[lldb][NFC] Fix all formatting errors in .cpp file headers
Summary:
A *.cpp file header in LLDB (and in LLDB) should like this:
```
//===-- TestUtilities.cpp -------------------------------------------------===//
```
However in LLDB most of our source files have arbitrary changes to this format and
these changes are spreading through LLDB as folks usually just use the existing
source files as templates for their new files (most notably the unnecessary
editor language indicator `-*- C++ -*-` is spreading and in every review
someone is pointing out that this is wrong, resulting in people pointing out that this
is done in the same way in other files).
This patch removes most of these inconsistencies including the editor language indicators,
all the different missing/additional '-' characters, files that center the file name, missing
trailing `===//` (mostly caused by clang-format breaking the line).
Reviewers: aprantl, espindola, jfb, shafik, JDevlieghere
Reviewed By: JDevlieghere
Subscribers: dexonsmith, wuzish, emaste, sdardis, nemanjai, kbarton, MaskRay, atanasyan, arphaman, jfb, abidh, jsji, JDevlieghere, usaxena95, lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D73258
2020-01-24 15:23:27 +08:00
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//===-- NativeProcessDarwin.cpp -------------------------------------------===//
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
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|
//
|
2019-01-19 16:50:56 +08:00
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
|
|
|
|
// See https://llvm.org/LICENSE.txt for license information.
|
|
|
|
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
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|
//
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//===----------------------------------------------------------------------===//
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#include "NativeProcessDarwin.h"
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// C includes
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#include <mach/mach_init.h>
|
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#include <mach/mach_traps.h>
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#include <sys/ptrace.h>
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#include <sys/stat.h>
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#include <sys/sysctl.h>
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#include <sys/types.h>
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// C++ includes
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// LLDB includes
|
2017-02-17 03:38:21 +08:00
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|
#include "lldb/Host/PseudoTerminal.h"
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
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#include "lldb/Target/ProcessLaunchInfo.h"
|
2017-03-04 04:56:28 +08:00
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#include "lldb/Utility/Log.h"
|
2018-08-07 19:07:21 +08:00
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#include "lldb/Utility/State.h"
|
2017-02-03 05:39:50 +08:00
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|
#include "lldb/Utility/StreamString.h"
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
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#include "CFBundle.h"
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#include "CFString.h"
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#include "DarwinProcessLauncher.h"
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#include "MachException.h"
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2017-03-09 01:56:08 +08:00
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#include "llvm/Support/FileSystem.h"
|
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
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|
using namespace lldb;
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using namespace lldb_private;
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using namespace lldb_private::process_darwin;
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using namespace lldb_private::darwin_process_launcher;
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// Hidden Impl
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namespace {
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struct hack_task_dyld_info {
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mach_vm_address_t all_image_info_addr;
|
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mach_vm_size_t all_image_info_size;
|
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};
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}
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// Public Static Methods
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2017-05-12 12:51:55 +08:00
|
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|
Status NativeProcessProtocol::Launch(
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
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|
ProcessLaunchInfo &launch_info,
|
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NativeProcessProtocol::NativeDelegate &native_delegate, MainLoop &mainloop,
|
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NativeProcessProtocolSP &native_process_sp) {
|
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Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
|
2016-09-07 04:57:50 +08:00
|
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|
2017-05-12 12:51:55 +08:00
|
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|
Status error;
|
2016-09-07 04:57:50 +08:00
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
// Verify the working directory is valid if one was specified.
|
|
|
|
FileSpec working_dir(launch_info.GetWorkingDirectory());
|
2018-11-05 07:19:25 +08:00
|
|
|
if (working_dir) {
|
|
|
|
FileInstance::Instance().Resolve(working_dir);
|
2018-11-08 08:14:50 +08:00
|
|
|
if (!FileSystem::Instance().IsDirectory(working_dir)) {
|
2018-11-05 07:19:25 +08:00
|
|
|
error.SetErrorStringWithFormat("No such file or directory: %s",
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
working_dir.GetCString());
|
2018-11-05 07:19:25 +08:00
|
|
|
return error;
|
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
// Launch the inferior.
|
|
|
|
int pty_master_fd = -1;
|
|
|
|
LaunchFlavor launch_flavor = LaunchFlavor::Default;
|
|
|
|
|
|
|
|
error = LaunchInferior(launch_info, &pty_master_fd, &launch_flavor);
|
|
|
|
|
|
|
|
// Handle launch failure.
|
|
|
|
if (!error.Success()) {
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s() failed to launch process: "
|
|
|
|
"%s",
|
|
|
|
__FUNCTION__, error.AsCString());
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Handle failure to return a pid.
|
|
|
|
if (launch_info.GetProcessID() == LLDB_INVALID_PROCESS_ID) {
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s() launch succeeded but no "
|
|
|
|
"pid was returned! Aborting.",
|
|
|
|
__FUNCTION__);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
return error;
|
|
|
|
}
|
2016-09-07 04:57:50 +08:00
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
// Create the Darwin native process impl.
|
|
|
|
std::shared_ptr<NativeProcessDarwin> np_darwin_sp(
|
|
|
|
new NativeProcessDarwin(launch_info.GetProcessID(), pty_master_fd));
|
|
|
|
if (!np_darwin_sp->RegisterNativeDelegate(native_delegate)) {
|
|
|
|
native_process_sp.reset();
|
|
|
|
error.SetErrorStringWithFormat("failed to register the native delegate");
|
|
|
|
return error;
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2018-05-01 00:49:04 +08:00
|
|
|
// Finalize the processing needed to debug the launched process with a
|
|
|
|
// NativeProcessDarwin instance.
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
error = np_darwin_sp->FinalizeLaunch(launch_flavor, mainloop);
|
|
|
|
if (!error.Success()) {
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s() aborting, failed to finalize"
|
|
|
|
" the launching of the process: %s",
|
|
|
|
__FUNCTION__, error.AsCString());
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
return error;
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
|
|
|
// Return the process and process id to the caller through the launch args.
|
|
|
|
native_process_sp = np_darwin_sp;
|
|
|
|
return error;
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessProtocol::Attach(
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
lldb::pid_t pid, NativeProcessProtocol::NativeDelegate &native_delegate,
|
|
|
|
MainLoop &mainloop, NativeProcessProtocolSP &native_process_sp) {
|
|
|
|
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log, "NativeProcessDarwin::%s(pid = %" PRIi64 ")", __FUNCTION__,
|
|
|
|
pid);
|
2016-09-07 04:57:50 +08:00
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
// Retrieve the architecture for the running process.
|
|
|
|
ArchSpec process_arch;
|
2017-05-12 12:51:55 +08:00
|
|
|
Status error = ResolveProcessArchitecture(pid, process_arch);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
if (!error.Success())
|
|
|
|
return error;
|
|
|
|
|
|
|
|
// TODO get attach to return this value.
|
|
|
|
const int pty_master_fd = -1;
|
|
|
|
std::shared_ptr<NativeProcessDarwin> native_process_darwin_sp(
|
|
|
|
new NativeProcessDarwin(pid, pty_master_fd));
|
|
|
|
|
|
|
|
if (!native_process_darwin_sp->RegisterNativeDelegate(native_delegate)) {
|
|
|
|
error.SetErrorStringWithFormat("failed to register the native "
|
|
|
|
"delegate");
|
|
|
|
return error;
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
|
|
|
native_process_darwin_sp->AttachToInferior(mainloop, pid, error);
|
|
|
|
if (!error.Success())
|
|
|
|
return error;
|
2016-09-07 04:57:50 +08:00
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
native_process_sp = native_process_darwin_sp;
|
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
|
|
|
// ctor/dtor
|
|
|
|
|
|
|
|
NativeProcessDarwin::NativeProcessDarwin(lldb::pid_t pid, int pty_master_fd)
|
|
|
|
: NativeProcessProtocol(pid), m_task(TASK_NULL), m_did_exec(false),
|
|
|
|
m_cpu_type(0), m_exception_port(MACH_PORT_NULL), m_exc_port_info(),
|
|
|
|
m_exception_thread(nullptr), m_exception_messages_mutex(),
|
|
|
|
m_sent_interrupt_signo(0), m_auto_resume_signo(0), m_thread_list(),
|
|
|
|
m_thread_actions(), m_waitpid_pipe(), m_waitpid_thread(nullptr),
|
|
|
|
m_waitpid_reader_handle() {
|
|
|
|
// TODO add this to the NativeProcessProtocol constructor.
|
|
|
|
m_terminal_fd = pty_master_fd;
|
|
|
|
}
|
|
|
|
|
|
|
|
NativeProcessDarwin::~NativeProcessDarwin() {}
|
|
|
|
|
|
|
|
// Instance methods
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::FinalizeLaunch(LaunchFlavor launch_flavor,
|
|
|
|
MainLoop &main_loop) {
|
|
|
|
Status error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
|
|
|
|
|
|
|
|
error = StartExceptionThread();
|
|
|
|
if (!error.Success()) {
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s(): failure starting the "
|
|
|
|
"mach exception port monitor thread: %s",
|
|
|
|
__FUNCTION__, error.AsCString());
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2018-05-01 00:49:04 +08:00
|
|
|
// Terminate the inferior process. There's nothing meaningful we can do if
|
|
|
|
// we can't receive signals and exceptions. Since we launched the process,
|
|
|
|
// it's fair game for us to kill it.
