llvm-project/lldb/source/Expression/ClangExpressionDeclMap.cpp

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//===-- ClangExpressionDeclMap.cpp -----------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/Expression/ClangExpressionDeclMap.h"
// C Includes
// C++ Includes
// Other libraries and framework includes
// Project includes
#include "clang/AST/DeclarationName.h"
#include "clang/AST/Decl.h"
#include "lldb/lldb-private.h"
#include "lldb/Core/Address.h"
#include "lldb/Core/Error.h"
#include "lldb/Core/Log.h"
#include "lldb/Core/Module.h"
2011-05-10 04:18:18 +08:00
#include "lldb/Core/RegisterValue.h"
#include "lldb/Core/ValueObjectConstResult.h"
#include "lldb/Expression/ASTDumper.h"
#include "lldb/Expression/ClangASTSource.h"
#include "lldb/Expression/ClangPersistentVariables.h"
#include "lldb/Host/Endian.h"
#include "lldb/Symbol/ClangASTContext.h"
#include "lldb/Symbol/ClangNamespaceDecl.h"
#include "lldb/Symbol/CompileUnit.h"
#include "lldb/Symbol/Function.h"
#include "lldb/Symbol/ObjectFile.h"
#include "lldb/Symbol/SymbolContext.h"
#include "lldb/Symbol/Type.h"
#include "lldb/Symbol/TypeList.h"
#include "lldb/Symbol/Variable.h"
#include "lldb/Symbol/VariableList.h"
#include "lldb/Target/ExecutionContext.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/RegisterContext.h"
#include "lldb/Target/StackFrame.h"
#include "lldb/Target/Target.h"
#include "lldb/Target/Thread.h"
#include "llvm/Support/raw_ostream.h"
using namespace lldb;
using namespace lldb_private;
using namespace clang;
ClangExpressionDeclMap::ClangExpressionDeclMap (bool keep_result_in_memory) :
m_found_entities (),
m_struct_members (),
m_keep_result_in_memory (keep_result_in_memory),
m_parser_vars (),
m_struct_vars ()
{
EnableStructVars();
}
ClangExpressionDeclMap::~ClangExpressionDeclMap()
{
DidDematerialize();
DisableStructVars();
}
bool
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
ClangExpressionDeclMap::WillParse(ExecutionContext &exe_ctx)
{
EnableParserVars();
m_parser_vars->m_exe_ctx = &exe_ctx;
if (exe_ctx.frame)
m_parser_vars->m_sym_ctx = exe_ctx.frame->GetSymbolContext(lldb::eSymbolContextEverything);
else if (exe_ctx.thread)
m_parser_vars->m_sym_ctx = exe_ctx.thread->GetStackFrameAtIndex(0)->GetSymbolContext(lldb::eSymbolContextEverything);
else if (exe_ctx.process)
m_parser_vars->m_sym_ctx = SymbolContext(exe_ctx.target->GetSP(), ModuleSP());
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
if (exe_ctx.target)
m_parser_vars->m_persistent_vars = &exe_ctx.target->GetPersistentVariables();
if (exe_ctx.target && !exe_ctx.target->GetScratchClangASTContext())
return false;
return true;
}
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
void
ClangExpressionDeclMap::DidParse()
{
if (m_parser_vars.get())
{
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
for (size_t entity_index = 0, num_entities = m_found_entities.GetSize();
entity_index < num_entities;
++entity_index)
{
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
ClangExpressionVariableSP var_sp(m_found_entities.GetVariableAtIndex(entity_index));
if (var_sp &&
var_sp->m_parser_vars.get() &&
var_sp->m_parser_vars->m_lldb_value)
delete var_sp->m_parser_vars->m_lldb_value;
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
var_sp->DisableParserVars();
}
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
for (size_t pvar_index = 0, num_pvars = m_parser_vars->m_persistent_vars->GetSize();
pvar_index < num_pvars;
++pvar_index)
{
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
ClangExpressionVariableSP pvar_sp(m_parser_vars->m_persistent_vars->GetVariableAtIndex(pvar_index));
if (pvar_sp)
pvar_sp->DisableParserVars();
}
DisableParserVars();
}
}
// Interface for IRForTarget
const ConstString &
ClangExpressionDeclMap::GetPersistentResultName ()
{
assert (m_struct_vars.get());
assert (m_parser_vars.get());
if (!m_struct_vars->m_result_name)
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
{
Target *target = m_parser_vars->GetTarget();
assert (target);
m_struct_vars->m_result_name = target->GetPersistentVariables().GetNextPersistentVariableName();
}
return m_struct_vars->m_result_name;
}
lldb::ClangExpressionVariableSP
ClangExpressionDeclMap::BuildIntegerVariable (const ConstString &name,
lldb_private::TypeFromParser type,
const llvm::APInt& value)
{
assert (m_parser_vars.get());
ExecutionContext *exe_ctx = m_parser_vars->m_exe_ctx;
ASTContext *context(exe_ctx->target->GetScratchClangASTContext()->getASTContext());
TypeFromUser user_type(ClangASTContext::CopyType(context,
type.GetASTContext(),
type.GetOpaqueQualType()),
context);
if (!m_parser_vars->m_persistent_vars->CreatePersistentVariable (exe_ctx->GetBestExecutionContextScope (),
name,
user_type,
exe_ctx->process->GetByteOrder(),
exe_ctx->process->GetAddressByteSize()))
return lldb::ClangExpressionVariableSP();
ClangExpressionVariableSP pvar_sp (m_parser_vars->m_persistent_vars->GetVariable(name));
if (!pvar_sp)
return lldb::ClangExpressionVariableSP();
uint8_t *pvar_data = pvar_sp->GetValueBytes();
if (pvar_data == NULL)
return lldb::ClangExpressionVariableSP();
uint64_t value64 = value.getLimitedValue();
ByteOrder byte_order = exe_ctx->process->GetByteOrder();
size_t num_val_bytes = sizeof(value64);
size_t num_data_bytes = pvar_sp->GetByteSize();
size_t num_bytes = num_val_bytes;
if (num_bytes > num_data_bytes)
num_bytes = num_data_bytes;
for (size_t byte_idx = 0;
byte_idx < num_bytes;
++byte_idx)
{
uint64_t shift = byte_idx * 8;
uint64_t mask = 0xffll << shift;
uint8_t cur_byte = (uint8_t)((value64 & mask) >> shift);
switch (byte_order)
{
case eByteOrderBig:
// High Low
// Original: |AABBCCDDEEFFGGHH|
// Target: |EEFFGGHH|
pvar_data[num_data_bytes - (1 + byte_idx)] = cur_byte;
break;
case eByteOrderLittle:
// Target: |HHGGFFEE|
pvar_data[byte_idx] = cur_byte;
break;
default:
return lldb::ClangExpressionVariableSP();
}
}
pvar_sp->m_flags |= ClangExpressionVariable::EVIsFreezeDried;
pvar_sp->m_flags |= ClangExpressionVariable::EVIsLLDBAllocated;
pvar_sp->m_flags |= ClangExpressionVariable::EVNeedsAllocation;
return pvar_sp;
}
lldb::ClangExpressionVariableSP
ClangExpressionDeclMap::BuildCastVariable (const ConstString &name,
VarDecl *decl,
lldb_private::TypeFromParser type)
{
assert (m_parser_vars.get());
lldb::LogSP log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_EXPRESSIONS));
ExecutionContext *exe_ctx = m_parser_vars->m_exe_ctx;
ASTContext *context(exe_ctx->target->GetScratchClangASTContext()->getASTContext());
ClangExpressionVariableSP var_sp (m_found_entities.GetVariable(decl));
if (!var_sp)
var_sp = m_parser_vars->m_persistent_vars->GetVariable(decl);
if (!var_sp)
return ClangExpressionVariableSP();
TypeFromUser user_type(ClangASTContext::CopyType(context,
type.GetASTContext(),
type.GetOpaqueQualType()),
context);
TypeFromUser var_type = var_sp->GetTypeFromUser();
VariableSP var = FindVariableInScope (*exe_ctx->frame, var_sp->GetName(), &var_type);
if (!var)
return lldb::ClangExpressionVariableSP(); // but we should handle this; it may be a persistent variable
ValueObjectSP var_valobj = exe_ctx->frame->GetValueObjectForFrameVariable(var, lldb::eNoDynamicValues);
if (!var_valobj)
return lldb::ClangExpressionVariableSP();
ValueObjectSP var_casted_valobj = var_valobj->CastPointerType(name.GetCString(), user_type);
if (!var_casted_valobj)
return lldb::ClangExpressionVariableSP();
if (log)
{
StreamString my_stream_string;
ClangASTType::DumpTypeDescription (var_type.GetASTContext(),
var_type.GetOpaqueQualType(),
&my_stream_string);
log->Printf("Building cast variable to type: %s", my_stream_string.GetString().c_str());
}
ClangExpressionVariableSP pvar_sp = m_parser_vars->m_persistent_vars->CreatePersistentVariable (var_casted_valobj);
if (!pvar_sp)
return lldb::ClangExpressionVariableSP();
if (pvar_sp != m_parser_vars->m_persistent_vars->GetVariable(name))
return lldb::ClangExpressionVariableSP();
pvar_sp->m_flags |= ClangExpressionVariable::EVIsFreezeDried;
pvar_sp->m_flags |= ClangExpressionVariable::EVIsLLDBAllocated;
pvar_sp->m_flags |= ClangExpressionVariable::EVNeedsAllocation;
return pvar_sp;
}
bool
ClangExpressionDeclMap::AddPersistentVariable
(
const NamedDecl *decl,
const ConstString &name,
TypeFromParser parser_type,
bool is_result,
bool is_lvalue
)
{
assert (m_parser_vars.get());
lldb::LogSP log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_EXPRESSIONS));
ExecutionContext *exe_ctx = m_parser_vars->m_exe_ctx;
ASTContext *context(exe_ctx->target->GetScratchClangASTContext()->getASTContext());
TypeFromUser user_type(ClangASTContext::CopyType(context,
parser_type.GetASTContext(),
parser_type.GetOpaqueQualType()),
context);
if (!m_parser_vars->m_persistent_vars->CreatePersistentVariable (exe_ctx->GetBestExecutionContextScope (),
name,
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
user_type,
exe_ctx->process->GetByteOrder(),
exe_ctx->process->GetAddressByteSize()))
return false;
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
ClangExpressionVariableSP var_sp (m_parser_vars->m_persistent_vars->GetVariable(name));
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
if (!var_sp)
return false;
if (is_result)
var_sp->m_flags |= ClangExpressionVariable::EVNeedsFreezeDry;
else
var_sp->m_flags |= ClangExpressionVariable::EVKeepInTarget; // explicitly-declared persistent variables should persist
if (is_lvalue)
{
var_sp->m_flags |= ClangExpressionVariable::EVIsProgramReference;
}
else
{
var_sp->m_flags |= ClangExpressionVariable::EVIsLLDBAllocated;
var_sp->m_flags |= ClangExpressionVariable::EVNeedsAllocation;
}
if (log)
log->Printf("Created persistent variable with flags 0x%hx", var_sp->m_flags);
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
var_sp->EnableParserVars();
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
var_sp->m_parser_vars->m_named_decl = decl;
var_sp->m_parser_vars->m_parser_type = parser_type;
return true;
}
bool
ClangExpressionDeclMap::AddValueToStruct
(
const NamedDecl *decl,
const ConstString &name,
llvm::Value *value,
size_t size,
off_t alignment
)
{
assert (m_struct_vars.get());
assert (m_parser_vars.get());
lldb::LogSP log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_EXPRESSIONS));
m_struct_vars->m_struct_laid_out = false;
if (m_struct_members.GetVariable(decl))
return true;
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
ClangExpressionVariableSP var_sp (m_found_entities.GetVariable(decl));
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
if (!var_sp)
var_sp = m_parser_vars->m_persistent_vars->GetVariable(decl);
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
if (!var_sp)
return false;
if (log)
log->Printf("Adding value for decl %p [%s - %s] to the structure",
decl,
name.GetCString(),
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
var_sp->GetName().GetCString());
// We know entity->m_parser_vars is valid because we used a parser variable
// to find it
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
var_sp->m_parser_vars->m_llvm_value = value;
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
var_sp->EnableJITVars();
var_sp->m_jit_vars->m_alignment = alignment;
var_sp->m_jit_vars->m_size = size;
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
m_struct_members.AddVariable(var_sp);
return true;
}
bool
ClangExpressionDeclMap::DoStructLayout ()
{
assert (m_struct_vars.get());
if (m_struct_vars->m_struct_laid_out)
return true;
off_t cursor = 0;
m_struct_vars->m_struct_alignment = 0;
m_struct_vars->m_struct_size = 0;
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
for (size_t member_index = 0, num_members = m_struct_members.GetSize();
member_index < num_members;
++member_index)
{
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
