2014-10-04 23:49:50 +08:00
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//===-- llvm/CodeGen/DwarfCompileUnit.h - Dwarf Compile Unit ---*- C++ -*--===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains support for writing dwarf compile unit.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_LIB_CODEGEN_ASMPRINTER_DWARFCOMPILEUNIT_H
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#define LLVM_LIB_CODEGEN_ASMPRINTER_DWARFCOMPILEUNIT_H
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#include "DwarfUnit.h"
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#include "llvm/Support/Dwarf.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/IR/DebugInfo.h"
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namespace llvm {
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class AsmPrinter;
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class DIE;
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class DwarfDebug;
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class DwarfFile;
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class MCSymbol;
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class LexicalScope;
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2014-10-04 23:49:50 +08:00
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class DwarfCompileUnit : public DwarfUnit {
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/// The attribute index of DW_AT_stmt_list in the compile unit DIE, avoiding
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/// the need to search for it in applyStmtList.
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unsigned stmtListIndex;
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2014-11-02 02:18:07 +08:00
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/// Skeleton unit associated with this unit.
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DwarfCompileUnit *Skeleton;
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2014-11-02 04:06:28 +08:00
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/// A label at the start of the non-dwo section related to this unit.
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MCSymbol *SectionSym;
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2014-10-10 01:56:36 +08:00
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/// \brief Construct a DIE for the given DbgVariable without initializing the
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/// DbgVariable's DIE reference.
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std::unique_ptr<DIE> constructVariableDIEImpl(const DbgVariable &DV,
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bool Abstract);
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2014-10-04 23:49:50 +08:00
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public:
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DwarfCompileUnit(unsigned UID, DICompileUnit Node, AsmPrinter *A,
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DwarfDebug *DW, DwarfFile *DWU);
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2014-11-01 08:50:34 +08:00
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DwarfCompileUnit *getSkeleton() const {
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return Skeleton;
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}
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2014-10-04 23:49:50 +08:00
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void initStmtList(MCSymbol *DwarfLineSectionSym);
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/// Apply the DW_AT_stmt_list from this compile unit to the specified DIE.
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void applyStmtList(DIE &D);
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/// getOrCreateGlobalVariableDIE - get or create global variable DIE.
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DIE *getOrCreateGlobalVariableDIE(DIGlobalVariable GV);
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/// addLabelAddress - Add a dwarf label attribute data and value using
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/// either DW_FORM_addr or DW_FORM_GNU_addr_index.
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void addLabelAddress(DIE &Die, dwarf::Attribute Attribute,
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const MCSymbol *Label);
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/// addLocalLabelAddress - Add a dwarf label attribute data and value using
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/// DW_FORM_addr only.
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void addLocalLabelAddress(DIE &Die, dwarf::Attribute Attribute,
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const MCSymbol *Label);
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2014-10-09 07:30:05 +08:00
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/// addSectionDelta - Add a label delta attribute data and value.
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void addSectionDelta(DIE &Die, dwarf::Attribute Attribute, const MCSymbol *Hi,
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const MCSymbol *Lo);
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2014-10-04 23:49:50 +08:00
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DwarfCompileUnit &getCU() override { return *this; }
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unsigned getOrCreateSourceID(StringRef FileName, StringRef DirName) override;
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/// addRange - Add an address range to the list of ranges for this unit.
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void addRange(RangeSpan Range);
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void attachLowHighPC(DIE &D, const MCSymbol *Begin, const MCSymbol *End);
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2014-10-09 06:46:27 +08:00
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/// addSectionLabel - Add a Dwarf section label attribute data and value.
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///
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void addSectionLabel(DIE &Die, dwarf::Attribute Attribute,
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const MCSymbol *Label, const MCSymbol *Sec);
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2014-10-05 00:24:00 +08:00
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/// \brief Find DIE for the given subprogram and attach appropriate
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/// DW_AT_low_pc and DW_AT_high_pc attributes. If there are global
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/// variables in this scope then create and insert DIEs for these
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/// variables.
