2014-11-25 04:35:59 +08:00
|
|
|
; RUN: llvm-link %s %S/Inputs/testlink.ll -S | FileCheck %s
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
llvm-svn: 134829
2011-07-10 01:41:24 +08:00
|
|
|
|
|
|
|
; CHECK: %Ty2 = type { %Ty1* }
|
|
|
|
; CHECK: %Ty1 = type { %Ty2* }
|
|
|
|
%Ty1 = type opaque
|
|
|
|
%Ty2 = type { %Ty1* }
|
|
|
|
|
|
|
|
; CHECK: %intlist = type { %intlist*, i32 }
|
|
|
|
%intlist = type { %intlist*, i32 }
|
|
|
|
|
|
|
|
; The uses of intlist in the other file should be remapped.
|
|
|
|
; CHECK-NOT: {{%intlist.[0-9]}}
|
|
|
|
|
2013-01-10 18:49:36 +08:00
|
|
|
; CHECK: %VecSize = type { <5 x i32> }
|
|
|
|
; CHECK: %VecSize.{{[0-9]}} = type { <10 x i32> }
|
|
|
|
%VecSize = type { <5 x i32> }
|
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
llvm-svn: 134829
2011-07-10 01:41:24 +08:00
|
|
|
%Struct1 = type opaque
|
|
|
|
@S1GV = external global %Struct1*
|
|
|
|
|
|
|
|
|
|
|
|
@GVTy1 = external global %Ty1*
|
|
|
|
@GVTy2 = global %Ty2* null
|
|
|
|
|
|
|
|
|
|
|
|
; This should stay the same
|
2014-12-09 00:46:52 +08:00
|
|
|
; CHECK-DAG: @MyIntList = global %intlist { %intlist* null, i32 17 }
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
llvm-svn: 134829
2011-07-10 01:41:24 +08:00
|
|
|
@MyIntList = global %intlist { %intlist* null, i32 17 }
|
|
|
|
|
|
|
|
|
|
|
|
; Nothing to link here.
|
|
|
|
|
2014-12-09 00:46:52 +08:00
|
|
|
; CHECK-DAG: @0 = external global i32
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
llvm-svn: 134829
2011-07-10 01:41:24 +08:00
|
|
|
@0 = external global i32
|
2014-12-09 00:46:52 +08:00
|
|
|
; CHECK-DAG: @Inte = global i32 1
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
llvm-svn: 134829
2011-07-10 01:41:24 +08:00
|
|
|
@Inte = global i32 1
|
|
|
|
|
|
|
|
; Intern1 is intern in both files, rename testlink2's.
|
2014-12-09 00:46:52 +08:00
|
|
|
; CHECK-DAG: @Intern1 = internal constant i32 42
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
llvm-svn: 134829
2011-07-10 01:41:24 +08:00
|
|
|
@Intern1 = internal constant i32 42
|
|
|
|
|
2014-12-09 02:45:16 +08:00
|
|
|
@UseIntern1 = global i32* @Intern1
|
|
|
|
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
llvm-svn: 134829
2011-07-10 01:41:24 +08:00
|
|
|
; This should get renamed since there is a definition that is non-internal in
|
|
|
|
; the other module.
|
2014-12-09 00:46:52 +08:00
|
|
|
; CHECK-DAG: @Intern2{{[0-9]+}} = internal constant i32 792
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
llvm-svn: 134829
2011-07-10 01:41:24 +08:00
|
|
|
@Intern2 = internal constant i32 792
|
|
|
|
|
2014-12-09 02:45:16 +08:00
|
|
|
@UseIntern2 = global i32* @Intern2
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
llvm-svn: 134829
2011-07-10 01:41:24 +08:00
|
|
|
|
2014-12-09 00:46:52 +08:00
|
|
|
; CHECK-DAG: @MyVarPtr = linkonce global { i32* } { i32* @MyVar }
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
llvm-svn: 134829
2011-07-10 01:41:24 +08:00
|
|
|
@MyVarPtr = linkonce global { i32* } { i32* @MyVar }
|
|
|
|
|
2014-12-09 02:45:16 +08:00
|
|
|
@UseMyVarPtr = global { i32* }* @MyVarPtr
|
|
|
|
|
2014-12-09 00:46:52 +08:00
|
|
|
; CHECK-DAG: @MyVar = global i32 4
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
llvm-svn: 134829
2011-07-10 01:41:24 +08:00
|
|
|
@MyVar = external global i32
|
|
|
|
|
|
|
|
; Take value from other module.
