llvm-project/lldb/source/Commands/CommandObjectBreakpoint.cpp

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//===-- CommandObjectBreakpoint.cpp -----------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "CommandObjectBreakpoint.h"
#include "CommandObjectBreakpointCommand.h"
// C Includes
// C++ Includes
// Other libraries and framework includes
// Project includes
#include "lldb/Breakpoint/Breakpoint.h"
#include "lldb/Breakpoint/BreakpointIDList.h"
#include "lldb/Breakpoint/BreakpointLocation.h"
#include "lldb/Interpreter/Options.h"
#include "lldb/Core/RegularExpression.h"
#include "lldb/Core/StreamString.h"
#include "lldb/Interpreter/CommandInterpreter.h"
#include "lldb/Interpreter/CommandReturnObject.h"
#include "lldb/Target/Target.h"
#include "lldb/Interpreter/CommandCompletions.h"
#include "lldb/Target/StackFrame.h"
#include "lldb/Target/Thread.h"
#include "lldb/Target/ThreadSpec.h"
#include <vector>
using namespace lldb;
using namespace lldb_private;
static void
AddBreakpointDescription (Stream *s, Breakpoint *bp, lldb::DescriptionLevel level)
{
s->IndentMore();
bp->GetDescription (s, level, true);
s->IndentLess();
s->EOL();
}
//-------------------------------------------------------------------------
// CommandObjectBreakpointSet::CommandOptions
//-------------------------------------------------------------------------
#pragma mark Set::CommandOptions
CommandObjectBreakpointSet::CommandOptions::CommandOptions() :
Options (),
m_filename (),
m_line_num (0),
m_column (0),
m_check_inlines (true),
m_func_name (),
Added function name types to allow us to set breakpoints by name more intelligently. The four name types we currently have are: eFunctionNameTypeFull = (1 << 1), // The function name. // For C this is the same as just the name of the function // For C++ this is the demangled version of the mangled name. // For ObjC this is the full function signature with the + or // - and the square brackets and the class and selector eFunctionNameTypeBase = (1 << 2), // The function name only, no namespaces or arguments and no class // methods or selectors will be searched. eFunctionNameTypeMethod = (1 << 3), // Find function by method name (C++) with no namespace or arguments eFunctionNameTypeSelector = (1 << 4) // Find function by selector name (ObjC) names this allows much more flexibility when setting breakoints: (lldb) breakpoint set --name main --basename (lldb) breakpoint set --name main --fullname (lldb) breakpoint set --name main --method (lldb) breakpoint set --name main --selector The default: (lldb) breakpoint set --name main will inspect the name "main" and look for any parens, or if the name starts with "-[" or "+[" and if any are found then a full name search will happen. Else a basename search will be the default. Fixed some command option structures so not all options are required when they shouldn't be. Cleaned up the breakpoint output summary. Made the "image lookup --address <addr>" output much more verbose so it shows all the important symbol context results. Added a GetDescription method to many of the SymbolContext objects for the more verbose output. llvm-svn: 107075
2010-06-29 05:30:43 +08:00
m_func_name_type_mask (0),
m_func_regexp (),
m_modules (),
m_load_addr(),
m_ignore_count (0),
m_thread_id(LLDB_INVALID_THREAD_ID),
m_thread_index (UINT32_MAX),
m_thread_name(),
m_queue_name()
{
}
CommandObjectBreakpointSet::CommandOptions::~CommandOptions ()
{
}
lldb::OptionDefinition
CommandObjectBreakpointSet::CommandOptions::g_option_table[] =
{
{ LLDB_OPT_SET_ALL, false, "shlib", 's', required_argument, NULL, CommandCompletions::eModuleCompletion, eArgTypeShlibName,
"Set the breakpoint only in this shared library (can use this option multiple times for multiple shlibs)."},
{ LLDB_OPT_SET_ALL, false, "ignore-count", 'i', required_argument, NULL, 0, eArgTypeCount,
"Set the number of times this breakpoint is skipped before stopping." },
{ LLDB_OPT_SET_ALL, false, "thread-index", 'x', required_argument, NULL, NULL, eArgTypeThreadIndex,
"The breakpoint stops only for the thread whose index matches this argument."},
{ LLDB_OPT_SET_ALL, false, "thread-id", 't', required_argument, NULL, NULL, eArgTypeThreadID,
"The breakpoint stops only for the thread whose TID matches this argument."},
{ LLDB_OPT_SET_ALL, false, "thread-name", 'T', required_argument, NULL, NULL, eArgTypeThreadName,
"The breakpoint stops only for the thread whose thread name matches this argument."},
{ LLDB_OPT_SET_ALL, false, "queue-name", 'q', required_argument, NULL, NULL, eArgTypeQueueName,
"The breakpoint stops only for threads in the queue whose name is given by this argument."},
{ LLDB_OPT_SET_1, false, "file", 'f', required_argument, NULL, CommandCompletions::eSourceFileCompletion, eArgTypeFilename,
"Set the breakpoint by source location in this particular file."},
{ LLDB_OPT_SET_1, true, "line", 'l', required_argument, NULL, 0, eArgTypeLineNum,
"Set the breakpoint by source location at this particular line."},
// Comment out this option for the moment, as we don't actually use it, but will in the future.
// This way users won't see it, but the infrastructure is left in place.
// { 0, false, "column", 'c', required_argument, NULL, "<column>",
// "Set the breakpoint by source location at this particular column."},
{ LLDB_OPT_SET_2, true, "address", 'a', required_argument, NULL, 0, eArgTypeAddress,
"Set the breakpoint by address, at the specified address."},
{ LLDB_OPT_SET_3, true, "name", 'n', required_argument, NULL, CommandCompletions::eSymbolCompletion, eArgTypeFunctionName,
"Set the breakpoint by function name." },
{ LLDB_OPT_SET_4, true, "fullname", 'F', required_argument, NULL, CommandCompletions::eSymbolCompletion, eArgTypeFullName,
"Set the breakpoint by fully qualified function names. For C++ this means namespaces and all arguemnts, and "
"for Objective C this means a full function prototype with class and selector." },
Added function name types to allow us to set breakpoints by name more intelligently. The four name types we currently have are: eFunctionNameTypeFull = (1 << 1), // The function name. // For C this is the same as just the name of the function // For C++ this is the demangled version of the mangled name. // For ObjC this is the full function signature with the + or // - and the square brackets and the class and selector eFunctionNameTypeBase = (1 << 2), // The function name only, no namespaces or arguments and no class // methods or selectors will be searched. eFunctionNameTypeMethod = (1 << 3), // Find function by method name (C++) with no namespace or arguments eFunctionNameTypeSelector = (1 << 4) // Find function by selector name (ObjC) names this allows much more flexibility when setting breakoints: (lldb) breakpoint set --name main --basename (lldb) breakpoint set --name main --fullname (lldb) breakpoint set --name main --method (lldb) breakpoint set --name main --selector The default: (lldb) breakpoint set --name main will inspect the name "main" and look for any parens, or if the name starts with "-[" or "+[" and if any are found then a full name search will happen. Else a basename search will be the default. Fixed some command option structures so not all options are required when they shouldn't be. Cleaned up the breakpoint output summary. Made the "image lookup --address <addr>" output much more verbose so it shows all the important symbol context results. Added a GetDescription method to many of the SymbolContext objects for the more verbose output. llvm-svn: 107075
2010-06-29 05:30:43 +08:00
{ LLDB_OPT_SET_5, true, "selector", 'S', required_argument, NULL, 0, eArgTypeSelector,
"Set the breakpoint by ObjC selector name." },
Added function name types to allow us to set breakpoints by name more intelligently. The four name types we currently have are: eFunctionNameTypeFull = (1 << 1), // The function name. // For C this is the same as just the name of the function // For C++ this is the demangled version of the mangled name. // For ObjC this is the full function signature with the + or // - and the square brackets and the class and selector eFunctionNameTypeBase = (1 << 2), // The function name only, no namespaces or arguments and no class // methods or selectors will be searched. eFunctionNameTypeMethod = (1 << 3), // Find function by method name (C++) with no namespace or arguments eFunctionNameTypeSelector = (1 << 4) // Find function by selector name (ObjC) names this allows much more flexibility when setting breakoints: (lldb) breakpoint set --name main --basename (lldb) breakpoint set --name main --fullname (lldb) breakpoint set --name main --method (lldb) breakpoint set --name main --selector The default: (lldb) breakpoint set --name main will inspect the name "main" and look for any parens, or if the name starts with "-[" or "+[" and if any are found then a full name search will happen. Else a basename search will be the default. Fixed some command option structures so not all options are required when they shouldn't be. Cleaned up the breakpoint output summary. Made the "image lookup --address <addr>" output much more verbose so it shows all the important symbol context results. Added a GetDescription method to many of the SymbolContext objects for the more verbose output. llvm-svn: 107075
2010-06-29 05:30:43 +08:00
{ LLDB_OPT_SET_6, true, "method", 'M', required_argument, NULL, 0, eArgTypeMethod,
"Set the breakpoint by C++ method names." },
Added function name types to allow us to set breakpoints by name more intelligently. The four name types we currently have are: eFunctionNameTypeFull = (1 << 1), // The function name. // For C this is the same as just the name of the function // For C++ this is the demangled version of the mangled name. // For ObjC this is the full function signature with the + or // - and the square brackets and the class and selector eFunctionNameTypeBase = (1 << 2), // The function name only, no namespaces or arguments and no class // methods or selectors will be searched. eFunctionNameTypeMethod = (1 << 3), // Find function by method name (C++) with no namespace or arguments eFunctionNameTypeSelector = (1 << 4) // Find function by selector name (ObjC) names this allows much more flexibility when setting breakoints: (lldb) breakpoint set --name main --basename (lldb) breakpoint set --name main --fullname (lldb) breakpoint set --name main --method (lldb) breakpoint set --name main --selector The default: (lldb) breakpoint set --name main will inspect the name "main" and look for any parens, or if the name starts with "-[" or "+[" and if any are found then a full name search will happen. Else a basename search will be the default. Fixed some command option structures so not all options are required when they shouldn't be. Cleaned up the breakpoint output summary. Made the "image lookup --address <addr>" output much more verbose so it shows all the important symbol context results. Added a GetDescription method to many of the SymbolContext objects for the more verbose output. llvm-svn: 107075
2010-06-29 05:30:43 +08:00
{ LLDB_OPT_SET_7, true, "func-regex", 'r', required_argument, NULL, 0, eArgTypeRegularExpression,
"Set the breakpoint by function name, evaluating a regular-expression to find the function name(s)." },
{ LLDB_OPT_SET_8, true, "basename", 'b', required_argument, NULL, CommandCompletions::eSymbolCompletion, eArgTypeFunctionName,
"Set the breakpoint by function basename (C++ namespaces and arguments will be ignored)." },
{ 0, false, NULL, 0, 0, NULL, 0, eArgTypeNone, NULL }
};
const lldb::OptionDefinition*
CommandObjectBreakpointSet::CommandOptions::GetDefinitions ()