ClangExpressionVariableSP member_sp(m_struct_members.GetVariableAtIndex(member_index));
if (!member_sp)
return false;
if (!member_sp->m_jit_vars.get())
return false;
if (member_index == 0)
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
m_struct_vars->m_struct_alignment = member_sp->m_jit_vars->m_alignment;
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
if (cursor % member_sp->m_jit_vars->m_alignment)
cursor += (member_sp->m_jit_vars->m_alignment - (cursor % member_sp->m_jit_vars->m_alignment));
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
member_sp->m_jit_vars->m_offset = cursor;
cursor += member_sp->m_jit_vars->m_size;
}
m_struct_vars->m_struct_size = cursor;
m_struct_vars->m_struct_laid_out = true;
return true;
}
bool ClangExpressionDeclMap::GetStructInfo
(
uint32_t &num_elements,
size_t &size,
off_t &alignment
)
{
assert (m_struct_vars.get());
if (!m_struct_vars->m_struct_laid_out)
return false;
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
num_elements = m_struct_members.GetSize();
size = m_struct_vars->m_struct_size;
alignment = m_struct_vars->m_struct_alignment;
return true;
}
bool
ClangExpressionDeclMap::GetStructElement
(
const NamedDecl *&decl,
llvm::Value *&value,
off_t &offset,
ConstString &name,
uint32_t index
)
{
assert (m_struct_vars.get());
if (!m_struct_vars->m_struct_laid_out)
return false;
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
if (index >= m_struct_members.GetSize())
return false;
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
ClangExpressionVariableSP member_sp(m_struct_members.GetVariableAtIndex(index));
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
if (!member_sp ||
!member_sp->m_parser_vars.get() ||
!member_sp->m_jit_vars.get())
return false;
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
decl = member_sp->m_parser_vars->m_named_decl;
value = member_sp->m_parser_vars->m_llvm_value;
offset = member_sp->m_jit_vars->m_offset;
name = member_sp->GetName();
return true;
}
bool
ClangExpressionDeclMap::GetFunctionInfo
(
const NamedDecl *decl,
llvm::Value**& value,
uint64_t &ptr
)
{
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
ClangExpressionVariableSP entity_sp(m_found_entities.GetVariable(decl));
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
if (!entity_sp)
return false;
// We know m_parser_vars is valid since we searched for the variable by
// its NamedDecl
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
value = &entity_sp->m_parser_vars->m_llvm_value;
ptr = entity_sp->m_parser_vars->m_lldb_value->GetScalar().ULongLong();
return true;
}
static void
FindCodeSymbolInContext
(
const ConstString &name,
SymbolContext &sym_ctx,
SymbolContextList &sc_list
)
{
if (sym_ctx.module_sp)
sym_ctx.module_sp->FindSymbolsWithNameAndType(name, eSymbolTypeCode, sc_list);
if (!sc_list.GetSize())
sym_ctx.target_sp->GetImages().FindSymbolsWithNameAndType(name, eSymbolTypeCode, sc_list);
}
bool
ClangExpressionDeclMap::GetFunctionAddress
(
const ConstString &name,
uint64_t &func_addr
)
{
assert (m_parser_vars.get());
lldb::LogSP log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_EXPRESSIONS));
// Back out in all cases where we're not fully initialized
if (m_parser_vars->m_exe_ctx->target == NULL)
return false;
if (!m_parser_vars->m_sym_ctx.target_sp)
return false;
SymbolContextList sc_list;
FindCodeSymbolInContext(name, m_parser_vars->m_sym_ctx, sc_list);
if (!sc_list.GetSize())
{
// We occasionally get debug information in which a const function is reported
// as non-const, so the mangled name is wrong. This is a hack to compensate.
Mangled mangled(name.GetCString(), true);
ConstString demangled_name = mangled.GetDemangledName();
if (strlen(demangled_name.GetCString()))
{
std::string const_name_scratch(demangled_name.GetCString());
const_name_scratch.append(" const");
ConstString const_name(const_name_scratch.c_str());
FindCodeSymbolInContext(name, m_parser_vars->m_sym_ctx, sc_list);
if (log)
log->Printf("Found %d results with const name %s", sc_list.GetSize(), const_name.GetCString());
}
}
if (!sc_list.GetSize())
return false;
SymbolContext sym_ctx;
sc_list.GetContextAtIndex(0, sym_ctx);
const Address *func_so_addr = NULL;
if (sym_ctx.function)
func_so_addr = &sym_ctx.function->GetAddressRange().GetBaseAddress();
else if (sym_ctx.symbol)
func_so_addr = &sym_ctx.symbol->GetAddressRangeRef().GetBaseAddress();
else
return false;
if (!func_so_addr || !func_so_addr->IsValid())
return false;
func_addr = func_so_addr->GetCallableLoadAddress (m_parser_vars->m_exe_ctx->target);
return true;
}
addr_t
ClangExpressionDeclMap::GetSymbolAddress (Target &target, const ConstString &name)
{
SymbolContextList sc_list;
target.GetImages().FindSymbolsWithNameAndType(name, eSymbolTypeAny, sc_list);
const uint32_t num_matches = sc_list.GetSize();
addr_t symbol_load_addr = LLDB_INVALID_ADDRESS;
for (uint32_t i=0; i<num_matches && symbol_load_addr == LLDB_INVALID_ADDRESS; i++)
{
SymbolContext sym_ctx;
sc_list.GetContextAtIndex(i, sym_ctx);
const Address *sym_address = &sym_ctx.symbol->GetAddressRangeRef().GetBaseAddress();
if (!sym_address || !sym_address->IsValid())
return LLDB_INVALID_ADDRESS;
if (sym_address)
{
switch (sym_ctx.symbol->GetType())
{
case eSymbolTypeCode:
case eSymbolTypeTrampoline:
symbol_load_addr = sym_address->GetCallableLoadAddress (&target);
break;
case eSymbolTypeData:
case eSymbolTypeRuntime:
case eSymbolTypeVariable:
case eSymbolTypeLocal:
case eSymbolTypeParam:
case eSymbolTypeInvalid:
case eSymbolTypeAbsolute:
case eSymbolTypeExtern:
case eSymbolTypeException:
case eSymbolTypeSourceFile:
case eSymbolTypeHeaderFile:
case eSymbolTypeObjectFile:
case eSymbolTypeCommonBlock:
case eSymbolTypeBlock:
case eSymbolTypeVariableType:
case eSymbolTypeLineEntry:
case eSymbolTypeLineHeader:
case eSymbolTypeScopeBegin:
case eSymbolTypeScopeEnd:
case eSymbolTypeAdditional:
case eSymbolTypeCompiler:
case eSymbolTypeInstrumentation:
case eSymbolTypeUndefined:
symbol_load_addr = sym_address->GetLoadAddress (&target);
break;
}
}
}
return symbol_load_addr;
}
addr_t
ClangExpressionDeclMap::GetSymbolAddress (const ConstString &name)
{
assert (m_parser_vars.get());
if (!m_parser_vars->m_exe_ctx ||
!m_parser_vars->m_exe_ctx->target)
return false;
return GetSymbolAddress(*m_parser_vars->m_exe_ctx->target, name);
}
// Interface for CommandObjectExpression
bool
ClangExpressionDeclMap::Materialize
(
ExecutionContext &exe_ctx,
lldb::addr_t &struct_address,
Error &err
)
{
EnableMaterialVars();
m_material_vars->m_process = exe_ctx.process;
bool result = DoMaterialize(false /* dematerialize */,
exe_ctx,
LLDB_INVALID_ADDRESS /* top of stack frame */,
LLDB_INVALID_ADDRESS /* bottom of stack frame */,
NULL, /* result SP */
err);
if (result)
struct_address = m_material_vars->m_materialized_location;
return result;
}
Removed the hacky "#define this ___clang_this" handler for C++ classes. Replaced it with a less hacky approach: - If an expression is defined in the context of a method of class A, then that expression is wrapped as ___clang_class::___clang_expr(void*) { ... } instead of ___clang_expr(void*) { ... }. - ___clang_class is resolved as the type of the target of the "this" pointer in the method the expression is defined in. - When reporting the type of ___clang_class, a method with the signature ___clang_expr(void*) is added to that class, so that Clang doesn't complain about a method being defined without a corresponding declaration. - Whenever the expression gets called, "this" gets looked up, type-checked, and then passed in as the first argument. This required the following changes: - The ABIs were changed to support passing of the "this" pointer as part of trivial calls. - ThreadPlanCallFunction and ClangFunction were changed to support passing of an optional "this" pointer. - ClangUserExpression was extended to perform the wrapping described above. - ClangASTSource was changed to revert the changes required by the hack. - ClangExpressionParser, IRForTarget, and ClangExpressionDeclMap were changed to handle different manglings of ___clang_expr flexibly. This meant no longer searching for a function called ___clang_expr, but rather looking for a function whose name *contains* ___clang_expr. - ClangExpressionParser and ClangExpressionDeclMap now remember whether "this" is required, and know how to look it up as necessary. A few inheritance bugs remain, and I'm trying to resolve these. But it is now possible to use "this" as well as refer implicitly to member variables, when in the proper context. llvm-svn: 114384
2010-09-21 08:44:12 +08:00
bool
ClangExpressionDeclMap::GetObjectPointer
(
lldb::addr_t &object_ptr,
ConstString &object_name,
ExecutionContext &exe_ctx,
Error &err,
bool suppress_type_check
)
Removed the hacky "#define this ___clang_this" handler for C++ classes. Replaced it with a less hacky approach: - If an expression is defined in the context of a method of class A, then that expression is wrapped as ___clang_class::___clang_expr(void*) { ... } instead of ___clang_expr(void*) { ... }. - ___clang_class is resolved as the type of the target of the "this" pointer in the method the expression is defined in. - When reporting the type of ___clang_class, a method with the signature ___clang_expr(void*) is added to that class, so that Clang doesn't complain about a method being defined without a corresponding declaration. - Whenever the expression gets called, "this" gets looked up, type-checked, and then passed in as the first argument. This required the following changes: - The ABIs were changed to support passing of the "this" pointer as part of trivial calls. - ThreadPlanCallFunction and ClangFunction were changed to support passing of an optional "this" pointer. - ClangUserExpression was extended to perform the wrapping described above. - ClangASTSource was changed to revert the changes required by the hack. - ClangExpressionParser, IRForTarget, and ClangExpressionDeclMap were changed to handle different manglings of ___clang_expr flexibly. This meant no longer searching for a function called ___clang_expr, but rather looking for a function whose name *contains* ___clang_expr. - ClangExpressionParser and ClangExpressionDeclMap now remember whether "this" is required, and know how to look it up as necessary. A few inheritance bugs remain, and I'm trying to resolve these. But it is now possible to use "this" as well as refer implicitly to member variables, when in the proper context. llvm-svn: 114384
2010-09-21 08:44:12 +08:00
{
assert (m_struct_vars.get());
if (!exe_ctx.frame || !exe_ctx.target || !exe_ctx.process)
Removed the hacky "#define this ___clang_this" handler for C++ classes. Replaced it with a less hacky approach: - If an expression is defined in the context of a method of class A, then that expression is wrapped as ___clang_class::___clang_expr(void*) { ... } instead of ___clang_expr(void*) { ... }. - ___clang_class is resolved as the type of the target of the "this" pointer in the method the expression is defined in. - When reporting the type of ___clang_class, a method with the signature ___clang_expr(void*) is added to that class, so that Clang doesn't complain about a method being defined without a corresponding declaration. - Whenever the expression gets called, "this" gets looked up, type-checked, and then passed in as the first argument. This required the following changes: - The ABIs were changed to support passing of the "this" pointer as part of trivial calls. - ThreadPlanCallFunction and ClangFunction were changed to support passing of an optional "this" pointer. - ClangUserExpression was extended to perform the wrapping described above. - ClangASTSource was changed to revert the changes required by the hack. - ClangExpressionParser, IRForTarget, and ClangExpressionDeclMap were changed to handle different manglings of ___clang_expr flexibly. This meant no longer searching for a function called ___clang_expr, but rather looking for a function whose name *contains* ___clang_expr. - ClangExpressionParser and ClangExpressionDeclMap now remember whether "this" is required, and know how to look it up as necessary. A few inheritance bugs remain, and I'm trying to resolve these. But it is now possible to use "this" as well as refer implicitly to member variables, when in the proper context. llvm-svn: 114384