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
::ptrace(PT_KILL, m_pid, 0, 0);
|
|
|
|
SetState(eStateExited);
|
|
|
|
|
|
|
|
return error;
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
StartSTDIOThread();
|
2016-09-07 04:57:50 +08:00
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
if (launch_flavor == LaunchFlavor::PosixSpawn) {
|
|
|
|
SetState(eStateAttaching);
|
|
|
|
errno = 0;
|
|
|
|
int err = ::ptrace(PT_ATTACHEXC, m_pid, 0, 0);
|
|
|
|
if (err == 0) {
|
|
|
|
// m_flags |= eMachProcessFlagsAttached;
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s(): successfully spawned "
|
|
|
|
"process with pid %" PRIu64,
|
|
|
|
__FUNCTION__, m_pid);
|
2016-09-07 04:57:50 +08:00
|
|
|
} else {
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
error.SetErrorToErrno();
|
|
|
|
SetState(eStateExited);
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s(): error: failed to "
|
|
|
|
"attach to spawned pid %" PRIu64 " (error=%d (%s))",
|
|
|
|
__FUNCTION__, m_pid, (int)error.GetError(), error.AsCString());
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
return error;
|
|
|
|
}
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log, "NativeProcessDarwin::%s(): new pid is %" PRIu64 "...",
|
|
|
|
__FUNCTION__, m_pid);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
|
|
|
// Spawn a thread to reap our child inferior process...
|
|
|
|
error = StartWaitpidThread(main_loop);
|
|
|
|
if (error.Fail()) {
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s(): failed to start waitpid() "
|
|
|
|
"thread: %s",
|
|
|
|
__FUNCTION__, error.AsCString());
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
kill(SIGKILL, static_cast<::pid_t>(m_pid));
|
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (TaskPortForProcessID(error) == TASK_NULL) {
|
2018-05-01 00:49:04 +08:00
|
|
|
// We failed to get the task for our process ID which is bad. Kill our
|
|
|
|
// process; otherwise, it will be stopped at the entry point and get
|
|
|
|
// reparented to someone else and never go away.
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s(): could not get task port "
|
|
|
|
"for process, sending SIGKILL and exiting: %s",
|
|
|
|
__FUNCTION__, error.AsCString());
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
kill(SIGKILL, static_cast<::pid_t>(m_pid));
|
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Indicate that we're stopped, as we always launch suspended.
|
|
|
|
SetState(eStateStopped);
|
|
|
|
|
|
|
|
// Success.
|
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::SaveExceptionPortInfo() {
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
return m_exc_port_info.Save(m_task);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool NativeProcessDarwin::ProcessUsingSpringBoard() const {
|
|
|
|
// TODO implement flags
|
|
|
|
// return (m_flags & eMachProcessFlagsUsingSBS) != 0;
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool NativeProcessDarwin::ProcessUsingBackBoard() const {
|
|
|
|
// TODO implement flags
|
|
|
|
// return (m_flags & eMachProcessFlagsUsingBKS) != 0;
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2018-05-01 00:49:04 +08:00
|
|
|
// Called by the exception thread when an exception has been received from our
|
|
|
|
// process. The exception message is completely filled and the exception data
|
|
|
|
// has already been copied.
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
void NativeProcessDarwin::ExceptionMessageReceived(
|
|
|
|
const MachException::Message &message) {
|
|
|
|
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS | LIBLLDB_LOG_VERBOSE));
|
2016-09-07 04:57:50 +08:00
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
std::lock_guard<std::recursive_mutex> locker(m_exception_messages_mutex);
|
|
|
|
if (m_exception_messages.empty()) {
|
|
|
|
// Suspend the task the moment we receive our first exception message.
|
|
|
|
SuspendTask();
|
|
|
|
}
|
2016-09-07 04:57:50 +08:00
|
|
|
|
2018-05-01 00:49:04 +08:00
|
|
|
// Use a locker to automatically unlock our mutex in case of exceptions Add
|
|
|
|
// the exception to our internal exception stack
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
m_exception_messages.push_back(message);
|
2016-09-07 04:57:50 +08:00
|
|
|
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log, "NativeProcessDarwin::%s(): new queued message count: %lu",
|
|
|
|
__FUNCTION__, m_exception_messages.size());
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
void *NativeProcessDarwin::ExceptionThread(void *arg) {
|
|
|
|
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS | LIBLLDB_LOG_VERBOSE));
|
|
|
|
if (!arg) {
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s(): cannot run mach exception "
|
|
|
|
"thread, mandatory process arg was null",
|
|
|
|
__FUNCTION__);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
return nullptr;
|
|
|
|
}
|
|
|
|
|
|
|
|
return reinterpret_cast<NativeProcessDarwin *>(arg)->DoExceptionThread();
|
|
|
|
}
|
|
|
|
|
|
|
|
void *NativeProcessDarwin::DoExceptionThread() {
|
|
|
|
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS | LIBLLDB_LOG_VERBOSE));
|
2016-09-07 04:57:50 +08:00
|
|
|
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log, "NativeProcessDarwin::%s(arg=%p) starting thread...",
|
|
|
|
__FUNCTION__, this);
|
2016-09-07 04:57:50 +08:00
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
pthread_setname_np("exception monitoring thread");
|
2016-09-07 04:57:50 +08:00
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
// Ensure we don't get CPU starved.
|
|
|
|
MaybeRaiseThreadPriority();
|
2016-09-07 04:57:50 +08:00
|
|
|
|
2018-05-01 00:49:04 +08:00
|
|
|
// We keep a count of the number of consecutive exceptions received so we
|
|
|
|
// know to grab all exceptions without a timeout. We do this to get a bunch
|
|
|
|
// of related exceptions on our exception port so we can process then
|
|
|
|
// together. When we have multiple threads, we can get an exception per
|
|
|
|
// thread and they will come in consecutively. The main loop in this thread
|
|
|
|
// can stop periodically if needed to service things related to this process.
|
2016-09-07 04:57:50 +08:00
|
|
|
//
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
// [did we lose some words here?]
|
2016-09-07 04:57:50 +08:00
|
|
|
//
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
// flag set in the options, so we will wait forever for an exception on
|
|
|
|
// 0 our exception port. After we get one exception, we then will use the
|
|
|
|
// MACH_RCV_TIMEOUT option with a zero timeout to grab all other current
|
|
|
|
// exceptions for our process. After we have received the last pending
|
2018-05-01 00:49:04 +08:00
|
|
|
// exception, we will get a timeout which enables us to then notify our main
|
|
|
|
// thread that we have an exception bundle available. We then wait for the
|
|
|
|
// main thread to tell this exception thread to start trying to get
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
// exceptions messages again and we start again with a mach_msg read with
|
|
|
|
// infinite timeout.
|
2016-09-07 04:57:50 +08:00
|
|
|
//
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
// We choose to park a thread on this, rather than polling, because the
|
2018-05-01 00:49:04 +08:00
|
|
|
// polling is expensive. On devices, we need to minimize overhead caused by
|
|
|
|
// the process monitor.
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
uint32_t num_exceptions_received = 0;
|
2017-05-12 12:51:55 +08:00
|
|
|
Status error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
task_t task = m_task;
|
|
|
|
mach_msg_timeout_t periodic_timeout = 0;
|
2016-09-07 04:57:50 +08:00
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
#if defined(WITH_SPRINGBOARD) && !defined(WITH_BKS)
|
|
|
|
mach_msg_timeout_t watchdog_elapsed = 0;
|
|
|
|
mach_msg_timeout_t watchdog_timeout = 60 * 1000;
|
|
|
|
::pid_t pid = (::pid_t)process->GetID();
|
|
|
|
CFReleaser<SBSWatchdogAssertionRef> watchdog;
|
2016-09-07 04:57:50 +08:00
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
if (process->ProcessUsingSpringBoard()) {
|
2018-05-01 00:49:04 +08:00
|
|
|
// Request a renewal for every 60 seconds if we attached using SpringBoard.
