[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
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//===-- NativeProcessDarwin.cpp ---------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "NativeProcessDarwin.h"
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// C includes
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#include <mach/mach_init.h>
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#include <mach/mach_traps.h>
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#include <sys/ptrace.h>
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#include <sys/stat.h>
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#include <sys/sysctl.h>
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#include <sys/types.h>
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// C++ includes
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// LLDB includes
|
2017-02-17 03:38:21 +08:00
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#include "lldb/Host/PseudoTerminal.h"
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
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#include "lldb/Target/ProcessLaunchInfo.h"
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2017-03-04 04:56:28 +08:00
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#include "lldb/Utility/Log.h"
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2018-08-07 19:07:21 +08:00
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#include "lldb/Utility/State.h"
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2017-02-03 05:39:50 +08:00
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#include "lldb/Utility/StreamString.h"
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
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#include "CFBundle.h"
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#include "CFString.h"
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#include "DarwinProcessLauncher.h"
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#include "MachException.h"
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2017-03-09 01:56:08 +08:00
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#include "llvm/Support/FileSystem.h"
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|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
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using namespace lldb;
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using namespace lldb_private;
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using namespace lldb_private::process_darwin;
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using namespace lldb_private::darwin_process_launcher;
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// -----------------------------------------------------------------------------
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// Hidden Impl
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// -----------------------------------------------------------------------------
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2016-09-07 04:57:50 +08:00
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namespace {
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struct hack_task_dyld_info {
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mach_vm_address_t all_image_info_addr;
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mach_vm_size_t all_image_info_size;
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};
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
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}
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// -----------------------------------------------------------------------------
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// Public Static Methods
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// -----------------------------------------------------------------------------
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2017-05-12 12:51:55 +08:00
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Status NativeProcessProtocol::Launch(
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2016-09-07 04:57:50 +08:00
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ProcessLaunchInfo &launch_info,
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NativeProcessProtocol::NativeDelegate &native_delegate, MainLoop &mainloop,
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NativeProcessProtocolSP &native_process_sp) {
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Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
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2017-05-12 12:51:55 +08:00
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Status error;
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2016-09-07 04:57:50 +08:00
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// Verify the working directory is valid if one was specified.
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FileSpec working_dir(launch_info.GetWorkingDirectory());
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2018-11-05 07:19:25 +08:00
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if (working_dir) {
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FileInstance::Instance().Resolve(working_dir);
|
2018-11-08 08:14:50 +08:00
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if (!FileSystem::Instance().IsDirectory(working_dir)) {
|
2018-11-05 07:19:25 +08:00
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error.SetErrorStringWithFormat("No such file or directory: %s",
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2016-09-07 04:57:50 +08:00
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working_dir.GetCString());
|
2018-11-05 07:19:25 +08:00
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return error;
|
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}
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
// Launch the inferior.
|
|
|
|
int pty_master_fd = -1;
|
|
|
|
LaunchFlavor launch_flavor = LaunchFlavor::Default;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
error = LaunchInferior(launch_info, &pty_master_fd, &launch_flavor);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
// Handle launch failure.
|
|
|
|
if (!error.Success()) {
|
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s() failed to launch process: "
|
|
|
|
"%s",
|
|
|
|
__FUNCTION__, error.AsCString());
|
|
|
|
return error;
|
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
// Handle failure to return a pid.
|
|
|
|
if (launch_info.GetProcessID() == LLDB_INVALID_PROCESS_ID) {
|
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s() launch succeeded but no "
|
|
|
|
"pid was returned! Aborting.",
|
|
|
|
__FUNCTION__);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
return error;
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
// Create the Darwin native process impl.
|
|
|
|
std::shared_ptr<NativeProcessDarwin> np_darwin_sp(
|
|
|
|
new NativeProcessDarwin(launch_info.GetProcessID(), pty_master_fd));
|
|
|
|
if (!np_darwin_sp->RegisterNativeDelegate(native_delegate)) {
|
|
|
|
native_process_sp.reset();
|
|
|
|
error.SetErrorStringWithFormat("failed to register the native delegate");
|
|
|
|
return error;
|
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2018-05-01 00:49:04 +08:00
|
|
|
// Finalize the processing needed to debug the launched process with a
|
|
|
|
// NativeProcessDarwin instance.
|
2016-09-07 04:57:50 +08:00
|
|
|
error = np_darwin_sp->FinalizeLaunch(launch_flavor, mainloop);
|
|
|
|
if (!error.Success()) {
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
if (log)
|
2016-09-07 04:57:50 +08:00
|
|
|
log->Printf("NativeProcessDarwin::%s() aborting, failed to finalize"
|
|
|
|
" the launching of the process: %s",
|
|
|
|
__FUNCTION__, error.AsCString());
|
|
|
|
return error;
|
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
// Return the process and process id to the caller through the launch args.
|
|
|
|
native_process_sp = np_darwin_sp;
|
|
|
|
return error;
|
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessProtocol::Attach(
|
2016-09-07 04:57:50 +08:00
|
|
|
lldb::pid_t pid, NativeProcessProtocol::NativeDelegate &native_delegate,
|
|
|
|
MainLoop &mainloop, NativeProcessProtocolSP &native_process_sp) {
|
|
|
|
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
|
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s(pid = %" PRIi64 ")", __FUNCTION__,
|
|
|
|
pid);
|
|
|
|
|
|
|
|
// Retrieve the architecture for the running process.
|
|
|
|
ArchSpec process_arch;
|
2017-05-12 12:51:55 +08:00
|
|
|
Status error = ResolveProcessArchitecture(pid, process_arch);
|
2016-09-07 04:57:50 +08:00
|
|
|
if (!error.Success())
|
|
|
|
return error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
// TODO get attach to return this value.
|
|
|
|
const int pty_master_fd = -1;
|
|
|
|
std::shared_ptr<NativeProcessDarwin> native_process_darwin_sp(
|
|
|
|
new NativeProcessDarwin(pid, pty_master_fd));
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
if (!native_process_darwin_sp->RegisterNativeDelegate(native_delegate)) {
|
|
|
|
error.SetErrorStringWithFormat("failed to register the native "
|
|
|
|
"delegate");
|
|
|
|
return error;
|
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
native_process_darwin_sp->AttachToInferior(mainloop, pid, error);
|
|
|
|
if (!error.Success())
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
return error;
|
2016-09-07 04:57:50 +08:00
|
|
|
|
|
|
|
native_process_sp = native_process_darwin_sp;
|
|
|
|
return error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
// ctor/dtor
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
NativeProcessDarwin::NativeProcessDarwin(lldb::pid_t pid, int pty_master_fd)
|
|
|
|
: NativeProcessProtocol(pid), m_task(TASK_NULL), m_did_exec(false),
|
|
|
|
m_cpu_type(0), m_exception_port(MACH_PORT_NULL), m_exc_port_info(),
|
|
|
|
m_exception_thread(nullptr), m_exception_messages_mutex(),
|
|
|
|
m_sent_interrupt_signo(0), m_auto_resume_signo(0), m_thread_list(),
|
|
|
|
m_thread_actions(), m_waitpid_pipe(), m_waitpid_thread(nullptr),
|
|
|
|
m_waitpid_reader_handle() {
|
|
|
|
// TODO add this to the NativeProcessProtocol constructor.
|
|
|
|
m_terminal_fd = pty_master_fd;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
NativeProcessDarwin::~NativeProcessDarwin() {}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
// Instance methods
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::FinalizeLaunch(LaunchFlavor launch_flavor,
|
|
|
|
MainLoop &main_loop) {
|
|
|
|
Status error;
|
2016-09-07 04:57:50 +08:00
|
|
|
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
|
|
|
#if 0
|
|
|
|
m_path = path;
|
|
|
|
size_t i;
|
|
|
|
char const *arg;
|
|
|
|
for (i=0; (arg = argv[i]) != NULL; i++)
|
|
|
|
m_args.push_back(arg);
|
|
|
|
#endif
|
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
error = StartExceptionThread();
|
|
|
|
if (!error.Success()) {
|
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s(): failure starting the "
|
|
|
|
"mach exception port monitor thread: %s",
|
|
|
|
__FUNCTION__, error.AsCString());
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2018-05-01 00:49:04 +08:00
|
|
|
// Terminate the inferior process. There's nothing meaningful we can do if
|
|
|
|
// we can't receive signals and exceptions. Since we launched the process,
|
|
|
|
// it's fair game for us to kill it.