{
return g_option_table;
}
Error
CommandObjectBreakpointSet::CommandOptions::SetOptionValue (int option_idx, const char *option_arg)
{
Error error;
char short_option = (char) m_getopt_table[option_idx].val;
switch (short_option)
{
case 'a':
m_load_addr = Args::StringToUInt64(option_arg, LLDB_INVALID_ADDRESS, 0);
if (m_load_addr == LLDB_INVALID_ADDRESS)
m_load_addr = Args::StringToUInt64(option_arg, LLDB_INVALID_ADDRESS, 16);
if (m_load_addr == LLDB_INVALID_ADDRESS)
error.SetErrorStringWithFormat ("Invalid address string '%s'.\n", option_arg);
break;
case 'c':
m_column = Args::StringToUInt32 (option_arg, 0);
break;
Added function name types to allow us to set breakpoints by name more intelligently. The four name types we currently have are: eFunctionNameTypeFull = (1 << 1), // The function name. // For C this is the same as just the name of the function // For C++ this is the demangled version of the mangled name. // For ObjC this is the full function signature with the + or // - and the square brackets and the class and selector eFunctionNameTypeBase = (1 << 2), // The function name only, no namespaces or arguments and no class // methods or selectors will be searched. eFunctionNameTypeMethod = (1 << 3), // Find function by method name (C++) with no namespace or arguments eFunctionNameTypeSelector = (1 << 4) // Find function by selector name (ObjC) names this allows much more flexibility when setting breakoints: (lldb) breakpoint set --name main --basename (lldb) breakpoint set --name main --fullname (lldb) breakpoint set --name main --method (lldb) breakpoint set --name main --selector The default: (lldb) breakpoint set --name main will inspect the name "main" and look for any parens, or if the name starts with "-[" or "+[" and if any are found then a full name search will happen. Else a basename search will be the default. Fixed some command option structures so not all options are required when they shouldn't be. Cleaned up the breakpoint output summary. Made the "image lookup --address <addr>" output much more verbose so it shows all the important symbol context results. Added a GetDescription method to many of the SymbolContext objects for the more verbose output. llvm-svn: 107075
2010-06-29 05:30:43 +08:00
case 'f':
m_filename = option_arg;
break;
Added function name types to allow us to set breakpoints by name more intelligently. The four name types we currently have are: eFunctionNameTypeFull = (1 << 1), // The function name. // For C this is the same as just the name of the function // For C++ this is the demangled version of the mangled name. // For ObjC this is the full function signature with the + or // - and the square brackets and the class and selector eFunctionNameTypeBase = (1 << 2), // The function name only, no namespaces or arguments and no class // methods or selectors will be searched. eFunctionNameTypeMethod = (1 << 3), // Find function by method name (C++) with no namespace or arguments eFunctionNameTypeSelector = (1 << 4) // Find function by selector name (ObjC) names this allows much more flexibility when setting breakoints: (lldb) breakpoint set --name main --basename (lldb) breakpoint set --name main --fullname (lldb) breakpoint set --name main --method (lldb) breakpoint set --name main --selector The default: (lldb) breakpoint set --name main will inspect the name "main" and look for any parens, or if the name starts with "-[" or "+[" and if any are found then a full name search will happen. Else a basename search will be the default. Fixed some command option structures so not all options are required when they shouldn't be. Cleaned up the breakpoint output summary. Made the "image lookup --address <addr>" output much more verbose so it shows all the important symbol context results. Added a GetDescription method to many of the SymbolContext objects for the more verbose output. llvm-svn: 107075
2010-06-29 05:30:43 +08:00
case 'l':
m_line_num = Args::StringToUInt32 (option_arg, 0);
break;
Added function name types to allow us to set breakpoints by name more intelligently. The four name types we currently have are: eFunctionNameTypeFull = (1 << 1), // The function name. // For C this is the same as just the name of the function // For C++ this is the demangled version of the mangled name. // For ObjC this is the full function signature with the + or // - and the square brackets and the class and selector eFunctionNameTypeBase = (1 << 2), // The function name only, no namespaces or arguments and no class // methods or selectors will be searched. eFunctionNameTypeMethod = (1 << 3), // Find function by method name (C++) with no namespace or arguments eFunctionNameTypeSelector = (1 << 4) // Find function by selector name (ObjC) names this allows much more flexibility when setting breakoints: (lldb) breakpoint set --name main --basename (lldb) breakpoint set --name main --fullname (lldb) breakpoint set --name main --method (lldb) breakpoint set --name main --selector The default: (lldb) breakpoint set --name main will inspect the name "main" and look for any parens, or if the name starts with "-[" or "+[" and if any are found then a full name search will happen. Else a basename search will be the default. Fixed some command option structures so not all options are required when they shouldn't be. Cleaned up the breakpoint output summary. Made the "image lookup --address <addr>" output much more verbose so it shows all the important symbol context results. Added a GetDescription method to many of the SymbolContext objects for the more verbose output. llvm-svn: 107075
2010-06-29 05:30:43 +08:00
case 'b':
m_func_name = option_arg;
Added function name types to allow us to set breakpoints by name more intelligently. The four name types we currently have are: eFunctionNameTypeFull = (1 << 1), // The function name. // For C this is the same as just the name of the function // For C++ this is the demangled version of the mangled name. // For ObjC this is the full function signature with the + or // - and the square brackets and the class and selector eFunctionNameTypeBase = (1 << 2), // The function name only, no namespaces or arguments and no class // methods or selectors will be searched. eFunctionNameTypeMethod = (1 << 3), // Find function by method name (C++) with no namespace or arguments eFunctionNameTypeSelector = (1 << 4) // Find function by selector name (ObjC) names this allows much more flexibility when setting breakoints: (lldb) breakpoint set --name main --basename (lldb) breakpoint set --name main --fullname (lldb) breakpoint set --name main --method (lldb) breakpoint set --name main --selector The default: (lldb) breakpoint set --name main will inspect the name "main" and look for any parens, or if the name starts with "-[" or "+[" and if any are found then a full name search will happen. Else a basename search will be the default. Fixed some command option structures so not all options are required when they shouldn't be. Cleaned up the breakpoint output summary. Made the "image lookup --address <addr>" output much more verbose so it shows all the important symbol context results. Added a GetDescription method to many of the SymbolContext objects for the more verbose output. llvm-svn: 107075
2010-06-29 05:30:43 +08:00
m_func_name_type_mask |= eFunctionNameTypeBase;
break;
case 'n':
m_func_name = option_arg;
m_func_name_type_mask |= eFunctionNameTypeAuto;
break;
Added function name types to allow us to set breakpoints by name more intelligently. The four name types we currently have are: eFunctionNameTypeFull = (1 << 1), // The function name. // For C this is the same as just the name of the function // For C++ this is the demangled version of the mangled name. // For ObjC this is the full function signature with the + or // - and the square brackets and the class and selector eFunctionNameTypeBase = (1 << 2), // The function name only, no namespaces or arguments and no class // methods or selectors will be searched. eFunctionNameTypeMethod = (1 << 3), // Find function by method name (C++) with no namespace or arguments eFunctionNameTypeSelector = (1 << 4) // Find function by selector name (ObjC) names this allows much more flexibility when setting breakoints: (lldb) breakpoint set --name main --basename (lldb) breakpoint set --name main --fullname (lldb) breakpoint set --name main --method (lldb) breakpoint set --name main --selector The default: (lldb) breakpoint set --name main will inspect the name "main" and look for any parens, or if the name starts with "-[" or "+[" and if any are found then a full name search will happen. Else a basename search will be the default. Fixed some command option structures so not all options are required when they shouldn't be. Cleaned up the breakpoint output summary. Made the "image lookup --address <addr>" output much more verbose so it shows all the important symbol context results. Added a GetDescription method to many of the SymbolContext objects for the more verbose output. llvm-svn: 107075
2010-06-29 05:30:43 +08:00
case 'F':
m_func_name = option_arg;
Added function name types to allow us to set breakpoints by name more intelligently. The four name types we currently have are: eFunctionNameTypeFull = (1 << 1), // The function name. // For C this is the same as just the name of the function // For C++ this is the demangled version of the mangled name. // For ObjC this is the full function signature with the + or // - and the square brackets and the class and selector eFunctionNameTypeBase = (1 << 2), // The function name only, no namespaces or arguments and no class // methods or selectors will be searched. eFunctionNameTypeMethod = (1 << 3), // Find function by method name (C++) with no namespace or arguments eFunctionNameTypeSelector = (1 << 4) // Find function by selector name (ObjC) names this allows much more flexibility when setting breakoints: (lldb) breakpoint set --name main --basename (lldb) breakpoint set --name main --fullname (lldb) breakpoint set --name main --method (lldb) breakpoint set --name main --selector The default: (lldb) breakpoint set --name main will inspect the name "main" and look for any parens, or if the name starts with "-[" or "+[" and if any are found then a full name search will happen. Else a basename search will be the default. Fixed some command option structures so not all options are required when they shouldn't be. Cleaned up the breakpoint output summary. Made the "image lookup --address <addr>" output much more verbose so it shows all the important symbol context results. Added a GetDescription method to many of the SymbolContext objects for the more verbose output. llvm-svn: 107075
2010-06-29 05:30:43 +08:00
m_func_name_type_mask |= eFunctionNameTypeFull;
break;
case 'S':
m_func_name = option_arg;
