llvm-project/compiler-rt/lib/sanitizer_common/sanitizer_stacktrace.h

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//===-- sanitizer_stacktrace.h ----------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file is shared between AddressSanitizer and ThreadSanitizer
// run-time libraries.
//===----------------------------------------------------------------------===//
#ifndef SANITIZER_STACKTRACE_H
#define SANITIZER_STACKTRACE_H
#include "sanitizer_internal_defs.h"
namespace __sanitizer {
static const u32 kStackTraceMax = 256;
#if defined(__sparc__) || (SANITIZER_LINUX && defined(__mips__))
# define SANITIZER_CAN_FAST_UNWIND 0
#elif SANITIZER_WINDOWS
# define SANITIZER_CAN_FAST_UNWIND 0
#elif SANITIZER_OPENBSD
# define SANITIZER_CAN_FAST_UNWIND 0
#else
# define SANITIZER_CAN_FAST_UNWIND 1
#endif
// Fast unwind is the only option on Mac for now; we will need to
// revisit this macro when slow unwind works on Mac, see
// https://github.com/google/sanitizers/issues/137
#if SANITIZER_MAC || SANITIZER_OPENBSD || SANITIZER_RTEMS
# define SANITIZER_CAN_SLOW_UNWIND 0
#else
# define SANITIZER_CAN_SLOW_UNWIND 1
#endif
struct StackTrace {
const uptr *trace;
u32 size;
u32 tag;
static const int TAG_UNKNOWN = 0;
static const int TAG_ALLOC = 1;
static const int TAG_DEALLOC = 2;
static const int TAG_CUSTOM = 100; // Tool specific tags start here.
StackTrace() : trace(nullptr), size(0), tag(0) {}
StackTrace(const uptr *trace, u32 size) : trace(trace), size(size), tag(0) {}
StackTrace(const uptr *trace, u32 size, u32 tag)
: trace(trace), size(size), tag(tag) {}
// Prints a symbolized stacktrace, followed by an empty line.
void Print() const;
static bool WillUseFastUnwind(bool request_fast_unwind) {
if (!SANITIZER_CAN_FAST_UNWIND)
return false;
else if (!SANITIZER_CAN_SLOW_UNWIND)
return true;
return request_fast_unwind;
}
static uptr GetCurrentPc();
static inline uptr GetPreviousInstructionPc(uptr pc);
static uptr GetNextInstructionPc(uptr pc);
typedef bool (*SymbolizeCallback)(const void *pc, char *out_buffer,
int out_size);
};
// Performance-critical, must be in the header.
ALWAYS_INLINE
uptr StackTrace::GetPreviousInstructionPc(uptr pc) {
#if defined(__arm__)
// T32 (Thumb) branch instructions might be 16 or 32 bit long,
// so we return (pc-2) in that case in order to be safe.
// For A32 mode we return (pc-4) because all instructions are 32 bit long.
return (pc - 3) & (~1);
#elif defined(__powerpc__) || defined(__powerpc64__) || defined(__aarch64__)
// PCs are always 4 byte aligned.
return pc - 4;
#elif defined(__sparc__) || defined(__mips__)
return pc - 8;
#else
return pc - 1;
#endif
}
// StackTrace that owns the buffer used to store the addresses.
struct BufferedStackTrace : public StackTrace {
uptr trace_buffer[kStackTraceMax];
uptr top_frame_bp; // Optional bp of a top frame.
BufferedStackTrace() : StackTrace(trace_buffer, 0), top_frame_bp(0) {}
void Init(const uptr *pcs, uptr cnt, uptr extra_top_pc = 0);
void Unwind(u32 max_depth, uptr pc, uptr bp, void *context, uptr stack_top,
uptr stack_bottom, bool request_fast_unwind);
void Reset() {
*static_cast<StackTrace *>(this) = StackTrace(trace_buffer, 0);
top_frame_bp = 0;
}
private:
void FastUnwindStack(uptr pc, uptr bp, uptr stack_top, uptr stack_bottom,
u32 max_depth);
void SlowUnwindStack(uptr pc, u32 max_depth);
void SlowUnwindStackWithContext(uptr pc, void *context,
u32 max_depth);
void PopStackFrames(uptr count);
uptr LocatePcInTrace(uptr pc);
BufferedStackTrace(const BufferedStackTrace &) = delete;
void operator=(const BufferedStackTrace &) = delete;
};
// Check if given pointer points into allocated stack area.
static inline bool IsValidFrame(uptr frame, uptr stack_top, uptr stack_bottom) {
return frame > stack_bottom && frame < stack_top - 2 * sizeof (uhwptr);
}
} // namespace __sanitizer
// Use this macro if you want to print stack trace with the caller
// of the current function in the top frame.
#define GET_CALLER_PC_BP_SP \
uptr bp = GET_CURRENT_FRAME(); \
uptr pc = GET_CALLER_PC(); \
uptr local_stack; \
uptr sp = (uptr)&local_stack
#define GET_CALLER_PC_BP \
uptr bp = GET_CURRENT_FRAME(); \
uptr pc = GET_CALLER_PC();
// Use this macro if you want to print stack trace with the current
// function in the top frame.
#define GET_CURRENT_PC_BP_SP \
uptr bp = GET_CURRENT_FRAME(); \
uptr pc = StackTrace::GetCurrentPc(); \
uptr local_stack; \
uptr sp = (uptr)&local_stack
#endif // SANITIZER_STACKTRACE_H