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
watchdog.reset(::SBSWatchdogAssertionCreateForPID(nullptr, pid, 60));
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"::SBSWatchdogAssertionCreateForPID(NULL, %4.4x, 60) "
|
|
|
|
"=> %p",
|
|
|
|
pid, watchdog.get());
|
2016-09-07 04:57:50 +08:00
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
if (watchdog.get()) {
|
|
|
|
::SBSWatchdogAssertionRenew(watchdog.get());
|
2016-09-07 04:57:50 +08:00
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
CFTimeInterval watchdogRenewalInterval =
|
|
|
|
::SBSWatchdogAssertionGetRenewalInterval(watchdog.get());
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"::SBSWatchdogAssertionGetRenewalInterval(%p) => "
|
|
|
|
"%g seconds",
|
|
|
|
watchdog.get(), watchdogRenewalInterval);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
if (watchdogRenewalInterval > 0.0) {
|
|
|
|
watchdog_timeout = (mach_msg_timeout_t)watchdogRenewalInterval * 1000;
|
|
|
|
if (watchdog_timeout > 3000) {
|
|
|
|
// Give us a second to renew our timeout.
|
|
|
|
watchdog_timeout -= 1000;
|
|
|
|
} else if (watchdog_timeout > 1000) {
|
|
|
|
// Give us a quarter of a second to renew our timeout.
|
|
|
|
watchdog_timeout -= 250;
|
|
|
|
}
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
if (periodic_timeout == 0 || periodic_timeout > watchdog_timeout)
|
|
|
|
periodic_timeout = watchdog_timeout;
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
#endif // #if defined (WITH_SPRINGBOARD) && !defined (WITH_BKS)
|
|
|
|
|
|
|
|
#ifdef WITH_BKS
|
|
|
|
CFReleaser<BKSWatchdogAssertionRef> watchdog;
|
|
|
|
if (process->ProcessUsingBackBoard()) {
|
|
|
|
::pid_t pid = process->GetID();
|
|
|
|
CFAllocatorRef alloc = kCFAllocatorDefault;
|
|
|
|
watchdog.reset(::BKSWatchdogAssertionCreateForPID(alloc, pid));
|
|
|
|
}
|
|
|
|
#endif // #ifdef WITH_BKS
|
|
|
|
|
2018-05-01 00:49:04 +08:00
|
|
|
// Do we want to use a weak pointer to the NativeProcessDarwin here, in which
|
|
|
|
// case we can guarantee we don't whack the process monitor if we race
|
|
|
|
// between this thread and the main one on shutdown?
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
while (IsExceptionPortValid()) {
|
|
|
|
::pthread_testcancel();
|
2016-09-07 04:57:50 +08:00
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
MachException::Message exception_message;
|
2016-09-07 04:57:50 +08:00
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
if (num_exceptions_received > 0) {
|
2018-05-01 00:49:04 +08:00
|
|
|
// We don't want a timeout here, just receive as many exceptions as we
|
|
|
|
// can since we already have one. We want to get all currently available
|
|
|
|
// exceptions for this task at once.
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
error = exception_message.Receive(
|
|
|
|
GetExceptionPort(),
|
|
|
|
MACH_RCV_MSG | MACH_RCV_INTERRUPT | MACH_RCV_TIMEOUT, 0);
|
|
|
|
} else if (periodic_timeout > 0) {
|
|
|
|
// We need to stop periodically in this loop, so try and get a mach
|
|
|
|
// message with a valid timeout (ms).
|
|
|
|
error = exception_message.Receive(GetExceptionPort(),
|
|
|
|
MACH_RCV_MSG | MACH_RCV_INTERRUPT |
|
|
|
|
MACH_RCV_TIMEOUT,
|
|
|
|
periodic_timeout);
|
2016-09-07 04:57:50 +08:00
|
|
|
} else {
|
2018-05-01 00:49:04 +08:00
|
|
|
// We don't need to parse all current exceptions or stop periodically,
|
|
|
|
// just wait for an exception forever.
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
error = exception_message.Receive(GetExceptionPort(),
|
|
|
|
MACH_RCV_MSG | MACH_RCV_INTERRUPT, 0);
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
if (error.Success()) {
|
|
|
|
// We successfully received an exception.
|
|
|
|
if (exception_message.CatchExceptionRaise(task)) {
|
|
|
|
++num_exceptions_received;
|
|
|
|
ExceptionMessageReceived(exception_message);
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
|
|
|
} else {
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
if (error.GetError() == MACH_RCV_INTERRUPTED) {
|
|
|
|
// We were interrupted.
|
2016-09-07 04:57:50 +08:00
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
// If we have no task port we should exit this thread, as it implies
|
|
|
|
// the inferior went down.
|
|
|
|
if (!IsExceptionPortValid()) {
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s(): the inferior "
|
|
|
|
"exception port is no longer valid, "
|
|
|
|
"canceling exception thread...",
|
|
|
|
__FUNCTION__);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
// Should we be setting a process state here?
|
2016-09-07 04:57:50 +08:00
|
|
|
break;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
2016-09-07 04:57:50 +08:00
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
// Make sure the inferior task is still valid.
|
|
|
|
if (IsTaskValid()) {
|
|
|
|
// Task is still ok.
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s(): interrupted, but "
|
|
|
|
"the inferior task iss till valid, "
|
|
|
|
"continuing...",
|
|
|
|
__FUNCTION__);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
continue;
|
|
|
|
} else {
|
2018-05-01 00:49:04 +08:00
|
|
|
// The inferior task is no longer valid. Time to exit as the process
|
|
|
|
// has gone away.
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s(): the inferior task "
|
|
|
|
"has exited, and so will we...",
|
|
|
|
__FUNCTION__);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
// Does this race at all with our waitpid()?
|
|
|
|
SetState(eStateExited);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
} else if (error.GetError() == MACH_RCV_TIMED_OUT) {
|
|
|
|
// We timed out when waiting for exceptions.
|
2016-09-07 04:57:50 +08:00
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
if (num_exceptions_received > 0) {
|
2018-05-01 00:49:04 +08:00
|
|
|
// We were receiving all current exceptions with a timeout of zero.
|
|
|
|
// It is time to go back to our normal looping mode.
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
num_exceptions_received = 0;
|
2016-09-07 04:57:50 +08:00
|
|
|
|
2018-05-01 00:49:04 +08:00
|
|
|
// Notify our main thread we have a complete exception message bundle
|
|
|
|
// available. Get the possibly updated task port back from the
|
|
|
|
// process in case we exec'ed and our task port changed.
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
task = ExceptionMessageBundleComplete();
|
2016-09-07 04:57:50 +08:00
|
|
|
|
2018-05-01 00:49:04 +08:00
|
|
|
// In case we use a timeout value when getting exceptions, make sure
|
|
|
|
// our task is still valid.
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
if (IsTaskValid(task)) {
|
|
|
|
// Task is still ok.
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s(): got a timeout, "
|
|
|
|
"continuing...",
|
|
|
|
__FUNCTION__);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
continue;
|
2016-09-07 04:57:50 +08:00
|
|
|
} else {
|
2018-05-01 00:49:04 +08:00
|
|
|
// The inferior task is no longer valid. Time to exit as the
|
|
|
|
// process has gone away.
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s(): the inferior "
|
|
|
|
"task has exited, and so will we...",
|
|
|
|
__FUNCTION__);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
// Does this race at all with our waitpid()?
|
|
|
|
SetState(eStateExited);
|
2016-09-07 04:57:50 +08:00
|
|
|
break;
|
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
#if defined(WITH_SPRINGBOARD) && !defined(WITH_BKS)
|
|
|
|
if (watchdog.get()) {
|
|
|
|
watchdog_elapsed += periodic_timeout;
|
|
|
|
if (watchdog_elapsed >= watchdog_timeout) {
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log, "SBSWatchdogAssertionRenew(%p)", watchdog.get());
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
::SBSWatchdogAssertionRenew(watchdog.get());
|
|
|
|
watchdog_elapsed = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
} else {
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s(): continuing after "
|
|
|
|
"receiving an unexpected error: %u (%s)",
|
|
|
|
__FUNCTION__, error.GetError(), error.AsCString());
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
// TODO: notify of error?
|
|
|
|
}
|
|
|
|
}
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
#if defined(WITH_SPRINGBOARD) && !defined(WITH_BKS)
|
|
|
|
if (watchdog.get()) {
|
|
|
|
// TODO: change SBSWatchdogAssertionRelease to SBSWatchdogAssertionCancel
|
|
|
|
// when we
|
|
|
|
// all are up and running on systems that support it. The SBS framework has
|
2018-05-01 00:49:04 +08:00
|
|
|
// a #define that will forward SBSWatchdogAssertionRelease to
|
|
|
|
// SBSWatchdogAssertionCancel for now so it should still build either way.