Added function name types to allow us to set breakpoints by name more intelligently. The four name types we currently have are: eFunctionNameTypeFull = (1 << 1), // The function name. // For C this is the same as just the name of the function // For C++ this is the demangled version of the mangled name. // For ObjC this is the full function signature with the + or // - and the square brackets and the class and selector eFunctionNameTypeBase = (1 << 2), // The function name only, no namespaces or arguments and no class // methods or selectors will be searched. eFunctionNameTypeMethod = (1 << 3), // Find function by method name (C++) with no namespace or arguments eFunctionNameTypeSelector = (1 << 4) // Find function by selector name (ObjC) names this allows much more flexibility when setting breakoints: (lldb) breakpoint set --name main --basename (lldb) breakpoint set --name main --fullname (lldb) breakpoint set --name main --method (lldb) breakpoint set --name main --selector The default: (lldb) breakpoint set --name main will inspect the name "main" and look for any parens, or if the name starts with "-[" or "+[" and if any are found then a full name search will happen. Else a basename search will be the default. Fixed some command option structures so not all options are required when they shouldn't be. Cleaned up the breakpoint output summary. Made the "image lookup --address <addr>" output much more verbose so it shows all the important symbol context results. Added a GetDescription method to many of the SymbolContext objects for the more verbose output. llvm-svn: 107075
2010-06-29 05:30:43 +08:00
m_func_name_type_mask |= eFunctionNameTypeSelector;
break;
case 'M':
m_func_name = option_arg;
Added function name types to allow us to set breakpoints by name more intelligently. The four name types we currently have are: eFunctionNameTypeFull = (1 << 1), // The function name. // For C this is the same as just the name of the function // For C++ this is the demangled version of the mangled name. // For ObjC this is the full function signature with the + or // - and the square brackets and the class and selector eFunctionNameTypeBase = (1 << 2), // The function name only, no namespaces or arguments and no class // methods or selectors will be searched. eFunctionNameTypeMethod = (1 << 3), // Find function by method name (C++) with no namespace or arguments eFunctionNameTypeSelector = (1 << 4) // Find function by selector name (ObjC) names this allows much more flexibility when setting breakoints: (lldb) breakpoint set --name main --basename (lldb) breakpoint set --name main --fullname (lldb) breakpoint set --name main --method (lldb) breakpoint set --name main --selector The default: (lldb) breakpoint set --name main will inspect the name "main" and look for any parens, or if the name starts with "-[" or "+[" and if any are found then a full name search will happen. Else a basename search will be the default. Fixed some command option structures so not all options are required when they shouldn't be. Cleaned up the breakpoint output summary. Made the "image lookup --address <addr>" output much more verbose so it shows all the important symbol context results. Added a GetDescription method to many of the SymbolContext objects for the more verbose output. llvm-svn: 107075
2010-06-29 05:30:43 +08:00
m_func_name_type_mask |= eFunctionNameTypeMethod;
break;
case 'r':
m_func_regexp = option_arg;
break;
Added function name types to allow us to set breakpoints by name more intelligently. The four name types we currently have are: eFunctionNameTypeFull = (1 << 1), // The function name. // For C this is the same as just the name of the function // For C++ this is the demangled version of the mangled name. // For ObjC this is the full function signature with the + or // - and the square brackets and the class and selector eFunctionNameTypeBase = (1 << 2), // The function name only, no namespaces or arguments and no class // methods or selectors will be searched. eFunctionNameTypeMethod = (1 << 3), // Find function by method name (C++) with no namespace or arguments eFunctionNameTypeSelector = (1 << 4) // Find function by selector name (ObjC) names this allows much more flexibility when setting breakoints: (lldb) breakpoint set --name main --basename (lldb) breakpoint set --name main --fullname (lldb) breakpoint set --name main --method (lldb) breakpoint set --name main --selector The default: (lldb) breakpoint set --name main will inspect the name "main" and look for any parens, or if the name starts with "-[" or "+[" and if any are found then a full name search will happen. Else a basename search will be the default. Fixed some command option structures so not all options are required when they shouldn't be. Cleaned up the breakpoint output summary. Made the "image lookup --address <addr>" output much more verbose so it shows all the important symbol context results. Added a GetDescription method to many of the SymbolContext objects for the more verbose output. llvm-svn: 107075
2010-06-29 05:30:43 +08:00
case 's':
{
m_modules.push_back (std::string (option_arg));
break;
}
case 'i':
{
m_ignore_count = Args::StringToUInt32(option_arg, UINT32_MAX, 0);
if (m_ignore_count == UINT32_MAX)
error.SetErrorStringWithFormat ("Invalid ignore count '%s'.\n", option_arg);
}
break;
case 't' :
{
m_thread_id = Args::StringToUInt64(option_arg, LLDB_INVALID_THREAD_ID, 0);
if (m_thread_id == LLDB_INVALID_THREAD_ID)
error.SetErrorStringWithFormat ("Invalid thread id string '%s'.\n", option_arg);
}
break;
case 'T':
m_thread_name = option_arg;
break;
case 'q':
m_queue_name = option_arg;
break;
case 'x':
{
m_thread_index = Args::StringToUInt32(option_arg, UINT32_MAX, 0);
if (m_thread_id == UINT32_MAX)
error.SetErrorStringWithFormat ("Invalid thread index string '%s'.\n", option_arg);
}
break;
default:
error.SetErrorStringWithFormat ("Unrecognized option '%c'.\n", short_option);
break;
}
return error;
}
void
CommandObjectBreakpointSet::CommandOptions::ResetOptionValues ()
{
Options::ResetOptionValues();
m_filename.clear();
m_line_num = 0;
m_column = 0;
m_func_name.clear();
Added function name types to allow us to set breakpoints by name more intelligently. The four name types we currently have are: eFunctionNameTypeFull = (1 << 1), // The function name. // For C this is the same as just the name of the function // For C++ this is the demangled version of the mangled name. // For ObjC this is the full function signature with the + or // - and the square brackets and the class and selector eFunctionNameTypeBase = (1 << 2), // The function name only, no namespaces or arguments and no class // methods or selectors will be searched. eFunctionNameTypeMethod = (1 << 3), // Find function by method name (C++) with no namespace or arguments eFunctionNameTypeSelector = (1 << 4) // Find function by selector name (ObjC) names this allows much more flexibility when setting breakoints: (lldb) breakpoint set --name main --basename (lldb) breakpoint set --name main --fullname (lldb) breakpoint set --name main --method (lldb) breakpoint set --name main --selector The default: (lldb) breakpoint set --name main will inspect the name "main" and look for any parens, or if the name starts with "-[" or "+[" and if any are found then a full name search will happen. Else a basename search will be the default. Fixed some command option structures so not all options are required when they shouldn't be. Cleaned up the breakpoint output summary. Made the "image lookup --address <addr>" output much more verbose so it shows all the important symbol context results. Added a GetDescription method to many of the SymbolContext objects for the more verbose output. llvm-svn: 107075
2010-06-29 05:30:43 +08:00
m_func_name_type_mask = 0;
m_func_regexp.clear();
m_load_addr = LLDB_INVALID_ADDRESS;
m_modules.clear();
m_ignore_count = 0;
m_thread_id = LLDB_INVALID_THREAD_ID;
m_thread_index = UINT32_MAX;
m_thread_name.clear();
m_queue_name.clear();
}
//-------------------------------------------------------------------------
// CommandObjectBreakpointSet
//-------------------------------------------------------------------------
#pragma mark Set
CommandObjectBreakpointSet::CommandObjectBreakpointSet (CommandInterpreter &interpreter) :
CommandObject (interpreter,
"breakpoint set",
"Sets a breakpoint or set of breakpoints in the executable.",
"breakpoint set <cmd-options>")
{
}
CommandObjectBreakpointSet::~CommandObjectBreakpointSet ()
{
}
Options *
CommandObjectBreakpointSet::GetOptions ()
{
return &m_options;
}
bool
CommandObjectBreakpointSet::Execute
(
Args& command,
CommandReturnObject &result
)
{
Target *target = m_interpreter.GetDebugger().GetSelectedTarget().get();
if (target == NULL)
{
result.AppendError ("Invalid target. Must set target before setting breakpoints (see 'file' command).");
result.SetStatus (eReturnStatusFailed);
return false;
}
// The following are the various types of breakpoints that could be set:
// 1). -f -l -p [-s -g] (setting breakpoint by source location)
// 2). -a [-s -g] (setting breakpoint by address)
// 3). -n [-s -g] (setting breakpoint by function name)
// 4). -r [-s -g] (setting breakpoint by function name regular expression)
BreakpointSetType break_type = eSetTypeInvalid;
if (m_options.m_line_num != 0)
break_type = eSetTypeFileAndLine;
else if (m_options.m_load_addr != LLDB_INVALID_ADDRESS)
break_type = eSetTypeAddress;
else if (!m_options.m_func_name.empty())
break_type = eSetTypeFunctionName;
else if (!m_options.m_func_regexp.empty())
break_type = eSetTypeFunctionRegexp;
ModuleSP module_sp = target->GetExecutableModule();
Breakpoint *bp = NULL;
FileSpec module_spec;
bool use_module = false;
int num_modules = m_options.m_modules.size();
if ((num_modules > 0) && (break_type != eSetTypeAddress))
use_module = true;
switch (break_type)
{
case eSetTypeFileAndLine: // Breakpoint by source position
{
FileSpec file;
if (m_options.m_filename.empty())
{
StackFrame *cur_frame = m_interpreter.GetDebugger().GetExecutionContext().frame;
if (cur_frame == NULL)
{
result.AppendError ("Attempting to set breakpoint by line number alone with no selected frame.");
result.SetStatus (eReturnStatusFailed);
break;
}
else if (!cur_frame->HasDebugInformation())
{
result.AppendError ("Attempting to set breakpoint by line number alone but selected frame has no debug info.");
result.SetStatus (eReturnStatusFailed);
break;
}
else
{
const SymbolContext &context = cur_frame->GetSymbolContext(true);
if (context.line_entry.file)
{
file = context.line_entry.file;
}
else if (context.comp_unit != NULL)
{ file = context.comp_unit;
}
else
{
result.AppendError ("Attempting to set breakpoint by line number alone but can't find the file for the selected frame.");
result.SetStatus (eReturnStatusFailed);
break;
}
}
}
else
{
file.SetFile(m_options.m_filename.c_str(), false);
}
if (use_module)
{
for (int i = 0; i < num_modules; ++i)
{
module_spec.SetFile(m_options.m_modules[i].c_str(), false);
bp = target->CreateBreakpoint (&module_spec,
file,
m_options.m_line_num,
m_options.m_check_inlines).get();
if (bp)
{
Stream &output_stream = result.GetOutputStream();
result.AppendMessage ("Breakpoint created: ");
bp->GetDescription(&output_stream, lldb::eDescriptionLevelBrief);
output_stream.EOL();
if (bp->GetNumLocations() == 0)
output_stream.Printf ("WARNING: Unable to resolve breakpoint to any actual"
" locations.\n");
result.SetStatus (eReturnStatusSuccessFinishResult);
}
else
{
result.AppendErrorWithFormat("Breakpoint creation failed: No breakpoint created in module '%s'.\n",
m_options.m_modules[i].c_str());
result.SetStatus (eReturnStatusFailed);
}
}
}
else
bp = target->CreateBreakpoint (NULL,
file,
m_options.m_line_num,
m_options.m_check_inlines).get();
}
break;
case eSetTypeAddress: // Breakpoint by address
bp = target->CreateBreakpoint (m_options.m_load_addr, false).get();
break;