2010-09-21 08:44:12 +08:00
{
err.SetErrorString("Couldn't load 'this' because the context is incomplete");
return false;
}
if (!m_struct_vars->m_object_pointer_type.GetOpaqueQualType())
Removed the hacky "#define this ___clang_this" handler for C++ classes. Replaced it with a less hacky approach: - If an expression is defined in the context of a method of class A, then that expression is wrapped as ___clang_class::___clang_expr(void*) { ... } instead of ___clang_expr(void*) { ... }. - ___clang_class is resolved as the type of the target of the "this" pointer in the method the expression is defined in. - When reporting the type of ___clang_class, a method with the signature ___clang_expr(void*) is added to that class, so that Clang doesn't complain about a method being defined without a corresponding declaration. - Whenever the expression gets called, "this" gets looked up, type-checked, and then passed in as the first argument. This required the following changes: - The ABIs were changed to support passing of the "this" pointer as part of trivial calls. - ThreadPlanCallFunction and ClangFunction were changed to support passing of an optional "this" pointer. - ClangUserExpression was extended to perform the wrapping described above. - ClangASTSource was changed to revert the changes required by the hack. - ClangExpressionParser, IRForTarget, and ClangExpressionDeclMap were changed to handle different manglings of ___clang_expr flexibly. This meant no longer searching for a function called ___clang_expr, but rather looking for a function whose name *contains* ___clang_expr. - ClangExpressionParser and ClangExpressionDeclMap now remember whether "this" is required, and know how to look it up as necessary. A few inheritance bugs remain, and I'm trying to resolve these. But it is now possible to use "this" as well as refer implicitly to member variables, when in the proper context. llvm-svn: 114384
2010-09-21 08:44:12 +08:00
{
err.SetErrorString("Couldn't load 'this' because its type is unknown");
return false;
}
VariableSP object_ptr_var = FindVariableInScope (*exe_ctx.frame,
object_name,
(suppress_type_check ? NULL : &m_struct_vars->m_object_pointer_type));
Removed the hacky "#define this ___clang_this" handler for C++ classes. Replaced it with a less hacky approach: - If an expression is defined in the context of a method of class A, then that expression is wrapped as ___clang_class::___clang_expr(void*) { ... } instead of ___clang_expr(void*) { ... }. - ___clang_class is resolved as the type of the target of the "this" pointer in the method the expression is defined in. - When reporting the type of ___clang_class, a method with the signature ___clang_expr(void*) is added to that class, so that Clang doesn't complain about a method being defined without a corresponding declaration. - Whenever the expression gets called, "this" gets looked up, type-checked, and then passed in as the first argument. This required the following changes: - The ABIs were changed to support passing of the "this" pointer as part of trivial calls. - ThreadPlanCallFunction and ClangFunction were changed to support passing of an optional "this" pointer. - ClangUserExpression was extended to perform the wrapping described above. - ClangASTSource was changed to revert the changes required by the hack. - ClangExpressionParser, IRForTarget, and ClangExpressionDeclMap were changed to handle different manglings of ___clang_expr flexibly. This meant no longer searching for a function called ___clang_expr, but rather looking for a function whose name *contains* ___clang_expr. - ClangExpressionParser and ClangExpressionDeclMap now remember whether "this" is required, and know how to look it up as necessary. A few inheritance bugs remain, and I'm trying to resolve these. But it is now possible to use "this" as well as refer implicitly to member variables, when in the proper context. llvm-svn: 114384
2010-09-21 08:44:12 +08:00
if (!object_ptr_var)
{
err.SetErrorStringWithFormat("Couldn't find '%s' with appropriate type in scope", object_name.GetCString());
Removed the hacky "#define this ___clang_this" handler for C++ classes. Replaced it with a less hacky approach: - If an expression is defined in the context of a method of class A, then that expression is wrapped as ___clang_class::___clang_expr(void*) { ... } instead of ___clang_expr(void*) { ... }. - ___clang_class is resolved as the type of the target of the "this" pointer in the method the expression is defined in. - When reporting the type of ___clang_class, a method with the signature ___clang_expr(void*) is added to that class, so that Clang doesn't complain about a method being defined without a corresponding declaration. - Whenever the expression gets called, "this" gets looked up, type-checked, and then passed in as the first argument. This required the following changes: - The ABIs were changed to support passing of the "this" pointer as part of trivial calls. - ThreadPlanCallFunction and ClangFunction were changed to support passing of an optional "this" pointer. - ClangUserExpression was extended to perform the wrapping described above. - ClangASTSource was changed to revert the changes required by the hack. - ClangExpressionParser, IRForTarget, and ClangExpressionDeclMap were changed to handle different manglings of ___clang_expr flexibly. This meant no longer searching for a function called ___clang_expr, but rather looking for a function whose name *contains* ___clang_expr. - ClangExpressionParser and ClangExpressionDeclMap now remember whether "this" is required, and know how to look it up as necessary. A few inheritance bugs remain, and I'm trying to resolve these. But it is now possible to use "this" as well as refer implicitly to member variables, when in the proper context. llvm-svn: 114384
2010-09-21 08:44:12 +08:00
return false;
}
std::auto_ptr<lldb_private::Value> location_value(GetVariableValue(exe_ctx,
Removed the hacky "#define this ___clang_this" handler for C++ classes. Replaced it with a less hacky approach: - If an expression is defined in the context of a method of class A, then that expression is wrapped as ___clang_class::___clang_expr(void*) { ... } instead of ___clang_expr(void*) { ... }. - ___clang_class is resolved as the type of the target of the "this" pointer in the method the expression is defined in. - When reporting the type of ___clang_class, a method with the signature ___clang_expr(void*) is added to that class, so that Clang doesn't complain about a method being defined without a corresponding declaration. - Whenever the expression gets called, "this" gets looked up, type-checked, and then passed in as the first argument. This required the following changes: - The ABIs were changed to support passing of the "this" pointer as part of trivial calls. - ThreadPlanCallFunction and ClangFunction were changed to support passing of an optional "this" pointer. - ClangUserExpression was extended to perform the wrapping described above. - ClangASTSource was changed to revert the changes required by the hack. - ClangExpressionParser, IRForTarget, and ClangExpressionDeclMap were changed to handle different manglings of ___clang_expr flexibly. This meant no longer searching for a function called ___clang_expr, but rather looking for a function whose name *contains* ___clang_expr. - ClangExpressionParser and ClangExpressionDeclMap now remember whether "this" is required, and know how to look it up as necessary. A few inheritance bugs remain, and I'm trying to resolve these. But it is now possible to use "this" as well as refer implicitly to member variables, when in the proper context. llvm-svn: 114384
2010-09-21 08:44:12 +08:00
object_ptr_var,
NULL));
Removed the hacky "#define this ___clang_this" handler for C++ classes. Replaced it with a less hacky approach: - If an expression is defined in the context of a method of class A, then that expression is wrapped as ___clang_class::___clang_expr(void*) { ... } instead of ___clang_expr(void*) { ... }. - ___clang_class is resolved as the type of the target of the "this" pointer in the method the expression is defined in. - When reporting the type of ___clang_class, a method with the signature ___clang_expr(void*) is added to that class, so that Clang doesn't complain about a method being defined without a corresponding declaration. - Whenever the expression gets called, "this" gets looked up, type-checked, and then passed in as the first argument. This required the following changes: - The ABIs were changed to support passing of the "this" pointer as part of trivial calls. - ThreadPlanCallFunction and ClangFunction were changed to support passing of an optional "this" pointer. - ClangUserExpression was extended to perform the wrapping described above. - ClangASTSource was changed to revert the changes required by the hack. - ClangExpressionParser, IRForTarget, and ClangExpressionDeclMap were changed to handle different manglings of ___clang_expr flexibly. This meant no longer searching for a function called ___clang_expr, but rather looking for a function whose name *contains* ___clang_expr. - ClangExpressionParser and ClangExpressionDeclMap now remember whether "this" is required, and know how to look it up as necessary. A few inheritance bugs remain, and I'm trying to resolve these. But it is now possible to use "this" as well as refer implicitly to member variables, when in the proper context. llvm-svn: 114384
2010-09-21 08:44:12 +08:00
if (!location_value.get())
{
err.SetErrorStringWithFormat("Couldn't get the location for '%s'", object_name.GetCString());
Removed the hacky "#define this ___clang_this" handler for C++ classes. Replaced it with a less hacky approach: - If an expression is defined in the context of a method of class A, then that expression is wrapped as ___clang_class::___clang_expr(void*) { ... } instead of ___clang_expr(void*) { ... }. - ___clang_class is resolved as the type of the target of the "this" pointer in the method the expression is defined in. - When reporting the type of ___clang_class, a method with the signature ___clang_expr(void*) is added to that class, so that Clang doesn't complain about a method being defined without a corresponding declaration. - Whenever the expression gets called, "this" gets looked up, type-checked, and then passed in as the first argument. This required the following changes: - The ABIs were changed to support passing of the "this" pointer as part of trivial calls. - ThreadPlanCallFunction and ClangFunction were changed to support passing of an optional "this" pointer. - ClangUserExpression was extended to perform the wrapping described above. - ClangASTSource was changed to revert the changes required by the hack. - ClangExpressionParser, IRForTarget, and ClangExpressionDeclMap were changed to handle different manglings of ___clang_expr flexibly. This meant no longer searching for a function called ___clang_expr, but rather looking for a function whose name *contains* ___clang_expr. - ClangExpressionParser and ClangExpressionDeclMap now remember whether "this" is required, and know how to look it up as necessary. A few inheritance bugs remain, and I'm trying to resolve these. But it is now possible to use "this" as well as refer implicitly to member variables, when in the proper context. llvm-svn: 114384