|
2014-12-09 00:46:52 +08:00
|
|
|
; CHECK-DAG: AConst = constant i32 1234
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
llvm-svn: 134829
2011-07-10 01:41:24 +08:00
|
|
|
@AConst = linkonce constant i32 123
|
|
|
|
|
|
|
|
; Renamed version of Intern1.
|
2015-05-13 00:47:30 +08:00
|
|
|
; CHECK-DAG: @Intern1.{{[0-9]+}} = internal constant i32 52
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
llvm-svn: 134829
2011-07-10 01:41:24 +08:00
|
|
|
|
|
|
|
|
|
|
|
; Globals linked from testlink2.
|
2014-12-09 00:46:52 +08:00
|
|
|
; CHECK-DAG: @Intern2 = constant i32 12345
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
llvm-svn: 134829
2011-07-10 01:41:24 +08:00
|
|
|
|
2014-12-09 00:46:52 +08:00
|
|
|
; CHECK-DAG: @MyIntListPtr = constant
|
|
|
|
; CHECK-DAG: @1 = constant i32 412
|
2001-10-13 15:15:38 +08:00
|
|
|
|
2008-03-10 15:21:50 +08:00
|
|
|
|
|
|
|
declare i32 @foo(i32)
|
|
|
|
|
|
|
|
declare void @print(i32)
|
|
|
|
|
|
|
|
define void @main() {
|
2015-02-28 05:17:42 +08:00
|
|
|
%v1 = load i32, i32* @MyVar
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
llvm-svn: 134829
2011-07-10 01:41:24 +08:00
|
|
|
call void @print(i32 %v1)
|
[opaque pointer type] Add textual IR support for explicit type parameter to getelementptr instruction
One of several parallel first steps to remove the target type of pointers,
replacing them with a single opaque pointer type.
This adds an explicit type parameter to the gep instruction so that when the
first parameter becomes an opaque pointer type, the type to gep through is
still available to the instructions.
* This doesn't modify gep operators, only instructions (operators will be
handled separately)
* Textual IR changes only. Bitcode (including upgrade) and changing the
in-memory representation will be in separate changes.
* geps of vectors are transformed as:
getelementptr <4 x float*> %x, ...
->getelementptr float, <4 x float*> %x, ...
Then, once the opaque pointer type is introduced, this will ultimately look
like:
getelementptr float, <4 x ptr> %x
with the unambiguous interpretation that it is a vector of pointers to float.
* address spaces remain on the pointer, not the type:
getelementptr float addrspace(1)* %x
->getelementptr float, float addrspace(1)* %x
Then, eventually:
getelementptr float, ptr addrspace(1) %x
Importantly, the massive amount of test case churn has been automated by
same crappy python code. I had to manually update a few test cases that
wouldn't fit the script's model (r228970,r229196,r229197,r229198). The
python script just massages stdin and writes the result to stdout, I
then wrapped that in a shell script to handle replacing files, then
using the usual find+xargs to migrate all the files.