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DIE &updateSubprogramScopeDIE(DISubprogram SP);
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void constructScopeDIE(LexicalScope *Scope,
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SmallVectorImpl<std::unique_ptr<DIE>> &FinalChildren);
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2014-10-09 08:11:39 +08:00
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/// \brief A helper function to construct a RangeSpanList for a given
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/// lexical scope.
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void addScopeRangeList(DIE &ScopeDIE,
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const SmallVectorImpl<InsnRange> &Range);
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2014-10-09 08:21:42 +08:00
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void attachRangesOrLowHighPC(DIE &D,
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const SmallVectorImpl<InsnRange> &Ranges);
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2014-10-10 00:50:53 +08:00
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/// \brief This scope represents inlined body of a function. Construct
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/// DIE to represent this concrete inlined copy of the function.
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std::unique_ptr<DIE> constructInlinedScopeDIE(LexicalScope *Scope);
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/// \brief Construct new DW_TAG_lexical_block for this scope and
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/// attach DW_AT_low_pc/DW_AT_high_pc labels.
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std::unique_ptr<DIE> constructLexicalScopeDIE(LexicalScope *Scope);
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/// constructVariableDIE - Construct a DIE for the given DbgVariable.
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std::unique_ptr<DIE> constructVariableDIE(DbgVariable &DV,
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bool Abstract = false);
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2014-10-10 01:56:39 +08:00
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std::unique_ptr<DIE> constructVariableDIE(DbgVariable &DV,
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const LexicalScope &Scope,
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DIE *&ObjectPointer);
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/// A helper function to create children of a Scope DIE.
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DIE *createScopeChildrenDIE(LexicalScope *Scope,
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SmallVectorImpl<std::unique_ptr<DIE>> &Children,
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unsigned *ChildScopeCount = nullptr);
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/// \brief Construct a DIE for this subprogram scope.
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void constructSubprogramScopeDIE(LexicalScope *Scope);
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2014-10-10 04:26:15 +08:00
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DIE *createAndAddScopeChildren(LexicalScope *Scope, DIE &ScopeDIE);
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2014-10-10 14:39:26 +08:00
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2014-11-01 05:57:02 +08:00
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void constructAbstractSubprogramScopeDIE(LexicalScope *Scope);
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2014-10-10 14:39:29 +08:00
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2014-10-25 05:31:09 +08:00
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/// \brief Construct import_module DIE.
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std::unique_ptr<DIE>
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constructImportedEntityDIE(const DIImportedEntity &Module);
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2014-10-10 14:39:29 +08:00
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void finishSubprogramDefinition(DISubprogram SP);
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void collectDeadVariables(DISubprogram SP);
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/// If there's a skeleton then return the begin label for the skeleton unit,
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/// otherwise return the local label for this unit.
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MCSymbol *getLocalLabelBegin() const {
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if (Skeleton)
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return Skeleton->getLabelBegin();
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return getLabelBegin();
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}
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/// If there's a skeleton then return the section symbol for the skeleton
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/// unit, otherwise return the section symbol for this unit.
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MCSymbol *getLocalSectionSym() const {
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if (Skeleton)
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return Skeleton->getSectionSym();
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return getSectionSym();
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}
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/// Set the skeleton unit associated with this unit.
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void setSkeleton(DwarfCompileUnit &Skel) { Skeleton = &Skel; }
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MCSymbol *getSectionSym() const {
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assert(Section);
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return SectionSym;
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}
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/// Pass in the SectionSym even though we could recreate it in every compile
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/// unit (type units will have actually distinct symbols once they're in
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/// comdat sections).
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void initSection(const MCSection *Section, MCSymbol *SectionSym) {
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DwarfUnit::initSection(Section);
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this->SectionSym = SectionSym;
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}
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2014-11-02 07:07:14 +08:00
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unsigned getLength() {
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return sizeof(uint32_t) + // Length field
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getHeaderSize() + UnitDie.getSize();
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}
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void emitHeader(const MCSymbol *ASectionSym) const override;
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};
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} // end llvm namespace
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#endif
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