2010-09-21 08:44:12 +08:00
return false;
}
switch (location_value->GetValueType())
Removed the hacky "#define this ___clang_this" handler for C++ classes. Replaced it with a less hacky approach: - If an expression is defined in the context of a method of class A, then that expression is wrapped as ___clang_class::___clang_expr(void*) { ... } instead of ___clang_expr(void*) { ... }. - ___clang_class is resolved as the type of the target of the "this" pointer in the method the expression is defined in. - When reporting the type of ___clang_class, a method with the signature ___clang_expr(void*) is added to that class, so that Clang doesn't complain about a method being defined without a corresponding declaration. - Whenever the expression gets called, "this" gets looked up, type-checked, and then passed in as the first argument. This required the following changes: - The ABIs were changed to support passing of the "this" pointer as part of trivial calls. - ThreadPlanCallFunction and ClangFunction were changed to support passing of an optional "this" pointer. - ClangUserExpression was extended to perform the wrapping described above. - ClangASTSource was changed to revert the changes required by the hack. - ClangExpressionParser, IRForTarget, and ClangExpressionDeclMap were changed to handle different manglings of ___clang_expr flexibly. This meant no longer searching for a function called ___clang_expr, but rather looking for a function whose name *contains* ___clang_expr. - ClangExpressionParser and ClangExpressionDeclMap now remember whether "this" is required, and know how to look it up as necessary. A few inheritance bugs remain, and I'm trying to resolve these. But it is now possible to use "this" as well as refer implicitly to member variables, when in the proper context. llvm-svn: 114384
2010-09-21 08:44:12 +08:00
{
default:
err.SetErrorStringWithFormat("'%s' is not in memory; LLDB must be extended to handle registers", object_name.GetCString());
return false;
case Value::eValueTypeLoadAddress:
Removed the hacky "#define this ___clang_this" handler for C++ classes. Replaced it with a less hacky approach: - If an expression is defined in the context of a method of class A, then that expression is wrapped as ___clang_class::___clang_expr(void*) { ... } instead of ___clang_expr(void*) { ... }. - ___clang_class is resolved as the type of the target of the "this" pointer in the method the expression is defined in. - When reporting the type of ___clang_class, a method with the signature ___clang_expr(void*) is added to that class, so that Clang doesn't complain about a method being defined without a corresponding declaration. - Whenever the expression gets called, "this" gets looked up, type-checked, and then passed in as the first argument. This required the following changes: - The ABIs were changed to support passing of the "this" pointer as part of trivial calls. - ThreadPlanCallFunction and ClangFunction were changed to support passing of an optional "this" pointer. - ClangUserExpression was extended to perform the wrapping described above. - ClangASTSource was changed to revert the changes required by the hack. - ClangExpressionParser, IRForTarget, and ClangExpressionDeclMap were changed to handle different manglings of ___clang_expr flexibly. This meant no longer searching for a function called ___clang_expr, but rather looking for a function whose name *contains* ___clang_expr. - ClangExpressionParser and ClangExpressionDeclMap now remember whether "this" is required, and know how to look it up as necessary. A few inheritance bugs remain, and I'm trying to resolve these. But it is now possible to use "this" as well as refer implicitly to member variables, when in the proper context. llvm-svn: 114384
2010-09-21 08:44:12 +08:00
{
lldb::addr_t value_addr = location_value->GetScalar().ULongLong();
uint32_t address_byte_size = exe_ctx.target->GetArchitecture().GetAddressByteSize();
if (ClangASTType::GetClangTypeBitWidth(m_struct_vars->m_object_pointer_type.GetASTContext(),
m_struct_vars->m_object_pointer_type.GetOpaqueQualType()) != address_byte_size * 8)
{
err.SetErrorStringWithFormat("'%s' is not of an expected pointer size", object_name.GetCString());
return false;
}
Error read_error;
Added new lldb_private::Process memory read/write functions to stop a bunch of duplicated code from appearing all over LLDB: lldb::addr_t Process::ReadPointerFromMemory (lldb::addr_t vm_addr, Error &error); bool Process::WritePointerToMemory (lldb::addr_t vm_addr, lldb::addr_t ptr_value, Error &error); size_t Process::ReadScalarIntegerFromMemory (lldb::addr_t addr, uint32_t byte_size, bool is_signed, Scalar &scalar, Error &error); size_t Process::WriteScalarToMemory (lldb::addr_t vm_addr, const Scalar &scalar, uint32_t size, Error &error); in lldb_private::Process the following functions were renamed: From: uint64_t Process::ReadUnsignedInteger (lldb::addr_t load_addr, size_t byte_size, Error &error); To: uint64_t Process::ReadUnsignedIntegerFromMemory (lldb::addr_t load_addr, size_t byte_size, uint64_t fail_value, Error &error); Cleaned up a lot of code that was manually doing what the above functions do to use the functions listed above. Added the ability to get a scalar value as a buffer that can be written down to a process (byte swapping the Scalar value if needed): uint32_t Scalar::GetAsMemoryData (void *dst, uint32_t dst_len, lldb::ByteOrder dst_byte_order, Error &error) const; The "dst_len" can be smaller that the size of the scalar and the least significant bytes will be written. "dst_len" can also be larger and the most significant bytes will be padded with zeroes. Centralized the code that adds or removes address bits for callable and opcode addresses into lldb_private::Target: lldb::addr_t Target::GetCallableLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; lldb::addr_t Target::GetOpcodeLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; All necessary lldb_private::Address functions now use the target versions so changes should only need to happen in one place if anything needs updating. Fixed up a lot of places that were calling : addr_t Address::GetLoadAddress(Target*); to call the Address::GetCallableLoadAddress() or Address::GetOpcodeLoadAddress() as needed. There were many places in the breakpoint code where things could go wrong for ARM if these weren't used. llvm-svn: 131878
2011-05-23 06:46:53 +08:00
object_ptr = exe_ctx.process->ReadPointerFromMemory (value_addr, read_error);
if (read_error.Fail() || object_ptr == LLDB_INVALID_ADDRESS)
{
err.SetErrorStringWithFormat("Coldn't read '%s' from the target: %s", object_name.GetCString(), read_error.AsCString());
return false;
Added new lldb_private::Process memory read/write functions to stop a bunch of duplicated code from appearing all over LLDB: lldb::addr_t Process::ReadPointerFromMemory (lldb::addr_t vm_addr, Error &error); bool Process::WritePointerToMemory (lldb::addr_t vm_addr, lldb::addr_t ptr_value, Error &error); size_t Process::ReadScalarIntegerFromMemory (lldb::addr_t addr, uint32_t byte_size, bool is_signed, Scalar &scalar, Error &error); size_t Process::WriteScalarToMemory (lldb::addr_t vm_addr, const Scalar &scalar, uint32_t size, Error &error); in lldb_private::Process the following functions were renamed: From: uint64_t Process::ReadUnsignedInteger (lldb::addr_t load_addr, size_t byte_size, Error &error); To: uint64_t Process::ReadUnsignedIntegerFromMemory (lldb::addr_t load_addr, size_t byte_size, uint64_t fail_value, Error &error); Cleaned up a lot of code that was manually doing what the above functions do to use the functions listed above. Added the ability to get a scalar value as a buffer that can be written down to a process (byte swapping the Scalar value if needed): uint32_t Scalar::GetAsMemoryData (void *dst, uint32_t dst_len, lldb::ByteOrder dst_byte_order, Error &error) const; The "dst_len" can be smaller that the size of the scalar and the least significant bytes will be written. "dst_len" can also be larger and the most significant bytes will be padded with zeroes. Centralized the code that adds or removes address bits for callable and opcode addresses into lldb_private::Target: lldb::addr_t Target::GetCallableLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; lldb::addr_t Target::GetOpcodeLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; All necessary lldb_private::Address functions now use the target versions so changes should only need to happen in one place if anything needs updating. Fixed up a lot of places that were calling : addr_t Address::GetLoadAddress(Target*); to call the Address::GetCallableLoadAddress() or Address::GetOpcodeLoadAddress() as needed. There were many places in the breakpoint code where things could go wrong for ARM if these weren't used. llvm-svn: 131878
2011-05-23 06:46:53 +08:00
}
return true;
Removed the hacky "#define this ___clang_this" handler for C++ classes. Replaced it with a less hacky approach: - If an expression is defined in the context of a method of class A, then that expression is wrapped as ___clang_class::___clang_expr(void*) { ... } instead of ___clang_expr(void*) { ... }. - ___clang_class is resolved as the type of the target of the "this" pointer in the method the expression is defined in. - When reporting the type of ___clang_class, a method with the signature ___clang_expr(void*) is added to that class, so that Clang doesn't complain about a method being defined without a corresponding declaration. - Whenever the expression gets called, "this" gets looked up, type-checked, and then passed in as the first argument. This required the following changes: - The ABIs were changed to support passing of the "this" pointer as part of trivial calls. - ThreadPlanCallFunction and ClangFunction were changed to support passing of an optional "this" pointer. - ClangUserExpression was extended to perform the wrapping described above. - ClangASTSource was changed to revert the changes required by the hack. - ClangExpressionParser, IRForTarget, and ClangExpressionDeclMap were changed to handle different manglings of ___clang_expr flexibly. This meant no longer searching for a function called ___clang_expr, but rather looking for a function whose name *contains* ___clang_expr. - ClangExpressionParser and ClangExpressionDeclMap now remember whether "this" is required, and know how to look it up as necessary. A few inheritance bugs remain, and I'm trying to resolve these. But it is now possible to use "this" as well as refer implicitly to member variables, when in the proper context. llvm-svn: 114384
2010-09-21 08:44:12 +08:00
}
case Value::eValueTypeScalar:
Removed the hacky "#define this ___clang_this" handler for C++ classes. Replaced it with a less hacky approach: - If an expression is defined in the context of a method of class A, then that expression is wrapped as ___clang_class::___clang_expr(void*) { ... } instead of ___clang_expr(void*) { ... }. - ___clang_class is resolved as the type of the target of the "this" pointer in the method the expression is defined in. - When reporting the type of ___clang_class, a method with the signature ___clang_expr(void*) is added to that class, so that Clang doesn't complain about a method being defined without a corresponding declaration. - Whenever the expression gets called, "this" gets looked up, type-checked, and then passed in as the first argument. This required the following changes: - The ABIs were changed to support passing of the "this" pointer as part of trivial calls. - ThreadPlanCallFunction and ClangFunction were changed to support passing of an optional "this" pointer. - ClangUserExpression was extended to perform the wrapping described above. - ClangASTSource was changed to revert the changes required by the hack. - ClangExpressionParser, IRForTarget, and ClangExpressionDeclMap were changed to handle different manglings of ___clang_expr flexibly. This meant no longer searching for a function called ___clang_expr, but rather looking for a function whose name *contains* ___clang_expr. - ClangExpressionParser and ClangExpressionDeclMap now remember whether "this" is required, and know how to look it up as necessary. A few inheritance bugs remain, and I'm trying to resolve these. But it is now possible to use "this" as well as refer implicitly to member variables, when in the proper context. llvm-svn: 114384
2010-09-21 08:44:12 +08:00
{
if (location_value->GetContextType() != Value::eContextTypeRegisterInfo)
{
StreamString ss;
location_value->Dump(&ss);
err.SetErrorStringWithFormat("%s is a scalar of unhandled type: %s", object_name.GetCString(), ss.GetString().c_str());
return false;
}
2011-05-10 04:18:18 +08:00
RegisterInfo *reg_info = location_value->GetRegisterInfo();
2011-05-10 04:18:18 +08:00
if (!reg_info)
{
err.SetErrorStringWithFormat("Couldn't get the register information for %s", object_name.GetCString());
return false;
}
2011-05-10 04:18:18 +08:00
RegisterContext *reg_ctx = exe_ctx.GetRegisterContext();
2011-05-10 04:18:18 +08:00
if (!reg_ctx)
{
2011-05-10 04:18:18 +08:00
err.SetErrorStringWithFormat("Couldn't read register context to read %s from %s", object_name.GetCString(), reg_info->name);
return false;
}
2011-05-10 04:18:18 +08:00
uint32_t register_number = reg_info->kinds[lldb::eRegisterKindLLDB];
2011-05-10 04:18:18 +08:00
object_ptr = reg_ctx->ReadRegisterAsUnsigned(register_number, 0x0);
return true;
Removed the hacky "#define this ___clang_this" handler for C++ classes. Replaced it with a less hacky approach: - If an expression is defined in the context of a method of class A, then that expression is wrapped as ___clang_class::___clang_expr(void*) { ... } instead of ___clang_expr(void*) { ... }. - ___clang_class is resolved as the type of the target of the "this" pointer in the method the expression is defined in. - When reporting the type of ___clang_class, a method with the signature ___clang_expr(void*) is added to that class, so that Clang doesn't complain about a method being defined without a corresponding declaration. - Whenever the expression gets called, "this" gets looked up, type-checked, and then passed in as the first argument. This required the following changes: - The ABIs were changed to support passing of the "this" pointer as part of trivial calls. - ThreadPlanCallFunction and ClangFunction were changed to support passing of an optional "this" pointer. - ClangUserExpression was extended to perform the wrapping described above. - ClangASTSource was changed to revert the changes required by the hack. - ClangExpressionParser, IRForTarget, and ClangExpressionDeclMap were changed to handle different manglings of ___clang_expr flexibly. This meant no longer searching for a function called ___clang_expr, but rather looking for a function whose name *contains* ___clang_expr. - ClangExpressionParser and ClangExpressionDeclMap now remember whether "this" is required, and know how to look it up as necessary. A few inheritance bugs remain, and I'm trying to resolve these. But it is now possible to use "this" as well as refer implicitly to member variables, when in the proper context. llvm-svn: 114384
2010-09-21 08:44:12 +08:00
}
}
}
bool
ClangExpressionDeclMap::Dematerialize
(
ExecutionContext &exe_ctx,
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
ClangExpressionVariableSP &result_sp,
lldb::addr_t stack_frame_top,
lldb::addr_t stack_frame_bottom,
Error &err
)
{
return DoMaterialize(true, exe_ctx, stack_frame_top, stack_frame_bottom, &result_sp, err);
DidDematerialize();
}
void
ClangExpressionDeclMap::DidDematerialize()
{
if (m_material_vars.get())
{
if (m_material_vars->m_materialized_location)
{
//#define SINGLE_STEP_EXPRESSIONS
#ifndef SINGLE_STEP_EXPRESSIONS
m_material_vars->m_process->DeallocateMemory(m_material_vars->m_materialized_location);
#endif
m_material_vars->m_materialized_location = 0;
}
DisableMaterialVars();
}
}
bool
ClangExpressionDeclMap::DumpMaterializedStruct
(
ExecutionContext &exe_ctx,
Stream &s,
Error &err
)
{
assert (m_struct_vars.get());
assert (m_material_vars.get());
if (!m_struct_vars->m_struct_laid_out)
{
err.SetErrorString("Structure hasn't been laid out yet");
return false;
}
if (!exe_ctx.process)
{
err.SetErrorString("Couldn't find the process");
return false;
}
if (!exe_ctx.target)
{
err.SetErrorString("Couldn't find the target");
return false;
}
if (!m_material_vars->m_materialized_location)
{
err.SetErrorString("No materialized location");
return false;
}
Added new lldb_private::Process memory read/write functions to stop a bunch of duplicated code from appearing all over LLDB: lldb::addr_t Process::ReadPointerFromMemory (lldb::addr_t vm_addr, Error &error); bool Process::WritePointerToMemory (lldb::addr_t vm_addr, lldb::addr_t ptr_value, Error &error); size_t Process::ReadScalarIntegerFromMemory (lldb::addr_t addr, uint32_t byte_size, bool is_signed, Scalar &scalar, Error &error); size_t Process::WriteScalarToMemory (lldb::addr_t vm_addr, const Scalar &scalar, uint32_t size, Error &error); in lldb_private::Process the following functions were renamed: From: uint64_t Process::ReadUnsignedInteger (lldb::addr_t load_addr, size_t byte_size, Error &error); To: uint64_t Process::ReadUnsignedIntegerFromMemory (lldb::addr_t load_addr, size_t byte_size, uint64_t fail_value, Error &error); Cleaned up a lot of code that was manually doing what the above functions do to use the functions listed above. Added the ability to get a scalar value as a buffer that can be written down to a process (byte swapping the Scalar value if needed): uint32_t Scalar::GetAsMemoryData (void *dst, uint32_t dst_len, lldb::ByteOrder dst_byte_order, Error &error) const; The "dst_len" can be smaller that the size of the scalar and the least significant bytes will be written. "dst_len" can also be larger and the most significant bytes will be padded with zeroes. Centralized the code that adds or removes address bits for callable and opcode addresses into lldb_private::Target: lldb::addr_t Target::GetCallableLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; lldb::addr_t Target::GetOpcodeLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; All necessary lldb_private::Address functions now use the target versions so changes should only need to happen in one place if anything needs updating. Fixed up a lot of places that were calling : addr_t Address::GetLoadAddress(Target*); to call the Address::GetCallableLoadAddress() or Address::GetOpcodeLoadAddress() as needed. There were many places in the breakpoint code where things could go wrong for ARM if these weren't used. llvm-svn: 131878
2011-05-23 06:46:53 +08:00
lldb::DataBufferSP data_sp(new DataBufferHeap(m_struct_vars->m_struct_size, 0));
Error error;
Added new lldb_private::Process memory read/write functions to stop a bunch of duplicated code from appearing all over LLDB: lldb::addr_t Process::ReadPointerFromMemory (lldb::addr_t vm_addr, Error &error); bool Process::WritePointerToMemory (lldb::addr_t vm_addr, lldb::addr_t ptr_value, Error &error); size_t Process::ReadScalarIntegerFromMemory (lldb::addr_t addr, uint32_t byte_size, bool is_signed, Scalar &scalar, Error &error); size_t Process::WriteScalarToMemory (lldb::addr_t vm_addr, const Scalar &scalar, uint32_t size, Error &error); in lldb_private::Process the following functions were renamed: From: uint64_t Process::ReadUnsignedInteger (lldb::addr_t load_addr, size_t byte_size, Error &error); To: uint64_t Process::ReadUnsignedIntegerFromMemory (lldb::addr_t load_addr, size_t byte_size, uint64_t fail_value, Error &error); Cleaned up a lot of code that was manually doing what the above functions do to use the functions listed above. Added the ability to get a scalar value as a buffer that can be written down to a process (byte swapping the Scalar value if needed): uint32_t Scalar::GetAsMemoryData (void *dst, uint32_t dst_len, lldb::ByteOrder dst_byte_order, Error &error) const; The "dst_len" can be smaller that the size of the scalar and the least significant bytes will be written. "dst_len" can also be larger and the most significant bytes will be padded with zeroes. Centralized the code that adds or removes address bits for callable and opcode addresses into lldb_private::Target: lldb::addr_t Target::GetCallableLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; lldb::addr_t Target::GetOpcodeLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; All necessary lldb_private::Address functions now use the target versions so changes should only need to happen in one place if anything needs updating. Fixed up a lot of places that were calling : addr_t Address::GetLoadAddress(Target*); to call the Address::GetCallableLoadAddress() or Address::GetOpcodeLoadAddress() as needed. There were many places in the breakpoint code where things could go wrong for ARM if these weren't used. llvm-svn: 131878
2011-05-23 06:46:53 +08:00
if (exe_ctx.process->ReadMemory (m_material_vars->m_materialized_location,
data_sp->GetBytes(),
data_sp->GetByteSize(), error) != data_sp->GetByteSize())
{
err.SetErrorStringWithFormat ("Couldn't read struct from the target: %s", error.AsCString());
return false;
}
Added new lldb_private::Process memory read/write functions to stop a bunch of duplicated code from appearing all over LLDB: lldb::addr_t Process::ReadPointerFromMemory (lldb::addr_t vm_addr, Error &error); bool Process::WritePointerToMemory (lldb::addr_t vm_addr, lldb::addr_t ptr_value, Error &error); size_t Process::ReadScalarIntegerFromMemory (lldb::addr_t addr, uint32_t byte_size, bool is_signed, Scalar &scalar, Error &error); size_t Process::WriteScalarToMemory (lldb::addr_t vm_addr, const Scalar &scalar, uint32_t size, Error &error); in lldb_private::Process the following functions were renamed: From: uint64_t Process::ReadUnsignedInteger (lldb::addr_t load_addr, size_t byte_size, Error &error); To: uint64_t Process::ReadUnsignedIntegerFromMemory (lldb::addr_t load_addr, size_t byte_size, uint64_t fail_value, Error &error); Cleaned up a lot of code that was manually doing what the above functions do to use the functions listed above. Added the ability to get a scalar value as a buffer that can be written down to a process (byte swapping the Scalar value if needed): uint32_t Scalar::GetAsMemoryData (void *dst, uint32_t dst_len, lldb::ByteOrder dst_byte_order, Error &error) const; The "dst_len" can be smaller that the size of the scalar and the least significant bytes will be written. "dst_len" can also be larger and the most significant bytes will be padded with zeroes. Centralized the code that adds or removes address bits for callable and opcode addresses into lldb_private::Target: lldb::addr_t Target::GetCallableLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; lldb::addr_t Target::GetOpcodeLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; All necessary lldb_private::Address functions now use the target versions so changes should only need to happen in one place if anything needs updating. Fixed up a lot of places that were calling : addr_t Address::GetLoadAddress(Target*); to call the Address::GetCallableLoadAddress() or Address::GetOpcodeLoadAddress() as needed. There were many places in the breakpoint code where things could go wrong for ARM if these weren't used. llvm-svn: 131878
