llvm-project/lld/ELF/LinkerScript.cpp

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//===- LinkerScript.cpp ---------------------------------------------------===//
//
// The LLVM Linker
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains the parser/evaluator of the linker script.
//
//===----------------------------------------------------------------------===//
#include "LinkerScript.h"
#include "Config.h"
#include "InputSection.h"
#include "Memory.h"
#include "OutputSections.h"
#include "Strings.h"
#include "SymbolTable.h"
#include "Symbols.h"
#include "SyntheticSections.h"
#include "Target.h"
#include "Threads.h"
#include "Writer.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/BinaryFormat/ELF.h"
#include "llvm/Support/Casting.h"
#include "llvm/Support/Endian.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/FileSystem.h"
#include "llvm/Support/Path.h"
#include <algorithm>
#include <cassert>
#include <cstddef>
#include <cstdint>
#include <iterator>
#include <limits>
#include <string>
#include <vector>
using namespace llvm;
using namespace llvm::ELF;
using namespace llvm::object;
using namespace llvm::support::endian;
using namespace lld;
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using namespace lld::elf;
LinkerScript *elf::Script;
static uint64_t getOutputSectionVA(SectionBase *InputSec, StringRef Loc) {
if (OutputSection *OS = InputSec->getOutputSection())
return OS->Addr;
error(Loc + ": unable to evaluate expression: input section " +
InputSec->Name + " has no output section assigned");
return 0;
}
uint64_t ExprValue::getValue() const {
if (Sec)
return alignTo(Sec->getOffset(Val) + getOutputSectionVA(Sec, Loc),
Alignment);
return alignTo(Val, Alignment);
}
uint64_t ExprValue::getSecAddr() const {
if (Sec)
return Sec->getOffset(0) + getOutputSectionVA(Sec, Loc);
return 0;
}
uint64_t ExprValue::getSectionOffset() const {
// If the alignment is trivial, we don't have to compute the full
// value to know the offset. This allows this function to succeed in
// cases where the output section is not yet known.
if (Alignment == 1)
return Val;
return getValue() - getSecAddr();
}
OutputSection *LinkerScript::createOutputSection(StringRef Name,
StringRef Location) {
OutputSection *&SecRef = NameToOutputSection[Name];
OutputSection *Sec;
if (SecRef && SecRef->Location.empty()) {
// There was a forward reference.
Sec = SecRef;
} else {
Sec = make<OutputSection>(Name, SHT_PROGBITS, 0);
if (!SecRef)
SecRef = Sec;
}
Sec->Location = Location;
return Sec;
}
OutputSection *LinkerScript::getOrCreateOutputSection(StringRef Name) {
OutputSection *&CmdRef = NameToOutputSection[Name];
if (!CmdRef)
CmdRef = make<OutputSection>(Name, SHT_PROGBITS, 0);
return CmdRef;
}
void LinkerScript::setDot(Expr E, const Twine &Loc, bool InSec) {
uint64_t Val = E().getValue();
if (Val < Dot && InSec)
error(Loc + ": unable to move location counter backward for: " +
Ctx->OutSec->Name);
Dot = Val;
// Update to location counter means update to section size.
if (InSec)
Ctx->OutSec->Size = Dot - Ctx->OutSec->Addr;
}
// This function is called from processSectionCommands,
// while we are fixing the output section layout.
void LinkerScript::addSymbol(SymbolAssignment *Cmd) {
if (Cmd->Name == ".")
return;
// If a symbol was in PROVIDE(), we need to define it only when
// it is a referenced undefined symbol.
SymbolBody *B = Symtab->find(Cmd->Name);
if (Cmd->Provide && (!B || B->isDefined()))
return;
// Define a symbol.
