llvm-project/clang/lib/Analysis/GRExprEngine.cpp

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//=-- GRExprEngine.cpp - Path-Sensitive Expression-Level Dataflow ---*- C++ -*-=
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines a meta-engine for path-sensitive dataflow analysis that
// is built on GREngine, but provides the boilerplate to execute transfer
// functions and build the ExplodedGraph at the expression level.
//
//===----------------------------------------------------------------------===//
#include "clang/Analysis/PathSensitive/GRExprEngine.h"
#include "clang/Analysis/PathSensitive/GRExprEngineBuilders.h"
#include "clang/Analysis/PathSensitive/BugReporter.h"
#include "clang/Basic/SourceManager.h"
#include "llvm/Support/Streams.h"
#include "llvm/ADT/ImmutableList.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/raw_ostream.h"
#ifndef NDEBUG
#include "llvm/Support/GraphWriter.h"
#include <sstream>
#endif
using namespace clang;
using llvm::dyn_cast;
using llvm::cast;
using llvm::APSInt;
//===----------------------------------------------------------------------===//
// Engine construction and deletion.
//===----------------------------------------------------------------------===//
namespace {
class VISIBILITY_HIDDEN MappedBatchAuditor : public GRSimpleAPICheck {
typedef llvm::ImmutableList<GRSimpleAPICheck*> Checks;
typedef llvm::DenseMap<void*,Checks> MapTy;
MapTy M;
Checks::Factory F;
public:
MappedBatchAuditor(llvm::BumpPtrAllocator& Alloc) : F(Alloc) {}
virtual ~MappedBatchAuditor() {
llvm::DenseSet<GRSimpleAPICheck*> AlreadyVisited;
for (MapTy::iterator MI = M.begin(), ME = M.end(); MI != ME; ++MI)
for (Checks::iterator I=MI->second.begin(), E=MI->second.end(); I!=E;++I){
GRSimpleAPICheck* check = *I;
if (AlreadyVisited.count(check))
continue;
AlreadyVisited.insert(check);
delete check;
}
}
void AddCheck(GRSimpleAPICheck* A, Stmt::StmtClass C) {
assert (A && "Check cannot be null.");
void* key = reinterpret_cast<void*>((uintptr_t) C);
MapTy::iterator I = M.find(key);
M[key] = F.Concat(A, I == M.end() ? F.GetEmptyList() : I->second);
}
virtual bool Audit(NodeTy* N, GRStateManager& VMgr) {
Stmt* S = cast<PostStmt>(N->getLocation()).getStmt();
void* key = reinterpret_cast<void*>((uintptr_t) S->getStmtClass());
MapTy::iterator MI = M.find(key);
if (MI == M.end())
return false;
bool isSink = false;
for (Checks::iterator I=MI->second.begin(), E=MI->second.end(); I!=E; ++I)
isSink |= (*I)->Audit(N, VMgr);
return isSink;
}
};
} // end anonymous namespace
//===----------------------------------------------------------------------===//
// Engine construction and deletion.
//===----------------------------------------------------------------------===//
static inline Selector GetNullarySelector(const char* name, ASTContext& Ctx) {
IdentifierInfo* II = &Ctx.Idents.get(name);
return Ctx.Selectors.getSelector(0, &II);
}
GRExprEngine::GRExprEngine(CFG& cfg, Decl& CD, ASTContext& Ctx,
LiveVariables& L, BugReporterData& BRD,
bool purgeDead, bool eagerlyAssume,
StoreManagerCreator SMC,
ConstraintManagerCreator CMC)
: CoreEngine(cfg, CD, Ctx, *this),
G(CoreEngine.getGraph()),
Liveness(L),
Builder(NULL),
StateMgr(G.getContext(), SMC, CMC, G.getAllocator(), cfg, CD, L),
SymMgr(StateMgr.getSymbolManager()),
CurrentStmt(NULL),
NSExceptionII(NULL), NSExceptionInstanceRaiseSelectors(NULL),
RaiseSel(GetNullarySelector("raise", G.getContext())),
PurgeDead(purgeDead),
BR(BRD, *this),
EagerlyAssume(eagerlyAssume) {}
GRExprEngine::~GRExprEngine() {
BR.FlushReports();
delete [] NSExceptionInstanceRaiseSelectors;
}
//===----------------------------------------------------------------------===//
// Utility methods.
//===----------------------------------------------------------------------===//
void GRExprEngine::setTransferFunctions(GRTransferFuncs* tf) {
StateMgr.TF = tf;
tf->RegisterChecks(getBugReporter());
tf->RegisterPrinters(getStateManager().Printers);
}
void GRExprEngine::AddCheck(GRSimpleAPICheck* A, Stmt::StmtClass C) {
if (!BatchAuditor)
BatchAuditor.reset(new MappedBatchAuditor(getGraph().getAllocator()));
((MappedBatchAuditor*) BatchAuditor.get())->AddCheck(A, C);
}
const GRState* GRExprEngine::getInitialState() {
return StateMgr.getInitialState();
}
//===----------------------------------------------------------------------===//
// Top-level transfer function logic (Dispatcher).
//===----------------------------------------------------------------------===//
void GRExprEngine::ProcessStmt(Stmt* S, StmtNodeBuilder& builder) {
Builder = &builder;
EntryNode = builder.getLastNode();
// FIXME: Consolidate.
CurrentStmt = S;
StateMgr.CurrentStmt = S;
// Set up our simple checks.
if (BatchAuditor)
Builder->setAuditor(BatchAuditor.get());
// Create the cleaned state.
SymbolReaper SymReaper(Liveness, SymMgr);
CleanedState = PurgeDead ? StateMgr.RemoveDeadBindings(EntryNode->getState(),
CurrentStmt, SymReaper)
: EntryNode->getState();
// Process any special transfer function for dead symbols.
NodeSet Tmp;
if (!SymReaper.hasDeadSymbols())
Tmp.Add(EntryNode);
else {
SaveAndRestore<bool> OldSink(Builder->BuildSinks);
SaveOr OldHasGen(Builder->HasGeneratedNode);
SaveAndRestore<bool> OldPurgeDeadSymbols(Builder->PurgingDeadSymbols);
Builder->PurgingDeadSymbols = true;
getTF().EvalDeadSymbols(Tmp, *this, *Builder, EntryNode, S,
CleanedState, SymReaper);
if (!Builder->BuildSinks && !Builder->HasGeneratedNode)
Tmp.Add(EntryNode);
}
bool HasAutoGenerated = false;
for (NodeSet::iterator I=Tmp.begin(), E=Tmp.end(); I!=E; ++I) {
NodeSet Dst;
// Set the cleaned state.
Builder->SetCleanedState(*I == EntryNode ? CleanedState : GetState(*I));
// Visit the statement.
Visit(S, *I, Dst);
// Do we need to auto-generate a node? We only need to do this to generate
// a node with a "cleaned" state; GRCoreEngine will actually handle
// auto-transitions for other cases.
if (Dst.size() == 1 && *Dst.begin() == EntryNode
&& !Builder->HasGeneratedNode && !HasAutoGenerated) {
HasAutoGenerated = true;
builder.generateNode(S, GetState(EntryNode), *I);
}
}
// NULL out these variables to cleanup.
CleanedState = NULL;
EntryNode = NULL;
// FIXME: Consolidate.
StateMgr.CurrentStmt = 0;
CurrentStmt = 0;
Builder = NULL;
}
void GRExprEngine::Visit(Stmt* S, NodeTy* Pred, NodeSet& Dst) {
// FIXME: add metadata to the CFG so that we can disable
// this check when we KNOW that there is no block-level subexpression.
// The motivation is that this check requires a hashtable lookup.
if (S != CurrentStmt && getCFG().isBlkExpr(S)) {
Dst.Add(Pred);
return;
}
switch (S->getStmtClass()) {
default:
// Cases we intentionally have "default" handle:
// AddrLabelExpr, IntegerLiteral, CharacterLiteral
Dst.Add(Pred); // No-op. Simply propagate the current state unchanged.
break;
case Stmt::ArraySubscriptExprClass:
VisitArraySubscriptExpr(cast<ArraySubscriptExpr>(S), Pred, Dst, false);
break;
case Stmt::AsmStmtClass:
VisitAsmStmt(cast<AsmStmt>(S), Pred, Dst);
break;
case Stmt::BinaryOperatorClass: {
BinaryOperator* B = cast<BinaryOperator>(S);
if (B->isLogicalOp()) {
VisitLogicalExpr(B, Pred, Dst);
break;
}
else if (B->getOpcode() == BinaryOperator::Comma) {
const GRState* state = GetState(Pred);
MakeNode(Dst, B, Pred, BindExpr(state, B, GetSVal(state, B->getRHS())));
break;
}
if (EagerlyAssume && (B->isRelationalOp() || B->isEqualityOp())) {
NodeSet Tmp;
VisitBinaryOperator(cast<BinaryOperator>(S), Pred, Tmp);
EvalEagerlyAssume(Dst, Tmp, cast<Expr>(S));
}
else
VisitBinaryOperator(cast<BinaryOperator>(S), Pred, Dst);
break;
}
case Stmt::CallExprClass:
case Stmt::CXXOperatorCallExprClass: {
CallExpr* C = cast<CallExpr>(S);
VisitCall(C, Pred, C->arg_begin(), C->arg_end(), Dst);
break;
}
// FIXME: ChooseExpr is really a constant. We need to fix
// the CFG do not model them as explicit control-flow.
case Stmt::ChooseExprClass: { // __builtin_choose_expr
ChooseExpr* C = cast<ChooseExpr>(S);
VisitGuardedExpr(C, C->getLHS(), C->getRHS(), Pred, Dst);
break;
}
case Stmt::CompoundAssignOperatorClass:
VisitBinaryOperator(cast<BinaryOperator>(S), Pred, Dst);
break;
case Stmt::CompoundLiteralExprClass:
VisitCompoundLiteralExpr(cast<CompoundLiteralExpr>(S), Pred, Dst, false);
break;
case Stmt::ConditionalOperatorClass: { // '?' operator
ConditionalOperator* C = cast<ConditionalOperator>(S);
VisitGuardedExpr(C, C->getLHS(), C->getRHS(), Pred, Dst);
break;
}
case Stmt::DeclRefExprClass:
case Stmt::QualifiedDeclRefExprClass:
VisitDeclRefExpr(cast<DeclRefExpr>(S), Pred, Dst, false);
break;
case Stmt::DeclStmtClass:
VisitDeclStmt(cast<DeclStmt>(S), Pred, Dst);
break;
case Stmt::ImplicitCastExprClass:
case Stmt::CStyleCastExprClass: {
CastExpr* C = cast<CastExpr>(S);
VisitCast(C, C->getSubExpr(), Pred, Dst);
break;
}
case Stmt::InitListExprClass:
VisitInitListExpr(cast<InitListExpr>(S), Pred, Dst);
break;
case Stmt::MemberExprClass:
VisitMemberExpr(cast<MemberExpr>(S), Pred, Dst, false);
break;
case Stmt::ObjCIvarRefExprClass:
VisitObjCIvarRefExpr(cast<ObjCIvarRefExpr>(S), Pred, Dst, false);
break;
case Stmt::ObjCForCollectionStmtClass:
VisitObjCForCollectionStmt(cast<ObjCForCollectionStmt>(S), Pred, Dst);
break;
case Stmt::ObjCMessageExprClass: {
VisitObjCMessageExpr(cast<ObjCMessageExpr>(S), Pred, Dst);
break;
}
case Stmt::ObjCAtThrowStmtClass: {
// FIXME: This is not complete. We basically treat @throw as
// an abort.
SaveAndRestore<bool> OldSink(Builder->BuildSinks);
Builder->BuildSinks = true;
MakeNode(Dst, S, Pred, GetState(Pred));
break;
}
case Stmt::ParenExprClass:
Visit(cast<ParenExpr>(S)->getSubExpr()->IgnoreParens(), Pred, Dst);
break;
case Stmt::ReturnStmtClass:
VisitReturnStmt(cast<ReturnStmt>(S), Pred, Dst);
break;
case Stmt::SizeOfAlignOfExprClass:
VisitSizeOfAlignOfExpr(cast<SizeOfAlignOfExpr>(S), Pred, Dst);
break;
case Stmt::StmtExprClass: {
StmtExpr* SE = cast<StmtExpr>(S);
if (SE->getSubStmt()->body_empty()) {
// Empty statement expression.
assert(SE->getType() == getContext().VoidTy
&& "Empty statement expression must have void type.");
Dst.Add(Pred);
break;
}
if (Expr* LastExpr = dyn_cast<Expr>(*SE->getSubStmt()->body_rbegin())) {
const GRState* state = GetState(Pred);
MakeNode(Dst, SE, Pred, BindExpr(state, SE, GetSVal(state, LastExpr)));
}
else
Dst.Add(Pred);
break;
}
case Stmt::StringLiteralClass:
VisitLValue(cast<StringLiteral>(S), Pred, Dst);
break;
case Stmt::UnaryOperatorClass:
VisitUnaryOperator(cast<UnaryOperator>(S), Pred, Dst, false);
break;
}
}
void GRExprEngine::VisitLValue(Expr* Ex, NodeTy* Pred, NodeSet& Dst) {
Ex = Ex->IgnoreParens();
if (Ex != CurrentStmt && getCFG().isBlkExpr(Ex)) {
Dst.Add(Pred);
return;
}
switch (Ex->getStmtClass()) {
case Stmt::ArraySubscriptExprClass:
VisitArraySubscriptExpr(cast<ArraySubscriptExpr>(Ex), Pred, Dst, true);
return;
case Stmt::DeclRefExprClass:
case Stmt::QualifiedDeclRefExprClass:
VisitDeclRefExpr(cast<DeclRefExpr>(Ex), Pred, Dst, true);
return;
case Stmt::ObjCIvarRefExprClass:
VisitObjCIvarRefExpr(cast<ObjCIvarRefExpr>(Ex), Pred, Dst, true);
return;
case Stmt::UnaryOperatorClass:
VisitUnaryOperator(cast<UnaryOperator>(Ex), Pred, Dst, true);
return;
case Stmt::MemberExprClass:
VisitMemberExpr(cast<MemberExpr>(Ex), Pred, Dst, true);
return;
case Stmt::CompoundLiteralExprClass:
VisitCompoundLiteralExpr(cast<CompoundLiteralExpr>(Ex), Pred, Dst, true);
return;
case Stmt::ObjCPropertyRefExprClass:
// FIXME: Property assignments are lvalues, but not really "locations".