2011-05-23 06:46:53 +08:00
DataExtractor extractor(data_sp, exe_ctx.process->GetByteOrder(), exe_ctx.target->GetArchitecture().GetAddressByteSize());
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
for (size_t member_idx = 0, num_members = m_struct_members.GetSize();
member_idx < num_members;
++member_idx)
{
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
ClangExpressionVariableSP member_sp(m_struct_members.GetVariableAtIndex(member_idx));
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
if (!member_sp)
return false;
s.Printf("[%s]\n", member_sp->GetName().GetCString());
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
if (!member_sp->m_jit_vars.get())
return false;
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
extractor.Dump (&s, // stream
member_sp->m_jit_vars->m_offset, // offset
lldb::eFormatBytesWithASCII, // format
1, // byte size of individual entries
member_sp->m_jit_vars->m_size, // number of entries
16, // entries per line
m_material_vars->m_materialized_location + member_sp->m_jit_vars->m_offset, // address to print
0, // bit size (bitfields only; 0 means ignore)
0); // bit alignment (bitfields only; 0 means ignore)
s.PutChar('\n');
}
return true;
}
bool
ClangExpressionDeclMap::DoMaterialize
(
bool dematerialize,
ExecutionContext &exe_ctx,
lldb::addr_t stack_frame_top,
lldb::addr_t stack_frame_bottom,
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
lldb::ClangExpressionVariableSP *result_sp_ptr,
Error &err
)
{
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
if (result_sp_ptr)
result_sp_ptr->reset();
assert (m_struct_vars.get());
lldb::LogSP log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_EXPRESSIONS));
if (!m_struct_vars->m_struct_laid_out)
{
err.SetErrorString("Structure hasn't been laid out yet");
return LLDB_INVALID_ADDRESS;
}
if (!exe_ctx.frame)
{
err.SetErrorString("Received null execution frame");
return LLDB_INVALID_ADDRESS;
}
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
ClangPersistentVariables &persistent_vars = exe_ctx.target->GetPersistentVariables();
if (!m_struct_vars->m_struct_size)
{
if (log)
log->PutCString("Not bothering to allocate a struct because no arguments are needed");
m_material_vars->m_allocated_area = NULL;
return true;
}
const SymbolContext &sym_ctx(exe_ctx.frame->GetSymbolContext(lldb::eSymbolContextEverything));
if (!dematerialize)
{
if (m_material_vars->m_materialized_location)
{
exe_ctx.process->DeallocateMemory(m_material_vars->m_materialized_location);
m_material_vars->m_materialized_location = 0;
}
if (log)
log->PutCString("Allocating memory for materialized argument struct");
lldb::addr_t mem = exe_ctx.process->AllocateMemory(m_struct_vars->m_struct_alignment + m_struct_vars->m_struct_size,
lldb::ePermissionsReadable | lldb::ePermissionsWritable,
err);
if (mem == LLDB_INVALID_ADDRESS)
return false;
m_material_vars->m_allocated_area = mem;
}
m_material_vars->m_materialized_location = m_material_vars->m_allocated_area;
if (m_material_vars->m_materialized_location % m_struct_vars->m_struct_alignment)
m_material_vars->m_materialized_location += (m_struct_vars->m_struct_alignment - (m_material_vars->m_materialized_location % m_struct_vars->m_struct_alignment));
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
for (uint64_t member_index = 0, num_members = m_struct_members.GetSize();
member_index < num_members;
++member_index)
{
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
ClangExpressionVariableSP member_sp(m_struct_members.GetVariableAtIndex(member_index));
Put more smarts into the RegisterContext base class. Now the base class has a method: void RegisterContext::InvalidateIfNeeded (bool force); Each time this function is called, when "force" is false, it will only call the pure virtual "virtual void RegisterContext::InvalideAllRegisters()" if the register context's stop ID doesn't match that of the process. When the stop ID doesn't match, or "force" is true, the base class will clear its cached registers and the RegisterContext will update its stop ID to match that of the process. This helps make it easier to correctly flush the register context (possibly from multiple locations depending on when and where new registers are availabe) without inadvertently clearing the register cache when it doesn't need to be. Modified the ProcessGDBRemote plug-in to be much more efficient when it comes to: - caching the expedited registers in the stop reply packets (we were ignoring these before and it was causing us to read at least three registers every time we stopped that were already supplied in the stop reply packet). - When a thread has no stop reason, don't keep asking for the thread stopped info. Prior to this fix we would continually send a qThreadStopInfo packet over and over when any thread stop info was requested. We now note the stop ID that the stop info was requested for and avoid multiple requests. Cleaned up some of the expression code to not look for ClangExpressionVariable objects up by name since they are now shared pointers and we can just look for the exact pointer match and avoid possible errors. Fixed an bug in the ValueObject code that would cause children to not be displayed. llvm-svn: 123127
2011-01-10 05:07:35 +08:00
if (m_found_entities.ContainsVariable (member_sp))
{
Put more smarts into the RegisterContext base class. Now the base class has a method: void RegisterContext::InvalidateIfNeeded (bool force); Each time this function is called, when "force" is false, it will only call the pure virtual "virtual void RegisterContext::InvalideAllRegisters()" if the register context's stop ID doesn't match that of the process. When the stop ID doesn't match, or "force" is true, the base class will clear its cached registers and the RegisterContext will update its stop ID to match that of the process. This helps make it easier to correctly flush the register context (possibly from multiple locations depending on when and where new registers are availabe) without inadvertently clearing the register cache when it doesn't need to be. Modified the ProcessGDBRemote plug-in to be much more efficient when it comes to: - caching the expedited registers in the stop reply packets (we were ignoring these before and it was causing us to read at least three registers every time we stopped that were already supplied in the stop reply packet). - When a thread has no stop reason, don't keep asking for the thread stopped info. Prior to this fix we would continually send a qThreadStopInfo packet over and over when any thread stop info was requested. We now note the stop ID that the stop info was requested for and avoid multiple requests. Cleaned up some of the expression code to not look for ClangExpressionVariable objects up by name since they are now shared pointers and we can just look for the exact pointer match and avoid possible errors. Fixed an bug in the ValueObject code that would cause children to not be displayed. llvm-svn: 123127
2011-01-10 05:07:35 +08:00
RegisterInfo *reg_info = member_sp->GetRegisterInfo ();
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
if (reg_info)
{
// This is a register variable
RegisterContext *reg_ctx = exe_ctx.GetRegisterContext();
if (!reg_ctx)
return false;
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
if (!DoMaterializeOneRegister (dematerialize,
exe_ctx,
*reg_ctx,
*reg_info,
m_material_vars->m_materialized_location + member_sp->m_jit_vars->m_offset,
err))
return false;
}
else
{
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
if (!member_sp->m_jit_vars.get())
return false;
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
if (!DoMaterializeOneVariable (dematerialize,
exe_ctx,
sym_ctx,
member_sp,
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
m_material_vars->m_materialized_location + member_sp->m_jit_vars->m_offset,
err))
return false;
}
}
Put more smarts into the RegisterContext base class. Now the base class has a method: void RegisterContext::InvalidateIfNeeded (bool force); Each time this function is called, when "force" is false, it will only call the pure virtual "virtual void RegisterContext::InvalideAllRegisters()" if the register context's stop ID doesn't match that of the process. When the stop ID doesn't match, or "force" is true, the base class will clear its cached registers and the RegisterContext will update its stop ID to match that of the process. This helps make it easier to correctly flush the register context (possibly from multiple locations depending on when and where new registers are availabe) without inadvertently clearing the register cache when it doesn't need to be. Modified the ProcessGDBRemote plug-in to be much more efficient when it comes to: - caching the expedited registers in the stop reply packets (we were ignoring these before and it was causing us to read at least three registers every time we stopped that were already supplied in the stop reply packet). - When a thread has no stop reason, don't keep asking for the thread stopped info. Prior to this fix we would continually send a qThreadStopInfo packet over and over when any thread stop info was requested. We now note the stop ID that the stop info was requested for and avoid multiple requests. Cleaned up some of the expression code to not look for ClangExpressionVariable objects up by name since they are now shared pointers and we can just look for the exact pointer match and avoid possible errors. Fixed an bug in the ValueObject code that would cause children to not be displayed. llvm-svn: 123127
2011-01-10 05:07:35 +08:00
else
{
Put more smarts into the RegisterContext base class. Now the base class has a method: void RegisterContext::InvalidateIfNeeded (bool force); Each time this function is called, when "force" is false, it will only call the pure virtual "virtual void RegisterContext::InvalideAllRegisters()" if the register context's stop ID doesn't match that of the process. When the stop ID doesn't match, or "force" is true, the base class will clear its cached registers and the RegisterContext will update its stop ID to match that of the process. This helps make it easier to correctly flush the register context (possibly from multiple locations depending on when and where new registers are availabe) without inadvertently clearing the register cache when it doesn't need to be. Modified the ProcessGDBRemote plug-in to be much more efficient when it comes to: - caching the expedited registers in the stop reply packets (we were ignoring these before and it was causing us to read at least three registers every time we stopped that were already supplied in the stop reply packet). - When a thread has no stop reason, don't keep asking for the thread stopped info. Prior to this fix we would continually send a qThreadStopInfo packet over and over when any thread stop info was requested. We now note the stop ID that the stop info was requested for and avoid multiple requests. Cleaned up some of the expression code to not look for ClangExpressionVariable objects up by name since they are now shared pointers and we can just look for the exact pointer match and avoid possible errors. Fixed an bug in the ValueObject code that would cause children to not be displayed. llvm-svn: 123127
2011-01-10 05:07:35 +08:00
// No need to look for presistent variables if the name doesn't start
// with with a '$' character...
