llvm-project/clang/lib/Serialization/ModuleManager.cpp

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//===- ModuleManager.cpp - Module Manager ---------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file defines the ModuleManager class, which manages a set of loaded
// modules for the ASTReader.
//
//===----------------------------------------------------------------------===//
#include "clang/Serialization/ModuleManager.h"
#include "clang/Basic/FileManager.h"
#include "clang/Basic/LLVM.h"
#include "clang/Lex/HeaderSearch.h"
#include "clang/Lex/ModuleMap.h"
#include "clang/Serialization/GlobalModuleIndex.h"
#include "clang/Serialization/InMemoryModuleCache.h"
#include "clang/Serialization/ModuleFile.h"
#include "clang/Serialization/PCHContainerOperations.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/SetVector.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/ADT/iterator.h"
#include "llvm/Support/Chrono.h"
#include "llvm/Support/DOTGraphTraits.h"
#include "llvm/Support/ErrorOr.h"
#include "llvm/Support/GraphWriter.h"
#include "llvm/Support/MemoryBuffer.h"
#include "llvm/Support/VirtualFileSystem.h"
#include <algorithm>
#include <cassert>
#include <memory>
#include <string>
#include <system_error>
using namespace clang;
using namespace serialization;
ModuleFile *ModuleManager::lookupByFileName(StringRef Name) const {
auto Entry = FileMgr.getFile(Name, /*OpenFile=*/false,
/*CacheFailure=*/false);
if (Entry)
return lookup(*Entry);
return nullptr;
}
ModuleFile *ModuleManager::lookupByModuleName(StringRef Name) const {
if (const Module *Mod = HeaderSearchInfo.getModuleMap().findModule(Name))
if (const FileEntry *File = Mod->getASTFile())
return lookup(File);
return nullptr;
}
ModuleFile *ModuleManager::lookup(const FileEntry *File) const {
auto Known = Modules.find(File);
if (Known == Modules.end())
return nullptr;
return Known->second;
}
std::unique_ptr<llvm::MemoryBuffer>
ModuleManager::lookupBuffer(StringRef Name) {
auto Entry = FileMgr.getFile(Name, /*OpenFile=*/false,
/*CacheFailure=*/false);
if (!Entry)
return nullptr;
return std::move(InMemoryBuffers[*Entry]);
}
static bool checkSignature(ASTFileSignature Signature,
ASTFileSignature ExpectedSignature,
std::string &ErrorStr) {
if (!ExpectedSignature || Signature == ExpectedSignature)
return false;
ErrorStr =
Signature ? "signature mismatch" : "could not read module signature";
return true;
}
static void updateModuleImports(ModuleFile &MF, ModuleFile *ImportedBy,
SourceLocation ImportLoc) {
if (ImportedBy) {
MF.ImportedBy.insert(ImportedBy);
ImportedBy->Imports.insert(&MF);
} else {
if (!MF.DirectlyImported)
MF.ImportLoc = ImportLoc;
MF.DirectlyImported = true;
}
}
ModuleManager::AddModuleResult
ModuleManager::addModule(StringRef FileName, ModuleKind Type,
SourceLocation ImportLoc, ModuleFile *ImportedBy,
unsigned Generation,
off_t ExpectedSize, time_t ExpectedModTime,
ASTFileSignature ExpectedSignature,
ASTFileSignatureReader ReadSignature,
ModuleFile *&Module,
std::string &ErrorStr) {
Module = nullptr;
// Look for the file entry. This only fails if the expected size or
// modification time differ.
OptionalFileEntryRefDegradesToFileEntryPtr Entry;
if (Type == MK_ExplicitModule || Type == MK_PrebuiltModule) {
// If we're not expecting to pull this file out of the module cache, it
// might have a different mtime due to being moved across filesystems in
// a distributed build. The size must still match, though. (As must the
// contents, but we can't check that.)
