llvm-project/clang/lib/Analysis/BasicStore.cpp

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//== BasicStore.cpp - Basic map from Locations to Values --------*- C++ -*--==//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defined the BasicStore and BasicStoreManager classes.
//
//===----------------------------------------------------------------------===//
#include "clang/AST/ExprObjC.h"
#include "clang/Analysis/Analyses/LiveVariables.h"
#include "clang/Analysis/PathSensitive/GRState.h"
#include "llvm/ADT/ImmutableMap.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/Streams.h"
using namespace clang;
typedef llvm::ImmutableMap<const MemRegion*,SVal> BindingsTy;
namespace {
class VISIBILITY_HIDDEN BasicStoreSubRegionMap : public SubRegionMap {
public:
BasicStoreSubRegionMap() {}
bool iterSubRegions(const MemRegion* R, Visitor& V) const {
return true; // Do nothing. No subregions.
}
};
class VISIBILITY_HIDDEN BasicStoreManager : public StoreManager {
BindingsTy::Factory VBFactory;
const MemRegion* SelfRegion;
public:
BasicStoreManager(GRStateManager& mgr)
: StoreManager(mgr), VBFactory(mgr.getAllocator()), SelfRegion(0) {}
~BasicStoreManager() {}
SubRegionMap *getSubRegionMap(const GRState *state) {
return new BasicStoreSubRegionMap();
}
SValuator::CastResult Retrieve(const GRState *state, Loc loc,
QualType T = QualType());
const GRState *InvalidateRegion(const GRState *state, const MemRegion *R,
const Expr *E, unsigned Count);
const GRState *Bind(const GRState *state, Loc L, SVal V) {
return state->makeWithStore(BindInternal(state->getStore(), L, V));
}
Store scanForIvars(Stmt *B, const Decl* SelfDecl, Store St);
Store BindInternal(Store St, Loc loc, SVal V);
Store Remove(Store St, Loc loc);
Store getInitialStore();
// FIXME: Investigate what is using this. This method should be removed.
virtual Loc getLoc(const VarDecl* VD) {
return ValMgr.makeLoc(MRMgr.getVarRegion(VD));
}
const GRState *BindCompoundLiteral(const GRState *state,
const CompoundLiteralExpr* cl,
SVal val) {
return state;
}
SVal getLValueVar(const GRState *state, const VarDecl* VD);
SVal getLValueString(const GRState *state, const StringLiteral* S);
SVal getLValueCompoundLiteral(const GRState *state,
const CompoundLiteralExpr* CL);
SVal getLValueIvar(const GRState *state, const ObjCIvarDecl* D, SVal Base);
SVal getLValueField(const GRState *state, SVal Base, const FieldDecl* D);
SVal getLValueElement(const GRState *state, QualType elementType,
SVal Base, SVal Offset);
/// ArrayToPointer - Used by GRExprEngine::VistCast to handle implicit
/// conversions between arrays and pointers.
2009-03-30 13:55:46 +08:00
SVal ArrayToPointer(Loc Array) { return Array; }
/// getSelfRegion - Returns the region for the 'self' (Objective-C) or
/// 'this' object (C++). When used when analyzing a normal function this
/// method returns NULL.
const MemRegion* getSelfRegion(Store) { return SelfRegion; }
/// RemoveDeadBindings - Scans a BasicStore of 'state' for dead values.
/// It returns a new Store with these values removed.