|
2016-09-07 04:57:50 +08:00
|
|
|
::ptrace(PT_KILL, m_pid, 0, 0);
|
|
|
|
SetState(eStateExited);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
|
|
|
StartSTDIOThread();
|
|
|
|
|
|
|
|
if (launch_flavor == LaunchFlavor::PosixSpawn) {
|
|
|
|
SetState(eStateAttaching);
|
|
|
|
errno = 0;
|
|
|
|
int err = ::ptrace(PT_ATTACHEXC, m_pid, 0, 0);
|
|
|
|
if (err == 0) {
|
|
|
|
// m_flags |= eMachProcessFlagsAttached;
|
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s(): successfully spawned "
|
|
|
|
"process with pid %" PRIu64,
|
|
|
|
__FUNCTION__, m_pid);
|
|
|
|
} else {
|
|
|
|
error.SetErrorToErrno();
|
|
|
|
SetState(eStateExited);
|
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s(): error: failed to "
|
|
|
|
"attach to spawned pid %" PRIu64 " (error=%d (%s))",
|
|
|
|
__FUNCTION__, m_pid, (int)error.GetError(),
|
|
|
|
error.AsCString());
|
|
|
|
return error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s(): new pid is %" PRIu64 "...",
|
|
|
|
__FUNCTION__, m_pid);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
// Spawn a thread to reap our child inferior process...
|
|
|
|
error = StartWaitpidThread(main_loop);
|
|
|
|
if (error.Fail()) {
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
if (log)
|
2016-09-07 04:57:50 +08:00
|
|
|
log->Printf("NativeProcessDarwin::%s(): failed to start waitpid() "
|
|
|
|
"thread: %s",
|
|
|
|
__FUNCTION__, error.AsCString());
|
|
|
|
kill(SIGKILL, static_cast<::pid_t>(m_pid));
|
|
|
|
return error;
|
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
if (TaskPortForProcessID(error) == TASK_NULL) {
|
2018-05-01 00:49:04 +08:00
|
|
|
// We failed to get the task for our process ID which is bad. Kill our
|
|
|
|
// process; otherwise, it will be stopped at the entry point and get
|
|
|
|
// reparented to someone else and never go away.
|
2016-09-07 04:57:50 +08:00
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s(): could not get task port "
|
|
|
|
"for process, sending SIGKILL and exiting: %s",
|
|
|
|
__FUNCTION__, error.AsCString());
|
|
|
|
kill(SIGKILL, static_cast<::pid_t>(m_pid));
|
|
|
|
return error;
|
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
// Indicate that we're stopped, as we always launch suspended.
|
|
|
|
SetState(eStateStopped);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
// Success.
|
|
|
|
return error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::SaveExceptionPortInfo() {
|
2016-09-07 04:57:50 +08:00
|
|
|
return m_exc_port_info.Save(m_task);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
bool NativeProcessDarwin::ProcessUsingSpringBoard() const {
|
|
|
|
// TODO implement flags
|
|
|
|
// return (m_flags & eMachProcessFlagsUsingSBS) != 0;
|
|
|
|
return false;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
bool NativeProcessDarwin::ProcessUsingBackBoard() const {
|
|
|
|
// TODO implement flags
|
|
|
|
// return (m_flags & eMachProcessFlagsUsingBKS) != 0;
|
|
|
|
return false;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2018-05-01 00:49:04 +08:00
|
|
|
// Called by the exception thread when an exception has been received from our
|
|
|
|
// process. The exception message is completely filled and the exception data
|
|
|
|
// has already been copied.
|
2016-09-07 04:57:50 +08:00
|
|
|
void NativeProcessDarwin::ExceptionMessageReceived(
|
|
|
|
const MachException::Message &message) {
|
|
|
|
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS | LIBLLDB_LOG_VERBOSE));
|
|
|
|
|
|
|
|
std::lock_guard<std::recursive_mutex> locker(m_exception_messages_mutex);
|
|
|
|
if (m_exception_messages.empty()) {
|
|
|
|
// Suspend the task the moment we receive our first exception message.
|
|
|
|
SuspendTask();
|
|
|
|
}
|
|
|
|
|
2018-05-01 00:49:04 +08:00
|
|
|
// Use a locker to automatically unlock our mutex in case of exceptions Add
|
|
|
|
// the exception to our internal exception stack
|
2016-09-07 04:57:50 +08:00
|
|
|
m_exception_messages.push_back(message);
|
|
|
|
|
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s(): new queued message count: %lu",
|
|
|
|
__FUNCTION__, m_exception_messages.size());
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
void *NativeProcessDarwin::ExceptionThread(void *arg) {
|
|
|
|
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS | LIBLLDB_LOG_VERBOSE));
|
|
|
|
if (!arg) {
|
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s(): cannot run mach exception "
|
|
|
|
"thread, mandatory process arg was null",
|
|
|
|
__FUNCTION__);
|
|
|
|
return nullptr;
|
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
return reinterpret_cast<NativeProcessDarwin *>(arg)->DoExceptionThread();
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
void *NativeProcessDarwin::DoExceptionThread() {
|
|
|
|
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS | LIBLLDB_LOG_VERBOSE));
|
|
|
|
|
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s(arg=%p) starting thread...",
|
|
|
|
__FUNCTION__, this);
|
|
|
|
|
|
|
|
pthread_setname_np("exception monitoring thread");
|
|
|
|
|
|
|
|
// Ensure we don't get CPU starved.
|
|
|
|
MaybeRaiseThreadPriority();
|
|
|
|
|
2018-05-01 00:49:04 +08:00
|
|
|
// We keep a count of the number of consecutive exceptions received so we
|
|
|
|
// know to grab all exceptions without a timeout. We do this to get a bunch
|
|
|
|
// of related exceptions on our exception port so we can process then
|
|
|
|
// together. When we have multiple threads, we can get an exception per
|
|
|
|
// thread and they will come in consecutively. The main loop in this thread
|
|
|
|
// can stop periodically if needed to service things related to this process.
|
2016-09-07 04:57:50 +08:00
|
|
|
//
|
|
|
|
// [did we lose some words here?]
|
|
|
|
//
|
|
|
|
// flag set in the options, so we will wait forever for an exception on
|
|
|
|
// 0 our exception port. After we get one exception, we then will use the
|
|
|
|
// MACH_RCV_TIMEOUT option with a zero timeout to grab all other current
|
|
|
|
// exceptions for our process. After we have received the last pending
|
2018-05-01 00:49:04 +08:00
|
|
|
// exception, we will get a timeout which enables us to then notify our main
|
|
|
|
// thread that we have an exception bundle available. We then wait for the
|
|
|
|
// main thread to tell this exception thread to start trying to get
|
2016-09-07 04:57:50 +08:00
|
|
|
// exceptions messages again and we start again with a mach_msg read with
|
|
|
|
// infinite timeout.
|
|
|
|
//
|
|
|
|
// We choose to park a thread on this, rather than polling, because the
|
2018-05-01 00:49:04 +08:00
|
|
|
// polling is expensive. On devices, we need to minimize overhead caused by
|
|
|
|
// the process monitor.
|
2016-09-07 04:57:50 +08:00
|
|
|
uint32_t num_exceptions_received = 0;
|
2017-05-12 12:51:55 +08:00
|
|
|
Status error;
|
2016-09-07 04:57:50 +08:00
|
|
|
task_t task = m_task;
|
|
|
|
mach_msg_timeout_t periodic_timeout = 0;
|
|
|
|
|
|
|
|
#if defined(WITH_SPRINGBOARD) && !defined(WITH_BKS)
|
|
|
|
mach_msg_timeout_t watchdog_elapsed = 0;
|
|
|
|
mach_msg_timeout_t watchdog_timeout = 60 * 1000;
|
|
|
|
::pid_t pid = (::pid_t)process->GetID();
|
|
|
|
CFReleaser<SBSWatchdogAssertionRef> watchdog;
|
|
|
|
|
|
|
|
if (process->ProcessUsingSpringBoard()) {
|
2018-05-01 00:49:04 +08:00
|
|
|
// Request a renewal for every 60 seconds if we attached using SpringBoard.
|
2016-09-07 04:57:50 +08:00
|
|
|
watchdog.reset(::SBSWatchdogAssertionCreateForPID(nullptr, pid, 60));
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
if (log)
|
2016-09-07 04:57:50 +08:00
|
|
|
log->Printf("::SBSWatchdogAssertionCreateForPID(NULL, %4.4x, 60) "
|
|
|
|
"=> %p",
|
|
|
|
pid, watchdog.get());
|
|
|
|
|
|
|
|
if (watchdog.get()) {
|
|
|
|
::SBSWatchdogAssertionRenew(watchdog.get());
|
|
|
|
|
|
|
|
CFTimeInterval watchdogRenewalInterval =
|
|
|
|
::SBSWatchdogAssertionGetRenewalInterval(watchdog.get());
|
|
|
|
if (log)
|
|
|
|
log->Printf("::SBSWatchdogAssertionGetRenewalInterval(%p) => "
|
|
|
|
"%g seconds",
|
|
|
|
watchdog.get(), watchdogRenewalInterval);
|
|
|
|
if (watchdogRenewalInterval > 0.0) {
|
|
|
|
watchdog_timeout = (mach_msg_timeout_t)watchdogRenewalInterval * 1000;
|
|
|
|
if (watchdog_timeout > 3000) {
|
|
|
|
// Give us a second to renew our timeout.
|
|
|
|
watchdog_timeout -= 1000;
|
|
|
|
} else if (watchdog_timeout > 1000) {
|
|
|
|
// Give us a quarter of a second to renew our timeout.