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
DNBLogThreadedIf(LOG_TASK, "::SBSWatchdogAssertionRelease(%p)",
|
|
|
|
watchdog.get());
|
|
|
|
::SBSWatchdogAssertionRelease(watchdog.get());
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
#endif // #if defined (WITH_SPRINGBOARD) && !defined (WITH_BKS)
|
2016-09-07 04:57:50 +08:00
|
|
|
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log, "NativeProcessDarwin::%s(%p): thread exiting...", __FUNCTION__,
|
|
|
|
this);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
return nullptr;
|
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::StartExceptionThread() {
|
|
|
|
Status error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log, "NativeProcessDarwin::%s() called", __FUNCTION__);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
|
|
|
// Make sure we've looked up the inferior port.
|
|
|
|
TaskPortForProcessID(error);
|
|
|
|
|
|
|
|
// Ensure the inferior task is valid.
|
|
|
|
if (!IsTaskValid()) {
|
|
|
|
error.SetErrorStringWithFormat("cannot start exception thread: "
|
|
|
|
"task 0x%4.4x is not valid",
|
|
|
|
m_task);
|
|
|
|
return error;
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
|
|
|
// Get the mach port for the process monitor.
|
|
|
|
mach_port_t task_self = mach_task_self();
|
|
|
|
|
|
|
|
// Allocate an exception port that we will use to track our child process
|
|
|
|
auto mach_err = ::mach_port_allocate(task_self, MACH_PORT_RIGHT_RECEIVE,
|
|
|
|
&m_exception_port);
|
|
|
|
error.SetError(mach_err, eErrorTypeMachKernel);
|
|
|
|
if (error.Fail()) {
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s(): mach_port_allocate("
|
|
|
|
"task_self=0x%4.4x, MACH_PORT_RIGHT_RECEIVE, "
|
|
|
|
"&m_exception_port) failed: %u (%s)",
|
|
|
|
__FUNCTION__, task_self, error.GetError(), error.AsCString());
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Add the ability to send messages on the new exception port
|
|
|
|
mach_err = ::mach_port_insert_right(
|
|
|
|
task_self, m_exception_port, m_exception_port, MACH_MSG_TYPE_MAKE_SEND);
|
|
|
|
error.SetError(mach_err, eErrorTypeMachKernel);
|
|
|
|
if (error.Fail()) {
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s(): mach_port_insert_right("
|
|
|
|
"task_self=0x%4.4x, m_exception_port=0x%4.4x, "
|
|
|
|
"m_exception_port=0x%4.4x, MACH_MSG_TYPE_MAKE_SEND) "
|
|
|
|
"failed: %u (%s)",
|
|
|
|
__FUNCTION__, task_self, m_exception_port, m_exception_port,
|
|
|
|
error.GetError(), error.AsCString());
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Save the original state of the exception ports for our child process.
|
|
|
|
error = SaveExceptionPortInfo();
|
|
|
|
if (error.Fail() || (m_exc_port_info.mask == 0)) {
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s(): SaveExceptionPortInfo() "
|
|
|
|
"failed, cannot install exception handler: %s",
|
|
|
|
__FUNCTION__, error.AsCString());
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
return error;
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
// Set the ability to get all exceptions on this port.
|
|
|
|
mach_err = ::task_set_exception_ports(
|
|
|
|
m_task, m_exc_port_info.mask, m_exception_port,
|
|
|
|
EXCEPTION_DEFAULT | MACH_EXCEPTION_CODES, THREAD_STATE_NONE);
|
|
|
|
error.SetError(mach_err, eErrorTypeMachKernel);
|
|
|
|
if (error.Fail()) {
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"::task_set_exception_ports (task = 0x%4.4x, "
|
|
|
|
"exception_mask = 0x%8.8x, new_port = 0x%4.4x, "
|
|
|
|
"behavior = 0x%8.8x, new_flavor = 0x%8.8x) failed: "
|
|
|
|
"%u (%s)",
|
|
|
|
m_task, m_exc_port_info.mask, m_exception_port,
|
|
|
|
(EXCEPTION_DEFAULT | MACH_EXCEPTION_CODES), THREAD_STATE_NONE,
|
|
|
|
error.GetError(), error.AsCString());
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Create the exception thread.
|
|
|
|
auto pthread_err =
|
|
|
|
::pthread_create(&m_exception_thread, nullptr, ExceptionThread, this);
|
|
|
|
error.SetError(pthread_err, eErrorTypePOSIX);
|
|
|
|
if (error.Fail()) {
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s(): failed to create Mach "
|
|
|
|
"exception-handling thread: %u (%s)",
|
|
|
|
__FUNCTION__, error.GetError(), error.AsCString());
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
|
|
|
lldb::addr_t
|
2017-05-12 12:51:55 +08:00
|
|
|
NativeProcessDarwin::GetDYLDAllImageInfosAddress(Status &error) const {
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
error.Clear();
|
2016-09-07 04:57:50 +08:00
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
struct hack_task_dyld_info dyld_info;
|
|
|
|
mach_msg_type_number_t count = TASK_DYLD_INFO_COUNT;
|
|
|
|
// Make sure that COUNT isn't bigger than our hacked up struct
|
|
|
|
// hack_task_dyld_info. If it is, then make COUNT smaller to match.
|
|
|
|
if (count > (sizeof(struct hack_task_dyld_info) / sizeof(natural_t))) {
|
|
|
|
count = (sizeof(struct hack_task_dyld_info) / sizeof(natural_t));
|
|
|
|
}
|
2016-09-07 04:57:50 +08:00
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
TaskPortForProcessID(error);
|
|
|
|
if (error.Fail())
|
|
|
|
return LLDB_INVALID_ADDRESS;
|
|
|
|
|
|
|
|
auto mach_err =
|
|
|
|
::task_info(m_task, TASK_DYLD_INFO, (task_info_t)&dyld_info, &count);
|
|
|
|
error.SetError(mach_err, eErrorTypeMachKernel);
|
|
|
|
if (error.Success()) {
|
|
|
|
// We now have the address of the all image infos structure.
|
|
|
|
return dyld_info.all_image_info_addr;
|
|
|
|
}
|
|
|
|
|
|
|
|
// We don't have it.
|
|
|
|
return LLDB_INVALID_ADDRESS;
|
|
|
|
}
|
|
|
|
|
|
|
|
uint32_t NativeProcessDarwin::GetCPUTypeForLocalProcess(::pid_t pid) {
|
|
|
|
int mib[CTL_MAXNAME] = {
|
|
|
|
0,
|
|
|
|
};
|
|
|
|
size_t len = CTL_MAXNAME;
|
|
|
|
|
|
|
|
if (::sysctlnametomib("sysctl.proc_cputype", mib, &len))
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
mib[len] = pid;
|
|
|
|
len++;
|
|
|
|
|
|
|
|
cpu_type_t cpu;
|
|
|
|
size_t cpu_len = sizeof(cpu);
|
|
|
|
if (::sysctl(mib, static_cast<u_int>(len), &cpu, &cpu_len, 0, 0))
|
|
|
|
cpu = 0;
|
|
|
|
return cpu;
|
|
|
|
}
|
|
|
|
|
|
|
|
uint32_t NativeProcessDarwin::GetCPUType() const {
|
|
|
|
if (m_cpu_type == 0 && m_pid != 0)
|
|
|
|
m_cpu_type = GetCPUTypeForLocalProcess(m_pid);
|
|
|
|
return m_cpu_type;
|
|
|
|
}
|
|
|
|
|
|
|
|
task_t NativeProcessDarwin::ExceptionMessageBundleComplete() {
|
|
|
|
// We have a complete bundle of exceptions for our child process.
|
2017-05-12 12:51:55 +08:00
|
|
|
Status error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS | LIBLLDB_LOG_VERBOSE));
|
|
|
|
|
|
|
|
std::lock_guard<std::recursive_mutex> locker(m_exception_messages_mutex);
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s(): processing %lu exception "
|
|
|
|
"messages.",
|
|
|
|
__FUNCTION__, m_exception_messages.size());
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
|
|
|
if (m_exception_messages.empty()) {
|
|
|
|
// Not particularly useful...
|
|
|
|
return m_task;
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
bool auto_resume = false;
|
|
|
|
m_did_exec = false;
|
2016-09-07 04:57:50 +08:00
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
// First check for any SIGTRAP and make sure we didn't exec
|
|
|
|
const task_t task = m_task;
|
|
|
|
size_t i;
|
|
|
|
if (m_pid != 0) {
|
|
|
|
bool received_interrupt = false;
|
|
|
|
uint32_t num_task_exceptions = 0;
|
|
|
|
for (i = 0; i < m_exception_messages.size(); ++i) {
|
|
|
|
if (m_exception_messages[i].state.task_port != task) {
|
|
|
|
// This is an exception that is not for our inferior, ignore.
|
|
|
|
continue;
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
// This is an exception for the inferior.
|
|
|
|
++num_task_exceptions;
|
|
|
|
const int signo = m_exception_messages[i].state.SoftSignal();
|
|
|
|
if (signo == SIGTRAP) {
|
|
|
|
// SIGTRAP could mean that we exec'ed. We need to check the
|
2018-05-01 00:49:04 +08:00
|
|
|
// dyld all_image_infos.infoArray to see if it is NULL and if so, say
|
|
|
|
// that we exec'ed.