ExpectedModTime = 0;
}
Modules: Invalidate out-of-date PCMs as they're discovered Leverage the InMemoryModuleCache to invalidate a module the first time it fails to import (and to lock a module as soon as it's built or imported successfully). For implicit module builds, this optimizes importing deep graphs where the leaf module is out-of-date; see example near the end of the commit message. Previously the cache finalized ("locked in") all modules imported so far when starting a new module build. This was sufficient to prevent loading two versions of the same module, but was somewhat arbitrary and hard to reason about. Now the cache explicitly tracks module state, where each module must be one of: - Unknown: module not in the cache (yet). - Tentative: module in the cache, but not yet fully imported. - ToBuild: module found on disk could not be imported; need to build. - Final: module in the cache has been successfully built or imported. Preventing repeated failed imports avoids variation in builds based on shifting filesystem state. Now it's guaranteed that a module is loaded from disk exactly once. It now seems safe to remove FileManager::invalidateCache, but I'm leaving that for a later commit. The new, precise logic uncovered a pre-existing problem in the cache: the map key is the module filename, and different contexts use different filenames for the same PCM file. (In particular, the test Modules/relative-import-path.c does not build without this commit. r223577 started using a relative path to describe a module's base directory when importing it within another module. As a result, the module cache sees an absolute path when (a) building the module or importing it at the top-level, and a relative path when (b) importing the module underneath another one.) The "obvious" fix is to resolve paths using FileManager::getVirtualFile and change the map key for the cache to a FileEntry, but some contexts (particularly related to ASTUnit) have a shorter lifetime for their FileManager than the InMemoryModuleCache. This is worth pursuing further in a later commit; perhaps by tying together the FileManager and InMemoryModuleCache lifetime, or moving the in-memory PCM storage into a VFS layer. For now, use the PCM's base directory as-written for constructing the filename to check the ModuleCache. Example ======= To understand the build optimization, first consider the build of a module graph TU -> A -> B -> C -> D with an empty cache: TU builds A' A' builds B' B' builds C' C' builds D' imports D' B' imports C' imports D' A' imports B' imports C' imports D' TU imports A' imports B' imports C' imports D' If we build TU again, where A, B, C, and D are in the cache and D is out-of-date, we would previously get this build: TU imports A imports B imports C imports D (out-of-date) TU builds A' A' imports B imports C imports D (out-of-date) builds B' B' imports C imports D (out-of-date) builds C' C' imports D (out-of-date) builds D' imports D' B' imports C' imports D' A' imports B' imports C' imports D' TU imports A' imports B' imports C' imports D' After this commit, we'll immediateley invalidate A, B, C, and D when we first observe that D is out-of-date, giving this build: TU imports A imports B imports C imports D (out-of-date) TU builds A' // The same graph as an empty cache. A' builds B' B' builds C' C' builds D' imports D' B' imports C' imports D' A' imports B' imports C' imports D' TU imports A' imports B' imports C' imports D' The new build matches what we'd naively expect, pretty closely matching the original build with the empty cache. rdar://problem/48545366 llvm-svn: 355778
2019-03-10 01:44:01 +08:00
// Note: ExpectedSize and ExpectedModTime will be 0 for MK_ImplicitModule
// when using an ASTFileSignature.
if (lookupModuleFile(FileName, ExpectedSize, ExpectedModTime, Entry)) {
ErrorStr = "module file out of date";
return OutOfDate;
}
if (!Entry && FileName != "-") {
ErrorStr = "module file not found";
return Missing;
}
// The ModuleManager's use of FileEntry nodes as the keys for its map of
// loaded modules is less than ideal. Uniqueness for FileEntry nodes is
// maintained by FileManager, which in turn uses inode numbers on hosts
// that support that. When coupled with the module cache's proclivity for
// turning over and deleting stale PCMs, this means entries for different
// module files can wind up reusing the same underlying inode. When this
// happens, subsequent accesses to the Modules map will disagree on the
// ModuleFile associated with a given file. In general, it is not sufficient
// to resolve this conundrum with a type like FileEntryRef that stores the
// name of the FileEntry node on first access because of path canonicalization
// issues. However, the paths constructed for implicit module builds are
// fully under Clang's control. We *can*, therefore, rely on their structure
// being consistent across operating systems and across subsequent accesses
// to the Modules map.
auto implicitModuleNamesMatch = [](ModuleKind Kind, const ModuleFile *MF,
const FileEntry *Entry) -> bool {
if (Kind != MK_ImplicitModule)
return true;
return Entry->getName() == MF->FileName;
};
// Check whether we already loaded this module, before
if (ModuleFile *ModuleEntry = Modules.lookup(Entry)) {
if (implicitModuleNamesMatch(Type, ModuleEntry, Entry)) {
// Check the stored signature.