|
|
|
|
watchdog_timeout -= 250;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
2016-09-07 04:57:50 +08:00
|
|
|
if (periodic_timeout == 0 || periodic_timeout > watchdog_timeout)
|
|
|
|
periodic_timeout = watchdog_timeout;
|
|
|
|
}
|
|
|
|
#endif // #if defined (WITH_SPRINGBOARD) && !defined (WITH_BKS)
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
|
|
|
#ifdef WITH_BKS
|
2016-09-07 04:57:50 +08:00
|
|
|
CFReleaser<BKSWatchdogAssertionRef> watchdog;
|
|
|
|
if (process->ProcessUsingBackBoard()) {
|
|
|
|
::pid_t pid = process->GetID();
|
|
|
|
CFAllocatorRef alloc = kCFAllocatorDefault;
|
|
|
|
watchdog.reset(::BKSWatchdogAssertionCreateForPID(alloc, pid));
|
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
#endif // #ifdef WITH_BKS
|
|
|
|
|
2018-05-01 00:49:04 +08:00
|
|
|
// Do we want to use a weak pointer to the NativeProcessDarwin here, in which
|
|
|
|
// case we can guarantee we don't whack the process monitor if we race
|
|
|
|
// between this thread and the main one on shutdown?
|
2016-09-07 04:57:50 +08:00
|
|
|
while (IsExceptionPortValid()) {
|
|
|
|
::pthread_testcancel();
|
|
|
|
|
|
|
|
MachException::Message exception_message;
|
|
|
|
|
|
|
|
if (num_exceptions_received > 0) {
|
2018-05-01 00:49:04 +08:00
|
|
|
// We don't want a timeout here, just receive as many exceptions as we
|
|
|
|
// can since we already have one. We want to get all currently available
|
|
|
|
// exceptions for this task at once.
|
2016-09-07 04:57:50 +08:00
|
|
|
error = exception_message.Receive(
|
|
|
|
GetExceptionPort(),
|
|
|
|
MACH_RCV_MSG | MACH_RCV_INTERRUPT | MACH_RCV_TIMEOUT, 0);
|
|
|
|
} else if (periodic_timeout > 0) {
|
|
|
|
// We need to stop periodically in this loop, so try and get a mach
|
|
|
|
// message with a valid timeout (ms).
|
|
|
|
error = exception_message.Receive(GetExceptionPort(),
|
|
|
|
MACH_RCV_MSG | MACH_RCV_INTERRUPT |
|
|
|
|
MACH_RCV_TIMEOUT,
|
|
|
|
periodic_timeout);
|
|
|
|
} else {
|
2018-05-01 00:49:04 +08:00
|
|
|
// We don't need to parse all current exceptions or stop periodically,
|
|
|
|
// just wait for an exception forever.
|
2016-09-07 04:57:50 +08:00
|
|
|
error = exception_message.Receive(GetExceptionPort(),
|
|
|
|
MACH_RCV_MSG | MACH_RCV_INTERRUPT, 0);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (error.Success()) {
|
|
|
|
// We successfully received an exception.
|
|
|
|
if (exception_message.CatchExceptionRaise(task)) {
|
|
|
|
++num_exceptions_received;
|
|
|
|
ExceptionMessageReceived(exception_message);
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
if (error.GetError() == MACH_RCV_INTERRUPTED) {
|
|
|
|
// We were interrupted.
|
|
|
|
|
|
|
|
// If we have no task port we should exit this thread, as it implies
|
|
|
|
// the inferior went down.
|
|
|
|
if (!IsExceptionPortValid()) {
|
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s(): the inferior "
|
|
|
|
"exception port is no longer valid, "
|
|
|
|
"canceling exception thread...",
|
|
|
|
__FUNCTION__);
|
|
|
|
// Should we be setting a process state here?
|
|
|
|
break;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
2016-09-07 04:57:50 +08:00
|
|
|
|
|
|
|
// Make sure the inferior task is still valid.
|
|
|
|
if (IsTaskValid()) {
|
|
|
|
// Task is still ok.
|
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s(): interrupted, but "
|
|
|
|
"the inferior task iss till valid, "
|
|
|
|
"continuing...",
|
|
|
|
__FUNCTION__);
|
|
|
|
continue;
|
|
|
|
} else {
|
2018-05-01 00:49:04 +08:00
|
|
|
// The inferior task is no longer valid. Time to exit as the process
|
|
|
|
// has gone away.
|
2016-09-07 04:57:50 +08:00
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s(): the inferior task "
|
|
|
|
"has exited, and so will we...",
|
|
|
|
__FUNCTION__);
|
|
|
|
// Does this race at all with our waitpid()?
|
|
|
|
SetState(eStateExited);
|
|
|
|
break;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
2016-09-07 04:57:50 +08:00
|
|
|
} else if (error.GetError() == MACH_RCV_TIMED_OUT) {
|
|
|
|
// We timed out when waiting for exceptions.
|
|
|
|
|
|
|
|
if (num_exceptions_received > 0) {
|
2018-05-01 00:49:04 +08:00
|
|
|
// We were receiving all current exceptions with a timeout of zero.
|
|
|
|
// It is time to go back to our normal looping mode.
|
2016-09-07 04:57:50 +08:00
|
|
|
num_exceptions_received = 0;
|
|
|
|
|
2018-05-01 00:49:04 +08:00
|
|
|
// Notify our main thread we have a complete exception message bundle
|
|
|
|
// available. Get the possibly updated task port back from the
|
|
|
|
// process in case we exec'ed and our task port changed.
|
2016-09-07 04:57:50 +08:00
|
|
|
task = ExceptionMessageBundleComplete();
|
|
|
|
|
2018-05-01 00:49:04 +08:00
|
|
|
// In case we use a timeout value when getting exceptions, make sure
|
|
|
|
// our task is still valid.
|
2016-09-07 04:57:50 +08:00
|
|
|
if (IsTaskValid(task)) {
|
|
|
|
// Task is still ok.
|
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s(): got a timeout, "
|
|
|
|
"continuing...",
|
|
|
|
__FUNCTION__);
|
|
|
|
continue;
|
|
|
|
} else {
|
2018-05-01 00:49:04 +08:00
|
|
|
// The inferior task is no longer valid. Time to exit as the
|
|
|
|
// process has gone away.
|
2016-09-07 04:57:50 +08:00
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s(): the inferior "
|
|
|
|
"task has exited, and so will we...",
|
|
|
|
__FUNCTION__);
|
|
|
|
// Does this race at all with our waitpid()?
|
|
|
|
SetState(eStateExited);
|
|
|
|
break;
|
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
#if defined(WITH_SPRINGBOARD) && !defined(WITH_BKS)
|
|
|
|
if (watchdog.get()) {
|
|
|
|
watchdog_elapsed += periodic_timeout;
|
|
|
|
if (watchdog_elapsed >= watchdog_timeout) {
|
|
|
|
if (log)
|
|
|
|
log->Printf("SBSWatchdogAssertionRenew(%p)", watchdog.get());
|
|
|
|
::SBSWatchdogAssertionRenew(watchdog.get());
|
|
|
|
watchdog_elapsed = 0;
|
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
#endif
|
2016-09-07 04:57:50 +08:00
|
|
|
} else {
|
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s(): continuing after "
|
|
|
|
"receiving an unexpected error: %u (%s)",
|
|
|
|
__FUNCTION__, error.GetError(), error.AsCString());
|
|
|
|
// TODO: notify of error?
|
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
#if defined(WITH_SPRINGBOARD) && !defined(WITH_BKS)
|
|
|
|
if (watchdog.get()) {
|
|
|
|
// TODO: change SBSWatchdogAssertionRelease to SBSWatchdogAssertionCancel
|
|
|
|
// when we
|
|
|
|
// all are up and running on systems that support it. The SBS framework has
|
2018-05-01 00:49:04 +08:00
|
|
|
// a #define that will forward SBSWatchdogAssertionRelease to
|
|
|
|
// SBSWatchdogAssertionCancel for now so it should still build either way.
|
2016-09-07 04:57:50 +08:00
|
|
|
DNBLogThreadedIf(LOG_TASK, "::SBSWatchdogAssertionRelease(%p)",
|
|
|
|
watchdog.get());
|
|
|
|
::SBSWatchdogAssertionRelease(watchdog.get());
|
|
|
|
}
|
|
|
|
#endif // #if defined (WITH_SPRINGBOARD) && !defined (WITH_BKS)
|
|
|
|
|
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s(%p): thread exiting...", __FUNCTION__,
|
|
|
|
this);
|
|
|
|
return nullptr;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::StartExceptionThread() {
|
|
|
|
Status error;
|
2016-09-07 04:57:50 +08:00
|
|
|
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
|
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s() called", __FUNCTION__);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
// Make sure we've looked up the inferior port.
|
|
|
|
TaskPortForProcessID(error);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
// Ensure the inferior task is valid.