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
const addr_t aii_addr = GetDYLDAllImageInfosAddress(error);
|
|
|
|
if (aii_addr == LLDB_INVALID_ADDRESS)
|
2016-09-07 04:57:50 +08:00
|
|
|
break;
|
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
const addr_t info_array_count_addr = aii_addr + 4;
|
|
|
|
uint32_t info_array_count = 0;
|
|
|
|
size_t bytes_read = 0;
|
2017-05-12 12:51:55 +08:00
|
|
|
Status read_error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
read_error = ReadMemory(info_array_count_addr, // source addr
|
|
|
|
&info_array_count, // dest addr
|
|
|
|
4, // byte count
|
|
|
|
bytes_read); // #bytes read
|
|
|
|
if (read_error.Success() && (bytes_read == 4)) {
|
|
|
|
if (info_array_count == 0) {
|
2018-05-01 00:49:04 +08:00
|
|
|
// We got the all infos address, and there are zero entries. We
|
|
|
|
// think we exec'd.
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
m_did_exec = true;
|
2016-09-07 04:57:50 +08:00
|
|
|
|
2018-05-01 00:49:04 +08:00
|
|
|
// Force the task port to update itself in case the task port
|
|
|
|
// changed after exec
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
const task_t old_task = m_task;
|
|
|
|
const bool force_update = true;
|
|
|
|
const task_t new_task = TaskPortForProcessID(error, force_update);
|
|
|
|
if (old_task != new_task) {
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"exec: inferior task port changed "
|
|
|
|
"from 0x%4.4x to 0x%4.4x",
|
|
|
|
old_task, new_task);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
|
|
|
} else {
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s() warning: "
|
|
|
|
"failed to read all_image_infos."
|
|
|
|
"infoArrayCount from 0x%8.8llx",
|
|
|
|
__FUNCTION__, info_array_count_addr);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
} else if ((m_sent_interrupt_signo != 0) &&
|
|
|
|
(signo == m_sent_interrupt_signo)) {
|
|
|
|
// We just received the interrupt that we sent to ourselves.
|
|
|
|
received_interrupt = true;
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
if (m_did_exec) {
|
|
|
|
cpu_type_t process_cpu_type = GetCPUTypeForLocalProcess(m_pid);
|
|
|
|
if (m_cpu_type != process_cpu_type) {
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s(): arch changed from "
|
|
|
|
"0x%8.8x to 0x%8.8x",
|
|
|
|
__FUNCTION__, m_cpu_type, process_cpu_type);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
m_cpu_type = process_cpu_type;
|
|
|
|
// TODO figure out if we need to do something here.
|
|
|
|
// DNBArchProtocol::SetArchitecture (process_cpu_type);
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
m_thread_list.Clear();
|
2016-09-07 04:57:50 +08:00
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
// TODO hook up breakpoints.
|
|
|
|
// m_breakpoints.DisableAll();
|
|
|
|
}
|
|
|
|
|
|
|
|
if (m_sent_interrupt_signo != 0) {
|
|
|
|
if (received_interrupt) {
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s(): process "
|
|
|
|
"successfully interrupted with signal %i",
|
|
|
|
__FUNCTION__, m_sent_interrupt_signo);
|
2016-09-07 04:57:50 +08:00
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
// Mark that we received the interrupt signal
|
|
|
|
m_sent_interrupt_signo = 0;
|
|
|
|
// Now check if we had a case where:
|
|
|
|
// 1 - We called NativeProcessDarwin::Interrupt() but we stopped
|
|
|
|
// for another reason.
|
|
|
|
// 2 - We called NativeProcessDarwin::Resume() (but still
|
|
|
|
// haven't gotten the interrupt signal).
|
|
|
|
// 3 - We are now incorrectly stopped because we are handling
|
|
|
|
// the interrupt signal we missed.
|
|
|
|
// 4 - We might need to resume if we stopped only with the
|
|
|
|
// interrupt signal that we never handled.
|
|
|
|
if (m_auto_resume_signo != 0) {
|
2018-05-01 00:49:04 +08:00
|
|
|
// Only auto_resume if we stopped with _only_ the interrupt signal.
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
if (num_task_exceptions == 1) {
|
|
|
|
auto_resume = true;
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s(): auto "
|
|
|
|
"resuming due to unhandled interrupt "
|
|
|
|
"signal %i",
|
|
|
|
__FUNCTION__, m_auto_resume_signo);
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
m_auto_resume_signo = 0;
|
|
|
|
}
|
2016-09-07 04:57:50 +08:00
|
|
|
} else {
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s(): didn't get signal "
|
|
|
|
"%i after MachProcess::Interrupt()",
|
|
|
|
__FUNCTION__, m_sent_interrupt_signo);
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
|
|
|
|
2018-05-01 00:49:04 +08:00
|
|
|
// Let all threads recover from stopping and do any clean up based on the
|
|
|
|
// previous thread state (if any).
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
m_thread_list.ProcessDidStop(*this);
|
2016-09-07 04:57:50 +08:00
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
// Let each thread know of any exceptions
|
|
|
|
for (i = 0; i < m_exception_messages.size(); ++i) {
|
|
|
|
// Let the thread list forward all exceptions on down to each thread.
|
|
|
|
if (m_exception_messages[i].state.task_port == task) {
|
|
|
|
// This exception is for our inferior.
|
|
|
|
m_thread_list.NotifyException(m_exception_messages[i].state);
|
|
|
|
}
|
|
|
|
|
2016-09-07 04:57:50 +08:00
|
|
|
if (log) {
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
StreamString stream;
|
|
|
|
m_exception_messages[i].Dump(stream);
|
|
|
|
stream.Flush();
|
|
|
|
log->PutCString(stream.GetString().c_str());
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (log) {
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
StreamString stream;
|
|
|
|
m_thread_list.Dump(stream);
|
|
|
|
stream.Flush();
|
|
|
|
log->PutCString(stream.GetString().c_str());
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
bool step_more = false;
|
|
|
|
if (m_thread_list.ShouldStop(step_more) && (auto_resume == false)) {
|
|
|
|
// TODO - need to hook up event system here. !!!!
|
|
|
|
#if 0
|
|
|
|
// Wait for the eEventProcessRunningStateChanged event to be reset
|
2018-05-01 00:49:04 +08:00
|
|
|
// before changing state to stopped to avoid race condition with very
|
|
|
|
// fast start/stops.
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
struct timespec timeout;
|
|
|
|
|
|
|
|
//DNBTimer::OffsetTimeOfDay(&timeout, 0, 250 * 1000); // Wait for 250 ms
|
|
|
|
DNBTimer::OffsetTimeOfDay(&timeout, 1, 0); // Wait for 250 ms
|
|
|
|
m_events.WaitForEventsToReset(eEventProcessRunningStateChanged,
|
|
|
|
&timeout);
|
|
|
|
#endif
|
|
|
|
SetState(eStateStopped);
|
|
|
|
} else {
|
|
|
|
// Resume without checking our current state.
|
|
|
|
PrivateResume();
|
|
|
|
}
|
|
|
|
|
|
|
|
return m_task;
|
|
|
|
}
|
|
|
|
|
|
|
|
void NativeProcessDarwin::StartSTDIOThread() {
|
|
|
|
// TODO implement
|
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::StartWaitpidThread(MainLoop &main_loop) {
|
|
|
|
Status error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
|
2016-09-07 04:57:50 +08:00
|
|
|
|
2018-05-01 00:49:04 +08:00
|
|
|
// Strategy: create a thread that sits on waitpid(), waiting for the inferior
|
|
|
|
// process to die, reaping it in the process. Arrange for the thread to have
|
|
|
|
// a pipe file descriptor that it can send a byte over when the waitpid
|
|
|
|
// completes. Have the main loop have a read object for the other side of
|
|
|
|
// the pipe, and have the callback for the read do the process termination
|
|
|
|
// message sending.
|
2016-09-07 04:57:50 +08:00
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
// Create a single-direction communication channel.
|
|
|
|
const bool child_inherits = false;
|
|
|
|
error = m_waitpid_pipe.CreateNew(child_inherits);
|
|
|
|
if (error.Fail()) {
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s(): failed to create waitpid "
|
|
|
|
"communication pipe: %s",
|
|
|
|
__FUNCTION__, error.AsCString());
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
return error;
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
// Hook up the waitpid reader callback.
|
2016-09-07 04:57:50 +08:00
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
// TODO make PipePOSIX derive from IOObject. This is goofy here.
|
|
|
|
const bool transfer_ownership = false;
|
2019-10-03 12:31:46 +08:00
|
|
|
auto io_sp = IOObjectSP(new NativeFile(m_waitpid_pipe.GetReadFileDescriptor(),
|
|
|
|
transfer_ownership));
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
m_waitpid_reader_handle = main_loop.RegisterReadObject(
|
|
|
|
io_sp, [this](MainLoopBase &) { HandleWaitpidResult(); }, error);
|
2016-09-07 04:57:50 +08:00
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
// Create the thread.