if (checkSignature(ModuleEntry->Signature, ExpectedSignature, ErrorStr))
return OutOfDate;
Module = ModuleEntry;
updateModuleImports(*ModuleEntry, ImportedBy, ImportLoc);
return AlreadyLoaded;
}
}
// Allocate a new module.
auto NewModule = std::make_unique<ModuleFile>(Type, Generation);
NewModule->Index = Chain.size();
NewModule->FileName = FileName.str();
NewModule->File = Entry;
NewModule->ImportLoc = ImportLoc;
NewModule->InputFilesValidationTimestamp = 0;
if (NewModule->Kind == MK_ImplicitModule) {
std::string TimestampFilename = NewModule->getTimestampFilename();
llvm::vfs::Status Status;
// A cached stat value would be fine as well.
if (!FileMgr.getNoncachedStatValue(TimestampFilename, Status))
NewModule->InputFilesValidationTimestamp =
llvm::sys::toTimeT(Status.getLastModificationTime());
}
// Load the contents of the module
if (std::unique_ptr<llvm::MemoryBuffer> Buffer = lookupBuffer(FileName)) {
// The buffer was already provided for us.
NewModule->Buffer = &ModuleCache->addBuiltPCM(FileName, std::move(Buffer));
Close FileEntries of cached files in ModuleManager::addModule(). While investigating why LLDB (which can build hundreds of clang modules during one debug session) was getting "too many open files" errors, I found that most of them are .pcm files that are kept open by ModuleManager. Pretty much all of the open file dscriptors are FileEntries that are refering to `.pcm` files for which a buffer already exists in a CompilerInstance's PCMCache. Before PCMCache was added it was necessary to hold on to open file descriptors to ensure that all ModuleManagers using the same FileManager read the a consistent version of a given `.pcm` file on disk, even when a concurrent clang process overwrites the file halfway through. The PCMCache makes this practice unnecessary, since it caches the entire contents of a `.pcm` file, while the FileManager caches all the stat() information. This patch adds a call to FileEntry::closeFile() to the path where a Buffer has already been created. This is necessary because even for a freshly written `.pcm` file the file is stat()ed once immediately after writing to generate a FileEntry in the FileManager. Because a freshly-generated file's contents is stored in the PCMCache, it is fine to close the file immediately thereafter. The second change this patch makes is to set the `ShouldClose` flag to true when reading a `.pcm` file into the PCMCache for the first time. [For reference, in 1 Clang instance there is - 1 FileManager and - n ModuleManagers with - n PCMCaches.] rdar://problem/40906753 Differential Revision: https://reviews.llvm.org/D50870 llvm-svn: 340188
2018-08-21 01:10:27 +08:00
// Since the cached buffer is reused, it is safe to close the file
// descriptor that was opened while stat()ing the PCM in
// lookupModuleFile() above, it won't be needed any longer.