|
|
|
|
if (!IsTaskValid()) {
|
|
|
|
error.SetErrorStringWithFormat("cannot start exception thread: "
|
|
|
|
"task 0x%4.4x is not valid",
|
|
|
|
m_task);
|
|
|
|
return error;
|
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
// Get the mach port for the process monitor.
|
|
|
|
mach_port_t task_self = mach_task_self();
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
// Allocate an exception port that we will use to track our child process
|
|
|
|
auto mach_err = ::mach_port_allocate(task_self, MACH_PORT_RIGHT_RECEIVE,
|
|
|
|
&m_exception_port);
|
|
|
|
error.SetError(mach_err, eErrorTypeMachKernel);
|
|
|
|
if (error.Fail()) {
|
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s(): mach_port_allocate("
|
|
|
|
"task_self=0x%4.4x, MACH_PORT_RIGHT_RECEIVE, "
|
|
|
|
"&m_exception_port) failed: %u (%s)",
|
|
|
|
__FUNCTION__, task_self, error.GetError(), error.AsCString());
|
|
|
|
return error;
|
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
// Add the ability to send messages on the new exception port
|
|
|
|
mach_err = ::mach_port_insert_right(
|
|
|
|
task_self, m_exception_port, m_exception_port, MACH_MSG_TYPE_MAKE_SEND);
|
|
|
|
error.SetError(mach_err, eErrorTypeMachKernel);
|
|
|
|
if (error.Fail()) {
|
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s(): mach_port_insert_right("
|
|
|
|
"task_self=0x%4.4x, m_exception_port=0x%4.4x, "
|
|
|
|
"m_exception_port=0x%4.4x, MACH_MSG_TYPE_MAKE_SEND) "
|
|
|
|
"failed: %u (%s)",
|
|
|
|
__FUNCTION__, task_self, m_exception_port, m_exception_port,
|
|
|
|
error.GetError(), error.AsCString());
|
|
|
|
return error;
|
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
// Save the original state of the exception ports for our child process.
|
|
|
|
error = SaveExceptionPortInfo();
|
|
|
|
if (error.Fail() || (m_exc_port_info.mask == 0)) {
|
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s(): SaveExceptionPortInfo() "
|
|
|
|
"failed, cannot install exception handler: %s",
|
|
|
|
__FUNCTION__, error.AsCString());
|
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Set the ability to get all exceptions on this port.
|
|
|
|
mach_err = ::task_set_exception_ports(
|
|
|
|
m_task, m_exc_port_info.mask, m_exception_port,
|
|
|
|
EXCEPTION_DEFAULT | MACH_EXCEPTION_CODES, THREAD_STATE_NONE);
|
|
|
|
error.SetError(mach_err, eErrorTypeMachKernel);
|
|
|
|
if (error.Fail()) {
|
|
|
|
if (log)
|
|
|
|
log->Printf("::task_set_exception_ports (task = 0x%4.4x, "
|
|
|
|
"exception_mask = 0x%8.8x, new_port = 0x%4.4x, "
|
|
|
|
"behavior = 0x%8.8x, new_flavor = 0x%8.8x) failed: "
|
|
|
|
"%u (%s)",
|
|
|
|
m_task, m_exc_port_info.mask, m_exception_port,
|
|
|
|
(EXCEPTION_DEFAULT | MACH_EXCEPTION_CODES), THREAD_STATE_NONE,
|
|
|
|
error.GetError(), error.AsCString());
|
|
|
|
return error;
|
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
// Create the exception thread.
|
|
|
|
auto pthread_err =
|
|
|
|
::pthread_create(&m_exception_thread, nullptr, ExceptionThread, this);
|
|
|
|
error.SetError(pthread_err, eErrorTypePOSIX);
|
|
|
|
if (error.Fail()) {
|
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s(): failed to create Mach "
|
|
|
|
"exception-handling thread: %u (%s)",
|
|
|
|
__FUNCTION__, error.GetError(), error.AsCString());
|
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
return error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
lldb::addr_t
|
2017-05-12 12:51:55 +08:00
|
|
|
NativeProcessDarwin::GetDYLDAllImageInfosAddress(Status &error) const {
|
2016-09-07 04:57:50 +08:00
|
|
|
error.Clear();
|
|
|
|
|
|
|
|
struct hack_task_dyld_info dyld_info;
|
|
|
|
mach_msg_type_number_t count = TASK_DYLD_INFO_COUNT;
|
|
|
|
// Make sure that COUNT isn't bigger than our hacked up struct
|
|
|
|
// hack_task_dyld_info. If it is, then make COUNT smaller to match.
|
|
|
|
if (count > (sizeof(struct hack_task_dyld_info) / sizeof(natural_t))) {
|
|
|
|
count = (sizeof(struct hack_task_dyld_info) / sizeof(natural_t));
|
|
|
|
}
|
|
|
|
|
|
|
|
TaskPortForProcessID(error);
|
|
|
|
if (error.Fail())
|
|
|
|
return LLDB_INVALID_ADDRESS;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
auto mach_err =
|
|
|
|
::task_info(m_task, TASK_DYLD_INFO, (task_info_t)&dyld_info, &count);
|
|
|
|
error.SetError(mach_err, eErrorTypeMachKernel);
|
|
|
|
if (error.Success()) {
|
|
|
|
// We now have the address of the all image infos structure.
|
|
|
|
return dyld_info.all_image_info_addr;
|
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
// We don't have it.
|
|
|
|
return LLDB_INVALID_ADDRESS;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
uint32_t NativeProcessDarwin::GetCPUTypeForLocalProcess(::pid_t pid) {
|
|
|
|
int mib[CTL_MAXNAME] = {
|
|
|
|
0,
|
|
|
|
};
|
|
|
|
size_t len = CTL_MAXNAME;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
if (::sysctlnametomib("sysctl.proc_cputype", mib, &len))
|
|
|
|
return 0;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
mib[len] = pid;
|
|
|
|
len++;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
cpu_type_t cpu;
|
|
|
|
size_t cpu_len = sizeof(cpu);
|
|
|
|
if (::sysctl(mib, static_cast<u_int>(len), &cpu, &cpu_len, 0, 0))
|
|
|
|
cpu = 0;
|
|
|
|
return cpu;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
uint32_t NativeProcessDarwin::GetCPUType() const {
|
|
|
|
if (m_cpu_type == 0 && m_pid != 0)
|
|
|
|
m_cpu_type = GetCPUTypeForLocalProcess(m_pid);
|
|
|
|
return m_cpu_type;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
task_t NativeProcessDarwin::ExceptionMessageBundleComplete() {
|
|
|
|
// We have a complete bundle of exceptions for our child process.
|
2017-05-12 12:51:55 +08:00
|
|
|
Status error;
|
2016-09-07 04:57:50 +08:00
|
|
|
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS | LIBLLDB_LOG_VERBOSE));
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
std::lock_guard<std::recursive_mutex> locker(m_exception_messages_mutex);
|
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s(): processing %lu exception "
|
|
|
|
"messages.",
|
|
|
|
__FUNCTION__, m_exception_messages.size());
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
if (m_exception_messages.empty()) {
|
|
|
|
// Not particularly useful...
|
|
|
|
return m_task;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool auto_resume = false;
|
|
|
|
m_did_exec = false;
|
|
|
|
|
|
|
|
// First check for any SIGTRAP and make sure we didn't exec
|
|
|
|
const task_t task = m_task;
|
|
|
|
size_t i;
|
|
|
|
if (m_pid != 0) {
|
|
|
|
bool received_interrupt = false;
|
|
|
|
uint32_t num_task_exceptions = 0;
|
|
|
|
for (i = 0; i < m_exception_messages.size(); ++i) {
|
|
|
|
if (m_exception_messages[i].state.task_port != task) {
|
|
|
|
// This is an exception that is not for our inferior, ignore.