Added function name types to allow us to set breakpoints by name more intelligently. The four name types we currently have are: eFunctionNameTypeFull = (1 << 1), // The function name. // For C this is the same as just the name of the function // For C++ this is the demangled version of the mangled name. // For ObjC this is the full function signature with the + or // - and the square brackets and the class and selector eFunctionNameTypeBase = (1 << 2), // The function name only, no namespaces or arguments and no class // methods or selectors will be searched. eFunctionNameTypeMethod = (1 << 3), // Find function by method name (C++) with no namespace or arguments eFunctionNameTypeSelector = (1 << 4) // Find function by selector name (ObjC) names this allows much more flexibility when setting breakoints: (lldb) breakpoint set --name main --basename (lldb) breakpoint set --name main --fullname (lldb) breakpoint set --name main --method (lldb) breakpoint set --name main --selector The default: (lldb) breakpoint set --name main will inspect the name "main" and look for any parens, or if the name starts with "-[" or "+[" and if any are found then a full name search will happen. Else a basename search will be the default. Fixed some command option structures so not all options are required when they shouldn't be. Cleaned up the breakpoint output summary. Made the "image lookup --address <addr>" output much more verbose so it shows all the important symbol context results. Added a GetDescription method to many of the SymbolContext objects for the more verbose output. llvm-svn: 107075
2010-06-29 05:30:43 +08:00
case eSetTypeFunctionName: // Breakpoint by function name
{
Added function name types to allow us to set breakpoints by name more intelligently. The four name types we currently have are: eFunctionNameTypeFull = (1 << 1), // The function name. // For C this is the same as just the name of the function // For C++ this is the demangled version of the mangled name. // For ObjC this is the full function signature with the + or // - and the square brackets and the class and selector eFunctionNameTypeBase = (1 << 2), // The function name only, no namespaces or arguments and no class // methods or selectors will be searched. eFunctionNameTypeMethod = (1 << 3), // Find function by method name (C++) with no namespace or arguments eFunctionNameTypeSelector = (1 << 4) // Find function by selector name (ObjC) names this allows much more flexibility when setting breakoints: (lldb) breakpoint set --name main --basename (lldb) breakpoint set --name main --fullname (lldb) breakpoint set --name main --method (lldb) breakpoint set --name main --selector The default: (lldb) breakpoint set --name main will inspect the name "main" and look for any parens, or if the name starts with "-[" or "+[" and if any are found then a full name search will happen. Else a basename search will be the default. Fixed some command option structures so not all options are required when they shouldn't be. Cleaned up the breakpoint output summary. Made the "image lookup --address <addr>" output much more verbose so it shows all the important symbol context results. Added a GetDescription method to many of the SymbolContext objects for the more verbose output. llvm-svn: 107075
2010-06-29 05:30:43 +08:00
uint32_t name_type_mask = m_options.m_func_name_type_mask;
if (name_type_mask == 0)
name_type_mask = eFunctionNameTypeAuto;
Added function name types to allow us to set breakpoints by name more intelligently. The four name types we currently have are: eFunctionNameTypeFull = (1 << 1), // The function name. // For C this is the same as just the name of the function // For C++ this is the demangled version of the mangled name. // For ObjC this is the full function signature with the + or // - and the square brackets and the class and selector eFunctionNameTypeBase = (1 << 2), // The function name only, no namespaces or arguments and no class // methods or selectors will be searched. eFunctionNameTypeMethod = (1 << 3), // Find function by method name (C++) with no namespace or arguments eFunctionNameTypeSelector = (1 << 4) // Find function by selector name (ObjC) names this allows much more flexibility when setting breakoints: (lldb) breakpoint set --name main --basename (lldb) breakpoint set --name main --fullname (lldb) breakpoint set --name main --method (lldb) breakpoint set --name main --selector The default: (lldb) breakpoint set --name main will inspect the name "main" and look for any parens, or if the name starts with "-[" or "+[" and if any are found then a full name search will happen. Else a basename search will be the default. Fixed some command option structures so not all options are required when they shouldn't be. Cleaned up the breakpoint output summary. Made the "image lookup --address <addr>" output much more verbose so it shows all the important symbol context results. Added a GetDescription method to many of the SymbolContext objects for the more verbose output. llvm-svn: 107075
2010-06-29 05:30:43 +08:00
if (use_module)
{
for (int i = 0; i < num_modules; ++i)
{
module_spec.SetFile(m_options.m_modules[i].c_str(), false);
bp = target->CreateBreakpoint (&module_spec,
m_options.m_func_name.c_str(),
name_type_mask,
Breakpoint::Exact).get();
Added function name types to allow us to set breakpoints by name more intelligently. The four name types we currently have are: eFunctionNameTypeFull = (1 << 1), // The function name. // For C this is the same as just the name of the function // For C++ this is the demangled version of the mangled name. // For ObjC this is the full function signature with the + or // - and the square brackets and the class and selector eFunctionNameTypeBase = (1 << 2), // The function name only, no namespaces or arguments and no class // methods or selectors will be searched. eFunctionNameTypeMethod = (1 << 3), // Find function by method name (C++) with no namespace or arguments eFunctionNameTypeSelector = (1 << 4) // Find function by selector name (ObjC) names this allows much more flexibility when setting breakoints: (lldb) breakpoint set --name main --basename (lldb) breakpoint set --name main --fullname (lldb) breakpoint set --name main --method (lldb) breakpoint set --name main --selector The default: (lldb) breakpoint set --name main will inspect the name "main" and look for any parens, or if the name starts with "-[" or "+[" and if any are found then a full name search will happen. Else a basename search will be the default. Fixed some command option structures so not all options are required when they shouldn't be. Cleaned up the breakpoint output summary. Made the "image lookup --address <addr>" output much more verbose so it shows all the important symbol context results. Added a GetDescription method to many of the SymbolContext objects for the more verbose output. llvm-svn: 107075
2010-06-29 05:30:43 +08:00
if (bp)
{
Stream &output_stream = result.GetOutputStream();
Added function name types to allow us to set breakpoints by name more intelligently. The four name types we currently have are: eFunctionNameTypeFull = (1 << 1), // The function name. // For C this is the same as just the name of the function // For C++ this is the demangled version of the mangled name. // For ObjC this is the full function signature with the + or // - and the square brackets and the class and selector eFunctionNameTypeBase = (1 << 2), // The function name only, no namespaces or arguments and no class // methods or selectors will be searched. eFunctionNameTypeMethod = (1 << 3), // Find function by method name (C++) with no namespace or arguments eFunctionNameTypeSelector = (1 << 4) // Find function by selector name (ObjC) names this allows much more flexibility when setting breakoints: (lldb) breakpoint set --name main --basename (lldb) breakpoint set --name main --fullname (lldb) breakpoint set --name main --method (lldb) breakpoint set --name main --selector The default: (lldb) breakpoint set --name main will inspect the name "main" and look for any parens, or if the name starts with "-[" or "+[" and if any are found then a full name search will happen. Else a basename search will be the default. Fixed some command option structures so not all options are required when they shouldn't be. Cleaned up the breakpoint output summary. Made the "image lookup --address <addr>" output much more verbose so it shows all the important symbol context results. Added a GetDescription method to many of the SymbolContext objects for the more verbose output. llvm-svn: 107075
2010-06-29 05:30:43 +08:00
output_stream.Printf ("Breakpoint created: ");
bp->GetDescription(&output_stream, lldb::eDescriptionLevelBrief);
output_stream.EOL();
if (bp->GetNumLocations() == 0)
output_stream.Printf ("WARNING: Unable to resolve breakpoint to any actual"
" locations.\n");
Added function name types to allow us to set breakpoints by name more intelligently. The four name types we currently have are: eFunctionNameTypeFull = (1 << 1), // The function name. // For C this is the same as just the name of the function // For C++ this is the demangled version of the mangled name. // For ObjC this is the full function signature with the + or // - and the square brackets and the class and selector eFunctionNameTypeBase = (1 << 2), // The function name only, no namespaces or arguments and no class // methods or selectors will be searched. eFunctionNameTypeMethod = (1 << 3), // Find function by method name (C++) with no namespace or arguments eFunctionNameTypeSelector = (1 << 4) // Find function by selector name (ObjC) names this allows much more flexibility when setting breakoints: (lldb) breakpoint set --name main --basename (lldb) breakpoint set --name main --fullname (lldb) breakpoint set --name main --method (lldb) breakpoint set --name main --selector The default: (lldb) breakpoint set --name main will inspect the name "main" and look for any parens, or if the name starts with "-[" or "+[" and if any are found then a full name search will happen. Else a basename search will be the default. Fixed some command option structures so not all options are required when they shouldn't be. Cleaned up the breakpoint output summary. Made the "image lookup --address <addr>" output much more verbose so it shows all the important symbol context results. Added a GetDescription method to many of the SymbolContext objects for the more verbose output. llvm-svn: 107075
2010-06-29 05:30:43 +08:00
result.SetStatus (eReturnStatusSuccessFinishResult);
}
else
{
result.AppendErrorWithFormat("Breakpoint creation failed: No breakpoint created in module '%s'.\n",
m_options.m_modules[i].c_str());
result.SetStatus (eReturnStatusFailed);
}
}
}
Added function name types to allow us to set breakpoints by name more intelligently. The four name types we currently have are: eFunctionNameTypeFull = (1 << 1), // The function name. // For C this is the same as just the name of the function // For C++ this is the demangled version of the mangled name. // For ObjC this is the full function signature with the + or // - and the square brackets and the class and selector eFunctionNameTypeBase = (1 << 2), // The function name only, no namespaces or arguments and no class // methods or selectors will be searched. eFunctionNameTypeMethod = (1 << 3), // Find function by method name (C++) with no namespace or arguments eFunctionNameTypeSelector = (1 << 4) // Find function by selector name (ObjC) names this allows much more flexibility when setting breakoints: (lldb) breakpoint set --name main --basename (lldb) breakpoint set --name main --fullname (lldb) breakpoint set --name main --method (lldb) breakpoint set --name main --selector The default: (lldb) breakpoint set --name main will inspect the name "main" and look for any parens, or if the name starts with "-[" or "+[" and if any are found then a full name search will happen. Else a basename search will be the default. Fixed some command option structures so not all options are required when they shouldn't be. Cleaned up the breakpoint output summary. Made the "image lookup --address <addr>" output much more verbose so it shows all the important symbol context results. Added a GetDescription method to many of the SymbolContext objects for the more verbose output. llvm-svn: 107075