Symbol *Sym;
uint8_t Visibility = Cmd->Hidden ? STV_HIDDEN : STV_DEFAULT;
std::tie(Sym, std::ignore) = Symtab->insert(Cmd->Name, /*Type*/ 0, Visibility,
/*CanOmitFromDynSym*/ false,
/*File*/ nullptr);
Sym->Binding = STB_GLOBAL;
ExprValue Value = Cmd->Expression();
SectionBase *Sec = Value.isAbsolute() ? nullptr : Value.Sec;
// When this function is called, section addresses have not been
// fixed yet. So, we may or may not know the value of the RHS
// expression.
//
// For example, if an expression is `x = 42`, we know x is always 42.
// However, if an expression is `x = .`, there's no way to know its
// value at the moment.
//
// We want to set symbol values early if we can. This allows us to
// use symbols as variables in linker scripts. Doing so allows us to
// write expressions like this: `alignment = 16; . = ALIGN(., alignment)`.
uint64_t SymValue = Value.Sec ? 0 : Value.getValue();
replaceBody<DefinedRegular>(Sym, nullptr, Cmd->Name, /*IsLocal=*/false,
Visibility, STT_NOTYPE, SymValue, 0, Sec);
Cmd->Sym = cast<DefinedRegular>(Sym->body());
}
// This function is called from assignAddresses, while we are
// fixing the output section addresses. This function is supposed
// to set the final value for a given symbol assignment.
void LinkerScript::assignSymbol(SymbolAssignment *Cmd, bool InSec) {
if (Cmd->Name == ".") {
setDot(Cmd->Expression, Cmd->Location, InSec);
return;
}
if (!Cmd->Sym)
return;
ExprValue V = Cmd->Expression();
if (V.isAbsolute()) {
Cmd->Sym->Section = nullptr;
Cmd->Sym->Value = V.getValue();
} else {
Cmd->Sym->Section = V.Sec;
Cmd->Sym->Value = V.getSectionOffset();
}
}
static std::string getFilename(InputFile *File) {
if (!File)
return "";
if (File->ArchiveName.empty())
return File->getName();
return (File->ArchiveName + "(" + File->getName() + ")").str();
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}
bool LinkerScript::shouldKeep(InputSectionBase *S) {
std::string Filename = getFilename(S->File);
for (InputSectionDescription *ID : KeptSections)
if (ID->FilePat.match(Filename))
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for (SectionPattern &P : ID->SectionPatterns)
if (P.SectionPat.match(S->Name))
return true;
return false;
}
// A helper function for the SORT() command.
static std::function<bool(InputSectionBase *, InputSectionBase *)>
getComparator(SortSectionPolicy K) {
switch (K) {
case SortSectionPolicy::Alignment:
return [](InputSectionBase *A, InputSectionBase *B) {
// ">" is not a mistake. Sections with larger alignments are placed
// before sections with smaller alignments in order to reduce the
// amount of padding necessary. This is compatible with GNU.
return A->Alignment > B->Alignment;
};
case SortSectionPolicy::Name:
return [](InputSectionBase *A, InputSectionBase *B) {
return A->Name < B->Name;
};
case SortSectionPolicy::Priority:
return [](InputSectionBase *A, InputSectionBase *B) {
return getPriority(A->Name) < getPriority(B->Name);
};
default:
llvm_unreachable("unknown sort policy");
}
}
// A helper function for the SORT() command.
static bool matchConstraints(ArrayRef<InputSection *> Sections,
ConstraintKind Kind) {
if (Kind == ConstraintKind::NoConstraint)
return true;
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bool IsRW = llvm::any_of(
Sections, [](InputSection *Sec) { return Sec->Flags & SHF_WRITE; });
return (IsRW && Kind == ConstraintKind::ReadWrite) ||
(!IsRW && Kind == ConstraintKind::ReadOnly);
}
static void sortSections(MutableArrayRef<InputSection *> Vec,
SortSectionPolicy K) {
if (K != SortSectionPolicy::Default && K != SortSectionPolicy::None)
std::stable_sort(Vec.begin(), Vec.end(), getComparator(K));
}
// Compute and remember which sections the InputSectionDescription matches.