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
// This is an exception for the inferior.
|
|
|
|
++num_task_exceptions;
|
|
|
|
const int signo = m_exception_messages[i].state.SoftSignal();
|
|
|
|
if (signo == SIGTRAP) {
|
|
|
|
// SIGTRAP could mean that we exec'ed. We need to check the
|
2018-05-01 00:49:04 +08:00
|
|
|
// dyld all_image_infos.infoArray to see if it is NULL and if so, say
|
|
|
|
// that we exec'ed.
|
2016-09-07 04:57:50 +08:00
|
|
|
const addr_t aii_addr = GetDYLDAllImageInfosAddress(error);
|
|
|
|
if (aii_addr == LLDB_INVALID_ADDRESS)
|
|
|
|
break;
|
|
|
|
|
|
|
|
const addr_t info_array_count_addr = aii_addr + 4;
|
|
|
|
uint32_t info_array_count = 0;
|
|
|
|
size_t bytes_read = 0;
|
2017-05-12 12:51:55 +08:00
|
|
|
Status read_error;
|
2016-09-07 04:57:50 +08:00
|
|
|
read_error = ReadMemory(info_array_count_addr, // source addr
|
|
|
|
&info_array_count, // dest addr
|
|
|
|
4, // byte count
|
|
|
|
bytes_read); // #bytes read
|
|
|
|
if (read_error.Success() && (bytes_read == 4)) {
|
|
|
|
if (info_array_count == 0) {
|
2018-05-01 00:49:04 +08:00
|
|
|
// We got the all infos address, and there are zero entries. We
|
|
|
|
// think we exec'd.
|
2016-09-07 04:57:50 +08:00
|
|
|
m_did_exec = true;
|
|
|
|
|
2018-05-01 00:49:04 +08:00
|
|
|
// Force the task port to update itself in case the task port
|
|
|
|
// changed after exec
|
2016-09-07 04:57:50 +08:00
|
|
|
const task_t old_task = m_task;
|
|
|
|
const bool force_update = true;
|
|
|
|
const task_t new_task = TaskPortForProcessID(error, force_update);
|
|
|
|
if (old_task != new_task) {
|
|
|
|
if (log)
|
|
|
|
log->Printf("exec: inferior task port changed "
|
|
|
|
"from 0x%4.4x to 0x%4.4x",
|
|
|
|
old_task, new_task);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
|
|
|
} else {
|
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s() warning: "
|
|
|
|
"failed to read all_image_infos."
|
|
|
|
"infoArrayCount from 0x%8.8llx",
|
|
|
|
__FUNCTION__, info_array_count_addr);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
2016-09-07 04:57:50 +08:00
|
|
|
} else if ((m_sent_interrupt_signo != 0) &&
|
|
|
|
(signo == m_sent_interrupt_signo)) {
|
|
|
|
// We just received the interrupt that we sent to ourselves.
|
|
|
|
received_interrupt = true;
|
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
if (m_did_exec) {
|
|
|
|
cpu_type_t process_cpu_type = GetCPUTypeForLocalProcess(m_pid);
|
|
|
|
if (m_cpu_type != process_cpu_type) {
|
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s(): arch changed from "
|
|
|
|
"0x%8.8x to 0x%8.8x",
|
|
|
|
__FUNCTION__, m_cpu_type, process_cpu_type);
|
|
|
|
m_cpu_type = process_cpu_type;
|
|
|
|
// TODO figure out if we need to do something here.
|
|
|
|
// DNBArchProtocol::SetArchitecture (process_cpu_type);
|
|
|
|
}
|
|
|
|
m_thread_list.Clear();
|
|
|
|
|
|
|
|
// TODO hook up breakpoints.
|
|
|
|
// m_breakpoints.DisableAll();
|
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
if (m_sent_interrupt_signo != 0) {
|
|
|
|
if (received_interrupt) {
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
if (log)
|
2016-09-07 04:57:50 +08:00
|
|
|
log->Printf("NativeProcessDarwin::%s(): process "
|
|
|
|
"successfully interrupted with signal %i",
|
|
|
|
__FUNCTION__, m_sent_interrupt_signo);
|
|
|
|
|
|
|
|
// Mark that we received the interrupt signal
|
|
|
|
m_sent_interrupt_signo = 0;
|
|
|
|
// Now check if we had a case where:
|
|
|
|
// 1 - We called NativeProcessDarwin::Interrupt() but we stopped
|
|
|
|
// for another reason.
|
|
|
|
// 2 - We called NativeProcessDarwin::Resume() (but still
|
|
|
|
// haven't gotten the interrupt signal).
|
|
|
|
// 3 - We are now incorrectly stopped because we are handling
|
|
|
|
// the interrupt signal we missed.
|
|
|
|
// 4 - We might need to resume if we stopped only with the
|
|
|
|
// interrupt signal that we never handled.
|
|
|
|
if (m_auto_resume_signo != 0) {
|
2018-05-01 00:49:04 +08:00
|
|
|
// Only auto_resume if we stopped with _only_ the interrupt signal.
|
2016-09-07 04:57:50 +08:00
|
|
|
if (num_task_exceptions == 1) {
|
|
|
|
auto_resume = true;
|
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s(): auto "
|
|
|
|
"resuming due to unhandled interrupt "
|
|
|
|
"signal %i",
|
|
|
|
__FUNCTION__, m_auto_resume_signo);
|
|
|
|
}
|
|
|
|
m_auto_resume_signo = 0;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
2016-09-07 04:57:50 +08:00
|
|
|
} else {
|
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s(): didn't get signal "
|
|
|
|
"%i after MachProcess::Interrupt()",
|
|
|
|
__FUNCTION__, m_sent_interrupt_signo);
|
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
|
|
|
|
2018-05-01 00:49:04 +08:00
|
|
|
// Let all threads recover from stopping and do any clean up based on the
|
|
|
|
// previous thread state (if any).
|
2016-09-07 04:57:50 +08:00
|
|
|
m_thread_list.ProcessDidStop(*this);
|
|
|
|
|
|
|
|
// Let each thread know of any exceptions
|
|
|
|
for (i = 0; i < m_exception_messages.size(); ++i) {
|
|
|
|
// Let the thread list forward all exceptions on down to each thread.
|
|
|
|
if (m_exception_messages[i].state.task_port == task) {
|
|
|
|
// This exception is for our inferior.
|
|
|
|
m_thread_list.NotifyException(m_exception_messages[i].state);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
if (log) {
|
|
|
|
StreamString stream;
|
|
|
|
m_exception_messages[i].Dump(stream);
|
|
|
|
stream.Flush();
|
|
|
|
log->PutCString(stream.GetString().c_str());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (log) {
|
|
|
|
StreamString stream;
|
|
|
|
m_thread_list.Dump(stream);
|
|
|
|
stream.Flush();
|
|
|
|
log->PutCString(stream.GetString().c_str());
|
|
|
|
}
|
|
|
|
|
|
|
|
bool step_more = false;
|
|
|
|
if (m_thread_list.ShouldStop(step_more) && (auto_resume == false)) {
|
|
|
|
// TODO - need to hook up event system here. !!!!
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
#if 0
|
|
|
|
// Wait for the eEventProcessRunningStateChanged event to be reset
|
2018-05-01 00:49:04 +08:00
|
|
|
// before changing state to stopped to avoid race condition with very
|
|
|
|
// fast start/stops.
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
struct timespec timeout;
|
|
|
|
|
|
|
|
//DNBTimer::OffsetTimeOfDay(&timeout, 0, 250 * 1000); // Wait for 250 ms
|
|
|
|
DNBTimer::OffsetTimeOfDay(&timeout, 1, 0); // Wait for 250 ms
|
|
|
|
m_events.WaitForEventsToReset(eEventProcessRunningStateChanged,
|
|
|
|
&timeout);
|
|
|
|
#endif
|
2016-09-07 04:57:50 +08:00
|
|
|
SetState(eStateStopped);
|
|
|
|
} else {
|
|
|
|
// Resume without checking our current state.
|
|
|
|
PrivateResume();
|
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
return m_task;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
void NativeProcessDarwin::StartSTDIOThread() {
|
|
|
|
// TODO implement
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::StartWaitpidThread(MainLoop &main_loop) {
|
|
|
|
Status error;
|
2016-09-07 04:57:50 +08:00
|
|
|
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
|
|
|
|
|
2018-05-01 00:49:04 +08:00
|
|
|
// Strategy: create a thread that sits on waitpid(), waiting for the inferior
|
|
|
|
// process to die, reaping it in the process. Arrange for the thread to have
|
|
|
|
// a pipe file descriptor that it can send a byte over when the waitpid
|
|
|
|
// completes. Have the main loop have a read object for the other side of
|
|
|
|
// the pipe, and have the callback for the read do the process termination
|
|
|
|
// message sending.
|
2016-09-07 04:57:50 +08:00
|
|
|
|
|
|
|
// Create a single-direction communication channel.
|
|
|
|
const bool child_inherits = false;
|
|
|
|
error = m_waitpid_pipe.CreateNew(child_inherits);
|
|
|
|
if (error.Fail()) {
|
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s(): failed to create waitpid "
|
|
|
|
"communication pipe: %s",
|
|
|
|
__FUNCTION__, error.AsCString());
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
return error;
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
// Hook up the waitpid reader callback.
|
|
|
|
|
|
|
|
// TODO make PipePOSIX derive from IOObject. This is goofy here.
|
|
|
|
const bool transfer_ownership = false;
|
|
|
|
auto io_sp = IOObjectSP(
|
|
|
|
new File(m_waitpid_pipe.GetReadFileDescriptor(), transfer_ownership));
|
|
|
|
m_waitpid_reader_handle = main_loop.RegisterReadObject(
|
|
|
|
io_sp, [this](MainLoopBase &) { HandleWaitpidResult(); }, error);
|
|
|
|
|
|
|
|
// Create the thread.