Store RemoveDeadBindings(const GRState *state, Stmt* Loc,
SymbolReaper& SymReaper,
llvm::SmallVectorImpl<const MemRegion*>& RegionRoots);
void iterBindings(Store store, BindingsHandler& f);
const GRState *BindDecl(const GRState *state, const VarDecl* VD, SVal InitVal) {
return state->makeWithStore(BindDeclInternal(state->getStore(),VD, &InitVal));
}
const GRState *BindDeclWithNoInit(const GRState *state, const VarDecl* VD) {
return state->makeWithStore(BindDeclInternal(state->getStore(), VD, 0));
}
Store BindDeclInternal(Store store, const VarDecl* VD, SVal* InitVal);
static inline BindingsTy GetBindings(Store store) {
return BindingsTy(static_cast<const BindingsTy::TreeTy*>(store));
}
void print(Store store, llvm::raw_ostream& Out, const char* nl,
const char *sep);
private:
ASTContext& getContext() { return StateMgr.getContext(); }
};
} // end anonymous namespace
StoreManager* clang::CreateBasicStoreManager(GRStateManager& StMgr) {
return new BasicStoreManager(StMgr);
}
SVal BasicStoreManager::getLValueVar(const GRState *state, const VarDecl* VD) {
return ValMgr.makeLoc(MRMgr.getVarRegion(VD));
}
SVal BasicStoreManager::getLValueString(const GRState *state,
const StringLiteral* S) {
return ValMgr.makeLoc(MRMgr.getStringRegion(S));
}
SVal BasicStoreManager::getLValueCompoundLiteral(const GRState *state,
const CompoundLiteralExpr* CL){
return ValMgr.makeLoc(MRMgr.getCompoundLiteralRegion(CL));
}
SVal BasicStoreManager::getLValueIvar(const GRState *state, const ObjCIvarDecl* D,
SVal Base) {
if (Base.isUnknownOrUndef())
return Base;
Loc BaseL = cast<Loc>(Base);
if (isa<loc::MemRegionVal>(BaseL)) {
const MemRegion *BaseR = cast<loc::MemRegionVal>(BaseL).getRegion();
if (BaseR == SelfRegion)
return ValMgr.makeLoc(MRMgr.getObjCIvarRegion(D, BaseR));
}
return UnknownVal();
}
MemRegion: - Overhauled the notion of "types" for TypedRegions. We now distinguish between the "lvalue" of a region (via getLValueRegion()) and the "rvalue" of a region (va getRValueRegion()). Since a region represents a chunk of memory it has both, but we were conflating these concepts in some cases, leading to some insidious bugs. - Removed AnonPointeeType, partially because it is unused and because it doesn't have a clear notion of lvalue vs rvalue type. We can add it back once there is a need for it and we can resolve its role with these concepts. StoreManager: - Overhauled StoreManager::CastRegion. It expects an *lvalue* type for a region. This is actually what motivated the overhaul to the MemRegion type mechanism. It also no longer returns an SVal; we can just return a MemRegion*. - BasicStoreManager::CastRegion now overlays an "AnonTypedRegion" for pointer-pointer casts. This matches with the MemRegion changes. - Similar changes to RegionStore, except I've added a bunch of FIXMEs where it wasn't 100% clear where we should use TypedRegion::getRValueRegion() or TypedRegion::getLValueRegion(). AuditCFNumberCreate check: - Now blasts through AnonTypedRegions that may layer the original memory region, thus checking if the actually memory block is of the appropriate type. This change was needed to work with the changes to StoreManager::CastRegion. GRExprEngine::VisitCast: - Conform to the new interface of StoreManager::CastRegion. Tests: - None of the analysis tests fail now for using the "basic store". - Disabled the tests 'array-struct.c' and 'rdar-6442306-1.m' pending further testing and bug fixing. llvm-svn: 60995
2008-12-14 05:49:13 +08:00
SVal BasicStoreManager::getLValueField(const GRState *state, SVal Base,
const FieldDecl* D) {
if (Base.isUnknownOrUndef())
return Base;
Loc BaseL = cast<Loc>(Base);
const MemRegion* BaseR = 0;
switch(BaseL.getSubKind()) {
case loc::GotoLabelKind:
return UndefinedVal();
case loc::MemRegionKind:
BaseR = cast<loc::MemRegionVal>(BaseL).getRegion();
break;
case loc::ConcreteIntKind:
// While these seem funny, this can happen through casts.