std::vector<InputSection *>
LinkerScript::computeInputSections(const InputSectionDescription *Cmd) {
std::vector<InputSection *> Ret;
DenseMap<SectionBase *, int> Order = buildSectionOrder();
// Collects all sections that satisfy constraints of Cmd.
for (const SectionPattern &Pat : Cmd->SectionPatterns) {
size_t SizeBefore = Ret.size();
for (InputSectionBase *Sec : InputSections) {
if (Sec->Assigned)
continue;
if (!Sec->Live) {
reportDiscarded(Sec);
continue;
}
// For -emit-relocs we have to ignore entries like
// .rela.dyn : { *(.rela.data) }
// which are common because they are in the default bfd script.
if (Sec->Type == SHT_REL || Sec->Type == SHT_RELA)
continue;
std::string Filename = getFilename(Sec->File);
if (!Cmd->FilePat.match(Filename) ||
Pat.ExcludedFilePat.match(Filename) ||
!Pat.SectionPat.match(Sec->Name))
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continue;
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// It is safe to assume that Sec is an InputSection
// because mergeable or EH input sections have already been
// handled and eliminated.
Ret.push_back(cast<InputSection>(Sec));
Sec->Assigned = true;
}
// Sort sections as instructed by SORT-family commands and --sort-section
// option. Because SORT-family commands can be nested at most two depth
// (e.g. SORT_BY_NAME(SORT_BY_ALIGNMENT(.text.*))) and because the command
// line option is respected even if a SORT command is given, the exact
// behavior we have here is a bit complicated. Here are the rules.
//
// 1. If two SORT commands are given, --sort-section is ignored.
// 2. If one SORT command is given, and if it is not SORT_NONE,
// --sort-section is handled as an inner SORT command.
// 3. If one SORT command is given, and if it is SORT_NONE, don't sort.
// 4. If no SORT command is given, sort according to --sort-section.
// 5. If no SORT commands are given and --sort-section is not specified,
// apply sorting provided by --symbol-ordering-file if any exist.
auto Vec = MutableArrayRef<InputSection *>(Ret).slice(SizeBefore);
if (Pat.SortOuter == SortSectionPolicy::Default &&
Config->SortSection == SortSectionPolicy::Default) {
// If -symbol-ordering-file was given, sort accordingly.
// Usually, Order is empty.
if (!Order.empty())
sortByOrder(Vec, [&](InputSectionBase *S) { return Order.lookup(S); });
continue;
}
if (Pat.SortOuter != SortSectionPolicy::None) {
if (Pat.SortInner == SortSectionPolicy::Default)
sortSections(Vec, Config->SortSection);
else
sortSections(Vec, Pat.SortInner);
sortSections(Vec, Pat.SortOuter);
}
}
return Ret;
}
void LinkerScript::discard(ArrayRef<InputSection *> V) {
for (InputSection *S : V) {
S->Live = false;
if (S == InX::ShStrTab || S == InX::Dynamic || S == InX::DynSymTab ||
S == InX::DynStrTab)
error("discarding " + S->Name + " section is not allowed");
discard(S->DependentSections);
}
}
std::vector<InputSection *>
LinkerScript::createInputSectionList(OutputSection &OutCmd) {
std::vector<InputSection *> Ret;
for (BaseCommand *Base : OutCmd.SectionCommands) {
if (auto *Cmd = dyn_cast<InputSectionDescription>(Base)) {
Cmd->Sections = computeInputSections(Cmd);
Ret.insert(Ret.end(), Cmd->Sections.begin(), Cmd->Sections.end());
}
}
return Ret;
}
void LinkerScript::processSectionCommands(OutputSectionFactory &Factory) {
// A symbol can be assigned before any section is mentioned in the linker
// script. In an DSO, the symbol values are addresses, so the only important
// section values are:
// * SHN_UNDEF
// * SHN_ABS
// * Any value meaning a regular section.
// To handle that, create a dummy aether section that fills the void before
// the linker scripts switches to another section. It has an index of one
// which will map to whatever the first actual section is.