2010-06-29 05:30:43 +08:00
else
bp = target->CreateBreakpoint (NULL, m_options.m_func_name.c_str(), name_type_mask, Breakpoint::Exact).get();
}
break;
Added function name types to allow us to set breakpoints by name more intelligently. The four name types we currently have are: eFunctionNameTypeFull = (1 << 1), // The function name. // For C this is the same as just the name of the function // For C++ this is the demangled version of the mangled name. // For ObjC this is the full function signature with the + or // - and the square brackets and the class and selector eFunctionNameTypeBase = (1 << 2), // The function name only, no namespaces or arguments and no class // methods or selectors will be searched. eFunctionNameTypeMethod = (1 << 3), // Find function by method name (C++) with no namespace or arguments eFunctionNameTypeSelector = (1 << 4) // Find function by selector name (ObjC) names this allows much more flexibility when setting breakoints: (lldb) breakpoint set --name main --basename (lldb) breakpoint set --name main --fullname (lldb) breakpoint set --name main --method (lldb) breakpoint set --name main --selector The default: (lldb) breakpoint set --name main will inspect the name "main" and look for any parens, or if the name starts with "-[" or "+[" and if any are found then a full name search will happen. Else a basename search will be the default. Fixed some command option structures so not all options are required when they shouldn't be. Cleaned up the breakpoint output summary. Made the "image lookup --address <addr>" output much more verbose so it shows all the important symbol context results. Added a GetDescription method to many of the SymbolContext objects for the more verbose output. llvm-svn: 107075
2010-06-29 05:30:43 +08:00
case eSetTypeFunctionRegexp: // Breakpoint by regular expression function name
{
RegularExpression regexp(m_options.m_func_regexp.c_str());
if (use_module)
{
for (int i = 0; i < num_modules; ++i)
{
module_spec.SetFile(m_options.m_modules[i].c_str(), false);
bp = target->CreateBreakpoint (&module_spec, regexp).get();
if (bp)
{
Stream &output_stream = result.GetOutputStream();
output_stream.Printf ("Breakpoint created: ");
bp->GetDescription(&output_stream, lldb::eDescriptionLevelBrief);
output_stream.EOL();
if (bp->GetNumLocations() == 0)
output_stream.Printf ("WARNING: Unable to resolve breakpoint to any actual"
" locations.\n");
result.SetStatus (eReturnStatusSuccessFinishResult);
}
else
{
result.AppendErrorWithFormat("Breakpoint creation failed: No breakpoint created in module '%s'.\n",
m_options.m_modules[i].c_str());
result.SetStatus (eReturnStatusFailed);
}
}
}
else
bp = target->CreateBreakpoint (NULL, regexp).get();
}
break;
Added function name types to allow us to set breakpoints by name more intelligently. The four name types we currently have are: eFunctionNameTypeFull = (1 << 1), // The function name. // For C this is the same as just the name of the function // For C++ this is the demangled version of the mangled name. // For ObjC this is the full function signature with the + or // - and the square brackets and the class and selector eFunctionNameTypeBase = (1 << 2), // The function name only, no namespaces or arguments and no class // methods or selectors will be searched. eFunctionNameTypeMethod = (1 << 3), // Find function by method name (C++) with no namespace or arguments eFunctionNameTypeSelector = (1 << 4) // Find function by selector name (ObjC) names this allows much more flexibility when setting breakoints: (lldb) breakpoint set --name main --basename (lldb) breakpoint set --name main --fullname (lldb) breakpoint set --name main --method (lldb) breakpoint set --name main --selector The default: (lldb) breakpoint set --name main will inspect the name "main" and look for any parens, or if the name starts with "-[" or "+[" and if any are found then a full name search will happen. Else a basename search will be the default. Fixed some command option structures so not all options are required when they shouldn't be. Cleaned up the breakpoint output summary. Made the "image lookup --address <addr>" output much more verbose so it shows all the important symbol context results. Added a GetDescription method to many of the SymbolContext objects for the more verbose output. llvm-svn: 107075
2010-06-29 05:30:43 +08:00
default:
break;
}
// Now set the various options that were passed in:
if (bp)
{
if (m_options.m_thread_id != LLDB_INVALID_THREAD_ID)
bp->SetThreadID (m_options.m_thread_id);
if (m_options.m_thread_index != UINT32_MAX)
bp->GetOptions()->GetThreadSpec()->SetIndex(m_options.m_thread_index);
if (!m_options.m_thread_name.empty())
bp->GetOptions()->GetThreadSpec()->SetName(m_options.m_thread_name.c_str());
if (!m_options.m_queue_name.empty())
bp->GetOptions()->GetThreadSpec()->SetQueueName(m_options.m_queue_name.c_str());
if (m_options.m_ignore_count != 0)
bp->GetOptions()->SetIgnoreCount(m_options.m_ignore_count);
}
if (bp && !use_module)
{
Stream &output_stream = result.GetOutputStream();
output_stream.Printf ("Breakpoint created: ");
bp->GetDescription(&output_stream, lldb::eDescriptionLevelBrief);
output_stream.EOL();
if (bp->GetNumLocations() == 0)
output_stream.Printf ("WARNING: Unable to resolve breakpoint to any actual locations.\n");
result.SetStatus (eReturnStatusSuccessFinishResult);
}
else if (!bp)
{
result.AppendError ("Breakpoint creation failed: No breakpoint created.");
result.SetStatus (eReturnStatusFailed);
}
return result.Succeeded();
}
//-------------------------------------------------------------------------
// CommandObjectMultiwordBreakpoint
//-------------------------------------------------------------------------
#pragma mark MultiwordBreakpoint
CommandObjectMultiwordBreakpoint::CommandObjectMultiwordBreakpoint (CommandInterpreter &interpreter) :
CommandObjectMultiword (interpreter,
"breakpoint",
"A set of commands for operating on breakpoints. Also see regexp-break.",
"breakpoint <command> [<command-options>]")
{
bool status;
CommandObjectSP list_command_object (new CommandObjectBreakpointList (interpreter));
CommandObjectSP enable_command_object (new CommandObjectBreakpointEnable (interpreter));
CommandObjectSP disable_command_object (new CommandObjectBreakpointDisable (interpreter));
CommandObjectSP clear_command_object (new CommandObjectBreakpointClear (interpreter));
CommandObjectSP delete_command_object (new CommandObjectBreakpointDelete (interpreter));
CommandObjectSP set_command_object (new CommandObjectBreakpointSet (interpreter));
CommandObjectSP command_command_object (new CommandObjectBreakpointCommand (interpreter));
CommandObjectSP modify_command_object (new CommandObjectBreakpointModify(interpreter));
list_command_object->SetCommandName ("breakpoint list");
enable_command_object->SetCommandName("breakpoint enable");
disable_command_object->SetCommandName("breakpoint disable");
clear_command_object->SetCommandName("breakpoint clear");
delete_command_object->SetCommandName("breakpoint delete");
set_command_object->SetCommandName("breakpoint set");
command_command_object->SetCommandName ("breakpoint command");
modify_command_object->SetCommandName ("breakpoint modify");
status = LoadSubCommand ("list", list_command_object);
status = LoadSubCommand ("enable", enable_command_object);
status = LoadSubCommand ("disable", disable_command_object);
status = LoadSubCommand ("clear", clear_command_object);
status = LoadSubCommand ("delete", delete_command_object);
status = LoadSubCommand ("set", set_command_object);
status = LoadSubCommand ("command", command_command_object);
status = LoadSubCommand ("modify", modify_command_object);
}
CommandObjectMultiwordBreakpoint::~CommandObjectMultiwordBreakpoint ()
{
}
void
CommandObjectMultiwordBreakpoint::VerifyBreakpointIDs (Args &args, Target *target, CommandReturnObject &result,
BreakpointIDList *valid_ids)
{
// args can be strings representing 1). integers (for breakpoint ids)
// 2). the full breakpoint & location canonical representation
// 3). the word "to" or a hyphen, representing a range (in which case there
// had *better* be an entry both before & after of one of the first two types.
// If args is empty, we will use the last created breakpoint (if there is one.)
Args temp_args;
if (args.GetArgumentCount() == 0)
{
if (target->GetLastCreatedBreakpoint() != NULL)
{
valid_ids->AddBreakpointID (BreakpointID(target->GetLastCreatedBreakpoint()->GetID(), LLDB_INVALID_BREAK_ID));
result.SetStatus (eReturnStatusSuccessFinishNoResult);
}
else
{
result.AppendError("No breakpoint specified and no last created breakpoint.");
result.SetStatus (eReturnStatusFailed);
}
return;
}
// Create a new Args variable to use; copy any non-breakpoint-id-ranges stuff directly from the old ARGS to
// the new TEMP_ARGS. Do not copy breakpoint id range strings over; instead generate a list of strings for
// all the breakpoint ids in the range, and shove all of those breakpoint id strings into TEMP_ARGS.
BreakpointIDList::FindAndReplaceIDRanges (args, target, result, temp_args);
// NOW, convert the list of breakpoint id strings in TEMP_ARGS into an actual BreakpointIDList:
valid_ids->InsertStringArray (temp_args.GetConstArgumentVector(), temp_args.GetArgumentCount(), result);
// At this point, all of the breakpoint ids that the user passed in have been converted to breakpoint IDs
// and put into valid_ids.
if (result.Succeeded())
{
// Now that we've converted everything from args into a list of breakpoint ids, go through our tentative list
// of breakpoint id's and verify that they correspond to valid/currently set breakpoints.
const size_t count = valid_ids->GetSize();
for (size_t i = 0; i < count; ++i)
{
BreakpointID cur_bp_id = valid_ids->GetBreakpointIDAtIndex (i);
Breakpoint *breakpoint = target->GetBreakpointByID (cur_bp_id.GetBreakpointID()).get();
if (breakpoint != NULL)
{
int num_locations = breakpoint->GetNumLocations();
if (cur_bp_id.GetLocationID() > num_locations)
{
StreamString id_str;
BreakpointID::GetCanonicalReference (&id_str,
cur_bp_id.GetBreakpointID(),
cur_bp_id.GetLocationID());
i = valid_ids->GetSize() + 1;
result.AppendErrorWithFormat ("'%s' is not a currently valid breakpoint/location id.\n",
id_str.GetData());
result.SetStatus (eReturnStatusFailed);
}
}
else
{
i = valid_ids->GetSize() + 1;
result.AppendErrorWithFormat ("'%d' is not a currently valid breakpoint id.\n", cur_bp_id.GetBreakpointID());
result.SetStatus (eReturnStatusFailed);
}
}
}
}
//-------------------------------------------------------------------------
// CommandObjectBreakpointList::Options
//-------------------------------------------------------------------------
#pragma mark List::CommandOptions
CommandObjectBreakpointList::CommandOptions::CommandOptions() :
Options (),
m_level (lldb::eDescriptionLevelBrief) // Breakpoint List defaults to brief descriptions
{
}
CommandObjectBreakpointList::CommandOptions::~CommandOptions ()
{
}
lldb::OptionDefinition
CommandObjectBreakpointList::CommandOptions::g_option_table[] =
{
{ LLDB_OPT_SET_ALL, false, "internal", 'i', no_argument, NULL, 0, eArgTypeNone,
"Show debugger internal breakpoints" },
{ LLDB_OPT_SET_1, false, "brief", 'b', no_argument, NULL, 0, eArgTypeNone,
"Give a brief description of the breakpoint (no location info)."},
// FIXME: We need to add an "internal" command, and then add this sort of thing to it.
