llvm-project/lldb/source/Target/StopInfo.cpp

392 lines
10 KiB
C++
Raw Normal View History

Abtracted the old "lldb_private::Thread::StopInfo" into an abtract class. This will allow debugger plug-ins to make any instance of "lldb_private::StopInfo" that can completely describe any stop reason. It also provides a framework for doing intelligent things with the stop info at important times in the lifetime of the inferior. Examples include the signal stop info in StopInfoUnixSignal. It will check with the process to see that the current action is for the signal. These actions include wether to stop for the signal, wether the notify that the signal was hit, and wether to pass the signal along to the inferior process. The StopInfoUnixSignal class overrides the "ShouldStop()" method of StopInfo and this allows the stop info to determine if it should stop at the signal or continue the process. StopInfo subclasses must override the following functions: virtual lldb::StopReason GetStopReason () const = 0; virtual const char * GetDescription () = 0; StopInfo subclasses can override the following functions: // If the subclass returns "false", the inferior will resume. The default // version of this function returns "true" which means the default stop // info will stop the process. The breakpoint subclass will check if // the breakpoint wants us to stop by calling any installed callback on // the breakpoint, and also checking if the breakpoint is for the current // thread. Signals will check if they should stop based off of the // UnixSignal settings in the process. virtual bool ShouldStop (Event *event_ptr); // Sublasses can state if they want to notify the debugger when "ShouldStop" // returns false. This would be handy for breakpoints where you want to // log information and continue and is also used by the signal stop info // to notify that a signal was received (after it checks with the process // signal settings). virtual bool ShouldNotify (Event *event_ptr) { return false; } // Allow subclasses to do something intelligent right before we resume. // The signal class will figure out if the signal should be propagated // to the inferior process and pass that along to the debugger plug-ins. virtual void WillResume (lldb::StateType resume_state) { // By default, don't do anything } The support the Mach exceptions was moved into the lldb/source/Plugins/Process/Utility folder and now doesn't polute the lldb_private::Thread class with platform specific code. llvm-svn: 110184
2010-08-04 09:40:35 +08:00
//===-- StopInfo.cpp ---------------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/Target/StopInfo.h"
// C Includes
// C++ Includes
#include <string>
// Other libraries and framework includes
// Project includes
#include "lldb/Core/Log.h"
#include "lldb/Breakpoint/BreakpointLocation.h"
#include "lldb/Breakpoint/StoppointCallbackContext.h"
#include "lldb/Core/StreamString.h"
#include "lldb/Target/Thread.h"
#include "lldb/Target/ThreadPlan.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/UnixSignals.h"
using namespace lldb;
using namespace lldb_private;
StopInfo::StopInfo (Thread &thread, uint64_t value) :
m_thread (thread),
m_stop_id (thread.GetProcess().GetStopID()),
m_value (value)
{
}
bool
StopInfo::IsValid () const
{
return m_thread.GetProcess().GetStopID() == m_stop_id;
}
//----------------------------------------------------------------------
// StopInfoBreakpoint
//----------------------------------------------------------------------
class StopInfoBreakpoint : public StopInfo
{
public:
StopInfoBreakpoint (Thread &thread, break_id_t break_id) :
StopInfo (thread, break_id),
m_description(),
m_should_stop (false),
m_should_stop_is_valid (false)
{
}
virtual ~StopInfoBreakpoint ()
{
}
virtual StopReason
GetStopReason () const
{
return eStopReasonBreakpoint;
}
virtual bool
ShouldStop (Event *event_ptr)
{
if (!m_should_stop_is_valid)
{
// Only check once if we should stop at a breakpoint
BreakpointSiteSP bp_site_sp (m_thread.GetProcess().GetBreakpointSiteList().FindByID (m_value));
if (bp_site_sp)
{
StoppointCallbackContext context (event_ptr,
&m_thread.GetProcess(),
&m_thread,
m_thread.GetStackFrameAtIndex(0).get(),
true);