|
|
|
|
auto pthread_err =
|
|
|
|
::pthread_create(&m_waitpid_thread, nullptr, WaitpidThread, this);
|
|
|
|
error.SetError(pthread_err, eErrorTypePOSIX);
|
|
|
|
if (error.Fail()) {
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s(): failed to create waitpid "
|
|
|
|
"handling thread: %u (%s)",
|
|
|
|
__FUNCTION__, error.GetError(), error.AsCString());
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
return error;
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
|
|
|
void *NativeProcessDarwin::WaitpidThread(void *arg) {
|
|
|
|
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
|
|
|
|
if (!arg) {
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s(): cannot run waitpid "
|
|
|
|
"thread, mandatory process arg was null",
|
|
|
|
__FUNCTION__);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
return nullptr;
|
|
|
|
}
|
|
|
|
|
|
|
|
return reinterpret_cast<NativeProcessDarwin *>(arg)->DoWaitpidThread();
|
|
|
|
}
|
|
|
|
|
|
|
|
void NativeProcessDarwin::MaybeRaiseThreadPriority() {
|
|
|
|
#if defined(__arm__) || defined(__arm64__) || defined(__aarch64__)
|
|
|
|
struct sched_param thread_param;
|
|
|
|
int thread_sched_policy;
|
|
|
|
if (pthread_getschedparam(pthread_self(), &thread_sched_policy,
|
|
|
|
&thread_param) == 0) {
|
|
|
|
thread_param.sched_priority = 47;
|
|
|
|
pthread_setschedparam(pthread_self(), thread_sched_policy, &thread_param);
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
void *NativeProcessDarwin::DoWaitpidThread() {
|
|
|
|
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
|
|
|
|
|
|
|
|
if (m_pid == LLDB_INVALID_PROCESS_ID) {
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s(): inferior process ID is "
|
|
|
|
"not set, cannot waitpid on it",
|
|
|
|
__FUNCTION__);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
return nullptr;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Name the thread.
|
|
|
|
pthread_setname_np("waitpid thread");
|
|
|
|
|
|
|
|
// Ensure we don't get CPU starved.
|
|
|
|
MaybeRaiseThreadPriority();
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
int status = -1;
|
2016-09-07 04:57:50 +08:00
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
while (1) {
|
|
|
|
// Do a waitpid.
|
|
|
|
::pid_t child_pid = ::waitpid(m_pid, &status, 0);
|
|
|
|
if (child_pid < 0)
|
|
|
|
error.SetErrorToErrno();
|
|
|
|
if (error.Fail()) {
|
|
|
|
if (error.GetError() == EINTR) {
|
|
|
|
// This is okay, we can keep going.
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s(): waitpid(pid = %" PRIu64
|
|
|
|
", &status, 0) interrupted, continuing",
|
|
|
|
__FUNCTION__, m_pid);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
continue;
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
// This error is not okay, abort.
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s(): waitpid(pid = %" PRIu64
|
|
|
|
", &status, 0) aborting due to error: %u (%s)",
|
|
|
|
__FUNCTION__, m_pid, error.GetError(), error.AsCString());
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Log the successful result.
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s(): waitpid(pid = %" PRIu64
|
|
|
|
", &status, 0) => %i, status = %i",
|
|
|
|
__FUNCTION__, m_pid, child_pid, status);
|
2016-09-07 04:57:50 +08:00
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
// Handle the result.
|
|
|
|
if (WIFSTOPPED(status)) {
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s(): waitpid(pid = %" PRIu64
|
|
|
|
") received a stop, continuing waitpid() loop",
|
|
|
|
__FUNCTION__, m_pid);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
continue;
|
|
|
|
} else // if (WIFEXITED(status) || WIFSIGNALED(status))
|
|
|
|
{
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s(pid = %" PRIu64 "): "
|
|
|
|
"waitpid thread is setting exit status for pid = "
|
|
|
|
"%i to %i",
|
|
|
|
__FUNCTION__, m_pid, child_pid, status);
|
2016-09-07 04:57:50 +08:00
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
error = SendInferiorExitStatusToMainLoop(child_pid, status);
|
|
|
|
return nullptr;
|
|
|
|
}
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
|
|
|
|
2018-05-01 00:49:04 +08:00
|
|
|
// We should never exit as long as our child process is alive. If we get
|
|
|
|
// here, something completely unexpected went wrong and we should exit.
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s(): internal error: waitpid thread "
|
|
|
|
"exited out of its main loop in an unexpected way. pid = %" PRIu64
|
|
|
|
". Sending exit status of -1.",
|
|
|
|
__FUNCTION__, m_pid);
|
2016-09-07 04:57:50 +08:00
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
error = SendInferiorExitStatusToMainLoop((::pid_t)m_pid, -1);
|
|
|
|
return nullptr;
|
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::SendInferiorExitStatusToMainLoop(::pid_t pid,
|
|
|
|
int status) {
|
|
|
|
Status error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
|
|
|
|
|
|
|
|
size_t bytes_written = 0;
|
|
|
|
|
|
|
|
// Send the pid.
|
|
|
|
error = m_waitpid_pipe.Write(&pid, sizeof(pid), bytes_written);
|
|
|
|
if (error.Fail() || (bytes_written < sizeof(pid))) {
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s() - failed to write "
|
|
|
|
"waitpid exiting pid to the pipe. Client will not "
|
|
|
|
"hear about inferior exit status!",
|
|
|
|
__FUNCTION__);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Send the status.
|
|
|
|
bytes_written = 0;
|
|
|
|
error = m_waitpid_pipe.Write(&status, sizeof(status), bytes_written);
|
|
|
|
if (error.Fail() || (bytes_written < sizeof(status))) {
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s() - failed to write "
|
|
|
|
"waitpid exit result to the pipe. Client will not "
|
|
|
|
"hear about inferior exit status!",
|
|
|
|
__FUNCTION__);
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
return error;
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::HandleWaitpidResult() {
|
|
|
|
Status error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
|
|
|
|
|
|
|
|
// Read the pid.
|
|
|
|
const bool notify_status = true;
|
2016-09-07 04:57:50 +08:00
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
::pid_t pid = -1;
|
|
|
|
size_t bytes_read = 0;
|
|
|
|
error = m_waitpid_pipe.Read(&pid, sizeof(pid), bytes_read);
|
|
|
|
if (error.Fail() || (bytes_read < sizeof(pid))) {
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s() - failed to read "
|
|
|
|
"waitpid exiting pid from the pipe. Will notify "
|
|
|
|
"as if parent process died with exit status -1.",
|
|
|
|
__FUNCTION__);
|
2017-06-19 20:47:50 +08:00
|
|
|
SetExitStatus(WaitStatus(WaitStatus::Exit, -1), notify_status);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Read the status.
|
|
|
|
int status = -1;
|
|
|
|
error = m_waitpid_pipe.Read(&status, sizeof(status), bytes_read);
|
|
|
|
if (error.Fail() || (bytes_read < sizeof(status))) {
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s() - failed to read "
|
|
|
|
"waitpid exit status from the pipe. Will notify "
|
|
|
|
"as if parent process died with exit status -1.",
|
|
|
|
__FUNCTION__);
|
2017-06-19 20:47:50 +08:00
|
|
|
SetExitStatus(WaitStatus(WaitStatus::Exit, -1), notify_status);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
return error;
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
// Notify the monitor that our state has changed.
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s(): main loop received waitpid "
|
|
|
|
"exit status info: pid=%i (%s), status=%i",
|
|
|
|
__FUNCTION__, pid,
|
|
|
|
(pid == m_pid) ? "the inferior" : "not the inferior", status);
|
2016-09-07 04:57:50 +08:00
|
|
|
|
2017-06-19 20:47:50 +08:00
|
|
|
SetExitStatus(WaitStatus::Decode(status), notify_status);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
task_t NativeProcessDarwin::TaskPortForProcessID(Status &error,
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
bool force) const {
|
|
|
|
if ((m_task == TASK_NULL) || force) {
|
|
|
|
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
|
|
|
|
if (m_pid == LLDB_INVALID_PROCESS_ID) {
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s(): cannot get task due "
|
|
|
|
"to invalid pid",
|
|
|
|
__FUNCTION__);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
return TASK_NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
const uint32_t num_retries = 10;
|
|
|
|
const uint32_t usec_interval = 10000;
|
|
|
|
|
|
|
|
mach_port_t task_self = mach_task_self();
|
|
|
|
task_t task = TASK_NULL;
|
2016-09-07 04:57:50 +08:00
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
for (uint32_t i = 0; i < num_retries; i++) {
|
|
|
|
kern_return_t err = ::task_for_pid(task_self, m_pid, &task);
|
|
|
|
if (err == 0) {
|
|
|
|
// Succeeded. Save and return it.
|
|
|
|
error.Clear();
|
|
|
|
m_task = task;
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s(): ::task_for_pid("
|
|
|
|
"stub_port = 0x%4.4x, pid = %llu, &task) "
|
|
|
|
"succeeded: inferior task port = 0x%4.4x",
|
|
|
|
__FUNCTION__, task_self, m_pid, m_task);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
return m_task;
|
2016-09-07 04:57:50 +08:00
|
|
|
} else {
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
// Failed to get the task for the inferior process.
|
|
|
|
error.SetError(err, eErrorTypeMachKernel);
|
|
|
|
if (log) {
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s(): ::task_for_pid("
|
|
|
|
"stub_port = 0x%4.4x, pid = %llu, &task) "
|
|
|
|
"failed, err = 0x%8.8x (%s)",
|
|
|
|
__FUNCTION__, task_self, m_pid, err, error.AsCString());
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
|
|
|
// Sleep a bit and try again
|
|
|
|
::usleep(usec_interval);
|
|
|
|
}
|
|
|
|
|
2018-05-01 00:49:04 +08:00
|
|
|
// We failed to get the task for the inferior process. Ensure that it is
|
|
|
|
// cleared out.