Aether = make<OutputSection>("", 0, SHF_ALLOC);
Aether->SectionIndex = 1;
// Ctx captures the local AddressState and makes it accessible deliberately.
// This is needed as there are some cases where we cannot just
// thread the current state through to a lambda function created by the
// script parser.
Ctx = make_unique<AddressState>();
Ctx->OutSec = Aether;
// Add input sections to output sections.
for (size_t I = 0; I < SectionCommands.size(); ++I) {
// Handle symbol assignments outside of any output section.
if (auto *Cmd = dyn_cast<SymbolAssignment>(SectionCommands[I])) {
addSymbol(Cmd);
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continue;
}
if (auto *Sec = dyn_cast<OutputSection>(SectionCommands[I])) {
std::vector<InputSection *> V = createInputSectionList(*Sec);
// The output section name `/DISCARD/' is special.
// Any input section assigned to it is discarded.
if (Sec->Name == "/DISCARD/") {
discard(V);
continue;
}
// This is for ONLY_IF_RO and ONLY_IF_RW. An output section directive
// ".foo : ONLY_IF_R[OW] { ... }" is handled only if all member input
// sections satisfy a given constraint. If not, a directive is handled
// as if it wasn't present from the beginning.
//
// Because we'll iterate over SectionCommands many more times, the easiest
// way to "make it as if it wasn't present" is to just remove it.
if (!matchConstraints(V, Sec->Constraint)) {
for (InputSectionBase *S : V)
S->Assigned = false;
SectionCommands.erase(SectionCommands.begin() + I);
--I;
continue;
}
// A directive may contain symbol definitions like this:
// ".foo : { ...; bar = .; }". Handle them.
for (BaseCommand *Base : Sec->SectionCommands)
if (auto *OutCmd = dyn_cast<SymbolAssignment>(Base))
addSymbol(OutCmd);
// Handle subalign (e.g. ".foo : SUBALIGN(32) { ... }"). If subalign
// is given, input sections are aligned to that value, whether the
// given value is larger or smaller than the original section alignment.
if (Sec->SubalignExpr) {
uint32_t Subalign = Sec->SubalignExpr().getValue();
for (InputSectionBase *S : V)
S->Alignment = Subalign;
}
// Add input sections to an output section.
for (InputSection *S : V)
Sec->addSection(S);
}
}
Ctx = nullptr;
// Output sections are emitted in the exact same order as
// appeared in SECTIONS command, so we know their section indices.
for (size_t I = 0; I < SectionCommands.size(); ++I) {
auto *Sec = dyn_cast<OutputSection>(SectionCommands[I]);
if (!Sec)
continue;
assert(Sec->SectionIndex == INT_MAX);
Sec->SectionIndex = I;
if (Sec->Noload)
Sec->Type = SHT_NOBITS;
}
}
void LinkerScript::fabricateDefaultCommands() {
// Define start address
uint64_t StartAddr = UINT64_MAX;
// The Sections with -T<section> have been sorted in order of ascending
// address. We must lower StartAddr if the lowest -T<section address> as
// calls to setDot() must be monotonically increasing.
for (auto &KV : Config->SectionStartMap)
StartAddr = std::min(StartAddr, KV.second);
auto Expr = [=] {
return std::min(StartAddr, Target->getImageBase() + elf::getHeaderSize());
};
SectionCommands.insert(SectionCommands.begin(),
make<SymbolAssignment>(".", Expr, ""));
}
static OutputSection *findByName(ArrayRef<BaseCommand *> Vec,
StringRef Name) {
for (BaseCommand *Base : Vec)
if (auto *Sec = dyn_cast<OutputSection>(Base))
if (Sec->Name == Name)
return Sec;
return nullptr;
}
// Add sections that didn't match any sections command.