|
|
|
|
auto pthread_err =
|
|
|
|
::pthread_create(&m_waitpid_thread, nullptr, WaitpidThread, this);
|
|
|
|
error.SetError(pthread_err, eErrorTypePOSIX);
|
|
|
|
if (error.Fail()) {
|
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s(): failed to create waitpid "
|
|
|
|
"handling thread: %u (%s)",
|
|
|
|
__FUNCTION__, error.GetError(), error.AsCString());
|
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
|
|
|
return error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
void *NativeProcessDarwin::WaitpidThread(void *arg) {
|
|
|
|
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
|
|
|
|
if (!arg) {
|
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s(): cannot run waitpid "
|
|
|
|
"thread, mandatory process arg was null",
|
|
|
|
__FUNCTION__);
|
|
|
|
return nullptr;
|
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
return reinterpret_cast<NativeProcessDarwin *>(arg)->DoWaitpidThread();
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
void NativeProcessDarwin::MaybeRaiseThreadPriority() {
|
|
|
|
#if defined(__arm__) || defined(__arm64__) || defined(__aarch64__)
|
|
|
|
struct sched_param thread_param;
|
|
|
|
int thread_sched_policy;
|
|
|
|
if (pthread_getschedparam(pthread_self(), &thread_sched_policy,
|
|
|
|
&thread_param) == 0) {
|
|
|
|
thread_param.sched_priority = 47;
|
|
|
|
pthread_setschedparam(pthread_self(), thread_sched_policy, &thread_param);
|
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
void *NativeProcessDarwin::DoWaitpidThread() {
|
|
|
|
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
if (m_pid == LLDB_INVALID_PROCESS_ID) {
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
if (log)
|
2016-09-07 04:57:50 +08:00
|
|
|
log->Printf("NativeProcessDarwin::%s(): inferior process ID is "
|
|
|
|
"not set, cannot waitpid on it",
|
|
|
|
__FUNCTION__);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
return nullptr;
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
// Name the thread.
|
|
|
|
pthread_setname_np("waitpid thread");
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
// Ensure we don't get CPU starved.
|
|
|
|
MaybeRaiseThreadPriority();
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status error;
|
2016-09-07 04:57:50 +08:00
|
|
|
int status = -1;
|
|
|
|
|
|
|
|
while (1) {
|
|
|
|
// Do a waitpid.
|
|
|
|
::pid_t child_pid = ::waitpid(m_pid, &status, 0);
|
|
|
|
if (child_pid < 0)
|
|
|
|
error.SetErrorToErrno();
|
|
|
|
if (error.Fail()) {
|
|
|
|
if (error.GetError() == EINTR) {
|
|
|
|
// This is okay, we can keep going.
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
if (log)
|
2016-09-07 04:57:50 +08:00
|
|
|
log->Printf("NativeProcessDarwin::%s(): waitpid(pid = %" PRIu64
|
|
|
|
", &status, 0) interrupted, continuing",
|
|
|
|
__FUNCTION__, m_pid);
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
// This error is not okay, abort.
|
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s(): waitpid(pid = %" PRIu64
|
|
|
|
", &status, 0) aborting due to error: %u (%s)",
|
|
|
|
__FUNCTION__, m_pid, error.GetError(), error.AsCString());
|
|
|
|
break;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
// Log the successful result.
|
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s(): waitpid(pid = %" PRIu64
|
|
|
|
", &status, 0) => %i, status = %i",
|
|
|
|
__FUNCTION__, m_pid, child_pid, status);
|
|
|
|
|
|
|
|
// Handle the result.
|
|
|
|
if (WIFSTOPPED(status)) {
|
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s(): waitpid(pid = %" PRIu64
|
|
|
|
") received a stop, continuing waitpid() loop",
|
|
|
|
__FUNCTION__, m_pid);
|
|
|
|
continue;
|
|
|
|
} else // if (WIFEXITED(status) || WIFSIGNALED(status))
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
{
|
2016-09-07 04:57:50 +08:00
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s(pid = %" PRIu64 "): "
|
|
|
|
"waitpid thread is setting exit status for pid = "
|
|
|
|
"%i to %i",
|
|
|
|
__FUNCTION__, m_pid, child_pid, status);
|
|
|
|
|
|
|
|
error = SendInferiorExitStatusToMainLoop(child_pid, status);
|
|
|
|
return nullptr;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
|
|
|
|
2018-05-01 00:49:04 +08:00
|
|
|
// We should never exit as long as our child process is alive. If we get
|
|
|
|
// here, something completely unexpected went wrong and we should exit.
|
2016-09-07 04:57:50 +08:00
|
|
|
if (log)
|
|
|
|
log->Printf(
|
|
|
|
"NativeProcessDarwin::%s(): internal error: waitpid thread "
|
|
|
|
"exited out of its main loop in an unexpected way. pid = %" PRIu64
|
|
|
|
". Sending exit status of -1.",
|
|
|
|
__FUNCTION__, m_pid);
|
|
|
|
|
|
|
|
error = SendInferiorExitStatusToMainLoop((::pid_t)m_pid, -1);
|
|
|
|
return nullptr;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::SendInferiorExitStatusToMainLoop(::pid_t pid,
|
|
|
|
int status) {
|
|
|
|
Status error;
|
2016-09-07 04:57:50 +08:00
|
|
|
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
size_t bytes_written = 0;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
// Send the pid.
|
|
|
|
error = m_waitpid_pipe.Write(&pid, sizeof(pid), bytes_written);
|
|
|
|
if (error.Fail() || (bytes_written < sizeof(pid))) {
|
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s() - failed to write "
|
|
|
|
"waitpid exiting pid to the pipe. Client will not "
|
|
|
|
"hear about inferior exit status!",
|
|
|
|
__FUNCTION__);
|
|
|
|
return error;
|
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
// Send the status.
|
|
|
|
bytes_written = 0;
|
|
|
|
error = m_waitpid_pipe.Write(&status, sizeof(status), bytes_written);
|
|
|
|
if (error.Fail() || (bytes_written < sizeof(status))) {
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
if (log)
|
2016-09-07 04:57:50 +08:00
|
|
|
log->Printf("NativeProcessDarwin::%s() - failed to write "
|
|
|
|
"waitpid exit result to the pipe. Client will not "
|
|
|
|
"hear about inferior exit status!",
|
|
|
|
__FUNCTION__);
|
|
|
|
}
|
|
|
|
return error;
|
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::HandleWaitpidResult() {
|
|
|
|
Status error;
|
2016-09-07 04:57:50 +08:00
|
|
|
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
// Read the pid.
|
|
|
|
const bool notify_status = true;
|
|
|
|
|
|
|
|
::pid_t pid = -1;
|
|
|
|
size_t bytes_read = 0;
|
|
|
|
error = m_waitpid_pipe.Read(&pid, sizeof(pid), bytes_read);
|
|
|
|
if (error.Fail() || (bytes_read < sizeof(pid))) {
|
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s() - failed to read "
|
|
|
|
"waitpid exiting pid from the pipe. Will notify "
|
|
|
|
"as if parent process died with exit status -1.",
|
|
|
|
__FUNCTION__);
|
2017-06-19 20:47:50 +08:00
|
|
|
SetExitStatus(WaitStatus(WaitStatus::Exit, -1), notify_status);
|
2016-09-07 04:57:50 +08:00
|
|
|
return error;
|
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
// Read the status.
|
|
|
|
int status = -1;
|
|
|
|
error = m_waitpid_pipe.Read(&status, sizeof(status), bytes_read);
|
|
|
|
if (error.Fail() || (bytes_read < sizeof(status))) {
|
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s() - failed to read "
|
|
|
|
"waitpid exit status from the pipe. Will notify "
|
|
|
|
"as if parent process died with exit status -1.",
|
|
|
|
__FUNCTION__);
|
2017-06-19 20:47:50 +08:00
|
|
|
SetExitStatus(WaitStatus(WaitStatus::Exit, -1), notify_status);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
return error;
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
// Notify the monitor that our state has changed.
|
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s(): main loop received waitpid "
|
|
|
|
"exit status info: pid=%i (%s), status=%i",
|
|
|
|
__FUNCTION__, pid,
|
|
|
|
(pid == m_pid) ? "the inferior" : "not the inferior", status);
|
|
|
|
|
2017-06-19 20:47:50 +08:00
|
|
|
SetExitStatus(WaitStatus::Decode(status), notify_status);
|
2016-09-07 04:57:50 +08:00
|
|
|
return error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
task_t NativeProcessDarwin::TaskPortForProcessID(Status &error,
|
2016-09-07 04:57:50 +08:00
|
|
|
bool force) const {
|
|
|
|
if ((m_task == TASK_NULL) || force) {
|
|
|
|
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
|
|
|
|
if (m_pid == LLDB_INVALID_PROCESS_ID) {
|
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s(): cannot get task due "
|
|
|
|
"to invalid pid",
|
|
|
|
__FUNCTION__);
|
|
|
|
return TASK_NULL;
|
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
const uint32_t num_retries = 10;
|
|
|
|
const uint32_t usec_interval = 10000;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
mach_port_t task_self = mach_task_self();
|
|
|
|
task_t task = TASK_NULL;
|
|
|
|
|
|
|
|
for (uint32_t i = 0; i < num_retries; i++) {
|
|
|
|
kern_return_t err = ::task_for_pid(task_self, m_pid, &task);
|
|
|
|
if (err == 0) {
|
|
|
|
// Succeeded. Save and return it.
