move(*Cmd));
}
return NeedsReIndexing;
}
} // namespace clangd
} // namespace clang