llvm-project/clang/lib/Headers/f16cintrin.h

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/*===---- f16cintrin.h - F16C intrinsics -----------------------------------===
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*===-----------------------------------------------------------------------===
*/
#if !defined __X86INTRIN_H && !defined __EMMINTRIN_H && !defined __IMMINTRIN_H
#error "Never use <f16cintrin.h> directly; include <emmintrin.h> instead."
#endif
#ifndef __F16CINTRIN_H
#define __F16CINTRIN_H
/* Define the default attributes for the functions in this file. */
#define __DEFAULT_FN_ATTRS \
__attribute__((__always_inline__, __nodebug__, __target__("f16c")))
/// \brief Converts a 16-bit half-precision float value into a 32-bit float
/// value.
///
/// \headerfile <x86intrin.h>
///
/// This intrinsic corresponds to the <c> VCVTPH2PS </c> instruction.
///
/// \param __a
/// A 16-bit half-precision float value.
/// \returns The converted 32-bit float value.
static __inline float __DEFAULT_FN_ATTRS
_cvtsh_ss(unsigned short __a)
{
__v8hi v = {(short)__a, 0, 0, 0, 0, 0, 0, 0};
__v4sf r = __builtin_ia32_vcvtph2ps(v);
return r[0];
}
/// \brief Converts a 32-bit single-precision float value to a 16-bit
/// half-precision float value.
///
/// \headerfile <x86intrin.h>
///
/// \code
/// unsigned short _cvtss_sh(float a, const int imm);
/// \endcode
///
/// This intrinsic corresponds to the <c> VCVTPS2PH </c> instruction.
///
/// \param a
/// A 32-bit single-precision float value to be converted to a 16-bit
/// half-precision float value.
/// \param imm
/// An immediate value controlling rounding using bits [2:0]: \n
/// 000: Nearest \n
/// 001: Down \n
/// 010: Up \n
/// 011: Truncate \n
/// 1XX: Use MXCSR.RC for rounding
/// \returns The converted 16-bit half-precision float value.
#define _cvtss_sh(a, imm) __extension__ ({ \
(unsigned short)(((__v8hi)__builtin_ia32_vcvtps2ph((__v4sf){a, 0, 0, 0}, \
(imm)))[0]); })
/// \brief Converts a 128-bit vector containing 32-bit float values into a
/// 128-bit vector containing 16-bit half-precision float values.
///
/// \headerfile <x86intrin.h>
///
/// \code
/// __m128i _mm_cvtps_ph(__m128 a, const int imm);
/// \endcode
///
/// This intrinsic corresponds to the <c> VCVTPS2PH </c> instruction.
///
/// \param a
/// A 128-bit vector containing 32-bit float values.
/// \param imm
/// An immediate value controlling rounding using bits [2:0]: \n
/// 000: Nearest \n
/// 001: Down \n
/// 010: Up \n
/// 011: Truncate \n
/// 1XX: Use MXCSR.RC for rounding
/// \returns A 128-bit vector containing converted 16-bit half-precision float
/// values. The lower 64 bits are used to store the converted 16-bit
/// half-precision floating-point values.
#define _mm_cvtps_ph(a, imm) __extension__ ({ \
(__m128i)__builtin_ia32_vcvtps2ph((__v4sf)(__m128)(a), (imm)); })
/// \brief Converts a 128-bit vector containing 16-bit half-precision float
/// values into a 128-bit vector containing 32-bit float values.
///
/// \headerfile <x86intrin.h>
///
/// This intrinsic corresponds to the <c> VCVTPH2PS </c> instruction.
///
/// \param __a
/// A 128-bit vector containing 16-bit half-precision float values. The lower
/// 64 bits are used in the conversion.
/// \returns A 128-bit vector of [4 x float] containing converted float values.
static __inline __m128 __DEFAULT_FN_ATTRS
_mm_cvtph_ps(__m128i __a)
{
return (__m128)__builtin_ia32_vcvtph2ps((__v8hi)__a);
}
#undef __DEFAULT_FN_ATTRS
#endif /* __F16CINTRIN_H */