|
|
|
|
error.Clear();
|
|
|
|
m_task = task;
|
|
|
|
log->Printf("NativeProcessDarwin::%s(): ::task_for_pid("
|
|
|
|
"stub_port = 0x%4.4x, pid = %llu, &task) "
|
|
|
|
"succeeded: inferior task port = 0x%4.4x",
|
|
|
|
__FUNCTION__, task_self, m_pid, m_task);
|
|
|
|
return m_task;
|
|
|
|
} else {
|
|
|
|
// Failed to get the task for the inferior process.
|
|
|
|
error.SetError(err, eErrorTypeMachKernel);
|
|
|
|
if (log) {
|
|
|
|
log->Printf("NativeProcessDarwin::%s(): ::task_for_pid("
|
|
|
|
"stub_port = 0x%4.4x, pid = %llu, &task) "
|
|
|
|
"failed, err = 0x%8.8x (%s)",
|
|
|
|
__FUNCTION__, task_self, m_pid, err, error.AsCString());
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
// Sleep a bit and try again
|
|
|
|
::usleep(usec_interval);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2018-05-01 00:49:04 +08:00
|
|
|
// We failed to get the task for the inferior process. Ensure that it is
|
|
|
|
// cleared out.
|
2016-09-07 04:57:50 +08:00
|
|
|
m_task = TASK_NULL;
|
|
|
|
}
|
|
|
|
return m_task;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
void NativeProcessDarwin::AttachToInferior(MainLoop &mainloop, lldb::pid_t pid,
|
2017-05-12 12:51:55 +08:00
|
|
|
Status &error) {
|
2016-09-07 04:57:50 +08:00
|
|
|
error.SetErrorString("TODO: implement");
|
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::PrivateResume() {
|
|
|
|
Status error;
|
2016-09-07 04:57:50 +08:00
|
|
|
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
std::lock_guard<std::recursive_mutex> locker(m_exception_messages_mutex);
|
|
|
|
m_auto_resume_signo = m_sent_interrupt_signo;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
if (log) {
|
|
|
|
if (m_auto_resume_signo)
|
|
|
|
log->Printf("NativeProcessDarwin::%s(): task 0x%x resuming (with "
|
|
|
|
"unhandled interrupt signal %i)...",
|
|
|
|
__FUNCTION__, m_task, m_auto_resume_signo);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
else
|
2016-09-07 04:57:50 +08:00
|
|
|
log->Printf("NativeProcessDarwin::%s(): task 0x%x resuming...",
|
|
|
|
__FUNCTION__, m_task);
|
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
error = ReplyToAllExceptions();
|
|
|
|
if (error.Fail()) {
|
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s(): aborting, failed to "
|
|
|
|
"reply to exceptions: %s",
|
|
|
|
__FUNCTION__, error.AsCString());
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
return error;
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
|
|
|
// bool stepOverBreakInstruction = step;
|
|
|
|
|
2018-05-01 00:49:04 +08:00
|
|
|
// Let the thread prepare to resume and see if any threads want us to step
|
|
|
|
// over a breakpoint instruction (ProcessWillResume will modify the value of
|
|
|
|
// stepOverBreakInstruction).
|
2016-09-07 04:57:50 +08:00
|
|
|
m_thread_list.ProcessWillResume(*this, m_thread_actions);
|
|
|
|
|
|
|
|
// Set our state accordingly
|
|
|
|
if (m_thread_actions.NumActionsWithState(eStateStepping))
|
|
|
|
SetState(eStateStepping);
|
|
|
|
else
|
|
|
|
SetState(eStateRunning);
|
|
|
|
|
|
|
|
// Now resume our task.
|
|
|
|
error = ResumeTask();
|
|
|
|
return error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::ReplyToAllExceptions() {
|
|
|
|
Status error;
|
2016-09-07 04:57:50 +08:00
|
|
|
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS | LIBLLDB_LOG_VERBOSE));
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
TaskPortForProcessID(error);
|
|
|
|
if (error.Fail()) {
|
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s(): no task port, aborting",
|
|
|
|
__FUNCTION__);
|
|
|
|
return error;
|
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
std::lock_guard<std::recursive_mutex> locker(m_exception_messages_mutex);
|
|
|
|
if (m_exception_messages.empty()) {
|
|
|
|
// We're done.
|
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
|
|
|
size_t index = 0;
|
|
|
|
for (auto &message : m_exception_messages) {
|
|
|
|
if (log) {
|
|
|
|
log->Printf("NativeProcessDarwin::%s(): replying to exception "
|
|
|
|
"%zu...",
|
|
|
|
__FUNCTION__, index++);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
int thread_reply_signal = 0;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
const tid_t tid =
|
|
|
|
m_thread_list.GetThreadIDByMachPortNumber(message.state.thread_port);
|
|
|
|
const ResumeAction *action = nullptr;
|
|
|
|
if (tid != LLDB_INVALID_THREAD_ID)
|
|
|
|
action = m_thread_actions.GetActionForThread(tid, false);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
if (action) {
|
|
|
|
thread_reply_signal = action->signal;
|
|
|
|
if (thread_reply_signal)
|
|
|
|
m_thread_actions.SetSignalHandledForThread(tid);
|
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
error = message.Reply(m_pid, m_task, thread_reply_signal);
|
|
|
|
if (error.Fail() && log) {
|
2018-05-01 00:49:04 +08:00
|
|
|
// We log any error here, but we don't stop the exception response
|
|
|
|
// handling.
|
2016-09-07 04:57:50 +08:00
|
|
|
log->Printf("NativeProcessDarwin::%s(): failed to reply to "
|
|
|
|
"exception: %s",
|
|
|
|
__FUNCTION__, error.AsCString());
|
|
|
|
error.Clear();
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2018-05-01 00:49:04 +08:00
|
|
|
// Erase all exception message as we should have used and replied to them all
|
|
|
|
// already.
|
2016-09-07 04:57:50 +08:00
|
|
|
m_exception_messages.clear();
|
|
|
|
return error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::ResumeTask() {
|
|
|
|
Status error;
|
2016-09-07 04:57:50 +08:00
|
|
|
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
TaskPortForProcessID(error);
|
|
|
|
if (error.Fail()) {
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
if (log)
|
2016-09-07 04:57:50 +08:00
|
|
|
log->Printf("NativeProcessDarwin::%s(): failed to get task port "
|
|
|
|
"for process when attempting to resume: %s",
|
|
|
|
__FUNCTION__, error.AsCString());
|
|
|
|
return error;
|
|
|
|
}
|
|
|
|
if (m_task == TASK_NULL) {
|
|
|
|
error.SetErrorString("task port retrieval succeeded but task port is "
|
|
|
|
"null when attempting to resume the task");
|
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s(): requesting resume of task "
|
|
|
|
"0x%4.4x",
|
|
|
|
__FUNCTION__, m_task);
|
|
|
|
|
2018-05-01 00:49:04 +08:00
|
|
|
// Get the BasicInfo struct to verify that we're suspended before we try to
|
|
|
|
// resume the task.
|
2016-09-07 04:57:50 +08:00
|
|
|
struct task_basic_info task_info;
|
|
|
|
error = GetTaskBasicInfo(m_task, &task_info);
|
|
|
|
if (error.Fail()) {
|
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s(): failed to get task "
|
|
|
|
"BasicInfo when attempting to resume: %s",
|
|
|
|
__FUNCTION__, error.AsCString());
|
|
|
|
return error;
|
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2018-05-01 00:49:04 +08:00
|
|
|
// task_resume isn't counted like task_suspend calls are, so if the task is
|
|
|
|
// not suspended, don't try and resume it since it is already running
|
2016-09-07 04:57:50 +08:00
|
|
|
if (task_info.suspend_count > 0) {
|
|
|
|
auto mach_err = ::task_resume(m_task);
|
|
|
|
error.SetError(mach_err, eErrorTypeMachKernel);
|
|
|
|
if (log) {
|
|
|
|
if (error.Success())
|
|
|
|
log->Printf("::task_resume(target_task = 0x%4.4x): success", m_task);
|
|
|
|
else
|
|
|
|
log->Printf("::task_resume(target_task = 0x%4.4x) error: %s", m_task,
|
|
|
|
error.AsCString());
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
2016-09-07 04:57:50 +08:00
|
|
|
} else {
|
|
|
|
if (log)
|
|
|
|
log->Printf("::task_resume(target_task = 0x%4.4x): ignored, "
|
|
|
|
"already running",
|
|
|
|
m_task);
|
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
return error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
bool NativeProcessDarwin::IsTaskValid() const {
|
|
|
|
if (m_task == TASK_NULL)
|
|
|
|
return false;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
struct task_basic_info task_info;
|
|
|
|
return GetTaskBasicInfo(m_task, &task_info).Success();
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
bool NativeProcessDarwin::IsTaskValid(task_t task) const {
|
|
|
|
if (task == TASK_NULL)
|
|
|
|
return false;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
struct task_basic_info task_info;
|
|
|
|
return GetTaskBasicInfo(task, &task_info).Success();
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
mach_port_t NativeProcessDarwin::GetExceptionPort() const {
|
|
|
|
return m_exception_port;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
bool NativeProcessDarwin::IsExceptionPortValid() const {
|
|
|
|
return MACH_PORT_VALID(m_exception_port);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status
|
|
|
|
NativeProcessDarwin::GetTaskBasicInfo(task_t task,
|
|
|
|
struct task_basic_info *info) const {
|
|
|
|
Status error;
|
2016-09-07 04:57:50 +08:00
|
|
|
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
// Validate args.