Entry->closeFile();
} else if (llvm::MemoryBuffer *Buffer =
Modules: Invalidate out-of-date PCMs as they're discovered Leverage the InMemoryModuleCache to invalidate a module the first time it fails to import (and to lock a module as soon as it's built or imported successfully). For implicit module builds, this optimizes importing deep graphs where the leaf module is out-of-date; see example near the end of the commit message. Previously the cache finalized ("locked in") all modules imported so far when starting a new module build. This was sufficient to prevent loading two versions of the same module, but was somewhat arbitrary and hard to reason about. Now the cache explicitly tracks module state, where each module must be one of: - Unknown: module not in the cache (yet). - Tentative: module in the cache, but not yet fully imported. - ToBuild: module found on disk could not be imported; need to build. - Final: module in the cache has been successfully built or imported. Preventing repeated failed imports avoids variation in builds based on shifting filesystem state. Now it's guaranteed that a module is loaded from disk exactly once. It now seems safe to remove FileManager::invalidateCache, but I'm leaving that for a later commit. The new, precise logic uncovered a pre-existing problem in the cache: the map key is the module filename, and different contexts use different filenames for the same PCM file. (In particular, the test Modules/relative-import-path.c does not build without this commit. r223577 started using a relative path to describe a module's base directory when importing it within another module. As a result, the module cache sees an absolute path when (a) building the module or importing it at the top-level, and a relative path when (b) importing the module underneath another one.) The "obvious" fix is to resolve paths using FileManager::getVirtualFile and change the map key for the cache to a FileEntry, but some contexts (particularly related to ASTUnit) have a shorter lifetime for their FileManager than the InMemoryModuleCache. This is worth pursuing further in a later commit; perhaps by tying together the FileManager and InMemoryModuleCache lifetime, or moving the in-memory PCM storage into a VFS layer. For now, use the PCM's base directory as-written for constructing the filename to check the ModuleCache. Example ======= To understand the build optimization, first consider the build of a module graph TU -> A -> B -> C -> D with an empty cache: TU builds A' A' builds B' B' builds C' C' builds D' imports D' B' imports C' imports D' A' imports B' imports C' imports D' TU imports A' imports B' imports C' imports D' If we build TU again, where A, B, C, and D are in the cache and D is out-of-date, we would previously get this build: TU imports A imports B imports C imports D (out-of-date) TU builds A' A' imports B imports C imports D (out-of-date) builds B' B' imports C imports D (out-of-date) builds C' C' imports D (out-of-date) builds D' imports D' B' imports C' imports D' A' imports B' imports C' imports D' TU imports A' imports B' imports C' imports D' After this commit, we'll immediateley invalidate A, B, C, and D when we first observe that D is out-of-date, giving this build: TU imports A imports B imports C imports D (out-of-date) TU builds A' // The same graph as an empty cache. A' builds B' B' builds C' C' builds D' imports D' B' imports C' imports D' A' imports B' imports C' imports D' TU imports A' imports B' imports C' imports D' The new build matches what we'd naively expect, pretty closely matching the original build with the empty cache. rdar://problem/48545366 llvm-svn: 355778
2019-03-10 01:44:01 +08:00
getModuleCache().lookupPCM(FileName)) {
Reapply "Modules: Cache PCMs in memory and avoid a use-after-free" This reverts commit r298185, effectively reapplying r298165, after fixing the new unit tests (PR32338). The memory buffer generator doesn't null-terminate the MemoryBuffer it creates; this version of the commit informs getMemBuffer about that to avoid the assert. Original commit message follows: ---- Clang's internal build system for implicit modules uses lock files to ensure that after a process writes a PCM it will read the same one back in (without contention from other -cc1 commands). Since PCMs are read from disk repeatedly while invalidating, building, and importing, the lock is not released quickly. Furthermore, the LockFileManager is not robust in every environment. Other -cc1 commands can stall until timeout (after about eight minutes). This commit changes the lock file from being necessary for correctness to a (possibly dubious) performance hack. The remaining benefit is to reduce duplicate work in competing -cc1 commands which depend on the same module. Follow-up commits will change the internal build system to continue after a timeout, and reduce the timeout. Perhaps we should reconsider blocking at all. This also fixes a use-after-free, when one part of a compilation validates a PCM and starts using it, and another tries to swap out the PCM for something new. The PCMCache is a new type called MemoryBufferCache, which saves memory buffers based on their filename. Its ownership is shared by the CompilerInstance and ModuleManager. - The ModuleManager stores PCMs there that it loads from disk, never touching the disk if the cache is hot. - When modules fail to validate, they're removed from the cache. - When a CompilerInstance is spawned to build a new module, each already-loaded PCM is assumed to be valid, and is frozen to avoid the use-after-free. - Any newly-built module is written directly to the cache to avoid the round-trip to the filesystem, making lock files unnecessary for correctness. Original patch by Manman Ren; most testcases by Adrian Prantl! llvm-svn: 298278
2017-03-21 01:58:26 +08:00
NewModule->Buffer = Buffer;
Close FileEntries of cached files in ModuleManager::addModule(). While investigating why LLDB (which can build hundreds of clang modules during one debug session) was getting "too many open files" errors, I found that most of them are .pcm files that are kept open by ModuleManager. Pretty much all of the open file dscriptors are FileEntries that are refering to `.pcm` files for which a buffer already exists in a CompilerInstance's PCMCache. Before PCMCache was added it was necessary to hold on to open file descriptors to ensure that all ModuleManagers using the same FileManager read the a consistent version of a given `.pcm` file on disk, even when a concurrent clang process overwrites the file halfway through. The PCMCache makes this practice unnecessary, since it caches the entire contents of a `.pcm` file, while the FileManager caches all the stat() information. This patch adds a call to FileEntry::closeFile() to the path where a Buffer has already been created. This is necessary because even for a freshly written `.pcm` file the file is stat()ed once immediately after writing to generate a FileEntry in the FileManager. Because a freshly-generated file's contents is stored in the PCMCache, it is fine to close the file immediately thereafter. The second change this patch makes is to set the `ShouldClose` flag to true when reading a `.pcm` file into the PCMCache for the first time. [For reference, in 1 Clang instance there is - 1 FileManager and - n ModuleManagers with - n PCMCaches.] rdar://problem/40906753 Differential Revision: https://reviews.llvm.org/D50870 llvm-svn: 340188
2018-08-21 01:10:27 +08:00
// As above, the file descriptor is no longer needed.