// e.g.: self.x = something;
// Here the "self.x" really can translate to a method call (setter) when
// the assignment is made. Moreover, the entire assignment expression
// evaluate to whatever "something" is, not calling the "getter" for
// the property (which would make sense since it can have side effects).
// We'll probably treat this as a location, but not one that we can
// take the address of. Perhaps we need a new SVal class for cases
// like thsis?
// Note that we have a similar problem for bitfields, since they don't
// have "locations" in the sense that we can take their address.
Dst.Add(Pred);
return;
case Stmt::StringLiteralClass: {
const GRState* state = GetState(Pred);
SVal V = StateMgr.GetLValue(state, cast<StringLiteral>(Ex));
MakeNode(Dst, Ex, Pred, BindExpr(state, Ex, V));
return;
}
default:
// Arbitrary subexpressions can return aggregate temporaries that
// can be used in a lvalue context. We need to enhance our support
// of such temporaries in both the environment and the store, so right
// now we just do a regular visit.
assert ((Ex->getType()->isAggregateType()) &&
"Other kinds of expressions with non-aggregate/union types do"
" not have lvalues.");
Visit(Ex, Pred, Dst);
}
}
//===----------------------------------------------------------------------===//
// Block entrance. (Update counters).
//===----------------------------------------------------------------------===//
bool GRExprEngine::ProcessBlockEntrance(CFGBlock* B, const GRState*,
GRBlockCounter BC) {
return BC.getNumVisited(B->getBlockID()) < 3;
}
//===----------------------------------------------------------------------===//
// Branch processing.
//===----------------------------------------------------------------------===//
const GRState* GRExprEngine::MarkBranch(const GRState* state,
Stmt* Terminator,
bool branchTaken) {
switch (Terminator->getStmtClass()) {
default:
return state;
case Stmt::BinaryOperatorClass: { // '&&' and '||'
BinaryOperator* B = cast<BinaryOperator>(Terminator);
BinaryOperator::Opcode Op = B->getOpcode();
assert (Op == BinaryOperator::LAnd || Op == BinaryOperator::LOr);
// For &&, if we take the true branch, then the value of the whole
// expression is that of the RHS expression.
//
// For ||, if we take the false branch, then the value of the whole
// expression is that of the RHS expression.
Expr* Ex = (Op == BinaryOperator::LAnd && branchTaken) ||
(Op == BinaryOperator::LOr && !branchTaken)
? B->getRHS() : B->getLHS();
return BindBlkExpr(state, B, UndefinedVal(Ex));
}
case Stmt::ConditionalOperatorClass: { // ?:
ConditionalOperator* C = cast<ConditionalOperator>(Terminator);
// For ?, if branchTaken == true then the value is either the LHS or
// the condition itself. (GNU extension).
Expr* Ex;
if (branchTaken)
Ex = C->getLHS() ? C->getLHS() : C->getCond();
else
Ex = C->getRHS();
return BindBlkExpr(state, C, UndefinedVal(Ex));
}
case Stmt::ChooseExprClass: { // ?:
ChooseExpr* C = cast<ChooseExpr>(Terminator);
Expr* Ex = branchTaken ? C->getLHS() : C->getRHS();
return BindBlkExpr(state, C, UndefinedVal(Ex));
}
}
}
void GRExprEngine::ProcessBranch(Stmt* Condition, Stmt* Term,
BranchNodeBuilder& builder) {
// Remove old bindings for subexpressions.
const GRState* PrevState =
StateMgr.RemoveSubExprBindings(builder.getState());
// Check for NULL conditions; e.g. "for(;;)"
if (!Condition) {
builder.markInfeasible(false);
return;
}
SVal V = GetSVal(PrevState, Condition);
switch (V.getBaseKind()) {
default:
break;
case SVal::UnknownKind:
builder.generateNode(MarkBranch(PrevState, Term, true), true);
builder.generateNode(MarkBranch(PrevState, Term, false), false);
return;
case SVal::UndefinedKind: {
NodeTy* N = builder.generateNode(PrevState, true);
if (N) {
N->markAsSink();
UndefBranches.insert(N);
}
builder.markInfeasible(false);
return;
}
}
// Process the true branch.
bool isFeasible = false;
const GRState* state = Assume(PrevState, V, true, isFeasible);
if (isFeasible)
builder.generateNode(MarkBranch(state, Term, true), true);
else
builder.markInfeasible(true);
// Process the false branch.
isFeasible = false;
state = Assume(PrevState, V, false, isFeasible);
if (isFeasible)
builder.generateNode(MarkBranch(state, Term, false), false);
else
builder.markInfeasible(false);
}
/// ProcessIndirectGoto - Called by GRCoreEngine. Used to generate successor
/// nodes by processing the 'effects' of a computed goto jump.
void GRExprEngine::ProcessIndirectGoto(IndirectGotoNodeBuilder& builder) {
const GRState* state = builder.getState();
SVal V = GetSVal(state, builder.getTarget());
// Three possibilities:
//
// (1) We know the computed label.
// (2) The label is NULL (or some other constant), or Undefined.
// (3) We have no clue about the label. Dispatch to all targets.
//
typedef IndirectGotoNodeBuilder::iterator iterator;
if (isa<loc::GotoLabel>(V)) {
LabelStmt* L = cast<loc::GotoLabel>(V).getLabel();
for (iterator I=builder.begin(), E=builder.end(); I != E; ++I) {
if (I.getLabel() == L) {
builder.generateNode(I, state);
return;
}
}
assert (false && "No block with label.");
return;
}
if (isa<loc::ConcreteInt>(V) || isa<UndefinedVal>(V)) {
// Dispatch to the first target and mark it as a sink.
NodeTy* N = builder.generateNode(builder.begin(), state, true);
UndefBranches.insert(N);
return;
}
// This is really a catch-all. We don't support symbolics yet.
assert (V.isUnknown());
for (iterator I=builder.begin(), E=builder.end(); I != E; ++I)
builder.generateNode(I, state);
}
void GRExprEngine::VisitGuardedExpr(Expr* Ex, Expr* L, Expr* R,
NodeTy* Pred, NodeSet& Dst) {
assert (Ex == CurrentStmt && getCFG().isBlkExpr(Ex));
const GRState* state = GetState(Pred);
SVal X = GetBlkExprSVal(state, Ex);
assert (X.isUndef());
Expr* SE = (Expr*) cast<UndefinedVal>(X).getData();
assert (SE);
X = GetBlkExprSVal(state, SE);
// Make sure that we invalidate the previous binding.
MakeNode(Dst, Ex, Pred, StateMgr.BindExpr(state, Ex, X, true, true));
}
/// ProcessSwitch - Called by GRCoreEngine. Used to generate successor
/// nodes by processing the 'effects' of a switch statement.
void GRExprEngine::ProcessSwitch(SwitchNodeBuilder& builder) {
typedef SwitchNodeBuilder::iterator iterator;
const GRState* state = builder.getState();
Expr* CondE = builder.getCondition();
SVal CondV = GetSVal(state, CondE);
if (CondV.isUndef()) {
NodeTy* N = builder.generateDefaultCaseNode(state, true);
UndefBranches.insert(N);
return;
}
const GRState* DefaultSt = state;
bool DefaultFeasible = false;
for (iterator I = builder.begin(), EI = builder.end(); I != EI; ++I) {
CaseStmt* Case = cast<CaseStmt>(I.getCase());
// Evaluate the LHS of the case value.
Expr::EvalResult V1;
bool b = Case->getLHS()->Evaluate(V1, getContext());
// Sanity checks. These go away in Release builds.
assert(b && V1.Val.isInt() && !V1.HasSideEffects
&& "Case condition must evaluate to an integer constant.");
b = b; // silence unused variable warning
assert(V1.Val.getInt().getBitWidth() ==
getContext().getTypeSize(CondE->getType()));
// Get the RHS of the case, if it exists.
Expr::EvalResult V2;
if (Expr* E = Case->getRHS()) {
b = E->Evaluate(V2, getContext());
assert(b && V2.Val.isInt() && !V2.HasSideEffects
&& "Case condition must evaluate to an integer constant.");
b = b; // silence unused variable warning
}
else
V2 = V1;
// FIXME: Eventually we should replace the logic below with a range
// comparison, rather than concretize the values within the range.
// This should be easy once we have "ranges" for NonLVals.
do {
nonloc::ConcreteInt CaseVal(getBasicVals().getValue(V1.Val.getInt()));
SVal Res = EvalBinOp(BinaryOperator::EQ, CondV, CaseVal);
// Now "assume" that the case matches.
bool isFeasible = false;
const GRState* StNew = Assume(state, Res, true, isFeasible);
if (isFeasible) {
builder.generateCaseStmtNode(I, StNew);
// If CondV evaluates to a constant, then we know that this
// is the *only* case that we can take, so stop evaluating the
// others.
if (isa<nonloc::ConcreteInt>(CondV))
return;
}
// Now "assume" that the case doesn't match. Add this state
// to the default state (if it is feasible).
isFeasible = false;
StNew = Assume(DefaultSt, Res, false, isFeasible);
if (isFeasible) {
DefaultFeasible = true;
DefaultSt = StNew;
}
// Concretize the next value in the range.
if (V1.Val.getInt() == V2.Val.getInt())
break;
++V1.Val.getInt();
assert (V1.Val.getInt() <= V2.Val.getInt());
} while (true);
}
// If we reach here, than we know that the default branch is
// possible.
if (DefaultFeasible) builder.generateDefaultCaseNode(DefaultSt);
}
//===----------------------------------------------------------------------===//
// Transfer functions: logical operations ('&&', '||').
//===----------------------------------------------------------------------===//
void GRExprEngine::VisitLogicalExpr(BinaryOperator* B, NodeTy* Pred,
NodeSet& Dst) {
assert (B->getOpcode() == BinaryOperator::LAnd ||
B->getOpcode() == BinaryOperator::LOr);
assert (B == CurrentStmt && getCFG().isBlkExpr(B));
const GRState* state = GetState(Pred);
SVal X = GetBlkExprSVal(state, B);
assert (X.isUndef());
Expr* Ex = (Expr*) cast<UndefinedVal>(X).getData();
assert (Ex);
if (Ex == B->getRHS()) {
X = GetBlkExprSVal(state, Ex);
// Handle undefined values.
if (X.isUndef()) {
MakeNode(Dst, B, Pred, BindBlkExpr(state, B, X));
return;
}
// We took the RHS. Because the value of the '&&' or '||' expression must
// evaluate to 0 or 1, we must assume the value of the RHS evaluates to 0
// or 1. Alternatively, we could take a lazy approach, and calculate this
// value later when necessary. We don't have the machinery in place for
// this right now, and since most logical expressions are used for branches,
// the payoff is not likely to be large. Instead, we do eager evaluation.
bool isFeasible = false;
const GRState* NewState = Assume(state, X, true, isFeasible);
if (isFeasible)
MakeNode(Dst, B, Pred,
BindBlkExpr(NewState, B, MakeConstantVal(1U, B)));
isFeasible = false;
NewState = Assume(state, X, false, isFeasible);
if (isFeasible)
MakeNode(Dst, B, Pred,
BindBlkExpr(NewState, B, MakeConstantVal(0U, B)));
}
else {
// We took the LHS expression. Depending on whether we are '&&' or
// '||' we know what the value of the expression is via properties of
// the short-circuiting.
X = MakeConstantVal( B->getOpcode() == BinaryOperator::LAnd ? 0U : 1U, B);
MakeNode(Dst, B, Pred, BindBlkExpr(state, B, X));
}
}
//===----------------------------------------------------------------------===//
// Transfer functions: Loads and stores.