void LinkerScript::addOrphanSections(OutputSectionFactory &Factory) {
unsigned End = SectionCommands.size();
for (InputSectionBase *S : InputSections) {
if (!S->Live || S->Parent)
continue;
StringRef Name = getOutputSectionName(S->Name);
log(toString(S) + " is being placed in '" + Name + "'");
if (OutputSection *Sec =
findByName(makeArrayRef(SectionCommands).slice(0, End), Name)) {
Sec->addSection(cast<InputSection>(S));
continue;
}
if (OutputSection *OS = Factory.addInputSec(S, Name))
SectionCommands.push_back(OS);
assert(S->getOutputSection()->SectionIndex == INT_MAX);
}
}
uint64_t LinkerScript::advance(uint64_t Size, unsigned Alignment) {
bool IsTbss =
(Ctx->OutSec->Flags & SHF_TLS) && Ctx->OutSec->Type == SHT_NOBITS;
uint64_t Start = IsTbss ? Dot + Ctx->ThreadBssOffset : Dot;
Start = alignTo(Start, Alignment);
uint64_t End = Start + Size;
if (IsTbss)
Ctx->ThreadBssOffset = End - Dot;
else
Dot = End;
return End;
}
void LinkerScript::output(InputSection *S) {
uint64_t Before = advance(0, 1);
uint64_t Pos = advance(S->getSize(), S->Alignment);
S->OutSecOff = Pos - S->getSize() - Ctx->OutSec->Addr;
// Update output section size after adding each section. This is so that
// SIZEOF works correctly in the case below:
// .foo { *(.aaa) a = SIZEOF(.foo); *(.bbb) }
Ctx->OutSec->Size = Pos - Ctx->OutSec->Addr;
// If there is a memory region associated with this input section, then
// place the section in that region and update the region index.
if (Ctx->MemRegion) {
uint64_t &CurOffset = Ctx->MemRegionOffset[Ctx->MemRegion];
CurOffset += Pos - Before;
uint64_t CurSize = CurOffset - Ctx->MemRegion->Origin;
if (CurSize > Ctx->MemRegion->Length) {
uint64_t OverflowAmt = CurSize - Ctx->MemRegion->Length;
error("section '" + Ctx->OutSec->Name + "' will not fit in region '" +
Ctx->MemRegion->Name + "': overflowed by " + Twine(OverflowAmt) +
" bytes");
}
}
}
void LinkerScript::switchTo(OutputSection *Sec) {
if (Ctx->OutSec == Sec)
return;
Ctx->OutSec = Sec;
Ctx->OutSec->Addr = advance(0, Ctx->OutSec->Alignment);
// If neither AT nor AT> is specified for an allocatable section, the linker
// will set the LMA such that the difference between VMA and LMA for the
// section is the same as the preceding output section in the same region
// https://sourceware.org/binutils/docs-2.20/ld/Output-Section-LMA.html
if (Ctx->LMAOffset)
Ctx->OutSec->LMAOffset = Ctx->LMAOffset();
}
void LinkerScript::process(BaseCommand &Base) {
// This handles the assignments to symbol or to the dot.
if (auto *Cmd = dyn_cast<SymbolAssignment>(&Base)) {
assignSymbol(Cmd, true);
return;
}
// Handle BYTE(), SHORT(), LONG(), or QUAD().
if (auto *Cmd = dyn_cast<BytesDataCommand>(&Base)) {
Cmd->Offset = Dot - Ctx->OutSec->Addr;
Dot += Cmd->Size;
Ctx->OutSec->Size = Dot - Ctx->OutSec->Addr;
return;
}
// Handle ASSERT().
if (auto *Cmd = dyn_cast<AssertCommand>(&Base)) {
Cmd->Expression();
return;
}
// Handle a single input section description command.
// It calculates and assigns the offsets for each section and also
// updates the output section size.
auto &Cmd = cast<InputSectionDescription>(Base);
for (InputSection *Sec : Cmd.Sections) {
// We tentatively added all synthetic sections at the beginning and removed
// empty ones afterwards (because there is no way to know whether they were
// going be empty or not other than actually running linker scripts.)