Entry->closeFile();
} else if (getModuleCache().shouldBuildPCM(FileName)) {
// Report that the module is out of date, since we tried (and failed) to
// import it earlier.
Entry->closeFile();
return OutOfDate;
} else {
// Open the AST file.
llvm::ErrorOr<std::unique_ptr<llvm::MemoryBuffer>> Buf((std::error_code()));
if (FileName == "-") {
Buf = llvm::MemoryBuffer::getSTDIN();
} else {
Close FileEntries of cached files in ModuleManager::addModule(). While investigating why LLDB (which can build hundreds of clang modules during one debug session) was getting "too many open files" errors, I found that most of them are .pcm files that are kept open by ModuleManager. Pretty much all of the open file dscriptors are FileEntries that are refering to `.pcm` files for which a buffer already exists in a CompilerInstance's PCMCache. Before PCMCache was added it was necessary to hold on to open file descriptors to ensure that all ModuleManagers using the same FileManager read the a consistent version of a given `.pcm` file on disk, even when a concurrent clang process overwrites the file halfway through. The PCMCache makes this practice unnecessary, since it caches the entire contents of a `.pcm` file, while the FileManager caches all the stat() information. This patch adds a call to FileEntry::closeFile() to the path where a Buffer has already been created. This is necessary because even for a freshly written `.pcm` file the file is stat()ed once immediately after writing to generate a FileEntry in the FileManager. Because a freshly-generated file's contents is stored in the PCMCache, it is fine to close the file immediately thereafter. The second change this patch makes is to set the `ShouldClose` flag to true when reading a `.pcm` file into the PCMCache for the first time. [For reference, in 1 Clang instance there is - 1 FileManager and - n ModuleManagers with - n PCMCaches.] rdar://problem/40906753 Differential Revision: https://reviews.llvm.org/D50870 llvm-svn: 340188
2018-08-21 01:10:27 +08:00
// Get a buffer of the file and close the file descriptor when done.
// The file is volatile because in a parallel build we expect multiple
// compiler processes to use the same module file rebuilding it if needed.
//
// RequiresNullTerminator is false because module files don't need it, and
// this allows the file to still be mmapped.