// But I need to see it for now, and don't want to wait.
{ LLDB_OPT_SET_2, false, "full", 'f', no_argument, NULL, 0, eArgTypeNone,
"Give a full description of the breakpoint and its locations."},
{ LLDB_OPT_SET_3, false, "verbose", 'v', no_argument, NULL, 0, eArgTypeNone,
"Explain everything we know about the breakpoint (for debugging debugger bugs)." },
{ 0, false, NULL, 0, 0, NULL, 0, eArgTypeNone, NULL }
};
const lldb::OptionDefinition*
CommandObjectBreakpointList::CommandOptions::GetDefinitions ()
{
return g_option_table;
}
Error
CommandObjectBreakpointList::CommandOptions::SetOptionValue (int option_idx, const char *option_arg)
{
Error error;
char short_option = (char) m_getopt_table[option_idx].val;
switch (short_option)
{
case 'b':
m_level = lldb::eDescriptionLevelBrief;
break;
case 'f':
m_level = lldb::eDescriptionLevelFull;
break;
case 'v':
m_level = lldb::eDescriptionLevelVerbose;
break;
case 'i':
m_internal = true;
break;
default:
error.SetErrorStringWithFormat ("Unrecognized option '%c'.\n", short_option);
break;
}
return error;
}
void
CommandObjectBreakpointList::CommandOptions::ResetOptionValues ()
{
Options::ResetOptionValues();
m_level = lldb::eDescriptionLevelBrief;
m_internal = false;
}
//-------------------------------------------------------------------------
// CommandObjectBreakpointList
//-------------------------------------------------------------------------
#pragma mark List
CommandObjectBreakpointList::CommandObjectBreakpointList (CommandInterpreter &interpreter) :
CommandObject (interpreter,
"breakpoint list",
"List some or all breakpoints at configurable levels of detail.",
NULL)
{
CommandArgumentEntry arg;
CommandArgumentData bp_id_arg;
// Define the first (and only) variant of this arg.
bp_id_arg.arg_type = eArgTypeBreakpointID;
bp_id_arg.arg_repetition = eArgRepeatOptional;
// There is only one variant this argument could be; put it into the argument entry.
arg.push_back (bp_id_arg);
// Push the data for the first argument into the m_arguments vector.
m_arguments.push_back (arg);
}
CommandObjectBreakpointList::~CommandObjectBreakpointList ()
{
}
Options *
CommandObjectBreakpointList::GetOptions ()
{
return &m_options;
}
bool
CommandObjectBreakpointList::Execute
(
Args& args,
CommandReturnObject &result
)
{
Target *target = m_interpreter.GetDebugger().GetSelectedTarget().get();
if (target == NULL)
{
result.AppendError ("Invalid target. No current target or breakpoints.");
result.SetStatus (eReturnStatusSuccessFinishNoResult);
return true;
}
const BreakpointList &breakpoints = target->GetBreakpointList(m_options.m_internal);
Mutex::Locker locker;
target->GetBreakpointList(m_options.m_internal).GetListMutex(locker);
size_t num_breakpoints = breakpoints.GetSize();
if (num_breakpoints == 0)
{
result.AppendMessage ("No breakpoints currently set.");
result.SetStatus (eReturnStatusSuccessFinishNoResult);
return true;
}
Stream &output_stream = result.GetOutputStream();
if (args.GetArgumentCount() == 0)
{
// No breakpoint selected; show info about all currently set breakpoints.
result.AppendMessage ("Current breakpoints:");
for (size_t i = 0; i < num_breakpoints; ++i)
{
Breakpoint *breakpoint = breakpoints.GetBreakpointAtIndex (i).get();
AddBreakpointDescription (&output_stream, breakpoint, m_options.m_level);
}
result.SetStatus (eReturnStatusSuccessFinishNoResult);
}
else
{
// Particular breakpoints selected; show info about that breakpoint.
BreakpointIDList valid_bp_ids;
CommandObjectMultiwordBreakpoint::VerifyBreakpointIDs (args, target, result, &valid_bp_ids);
if (result.Succeeded())
{
for (size_t i = 0; i < valid_bp_ids.GetSize(); ++i)
{
BreakpointID cur_bp_id = valid_bp_ids.GetBreakpointIDAtIndex (i);
Breakpoint *breakpoint = target->GetBreakpointByID (cur_bp_id.GetBreakpointID()).get();
AddBreakpointDescription (&output_stream, breakpoint, m_options.m_level);
}
result.SetStatus (eReturnStatusSuccessFinishNoResult);
}
else
{
result.AppendError ("Invalid breakpoint id.");
result.SetStatus (eReturnStatusFailed);
}
}
return result.Succeeded();
}
//-------------------------------------------------------------------------
// CommandObjectBreakpointEnable
//-------------------------------------------------------------------------
#pragma mark Enable
CommandObjectBreakpointEnable::CommandObjectBreakpointEnable (CommandInterpreter &interpreter) :
CommandObject (interpreter,
"enable",
"Enable the specified disabled breakpoint(s). If no breakpoints are specified, enable all of them.",
NULL)
{
CommandArgumentEntry arg;
CommandArgumentData bp_id_arg;
CommandArgumentData bp_id_range_arg;
// Create the first variant for the first (and only) argument for this command.
bp_id_arg.arg_type = eArgTypeBreakpointID;
bp_id_arg.arg_repetition = eArgRepeatOptional;
// Create the second variant for the first (and only) argument for this command.
bp_id_range_arg.arg_type = eArgTypeBreakpointIDRange;
bp_id_range_arg.arg_repetition = eArgRepeatOptional;
// The first (and only) argument for this command could be either a bp_id or a bp_id_range.
// Push both variants into the entry for the first argument for this command.
arg.push_back (bp_id_arg);
arg.push_back (bp_id_range_arg);
// Add the entry for the first argument for this command to the object's arguments vector.
m_arguments.push_back (arg);
}
CommandObjectBreakpointEnable::~CommandObjectBreakpointEnable ()
{
}
bool
CommandObjectBreakpointEnable::Execute
(
Args& args,
CommandReturnObject &result
)
{
Target *target = m_interpreter.GetDebugger().GetSelectedTarget().get();
if (target == NULL)
{
result.AppendError ("Invalid target. No existing target or breakpoints.");
result.SetStatus (eReturnStatusFailed);
return false;
}
Mutex::Locker locker;
target->GetBreakpointList().GetListMutex(locker);
const BreakpointList &breakpoints = target->GetBreakpointList();
size_t num_breakpoints = breakpoints.GetSize();
if (num_breakpoints == 0)
{
result.AppendError ("No breakpoints exist to be enabled.");
result.SetStatus (eReturnStatusFailed);
return false;
}
if (args.GetArgumentCount() == 0)
{
// No breakpoint selected; enable all currently set breakpoints.
target->EnableAllBreakpoints ();
result.AppendMessageWithFormat ("All breakpoints enabled. (%d breakpoints)\n", num_breakpoints);
result.SetStatus (eReturnStatusSuccessFinishNoResult);
}
else
{
// Particular breakpoint selected; enable that breakpoint.
BreakpointIDList valid_bp_ids;
CommandObjectMultiwordBreakpoint::VerifyBreakpointIDs (args, target, result, &valid_bp_ids);
if (result.Succeeded())
{
int enable_count = 0;
int loc_count = 0;
const size_t count = valid_bp_ids.GetSize();
for (size_t i = 0; i < count; ++i)
{
BreakpointID cur_bp_id = valid_bp_ids.GetBreakpointIDAtIndex (i);
if (cur_bp_id.GetBreakpointID() != LLDB_INVALID_BREAK_ID)
{
Breakpoint *breakpoint = target->GetBreakpointByID (cur_bp_id.GetBreakpointID()).get();
if (cur_bp_id.GetLocationID() != LLDB_INVALID_BREAK_ID)
{
BreakpointLocation *location = breakpoint->FindLocationByID (cur_bp_id.GetLocationID()).get();
if (location)
{
location->SetEnabled (true);
++loc_count;
}
}
else
{
breakpoint->SetEnabled (true);
++enable_count;
}
}
}
result.AppendMessageWithFormat ("%d breakpoints enabled.\n", enable_count + loc_count);
result.SetStatus (eReturnStatusSuccessFinishNoResult);
}
}
return result.Succeeded();
}
//-------------------------------------------------------------------------
// CommandObjectBreakpointDisable
//-------------------------------------------------------------------------
#pragma mark Disable
CommandObjectBreakpointDisable::CommandObjectBreakpointDisable (CommandInterpreter &interpreter) :
CommandObject (interpreter,
"breakpoint disable",
"Disable the specified breakpoint(s) without removing it/them. If no breakpoints are specified, disable them all.",
NULL)
{
CommandArgumentEntry arg;
CommandArgumentData bp_id_arg;
CommandArgumentData bp_id_range_arg;
// Create the first variant for the first (and only) argument for this command.
bp_id_arg.arg_type = eArgTypeBreakpointID;
bp_id_arg.arg_repetition = eArgRepeatOptional;
// Create the second variant for the first (and only) argument for this command.
bp_id_range_arg.arg_type = eArgTypeBreakpointIDRange;
bp_id_range_arg.arg_repetition = eArgRepeatOptional;
// The first (and only) argument for this command could be either a bp_id or a bp_id_range.