Abtracted the old "lldb_private::Thread::StopInfo" into an abtract class. This will allow debugger plug-ins to make any instance of "lldb_private::StopInfo" that can completely describe any stop reason. It also provides a framework for doing intelligent things with the stop info at important times in the lifetime of the inferior. Examples include the signal stop info in StopInfoUnixSignal. It will check with the process to see that the current action is for the signal. These actions include wether to stop for the signal, wether the notify that the signal was hit, and wether to pass the signal along to the inferior process. The StopInfoUnixSignal class overrides the "ShouldStop()" method of StopInfo and this allows the stop info to determine if it should stop at the signal or continue the process. StopInfo subclasses must override the following functions: virtual lldb::StopReason GetStopReason () const = 0; virtual const char * GetDescription () = 0; StopInfo subclasses can override the following functions: // If the subclass returns "false", the inferior will resume. The default // version of this function returns "true" which means the default stop // info will stop the process. The breakpoint subclass will check if // the breakpoint wants us to stop by calling any installed callback on // the breakpoint, and also checking if the breakpoint is for the current // thread. Signals will check if they should stop based off of the // UnixSignal settings in the process. virtual bool ShouldStop (Event *event_ptr); // Sublasses can state if they want to notify the debugger when "ShouldStop" // returns false. This would be handy for breakpoints where you want to // log information and continue and is also used by the signal stop info // to notify that a signal was received (after it checks with the process // signal settings). virtual bool ShouldNotify (Event *event_ptr) { return false; } // Allow subclasses to do something intelligent right before we resume. // The signal class will figure out if the signal should be propagated // to the inferior process and pass that along to the debugger plug-ins. virtual void WillResume (lldb::StateType resume_state) { // By default, don't do anything } The support the Mach exceptions was moved into the lldb/source/Plugins/Process/Utility folder and now doesn't polute the lldb_private::Thread class with platform specific code. llvm-svn: 110184
2010-08-04 09:40:35 +08:00
m_should_stop = bp_site_sp->ShouldStop (&context);
}
else
{
Log *log = lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS);
if (log)
log->Printf ("Process::%s could not find breakpoint site id: %lld...", __FUNCTION__, m_value);
m_should_stop = true;
}
m_should_stop_is_valid = true;
}
return m_should_stop;
}
virtual void
PerformAction (Event *event_ptr)
{
BreakpointSiteSP bp_site_sp (m_thread.GetProcess().GetBreakpointSiteList().FindByID (m_value));
if (bp_site_sp)
{
size_t num_owners = bp_site_sp->GetNumberOfOwners();
for (size_t j = 0; j < num_owners; j++)
{
// The breakpoint action is an asynchronous breakpoint callback. If we ever need to have both
// callbacks and actions on the same breakpoint, we'll have to split this into two.
lldb::BreakpointLocationSP bp_loc_sp = bp_site_sp->GetOwnerAtIndex(j);
StoppointCallbackContext context (event_ptr,
&m_thread.GetProcess(),
&m_thread,
m_thread.GetStackFrameAtIndex(0).get(),
false);
bp_loc_sp->InvokeCallback (&context);
}
}
else
{
Log *log = lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS);
if (log)
log->Printf ("Process::%s could not find breakpoint site id: %lld...", __FUNCTION__, m_value);
}
}
Abtracted the old "lldb_private::Thread::StopInfo" into an abtract class. This will allow debugger plug-ins to make any instance of "lldb_private::StopInfo" that can completely describe any stop reason. It also provides a framework for doing intelligent things with the stop info at important times in the lifetime of the inferior. Examples include the signal stop info in StopInfoUnixSignal. It will check with the process to see that the current action is for the signal. These actions include wether to stop for the signal, wether the notify that the signal was hit, and wether to pass the signal along to the inferior process. The StopInfoUnixSignal class overrides the "ShouldStop()" method of StopInfo and this allows the stop info to determine if it should stop at the signal or continue the process. StopInfo subclasses must override the following functions: virtual lldb::StopReason GetStopReason () const = 0; virtual const char * GetDescription () = 0; StopInfo subclasses can override the following functions: // If the subclass returns "false", the inferior will resume. The default // version of this function returns "true" which means the default stop // info will stop the process. The breakpoint subclass will check if // the breakpoint wants us to stop by calling any installed callback on // the breakpoint, and also checking if the breakpoint is for the current // thread. Signals will check if they should stop based off of the // UnixSignal settings in the process. virtual bool ShouldStop (Event *event_ptr); // Sublasses can state if they want to notify the debugger when "ShouldStop" // returns false. This would be handy for breakpoints where you want to // log information and continue and is also used by the signal stop info // to notify that a signal was received (after it checks with the process // signal settings). virtual bool ShouldNotify (Event *event_ptr) { return false; } // Allow subclasses to do something intelligent right before we resume. // The signal class will figure out if the signal should be propagated // to the inferior process and pass that along to the debugger plug-ins. virtual void WillResume (lldb::StateType resume_state) { // By default, don't do anything } The support the Mach exceptions was moved into the lldb/source/Plugins/Process/Utility folder and now doesn't polute the lldb_private::Thread class with platform specific code. llvm-svn: 110184
2010-08-04 09:40:35 +08:00
virtual bool
ShouldNotify (Event *event_ptr)
{
BreakpointSiteSP bp_site_sp (m_thread.GetProcess().GetBreakpointSiteList().FindByID (m_value));
if (bp_site_sp)
{
bool all_internal = true;
for (uint32_t i = 0; i < bp_site_sp->GetNumberOfOwners(); i++)
{
if (!bp_site_sp->GetOwnerAtIndex(i)->GetBreakpoint().IsInternal())
{
all_internal = false;
break;
}
}
return all_internal == false;
}
return true;
}
virtual const char *
GetDescription ()
{
if (m_description.empty())
{
BreakpointSiteSP bp_site_sp (m_thread.GetProcess().GetBreakpointSiteList().FindByID (m_value));
if (bp_site_sp)
{
StreamString strm;
strm.Printf("breakpoint ");
bp_site_sp->GetDescription(&strm, eDescriptionLevelBrief);
m_description.swap (strm.GetString());
}
else
{
StreamString strm;
strm.Printf("breakpoint site %lli", m_value);
m_description.swap (strm.GetString());
}
Abtracted the old "lldb_private::Thread::StopInfo" into an abtract class. This will allow debugger plug-ins to make any instance of "lldb_private::StopInfo" that can completely describe any stop reason. It also provides a framework for doing intelligent things with the stop info at important times in the lifetime of the inferior. Examples include the signal stop info in StopInfoUnixSignal. It will check with the process to see that the current action is for the signal. These actions include wether to stop for the signal, wether the notify that the signal was hit, and wether to pass the signal along to the inferior process. The StopInfoUnixSignal class overrides the "ShouldStop()" method of StopInfo and this allows the stop info to determine if it should stop at the signal or continue the process. StopInfo subclasses must override the following functions: virtual lldb::StopReason GetStopReason () const = 0; virtual const char * GetDescription () = 0; StopInfo subclasses can override the following functions: // If the subclass returns "false", the inferior will resume. The default // version of this function returns "true" which means the default stop // info will stop the process. The breakpoint subclass will check if // the breakpoint wants us to stop by calling any installed callback on // the breakpoint, and also checking if the breakpoint is for the current // thread. Signals will check if they should stop based off of the // UnixSignal settings in the process. virtual bool ShouldStop (Event *event_ptr); // Sublasses can state if they want to notify the debugger when "ShouldStop" // returns false. This would be handy for breakpoints where you want to // log information and continue and is also used by the signal stop info // to notify that a signal was received (after it checks with the process // signal settings). virtual bool ShouldNotify (Event *event_ptr) { return false; } // Allow subclasses to do something intelligent right before we resume. // The signal class will figure out if the signal should be propagated // to the inferior process and pass that along to the debugger plug-ins. virtual void WillResume (lldb::StateType resume_state) { // By default, don't do anything } The support the Mach exceptions was moved into the lldb/source/Plugins/Process/Utility folder and now doesn't polute the lldb_private::Thread class with platform specific code. llvm-svn: 110184