if (member_sp->GetName().AsCString ("!")[0] == '$' && persistent_vars.ContainsVariable(member_sp))
{
Put more smarts into the RegisterContext base class. Now the base class has a method: void RegisterContext::InvalidateIfNeeded (bool force); Each time this function is called, when "force" is false, it will only call the pure virtual "virtual void RegisterContext::InvalideAllRegisters()" if the register context's stop ID doesn't match that of the process. When the stop ID doesn't match, or "force" is true, the base class will clear its cached registers and the RegisterContext will update its stop ID to match that of the process. This helps make it easier to correctly flush the register context (possibly from multiple locations depending on when and where new registers are availabe) without inadvertently clearing the register cache when it doesn't need to be. Modified the ProcessGDBRemote plug-in to be much more efficient when it comes to: - caching the expedited registers in the stop reply packets (we were ignoring these before and it was causing us to read at least three registers every time we stopped that were already supplied in the stop reply packet). - When a thread has no stop reason, don't keep asking for the thread stopped info. Prior to this fix we would continually send a qThreadStopInfo packet over and over when any thread stop info was requested. We now note the stop ID that the stop info was requested for and avoid multiple requests. Cleaned up some of the expression code to not look for ClangExpressionVariable objects up by name since they are now shared pointers and we can just look for the exact pointer match and avoid possible errors. Fixed an bug in the ValueObject code that would cause children to not be displayed. llvm-svn: 123127
2011-01-10 05:07:35 +08:00
if (member_sp->GetName() == m_struct_vars->m_result_name)
{
if (log)
log->PutCString("Found result member in the struct");
Put more smarts into the RegisterContext base class. Now the base class has a method: void RegisterContext::InvalidateIfNeeded (bool force); Each time this function is called, when "force" is false, it will only call the pure virtual "virtual void RegisterContext::InvalideAllRegisters()" if the register context's stop ID doesn't match that of the process. When the stop ID doesn't match, or "force" is true, the base class will clear its cached registers and the RegisterContext will update its stop ID to match that of the process. This helps make it easier to correctly flush the register context (possibly from multiple locations depending on when and where new registers are availabe) without inadvertently clearing the register cache when it doesn't need to be. Modified the ProcessGDBRemote plug-in to be much more efficient when it comes to: - caching the expedited registers in the stop reply packets (we were ignoring these before and it was causing us to read at least three registers every time we stopped that were already supplied in the stop reply packet). - When a thread has no stop reason, don't keep asking for the thread stopped info. Prior to this fix we would continually send a qThreadStopInfo packet over and over when any thread stop info was requested. We now note the stop ID that the stop info was requested for and avoid multiple requests. Cleaned up some of the expression code to not look for ClangExpressionVariable objects up by name since they are now shared pointers and we can just look for the exact pointer match and avoid possible errors. Fixed an bug in the ValueObject code that would cause children to not be displayed. llvm-svn: 123127
2011-01-10 05:07:35 +08:00
if (result_sp_ptr)
*result_sp_ptr = member_sp;
Put more smarts into the RegisterContext base class. Now the base class has a method: void RegisterContext::InvalidateIfNeeded (bool force); Each time this function is called, when "force" is false, it will only call the pure virtual "virtual void RegisterContext::InvalideAllRegisters()" if the register context's stop ID doesn't match that of the process. When the stop ID doesn't match, or "force" is true, the base class will clear its cached registers and the RegisterContext will update its stop ID to match that of the process. This helps make it easier to correctly flush the register context (possibly from multiple locations depending on when and where new registers are availabe) without inadvertently clearing the register cache when it doesn't need to be. Modified the ProcessGDBRemote plug-in to be much more efficient when it comes to: - caching the expedited registers in the stop reply packets (we were ignoring these before and it was causing us to read at least three registers every time we stopped that were already supplied in the stop reply packet). - When a thread has no stop reason, don't keep asking for the thread stopped info. Prior to this fix we would continually send a qThreadStopInfo packet over and over when any thread stop info was requested. We now note the stop ID that the stop info was requested for and avoid multiple requests. Cleaned up some of the expression code to not look for ClangExpressionVariable objects up by name since they are now shared pointers and we can just look for the exact pointer match and avoid possible errors. Fixed an bug in the ValueObject code that would cause children to not be displayed. llvm-svn: 123127
2011-01-10 05:07:35 +08:00
}
if (!DoMaterializeOnePersistentVariable (dematerialize,
exe_ctx,
Put more smarts into the RegisterContext base class. Now the base class has a method: void RegisterContext::InvalidateIfNeeded (bool force); Each time this function is called, when "force" is false, it will only call the pure virtual "virtual void RegisterContext::InvalideAllRegisters()" if the register context's stop ID doesn't match that of the process. When the stop ID doesn't match, or "force" is true, the base class will clear its cached registers and the RegisterContext will update its stop ID to match that of the process. This helps make it easier to correctly flush the register context (possibly from multiple locations depending on when and where new registers are availabe) without inadvertently clearing the register cache when it doesn't need to be. Modified the ProcessGDBRemote plug-in to be much more efficient when it comes to: - caching the expedited registers in the stop reply packets (we were ignoring these before and it was causing us to read at least three registers every time we stopped that were already supplied in the stop reply packet). - When a thread has no stop reason, don't keep asking for the thread stopped info. Prior to this fix we would continually send a qThreadStopInfo packet over and over when any thread stop info was requested. We now note the stop ID that the stop info was requested for and avoid multiple requests. Cleaned up some of the expression code to not look for ClangExpressionVariable objects up by name since they are now shared pointers and we can just look for the exact pointer match and avoid possible errors. Fixed an bug in the ValueObject code that would cause children to not be displayed. llvm-svn: 123127
2011-01-10 05:07:35 +08:00
member_sp,
m_material_vars->m_materialized_location + member_sp->m_jit_vars->m_offset,
stack_frame_top,
stack_frame_bottom,
Put more smarts into the RegisterContext base class. Now the base class has a method: void RegisterContext::InvalidateIfNeeded (bool force); Each time this function is called, when "force" is false, it will only call the pure virtual "virtual void RegisterContext::InvalideAllRegisters()" if the register context's stop ID doesn't match that of the process. When the stop ID doesn't match, or "force" is true, the base class will clear its cached registers and the RegisterContext will update its stop ID to match that of the process. This helps make it easier to correctly flush the register context (possibly from multiple locations depending on when and where new registers are availabe) without inadvertently clearing the register cache when it doesn't need to be. Modified the ProcessGDBRemote plug-in to be much more efficient when it comes to: - caching the expedited registers in the stop reply packets (we were ignoring these before and it was causing us to read at least three registers every time we stopped that were already supplied in the stop reply packet). - When a thread has no stop reason, don't keep asking for the thread stopped info. Prior to this fix we would continually send a qThreadStopInfo packet over and over when any thread stop info was requested. We now note the stop ID that the stop info was requested for and avoid multiple requests. Cleaned up some of the expression code to not look for ClangExpressionVariable objects up by name since they are now shared pointers and we can just look for the exact pointer match and avoid possible errors. Fixed an bug in the ValueObject code that would cause children to not be displayed. llvm-svn: 123127
2011-01-10 05:07:35 +08:00
err))
return false;
}
Put more smarts into the RegisterContext base class. Now the base class has a method: void RegisterContext::InvalidateIfNeeded (bool force); Each time this function is called, when "force" is false, it will only call the pure virtual "virtual void RegisterContext::InvalideAllRegisters()" if the register context's stop ID doesn't match that of the process. When the stop ID doesn't match, or "force" is true, the base class will clear its cached registers and the RegisterContext will update its stop ID to match that of the process. This helps make it easier to correctly flush the register context (possibly from multiple locations depending on when and where new registers are availabe) without inadvertently clearing the register cache when it doesn't need to be. Modified the ProcessGDBRemote plug-in to be much more efficient when it comes to: - caching the expedited registers in the stop reply packets (we were ignoring these before and it was causing us to read at least three registers every time we stopped that were already supplied in the stop reply packet). - When a thread has no stop reason, don't keep asking for the thread stopped info. Prior to this fix we would continually send a qThreadStopInfo packet over and over when any thread stop info was requested. We now note the stop ID that the stop info was requested for and avoid multiple requests. Cleaned up some of the expression code to not look for ClangExpressionVariable objects up by name since they are now shared pointers and we can just look for the exact pointer match and avoid possible errors. Fixed an bug in the ValueObject code that would cause children to not be displayed. llvm-svn: 123127
2011-01-10 05:07:35 +08:00
else
{
err.SetErrorStringWithFormat("Unexpected variable %s", member_sp->GetName().GetCString());
return false;
Put more smarts into the RegisterContext base class. Now the base class has a method: void RegisterContext::InvalidateIfNeeded (bool force); Each time this function is called, when "force" is false, it will only call the pure virtual "virtual void RegisterContext::InvalideAllRegisters()" if the register context's stop ID doesn't match that of the process. When the stop ID doesn't match, or "force" is true, the base class will clear its cached registers and the RegisterContext will update its stop ID to match that of the process. This helps make it easier to correctly flush the register context (possibly from multiple locations depending on when and where new registers are availabe) without inadvertently clearing the register cache when it doesn't need to be. Modified the ProcessGDBRemote plug-in to be much more efficient when it comes to: - caching the expedited registers in the stop reply packets (we were ignoring these before and it was causing us to read at least three registers every time we stopped that were already supplied in the stop reply packet). - When a thread has no stop reason, don't keep asking for the thread stopped info. Prior to this fix we would continually send a qThreadStopInfo packet over and over when any thread stop info was requested. We now note the stop ID that the stop info was requested for and avoid multiple requests. Cleaned up some of the expression code to not look for ClangExpressionVariable objects up by name since they are now shared pointers and we can just look for the exact pointer match and avoid possible errors. Fixed an bug in the ValueObject code that would cause children to not be displayed. llvm-svn: 123127
2011-01-10 05:07:35 +08:00
}
}
}
return true;
}
bool
ClangExpressionDeclMap::DoMaterializeOnePersistentVariable
(
bool dematerialize,
ExecutionContext &exe_ctx,
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
ClangExpressionVariableSP &var_sp,
lldb::addr_t addr,
lldb::addr_t stack_frame_top,
lldb::addr_t stack_frame_bottom,
Error &err
)
{
lldb::LogSP log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_EXPRESSIONS));
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
if (!var_sp)
{
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
err.SetErrorString("Invalid persistent variable");
return LLDB_INVALID_ADDRESS;
}
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
const size_t pvar_byte_size = var_sp->GetByteSize();
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
uint8_t *pvar_data = var_sp->GetValueBytes();
if (pvar_data == NULL)
return false;
Error error;
lldb::addr_t mem; // The address of a spare memory area used to hold the persistent variable.
if (dematerialize)
{
if (log)
log->Printf("Dematerializing persistent variable with flags 0x%hx", var_sp->m_flags);
if ((var_sp->m_flags & ClangExpressionVariable::EVIsLLDBAllocated) ||
(var_sp->m_flags & ClangExpressionVariable::EVIsProgramReference))
{
// Get the location of the target out of the struct.