//===----------------------------------------------------------------------===//
void GRExprEngine::VisitDeclRefExpr(DeclRefExpr* Ex, NodeTy* Pred, NodeSet& Dst,
bool asLValue) {
const GRState* state = GetState(Pred);
const NamedDecl* D = Ex->getDecl();
if (const VarDecl* VD = dyn_cast<VarDecl>(D)) {
SVal V = StateMgr.GetLValue(state, VD);
if (asLValue)
MakeNode(Dst, Ex, Pred, BindExpr(state, Ex, V));
else
EvalLoad(Dst, Ex, Pred, state, V);
return;
} else if (const EnumConstantDecl* ED = dyn_cast<EnumConstantDecl>(D)) {
assert(!asLValue && "EnumConstantDecl does not have lvalue.");
BasicValueFactory& BasicVals = StateMgr.getBasicVals();
SVal V = nonloc::ConcreteInt(BasicVals.getValue(ED->getInitVal()));
MakeNode(Dst, Ex, Pred, BindExpr(state, Ex, V));
return;
} else if (const FunctionDecl* FD = dyn_cast<FunctionDecl>(D)) {
assert(asLValue);
SVal V = loc::FuncVal(FD);
MakeNode(Dst, Ex, Pred, BindExpr(state, Ex, V));
return;
}
assert (false &&
"ValueDecl support for this ValueDecl not implemented.");
}
/// VisitArraySubscriptExpr - Transfer function for array accesses
void GRExprEngine::VisitArraySubscriptExpr(ArraySubscriptExpr* A, NodeTy* Pred,
NodeSet& Dst, bool asLValue) {
Expr* Base = A->getBase()->IgnoreParens();
Expr* Idx = A->getIdx()->IgnoreParens();
NodeSet Tmp;
if (Base->getType()->isVectorType()) {
// For vector types get its lvalue.
// FIXME: This may not be correct. Is the rvalue of a vector its location?
// In fact, I think this is just a hack. We need to get the right
// semantics.
VisitLValue(Base, Pred, Tmp);
}
else
Visit(Base, Pred, Tmp); // Get Base's rvalue, which should be an LocVal.
for (NodeSet::iterator I1=Tmp.begin(), E1=Tmp.end(); I1!=E1; ++I1) {
NodeSet Tmp2;
Visit(Idx, *I1, Tmp2); // Evaluate the index.
for (NodeSet::iterator I2=Tmp2.begin(), E2=Tmp2.end(); I2!=E2; ++I2) {
const GRState* state = GetState(*I2);
SVal V = StateMgr.GetLValue(state, GetSVal(state, Base),
GetSVal(state, Idx));
if (asLValue)
MakeNode(Dst, A, *I2, BindExpr(state, A, V));
else
EvalLoad(Dst, A, *I2, state, V);
}
}
}
/// VisitMemberExpr - Transfer function for member expressions.
void GRExprEngine::VisitMemberExpr(MemberExpr* M, NodeTy* Pred,
NodeSet& Dst, bool asLValue) {
Expr* Base = M->getBase()->IgnoreParens();
NodeSet Tmp;
if (M->isArrow())
Visit(Base, Pred, Tmp); // p->f = ... or ... = p->f
else
VisitLValue(Base, Pred, Tmp); // x.f = ... or ... = x.f
FieldDecl *Field = dyn_cast<FieldDecl>(M->getMemberDecl());
if (!Field) // FIXME: skipping member expressions for non-fields
return;
for (NodeSet::iterator I = Tmp.begin(), E = Tmp.end(); I != E; ++I) {
const GRState* state = GetState(*I);
// FIXME: Should we insert some assumption logic in here to determine
// if "Base" is a valid piece of memory? Before we put this assumption
// later when using FieldOffset lvals (which we no longer have).
SVal L = StateMgr.GetLValue(state, GetSVal(state, Base), Field);
if (asLValue)
MakeNode(Dst, M, *I, BindExpr(state, M, L));
else
EvalLoad(Dst, M, *I, state, L);
}
}
/// EvalBind - Handle the semantics of binding a value to a specific location.
/// This method is used by EvalStore and (soon) VisitDeclStmt, and others.
void GRExprEngine::EvalBind(NodeSet& Dst, Expr* Ex, NodeTy* Pred,
const GRState* state, SVal location, SVal Val) {
const GRState* newState = 0;
if (location.isUnknown()) {
// We know that the new state will be the same as the old state since
// the location of the binding is "unknown". Consequently, there
// is no reason to just create a new node.
newState = state;
}
else {
// We are binding to a value other than 'unknown'. Perform the binding
// using the StoreManager.
newState = StateMgr.BindLoc(state, cast<Loc>(location), Val);
}
// The next thing to do is check if the GRTransferFuncs object wants to
// update the state based on the new binding. If the GRTransferFunc object
// doesn't do anything, just auto-propagate the current state.
GRStmtNodeBuilderRef BuilderRef(Dst, *Builder, *this, Pred, newState, Ex,
newState != state);
getTF().EvalBind(BuilderRef, location, Val);
}
/// EvalStore - Handle the semantics of a store via an assignment.
/// @param Dst The node set to store generated state nodes
/// @param Ex The expression representing the location of the store
/// @param state The current simulation state
/// @param location The location to store the value
/// @param Val The value to be stored
void GRExprEngine::EvalStore(NodeSet& Dst, Expr* Ex, NodeTy* Pred,
const GRState* state, SVal location, SVal Val) {
assert (Builder && "GRStmtNodeBuilder must be defined.");
// Evaluate the location (checks for bad dereferences).
Pred = EvalLocation(Ex, Pred, state, location);
if (!Pred)
return;
assert (!location.isUndef());
state = GetState(Pred);
// Proceed with the store.
SaveAndRestore<ProgramPoint::Kind> OldSPointKind(Builder->PointKind);
Builder->PointKind = ProgramPoint::PostStoreKind;
EvalBind(Dst, Ex, Pred, state, location, Val);
}
void GRExprEngine::EvalLoad(NodeSet& Dst, Expr* Ex, NodeTy* Pred,
const GRState* state, SVal location) {
// Evaluate the location (checks for bad dereferences).
Pred = EvalLocation(Ex, Pred, state, location);
if (!Pred)
return;
state = GetState(Pred);
// Proceed with the load.
ProgramPoint::Kind K = ProgramPoint::PostLoadKind;
// FIXME: Currently symbolic analysis "generates" new symbols
// for the contents of values. We need a better approach.
if (location.isUnknown()) {
// This is important. We must nuke the old binding.
MakeNode(Dst, Ex, Pred, BindExpr(state, Ex, UnknownVal()), K);
}
else {
SVal V = GetSVal(state, cast<Loc>(location), Ex->getType());
MakeNode(Dst, Ex, Pred, BindExpr(state, Ex, V), K);
}
}
void GRExprEngine::EvalStore(NodeSet& Dst, Expr* Ex, Expr* StoreE, NodeTy* Pred,
const GRState* state, SVal location, SVal Val) {
NodeSet TmpDst;
EvalStore(TmpDst, StoreE, Pred, state, location, Val);
for (NodeSet::iterator I=TmpDst.begin(), E=TmpDst.end(); I!=E; ++I)
MakeNode(Dst, Ex, *I, (*I)->getState());
}
GRExprEngine::NodeTy* GRExprEngine::EvalLocation(Stmt* Ex, NodeTy* Pred,
const GRState* state,
SVal location) {
// Check for loads/stores from/to undefined values.
if (location.isUndef()) {
NodeTy* N =
Builder->generateNode(Ex, state, Pred,
ProgramPoint::PostUndefLocationCheckFailedKind);
if (N) {
N->markAsSink();
UndefDeref.insert(N);
}
return 0;
}
// Check for loads/stores from/to unknown locations. Treat as No-Ops.
if (location.isUnknown())
return Pred;
// During a load, one of two possible situations arise:
// (1) A crash, because the location (pointer) was NULL.
// (2) The location (pointer) is not NULL, and the dereference works.
//
// We add these assumptions.
Loc LV = cast<Loc>(location);
// "Assume" that the pointer is not NULL.
bool isFeasibleNotNull = false;
const GRState* StNotNull = Assume(state, LV, true, isFeasibleNotNull);
// "Assume" that the pointer is NULL.
bool isFeasibleNull = false;
GRStateRef StNull = GRStateRef(Assume(state, LV, false, isFeasibleNull),
getStateManager());
if (isFeasibleNull) {
// Use the Generic Data Map to mark in the state what lval was null.
const SVal* PersistentLV = getBasicVals().getPersistentSVal(LV);
StNull = StNull.set<GRState::NullDerefTag>(PersistentLV);
// We don't use "MakeNode" here because the node will be a sink
// and we have no intention of processing it later.
NodeTy* NullNode =
Builder->generateNode(Ex, StNull, Pred,
ProgramPoint::PostNullCheckFailedKind);
if (NullNode) {
NullNode->markAsSink();
if (isFeasibleNotNull) ImplicitNullDeref.insert(NullNode);
else ExplicitNullDeref.insert(NullNode);
}
}
if (!isFeasibleNotNull)
return 0;
// Check for out-of-bound array access.
if (isa<loc::MemRegionVal>(LV)) {
const MemRegion* R = cast<loc::MemRegionVal>(LV).getRegion();
if (const ElementRegion* ER = dyn_cast<ElementRegion>(R)) {
// Get the index of the accessed element.
SVal Idx = ER->getIndex();
// Get the extent of the array.
SVal NumElements = getStoreManager().getSizeInElements(StNotNull,
ER->getSuperRegion());
bool isFeasibleInBound = false;
const GRState* StInBound = AssumeInBound(StNotNull, Idx, NumElements,
true, isFeasibleInBound);
bool isFeasibleOutBound = false;
const GRState* StOutBound = AssumeInBound(StNotNull, Idx, NumElements,
false, isFeasibleOutBound);
if (isFeasibleOutBound) {
// Report warning. Make sink node manually.
NodeTy* OOBNode =
Builder->generateNode(Ex, StOutBound, Pred,
ProgramPoint::PostOutOfBoundsCheckFailedKind);
if (OOBNode) {
OOBNode->markAsSink();
if (isFeasibleInBound)
ImplicitOOBMemAccesses.insert(OOBNode);
else
ExplicitOOBMemAccesses.insert(OOBNode);
}
}
if (!isFeasibleInBound)
return 0;
StNotNull = StInBound;
}
}
// Generate a new node indicating the checks succeed.
return Builder->generateNode(Ex, StNotNull, Pred,
ProgramPoint::PostLocationChecksSucceedKind);
}
//===----------------------------------------------------------------------===//
// Transfer function: Function calls.
//===----------------------------------------------------------------------===//
void GRExprEngine::VisitCall(CallExpr* CE, NodeTy* Pred,
CallExpr::arg_iterator AI,
CallExpr::arg_iterator AE,
NodeSet& Dst)
{
// Determine the type of function we're calling (if available).
const FunctionProtoType *Proto = NULL;
QualType FnType = CE->getCallee()->IgnoreParens()->getType();
if (const PointerType *FnTypePtr = FnType->getAsPointerType())
Proto = FnTypePtr->getPointeeType()->getAsFunctionProtoType();
VisitCallRec(CE, Pred, AI, AE, Dst, Proto, /*ParamIdx=*/0);
}
void GRExprEngine::VisitCallRec(CallExpr* CE, NodeTy* Pred,
CallExpr::arg_iterator AI,
CallExpr::arg_iterator AE,
NodeSet& Dst, const FunctionProtoType *Proto,
unsigned ParamIdx) {
// Process the arguments.
if (AI != AE) {
// If the call argument is being bound to a reference parameter,
// visit it as an lvalue, not an rvalue.
bool VisitAsLvalue = false;
if (Proto && ParamIdx < Proto->getNumArgs())
VisitAsLvalue = Proto->getArgType(ParamIdx)->isReferenceType();
NodeSet DstTmp;
if (VisitAsLvalue)
VisitLValue(*AI, Pred, DstTmp);
else
Visit(*AI, Pred, DstTmp);
++AI;
for (NodeSet::iterator DI=DstTmp.begin(), DE=DstTmp.end(); DI != DE; ++DI)
VisitCallRec(CE, *DI, AI, AE, Dst, Proto, ParamIdx + 1);
return;
}
// If we reach here we have processed all of the arguments. Evaluate
// the callee expression.
2008-03-04 00:47:31 +08:00
NodeSet DstTmp;
Expr* Callee = CE->getCallee()->IgnoreParens();
2008-03-04 00:47:31 +08:00
Visit(Callee, Pred, DstTmp);
2008-03-04 00:47:31 +08:00
// Finally, evaluate the function call.
for (NodeSet::iterator DI = DstTmp.begin(), DE = DstTmp.end(); DI!=DE; ++DI) {
const GRState* state = GetState(*DI);
SVal L = GetSVal(state, Callee);
2008-03-04 00:47:31 +08:00
// FIXME: Add support for symbolic function calls (calls involving
// function pointer values that are symbolic).
// Check for undefined control-flow or calls to NULL.
if (L.isUndef() || isa<loc::ConcreteInt>(L)) {
NodeTy* N = Builder->generateNode(CE, state, *DI);
if (N) {
N->markAsSink();
BadCalls.insert(N);
}
continue;
}
// Check for the "noreturn" attribute.
SaveAndRestore<bool> OldSink(Builder->BuildSinks);
if (isa<loc::FuncVal>(L)) {
FunctionDecl* FD = cast<loc::FuncVal>(L).getDecl();
if (FD->getAttr<NoReturnAttr>())
Builder->BuildSinks = true;
else {
// HACK: Some functions are not marked noreturn, and don't return.
// Here are a few hardwired ones. If this takes too long, we can
// potentially cache these results.
const char* s = FD->getIdentifier()->getName();
unsigned n = strlen(s);
switch (n) {
default:
break;
case 4:
if (!memcmp(s, "exit", 4)) Builder->BuildSinks = true;
break;
case 5:
if (!memcmp(s, "panic", 5)) Builder->BuildSinks = true;
else if (!memcmp(s, "error", 5)) {
if (CE->getNumArgs() > 0) {
SVal X = GetSVal(state, *CE->arg_begin());
// FIXME: use Assume to inspect the possible symbolic value of
// X. Also check the specific signature of error().
nonloc::ConcreteInt* CI = dyn_cast<nonloc::ConcreteInt>(&X);
if (CI && CI->getValue() != 0)
Builder->BuildSinks = true;
}
}
break;
case 6:
if (!memcmp(s, "Assert", 6)) {
Builder->BuildSinks = true;
break;
}
// FIXME: This is just a wrapper around throwing an exception.