2010-08-04 09:40:35 +08:00
}
return m_description.c_str();
}
private:
std::string m_description;
bool m_should_stop;
bool m_should_stop_is_valid;
};
//----------------------------------------------------------------------
// StopInfoWatchpoint
//----------------------------------------------------------------------
class StopInfoWatchpoint : public StopInfo
{
public:
StopInfoWatchpoint (Thread &thread, break_id_t watch_id) :
StopInfo (thread, watch_id),
m_description()
{
}
virtual ~StopInfoWatchpoint ()
{
}
virtual StopReason
GetStopReason () const
{
return eStopReasonWatchpoint;
}
virtual const char *
GetDescription ()
{
if (m_description.empty())
{
StreamString strm;
strm.Printf("watchpoint %lli", m_value);
m_description.swap (strm.GetString());
}
return m_description.c_str();
}
private:
std::string m_description;
};
//----------------------------------------------------------------------
// StopInfoUnixSignal
//----------------------------------------------------------------------
class StopInfoUnixSignal : public StopInfo
{
public:
StopInfoUnixSignal (Thread &thread, int signo) :
StopInfo (thread, signo),
m_description()
{
}
virtual ~StopInfoUnixSignal ()
{
}
virtual StopReason
GetStopReason () const
{
return eStopReasonSignal;
}
virtual bool
ShouldStop (Event *event_ptr)
{
return m_thread.GetProcess().GetUnixSignals().GetShouldStop (m_value);
}
// If should stop returns false, check if we should notify of this event
virtual bool
ShouldNotify (Event *event_ptr)
{
return m_thread.GetProcess().GetUnixSignals().GetShouldNotify (m_value);
}
virtual void
WillResume (lldb::StateType resume_state)
{
if (m_thread.GetProcess().GetUnixSignals().GetShouldSuppress(m_value) == false)
m_thread.SetResumeSignal(m_value);
}
virtual const char *
GetDescription ()
{
if (m_description.empty())
{
StreamString strm;
const char *signal_name = m_thread.GetProcess().GetUnixSignals().GetSignalAsCString (m_value);
if (signal_name)
strm.Printf("signal = %s", signal_name);
else
strm.Printf("signal = %lli", m_value);
m_description.swap (strm.GetString());
}
return m_description.c_str();
}
private:
std::string m_description;
};
//----------------------------------------------------------------------
// StopInfoTrace
//----------------------------------------------------------------------
class StopInfoTrace : public StopInfo
{
public:
StopInfoTrace (Thread &thread) :
StopInfo (thread, LLDB_INVALID_UID)
{
}
virtual ~StopInfoTrace ()
{
}
virtual StopReason
GetStopReason () const
{
return eStopReasonTrace;
}
virtual const char *
GetDescription ()
{
return "trace";
}
};
//----------------------------------------------------------------------
// StopInfoThreadPlan
//----------------------------------------------------------------------
class StopInfoThreadPlan : public StopInfo
{
public:
StopInfoThreadPlan (ThreadPlanSP &plan_sp) :
StopInfo (plan_sp->GetThread(), LLDB_INVALID_UID),
m_plan_sp (plan_sp)
{
}
virtual ~StopInfoThreadPlan ()
{
}
virtual StopReason
GetStopReason () const
{
return eStopReasonPlanComplete;
}
virtual const char *
GetDescription ()
{
if (m_description.empty())
{
StreamString strm;
m_plan_sp->GetDescription (&strm, eDescriptionLevelBrief);
m_description.swap (strm.GetString());
}
return m_description.c_str();
}
private:
ThreadPlanSP m_plan_sp;
std::string m_description;
};
StopInfoSP
StopInfo::CreateStopReasonWithBreakpointSiteID (Thread &thread, break_id_t break_id)
{
return StopInfoSP (new StopInfoBreakpoint (thread, break_id));
}
StopInfoSP
StopInfo::CreateStopReasonWithWatchpointID (Thread &thread, break_id_t watch_id)
{
return StopInfoSP (new StopInfoWatchpoint (thread, watch_id));
}
StopInfoSP
StopInfo::CreateStopReasonWithSignal (Thread &thread, int signo)
{
return StopInfoSP (new StopInfoUnixSignal (thread, signo));
}
StopInfoSP
StopInfo::CreateStopReasonToTrace (Thread &thread)
{
return StopInfoSP (new StopInfoTrace (thread));
}
StopInfoSP
StopInfo::CreateStopReasonWithPlan (ThreadPlanSP &plan_sp)
{
return StopInfoSP (new StopInfoThreadPlan (plan_sp));
}