// FIXME: What we should return is the field offset. For example,
// add the field offset to the integer value. That way funny things
// like this work properly: &(((struct foo *) 0xa)->f)
return Base;
default:
assert ("Unhandled Base.");
return Base;
}
return ValMgr.makeLoc(MRMgr.getFieldRegion(D, BaseR));
}
SVal BasicStoreManager::getLValueElement(const GRState *state,
QualType elementType,
SVal Base, SVal Offset) {
if (Base.isUnknownOrUndef())
return Base;
Loc BaseL = cast<Loc>(Base);
const MemRegion* BaseR = 0;
switch(BaseL.getSubKind()) {
case loc::GotoLabelKind:
// Technically we can get here if people do funny things with casts.
return UndefinedVal();
case loc::MemRegionKind: {
const MemRegion *R = cast<loc::MemRegionVal>(BaseL).getRegion();
if (isa<ElementRegion>(R)) {
// int x;
// char* y = (char*) &x;
// 'y' => ElementRegion(0, VarRegion('x'))
// y[0] = 'a';
return Base;
}
if (isa<TypedRegion>(R) || isa<SymbolicRegion>(R)) {
BaseR = R;
break;
}
break;
}
case loc::ConcreteIntKind:
// While these seem funny, this can happen through casts.
// FIXME: What we should return is the field offset. For example,
// add the field offset to the integer value. That way funny things
// like this work properly: &(((struct foo *) 0xa)->f)
return Base;
default:
assert ("Unhandled Base.");
return Base;
}
if (BaseR) {
return ValMgr.makeLoc(MRMgr.getElementRegion(elementType, UnknownVal(),
BaseR, getContext()));
}
else
return UnknownVal();
}
static bool isHigherOrderRawPtr(QualType T, ASTContext &C) {
bool foundPointer = false;
while (1) {
const PointerType *PT = T->getAs<PointerType>();
if (!PT) {
if (!foundPointer)
return false;
// intptr_t* or intptr_t**, etc?
if (T->isIntegerType() && C.getTypeSize(T) == C.getTypeSize(C.VoidPtrTy))
return true;
QualType X = C.getCanonicalType(T).getUnqualifiedType();
return X == C.VoidTy;
}
foundPointer = true;
T = PT->getPointeeType();
}
}
SValuator::CastResult BasicStoreManager::Retrieve(const GRState *state,
Loc loc, QualType T) {
if (isa<UnknownVal>(loc))
return SValuator::CastResult(state, UnknownVal());
assert (!isa<UndefinedVal>(loc));
switch (loc.getSubKind()) {
case loc::MemRegionKind: {
const MemRegion* R = cast<loc::MemRegionVal>(loc).getRegion();
if (const ElementRegion *ER = dyn_cast<ElementRegion>(R)) {
// Just support void**, void***, intptr_t*, intptr_t**, etc., for now.
// This is needed to handle OSCompareAndSwapPtr() and friends.
ASTContext &Ctx = StateMgr.getContext();
QualType T = ER->getLocationType(Ctx);
if (!isHigherOrderRawPtr(T, Ctx))
return SValuator::CastResult(state, UnknownVal());
// FIXME: Should check for element 0.
// Otherwise, strip the element region.
R = ER->getSuperRegion();
}
if (!(isa<VarRegion>(R) || isa<ObjCIvarRegion>(R)))
return SValuator::CastResult(state, UnknownVal());
BindingsTy B = GetBindings(state->getStore());
BindingsTy::data_type* T = B.lookup(R);
return SValuator::CastResult(state, T ? *T : UnknownVal());
}
case loc::ConcreteIntKind:
// Some clients may call GetSVal with such an option simply because
// they are doing a quick scan through their Locs (potentially to
// invalidate their bindings). Just return Undefined.