Buf = FileMgr.getBufferForFile(NewModule->File,
/*IsVolatile=*/true,
/*RequiresNullTerminator=*/false);
}
if (!Buf) {
ErrorStr = Buf.getError().message();
return Missing;
}
Modules: Invalidate out-of-date PCMs as they're discovered Leverage the InMemoryModuleCache to invalidate a module the first time it fails to import (and to lock a module as soon as it's built or imported successfully). For implicit module builds, this optimizes importing deep graphs where the leaf module is out-of-date; see example near the end of the commit message. Previously the cache finalized ("locked in") all modules imported so far when starting a new module build. This was sufficient to prevent loading two versions of the same module, but was somewhat arbitrary and hard to reason about. Now the cache explicitly tracks module state, where each module must be one of: - Unknown: module not in the cache (yet). - Tentative: module in the cache, but not yet fully imported. - ToBuild: module found on disk could not be imported; need to build. - Final: module in the cache has been successfully built or imported. Preventing repeated failed imports avoids variation in builds based on shifting filesystem state. Now it's guaranteed that a module is loaded from disk exactly once. It now seems safe to remove FileManager::invalidateCache, but I'm leaving that for a later commit. The new, precise logic uncovered a pre-existing problem in the cache: the map key is the module filename, and different contexts use different filenames for the same PCM file. (In particular, the test Modules/relative-import-path.c does not build without this commit. r223577 started using a relative path to describe a module's base directory when importing it within another module. As a result, the module cache sees an absolute path when (a) building the module or importing it at the top-level, and a relative path when (b) importing the module underneath another one.) The "obvious" fix is to resolve paths using FileManager::getVirtualFile and change the map key for the cache to a FileEntry, but some contexts (particularly related to ASTUnit) have a shorter lifetime for their FileManager than the InMemoryModuleCache. This is worth pursuing further in a later commit; perhaps by tying together the FileManager and InMemoryModuleCache lifetime, or moving the in-memory PCM storage into a VFS layer. For now, use the PCM's base directory as-written for constructing the filename to check the ModuleCache. Example ======= To understand the build optimization, first consider the build of a module graph TU -> A -> B -> C -> D with an empty cache: TU builds A' A' builds B' B' builds C' C' builds D' imports D' B' imports C' imports D' A' imports B' imports C' imports D' TU imports A' imports B' imports C' imports D' If we build TU again, where A, B, C, and D are in the cache and D is out-of-date, we would previously get this build: TU imports A imports B imports C imports D (out-of-date) TU builds A' A' imports B imports C imports D (out-of-date) builds B' B' imports C imports D (out-of-date) builds C' C' imports D (out-of-date) builds D' imports D' B' imports C' imports D' A' imports B' imports C' imports D' TU imports A' imports B' imports C' imports D' After this commit, we'll immediateley invalidate A, B, C, and D when we first observe that D is out-of-date, giving this build: TU imports A imports B imports C imports D (out-of-date) TU builds A' // The same graph as an empty cache. A' builds B' B' builds C' C' builds D' imports D' B' imports C' imports D' A' imports B' imports C' imports D' TU imports A' imports B' imports C' imports D' The new build matches what we'd naively expect, pretty closely matching the original build with the empty cache. rdar://problem/48545366 llvm-svn: 355778
2019-03-10 01:44:01 +08:00
NewModule->Buffer = &getModuleCache().addPCM(FileName, std::move(*Buf));
}
// Initialize the stream.
NewModule->Data = PCHContainerRdr.ExtractPCH(*NewModule->Buffer);
// Read the signature eagerly now so that we can check it. Avoid calling
// ReadSignature unless there's something to check though.
if (ExpectedSignature && checkSignature(ReadSignature(NewModule->Data),
ExpectedSignature, ErrorStr))
return OutOfDate;
// We're keeping this module. Store it everywhere.
Module = Modules[Entry] = NewModule.get();
updateModuleImports(*NewModule, ImportedBy, ImportLoc);
if (!NewModule->isModule())
PCHChain.push_back(NewModule.get());
if (!ImportedBy)
Roots.push_back(NewModule.get());
Chain.push_back(std::move(NewModule));
return NewlyLoaded;
}
void ModuleManager::removeModules(ModuleIterator First, ModuleMap *modMap) {
auto Last = end();
if (First == Last)
return;
// Explicitly clear VisitOrder since we might not notice it is stale.
VisitOrder.clear();
// Collect the set of module file pointers that we'll be removing.
llvm::SmallPtrSet<ModuleFile *, 4> victimSet(
(llvm::pointer_iterator<ModuleIterator>(First)),
(llvm::pointer_iterator<ModuleIterator>(Last)));
auto IsVictim = [&](ModuleFile *MF) {
return victimSet.count(MF);
};
// Remove any references to the now-destroyed modules.
for (auto I = begin(); I != First; ++I) {
I->Imports.remove_if(IsVictim);
I->ImportedBy.remove_if(IsVictim);
}
2021-10-18 04:50:29 +08:00
llvm::erase_if(Roots, IsVictim);
// Remove the modules from the PCH chain.
for (auto I = First; I != Last; ++I) {
if (!I->isModule()) {
PCHChain.erase(llvm::find(PCHChain, &*I), PCHChain.end());
break;
}
}
// Delete the modules and erase them from the various structures.
for (ModuleIterator victim = First; victim != Last; ++victim) {
Modules.erase(victim->File);
if (modMap) {
StringRef ModuleName = victim->ModuleName;
if (Module *mod = modMap->findModule(ModuleName)) {
mod->setASTFile(None);
}
}
}
// Delete the modules.