// We need to ignore remains of empty sections.
if (auto *S = dyn_cast<SyntheticSection>(Sec))
if (S->empty())
continue;
if (!Sec->Live)
continue;
assert(Ctx->OutSec == Sec->getParent());
output(Sec);
}
}
// This function searches for a memory region to place the given output
// section in. If found, a pointer to the appropriate memory region is
// returned. Otherwise, a nullptr is returned.
MemoryRegion *LinkerScript::findMemoryRegion(OutputSection *Sec) {
// If a memory region name was specified in the output section command,
// then try to find that region first.
if (!Sec->MemoryRegionName.empty()) {
auto It = MemoryRegions.find(Sec->MemoryRegionName);
if (It != MemoryRegions.end())
return It->second;
error("memory region '" + Sec->MemoryRegionName + "' not declared");
return nullptr;
}
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// If at least one memory region is defined, all sections must
// belong to some memory region. Otherwise, we don't need to do
// anything for memory regions.
if (MemoryRegions.empty())
return nullptr;
// See if a region can be found by matching section flags.
for (auto &Pair : MemoryRegions) {
MemoryRegion *M = Pair.second;
if ((M->Flags & Sec->Flags) && (M->NegFlags & Sec->Flags) == 0)
return M;
}
// Otherwise, no suitable region was found.
if (Sec->Flags & SHF_ALLOC)
error("no memory region specified for section '" + Sec->Name + "'");
return nullptr;
}
// This function assigns offsets to input sections and an output section
// for a single sections command (e.g. ".text { *(.text); }").
void LinkerScript::assignOffsets(OutputSection *Sec) {
if (!(Sec->Flags & SHF_ALLOC))
Dot = 0;
else if (Sec->AddrExpr)
setDot(Sec->AddrExpr, Sec->Location, false);
Ctx->MemRegion = Sec->MemRegion;
if (Ctx->MemRegion)
Dot = Ctx->MemRegionOffset[Ctx->MemRegion];
if (Sec->LMAExpr) {
uint64_t D = Dot;
Ctx->LMAOffset = [=] { return Sec->LMAExpr().getValue() - D; };
}
switchTo(Sec);
// We do not support custom layout for compressed debug sectons.
// At this point we already know their size and have compressed content.
if (Ctx->OutSec->Flags & SHF_COMPRESSED)
return;
for (BaseCommand *C : Sec->SectionCommands)
process(*C);
}
void LinkerScript::removeEmptyCommands() {
// It is common practice to use very generic linker scripts. So for any
// given run some of the output sections in the script will be empty.
// We could create corresponding empty output sections, but that would
// clutter the output.
// We instead remove trivially empty sections. The bfd linker seems even
// more aggressive at removing them.
llvm::erase_if(SectionCommands, [&](BaseCommand *Base) {
if (auto *Sec = dyn_cast<OutputSection>(Base))
return !Sec->Live;
return false;
});
}
static bool isAllSectionDescription(const OutputSection &Cmd) {
for (BaseCommand *Base : Cmd.SectionCommands)
if (!isa<InputSectionDescription>(*Base))
return false;
return true;
}
void LinkerScript::adjustSectionsBeforeSorting() {
// If the output section contains only symbol assignments, create a
// corresponding output section. The bfd linker seems to only create them if
// '.' is assigned to, but creating these section should not have any bad
// consequeces and gives us a section to put the symbol in.
uint64_t Flags = SHF_ALLOC;
for (BaseCommand *Cmd : SectionCommands) {
auto *Sec = dyn_cast<OutputSection>(Cmd);
if (!Sec)
continue;
if (Sec->Live) {
Flags = Sec->Flags;
continue;
}
if (isAllSectionDescription(*Sec))
continue;
Sec->Live = true;
Sec->Flags = Flags;
}
}
void LinkerScript::adjustSectionsAfterSorting() {
// Try and find an appropriate memory region to assign offsets in.
for (BaseCommand *Base : SectionCommands) {
if (auto *Sec = dyn_cast<OutputSection>(Base)) {
if (!Sec->Live)
continue;
Sec->MemRegion = findMemoryRegion(Sec);
// Handle align (e.g. ".foo : ALIGN(16) { ... }").
if (Sec->AlignExpr)
Sec->Alignment =
std::max<uint32_t>(Sec->Alignment, Sec->AlignExpr().getValue());
}
}
// If output section command doesn't specify any segments,
// and we haven't previously assigned any section to segment,
// then we simply assign section to the very first load segment.
