llvm-project/lldb/www/SB-api-coding-rules.html

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The SB API Coding Rules
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<h1 class ="postheader">SB API Coding Rules</h1>
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<p>The SB APIs constitute the stable C++ API that lldb presents to external clients,
and which get processed by SWIG to produce the Python bindings to lldb. As such
it is important that they not suffer from the binary incompatibilities that C++ is
so susceptible to. We've established a few rules to ensure that this happens.
<p>The classes in the SB API's are all called SB&lt;SomeName&gt;, where SomeName is in CamelCase
starting with an upper case letter. The method names are all CamelCase with initial
capital letter as well.
<p>All the SB API classes are non-virtual, single inheritance classes. They should only include
SBDefines.h or other SB headers as needed. There should be no inlined method implementations
in the header files, they should all be in the implementation files. And there should be no
direct ivar access.
<p>You also need to choose the ivars for the class with care, since you can't add or remove ivars
without breaking binary compatibility. In some cases, the SB class is a thin wrapper around
an interal lldb_private object. In that case, the class can have a single ivar, which is
either a pointer, shared_ptr or unique_ptr to the object in the lldb_private API. All the
lldb_private classes that get used this way are declared as opaque classes in lldb_forward.h,
which is included in SBDefines.h. So if you need an SB class to wrap an lldb_private class
that isn't in lldb_forward.h, add it there rather than making a direct opaque declaration in
the SB classes .h file.
<p>If the SB Class needs some state of its own, as well as the backing object, don't include that
as a direct ivar in the SB Class. Instead, make an Impl class in the SB's .cpp file, and then
make the SB object hold a shared or unique pointer to the Impl object. The theory behind this is
that if you need more state in the SB object, those needs are likely to change over time,
and this way the impl class can pick up members without changing the size of the object.
An example of this is the SBValue class.
<p>In order to fit into the Python API's, we need to be able to default construct all the SB objects.
Since the ivars of the classes are all pointers of one sort or other, this can easily be done, but
it means all the methods must be prepared to handle their opaque implementation pointer being
empty, and doing something reasonable. We also always have an "IsValid" method on all the SB
classes to report whether the object is empty or not.
<p>Another piece of the SB API infrastructure is the Python (or other script interpreter) customization.
SWIG allows you to add property access, iterators and documentation to classes, but to do that you have to use
a Swig interface file in place of the .h file. Those files have a different format than a straight C++ header file. These
files are called SB&lt;ClassName&gt;.i, and live in "scripts/Python/interface". They are constructed by
starting with the associated .h file, and adding documentation and the Python decorations, etc. We
do this in a decidedly low-tech way, by maintaining the two files in parallel. That simplifies the
build process, but it does mean that if you add a method to the C++ API's for an SB class, you have
to copy the interface to the .i file.
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