// Eventually inter-procedural analysis should handle this easily.
if (!memcmp(s, "ziperr", 6)) Builder->BuildSinks = true;
break;
case 7:
if (!memcmp(s, "assfail", 7)) Builder->BuildSinks = true;
break;
case 8:
if (!memcmp(s ,"db_error", 8) ||
!memcmp(s, "__assert", 8))
Builder->BuildSinks = true;
break;
case 12:
if (!memcmp(s, "__assert_rtn", 12)) Builder->BuildSinks = true;
break;
case 13:
if (!memcmp(s, "__assert_fail", 13)) Builder->BuildSinks = true;
break;
case 14:
if (!memcmp(s, "dtrace_assfail", 14) ||
!memcmp(s, "yy_fatal_error", 14))
Builder->BuildSinks = true;
break;
case 26:
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if (!memcmp(s, "_XCAssertionFailureHandler", 26) ||
2009-02-18 07:27:17 +08:00
!memcmp(s, "_DTAssertionFailureHandler", 26) ||
!memcmp(s, "_TSAssertionFailureHandler", 26))
2008-05-17 08:40:45 +08:00
Builder->BuildSinks = true;
2008-07-19 00:28:33 +08:00
break;
}
}
}
// Evaluate the call.
if (isa<loc::FuncVal>(L)) {
if (unsigned id
= cast<loc::FuncVal>(L).getDecl()->getBuiltinID(getContext()))
switch (id) {
case Builtin::BI__builtin_expect: {
// For __builtin_expect, just return the value of the subexpression.
assert (CE->arg_begin() != CE->arg_end());
SVal X = GetSVal(state, *(CE->arg_begin()));
MakeNode(Dst, CE, *DI, BindExpr(state, CE, X));
continue;
}
case Builtin::BI__builtin_alloca: {
// FIXME: Refactor into StoreManager itself?
MemRegionManager& RM = getStateManager().getRegionManager();
const MemRegion* R =
RM.getAllocaRegion(CE, Builder->getCurrentBlockCount());
// Set the extent of the region in bytes. This enables us to use the
// SVal of the argument directly. If we save the extent in bits, we
// cannot represent values like symbol*8.
SVal Extent = GetSVal(state, *(CE->arg_begin()));
state = getStoreManager().setExtent(state, R, Extent);
MakeNode(Dst, CE, *DI, BindExpr(state, CE, loc::MemRegionVal(R)));
continue;
}
default:
break;
}
}
// Check any arguments passed-by-value against being undefined.
bool badArg = false;
for (CallExpr::arg_iterator I = CE->arg_begin(), E = CE->arg_end();
I != E; ++I) {
if (GetSVal(GetState(*DI), *I).isUndef()) {
NodeTy* N = Builder->generateNode(CE, GetState(*DI), *DI);
if (N) {
N->markAsSink();
UndefArgs[N] = *I;
}
badArg = true;
break;
}
}
if (badArg)
continue;
// Dispatch to the plug-in transfer function.
unsigned size = Dst.size();
SaveOr OldHasGen(Builder->HasGeneratedNode);
EvalCall(Dst, CE, L, *DI);
// Handle the case where no nodes where generated. Auto-generate that
// contains the updated state if we aren't generating sinks.
if (!Builder->BuildSinks && Dst.size() == size &&
!Builder->HasGeneratedNode)
MakeNode(Dst, CE, *DI, state);
}
}
//===----------------------------------------------------------------------===//
// Transfer function: Objective-C ivar references.
//===----------------------------------------------------------------------===//
static std::pair<const void*,const void*> EagerlyAssumeTag
= std::pair<const void*,const void*>(&EagerlyAssumeTag,0);
void GRExprEngine::EvalEagerlyAssume(NodeSet &Dst, NodeSet &Src, Expr *Ex) {
for (NodeSet::iterator I=Src.begin(), E=Src.end(); I!=E; ++I) {
NodeTy *Pred = *I;
// Test if the previous node was as the same expression. This can happen
// when the expression fails to evaluate to anything meaningful and
// (as an optimization) we don't generate a node.
ProgramPoint P = Pred->getLocation();
if (!isa<PostStmt>(P) || cast<PostStmt>(P).getStmt() != Ex) {
Dst.Add(Pred);
continue;
}
const GRState* state = Pred->getState();
SVal V = GetSVal(state, Ex);
if (isa<nonloc::SymIntConstraintVal>(V)) {
// First assume that the condition is true.
bool isFeasible = false;
const GRState *stateTrue = Assume(state, V, true, isFeasible);
if (isFeasible) {
stateTrue = BindExpr(stateTrue, Ex, MakeConstantVal(1U, Ex));
Dst.Add(Builder->generateNode(PostStmtCustom(Ex, &EagerlyAssumeTag),
stateTrue, Pred));
}
// Next, assume that the condition is false.
isFeasible = false;
const GRState *stateFalse = Assume(state, V, false, isFeasible);
if (isFeasible) {
stateFalse = BindExpr(stateFalse, Ex, MakeConstantVal(0U, Ex));
Dst.Add(Builder->generateNode(PostStmtCustom(Ex, &EagerlyAssumeTag),
stateFalse, Pred));
}
}
else
Dst.Add(Pred);
}
}
//===----------------------------------------------------------------------===//
// Transfer function: Objective-C ivar references.
//===----------------------------------------------------------------------===//
void GRExprEngine::VisitObjCIvarRefExpr(ObjCIvarRefExpr* Ex,
NodeTy* Pred, NodeSet& Dst,
bool asLValue) {
Expr* Base = cast<Expr>(Ex->getBase());
NodeSet Tmp;
Visit(Base, Pred, Tmp);
for (NodeSet::iterator I=Tmp.begin(), E=Tmp.end(); I!=E; ++I) {
const GRState* state = GetState(*I);
SVal BaseVal = GetSVal(state, Base);
SVal location = StateMgr.GetLValue(state, Ex->getDecl(), BaseVal);
if (asLValue)
MakeNode(Dst, Ex, *I, BindExpr(state, Ex, location));
else
EvalLoad(Dst, Ex, *I, state, location);
}
}
//===----------------------------------------------------------------------===//
// Transfer function: Objective-C fast enumeration 'for' statements.
//===----------------------------------------------------------------------===//
void GRExprEngine::VisitObjCForCollectionStmt(ObjCForCollectionStmt* S,
NodeTy* Pred, NodeSet& Dst) {
// ObjCForCollectionStmts are processed in two places. This method
// handles the case where an ObjCForCollectionStmt* occurs as one of the
// statements within a basic block. This transfer function does two things:
//
// (1) binds the next container value to 'element'. This creates a new
// node in the ExplodedGraph.
//
// (2) binds the value 0/1 to the ObjCForCollectionStmt* itself, indicating
// whether or not the container has any more elements. This value
// will be tested in ProcessBranch. We need to explicitly bind
// this value because a container can contain nil elements.
//
// FIXME: Eventually this logic should actually do dispatches to
// 'countByEnumeratingWithState:objects:count:' (NSFastEnumeration).
// This will require simulating a temporary NSFastEnumerationState, either
// through an SVal or through the use of MemRegions. This value can
// be affixed to the ObjCForCollectionStmt* instead of 0/1; when the loop
// terminates we reclaim the temporary (it goes out of scope) and we
// we can test if the SVal is 0 or if the MemRegion is null (depending
// on what approach we take).
//
// For now: simulate (1) by assigning either a symbol or nil if the
// container is empty. Thus this transfer function will by default
// result in state splitting.
Stmt* elem = S->getElement();
SVal ElementV;
if (DeclStmt* DS = dyn_cast<DeclStmt>(elem)) {
VarDecl* ElemD = cast<VarDecl>(DS->getSolitaryDecl());
assert (ElemD->getInit() == 0);
ElementV = getStateManager().GetLValue(GetState(Pred), ElemD);
VisitObjCForCollectionStmtAux(S, Pred, Dst, ElementV);
return;
}
NodeSet Tmp;
VisitLValue(cast<Expr>(elem), Pred, Tmp);
for (NodeSet::iterator I = Tmp.begin(), E = Tmp.end(); I!=E; ++I) {
const GRState* state = GetState(*I);
VisitObjCForCollectionStmtAux(S, *I, Dst, GetSVal(state, elem));
}
}
void GRExprEngine::VisitObjCForCollectionStmtAux(ObjCForCollectionStmt* S,
NodeTy* Pred, NodeSet& Dst,
SVal ElementV) {
// Get the current state. Use 'EvalLocation' to determine if it is a null
// pointer, etc.
Stmt* elem = S->getElement();
Pred = EvalLocation(elem, Pred, GetState(Pred), ElementV);
if (!Pred)
return;
GRStateRef state = GRStateRef(GetState(Pred), getStateManager());
// Handle the case where the container still has elements.
QualType IntTy = getContext().IntTy;
SVal TrueV = NonLoc::MakeVal(getBasicVals(), 1, IntTy);
GRStateRef hasElems = state.BindExpr(S, TrueV);
// Handle the case where the container has no elements.
SVal FalseV = NonLoc::MakeVal(getBasicVals(), 0, IntTy);
GRStateRef noElems = state.BindExpr(S, FalseV);
if (loc::MemRegionVal* MV = dyn_cast<loc::MemRegionVal>(&ElementV))
if (const TypedRegion* R = dyn_cast<TypedRegion>(MV->getRegion())) {
// FIXME: The proper thing to do is to really iterate over the
// container. We will do this with dispatch logic to the store.
// For now, just 'conjure' up a symbolic value.
MemRegion: - Overhauled the notion of "types" for TypedRegions. We now distinguish between the "lvalue" of a region (via getLValueRegion()) and the "rvalue" of a region (va getRValueRegion()). Since a region represents a chunk of memory it has both, but we were conflating these concepts in some cases, leading to some insidious bugs. - Removed AnonPointeeType, partially because it is unused and because it doesn't have a clear notion of lvalue vs rvalue type. We can add it back once there is a need for it and we can resolve its role with these concepts. StoreManager: - Overhauled StoreManager::CastRegion. It expects an *lvalue* type for a region. This is actually what motivated the overhaul to the MemRegion type mechanism. It also no longer returns an SVal; we can just return a MemRegion*. - BasicStoreManager::CastRegion now overlays an "AnonTypedRegion" for pointer-pointer casts. This matches with the MemRegion changes. - Similar changes to RegionStore, except I've added a bunch of FIXMEs where it wasn't 100% clear where we should use TypedRegion::getRValueRegion() or TypedRegion::getLValueRegion(). AuditCFNumberCreate check: - Now blasts through AnonTypedRegions that may layer the original memory region, thus checking if the actually memory block is of the appropriate type. This change was needed to work with the changes to StoreManager::CastRegion. GRExprEngine::VisitCast: - Conform to the new interface of StoreManager::CastRegion. Tests: - None of the analysis tests fail now for using the "basic store". - Disabled the tests 'array-struct.c' and 'rdar-6442306-1.m' pending further testing and bug fixing. llvm-svn: 60995
2008-12-14 05:49:13 +08:00
QualType T = R->getRValueType(getContext());
assert (Loc::IsLocType(T));
unsigned Count = Builder->getCurrentBlockCount();
loc::SymbolVal SymV(SymMgr.getConjuredSymbol(elem, T, Count));
hasElems = hasElems.BindLoc(ElementV, SymV);
// Bind the location to 'nil' on the false branch.
SVal nilV = loc::ConcreteInt(getBasicVals().getValue(0, T));
noElems = noElems.BindLoc(ElementV, nilV);
}
// Create the new nodes.
MakeNode(Dst, S, Pred, hasElems);
MakeNode(Dst, S, Pred, noElems);
}
//===----------------------------------------------------------------------===//
// Transfer function: Objective-C message expressions.
//===----------------------------------------------------------------------===//
void GRExprEngine::VisitObjCMessageExpr(ObjCMessageExpr* ME, NodeTy* Pred,
NodeSet& Dst){
VisitObjCMessageExprArgHelper(ME, ME->arg_begin(), ME->arg_end(),
Pred, Dst);
}
void GRExprEngine::VisitObjCMessageExprArgHelper(ObjCMessageExpr* ME,
2008-10-31 15:26:14 +08:00
ObjCMessageExpr::arg_iterator AI,
ObjCMessageExpr::arg_iterator AE,
NodeTy* Pred, NodeSet& Dst) {
if (AI == AE) {
// Process the receiver.
if (Expr* Receiver = ME->getReceiver()) {
NodeSet Tmp;
Visit(Receiver, Pred, Tmp);
for (NodeSet::iterator NI = Tmp.begin(), NE = Tmp.end(); NI != NE; ++NI)
VisitObjCMessageExprDispatchHelper(ME, *NI, Dst);
return;
}
VisitObjCMessageExprDispatchHelper(ME, Pred, Dst);
return;
}
NodeSet Tmp;
Visit(*AI, Pred, Tmp);
++AI;
for (NodeSet::iterator NI = Tmp.begin(), NE = Tmp.end(); NI != NE; ++NI)
VisitObjCMessageExprArgHelper(ME, AI, AE, *NI, Dst);
}
void GRExprEngine::VisitObjCMessageExprDispatchHelper(ObjCMessageExpr* ME,
NodeTy* Pred,
NodeSet& Dst) {
// FIXME: More logic for the processing the method call.
const GRState* state = GetState(Pred);
bool RaisesException = false;
if (Expr* Receiver = ME->getReceiver()) {
SVal L = GetSVal(state, Receiver);
// Check for undefined control-flow.
if (L.isUndef()) {
NodeTy* N = Builder->generateNode(ME, state, Pred);
if (N) {
N->markAsSink();
UndefReceivers.insert(N);
}
return;
}
// "Assume" that the receiver is not NULL.
bool isFeasibleNotNull = false;
Assume(state, L, true, isFeasibleNotNull);
// "Assume" that the receiver is NULL.
bool isFeasibleNull = false;
const GRState *StNull = Assume(state, L, false, isFeasibleNull);
if (isFeasibleNull) {
// Check if the receiver was nil and the return value a struct.
if (ME->getType()->isRecordType()) {
// The [0 ...] expressions will return garbage. Flag either an
// explicit or implicit error. Because of the structure of this
// function we currently do not bifurfacte the state graph at
// this point.