return SValuator::CastResult(state, UndefinedVal());
default:
assert (false && "Invalid Loc.");
break;
}
return SValuator::CastResult(state, UnknownVal());
}
Store BasicStoreManager::BindInternal(Store store, Loc loc, SVal V) {
if (isa<loc::ConcreteInt>(loc))
return store;
const MemRegion* R = cast<loc::MemRegionVal>(loc).getRegion();
ASTContext &C = StateMgr.getContext();
// Special case: handle store of pointer values (Loc) to pointers via
// a cast to intXX_t*, void*, etc. This is needed to handle
// OSCompareAndSwap32Barrier/OSCompareAndSwap64Barrier.
if (isa<Loc>(V) || isa<nonloc::LocAsInteger>(V))
if (const ElementRegion *ER = dyn_cast<ElementRegion>(R)) {
// FIXME: Should check for index 0.
QualType T = ER->getLocationType(C);
if (isHigherOrderRawPtr(T, C))
R = ER->getSuperRegion();
}
if (!(isa<VarRegion>(R) || isa<ObjCIvarRegion>(R)))
return store;
// We only track bindings to self.ivar.
if (const ObjCIvarRegion *IVR = dyn_cast<ObjCIvarRegion>(R))
if (IVR->getSuperRegion() != SelfRegion)
return store;
if (nonloc::LocAsInteger *X = dyn_cast<nonloc::LocAsInteger>(&V)) {
// Only convert 'V' to a location iff the underlying region type
// is a location as well.
// FIXME: We are allowing a store of an arbitrary location to
// a pointer. We may wish to flag a type error here if the types
// are incompatible. This may also cause lots of breakage
// elsewhere. Food for thought.
if (const TypedRegion *TyR = dyn_cast<TypedRegion>(R)) {
if (TyR->isBoundable() &&
Loc::IsLocType(TyR->getValueType(C)))
V = X->getLoc();
}
}
BindingsTy B = GetBindings(store);
return V.isUnknown()
? VBFactory.Remove(B, R).getRoot()
: VBFactory.Add(B, R, V).getRoot();
}
Store BasicStoreManager::Remove(Store store, Loc loc) {
switch (loc.getSubKind()) {
case loc::MemRegionKind: {
const MemRegion* R = cast<loc::MemRegionVal>(loc).getRegion();
if (!(isa<VarRegion>(R) || isa<ObjCIvarRegion>(R)))
return store;
return VBFactory.Remove(GetBindings(store), R).getRoot();
}
default:
assert ("Remove for given Loc type not yet implemented.");
return store;
}
}
Store
BasicStoreManager::RemoveDeadBindings(const GRState *state, Stmt* Loc,
SymbolReaper& SymReaper,
llvm::SmallVectorImpl<const MemRegion*>& RegionRoots)
{
Store store = state->getStore();
BindingsTy B = GetBindings(store);
typedef SVal::symbol_iterator symbol_iterator;
// Iterate over the variable bindings.
for (BindingsTy::iterator I=B.begin(), E=B.end(); I!=E ; ++I) {
if (const VarRegion *VR = dyn_cast<VarRegion>(I.getKey())) {
if (SymReaper.isLive(Loc, VR->getDecl()))
RegionRoots.push_back(VR);
else
continue;
}
else if (isa<ObjCIvarRegion>(I.getKey())) {
RegionRoots.push_back(I.getKey());
}
else
continue;
// Mark the bindings in the data as live.
SVal X = I.getData();
for (symbol_iterator SI=X.symbol_begin(), SE=X.symbol_end(); SI!=SE; ++SI)
SymReaper.markLive(*SI);
}
// Scan for live variables and live symbols.
llvm::SmallPtrSet<const MemRegion*, 10> Marked;
while (!RegionRoots.empty()) {
const MemRegion* MR = RegionRoots.back();
RegionRoots.pop_back();
while (MR) {
if (const SymbolicRegion* SymR = dyn_cast<SymbolicRegion>(MR)) {
SymReaper.markLive(SymR->getSymbol());
break;
}
else if (isa<VarRegion>(MR) || isa<ObjCIvarRegion>(MR)) {
if (Marked.count(MR))
break;
Marked.insert(MR);
SVal X = Retrieve(state, loc::MemRegionVal(MR)).getSVal();
// FIXME: We need to handle symbols nested in region definitions.