// Below is an example of such linker script:
// PHDRS { seg PT_LOAD; }
// SECTIONS { .aaa : { *(.aaa) } }
std::vector<StringRef> DefPhdrs;
auto FirstPtLoad =
std::find_if(PhdrsCommands.begin(), PhdrsCommands.end(),
[](const PhdrsCommand &Cmd) { return Cmd.Type == PT_LOAD; });
if (FirstPtLoad != PhdrsCommands.end())
DefPhdrs.push_back(FirstPtLoad->Name);
// Walk the commands and propagate the program headers to commands that don't
// explicitly specify them.
for (BaseCommand *Base : SectionCommands) {
auto *Sec = dyn_cast<OutputSection>(Base);
if (!Sec)
continue;
if (Sec->Phdrs.empty()) {
// To match the bfd linker script behaviour, only propagate program
// headers to sections that are allocated.
if (Sec->Flags & SHF_ALLOC)
Sec->Phdrs = DefPhdrs;
} else {
DefPhdrs = Sec->Phdrs;
}
}
}
static OutputSection *findFirstSection(PhdrEntry *Load) {
for (OutputSection *Sec : OutputSections)
if (Sec->PtLoad == Load)
return Sec;
return nullptr;
}
// Try to find an address for the file and program headers output sections,
// which were unconditionally added to the first PT_LOAD segment earlier.
//
// When using the default layout, we check if the headers fit below the first
// allocated section. When using a linker script, we also check if the headers
// are covered by the output section. This allows omitting the headers by not
// leaving enough space for them in the linker script; this pattern is common
// in embedded systems.
//
// If there isn't enough space for these sections, we'll remove them from the
// PT_LOAD segment, and we'll also remove the PT_PHDR segment.
void LinkerScript::allocateHeaders(std::vector<PhdrEntry *> &Phdrs) {
uint64_t Min = std::numeric_limits<uint64_t>::max();
for (OutputSection *Sec : OutputSections)
if (Sec->Flags & SHF_ALLOC)
Min = std::min<uint64_t>(Min, Sec->Addr);
auto It = llvm::find_if(
Phdrs, [](const PhdrEntry *E) { return E->p_type == PT_LOAD; });
if (It == Phdrs.end())
return;
PhdrEntry *FirstPTLoad = *It;
uint64_t HeaderSize = getHeaderSize();
// When linker script with SECTIONS is being used, don't output headers
// unless there's a space for them.
uint64_t Base = HasSectionsCommand ? alignDown(Min, Config->MaxPageSize) : 0;
if (HeaderSize <= Min - Base || Script->hasPhdrsCommands()) {
Min = alignDown(Min - HeaderSize, Config->MaxPageSize);
Out::ElfHeader->Addr = Min;
Out::ProgramHeaders->Addr = Min + Out::ElfHeader->Size;
return;
}
Out::ElfHeader->PtLoad = nullptr;
Out::ProgramHeaders->PtLoad = nullptr;
FirstPTLoad->FirstSec = findFirstSection(FirstPTLoad);
llvm::erase_if(Phdrs,
[](const PhdrEntry *E) { return E->p_type == PT_PHDR; });
}
LinkerScript::AddressState::AddressState() {
for (auto &MRI : Script->MemoryRegions) {
const MemoryRegion *MR = MRI.second;
MemRegionOffset[MR] = MR->Origin;
}
}
// Assign addresses as instructed by linker script SECTIONS sub-commands.
void LinkerScript::assignAddresses() {
// By default linker scripts use an initial value of 0 for '.', but prefer
// -image-base if set.