// FIXME: We should bifurcate and fill the returned struct with
// garbage.
if (NodeTy* N = Builder->generateNode(ME, StNull, Pred)) {
N->markAsSink();
if (isFeasibleNotNull)
NilReceiverStructRetImplicit.insert(N);
else
NilReceiverStructRetExplicit.insert(N);
}
}
}
// Check if the "raise" message was sent.
if (ME->getSelector() == RaiseSel)
RaisesException = true;
}
else {
IdentifierInfo* ClsName = ME->getClassName();
Selector S = ME->getSelector();
// Check for special instance methods.
if (!NSExceptionII) {
ASTContext& Ctx = getContext();
NSExceptionII = &Ctx.Idents.get("NSException");
}
if (ClsName == NSExceptionII) {
enum { NUM_RAISE_SELECTORS = 2 };
// Lazily create a cache of the selectors.
if (!NSExceptionInstanceRaiseSelectors) {
ASTContext& Ctx = getContext();
NSExceptionInstanceRaiseSelectors = new Selector[NUM_RAISE_SELECTORS];
llvm::SmallVector<IdentifierInfo*, NUM_RAISE_SELECTORS> II;
unsigned idx = 0;
// raise:format:
II.push_back(&Ctx.Idents.get("raise"));
II.push_back(&Ctx.Idents.get("format"));
NSExceptionInstanceRaiseSelectors[idx++] =
Ctx.Selectors.getSelector(II.size(), &II[0]);
// raise:format::arguments:
II.push_back(&Ctx.Idents.get("arguments"));
NSExceptionInstanceRaiseSelectors[idx++] =
Ctx.Selectors.getSelector(II.size(), &II[0]);
}
for (unsigned i = 0; i < NUM_RAISE_SELECTORS; ++i)
if (S == NSExceptionInstanceRaiseSelectors[i]) {
RaisesException = true; break;
}
}
}
// Check for any arguments that are uninitialized/undefined.
for (ObjCMessageExpr::arg_iterator I = ME->arg_begin(), E = ME->arg_end();
I != E; ++I) {
if (GetSVal(state, *I).isUndef()) {
// Generate an error node for passing an uninitialized/undefined value
// as an argument to a message expression. This node is a sink.
NodeTy* N = Builder->generateNode(ME, state, Pred);
if (N) {
N->markAsSink();
MsgExprUndefArgs[N] = *I;
}
return;
}
}
// Check if we raise an exception. For now treat these as sinks. Eventually
// we will want to handle exceptions properly.
SaveAndRestore<bool> OldSink(Builder->BuildSinks);
if (RaisesException)
Builder->BuildSinks = true;
// Dispatch to plug-in transfer function.
unsigned size = Dst.size();
SaveOr OldHasGen(Builder->HasGeneratedNode);
EvalObjCMessageExpr(Dst, ME, Pred);
// Handle the case where no nodes where generated. Auto-generate that
// contains the updated state if we aren't generating sinks.
if (!Builder->BuildSinks && Dst.size() == size && !Builder->HasGeneratedNode)
MakeNode(Dst, ME, Pred, state);
}
//===----------------------------------------------------------------------===//
// Transfer functions: Miscellaneous statements.
//===----------------------------------------------------------------------===//
void GRExprEngine::VisitCastPointerToInteger(SVal V, const GRState* state,
QualType PtrTy,
Expr* CastE, NodeTy* Pred,
NodeSet& Dst) {
if (!V.isUnknownOrUndef()) {
// FIXME: Determine if the number of bits of the target type is
// equal or exceeds the number of bits to store the pointer value.
// If not, flag an error.
MakeNode(Dst, CastE, Pred, BindExpr(state, CastE, EvalCast(cast<Loc>(V),
CastE->getType())));
}
else
MakeNode(Dst, CastE, Pred, BindExpr(state, CastE, V));
}
void GRExprEngine::VisitCast(Expr* CastE, Expr* Ex, NodeTy* Pred, NodeSet& Dst){
NodeSet S1;
QualType T = CastE->getType();
QualType ExTy = Ex->getType();
2008-10-31 15:26:14 +08:00
if (const ExplicitCastExpr *ExCast=dyn_cast_or_null<ExplicitCastExpr>(CastE))
T = ExCast->getTypeAsWritten();
if (ExTy->isArrayType() || ExTy->isFunctionType() || T->isReferenceType())
VisitLValue(Ex, Pred, S1);
else
Visit(Ex, Pred, S1);
// Check for casting to "void".
if (T->isVoidType()) {
for (NodeSet::iterator I1 = S1.begin(), E1 = S1.end(); I1 != E1; ++I1)
Dst.Add(*I1);
return;
}
// FIXME: The rest of this should probably just go into EvalCall, and
// let the transfer function object be responsible for constructing
// nodes.
for (NodeSet::iterator I1 = S1.begin(), E1 = S1.end(); I1 != E1; ++I1) {
NodeTy* N = *I1;
const GRState* state = GetState(N);
SVal V = GetSVal(state, Ex);
// Unknown?
if (V.isUnknown()) {
Dst.Add(N);
continue;
}
// Undefined?
if (V.isUndef()) {
MakeNode(Dst, CastE, N, BindExpr(state, CastE, V));
continue;
}
// For const casts, just propagate the value.
ASTContext& C = getContext();
if (C.getCanonicalType(T).getUnqualifiedType() ==
C.getCanonicalType(ExTy).getUnqualifiedType()) {
MakeNode(Dst, CastE, N, BindExpr(state, CastE, V));
continue;
}
// Check for casts from pointers to integers.
if (T->isIntegerType() && Loc::IsLocType(ExTy)) {
VisitCastPointerToInteger(V, state, ExTy, CastE, N, Dst);
continue;
}
// Check for casts from integers to pointers.
if (Loc::IsLocType(T) && ExTy->isIntegerType()) {
if (nonloc::LocAsInteger *LV = dyn_cast<nonloc::LocAsInteger>(&V)) {
// Just unpackage the lval and return it.
V = LV->getLoc();
MakeNode(Dst, CastE, N, BindExpr(state, CastE, V));
}
MakeNode(Dst, CastE, N, BindExpr(state, CastE,
EvalCast(V, CastE->getType())));
continue;
}
// Just pass through function and block pointers.
if (ExTy->isBlockPointerType() || ExTy->isFunctionPointerType()) {
assert(Loc::IsLocType(T));
MakeNode(Dst, CastE, N, BindExpr(state, CastE, V));
continue;
}
// Check for casts from array type to another type.
if (ExTy->isArrayType()) {
// We will always decay to a pointer.
V = StateMgr.ArrayToPointer(V);
// Are we casting from an array to a pointer? If so just pass on
// the decayed value.
if (T->isPointerType()) {
MakeNode(Dst, CastE, N, BindExpr(state, CastE, V));
continue;
}
// Are we casting from an array to an integer? If so, cast the decayed
// pointer value to an integer.
assert(T->isIntegerType());
QualType ElemTy = cast<ArrayType>(ExTy)->getElementType();
QualType PointerTy = getContext().getPointerType(ElemTy);
VisitCastPointerToInteger(V, state, PointerTy, CastE, N, Dst);
continue;
}
MemRegion: - Overhauled the notion of "types" for TypedRegions. We now distinguish between the "lvalue" of a region (via getLValueRegion()) and the "rvalue" of a region (va getRValueRegion()). Since a region represents a chunk of memory it has both, but we were conflating these concepts in some cases, leading to some insidious bugs. - Removed AnonPointeeType, partially because it is unused and because it doesn't have a clear notion of lvalue vs rvalue type. We can add it back once there is a need for it and we can resolve its role with these concepts. StoreManager: - Overhauled StoreManager::CastRegion. It expects an *lvalue* type for a region. This is actually what motivated the overhaul to the MemRegion type mechanism. It also no longer returns an SVal; we can just return a MemRegion*. - BasicStoreManager::CastRegion now overlays an "AnonTypedRegion" for pointer-pointer casts. This matches with the MemRegion changes. - Similar changes to RegionStore, except I've added a bunch of FIXMEs where it wasn't 100% clear where we should use TypedRegion::getRValueRegion() or TypedRegion::getLValueRegion(). AuditCFNumberCreate check: - Now blasts through AnonTypedRegions that may layer the original memory region, thus checking if the actually memory block is of the appropriate type. This change was needed to work with the changes to StoreManager::CastRegion. GRExprEngine::VisitCast: - Conform to the new interface of StoreManager::CastRegion. Tests: - None of the analysis tests fail now for using the "basic store". - Disabled the tests 'array-struct.c' and 'rdar-6442306-1.m' pending further testing and bug fixing. llvm-svn: 60995
2008-12-14 05:49:13 +08:00
// Check for casts from a region to a specific type.
if (loc::MemRegionVal *RV = dyn_cast<loc::MemRegionVal>(&V)) {
assert(Loc::IsLocType(T));
assert(Loc::IsLocType(ExTy));
MemRegion: - Overhauled the notion of "types" for TypedRegions. We now distinguish between the "lvalue" of a region (via getLValueRegion()) and the "rvalue" of a region (va getRValueRegion()). Since a region represents a chunk of memory it has both, but we were conflating these concepts in some cases, leading to some insidious bugs. - Removed AnonPointeeType, partially because it is unused and because it doesn't have a clear notion of lvalue vs rvalue type. We can add it back once there is a need for it and we can resolve its role with these concepts. StoreManager: - Overhauled StoreManager::CastRegion. It expects an *lvalue* type for a region. This is actually what motivated the overhaul to the MemRegion type mechanism. It also no longer returns an SVal; we can just return a MemRegion*. - BasicStoreManager::CastRegion now overlays an "AnonTypedRegion" for pointer-pointer casts. This matches with the MemRegion changes. - Similar changes to RegionStore, except I've added a bunch of FIXMEs where it wasn't 100% clear where we should use TypedRegion::getRValueRegion() or TypedRegion::getLValueRegion(). AuditCFNumberCreate check: - Now blasts through AnonTypedRegions that may layer the original memory region, thus checking if the actually memory block is of the appropriate type. This change was needed to work with the changes to StoreManager::CastRegion. GRExprEngine::VisitCast: - Conform to the new interface of StoreManager::CastRegion. Tests: - None of the analysis tests fail now for using the "basic store". - Disabled the tests 'array-struct.c' and 'rdar-6442306-1.m' pending further testing and bug fixing. llvm-svn: 60995
2008-12-14 05:49:13 +08:00
const MemRegion* R = RV->getRegion();
StoreManager& StoreMgr = getStoreManager();
// Delegate to store manager to get the result of casting a region
// to a different type.
const StoreManager::CastResult& Res = StoreMgr.CastRegion(state, R, T);
MemRegion: - Overhauled the notion of "types" for TypedRegions. We now distinguish between the "lvalue" of a region (via getLValueRegion()) and the "rvalue" of a region (va getRValueRegion()). Since a region represents a chunk of memory it has both, but we were conflating these concepts in some cases, leading to some insidious bugs. - Removed AnonPointeeType, partially because it is unused and because it doesn't have a clear notion of lvalue vs rvalue type. We can add it back once there is a need for it and we can resolve its role with these concepts. StoreManager: - Overhauled StoreManager::CastRegion. It expects an *lvalue* type for a region. This is actually what motivated the overhaul to the MemRegion type mechanism. It also no longer returns an SVal; we can just return a MemRegion*. - BasicStoreManager::CastRegion now overlays an "AnonTypedRegion" for pointer-pointer casts. This matches with the MemRegion changes. - Similar changes to RegionStore, except I've added a bunch of FIXMEs where it wasn't 100% clear where we should use TypedRegion::getRValueRegion() or TypedRegion::getLValueRegion(). AuditCFNumberCreate check: - Now blasts through AnonTypedRegions that may layer the original memory region, thus checking if the actually memory block is of the appropriate type. This change was needed to work with the changes to StoreManager::CastRegion. GRExprEngine::VisitCast: - Conform to the new interface of StoreManager::CastRegion. Tests: - None of the analysis tests fail now for using the "basic store". - Disabled the tests 'array-struct.c' and 'rdar-6442306-1.m' pending further testing and bug fixing. llvm-svn: 60995
2008-12-14 05:49:13 +08:00
// Inspect the result. If the MemRegion* returned is NULL, this
// expression evaluates to UnknownVal.
