llvm-project/mlir/lib/Transforms/LoopTiling.cpp

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//===- LoopTiling.cpp --- Loop tiling pass ------------------------------*-===//
//
// Copyright 2019 The MLIR Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// =============================================================================
//
// This file implements a pass to tile loop nests.
//
//===----------------------------------------------------------------------===//
#include "mlir/Analysis/AffineAnalysis.h"
#include "mlir/Analysis/AffineStructures.h"
#include "mlir/Analysis/LoopAnalysis.h"
#include "mlir/IR/Builders.h"
#include "mlir/Pass.h"
#include "mlir/Transforms/LoopUtils.h"
#include "mlir/Transforms/Passes.h"
#include "mlir/Transforms/Utils.h"
#include "llvm/Support/CommandLine.h"
using namespace mlir;
#define DEBUG_TYPE "loop-tile"
static llvm::cl::OptionCategory clOptionsCategory(DEBUG_TYPE " options");
// Tile size for all loops.
static llvm::cl::opt<unsigned>
clTileSize("tile-size", llvm::cl::Hidden,
llvm::cl::desc("Use this tile size for all loops"),
llvm::cl::cat(clOptionsCategory));
namespace {
/// A pass to perform loop tiling on all suitable loop nests of a Function.
struct LoopTiling : public FunctionPass {
LoopTiling() : FunctionPass(&LoopTiling::passID) {}
PassResult runOnFunction(Function *f) override;
constexpr static unsigned kDefaultTileSize = 4;
static char passID;
};
} // end anonymous namespace
char LoopTiling::passID = 0;
/// Creates a pass to perform loop tiling on all suitable loop nests of an
/// Function.
FunctionPass *mlir::createLoopTilingPass() { return new LoopTiling(); }
// Move the loop body of ForInst 'src' from 'src' into the specified location in
// destination's body.
static inline void moveLoopBody(ForInst *src, ForInst *dest,
Block::iterator loc) {
dest->getBody()->getInstructions().splice(loc,
src->getBody()->getInstructions());
}
// Move the loop body of ForInst 'src' from 'src' to the start of dest's body.
static inline void moveLoopBody(ForInst *src, ForInst *dest) {
moveLoopBody(src, dest, dest->getBody()->begin());
}
/// Constructs and sets new loop bounds after tiling for the case of
/// hyper-rectangular index sets, where the bounds of one dimension do not
/// depend on other dimensions. Bounds of each dimension can thus be treated
/// independently, and deriving the new bounds is much simpler and faster
/// than for the case of tiling arbitrary polyhedral shapes.
static void constructTiledIndexSetHyperRect(ArrayRef<ForInst *> origLoops,
ArrayRef<ForInst *> newLoops,
ArrayRef<unsigned> tileSizes) {
assert(!origLoops.empty());
assert(origLoops.size() == tileSizes.size());
FuncBuilder b(origLoops[0]);
unsigned width = origLoops.size();
// Bounds for tile space loops.
for (unsigned i = 0; i < width; i++) {
auto lbOperands = origLoops[i]->getLowerBoundOperands();
auto ubOperands = origLoops[i]->getUpperBoundOperands();
SmallVector<Value *, 4> newLbOperands(lbOperands);
SmallVector<Value *, 4> newUbOperands(ubOperands);
newLoops[i]->setLowerBound(newLbOperands, origLoops[i]->getLowerBoundMap());
newLoops[i]->setUpperBound(newUbOperands, origLoops[i]->getUpperBoundMap());
newLoops[i]->setStep(tileSizes[i]);
}
// Bounds for intra-tile loops.
for (unsigned i = 0; i < width; i++) {
int64_t largestDiv = getLargestDivisorOfTripCount(*origLoops[i]);
auto mayBeConstantCount = getConstantTripCount(*origLoops[i]);
// The lower bound is just the tile-space loop.
AffineMap lbMap = b.getDimIdentityMap();
newLoops[width + i]->setLowerBound(
/*operands=*/newLoops[i]->getInductionVar(), lbMap);
// Set the upper bound.
if (mayBeConstantCount.hasValue() &&
mayBeConstantCount.getValue() < tileSizes[i]) {
// Trip count is less than tile size; upper bound is the trip count.
auto ubMap = b.getConstantAffineMap(mayBeConstantCount.getValue());
newLoops[width + i]->setUpperBoundMap(ubMap);
} else if (largestDiv % tileSizes[i] != 0) {
// Intra-tile loop ii goes from i to min(i + tileSize, ub_i).
// Construct the upper bound map; the operands are the original operands
// with 'i' (tile-space loop) appended to it. The new upper bound map is
// the original one with an additional expression i + tileSize appended.