update.py:
import fileinput
import sys
import re
ibrep = re.compile(r"(^.*?[^%\w]getelementptr inbounds )(((?:<\d* x )?)(.*?)(| addrspace\(\d\)) *\*(|>)(?:$| *(?:%|@|null|undef|blockaddress|getelementptr|addrspacecast|bitcast|inttoptr|\[\[[a-zA-Z]|\{\{).*$))")
normrep = re.compile( r"(^.*?[^%\w]getelementptr )(((?:<\d* x )?)(.*?)(| addrspace\(\d\)) *\*(|>)(?:$| *(?:%|@|null|undef|blockaddress|getelementptr|addrspacecast|bitcast|inttoptr|\[\[[a-zA-Z]|\{\{).*$))")
def conv(match, line):
if not match:
return line
line = match.groups()[0]
if len(match.groups()[5]) == 0:
line += match.groups()[2]
line += match.groups()[3]
line += ", "
line += match.groups()[1]
line += "\n"
return line
for line in sys.stdin:
if line.find("getelementptr ") == line.find("getelementptr inbounds"):
if line.find("getelementptr inbounds") != line.find("getelementptr inbounds ("):
line = conv(re.match(ibrep, line), line)
elif line.find("getelementptr ") != line.find("getelementptr ("):
line = conv(re.match(normrep, line), line)
sys.stdout.write(line)
apply.sh:
for name in "$@"
do
python3 `dirname "$0"`/update.py < "$name" > "$name.tmp" && mv "$name.tmp" "$name"
rm -f "$name.tmp"
done
The actual commands:
From llvm/src:
find test/ -name *.ll | xargs ./apply.sh
From llvm/src/tools/clang:
find test/ -name *.mm -o -name *.m -o -name *.cpp -o -name *.c | xargs -I '{}' ../../apply.sh "{}"
From llvm/src/tools/polly:
find test/ -name *.ll | xargs ./apply.sh
After that, check-all (with llvm, clang, clang-tools-extra, lld,
compiler-rt, and polly all checked out).
The extra 'rm' in the apply.sh script is due to a few files in clang's test
suite using interesting unicode stuff that my python script was throwing
exceptions on. None of those files needed to be migrated, so it seemed
sufficient to ignore those cases.
Reviewers: rafael, dexonsmith, grosser
Differential Revision: http://reviews.llvm.org/D7636
llvm-svn: 230786
2015-02-28 03:29:02 +08:00
|
|
|
%idx = getelementptr %intlist, %intlist* @MyIntList, i64 0, i32 1
|
2015-02-28 05:17:42 +08:00
|
|
|
%v2 = load i32, i32* %idx
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
llvm-svn: 134829
2011-07-10 01:41:24 +08:00
|
|
|
call void @print(i32 %v2)
|
|
|
|
%1 = call i32 @foo(i32 5)
|
2015-02-28 05:17:42 +08:00
|
|
|
%v3 = load i32, i32* @MyVar
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
llvm-svn: 134829
2011-07-10 01:41:24 +08:00
|
|
|
call void @print(i32 %v3)
|
2015-02-28 05:17:42 +08:00
|
|
|
%v4 = load i32, i32* %idx
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
llvm-svn: 134829
2011-07-10 01:41:24 +08:00
|
|
|
call void @print(i32 %v4)
|
|
|
|
ret void
|
2008-03-10 15:21:50 +08:00
|
|
|
}
|
2001-10-13 15:15:38 +08:00
|
|
|
|
2008-03-10 15:21:50 +08:00
|
|
|
define internal void @testintern() {
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
llvm-svn: 134829
2011-07-10 01:41:24 +08:00
|
|
|
ret void
|
2008-03-10 15:21:50 +08:00
|
|
|
}
|
2001-10-13 15:15:38 +08:00
|
|
|
|
2008-03-10 15:21:50 +08:00
|
|
|
define internal void @Testintern() {
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
llvm-svn: 134829
2011-07-10 01:41:24 +08:00
|
|
|
ret void
|
2008-03-10 15:21:50 +08:00
|
|
|
}
|
2001-11-27 03:17:06 +08:00
|
|
|
|
2008-03-10 15:21:50 +08:00
|
|
|
define void @testIntern() {
|
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
llvm-svn: 134829
2011-07-10 01:41:24 +08:00
|
|
|
ret void
|
2008-03-10 15:21:50 +08:00
|
|
|
}
|
2013-01-10 18:49:36 +08:00
|
|
|
|
|
|
|
declare void @VecSizeCrash(%VecSize)
|