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
m_task = TASK_NULL;
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
return m_task;
|
|
|
|
}
|
|
|
|
|
|
|
|
void NativeProcessDarwin::AttachToInferior(MainLoop &mainloop, lldb::pid_t pid,
|
2017-05-12 12:51:55 +08:00
|
|
|
Status &error) {
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
error.SetErrorString("TODO: implement");
|
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::PrivateResume() {
|
|
|
|
Status error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
|
|
|
|
|
|
|
|
std::lock_guard<std::recursive_mutex> locker(m_exception_messages_mutex);
|
|
|
|
m_auto_resume_signo = m_sent_interrupt_signo;
|
|
|
|
|
|
|
|
if (log) {
|
|
|
|
if (m_auto_resume_signo)
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s(): task 0x%x resuming (with "
|
|
|
|
"unhandled interrupt signal %i)...",
|
|
|
|
__FUNCTION__, m_task, m_auto_resume_signo);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
else
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log, "NativeProcessDarwin::%s(): task 0x%x resuming...",
|
|
|
|
__FUNCTION__, m_task);
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
|
|
|
error = ReplyToAllExceptions();
|
|
|
|
if (error.Fail()) {
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s(): aborting, failed to "
|
|
|
|
"reply to exceptions: %s",
|
|
|
|
__FUNCTION__, error.AsCString());
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
return error;
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
// bool stepOverBreakInstruction = step;
|
2016-09-07 04:57:50 +08:00
|
|
|
|
2018-05-01 00:49:04 +08:00
|
|
|
// Let the thread prepare to resume and see if any threads want us to step
|
|
|
|
// over a breakpoint instruction (ProcessWillResume will modify the value of
|
|
|
|
// stepOverBreakInstruction).
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
m_thread_list.ProcessWillResume(*this, m_thread_actions);
|
2016-09-07 04:57:50 +08:00
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
// Set our state accordingly
|
|
|
|
if (m_thread_actions.NumActionsWithState(eStateStepping))
|
|
|
|
SetState(eStateStepping);
|
2016-09-07 04:57:50 +08:00
|
|
|
else
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
SetState(eStateRunning);
|
2016-09-07 04:57:50 +08:00
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
// Now resume our task.
|
|
|
|
error = ResumeTask();
|
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::ReplyToAllExceptions() {
|
|
|
|
Status error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS | LIBLLDB_LOG_VERBOSE));
|
|
|
|
|
|
|
|
TaskPortForProcessID(error);
|
|
|
|
if (error.Fail()) {
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log, "NativeProcessDarwin::%s(): no task port, aborting",
|
|
|
|
__FUNCTION__);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
|
|
|
std::lock_guard<std::recursive_mutex> locker(m_exception_messages_mutex);
|
|
|
|
if (m_exception_messages.empty()) {
|
|
|
|
// We're done.
|
|
|
|
return error;
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
size_t index = 0;
|
|
|
|
for (auto &message : m_exception_messages) {
|
2016-09-07 04:57:50 +08:00
|
|
|
if (log) {
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s(): replying to exception "
|
|
|
|
"%zu...",
|
|
|
|
__FUNCTION__, index++);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
int thread_reply_signal = 0;
|
|
|
|
|
|
|
|
const tid_t tid =
|
|
|
|
m_thread_list.GetThreadIDByMachPortNumber(message.state.thread_port);
|
|
|
|
const ResumeAction *action = nullptr;
|
|
|
|
if (tid != LLDB_INVALID_THREAD_ID)
|
|
|
|
action = m_thread_actions.GetActionForThread(tid, false);
|
|
|
|
|
|
|
|
if (action) {
|
|
|
|
thread_reply_signal = action->signal;
|
|
|
|
if (thread_reply_signal)
|
|
|
|
m_thread_actions.SetSignalHandledForThread(tid);
|
|
|
|
}
|
|
|
|
|
|
|
|
error = message.Reply(m_pid, m_task, thread_reply_signal);
|
|
|
|
if (error.Fail() && log) {
|
2018-05-01 00:49:04 +08:00
|
|
|
// We log any error here, but we don't stop the exception response
|
|
|
|
// handling.
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s(): failed to reply to "
|
|
|
|
"exception: %s",
|
|
|
|
__FUNCTION__, error.AsCString());
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
error.Clear();
|
|
|
|
}
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2018-05-01 00:49:04 +08:00
|
|
|
// Erase all exception message as we should have used and replied to them all
|
|
|
|
// already.
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
m_exception_messages.clear();
|
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::ResumeTask() {
|
|
|
|
Status error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
|
|
|
|
|
|
|
|
TaskPortForProcessID(error);
|
|
|
|
if (error.Fail()) {
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s(): failed to get task port "
|
|
|
|
"for process when attempting to resume: %s",
|
|
|
|
__FUNCTION__, error.AsCString());
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
return error;
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
if (m_task == TASK_NULL) {
|
|
|
|
error.SetErrorString("task port retrieval succeeded but task port is "
|
|
|
|
"null when attempting to resume the task");
|
|
|
|
return error;
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
|
|
|
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s(): requesting resume of task "
|
|
|
|
"0x%4.4x",
|
|
|
|
__FUNCTION__, m_task);
|
2016-09-07 04:57:50 +08:00
|
|
|
|
2018-05-01 00:49:04 +08:00
|
|
|
// Get the BasicInfo struct to verify that we're suspended before we try to
|
|
|
|
// resume the task.
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
struct task_basic_info task_info;
|
|
|
|
error = GetTaskBasicInfo(m_task, &task_info);
|
|
|
|
if (error.Fail()) {
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s(): failed to get task "
|
|
|
|
"BasicInfo when attempting to resume: %s",
|
|
|
|
__FUNCTION__, error.AsCString());
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
2018-05-01 00:49:04 +08:00
|
|
|
// task_resume isn't counted like task_suspend calls are, so if the task is
|
|
|
|
// not suspended, don't try and resume it since it is already running
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
if (task_info.suspend_count > 0) {
|
|
|
|
auto mach_err = ::task_resume(m_task);
|
|
|
|
error.SetError(mach_err, eErrorTypeMachKernel);
|
|
|
|
if (log) {
|
|
|
|
if (error.Success())
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log, "::task_resume(target_task = 0x%4.4x): success", m_task);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
else
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log, "::task_resume(target_task = 0x%4.4x) error: %s", m_task,
|
|
|
|
error.AsCString());
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
}
|
2016-09-07 04:57:50 +08:00
|
|
|
} else {
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"::task_resume(target_task = 0x%4.4x): ignored, "
|
|
|
|
"already running",
|
|
|
|
m_task);
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool NativeProcessDarwin::IsTaskValid() const {
|
|
|
|
if (m_task == TASK_NULL)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
struct task_basic_info task_info;
|
|
|
|
return GetTaskBasicInfo(m_task, &task_info).Success();
|
|
|
|
}
|
|
|
|
|
|
|
|
bool NativeProcessDarwin::IsTaskValid(task_t task) const {
|
|
|
|
if (task == TASK_NULL)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
struct task_basic_info task_info;
|
|
|
|
return GetTaskBasicInfo(task, &task_info).Success();
|
|
|
|
}
|
|
|
|
|
|
|
|
mach_port_t NativeProcessDarwin::GetExceptionPort() const {
|
|
|
|
return m_exception_port;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool NativeProcessDarwin::IsExceptionPortValid() const {
|
|
|
|
return MACH_PORT_VALID(m_exception_port);
|
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status
|
|
|
|
NativeProcessDarwin::GetTaskBasicInfo(task_t task,
|
|
|
|
struct task_basic_info *info) const {
|
|
|
|
Status error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
|
|
|
|
|
|
|
|
// Validate args.
|
|
|
|
if (info == NULL) {
|
|
|
|
error.SetErrorStringWithFormat("NativeProcessDarwin::%s(): mandatory "
|
|
|
|
"info arg is null",
|
|
|
|
__FUNCTION__);
|
|
|
|
return error;
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
// Grab the task if we don't already have it.