for (symbol_iterator SI=X.symbol_begin(),SE=X.symbol_end();SI!=SE;++SI)
SymReaper.markLive(*SI);
if (!isa<loc::MemRegionVal>(X))
break;
const loc::MemRegionVal& LVD = cast<loc::MemRegionVal>(X);
RegionRoots.push_back(LVD.getRegion());
break;
}
else if (const SubRegion* R = dyn_cast<SubRegion>(MR))
MR = R->getSuperRegion();
else
break;
}
}
// Remove dead variable bindings.
for (BindingsTy::iterator I=B.begin(), E=B.end(); I!=E ; ++I) {
const MemRegion* R = I.getKey();
if (!Marked.count(R)) {
store = Remove(store, ValMgr.makeLoc(R));
SVal X = I.getData();
for (symbol_iterator SI=X.symbol_begin(), SE=X.symbol_end(); SI!=SE; ++SI)
SymReaper.maybeDead(*SI);
}
}
return store;
}
Store BasicStoreManager::scanForIvars(Stmt *B, const Decl* SelfDecl, Store St) {
for (Stmt::child_iterator CI=B->child_begin(), CE=B->child_end();
CI != CE; ++CI) {
if (!*CI)
continue;
// Check if the statement is an ivar reference. We only
// care about self.ivar.
if (ObjCIvarRefExpr *IV = dyn_cast<ObjCIvarRefExpr>(*CI)) {
const Expr *Base = IV->getBase()->IgnoreParenCasts();
if (const DeclRefExpr *DR = dyn_cast<DeclRefExpr>(Base)) {
if (DR->getDecl() == SelfDecl) {
const MemRegion *IVR = MRMgr.getObjCIvarRegion(IV->getDecl(),
SelfRegion);
SVal X = ValMgr.getRegionValueSymbolVal(IVR);
St = BindInternal(St, ValMgr.makeLoc(IVR), X);
}
}
}
else
St = scanForIvars(*CI, SelfDecl, St);
}
return St;
}
Store BasicStoreManager::getInitialStore() {
// The LiveVariables information already has a compilation of all VarDecls
// used in the function. Iterate through this set, and "symbolicate"
// any VarDecl whose value originally comes from outside the function.
typedef LiveVariables::AnalysisDataTy LVDataTy;
LVDataTy& D = StateMgr.getLiveVariables().getAnalysisData();
Store St = VBFactory.GetEmptyMap().getRoot();
for (LVDataTy::decl_iterator I=D.begin_decl(), E=D.end_decl(); I != E; ++I) {
NamedDecl* ND = const_cast<NamedDecl*>(I->first);
// Handle implicit parameters.
if (ImplicitParamDecl* PD = dyn_cast<ImplicitParamDecl>(ND)) {
const Decl& CD = StateMgr.getCodeDecl();
if (const ObjCMethodDecl* MD = dyn_cast<ObjCMethodDecl>(&CD)) {
if (MD->getSelfDecl() == PD) {
// Create a region for "self".
assert (SelfRegion == 0);
SelfRegion = MRMgr.getObjCObjectRegion(MD->getClassInterface(),
MRMgr.getHeapRegion());
St = BindInternal(St, ValMgr.makeLoc(MRMgr.getVarRegion(PD)),
ValMgr.makeLoc(SelfRegion));
// Scan the method for ivar references. While this requires an
// entire AST scan, the cost should not be high in practice.
St = scanForIvars(MD->getBody(), PD, St);
}
}
}
else if (VarDecl* VD = dyn_cast<VarDecl>(ND)) {
// Only handle simple types that we can symbolicate.
if (!SymbolManager::canSymbolicate(VD->getType()))
continue;
// Initialize globals and parameters to symbolic values.