// Push both variants into the entry for the first argument for this command.
arg.push_back (bp_id_arg);
arg.push_back (bp_id_range_arg);
// Add the entry for the first argument for this command to the object's arguments vector.
m_arguments.push_back (arg);
}
CommandObjectBreakpointDisable::~CommandObjectBreakpointDisable ()
{
}
bool
CommandObjectBreakpointDisable::Execute
(
Args& args,
CommandReturnObject &result
)
{
Target *target = m_interpreter.GetDebugger().GetSelectedTarget().get();
if (target == NULL)
{
result.AppendError ("Invalid target. No existing target or breakpoints.");
result.SetStatus (eReturnStatusFailed);
return false;
}
Mutex::Locker locker;
target->GetBreakpointList().GetListMutex(locker);
const BreakpointList &breakpoints = target->GetBreakpointList();
size_t num_breakpoints = breakpoints.GetSize();
if (num_breakpoints == 0)
{
result.AppendError ("No breakpoints exist to be disabled.");
result.SetStatus (eReturnStatusFailed);
return false;
}
if (args.GetArgumentCount() == 0)
{
// No breakpoint selected; disable all currently set breakpoints.
target->DisableAllBreakpoints ();
result.AppendMessageWithFormat ("All breakpoints disabled. (%d breakpoints)\n", num_breakpoints);
result.SetStatus (eReturnStatusSuccessFinishNoResult);
}
else
{
// Particular breakpoint selected; disable that breakpoint.
BreakpointIDList valid_bp_ids;
CommandObjectMultiwordBreakpoint::VerifyBreakpointIDs (args, target, result, &valid_bp_ids);
if (result.Succeeded())
{
int disable_count = 0;
int loc_count = 0;
const size_t count = valid_bp_ids.GetSize();
for (size_t i = 0; i < count; ++i)
{
BreakpointID cur_bp_id = valid_bp_ids.GetBreakpointIDAtIndex (i);
if (cur_bp_id.GetBreakpointID() != LLDB_INVALID_BREAK_ID)
{
Breakpoint *breakpoint = target->GetBreakpointByID (cur_bp_id.GetBreakpointID()).get();
if (cur_bp_id.GetLocationID() != LLDB_INVALID_BREAK_ID)
{
BreakpointLocation *location = breakpoint->FindLocationByID (cur_bp_id.GetLocationID()).get();
if (location)
{
location->SetEnabled (false);
++loc_count;
}
}
else
{
breakpoint->SetEnabled (false);
++disable_count;
}
}
}
result.AppendMessageWithFormat ("%d breakpoints disabled.\n", disable_count + loc_count);
result.SetStatus (eReturnStatusSuccessFinishNoResult);
}
}
return result.Succeeded();
}
//-------------------------------------------------------------------------
// CommandObjectBreakpointClear::CommandOptions
//-------------------------------------------------------------------------
#pragma mark Clear::CommandOptions
CommandObjectBreakpointClear::CommandOptions::CommandOptions() :
Options (),
m_filename (),
m_line_num (0)
{
}
CommandObjectBreakpointClear::CommandOptions::~CommandOptions ()
{
}
lldb::OptionDefinition
CommandObjectBreakpointClear::CommandOptions::g_option_table[] =
{
{ LLDB_OPT_SET_1, false, "file", 'f', required_argument, NULL, CommandCompletions::eSourceFileCompletion, eArgTypeFilename,
"Specify the breakpoint by source location in this particular file."},
{ LLDB_OPT_SET_1, true, "line", 'l', required_argument, NULL, 0, eArgTypeLineNum,
"Specify the breakpoint by source location at this particular line."},
{ 0, false, NULL, 0, 0, NULL, 0, eArgTypeNone, NULL }
};
const lldb::OptionDefinition*
CommandObjectBreakpointClear::CommandOptions::GetDefinitions ()
{
return g_option_table;
}
Error
CommandObjectBreakpointClear::CommandOptions::SetOptionValue (int option_idx, const char *option_arg)
{
Error error;
char short_option = (char) m_getopt_table[option_idx].val;
switch (short_option)
{
case 'f':
m_filename = option_arg;
break;
case 'l':
m_line_num = Args::StringToUInt32 (option_arg, 0);
break;
default:
error.SetErrorStringWithFormat ("Unrecognized option '%c'.\n", short_option);
break;
}
return error;
}
void
CommandObjectBreakpointClear::CommandOptions::ResetOptionValues ()
{
Options::ResetOptionValues();
m_filename.clear();
m_line_num = 0;
}
//-------------------------------------------------------------------------
// CommandObjectBreakpointClear
//-------------------------------------------------------------------------
#pragma mark Clear
CommandObjectBreakpointClear::CommandObjectBreakpointClear (CommandInterpreter &interpreter) :
CommandObject (interpreter,
"breakpoint clear",
"Clears a breakpoint or set of breakpoints in the executable.",
"breakpoint clear <cmd-options>")
{
}
CommandObjectBreakpointClear::~CommandObjectBreakpointClear ()
{
}
Options *
CommandObjectBreakpointClear::GetOptions ()
{
return &m_options;
}
bool
CommandObjectBreakpointClear::Execute
(
Args& command,
CommandReturnObject &result
)
{
Target *target = m_interpreter.GetDebugger().GetSelectedTarget().get();
if (target == NULL)
{
result.AppendError ("Invalid target. No existing target or breakpoints.");
result.SetStatus (eReturnStatusFailed);
return false;
}
// The following are the various types of breakpoints that could be cleared:
// 1). -f -l (clearing breakpoint by source location)
BreakpointClearType break_type = eClearTypeInvalid;
if (m_options.m_line_num != 0)
break_type = eClearTypeFileAndLine;
Mutex::Locker locker;
target->GetBreakpointList().GetListMutex(locker);
BreakpointList &breakpoints = target->GetBreakpointList();
size_t num_breakpoints = breakpoints.GetSize();
// Early return if there's no breakpoint at all.
if (num_breakpoints == 0)
{
result.AppendError ("Breakpoint clear: No breakpoint cleared.");
result.SetStatus (eReturnStatusFailed);
return result.Succeeded();
}
// Find matching breakpoints and delete them.
// First create a copy of all the IDs.
std::vector<break_id_t> BreakIDs;
for (size_t i = 0; i < num_breakpoints; ++i)
BreakIDs.push_back(breakpoints.GetBreakpointAtIndex(i).get()->GetID());
int num_cleared = 0;
StreamString ss;
switch (break_type)
{
case eClearTypeFileAndLine: // Breakpoint by source position
{
const ConstString filename(m_options.m_filename.c_str());
BreakpointLocationCollection loc_coll;
for (size_t i = 0; i < num_breakpoints; ++i)
{
Breakpoint *bp = breakpoints.FindBreakpointByID(BreakIDs[i]).get();
if (bp->GetMatchingFileLine(filename, m_options.m_line_num, loc_coll))
{
// If the collection size is 0, it's a full match and we can just remove the breakpoint.
if (loc_coll.GetSize() == 0)
{
bp->GetDescription(&ss, lldb::eDescriptionLevelBrief);
ss.EOL();
target->RemoveBreakpointByID (bp->GetID());
++num_cleared;
}
}
}
}
break;
default:
break;
}
if (num_cleared > 0)
{
Stream &output_stream = result.GetOutputStream();
output_stream.Printf ("%d breakpoints cleared:\n", num_cleared);
output_stream << ss.GetData();
output_stream.EOL();
result.SetStatus (eReturnStatusSuccessFinishNoResult);
}
else
{
result.AppendError ("Breakpoint clear: No breakpoint cleared.");
result.SetStatus (eReturnStatusFailed);
}
return result.Succeeded();
}
//-------------------------------------------------------------------------
// CommandObjectBreakpointDelete
//-------------------------------------------------------------------------
#pragma mark Delete
CommandObjectBreakpointDelete::CommandObjectBreakpointDelete(CommandInterpreter &interpreter) :
CommandObject (interpreter,
"breakpoint delete",
"Delete the specified breakpoint(s). If no breakpoints are specified, delete them all.",
NULL)
{
CommandArgumentEntry arg;
CommandArgumentData bp_id_arg;
CommandArgumentData bp_id_range_arg;
// Create the first variant for the first (and only) argument for this command.
bp_id_arg.arg_type = eArgTypeBreakpointID;
bp_id_arg.arg_repetition = eArgRepeatOptional;
// Create the second variant for the first (and only) argument for this command.
bp_id_range_arg.arg_type = eArgTypeBreakpointIDRange;
bp_id_range_arg.arg_repetition = eArgRepeatOptional;
// The first (and only) argument for this command could be either a bp_id or a bp_id_range.
// Push both variants into the entry for the first argument for this command.
arg.push_back (bp_id_arg);
arg.push_back (bp_id_range_arg);
// Add the entry for the first argument for this command to the object's arguments vector.
m_arguments.push_back (arg);
}
CommandObjectBreakpointDelete::~CommandObjectBreakpointDelete ()
{
}
bool
CommandObjectBreakpointDelete::Execute
(
Args& args,
CommandReturnObject &result
)
{
Target *target = m_interpreter.GetDebugger().GetSelectedTarget().get();
if (target == NULL)
{
result.AppendError ("Invalid target. No existing target or breakpoints.");
result.SetStatus (eReturnStatusFailed);
return false;
}
Mutex::Locker locker;
target->GetBreakpointList().GetListMutex(locker);
const BreakpointList &breakpoints = target->GetBreakpointList();
size_t num_breakpoints = breakpoints.GetSize();
if (num_breakpoints == 0)
{
result.AppendError ("No breakpoints exist to be deleted.");
result.SetStatus (eReturnStatusFailed);
return false;
}
if (args.GetArgumentCount() == 0)
{
if (!m_interpreter.Confirm ("About to delete all breakpoints, do you want to do that?", true))
{
result.AppendMessage("Operation cancelled...");
}
else
{
target->RemoveAllBreakpoints ();
result.AppendMessageWithFormat ("All breakpoints removed. (%d breakpoints)\n", num_breakpoints);
}
result.SetStatus (eReturnStatusSuccessFinishNoResult);
}
else
{
// Particular breakpoint selected; disable that breakpoint.
