llvm-project/clang/test/CodeGen/exprs.c

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// RUN: %clang_cc1 -triple x86_64-unknown-unknown %s -emit-llvm -o - | FileCheck %s
// PR1895
// sizeof function
int zxcv(void);
int x=sizeof(zxcv);
int y=__alignof__(zxcv);
void *test(int *i) {
short a = 1;
i += a;
i + a;
a + i;
}
_Bool test2b;
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int test2() { if (test2b); return 0; }
// PR1921
int test3() {
const unsigned char *bp;
bp -= (short)1;
}
// PR2080 - sizeof void
int t1 = sizeof(void);
int t2 = __alignof__(void);
void test4() {
t1 = sizeof(void);
t2 = __alignof__(void);
t1 = sizeof(test4());
t2 = __alignof__(test4());
}
// 'const float' promotes to double in varargs.
int test5(const float x, float float_number) {
return __builtin_isless(x, float_number);
}
// this one shouldn't fold
int ola() {
int a=2;
if ((0, (int)a) & 2) { return 1; }
return 2;
}
// this one shouldn't fold as well
void eMaisUma() {
double t[1];
if (*t)
return;
}
// rdar://6520707
void f0(void (*fp)(void), void (*fp2)(void)) {
int x = fp - fp2;
}
// noop casts as lvalues.
struct X {
int Y;
};
struct X foo();
int bar() {
return ((struct X)foo()).Y + 1;
}
// PR3809: INC/DEC of function pointers.
void f2(void);
unsigned f1(void) {
void (*fp)(void) = f2;
++fp;
fp++;
--fp;
fp--;
return (unsigned) fp;
}
union f3_x {int x; float y;};
int f3() {return ((union f3_x)2).x;}
union f4_y {int x; _Complex float y;};
_Complex float f4() {return ((union f4_y)(_Complex float)2.0).y;}
struct f5_a { int a; } f5_a;
union f5_z {int x; struct f5_a y;};
struct f5_a f5() {return ((union f5_z)f5_a).y;}
// ?: in "lvalue"
struct s6 { int f0; };
int f6(int a0, struct s6 a1, struct s6 a2) {
return (a0 ? a1 : a2).f0;
}
// PR4026
void f7() {
__func__;
}
// PR4067
int f8() {
return ({ foo(); }).Y;
}
// rdar://6880558
struct S;
struct C {
int i;
struct S *tab[];
};
struct S { struct C c; };
void f9(struct S *x) {
foo(((void)1, x->c).tab[0]);
}
void f10() {
__builtin_sin(0);
}
// rdar://7530813
// CHECK-LABEL: define{{.*}} i32 @f11
int f11(long X) {
int A[100];
return A[X];
// CHECK: [[Xaddr:%[^ ]+]] = alloca i64, align 8
Compute and preserve alignment more faithfully in IR-generation. Introduce an Address type to bundle a pointer value with an alignment. Introduce APIs on CGBuilderTy to work with Address values. Change core APIs on CGF/CGM to traffic in Address where appropriate. Require alignments to be non-zero. Update a ton of code to compute and propagate alignment information. As part of this, I've promoted CGBuiltin's EmitPointerWithAlignment helper function to CGF and made use of it in a number of places in the expression emitter. The end result is that we should now be significantly more correct when performing operations on objects that are locally known to be under-aligned. Since alignment is not reliably tracked in the type system, there are inherent limits to this, but at least we are no longer confused by standard operations like derived-to-base conversions and array-to-pointer decay. I've also fixed a large number of bugs where we were applying the complete-object alignment to a pointer instead of the non-virtual alignment, although most of these were hidden by the very conservative approach we took with member alignment. Also, because IRGen now reliably asserts on zero alignments, we should no longer be subject to an absurd but frustrating recurring bug where an incomplete type would report a zero alignment and then we'd naively do a alignmentAtOffset on it and emit code using an alignment equal to the largest power-of-two factor of the offset. We should also now be emitting much more aggressive alignment attributes in the presence of over-alignment. In particular, field access now uses alignmentAtOffset instead of min. Several times in this patch, I had to change the existing code-generation pattern in order to more effectively use the Address APIs. For the most part, this seems to be a strict improvement, like doing pointer arithmetic with GEPs instead of ptrtoint. That said, I've tried very hard to not change semantics, but it is likely that I've failed in a few places, for which I apologize. ABIArgInfo now always carries the assumed alignment of indirect and indirect byval arguments. In order to cut down on what was already a dauntingly large patch, I changed the code to never set align attributes in the IR on non-byval indirect arguments. That is, we still generate code which assumes that indirect arguments have the given alignment, but we don't express this information to the backend except where it's semantically required (i.e. on byvals). This is likely a minor regression for those targets that did provide this information, but it'll be trivial to add it back in a later patch. I partially punted on applying this work to CGBuiltin. Please do not add more uses of the CreateDefaultAligned{Load,Store} APIs; they will be going away eventually. llvm-svn: 246985
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// CHECK: [[A:%.*]] = alloca [100 x i32], align
// CHECK: [[X:%.*]] = load {{.*}}, {{.*}}* [[Xaddr]]
// CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [100 x i32], [100 x i32]* [[A]], i64 0, i64 [[X]]
// CHECK-NEXT: load i32, i32* [[T0]], align 4
}
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int f12() {
// PR3150
// CHECK-LABEL: define{{.*}} i32 @f12
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// CHECK: ret i32 1
return 1||1;
}
// Make sure negate of fp uses -0.0 for proper -0 handling.
double f13(double X) {
// CHECK-LABEL: define{{.*}} double @f13
// CHECK: fneg double
return -X;
}
// Check operations on incomplete types.
void f14(struct s14 *a) {
(void) &*a;
}
// CHECK-LABEL: define{{.*}} void @f15
void f15() {
extern void f15_start(void);
f15_start();
// CHECK: call void @f15_start()
extern void *f15_v(void);
extern const void *f15_cv(void);
extern volatile void *f15_vv(void);
*f15_v(); *f15_v(), *f15_v(); f15_v() ? *f15_v() : *f15_v();
*f15_cv(); *f15_cv(), *f15_cv(); f15_cv() ? *f15_cv() : *f15_cv();
*f15_vv(); *f15_vv(), *f15_vv(); f15_vv() ? *f15_vv() : *f15_vv();
// CHECK-NOT: load
// CHECK: ret void
}
// PR8967: this was crashing
// CHECK-LABEL: define{{.*}} void @f16()
void f16() {
__extension__({ goto lbl; });
lbl:
;
}
// PR13704: negative increment in i128 is not preserved.
// CHECK-LABEL: define{{.*}} void @f17()
void f17() {
extern void extfunc(__int128);
__int128 x = 2;
x--;
extfunc(x);
// CHECK: add nsw i128 %{{.}}, -1
}
// PR23597: We should evaluate union cast operands even if the cast is unused.
typedef union u {
int i;
} strct;
int returns_int(void);
void f18() {
(strct)returns_int();
}
// CHECK-LABEL: define{{.*}} void @f18()
// CHECK: call i32 @returns_int()
// Ensure the right stmt is returned
int f19() {
return ({ 3;;4;; });
}
// CHECK-LABEL: define{{.*}} i32 @f19()
// CHECK: [[T:%.*]] = alloca i32
// CHECK: store i32 4, i32* [[T]]
// CHECK: [[L:%.*]] = load i32, i32* [[T]]
// CHECK: ret i32 [[L]]