// Initialize local variables to undefined.
const MemRegion *R = ValMgr.getRegionManager().getVarRegion(VD);
SVal X = R->hasGlobalsOrParametersStorage()
? ValMgr.getRegionValueSymbolVal(R)
: UndefinedVal();
St = BindInternal(St, ValMgr.makeLoc(R), X);
}
}
return St;
}
Store BasicStoreManager::BindDeclInternal(Store store, const VarDecl* VD,
SVal* InitVal) {
BasicValueFactory& BasicVals = StateMgr.getBasicVals();
// BasicStore does not model arrays and structs.
if (VD->getType()->isArrayType() || VD->getType()->isStructureType())
return store;
if (VD->hasGlobalStorage()) {
// Handle variables with global storage: extern, static, PrivateExtern.
// FIXME:: static variables may have an initializer, but the second time a
// function is called those values may not be current. Currently, a function
// will not be called more than once.
// Static global variables should not be visited here.
assert(!(VD->getStorageClass() == VarDecl::Static &&
VD->isFileVarDecl()));
// Process static variables.
if (VD->getStorageClass() == VarDecl::Static) {
// C99: 6.7.8 Initialization
// If an object that has static storage duration is not initialized
// explicitly, then:
// —if it has pointer type, it is initialized to a null pointer;
// —if it has arithmetic type, it is initialized to (positive or
// unsigned) zero;
if (!InitVal) {
QualType T = VD->getType();
if (Loc::IsLocType(T))
store = BindInternal(store, getLoc(VD),
loc::ConcreteInt(BasicVals.getValue(0, T)));
else if (T->isIntegerType())
store = BindInternal(store, getLoc(VD),
nonloc::ConcreteInt(BasicVals.getValue(0, T)));
else {
// assert(0 && "ignore other types of variables");
}
} else {
store = BindInternal(store, getLoc(VD), *InitVal);
}
}
} else {
// Process local scalar variables.
QualType T = VD->getType();
if (ValMgr.getSymbolManager().canSymbolicate(T)) {
SVal V = InitVal ? *InitVal : UndefinedVal();
store = BindInternal(store, getLoc(VD), V);
}
}
return store;
}
void BasicStoreManager::print(Store store, llvm::raw_ostream& Out,
const char* nl, const char *sep) {
BindingsTy B = GetBindings(store);
Out << "Variables:" << nl;
bool isFirst = true;
for (BindingsTy::iterator I=B.begin(), E=B.end(); I != E; ++I) {
if (isFirst)
isFirst = false;
else
Out << nl;
Out << ' ' << I.getKey() << " : " << I.getData();
}
}
void BasicStoreManager::iterBindings(Store store, BindingsHandler& f) {
BindingsTy B = GetBindings(store);
for (BindingsTy::iterator I=B.begin(), E=B.end(); I != E; ++I)
f.HandleBinding(*this, store, I.getKey(), I.getData());
}
StoreManager::BindingsHandler::~BindingsHandler() {}
//===----------------------------------------------------------------------===//
// Binding invalidation.
//===----------------------------------------------------------------------===//
const GRState *BasicStoreManager::InvalidateRegion(const GRState *state,
const MemRegion *R,
const Expr *E,
unsigned Count) {
R = R->getBaseRegion();
if (!(isa<VarRegion>(R) || isa<ObjCIvarRegion>(R)))
return state;
// We only track bindings to self.ivar.
if (const ObjCIvarRegion *IVR = dyn_cast<ObjCIvarRegion>(R))
if (IVR->getSuperRegion() != SelfRegion)
return state;
QualType T = cast<TypedRegion>(R)->getValueType(R->getContext());
SVal V = ValMgr.getConjuredSymbolVal(E, T, Count);
return Bind(state, loc::MemRegionVal(R), V);
}