Dot = Config->ImageBase ? *Config->ImageBase : 0;
// Ctx captures the local AddressState and makes it accessible
// deliberately. This is needed as there are some cases where we cannot just
// thread the current state through to a lambda function created by the
// script parser.
Ctx = make_unique<AddressState>();
ErrorOnMissingSection = true;
switchTo(Aether);
for (BaseCommand *Base : SectionCommands) {
if (auto *Cmd = dyn_cast<SymbolAssignment>(Base)) {
assignSymbol(Cmd, false);
continue;
}
if (auto *Cmd = dyn_cast<AssertCommand>(Base)) {
Cmd->Expression();
continue;
}
assignOffsets(cast<OutputSection>(Base));
}
Ctx = nullptr;
}
// Creates program headers as instructed by PHDRS linker script command.
std::vector<PhdrEntry *> LinkerScript::createPhdrs() {
std::vector<PhdrEntry *> Ret;
// Process PHDRS and FILEHDR keywords because they are not
// real output sections and cannot be added in the following loop.
for (const PhdrsCommand &Cmd : PhdrsCommands) {
PhdrEntry *Phdr = make<PhdrEntry>(Cmd.Type, Cmd.Flags ? *Cmd.Flags : PF_R);
if (Cmd.HasFilehdr)
Phdr->add(Out::ElfHeader);
if (Cmd.HasPhdrs)
Phdr->add(Out::ProgramHeaders);
if (Cmd.LMAExpr) {
Phdr->p_paddr = Cmd.LMAExpr().getValue();
Phdr->HasLMA = true;
}
Ret.push_back(Phdr);
}
// Add output sections to program headers.
for (OutputSection *Sec : OutputSections) {
// Assign headers specified by linker script
for (size_t Id : getPhdrIndices(Sec)) {
Ret[Id]->add(Sec);
if (!PhdrsCommands[Id].Flags.hasValue())
Ret[Id]->p_flags |= Sec->getPhdrFlags();
}
}
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return Ret;
}
// Returns true if we should emit an .interp section.
//
// We usually do. But if PHDRS commands are given, and
// no PT_INTERP is there, there's no place to emit an
// .interp, so we don't do that in that case.
bool LinkerScript::needsInterpSection() {
if (PhdrsCommands.empty())
return true;
for (PhdrsCommand &Cmd : PhdrsCommands)
if (Cmd.Type == PT_INTERP)
return true;
return false;
}
ExprValue LinkerScript::getSymbolValue(const Twine &Loc, StringRef S) {
if (S == ".") {
if (Ctx)
return {Ctx->OutSec, false, Dot - Ctx->OutSec->Addr, Loc};
error(Loc + ": unable to get location counter value");
return 0;
}
if (SymbolBody *B = Symtab->find(S)) {
if (auto *D = dyn_cast<DefinedRegular>(B))
return {D->Section, false, D->Value, Loc};
if (auto *C = dyn_cast<DefinedCommon>(B))
return {C->Section, false, 0, Loc};
}
error(Loc + ": symbol not found: " + S);
return 0;
}
// Returns the index of the segment named Name.
static Optional<size_t> getPhdrIndex(ArrayRef<PhdrsCommand> Vec,
StringRef Name) {
for (size_t I = 0; I < Vec.size(); ++I)
if (Vec[I].Name == Name)
return I;
return None;
}
// Returns indices of ELF headers containing specific section. Each index is a
// zero based number of ELF header listed within PHDRS {} script block.
std::vector<size_t> LinkerScript::getPhdrIndices(OutputSection *Cmd) {
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std::vector<size_t> Ret;
for (StringRef S : Cmd->Phdrs) {
if (Optional<size_t> Idx = getPhdrIndex(PhdrsCommands, S))
Ret.push_back(*Idx);
else if (S != "NONE")
error(Cmd->Location + ": section header '" + S +
"' is not listed in PHDRS");
}
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return Ret;
}