Chain.erase(Chain.begin() + (First - begin()), Chain.end());
}
void
ModuleManager::addInMemoryBuffer(StringRef FileName,
std::unique_ptr<llvm::MemoryBuffer> Buffer) {
const FileEntry *Entry =
FileMgr.getVirtualFile(FileName, Buffer->getBufferSize(), 0);
InMemoryBuffers[Entry] = std::move(Buffer);
}
std::unique_ptr<ModuleManager::VisitState> ModuleManager::allocateVisitState() {
// Fast path: if we have a cached state, use it.
if (FirstVisitState) {
auto Result = std::move(FirstVisitState);
FirstVisitState = std::move(Result->NextState);
return Result;
}
// Allocate and return a new state.
return std::make_unique<VisitState>(size());
}
void ModuleManager::returnVisitState(std::unique_ptr<VisitState> State) {
assert(State->NextState == nullptr && "Visited state is in list?");
State->NextState = std::move(FirstVisitState);
FirstVisitState = std::move(State);
}
void ModuleManager::setGlobalIndex(GlobalModuleIndex *Index) {
GlobalIndex = Index;
if (!GlobalIndex) {
ModulesInCommonWithGlobalIndex.clear();
return;
}
// Notify the global module index about all of the modules we've already
// loaded.
for (ModuleFile &M : *this)
if (!GlobalIndex->loadedModuleFile(&M))
ModulesInCommonWithGlobalIndex.push_back(&M);
}
void ModuleManager::moduleFileAccepted(ModuleFile *MF) {
if (!GlobalIndex || GlobalIndex->loadedModuleFile(MF))
return;
ModulesInCommonWithGlobalIndex.push_back(MF);
}
ModuleManager::ModuleManager(FileManager &FileMgr,
InMemoryModuleCache &ModuleCache,
const PCHContainerReader &PCHContainerRdr,
const HeaderSearch &HeaderSearchInfo)
: FileMgr(FileMgr), ModuleCache(&ModuleCache),
PCHContainerRdr(PCHContainerRdr), HeaderSearchInfo(HeaderSearchInfo) {}
void ModuleManager::visit(llvm::function_ref<bool(ModuleFile &M)> Visitor,
llvm::SmallPtrSetImpl<ModuleFile *> *ModuleFilesHit) {
// If the visitation order vector is the wrong size, recompute the order.
if (VisitOrder.size() != Chain.size()) {
unsigned N = size();
VisitOrder.clear();
VisitOrder.reserve(N);
// Record the number of incoming edges for each module. When we
// encounter a module with no incoming edges, push it into the queue
// to seed the queue.
SmallVector<ModuleFile *, 4> Queue;
Queue.reserve(N);
llvm::SmallVector<unsigned, 4> UnusedIncomingEdges;
UnusedIncomingEdges.resize(size());
for (ModuleFile &M : llvm::reverse(*this)) {
unsigned Size = M.ImportedBy.size();
UnusedIncomingEdges[M.Index] = Size;
if (!Size)
Queue.push_back(&M);
}
// Traverse the graph, making sure to visit a module before visiting any
// of its dependencies.
while (!Queue.empty()) {
ModuleFile *CurrentModule = Queue.pop_back_val();
VisitOrder.push_back(CurrentModule);
// For any module that this module depends on, push it on the
// stack (if it hasn't already been marked as visited).
for (ModuleFile *M : llvm::reverse(CurrentModule->Imports)) {
// Remove our current module as an impediment to visiting the
// module we depend on. If we were the last unvisited module
// that depends on this particular module, push it into the
// queue to be visited.