|
|
|
|
if (task == TASK_NULL) {
|
|
|
|
error.SetErrorStringWithFormat("NativeProcessDarwin::%s(): given task "
|
|
|
|
"is invalid",
|
|
|
|
__FUNCTION__);
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
mach_msg_type_number_t count = TASK_BASIC_INFO_COUNT;
|
|
|
|
auto err = ::task_info(m_task, TASK_BASIC_INFO, (task_info_t)info, &count);
|
|
|
|
error.SetError(err, eErrorTypeMachKernel);
|
|
|
|
if (error.Fail()) {
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"::task_info(target_task = 0x%4.4x, "
|
|
|
|
"flavor = TASK_BASIC_INFO, task_info_out => %p, "
|
|
|
|
"task_info_outCnt => %u) failed: %u (%s)",
|
|
|
|
m_task, info, count, error.GetError(), error.AsCString());
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
return error;
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
Log *verbose_log(
|
|
|
|
GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS | LIBLLDB_LOG_VERBOSE));
|
|
|
|
if (verbose_log) {
|
|
|
|
float user = (float)info->user_time.seconds +
|
|
|
|
(float)info->user_time.microseconds / 1000000.0f;
|
|
|
|
float system = (float)info->user_time.seconds +
|
|
|
|
(float)info->user_time.microseconds / 1000000.0f;
|
2019-07-25 01:56:10 +08:00
|
|
|
verbose_LLDB_LOGF(log,
|
|
|
|
"task_basic_info = { suspend_count = %i, "
|
|
|
|
"virtual_size = 0x%8.8llx, resident_size = "
|
|
|
|
"0x%8.8llx, user_time = %f, system_time = %f }",
|
|
|
|
info->suspend_count, (uint64_t)info->virtual_size,
|
|
|
|
(uint64_t)info->resident_size, user, system);
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::SuspendTask() {
|
|
|
|
Status error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
|
|
|
|
|
|
|
|
if (m_task == TASK_NULL) {
|
|
|
|
error.SetErrorString("task port is null, cannot suspend task");
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log, "NativeProcessDarwin::%s() failed: %s", __FUNCTION__,
|
|
|
|
error.AsCString());
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
|
|
|
auto mach_err = ::task_suspend(m_task);
|
|
|
|
error.SetError(mach_err, eErrorTypeMachKernel);
|
|
|
|
if (error.Fail() && log)
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log, "::task_suspend(target_task = 0x%4.4x)", m_task);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
|
|
|
return error;
|
2016-09-07 04:57:50 +08:00
|
|
|
}
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::Resume(const ResumeActionList &resume_actions) {
|
|
|
|
Status error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
|
|
|
|
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log, "NativeProcessDarwin::%s() called", __FUNCTION__);
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
|
|
|
|
if (CanResume()) {
|
|
|
|
m_thread_actions = resume_actions;
|
|
|
|
error = PrivateResume();
|
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
|
|
|
auto state = GetState();
|
|
|
|
if (state == eStateRunning) {
|
2019-07-25 01:56:10 +08:00
|
|
|
LLDB_LOGF(log,
|
|
|
|
"NativeProcessDarwin::%s(): task 0x%x is already "
|
|
|
|
"running, ignoring...",
|
|
|
|
__FUNCTION__, TaskPortForProcessID(error));
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
|
|
|
// We can't resume from this state.
|
|
|
|
error.SetErrorStringWithFormat("task 0x%x has state %s, can't resume",
|
|
|
|
TaskPortForProcessID(error),
|
|
|
|
StateAsCString(state));
|
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::Halt() {
|
|
|
|
Status error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
error.SetErrorString("TODO: implement");
|
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::Detach() {
|
|
|
|
Status error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
error.SetErrorString("TODO: implement");
|
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::Signal(int signo) {
|
|
|
|
Status error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
error.SetErrorString("TODO: implement");
|
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::Interrupt() {
|
|
|
|
Status error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
error.SetErrorString("TODO: implement");
|
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::Kill() {
|
|
|
|
Status error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
error.SetErrorString("TODO: implement");
|
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::GetMemoryRegionInfo(lldb::addr_t load_addr,
|
|
|
|
MemoryRegionInfo &range_info) {
|
|
|
|
Status error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
error.SetErrorString("TODO: implement");
|
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::ReadMemory(lldb::addr_t addr, void *buf,
|
|
|
|
size_t size, size_t &bytes_read) {
|
|
|
|
Status error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
error.SetErrorString("TODO: implement");
|
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::ReadMemoryWithoutTrap(lldb::addr_t addr, void *buf,
|
|
|
|
size_t size,
|
|
|
|
size_t &bytes_read) {
|
|
|
|
Status error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
error.SetErrorString("TODO: implement");
|
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::WriteMemory(lldb::addr_t addr, const void *buf,
|
|
|
|
size_t size, size_t &bytes_written) {
|
|
|
|
Status error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
error.SetErrorString("TODO: implement");
|
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::AllocateMemory(size_t size, uint32_t permissions,
|
|
|
|
lldb::addr_t &addr) {
|
|
|
|
Status error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
error.SetErrorString("TODO: implement");
|
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::DeallocateMemory(lldb::addr_t addr) {
|
|
|
|
Status error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
error.SetErrorString("TODO: implement");
|
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
|
|
|
lldb::addr_t NativeProcessDarwin::GetSharedLibraryInfoAddress() {
|
|
|
|
return LLDB_INVALID_ADDRESS;
|
|
|
|
}
|
|
|
|
|
|
|
|
size_t NativeProcessDarwin::UpdateThreads() { return 0; }
|
2016-09-07 04:57:50 +08:00
|
|
|
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
bool NativeProcessDarwin::GetArchitecture(ArchSpec &arch) const {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::SetBreakpoint(lldb::addr_t addr, uint32_t size,
|
|
|
|
bool hardware) {
|
|
|
|
Status error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
error.SetErrorString("TODO: implement");
|
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
|
|
|
void NativeProcessDarwin::DoStopIDBumped(uint32_t newBumpId) {}
|
2016-09-07 04:57:50 +08:00
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::GetLoadedModuleFileSpec(const char *module_path,
|
|
|
|
FileSpec &file_spec) {
|
|
|
|
Status error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
error.SetErrorString("TODO: implement");
|
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::GetFileLoadAddress(const llvm::StringRef &file_name,
|
|
|
|
lldb::addr_t &load_addr) {
|
|
|
|
Status error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
error.SetErrorString("TODO: implement");
|
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
|
|
|
// NativeProcessProtocol protected interface
|
2017-05-12 12:51:55 +08:00
|
|
|
Status NativeProcessDarwin::GetSoftwareBreakpointTrapOpcode(
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
size_t trap_opcode_size_hint, size_t &actual_opcode_size,
|
|
|
|
const uint8_t *&trap_opcode_bytes) {
|
2017-05-12 12:51:55 +08:00
|
|
|
Status error;
|
[NFC] Darwin llgs support from Week of Code
This code represents the Week of Code work I did on bringing up
lldb-server LLGS support for Darwin. It does not include the
Xcode project changes needed, as we don't want to throw that switch
until more support is implemented (i.e. this change is inert, no
build systems use it yet. I've verified on Ubuntu 16.04, macOS
Xcode and macOS cmake builds).
This change does some minimal refactoring of code that is shared
with the Linux LLGS portion, moving it from NativeProcessLinux into
NativeProcessProtocol. That code is also used by NativeProcessDarwin.
Current state on Darwin:
* Process launching is implemented. (Attach is not).
Launching on devices has not yet been tested (FBS/BKS might
need a bit of work).
* Inferior waitpid monitoring and communication of exit status
via MainLoop callback is implemented.
* Memory read/write, breakpoints, thread register context, etc.
are not yet implemented. This impacts process stop/resume, as
the initial launch suspended immediately starts the process
up and running because it doesn't know it is supposed to remain
stopped.
* I implemented the equivalent of MachThreadList as
NativeThreadListDarwin, in anticipation that we might want to
factor out common parts into NativeThreadList{Protocol} and share
some code here. After writing it, though, the fallout from merging
Mach Task/Process into a single concept plus some other minor
changes makes the whole NativeThreadListDarwin concept nothing more
than dead weight. I am likely going to get rid of this class and
just manage it directly in NativeProcessDarwin, much like I did
for NativeProcessLinux.
* There is a stub-out call for starting a STDIO thread. That will
go away and adopt the MainLoop pselect-based IOObject reading.
I am developing the fully-integrated changes in the following repo,
which contains the necessary Xcode bits and the glue that enables
lldb-debugserver on a macOS system:
https://github.com/tfiala/lldb/tree/llgs-darwin
This change also breaks out a few of the lldb-server tests into
their own directory, and adds some $qHostInfo tests (not sure why
I didn't write those tests back when I initially implemented that
on the Linux side).
llvm-svn: 280604
2016-09-04 08:18:56 +08:00
|
|
|
error.SetErrorString("TODO: implement");
|
|
|
|
return error;
|
|
|
|
}
|