BreakpointIDList valid_bp_ids;
CommandObjectMultiwordBreakpoint::VerifyBreakpointIDs (args, target, result, &valid_bp_ids);
if (result.Succeeded())
{
int delete_count = 0;
int disable_count = 0;
const size_t count = valid_bp_ids.GetSize();
for (size_t i = 0; i < count; ++i)
{
BreakpointID cur_bp_id = valid_bp_ids.GetBreakpointIDAtIndex (i);
if (cur_bp_id.GetBreakpointID() != LLDB_INVALID_BREAK_ID)
{
if (cur_bp_id.GetLocationID() != LLDB_INVALID_BREAK_ID)
{
Breakpoint *breakpoint = target->GetBreakpointByID (cur_bp_id.GetBreakpointID()).get();
BreakpointLocation *location = breakpoint->FindLocationByID (cur_bp_id.GetLocationID()).get();
// It makes no sense to try to delete individual locations, so we disable them instead.
if (location)
{
location->SetEnabled (false);
++disable_count;
}
}
else
{
target->RemoveBreakpointByID (cur_bp_id.GetBreakpointID());
++delete_count;
}
}
}
result.AppendMessageWithFormat ("%d breakpoints deleted; %d breakpoint locations disabled.\n",
delete_count, disable_count);
result.SetStatus (eReturnStatusSuccessFinishNoResult);
}
}
return result.Succeeded();
}
//-------------------------------------------------------------------------
// CommandObjectBreakpointModify::CommandOptions
//-------------------------------------------------------------------------
#pragma mark Modify::CommandOptions
CommandObjectBreakpointModify::CommandOptions::CommandOptions() :
Options (),
m_ignore_count (0),
m_thread_id(LLDB_INVALID_THREAD_ID),
m_thread_id_passed(false),
m_thread_index (UINT32_MAX),
m_thread_index_passed(false),
m_thread_name(),
m_queue_name(),
m_condition (),
m_enable_passed (false),
m_enable_value (false),
m_name_passed (false),
m_queue_passed (false),
m_condition_passed (false)
{
}
CommandObjectBreakpointModify::CommandOptions::~CommandOptions ()
{
}
lldb::OptionDefinition
CommandObjectBreakpointModify::CommandOptions::g_option_table[] =
{
{ LLDB_OPT_SET_ALL, false, "ignore-count", 'i', required_argument, NULL, NULL, eArgTypeCount, "Set the number of times this breakpoint is skipped before stopping." },
{ LLDB_OPT_SET_ALL, false, "thread-index", 'x', required_argument, NULL, NULL, eArgTypeThreadIndex, "The breakpoint stops only for the thread whose indeX matches this argument."},
{ LLDB_OPT_SET_ALL, false, "thread-id", 't', required_argument, NULL, NULL, eArgTypeThreadID, "The breakpoint stops only for the thread whose TID matches this argument."},
{ LLDB_OPT_SET_ALL, false, "thread-name", 'T', required_argument, NULL, NULL, eArgTypeThreadName, "The breakpoint stops only for the thread whose thread name matches this argument."},
{ LLDB_OPT_SET_ALL, false, "queue-name", 'q', required_argument, NULL, NULL, eArgTypeQueueName, "The breakpoint stops only for threads in the queue whose name is given by this argument."},
{ LLDB_OPT_SET_ALL, false, "condition", 'c', required_argument, NULL, NULL, eArgTypeExpression, "The breakpoint stops only if this condition expression evaluates to true."},
{ LLDB_OPT_SET_1, false, "enable", 'e', no_argument, NULL, NULL, eArgTypeNone, "Enable the breakpoint."},
{ LLDB_OPT_SET_2, false, "disable", 'd', no_argument, NULL, NULL, eArgTypeNone, "Disable the breakpoint."},
{ 0, false, NULL, 0 , 0, NULL, 0, eArgTypeNone, NULL }
};
const lldb::OptionDefinition*
CommandObjectBreakpointModify::CommandOptions::GetDefinitions ()
{
return g_option_table;
}
Error
CommandObjectBreakpointModify::CommandOptions::SetOptionValue (int option_idx, const char *option_arg)
{
Error error;
char short_option = (char) m_getopt_table[option_idx].val;
switch (short_option)
{
case 'c':
if (option_arg != NULL)
m_condition = option_arg;
else
m_condition.clear();
m_condition_passed = true;
break;
case 'd':
m_enable_passed = true;
m_enable_value = false;
break;
case 'e':
m_enable_passed = true;
m_enable_value = true;
break;
case 'i':
{
m_ignore_count = Args::StringToUInt32(option_arg, UINT32_MAX, 0);
if (m_ignore_count == UINT32_MAX)
error.SetErrorStringWithFormat ("Invalid ignore count '%s'.\n", option_arg);
}
break;
case 't' :
{
if (option_arg[0] == '\0')
{
m_thread_id = LLDB_INVALID_THREAD_ID;
m_thread_id_passed = true;
}
else
{
m_thread_id = Args::StringToUInt64(option_arg, LLDB_INVALID_THREAD_ID, 0);
if (m_thread_id == LLDB_INVALID_THREAD_ID)
error.SetErrorStringWithFormat ("Invalid thread id string '%s'.\n", option_arg);
else
m_thread_id_passed = true;
}
}
break;
case 'T':
if (option_arg != NULL)
m_thread_name = option_arg;
else
m_thread_name.clear();
m_name_passed = true;
break;
case 'q':
if (option_arg != NULL)
m_queue_name = option_arg;
else
m_queue_name.clear();
m_queue_passed = true;
break;
case 'x':
{
if (option_arg[0] == '\n')
{
m_thread_index = UINT32_MAX;
m_thread_index_passed = true;
}
else
{
m_thread_index = Args::StringToUInt32 (option_arg, UINT32_MAX, 0);
if (m_thread_id == UINT32_MAX)
error.SetErrorStringWithFormat ("Invalid thread index string '%s'.\n", option_arg);
else
m_thread_index_passed = true;
}
}
break;
default:
error.SetErrorStringWithFormat ("Unrecognized option '%c'.\n", short_option);
break;
}
return error;
}
void
CommandObjectBreakpointModify::CommandOptions::ResetOptionValues ()
{
Options::ResetOptionValues();
m_ignore_count = 0;
m_thread_id = LLDB_INVALID_THREAD_ID;
m_thread_id_passed = false;
m_thread_index = UINT32_MAX;
m_thread_index_passed = false;
m_thread_name.clear();
m_queue_name.clear();
m_condition.clear();
m_enable_passed = false;
m_queue_passed = false;
m_name_passed = false;
m_condition_passed = false;
}
//-------------------------------------------------------------------------
// CommandObjectBreakpointModify
//-------------------------------------------------------------------------
#pragma mark Modify
CommandObjectBreakpointModify::CommandObjectBreakpointModify (CommandInterpreter &interpreter) :
CommandObject (interpreter,
"breakpoint modify",
"Modify the options on a breakpoint or set of breakpoints in the executable. "
"If no breakpoint is specified, acts on the last created breakpoint. "
"With the exception of -e, -d and -i, passing an empty argument clears the modification.",
NULL)
{
CommandArgumentEntry arg;
CommandArgumentData bp_id_arg;
CommandArgumentData bp_id_range_arg;
// Create the first variant for the first (and only) argument for this command.
bp_id_arg.arg_type = eArgTypeBreakpointID;
bp_id_arg.arg_repetition = eArgRepeatPlain;
// Create the second variant for the first (and only) argument for this command.
bp_id_range_arg.arg_type = eArgTypeBreakpointIDRange;
bp_id_range_arg.arg_repetition = eArgRepeatPlain;
// The first (and only) argument for this command could be either a bp_id or a bp_id_range.
// Push both variants into the entry for the first argument for this command.
arg.push_back (bp_id_arg);
arg.push_back (bp_id_range_arg);
// Add the entry for the first argument for this command to the object's arguments vector.
m_arguments.push_back (arg);
}
CommandObjectBreakpointModify::~CommandObjectBreakpointModify ()
{
}
Options *
CommandObjectBreakpointModify::GetOptions ()
{
return &m_options;
}
bool
CommandObjectBreakpointModify::Execute
(
Args& command,
CommandReturnObject &result
)
{
Target *target = m_interpreter.GetDebugger().GetSelectedTarget().get();
if (target == NULL)
{
result.AppendError ("Invalid target. No existing target or breakpoints.");
result.SetStatus (eReturnStatusFailed);
return false;
}
Mutex::Locker locker;
target->GetBreakpointList().GetListMutex(locker);
BreakpointIDList valid_bp_ids;
CommandObjectMultiwordBreakpoint::VerifyBreakpointIDs (command, target, result, &valid_bp_ids);
if (result.Succeeded())
{
const size_t count = valid_bp_ids.GetSize();
for (size_t i = 0; i < count; ++i)
{
BreakpointID cur_bp_id = valid_bp_ids.GetBreakpointIDAtIndex (i);
if (cur_bp_id.GetBreakpointID() != LLDB_INVALID_BREAK_ID)
{
Breakpoint *bp = target->GetBreakpointByID (cur_bp_id.GetBreakpointID()).get();
if (cur_bp_id.GetLocationID() != LLDB_INVALID_BREAK_ID)
{
BreakpointLocation *location = bp->FindLocationByID (cur_bp_id.GetLocationID()).get();
if (location)
{
if (m_options.m_thread_id_passed)
location->SetThreadID (m_options.m_thread_id);
if (m_options.m_thread_index_passed)
location->GetLocationOptions()->GetThreadSpec()->SetIndex(m_options.m_thread_index);
if (m_options.m_name_passed)
location->GetLocationOptions()->GetThreadSpec()->SetName(m_options.m_thread_name.c_str());
if (m_options.m_queue_passed)
location->GetLocationOptions()->GetThreadSpec()->SetQueueName(m_options.m_queue_name.c_str());
if (m_options.m_ignore_count != 0)
location->GetLocationOptions()->SetIgnoreCount(m_options.m_ignore_count);
if (m_options.m_enable_passed)
location->SetEnabled (m_options.m_enable_value);
if (m_options.m_condition_passed)
location->SetCondition (m_options.m_condition.c_str());
}
}
else
{
if (m_options.m_thread_id_passed)
bp->SetThreadID (m_options.m_thread_id);
if (m_options.m_thread_index_passed)
bp->GetOptions()->GetThreadSpec()->SetIndex(m_options.m_thread_index);
if (m_options.m_name_passed)
bp->GetOptions()->GetThreadSpec()->SetName(m_options.m_thread_name.c_str());
if (m_options.m_queue_passed)
bp->GetOptions()->GetThreadSpec()->SetQueueName(m_options.m_queue_name.c_str());
if (m_options.m_ignore_count != 0)
bp->GetOptions()->SetIgnoreCount(m_options.m_ignore_count);
if (m_options.m_enable_passed)
bp->SetEnabled (m_options.m_enable_value);
if (m_options.m_condition_passed)
bp->SetCondition (m_options.m_condition.c_str());
}
}
}
}
return result.Succeeded();
}