R = Res.getRegion();
if (R) { V = loc::MemRegionVal(R); } else { V = UnknownVal(); }
// Generate the new node in the ExplodedGraph.
MakeNode(Dst, CastE, N, BindExpr(Res.getState(), CastE, V));
continue;
}
// If we are casting a symbolic value, make a symbolic region and a
// TypedViewRegion subregion.
if (loc::SymbolVal* SV = dyn_cast<loc::SymbolVal>(&V)) {
SymbolRef Sym = SV->getSymbol();
StoreManager& StoreMgr = getStoreManager();
const MemRegion* R =
StoreMgr.getRegionManager().getSymbolicRegion(Sym, getSymbolManager());
// Delegate to store manager to get the result of casting a region
// to a different type.
const StoreManager::CastResult& Res = StoreMgr.CastRegion(state, R, T);
// Inspect the result. If the MemRegion* returned is NULL, this
// expression evaluates to UnknownVal.
R = Res.getRegion();
if (R) { V = loc::MemRegionVal(R); } else { V = UnknownVal(); }
// Generate the new node in the ExplodedGraph.
MakeNode(Dst, CastE, N, BindExpr(Res.getState(), CastE, V));
continue;
}
// All other cases.
MakeNode(Dst, CastE, N, BindExpr(state, CastE,
EvalCast(V, CastE->getType())));
}
}
void GRExprEngine::VisitCompoundLiteralExpr(CompoundLiteralExpr* CL,
NodeTy* Pred, NodeSet& Dst,
bool asLValue) {
InitListExpr* ILE = cast<InitListExpr>(CL->getInitializer()->IgnoreParens());
NodeSet Tmp;
Visit(ILE, Pred, Tmp);
for (NodeSet::iterator I = Tmp.begin(), EI = Tmp.end(); I!=EI; ++I) {
const GRState* state = GetState(*I);
SVal ILV = GetSVal(state, ILE);
state = StateMgr.BindCompoundLiteral(state, CL, ILV);
if (asLValue)
MakeNode(Dst, CL, *I, BindExpr(state, CL, StateMgr.GetLValue(state, CL)));
else
MakeNode(Dst, CL, *I, BindExpr(state, CL, ILV));
}
}
void GRExprEngine::VisitDeclStmt(DeclStmt* DS, NodeTy* Pred, NodeSet& Dst) {
// The CFG has one DeclStmt per Decl.
Decl* D = *DS->decl_begin();
if (!D || !isa<VarDecl>(D))
return;
const VarDecl* VD = dyn_cast<VarDecl>(D);
Expr* InitEx = const_cast<Expr*>(VD->getInit());
// FIXME: static variables may have an initializer, but the second
// time a function is called those values may not be current.
NodeSet Tmp;
if (InitEx)
Visit(InitEx, Pred, Tmp);
if (Tmp.empty())
Tmp.Add(Pred);
for (NodeSet::iterator I=Tmp.begin(), E=Tmp.end(); I!=E; ++I) {
const GRState* state = GetState(*I);
unsigned Count = Builder->getCurrentBlockCount();
// Check if 'VD' is a VLA and if so check if has a non-zero size.
QualType T = getContext().getCanonicalType(VD->getType());
if (VariableArrayType* VLA = dyn_cast<VariableArrayType>(T)) {
// FIXME: Handle multi-dimensional VLAs.
Expr* SE = VLA->getSizeExpr();
SVal Size = GetSVal(state, SE);
if (Size.isUndef()) {
if (NodeTy* N = Builder->generateNode(DS, state, Pred)) {
N->markAsSink();
ExplicitBadSizedVLA.insert(N);
}
continue;
}
bool isFeasibleZero = false;
const GRState* ZeroSt = Assume(state, Size, false, isFeasibleZero);
bool isFeasibleNotZero = false;
state = Assume(state, Size, true, isFeasibleNotZero);
if (isFeasibleZero) {
if (NodeTy* N = Builder->generateNode(DS, ZeroSt, Pred)) {
N->markAsSink();
if (isFeasibleNotZero) ImplicitBadSizedVLA.insert(N);
else ExplicitBadSizedVLA.insert(N);
}
}
if (!isFeasibleNotZero)
continue;
}
// Decls without InitExpr are not initialized explicitly.
if (InitEx) {
SVal InitVal = GetSVal(state, InitEx);
QualType T = VD->getType();
// Recover some path-sensitivity if a scalar value evaluated to
// UnknownVal.
if (InitVal.isUnknown()) {
if (Loc::IsLocType(T)) {
SymbolRef Sym = SymMgr.getConjuredSymbol(InitEx, Count);
InitVal = loc::SymbolVal(Sym);
}
else if (T->isIntegerType() && T->isScalarType()) {
SymbolRef Sym = SymMgr.getConjuredSymbol(InitEx, Count);
InitVal = nonloc::SymbolVal(Sym);
}
}
state = StateMgr.BindDecl(state, VD, InitVal);
// The next thing to do is check if the GRTransferFuncs object wants to
// update the state based on the new binding. If the GRTransferFunc
// object doesn't do anything, just auto-propagate the current state.
GRStmtNodeBuilderRef BuilderRef(Dst, *Builder, *this, *I, state, DS,true);
getTF().EvalBind(BuilderRef, loc::MemRegionVal(StateMgr.getRegion(VD)),
InitVal);
}
else {
state = StateMgr.BindDeclWithNoInit(state, VD);
MakeNode(Dst, DS, *I, state);
}
}
}
namespace {
// This class is used by VisitInitListExpr as an item in a worklist
// for processing the values contained in an InitListExpr.
class VISIBILITY_HIDDEN InitListWLItem {
public:
llvm::ImmutableList<SVal> Vals;
GRExprEngine::NodeTy* N;
InitListExpr::reverse_iterator Itr;
InitListWLItem(GRExprEngine::NodeTy* n, llvm::ImmutableList<SVal> vals,
InitListExpr::reverse_iterator itr)
: Vals(vals), N(n), Itr(itr) {}
};
}
void GRExprEngine::VisitInitListExpr(InitListExpr* E, NodeTy* Pred,
NodeSet& Dst) {
const GRState* state = GetState(Pred);
QualType T = getContext().getCanonicalType(E->getType());
unsigned NumInitElements = E->getNumInits();
if (T->isArrayType() || T->isStructureType()) {
llvm::ImmutableList<SVal> StartVals = getBasicVals().getEmptySValList();
// Handle base case where the initializer has no elements.
// e.g: static int* myArray[] = {};
if (NumInitElements == 0) {
SVal V = NonLoc::MakeCompoundVal(T, StartVals, getBasicVals());
MakeNode(Dst, E, Pred, BindExpr(state, E, V));
return;
}
// Create a worklist to process the initializers.
llvm::SmallVector<InitListWLItem, 10> WorkList;
WorkList.reserve(NumInitElements);
WorkList.push_back(InitListWLItem(Pred, StartVals, E->rbegin()));
InitListExpr::reverse_iterator ItrEnd = E->rend();
// Process the worklist until it is empty.
while (!WorkList.empty()) {
InitListWLItem X = WorkList.back();
WorkList.pop_back();
NodeSet Tmp;
Visit(*X.Itr, X.N, Tmp);
InitListExpr::reverse_iterator NewItr = X.Itr + 1;
for (NodeSet::iterator NI=Tmp.begin(), NE=Tmp.end(); NI!=NE; ++NI) {
// Get the last initializer value.
state = GetState(*NI);
SVal InitV = GetSVal(state, cast<Expr>(*X.Itr));
// Construct the new list of values by prepending the new value to
// the already constructed list.
llvm::ImmutableList<SVal> NewVals =
getBasicVals().consVals(InitV, X.Vals);
if (NewItr == ItrEnd) {
2008-10-31 11:01:26 +08:00
// Now we have a list holding all init values. Make CompoundValData.
SVal V = NonLoc::MakeCompoundVal(T, NewVals, getBasicVals());
// Make final state and node.
MakeNode(Dst, E, *NI, BindExpr(state, E, V));
}
else {
// Still some initializer values to go. Push them onto the worklist.
WorkList.push_back(InitListWLItem(*NI, NewVals, NewItr));
}
}
}
return;
}
if (T->isUnionType() || T->isVectorType()) {
// FIXME: to be implemented.
// Note: That vectors can return true for T->isIntegerType()
MakeNode(Dst, E, Pred, state);
return;
}
if (Loc::IsLocType(T) || T->isIntegerType()) {
assert (E->getNumInits() == 1);
NodeSet Tmp;
Expr* Init = E->getInit(0);
Visit(Init, Pred, Tmp);
for (NodeSet::iterator I = Tmp.begin(), EI = Tmp.end(); I != EI; ++I) {
state = GetState(*I);
MakeNode(Dst, E, *I, BindExpr(state, E, GetSVal(state, Init)));
}
return;
}
printf("InitListExpr type = %s\n", T.getAsString().c_str());
assert(0 && "unprocessed InitListExpr type");
}
/// VisitSizeOfAlignOfExpr - Transfer function for sizeof(type).
void GRExprEngine::VisitSizeOfAlignOfExpr(SizeOfAlignOfExpr* Ex,
NodeTy* Pred,
NodeSet& Dst) {
QualType T = Ex->getTypeOfArgument();
uint64_t amt;
if (Ex->isSizeOf()) {
if (T == getContext().VoidTy) {
// sizeof(void) == 1 byte.
amt = 1;
}
else if (!T.getTypePtr()->isConstantSizeType()) {
// FIXME: Add support for VLAs.
return;
}
else if (T->isObjCInterfaceType()) {
// Some code tries to take the sizeof an ObjCInterfaceType, relying that
// the compiler has laid out its representation. Just report Unknown
// for these.
return;
}
else {
// All other cases.
amt = getContext().getTypeSize(T) / 8;
}
}
else // Get alignment of the type.
amt = getContext().getTypeAlign(T) / 8;
MakeNode(Dst, Ex, Pred,
BindExpr(GetState(Pred), Ex,
NonLoc::MakeVal(getBasicVals(), amt, Ex->getType())));
}
void GRExprEngine::VisitUnaryOperator(UnaryOperator* U, NodeTy* Pred,
NodeSet& Dst, bool asLValue) {
switch (U->getOpcode()) {
default:
break;
case UnaryOperator::Deref: {
Expr* Ex = U->getSubExpr()->IgnoreParens();
NodeSet Tmp;
Visit(Ex, Pred, Tmp);
for (NodeSet::iterator I=Tmp.begin(), E=Tmp.end(); I!=E; ++I) {
const GRState* state = GetState(*I);
SVal location = GetSVal(state, Ex);
if (asLValue)
MakeNode(Dst, U, *I, BindExpr(state, U, location));
else
EvalLoad(Dst, U, *I, state, location);
}
return;
}
case UnaryOperator::Real: {
Expr* Ex = U->getSubExpr()->IgnoreParens();
NodeSet Tmp;
Visit(Ex, Pred, Tmp);
for (NodeSet::iterator I=Tmp.begin(), E=Tmp.end(); I!=E; ++I) {
// FIXME: We don't have complex SValues yet.
if (Ex->getType()->isAnyComplexType()) {
// Just report "Unknown."
Dst.Add(*I);
continue;
}
// For all other types, UnaryOperator::Real is an identity operation.
assert (U->getType() == Ex->getType());
const GRState* state = GetState(*I);
MakeNode(Dst, U, *I, BindExpr(state, U, GetSVal(state, Ex)));
}
return;
}
case UnaryOperator::Imag: {
Expr* Ex = U->getSubExpr()->IgnoreParens();
NodeSet Tmp;
Visit(Ex, Pred, Tmp);
for (NodeSet::iterator I=Tmp.begin(), E=Tmp.end(); I!=E; ++I) {
// FIXME: We don't have complex SValues yet.
if (Ex->getType()->isAnyComplexType()) {
// Just report "Unknown."
Dst.Add(*I);
continue;
}
// For all other types, UnaryOperator::Float returns 0.
assert (Ex->getType()->isIntegerType());
const GRState* state = GetState(*I);
SVal X = NonLoc::MakeVal(getBasicVals(), 0, Ex->getType());
MakeNode(Dst, U, *I, BindExpr(state, U, X));
}
return;
}
// FIXME: Just report "Unknown" for OffsetOf.
case UnaryOperator::OffsetOf:
Dst.Add(Pred);
return;
case UnaryOperator::Plus: assert (!asLValue); // FALL-THROUGH.
case UnaryOperator::Extension: {
// Unary "+" is a no-op, similar to a parentheses. We still have places
// where it may be a block-level expression, so we need to
// generate an extra node that just propagates the value of the
// subexpression.
Expr* Ex = U->getSubExpr()->IgnoreParens();
NodeSet Tmp;
Visit(Ex, Pred, Tmp);
for (NodeSet::iterator I=Tmp.begin(), E=Tmp.end(); I!=E; ++I) {
const GRState* state = GetState(*I);
MakeNode(Dst, U, *I, BindExpr(state, U, GetSVal(state, Ex)));
}
return;
}
case UnaryOperator::AddrOf: {
assert(!asLValue);
Expr* Ex = U->getSubExpr()->IgnoreParens();
NodeSet Tmp;
VisitLValue(Ex, Pred, Tmp);
for (NodeSet::iterator I=Tmp.begin(), E=Tmp.end(); I!=E; ++I) {
const GRState* state = GetState(*I);
SVal V = GetSVal(state, Ex);
state = BindExpr(state, U, V);
MakeNode(Dst, U, *I, state);
}
return;
}
case UnaryOperator::LNot:
case UnaryOperator::Minus:
case UnaryOperator::Not: {
assert (!asLValue);
Expr* Ex = U->getSubExpr()->IgnoreParens();
NodeSet Tmp;
Visit(Ex, Pred, Tmp);
for (NodeSet::iterator I=Tmp.begin(), E=Tmp.end(); I!=E; ++I) {
const GRState* state = GetState(*I);
// Get the value of the subexpression.