|
|
|
|
if (info == NULL) {
|
|
|
|
error.SetErrorStringWithFormat("NativeProcessDarwin::%s(): mandatory "
|
|
|
|
"info arg is null",
|
|
|
|
__FUNCTION__);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
return error;
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
// Grab the task if we don't already have it.
|
|
|
|
if (task == TASK_NULL) {
|
|
|
|
error.SetErrorStringWithFormat("NativeProcessDarwin::%s(): given task "
|
|
|
|
"is invalid",
|
|
|
|
__FUNCTION__);
|
|
|
|
}
|
|
|
|
|
|
|
|
mach_msg_type_number_t count = TASK_BASIC_INFO_COUNT;
|
|
|
|
auto err = ::task_info(m_task, TASK_BASIC_INFO, (task_info_t)info, &count);
|
|
|
|
error.SetError(err, eErrorTypeMachKernel);
|
|
|
|
if (error.Fail()) {
|
|
|
|
if (log)
|
|
|
|
log->Printf("::task_info(target_task = 0x%4.4x, "
|
|
|
|
"flavor = TASK_BASIC_INFO, task_info_out => %p, "
|
|
|
|
"task_info_outCnt => %u) failed: %u (%s)",
|
|
|
|
m_task, info, count, error.GetError(), error.AsCString());
|
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
|
|
|
Log *verbose_log(
|
|
|
|
GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS | LIBLLDB_LOG_VERBOSE));
|
|
|
|
if (verbose_log) {
|
|
|
|
float user = (float)info->user_time.seconds +
|
|
|
|
(float)info->user_time.microseconds / 1000000.0f;
|
|
|
|
float system = (float)info->user_time.seconds +
|
|
|
|
(float)info->user_time.microseconds / 1000000.0f;
|
|
|
|
verbose_log->Printf("task_basic_info = { suspend_count = %i, "
|
|
|
|
"virtual_size = 0x%8.8llx, resident_size = "
|
|
|
|
"0x%8.8llx, user_time = %f, system_time = %f }",
|
|
|
|
info->suspend_count, (uint64_t)info->virtual_size,
|
|
|
|
(uint64_t)info->resident_size, user, system);
|
|
|
|
}
|
|
|
|
return error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::SuspendTask() {
|
|
|
|
Status error;
|
2016-09-07 04:57:50 +08:00
|
|
|
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
if (m_task == TASK_NULL) {
|
|
|
|
error.SetErrorString("task port is null, cannot suspend task");
|
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s() failed: %s", __FUNCTION__,
|
|
|
|
error.AsCString());
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
return error;
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
auto mach_err = ::task_suspend(m_task);
|
|
|
|
error.SetError(mach_err, eErrorTypeMachKernel);
|
|
|
|
if (error.Fail() && log)
|
|
|
|
log->Printf("::task_suspend(target_task = 0x%4.4x)", m_task);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
return error;
|
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::Resume(const ResumeActionList &resume_actions) {
|
|
|
|
Status error;
|
2016-09-07 04:57:50 +08:00
|
|
|
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s() called", __FUNCTION__);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
if (CanResume()) {
|
|
|
|
m_thread_actions = resume_actions;
|
|
|
|
error = PrivateResume();
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
return error;
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
auto state = GetState();
|
|
|
|
if (state == eStateRunning) {
|
|
|
|
if (log)
|
|
|
|
log->Printf("NativeProcessDarwin::%s(): task 0x%x is already "
|
|
|
|
"running, ignoring...",
|
|
|
|
__FUNCTION__, TaskPortForProcessID(error));
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
return error;
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
// We can't resume from this state.
|
|
|
|
error.SetErrorStringWithFormat("task 0x%x has state %s, can't resume",
|
|
|
|
TaskPortForProcessID(error),
|
|
|
|
StateAsCString(state));
|
|
|
|
return error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::Halt() {
|
|
|
|
Status error;
|
2016-09-07 04:57:50 +08:00
|
|
|
error.SetErrorString("TODO: implement");
|
|
|
|
return error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::Detach() {
|
|
|
|
Status error;
|
2016-09-07 04:57:50 +08:00
|
|
|
error.SetErrorString("TODO: implement");
|
|
|
|
return error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::Signal(int signo) {
|
|
|
|
Status error;
|
2016-09-07 04:57:50 +08:00
|
|
|
error.SetErrorString("TODO: implement");
|
|
|
|
return error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::Interrupt() {
|
|
|
|
Status error;
|
2016-09-07 04:57:50 +08:00
|
|
|
error.SetErrorString("TODO: implement");
|
|
|
|
return error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::Kill() {
|
|
|
|
Status error;
|
2016-09-07 04:57:50 +08:00
|
|
|
error.SetErrorString("TODO: implement");
|
|
|
|
return error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::GetMemoryRegionInfo(lldb::addr_t load_addr,
|
|
|
|
MemoryRegionInfo &range_info) {
|
|
|
|
Status error;
|
2016-09-07 04:57:50 +08:00
|
|
|
error.SetErrorString("TODO: implement");
|
|
|
|
return error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::ReadMemory(lldb::addr_t addr, void *buf,
|
|
|
|
size_t size, size_t &bytes_read) {
|
|
|
|
Status error;
|
2016-09-07 04:57:50 +08:00
|
|
|
error.SetErrorString("TODO: implement");
|
|
|
|
return error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::ReadMemoryWithoutTrap(lldb::addr_t addr, void *buf,
|
|
|
|
size_t size,
|
|
|
|
size_t &bytes_read) {
|
|
|
|
Status error;
|
2016-09-07 04:57:50 +08:00
|
|
|
error.SetErrorString("TODO: implement");
|
|
|
|
return error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::WriteMemory(lldb::addr_t addr, const void *buf,
|
|
|
|
size_t size, size_t &bytes_written) {
|
|
|
|
Status error;
|
2016-09-07 04:57:50 +08:00
|
|
|
error.SetErrorString("TODO: implement");
|
|
|
|
return error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::AllocateMemory(size_t size, uint32_t permissions,
|
|
|
|
lldb::addr_t &addr) {
|
|
|
|
Status error;
|
2016-09-07 04:57:50 +08:00
|
|
|
error.SetErrorString("TODO: implement");
|
|
|
|
return error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::DeallocateMemory(lldb::addr_t addr) {
|
|
|
|
Status error;
|
2016-09-07 04:57:50 +08:00
|
|
|
error.SetErrorString("TODO: implement");
|
|
|
|
return error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
lldb::addr_t NativeProcessDarwin::GetSharedLibraryInfoAddress() {
|
|
|
|
return LLDB_INVALID_ADDRESS;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
size_t NativeProcessDarwin::UpdateThreads() { return 0; }
|
|
|
|
|
|
|
|
bool NativeProcessDarwin::GetArchitecture(ArchSpec &arch) const {
|
|
|
|
return false;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::SetBreakpoint(lldb::addr_t addr, uint32_t size,
|
|
|
|
bool hardware) {
|
|
|
|
Status error;
|
2016-09-07 04:57:50 +08:00
|
|
|
error.SetErrorString("TODO: implement");
|
|
|
|
return error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
void NativeProcessDarwin::DoStopIDBumped(uint32_t newBumpId) {}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::GetLoadedModuleFileSpec(const char *module_path,
|
|
|
|
FileSpec &file_spec) {
|
|
|
|
Status error;
|
2016-09-07 04:57:50 +08:00
|
|
|
error.SetErrorString("TODO: implement");
|
|
|
|
return error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::GetFileLoadAddress(const llvm::StringRef &file_name,
|
|
|
|
lldb::addr_t &load_addr) {
|
|
|
|
Status error;
|
2016-09-07 04:57:50 +08:00
|
|
|
error.SetErrorString("TODO: implement");
|
|
|
|
return error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
// -----------------------------------------------------------------
|
|
|
|
// NativeProcessProtocol protected interface
|
|
|
|
// -----------------------------------------------------------------
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::GetSoftwareBreakpointTrapOpcode(
|
2016-09-07 04:57:50 +08:00
|
|
|
size_t trap_opcode_size_hint, size_t &actual_opcode_size,
|
|
|
|
const uint8_t *&trap_opcode_bytes) {
|
2017-05-12 12:51:55 +08:00
|
|
|
Status error;
|
2016-09-07 04:57:50 +08:00
|
|
|
error.SetErrorString("TODO: implement");
|
|
|
|
return error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|