llvm-project/llvm/lib/Target/AMDGPU/Utils/AMDGPUPALMetadata.h

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//===-- AMDGPUPALMetadata.h - PAL metadata handling -------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
/// \file
/// PAL metadata handling
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_LIB_TARGET_AMDGPU_AMDGPUPALMETADATA_H
#define LLVM_LIB_TARGET_AMDGPU_AMDGPUPALMETADATA_H
#include "llvm/ADT/StringRef.h"
#include <map>
namespace llvm {
class AMDGPUTargetStreamer;
class formatted_raw_ostream;
class MCStreamer;
class Module;
class AMDGPUPALMetadata {
std::map<uint32_t, uint32_t> Registers;
public:
// Read the amdgpu.pal.metadata supplied by the frontend, ready for
// per-function modification.
void readFromIR(Module &M);
// Set PAL metadata from a binary blob from the applicable .note record.
// Returns false if bad format. Blob must remain valid for the lifetime of
// the Metadata.
bool setFromBlob(unsigned Type, StringRef Blob);
// Set the rsrc1 register in the metadata for a particular shader stage.
// In fact this ORs the value into any previous setting of the register.
void setRsrc1(unsigned CC, unsigned Val);
// Set the rsrc2 register in the metadata for a particular shader stage.
// In fact this ORs the value into any previous setting of the register.
void setRsrc2(unsigned CC, unsigned Val);
// Set the SPI_PS_INPUT_ENA register in the metadata.
// In fact this ORs the value into any previous setting of the register.
void setSpiPsInputEna(unsigned Val);
// Set the SPI_PS_INPUT_ADDR register in the metadata.
// In fact this ORs the value into any previous setting of the register.
void setSpiPsInputAddr(unsigned Val);
// Get a register from the metadata, or 0 if not currently set.
unsigned getRegister(unsigned Reg);
// Set a register in the metadata.
// In fact this ORs the value into any previous setting of the register.
void setRegister(unsigned Reg, unsigned Val);
// Set the number of used vgprs in the metadata. This is an optional advisory
// record for logging etc; wave dispatch actually uses the rsrc1 register for
// the shader stage to determine the number of vgprs to allocate.
void setNumUsedVgprs(unsigned CC, unsigned Val);
// Set the number of used sgprs in the metadata. This is an optional advisory
// record for logging etc; wave dispatch actually uses the rsrc1 register for
// the shader stage to determine the number of sgprs to allocate.
void setNumUsedSgprs(unsigned CC, unsigned Val);
// Set the scratch size in the metadata.
void setScratchSize(unsigned CC, unsigned Val);
// Emit the accumulated PAL metadata as an asm directive.
// This is called from AMDGPUTargetAsmStreamer::Finish().
void toString(std::string &S);
// Emit the accumulated PAL metadata as a binary blob.
// This is called from AMDGPUTargetELFStreamer::Finish().
void toBlob(unsigned Type, std::string &S);
};
} // end namespace llvm
#endif // LLVM_LIB_TARGET_AMDGPU_AMDGPUPALMETADATA_H