SVal V = GetSVal(state, Ex);
if (V.isUnknownOrUndef()) {
MakeNode(Dst, U, *I, BindExpr(state, U, V));
continue;
}
// QualType DstT = getContext().getCanonicalType(U->getType());
// QualType SrcT = getContext().getCanonicalType(Ex->getType());
//
// if (DstT != SrcT) // Perform promotions.
// V = EvalCast(V, DstT);
//
// if (V.isUnknownOrUndef()) {
// MakeNode(Dst, U, *I, BindExpr(St, U, V));
// continue;
// }
switch (U->getOpcode()) {
default:
assert(false && "Invalid Opcode.");
break;
case UnaryOperator::Not:
// FIXME: Do we need to handle promotions?
state = BindExpr(state, U, EvalComplement(cast<NonLoc>(V)));
break;
case UnaryOperator::Minus:
// FIXME: Do we need to handle promotions?
state = BindExpr(state, U, EvalMinus(U, cast<NonLoc>(V)));
break;
case UnaryOperator::LNot:
// C99 6.5.3.3: "The expression !E is equivalent to (0==E)."
//
// Note: technically we do "E == 0", but this is the same in the
// transfer functions as "0 == E".
if (isa<Loc>(V)) {
loc::ConcreteInt X(getBasicVals().getZeroWithPtrWidth());
SVal Result = EvalBinOp(BinaryOperator::EQ, cast<Loc>(V), X);
state = BindExpr(state, U, Result);
}
else {
nonloc::ConcreteInt X(getBasicVals().getValue(0, Ex->getType()));
#if 0
SVal Result = EvalBinOp(BinaryOperator::EQ, cast<NonLoc>(V), X);
state = SetSVal(state, U, Result);
#else
EvalBinOp(Dst, U, BinaryOperator::EQ, cast<NonLoc>(V), X, *I);
continue;
#endif
}
break;
}
MakeNode(Dst, U, *I, state);
}
return;
}
}
// Handle ++ and -- (both pre- and post-increment).
assert (U->isIncrementDecrementOp());
NodeSet Tmp;
Expr* Ex = U->getSubExpr()->IgnoreParens();
VisitLValue(Ex, Pred, Tmp);
for (NodeSet::iterator I = Tmp.begin(), E = Tmp.end(); I!=E; ++I) {
const GRState* state = GetState(*I);
SVal V1 = GetSVal(state, Ex);
// Perform a load.
NodeSet Tmp2;
EvalLoad(Tmp2, Ex, *I, state, V1);
for (NodeSet::iterator I2 = Tmp2.begin(), E2 = Tmp2.end(); I2!=E2; ++I2) {
state = GetState(*I2);
SVal V2 = GetSVal(state, Ex);
// Propagate unknown and undefined values.
if (V2.isUnknownOrUndef()) {
MakeNode(Dst, U, *I2, BindExpr(state, U, V2));
continue;
}
// Handle all other values.
BinaryOperator::Opcode Op = U->isIncrementOp() ? BinaryOperator::Add
: BinaryOperator::Sub;
SVal Result = EvalBinOp(Op, V2, MakeConstantVal(1U, U));
state = BindExpr(state, U, U->isPostfix() ? V2 : Result);
// Perform the store.
EvalStore(Dst, U, *I2, state, V1, Result);
}
}
}
void GRExprEngine::VisitAsmStmt(AsmStmt* A, NodeTy* Pred, NodeSet& Dst) {
VisitAsmStmtHelperOutputs(A, A->begin_outputs(), A->end_outputs(), Pred, Dst);
}
void GRExprEngine::VisitAsmStmtHelperOutputs(AsmStmt* A,
AsmStmt::outputs_iterator I,
AsmStmt::outputs_iterator E,
NodeTy* Pred, NodeSet& Dst) {
if (I == E) {
VisitAsmStmtHelperInputs(A, A->begin_inputs(), A->end_inputs(), Pred, Dst);
return;
}
NodeSet Tmp;
VisitLValue(*I, Pred, Tmp);
++I;
for (NodeSet::iterator NI = Tmp.begin(), NE = Tmp.end(); NI != NE; ++NI)
VisitAsmStmtHelperOutputs(A, I, E, *NI, Dst);
}
void GRExprEngine::VisitAsmStmtHelperInputs(AsmStmt* A,
AsmStmt::inputs_iterator I,
AsmStmt::inputs_iterator E,
NodeTy* Pred, NodeSet& Dst) {
if (I == E) {
// We have processed both the inputs and the outputs. All of the outputs
// should evaluate to Locs. Nuke all of their values.
// FIXME: Some day in the future it would be nice to allow a "plug-in"
// which interprets the inline asm and stores proper results in the
// outputs.
const GRState* state = GetState(Pred);
for (AsmStmt::outputs_iterator OI = A->begin_outputs(),
OE = A->end_outputs(); OI != OE; ++OI) {
SVal X = GetSVal(state, *OI);
assert (!isa<NonLoc>(X)); // Should be an Lval, or unknown, undef.
if (isa<Loc>(X))
state = BindLoc(state, cast<Loc>(X), UnknownVal());
}
MakeNode(Dst, A, Pred, state);
return;
}
NodeSet Tmp;
Visit(*I, Pred, Tmp);
++I;
for (NodeSet::iterator NI = Tmp.begin(), NE = Tmp.end(); NI != NE; ++NI)
VisitAsmStmtHelperInputs(A, I, E, *NI, Dst);
}
void GRExprEngine::EvalReturn(NodeSet& Dst, ReturnStmt* S, NodeTy* Pred) {
assert (Builder && "GRStmtNodeBuilder must be defined.");
unsigned size = Dst.size();
SaveAndRestore<bool> OldSink(Builder->BuildSinks);
SaveOr OldHasGen(Builder->HasGeneratedNode);
getTF().EvalReturn(Dst, *this, *Builder, S, Pred);
// Handle the case where no nodes where generated.
if (!Builder->BuildSinks && Dst.size() == size && !Builder->HasGeneratedNode)
MakeNode(Dst, S, Pred, GetState(Pred));
}
void GRExprEngine::VisitReturnStmt(ReturnStmt* S, NodeTy* Pred, NodeSet& Dst) {
Expr* R = S->getRetValue();
if (!R) {
EvalReturn(Dst, S, Pred);
return;
}
NodeSet Tmp;
Visit(R, Pred, Tmp);
for (NodeSet::iterator I = Tmp.begin(), E = Tmp.end(); I != E; ++I) {
SVal X = GetSVal((*I)->getState(), R);
// Check if we return the address of a stack variable.
if (isa<loc::MemRegionVal>(X)) {
// Determine if the value is on the stack.
const MemRegion* R = cast<loc::MemRegionVal>(&X)->getRegion();
if (R && getStateManager().hasStackStorage(R)) {
// Create a special node representing the error.
if (NodeTy* N = Builder->generateNode(S, GetState(*I), *I)) {
N->markAsSink();
RetsStackAddr.insert(N);
}
continue;
}
}
// Check if we return an undefined value.
else if (X.isUndef()) {
if (NodeTy* N = Builder->generateNode(S, GetState(*I), *I)) {
N->markAsSink();
RetsUndef.insert(N);
}
continue;
}
EvalReturn(Dst, S, *I);
}
}
//===----------------------------------------------------------------------===//
// Transfer functions: Binary operators.
//===----------------------------------------------------------------------===//
const GRState* GRExprEngine::CheckDivideZero(Expr* Ex, const GRState* state,
NodeTy* Pred, SVal Denom) {
// Divide by undefined? (potentially zero)
if (Denom.isUndef()) {
NodeTy* DivUndef = Builder->generateNode(Ex, state, Pred);
if (DivUndef) {
DivUndef->markAsSink();
ExplicitBadDivides.insert(DivUndef);
}
return 0;
}
// Check for divide/remainder-by-zero.
// First, "assume" that the denominator is 0 or undefined.
bool isFeasibleZero = false;
const GRState* ZeroSt = Assume(state, Denom, false, isFeasibleZero);
// Second, "assume" that the denominator cannot be 0.
bool isFeasibleNotZero = false;
state = Assume(state, Denom, true, isFeasibleNotZero);
// Create the node for the divide-by-zero (if it occurred).
if (isFeasibleZero)
if (NodeTy* DivZeroNode = Builder->generateNode(Ex, ZeroSt, Pred)) {
DivZeroNode->markAsSink();
if (isFeasibleNotZero)
ImplicitBadDivides.insert(DivZeroNode);
else
ExplicitBadDivides.insert(DivZeroNode);
}
return isFeasibleNotZero ? state : 0;
}
void GRExprEngine::VisitBinaryOperator(BinaryOperator* B,
GRExprEngine::NodeTy* Pred,
GRExprEngine::NodeSet& Dst) {
NodeSet Tmp1;
Expr* LHS = B->getLHS()->IgnoreParens();
Expr* RHS = B->getRHS()->IgnoreParens();
// FIXME: Add proper support for ObjCKVCRefExpr.
if (isa<ObjCKVCRefExpr>(LHS)) {
Visit(RHS, Pred, Dst);
return;
}
if (B->isAssignmentOp())
VisitLValue(LHS, Pred, Tmp1);
else
Visit(LHS, Pred, Tmp1);
for (NodeSet::iterator I1=Tmp1.begin(), E1=Tmp1.end(); I1 != E1; ++I1) {
SVal LeftV = GetSVal((*I1)->getState(), LHS);
// Process the RHS.
NodeSet Tmp2;
Visit(RHS, *I1, Tmp2);
// With both the LHS and RHS evaluated, process the operation itself.
for (NodeSet::iterator I2=Tmp2.begin(), E2=Tmp2.end(); I2 != E2; ++I2) {
const GRState* state = GetState(*I2);
const GRState* OldSt = state;
SVal RightV = GetSVal(state, RHS);
BinaryOperator::Opcode Op = B->getOpcode();
switch (Op) {
case BinaryOperator::Assign: {
// EXPERIMENTAL: "Conjured" symbols.
// FIXME: Handle structs.
QualType T = RHS->getType();
if (RightV.isUnknown() && (Loc::IsLocType(T) ||
(T->isScalarType() && T->isIntegerType()))) {
unsigned Count = Builder->getCurrentBlockCount();
SymbolRef Sym = SymMgr.getConjuredSymbol(B->getRHS(), Count);
RightV = Loc::IsLocType(T)
? cast<SVal>(loc::SymbolVal(Sym))
: cast<SVal>(nonloc::SymbolVal(Sym));
}
// Simulate the effects of a "store": bind the value of the RHS
// to the L-Value represented by the LHS.
EvalStore(Dst, B, LHS, *I2, BindExpr(state, B, RightV), LeftV,
RightV);
continue;
}
case BinaryOperator::Div:
case BinaryOperator::Rem:
// Special checking for integer denominators.
if (RHS->getType()->isIntegerType() &&
RHS->getType()->isScalarType()) {
state = CheckDivideZero(B, state, *I2, RightV);
if (!state) continue;
}
// FALL-THROUGH.
default: {
if (B->isAssignmentOp())
break;
// Process non-assignements except commas or short-circuited
// logical expressions (LAnd and LOr).
SVal Result = EvalBinOp(Op, LeftV, RightV);
if (Result.isUnknown()) {
if (OldSt != state) {
// Generate a new node if we have already created a new state.
MakeNode(Dst, B, *I2, state);
}
else
Dst.Add(*I2);
continue;
}
if (Result.isUndef() && !LeftV.isUndef() && !RightV.isUndef()) {
// The operands were *not* undefined, but the result is undefined.
// This is a special node that should be flagged as an error.
if (NodeTy* UndefNode = Builder->generateNode(B, state, *I2)) {
UndefNode->markAsSink();
UndefResults.insert(UndefNode);
}
continue;
}
// Otherwise, create a new node.
MakeNode(Dst, B, *I2, BindExpr(state, B, Result));
continue;
}
}
assert (B->isCompoundAssignmentOp());
switch (Op) {
default:
assert(0 && "Invalid opcode for compound assignment.");
case BinaryOperator::MulAssign: Op = BinaryOperator::Mul; break;
case BinaryOperator::DivAssign: Op = BinaryOperator::Div; break;
case BinaryOperator::RemAssign: Op = BinaryOperator::Rem; break;
case BinaryOperator::AddAssign: Op = BinaryOperator::Add; break;
case BinaryOperator::SubAssign: Op = BinaryOperator::Sub; break;
case BinaryOperator::ShlAssign: Op = BinaryOperator::Shl; break;
case BinaryOperator::ShrAssign: Op = BinaryOperator::Shr; break;
case BinaryOperator::AndAssign: Op = BinaryOperator::And; break;
case BinaryOperator::XorAssign: Op = BinaryOperator::Xor; break;
case BinaryOperator::OrAssign: Op = BinaryOperator::Or; break;
}
// Perform a load (the LHS). This performs the checks for
// null dereferences, and so on.