SmallVector<Value *, 4> ubOperands(origLoops[i]->getUpperBoundOperands());
ubOperands.push_back(newLoops[i]->getInductionVar());
auto origUbMap = origLoops[i]->getUpperBoundMap();
SmallVector<AffineExpr, 4> boundExprs;
boundExprs.reserve(1 + origUbMap.getNumResults());
auto dim = b.getAffineDimExpr(origUbMap.getNumInputs());
// The new upper bound map is the original one with an additional
// expression i + tileSize appended.
boundExprs.push_back(dim + tileSizes[i]);
boundExprs.append(origUbMap.getResults().begin(),
origUbMap.getResults().end());
auto ubMap =
b.getAffineMap(origUbMap.getNumInputs() + 1, 0, boundExprs, {});
newLoops[width + i]->setUpperBound(/*operands=*/ubOperands, ubMap);
} else {
// No need of the min expression.
auto dim = b.getAffineDimExpr(0);
auto ubMap = b.getAffineMap(1, 0, dim + tileSizes[i], {});
newLoops[width + i]->setUpperBound(newLoops[i]->getInductionVar(), ubMap);
}
}
}
/// Tiles the specified band of perfectly nested loops creating tile-space loops
/// and intra-tile loops. A band is a contiguous set of loops.
// TODO(bondhugula): handle non hyper-rectangular spaces.
UtilResult mlir::tileCodeGen(ArrayRef<ForInst *> band,
ArrayRef<unsigned> tileSizes) {
assert(!band.empty());
assert(band.size() == tileSizes.size());
// Check if the supplied for inst's are all successively nested.
for (unsigned i = 1, e = band.size(); i < e; i++) {
assert(band[i]->getParentInst() == band[i - 1]);
}
auto origLoops = band;
ForInst *rootForInst = origLoops[0];
auto loc = rootForInst->getLoc();
// Note that width is at least one since band isn't empty.
unsigned width = band.size();
SmallVector<ForInst *, 12> newLoops(2 * width);
ForInst *innermostPointLoop;
// The outermost among the loops as we add more..
auto *topLoop = rootForInst;
// Add intra-tile (or point) loops.
for (unsigned i = 0; i < width; i++) {
FuncBuilder b(topLoop);
// Loop bounds will be set later.
auto *pointLoop = b.createFor(loc, 0, 0);
pointLoop->getBody()->getInstructions().splice(
pointLoop->getBody()->begin(), topLoop->getBlock()->getInstructions(),
topLoop);
newLoops[2 * width - 1 - i] = pointLoop;
topLoop = pointLoop;
if (i == 0)
innermostPointLoop = pointLoop;
}
// Add tile space loops;
for (unsigned i = width; i < 2 * width; i++) {
FuncBuilder b(topLoop);
// Loop bounds will be set later.
auto *tileSpaceLoop = b.createFor(loc, 0, 0);
tileSpaceLoop->getBody()->getInstructions().splice(
tileSpaceLoop->getBody()->begin(),
topLoop->getBlock()->getInstructions(), topLoop);
newLoops[2 * width - i - 1] = tileSpaceLoop;
topLoop = tileSpaceLoop;
}
// Move the loop body of the original nest to the new one.
moveLoopBody(origLoops[origLoops.size() - 1], innermostPointLoop);
SmallVector<Value *, 8> origLoopIVs = extractForInductionVars(band);
SmallVector<Optional<Value *>, 6> ids(origLoopIVs.begin(), origLoopIVs.end());
FlatAffineConstraints cst;
getIndexSet(band, &cst);
if (!cst.isHyperRectangular(0, width)) {
rootForInst->emitError("tiled code generation unimplemented for the"
"non-hyperrectangular case");
return UtilResult::Failure;
}
constructTiledIndexSetHyperRect(origLoops, newLoops, tileSizes);
// In this case, the point loop IVs just replace the original ones.
for (unsigned i = 0; i < width; i++) {
origLoopIVs[i]->replaceAllUsesWith(newLoops[i + width]->getInductionVar());
}
// Erase the old loop nest.
rootForInst->erase();
return UtilResult::Success;
}
// Identify valid and profitable bands of loops to tile. This is currently just
// a temporary placeholder to test the mechanics of tiled code generation.
// Returns all maximal outermost perfect loop nests to tile.
static void getTileableBands(Function *f,
std::vector<SmallVector<ForInst *, 6>> *bands) {
// Get maximal perfect nest of 'for' insts starting from root (inclusive).
auto getMaximalPerfectLoopNest = [&](ForInst *root) {
SmallVector<ForInst *, 6> band;
ForInst *currInst = root;
do {
band.push_back(currInst);
} while (currInst->getBody()->getInstructions().size() == 1 &&
(currInst = dyn_cast<ForInst>(&currInst->getBody()->front())));
bands->push_back(band);
};
for (auto &block : *f) {
for (auto &inst : block) {
auto *forInst = dyn_cast<ForInst>(&inst);
if (!forInst)
continue;
getMaximalPerfectLoopNest(forInst);
}
}
}
PassResult LoopTiling::runOnFunction(Function *f) {
std::vector<SmallVector<ForInst *, 6>> bands;
getTileableBands(f, &bands);
// Temporary tile sizes.
unsigned tileSize =
clTileSize.getNumOccurrences() > 0 ? clTileSize : kDefaultTileSize;
for (const auto &band : bands) {
SmallVector<unsigned, 6> tileSizes(band.size(), tileSize);
if (tileCodeGen(band, tileSizes)) {
return failure();
}
}
return success();
}
static PassRegistration<LoopTiling> pass("loop-tile", "Tile loop nests");