unsigned &NumUnusedEdges = UnusedIncomingEdges[M->Index];
if (NumUnusedEdges && (--NumUnusedEdges == 0))
Queue.push_back(M);
}
}
assert(VisitOrder.size() == N && "Visitation order is wrong?");
FirstVisitState = nullptr;
}
auto State = allocateVisitState();
unsigned VisitNumber = State->NextVisitNumber++;
// If the caller has provided us with a hit-set that came from the global
// module index, mark every module file in common with the global module
// index that is *not* in that set as 'visited'.
if (ModuleFilesHit && !ModulesInCommonWithGlobalIndex.empty()) {
for (unsigned I = 0, N = ModulesInCommonWithGlobalIndex.size(); I != N; ++I)
{
ModuleFile *M = ModulesInCommonWithGlobalIndex[I];
if (!ModuleFilesHit->count(M))
State->VisitNumber[M->Index] = VisitNumber;
}
}
for (unsigned I = 0, N = VisitOrder.size(); I != N; ++I) {
ModuleFile *CurrentModule = VisitOrder[I];
// Should we skip this module file?
if (State->VisitNumber[CurrentModule->Index] == VisitNumber)
continue;
// Visit the module.
assert(State->VisitNumber[CurrentModule->Index] == VisitNumber - 1);
State->VisitNumber[CurrentModule->Index] = VisitNumber;
if (!Visitor(*CurrentModule))
continue;
// The visitor has requested that cut off visitation of any
// module that the current module depends on. To indicate this
// behavior, we mark all of the reachable modules as having been visited.
ModuleFile *NextModule = CurrentModule;
do {
// For any module that this module depends on, push it on the
// stack (if it hasn't already been marked as visited).
for (llvm::SetVector<ModuleFile *>::iterator
M = NextModule->Imports.begin(),
MEnd = NextModule->Imports.end();
M != MEnd; ++M) {
if (State->VisitNumber[(*M)->Index] != VisitNumber) {
State->Stack.push_back(*M);
State->VisitNumber[(*M)->Index] = VisitNumber;
}
}
if (State->Stack.empty())
break;
// Pop the next module off the stack.
NextModule = State->Stack.pop_back_val();
} while (true);
}
returnVisitState(std::move(State));
}
bool ModuleManager::lookupModuleFile(StringRef FileName, off_t ExpectedSize,
time_t ExpectedModTime,
Optional<FileEntryRef> &File) {
File = None;
if (FileName == "-")
return false;
// Open the file immediately to ensure there is no race between stat'ing and
// opening the file.
Optional<FileEntryRef> FileOrErr =
expectedToOptional(FileMgr.getFileRef(FileName, /*OpenFile=*/true,
/*CacheFailure=*/false));
if (!FileOrErr)
return false;
File = *FileOrErr;
if ((ExpectedSize && ExpectedSize != File->getSize()) ||
(ExpectedModTime && ExpectedModTime != File->getModificationTime()))
// Do not destroy File, as it may be referenced. If we need to rebuild it,
// it will be destroyed by removeModules.
return true;
return false;
}
#ifndef NDEBUG
namespace llvm {
template<>
struct GraphTraits<ModuleManager> {
using NodeRef = ModuleFile *;
using ChildIteratorType = llvm::SetVector<ModuleFile *>::const_iterator;
using nodes_iterator = pointer_iterator<ModuleManager::ModuleConstIterator>;
static ChildIteratorType child_begin(NodeRef Node) {
return Node->Imports.begin();
}
static ChildIteratorType child_end(NodeRef Node) {
return Node->Imports.end();
}
static nodes_iterator nodes_begin(const ModuleManager &Manager) {
return nodes_iterator(Manager.begin());
}
static nodes_iterator nodes_end(const ModuleManager &Manager) {
return nodes_iterator(Manager.end());
}
};
template<>
struct DOTGraphTraits<ModuleManager> : public DefaultDOTGraphTraits {
explicit DOTGraphTraits(bool IsSimple = false)
: DefaultDOTGraphTraits(IsSimple) {}
static bool renderGraphFromBottomUp() { return true; }
std::string getNodeLabel(ModuleFile *M, const ModuleManager&) {
return M->ModuleName;
}
};
} // namespace llvm
void ModuleManager::viewGraph() {
llvm::ViewGraph(*this, "Modules");
}
#endif