NodeSet Tmp3;
SVal location = GetSVal(state, LHS);
EvalLoad(Tmp3, LHS, *I2, state, location);
for (NodeSet::iterator I3=Tmp3.begin(), E3=Tmp3.end(); I3!=E3; ++I3) {
state = GetState(*I3);
SVal V = GetSVal(state, LHS);
// Check for divide-by-zero.
if ((Op == BinaryOperator::Div || Op == BinaryOperator::Rem)
&& RHS->getType()->isIntegerType()
&& RHS->getType()->isScalarType()) {
// CheckDivideZero returns a new state where the denominator
// is assumed to be non-zero.
state = CheckDivideZero(B, state, *I3, RightV);
if (!state)
continue;
}
// Propagate undefined values (left-side).
if (V.isUndef()) {
EvalStore(Dst, B, LHS, *I3, BindExpr(state, B, V), location, V);
continue;
}
// Propagate unknown values (left and right-side).
if (RightV.isUnknown() || V.isUnknown()) {
EvalStore(Dst, B, LHS, *I3, BindExpr(state, B, UnknownVal()),
location, UnknownVal());
continue;
}
// At this point:
//
// The LHS is not Undef/Unknown.
// The RHS is not Unknown.
// Get the computation type.
QualType CTy = cast<CompoundAssignOperator>(B)->getComputationType();
CTy = getContext().getCanonicalType(CTy);
QualType LTy = getContext().getCanonicalType(LHS->getType());
QualType RTy = getContext().getCanonicalType(RHS->getType());
// Perform promotions.
if (LTy != CTy) V = EvalCast(V, CTy);
if (RTy != CTy) RightV = EvalCast(RightV, CTy);
// Evaluate operands and promote to result type.
if (RightV.isUndef()) {
// Propagate undefined values (right-side).
EvalStore(Dst, B, LHS, *I3, BindExpr(state, B, RightV), location,
RightV);
continue;
}
// Compute the result of the operation.
SVal Result = EvalCast(EvalBinOp(Op, V, RightV), B->getType());
if (Result.isUndef()) {
// The operands were not undefined, but the result is undefined.
if (NodeTy* UndefNode = Builder->generateNode(B, state, *I3)) {
UndefNode->markAsSink();
UndefResults.insert(UndefNode);
}
continue;
}
// EXPERIMENTAL: "Conjured" symbols.
// FIXME: Handle structs.
SVal LHSVal;
if (Result.isUnknown() && (Loc::IsLocType(CTy)
|| (CTy->isScalarType() && CTy->isIntegerType()))) {
unsigned Count = Builder->getCurrentBlockCount();
// The symbolic value is actually for the type of the left-hand side
// expression, not the computation type, as this is the value the
// LValue on the LHS will bind to.
SymbolRef Sym = SymMgr.getConjuredSymbol(B->getRHS(), LTy, Count);
LHSVal = Loc::IsLocType(LTy)
? cast<SVal>(loc::SymbolVal(Sym))
: cast<SVal>(nonloc::SymbolVal(Sym));
// However, we need to convert the symbol to the computation type.
Result = (LTy == CTy) ? LHSVal : EvalCast(LHSVal,CTy);
}
else {
// The left-hand side may bind to a different value then the
// computation type.
LHSVal = (LTy == CTy) ? Result : EvalCast(Result,LTy);
}
EvalStore(Dst, B, LHS, *I3, BindExpr(state, B, Result), location,
LHSVal);
}
}
}
}
//===----------------------------------------------------------------------===//
// Transfer-function Helpers.
//===----------------------------------------------------------------------===//
void GRExprEngine::EvalBinOp(ExplodedNodeSet<GRState>& Dst, Expr* Ex,
BinaryOperator::Opcode Op,
NonLoc L, NonLoc R,
ExplodedNode<GRState>* Pred) {
GRStateSet OStates;
EvalBinOp(OStates, GetState(Pred), Ex, Op, L, R);
for (GRStateSet::iterator I=OStates.begin(), E=OStates.end(); I!=E; ++I)
MakeNode(Dst, Ex, Pred, *I);
}
void GRExprEngine::EvalBinOp(GRStateSet& OStates, const GRState* state,
Expr* Ex, BinaryOperator::Opcode Op,
NonLoc L, NonLoc R) {
GRStateSet::AutoPopulate AP(OStates, state);
if (R.isValid()) getTF().EvalBinOpNN(OStates, *this, state, Ex, Op, L, R);
}
SVal GRExprEngine::EvalBinOp(BinaryOperator::Opcode Op, SVal L, SVal R) {
if (L.isUndef() || R.isUndef())
return UndefinedVal();
if (L.isUnknown() || R.isUnknown())
return UnknownVal();
if (isa<Loc>(L)) {
if (isa<Loc>(R))
return getTF().EvalBinOp(*this, Op, cast<Loc>(L), cast<Loc>(R));
else
return getTF().EvalBinOp(*this, Op, cast<Loc>(L), cast<NonLoc>(R));
}
if (isa<Loc>(R)) {
// Support pointer arithmetic where the increment/decrement operand
// is on the left and the pointer on the right.
assert (Op == BinaryOperator::Add || Op == BinaryOperator::Sub);
// Commute the operands.
return getTF().EvalBinOp(*this, Op, cast<Loc>(R),
cast<NonLoc>(L));
}
else
return getTF().DetermEvalBinOpNN(*this, Op, cast<NonLoc>(L),
cast<NonLoc>(R));
}
//===----------------------------------------------------------------------===//
// Visualization.
//===----------------------------------------------------------------------===//
#ifndef NDEBUG
static GRExprEngine* GraphPrintCheckerState;
static SourceManager* GraphPrintSourceManager;
namespace llvm {
template<>
struct VISIBILITY_HIDDEN DOTGraphTraits<GRExprEngine::NodeTy*> :
public DefaultDOTGraphTraits {
static std::string getNodeAttributes(const GRExprEngine::NodeTy* N, void*) {
if (GraphPrintCheckerState->isImplicitNullDeref(N) ||
GraphPrintCheckerState->isExplicitNullDeref(N) ||
GraphPrintCheckerState->isUndefDeref(N) ||
GraphPrintCheckerState->isUndefStore(N) ||
GraphPrintCheckerState->isUndefControlFlow(N) ||
GraphPrintCheckerState->isExplicitBadDivide(N) ||
GraphPrintCheckerState->isImplicitBadDivide(N) ||
GraphPrintCheckerState->isUndefResult(N) ||
GraphPrintCheckerState->isBadCall(N) ||
GraphPrintCheckerState->isUndefArg(N))
return "color=\"red\",style=\"filled\"";
if (GraphPrintCheckerState->isNoReturnCall(N))
return "color=\"blue\",style=\"filled\"";
return "";
}
static std::string getNodeLabel(const GRExprEngine::NodeTy* N, void*) {
std::ostringstream Out;
// Program Location.
ProgramPoint Loc = N->getLocation();
switch (Loc.getKind()) {
case ProgramPoint::BlockEntranceKind:
Out << "Block Entrance: B"
<< cast<BlockEntrance>(Loc).getBlock()->getBlockID();
break;
case ProgramPoint::BlockExitKind:
assert (false);
break;
default: {
if (isa<PostStmt>(Loc)) {
const PostStmt& L = cast<PostStmt>(Loc);
Stmt* S = L.getStmt();
SourceLocation SLoc = S->getLocStart();
Out << S->getStmtClassName() << ' ' << (void*) S << ' ';
llvm::raw_os_ostream OutS(Out);
S->printPretty(OutS);
OutS.flush();
if (SLoc.isFileID()) {
Out << "\\lline="
<< GraphPrintSourceManager->getInstantiationLineNumber(SLoc)
<< " col="
<< GraphPrintSourceManager->getInstantiationColumnNumber(SLoc)
<< "\\l";
}
if (GraphPrintCheckerState->isImplicitNullDeref(N))
Out << "\\|Implicit-Null Dereference.\\l";
else if (GraphPrintCheckerState->isExplicitNullDeref(N))
Out << "\\|Explicit-Null Dereference.\\l";
else if (GraphPrintCheckerState->isUndefDeref(N))
Out << "\\|Dereference of undefialied value.\\l";
else if (GraphPrintCheckerState->isUndefStore(N))
Out << "\\|Store to Undefined Loc.";
else if (GraphPrintCheckerState->isExplicitBadDivide(N))
Out << "\\|Explicit divide-by zero or undefined value.";
else if (GraphPrintCheckerState->isImplicitBadDivide(N))
Out << "\\|Implicit divide-by zero or undefined value.";
else if (GraphPrintCheckerState->isUndefResult(N))
Out << "\\|Result of operation is undefined.";
else if (GraphPrintCheckerState->isNoReturnCall(N))
Out << "\\|Call to function marked \"noreturn\".";
else if (GraphPrintCheckerState->isBadCall(N))
Out << "\\|Call to NULL/Undefined.";
else if (GraphPrintCheckerState->isUndefArg(N))
Out << "\\|Argument in call is undefined";
break;
}
const BlockEdge& E = cast<BlockEdge>(Loc);
Out << "Edge: (B" << E.getSrc()->getBlockID() << ", B"
<< E.getDst()->getBlockID() << ')';
if (Stmt* T = E.getSrc()->getTerminator()) {
SourceLocation SLoc = T->getLocStart();
Out << "\\|Terminator: ";
llvm::raw_os_ostream OutS(Out);
E.getSrc()->printTerminator(OutS);
OutS.flush();
if (SLoc.isFileID()) {
Out << "\\lline="
<< GraphPrintSourceManager->getInstantiationLineNumber(SLoc)
<< " col="
<< GraphPrintSourceManager->getInstantiationColumnNumber(SLoc);
}
if (isa<SwitchStmt>(T)) {
Stmt* Label = E.getDst()->getLabel();
if (Label) {
if (CaseStmt* C = dyn_cast<CaseStmt>(Label)) {
Out << "\\lcase ";
llvm::raw_os_ostream OutS(Out);
C->getLHS()->printPretty(OutS);
OutS.flush();
if (Stmt* RHS = C->getRHS()) {
Out << " .. ";
RHS->printPretty(OutS);
OutS.flush();
}
Out << ":";
}
else {
assert (isa<DefaultStmt>(Label));
Out << "\\ldefault:";
}
}
else
Out << "\\l(implicit) default:";
}
else if (isa<IndirectGotoStmt>(T)) {
// FIXME
}
else {
Out << "\\lCondition: ";
if (*E.getSrc()->succ_begin() == E.getDst())
Out << "true";
else
Out << "false";
}
Out << "\\l";
}
if (GraphPrintCheckerState->isUndefControlFlow(N)) {
Out << "\\|Control-flow based on\\lUndefined value.\\l";
}
}
}
Out << "\\|StateID: " << (void*) N->getState() << "\\|";
GRStateRef state(N->getState(), GraphPrintCheckerState->getStateManager());
state.printDOT(Out);
Out << "\\l";
return Out.str();
}
};
} // end llvm namespace
#endif
#ifndef NDEBUG
template <typename ITERATOR>
GRExprEngine::NodeTy* GetGraphNode(ITERATOR I) { return *I; }
template <>
GRExprEngine::NodeTy*
GetGraphNode<llvm::DenseMap<GRExprEngine::NodeTy*, Expr*>::iterator>
(llvm::DenseMap<GRExprEngine::NodeTy*, Expr*>::iterator I) {
return I->first;
}
template <typename ITERATOR>
static void AddSources(std::vector<GRExprEngine::NodeTy*>& Sources,
ITERATOR I, ITERATOR E) {
llvm::SmallSet<ProgramPoint,10> CachedSources;
for ( ; I != E; ++I ) {
GRExprEngine::NodeTy* N = GetGraphNode(I);
ProgramPoint P = N->getLocation();
if (CachedSources.count(P))
continue;
CachedSources.insert(P);
Sources.push_back(N);
}
}
#endif
void GRExprEngine::ViewGraph(bool trim) {
#ifndef NDEBUG
if (trim) {
std::vector<NodeTy*> Src;
// FIXME: Migrate over to the new way of adding nodes.
AddSources(Src, null_derefs_begin(), null_derefs_end());
AddSources(Src, undef_derefs_begin(), undef_derefs_end());
AddSources(Src, explicit_bad_divides_begin(), explicit_bad_divides_end());
AddSources(Src, undef_results_begin(), undef_results_end());
AddSources(Src, bad_calls_begin(), bad_calls_end());
AddSources(Src, undef_arg_begin(), undef_arg_end());
AddSources(Src, undef_branches_begin(), undef_branches_end());
// FIXME: Enhance BugReporter to have a clean way to query if a node
// is involved in an error... and what kind.
ViewGraph(&Src[0], &Src[0]+Src.size());
}
else {
GraphPrintCheckerState = this;
GraphPrintSourceManager = &getContext().getSourceManager();
llvm::ViewGraph(*G.roots_begin(), "GRExprEngine");
GraphPrintCheckerState = NULL;
GraphPrintSourceManager = NULL;
}
#endif
}
void GRExprEngine::ViewGraph(NodeTy** Beg, NodeTy** End) {
#ifndef NDEBUG
GraphPrintCheckerState = this;
GraphPrintSourceManager = &getContext().getSourceManager();
std::auto_ptr<GRExprEngine::GraphTy> TrimmedG(G.Trim(Beg, End).first);
if (!TrimmedG.get())
llvm::cerr << "warning: Trimmed ExplodedGraph is empty.\n";
else
llvm::ViewGraph(*TrimmedG->roots_begin(), "TrimmedGRExprEngine");
GraphPrintCheckerState = NULL;
GraphPrintSourceManager = NULL;
#endif
}