Error read_error;
Added new lldb_private::Process memory read/write functions to stop a bunch of duplicated code from appearing all over LLDB: lldb::addr_t Process::ReadPointerFromMemory (lldb::addr_t vm_addr, Error &error); bool Process::WritePointerToMemory (lldb::addr_t vm_addr, lldb::addr_t ptr_value, Error &error); size_t Process::ReadScalarIntegerFromMemory (lldb::addr_t addr, uint32_t byte_size, bool is_signed, Scalar &scalar, Error &error); size_t Process::WriteScalarToMemory (lldb::addr_t vm_addr, const Scalar &scalar, uint32_t size, Error &error); in lldb_private::Process the following functions were renamed: From: uint64_t Process::ReadUnsignedInteger (lldb::addr_t load_addr, size_t byte_size, Error &error); To: uint64_t Process::ReadUnsignedIntegerFromMemory (lldb::addr_t load_addr, size_t byte_size, uint64_t fail_value, Error &error); Cleaned up a lot of code that was manually doing what the above functions do to use the functions listed above. Added the ability to get a scalar value as a buffer that can be written down to a process (byte swapping the Scalar value if needed): uint32_t Scalar::GetAsMemoryData (void *dst, uint32_t dst_len, lldb::ByteOrder dst_byte_order, Error &error) const; The "dst_len" can be smaller that the size of the scalar and the least significant bytes will be written. "dst_len" can also be larger and the most significant bytes will be padded with zeroes. Centralized the code that adds or removes address bits for callable and opcode addresses into lldb_private::Target: lldb::addr_t Target::GetCallableLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; lldb::addr_t Target::GetOpcodeLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; All necessary lldb_private::Address functions now use the target versions so changes should only need to happen in one place if anything needs updating. Fixed up a lot of places that were calling : addr_t Address::GetLoadAddress(Target*); to call the Address::GetCallableLoadAddress() or Address::GetOpcodeLoadAddress() as needed. There were many places in the breakpoint code where things could go wrong for ARM if these weren't used. llvm-svn: 131878
2011-05-23 06:46:53 +08:00
mem = exe_ctx.process->ReadPointerFromMemory (addr, read_error);
if (mem == LLDB_INVALID_ADDRESS)
{
err.SetErrorStringWithFormat("Couldn't read address of %s from struct: %s", var_sp->GetName().GetCString(), error.AsCString());
return false;
}
if (var_sp->m_flags & ClangExpressionVariable::EVIsProgramReference &&
!var_sp->m_live_sp)
{
// If the reference comes from the program, then the ClangExpressionVariable's
// live variable data hasn't been set up yet. Do this now.
var_sp->m_live_sp = ValueObjectConstResult::Create (exe_ctx.GetBestExecutionContextScope (),
var_sp->GetTypeFromUser().GetASTContext(),
var_sp->GetTypeFromUser().GetOpaqueQualType(),
var_sp->GetName(),
mem,
eAddressTypeLoad,
pvar_byte_size);
}
if (!var_sp->m_live_sp)
{
err.SetErrorStringWithFormat("Couldn't find the memory area used to store %s", var_sp->GetName().GetCString());
return false;
}
if (var_sp->m_live_sp->GetValue().GetValueAddressType() != eAddressTypeLoad)
{
err.SetErrorStringWithFormat("The address of the memory area for %s is in an incorrect format", var_sp->GetName().GetCString());
return false;
}
if (var_sp->m_flags & ClangExpressionVariable::EVNeedsFreezeDry ||
var_sp->m_flags & ClangExpressionVariable::EVKeepInTarget)
{
mem = var_sp->m_live_sp->GetValue().GetScalar().ULongLong();
if (log)
log->Printf("Dematerializing %s from 0x%llx", var_sp->GetName().GetCString(), (uint64_t)mem);
// Read the contents of the spare memory area
var_sp->ValueUpdated ();
if (exe_ctx.process->ReadMemory (mem, pvar_data, pvar_byte_size, error) != pvar_byte_size)
{
err.SetErrorStringWithFormat ("Couldn't read a composite type from the target: %s", error.AsCString());
return false;
}
if (stack_frame_top != LLDB_INVALID_ADDRESS &&
stack_frame_bottom != LLDB_INVALID_ADDRESS &&
mem >= stack_frame_bottom &&
mem <= stack_frame_top)
{
// If the variable is resident in the stack frame created by the expression,
// then it cannot be relied upon to stay around. We treat it as needing
// reallocation.
var_sp->m_flags |= ClangExpressionVariable::EVIsLLDBAllocated;
var_sp->m_flags |= ClangExpressionVariable::EVNeedsAllocation;
var_sp->m_flags &= ~ClangExpressionVariable::EVIsProgramReference;
}
var_sp->m_flags &= ~ClangExpressionVariable::EVNeedsFreezeDry;
}
if (var_sp->m_flags & ClangExpressionVariable::EVNeedsAllocation &&
!(var_sp->m_flags & ClangExpressionVariable::EVKeepInTarget))
{
if (m_keep_result_in_memory)
{
var_sp->m_flags |= ClangExpressionVariable::EVKeepInTarget;
}
else
{
Error deallocate_error = exe_ctx.process->DeallocateMemory(mem);
if (!err.Success())
{
err.SetErrorStringWithFormat ("Couldn't deallocate memory for %s: %s", var_sp->GetName().GetCString(), deallocate_error.AsCString());
return false;
}
}
}
}
else
{
err.SetErrorStringWithFormat("Persistent variables without separate allocations are not currently supported.");
return false;
}
}
else
{
if (log)
log->Printf("Materializing persistent variable with flags 0x%hx", var_sp->m_flags);
if (var_sp->m_flags & ClangExpressionVariable::EVNeedsAllocation)
{
// Allocate a spare memory area to store the persistent variable's contents.
Error allocate_error;
mem = exe_ctx.process->AllocateMemory(pvar_byte_size,
lldb::ePermissionsReadable | lldb::ePermissionsWritable,
allocate_error);
if (mem == LLDB_INVALID_ADDRESS)
{
err.SetErrorStringWithFormat("Couldn't allocate a memory area to store %s: %s", var_sp->GetName().GetCString(), allocate_error.AsCString());
return false;
}
if (log)
log->Printf("Allocated %s (0x%llx) sucessfully", var_sp->GetName().GetCString(), mem);
// Put the location of the spare memory into the live data of the ValueObject.
var_sp->m_live_sp = ValueObjectConstResult::Create (exe_ctx.GetBestExecutionContextScope(),
var_sp->GetTypeFromUser().GetASTContext(),
var_sp->GetTypeFromUser().GetOpaqueQualType(),
var_sp->GetName(),
mem,
eAddressTypeLoad,
pvar_byte_size);
// Clear the flag if the variable will never be deallocated.
if (var_sp->m_flags & ClangExpressionVariable::EVKeepInTarget)
var_sp->m_flags &= ~ClangExpressionVariable::EVNeedsAllocation;
// Write the contents of the variable to the area.
if (exe_ctx.process->WriteMemory (mem, pvar_data, pvar_byte_size, error) != pvar_byte_size)
{
err.SetErrorStringWithFormat ("Couldn't write a composite type to the target: %s", error.AsCString());
return false;
}
}
if ((var_sp->m_flags & ClangExpressionVariable::EVIsProgramReference && var_sp->m_live_sp) ||
var_sp->m_flags & ClangExpressionVariable::EVIsLLDBAllocated)
{
// Now write the location of the area into the struct.
Error write_error;
Added new lldb_private::Process memory read/write functions to stop a bunch of duplicated code from appearing all over LLDB: lldb::addr_t Process::ReadPointerFromMemory (lldb::addr_t vm_addr, Error &error); bool Process::WritePointerToMemory (lldb::addr_t vm_addr, lldb::addr_t ptr_value, Error &error); size_t Process::ReadScalarIntegerFromMemory (lldb::addr_t addr, uint32_t byte_size, bool is_signed, Scalar &scalar, Error &error); size_t Process::WriteScalarToMemory (lldb::addr_t vm_addr, const Scalar &scalar, uint32_t size, Error &error); in lldb_private::Process the following functions were renamed: From: uint64_t Process::ReadUnsignedInteger (lldb::addr_t load_addr, size_t byte_size, Error &error); To: uint64_t Process::ReadUnsignedIntegerFromMemory (lldb::addr_t load_addr, size_t byte_size, uint64_t fail_value, Error &error); Cleaned up a lot of code that was manually doing what the above functions do to use the functions listed above. Added the ability to get a scalar value as a buffer that can be written down to a process (byte swapping the Scalar value if needed): uint32_t Scalar::GetAsMemoryData (void *dst, uint32_t dst_len, lldb::ByteOrder dst_byte_order, Error &error) const; The "dst_len" can be smaller that the size of the scalar and the least significant bytes will be written. "dst_len" can also be larger and the most significant bytes will be padded with zeroes. Centralized the code that adds or removes address bits for callable and opcode addresses into lldb_private::Target: lldb::addr_t Target::GetCallableLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; lldb::addr_t Target::GetOpcodeLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; All necessary lldb_private::Address functions now use the target versions so changes should only need to happen in one place if anything needs updating. Fixed up a lot of places that were calling : addr_t Address::GetLoadAddress(Target*); to call the Address::GetCallableLoadAddress() or Address::GetOpcodeLoadAddress() as needed. There were many places in the breakpoint code where things could go wrong for ARM if these weren't used. llvm-svn: 131878
2011-05-23 06:46:53 +08:00
if (!exe_ctx.process->WriteScalarToMemory (addr,
var_sp->m_live_sp->GetValue().GetScalar(),
exe_ctx.process->GetAddressByteSize(),
write_error))
{
err.SetErrorStringWithFormat ("Couldn't write %s to the target: %s", var_sp->GetName().GetCString(), write_error.AsCString());
return false;
}
if (log)
Added new lldb_private::Process memory read/write functions to stop a bunch of duplicated code from appearing all over LLDB: lldb::addr_t Process::ReadPointerFromMemory (lldb::addr_t vm_addr, Error &error); bool Process::WritePointerToMemory (lldb::addr_t vm_addr, lldb::addr_t ptr_value, Error &error); size_t Process::ReadScalarIntegerFromMemory (lldb::addr_t addr, uint32_t byte_size, bool is_signed, Scalar &scalar, Error &error); size_t Process::WriteScalarToMemory (lldb::addr_t vm_addr, const Scalar &scalar, uint32_t size, Error &error); in lldb_private::Process the following functions were renamed: From: uint64_t Process::ReadUnsignedInteger (lldb::addr_t load_addr, size_t byte_size, Error &error); To: uint64_t Process::ReadUnsignedIntegerFromMemory (lldb::addr_t load_addr, size_t byte_size, uint64_t fail_value, Error &error); Cleaned up a lot of code that was manually doing what the above functions do to use the functions listed above. Added the ability to get a scalar value as a buffer that can be written down to a process (byte swapping the Scalar value if needed): uint32_t Scalar::GetAsMemoryData (void *dst, uint32_t dst_len, lldb::ByteOrder dst_byte_order, Error &error) const; The "dst_len" can be smaller that the size of the scalar and the least significant bytes will be written. "dst_len" can also be larger and the most significant bytes will be padded with zeroes. Centralized the code that adds or removes address bits for callable and opcode addresses into lldb_private::Target: lldb::addr_t Target::GetCallableLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; lldb::addr_t Target::GetOpcodeLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; All necessary lldb_private::Address functions now use the target versions so changes should only need to happen in one place if anything needs updating. Fixed up a lot of places that were calling : addr_t Address::GetLoadAddress(Target*); to call the Address::GetCallableLoadAddress() or Address::GetOpcodeLoadAddress() as needed. There were many places in the breakpoint code where things could go wrong for ARM if these weren't used. llvm-svn: 131878
2011-05-23 06:46:53 +08:00
log->Printf("Materialized %s into 0x%llx", var_sp->GetName().GetCString(), var_sp->m_live_sp->GetValue().GetScalar().ULongLong());
}
else if (!(var_sp->m_flags & ClangExpressionVariable::EVIsProgramReference))
{
err.SetErrorStringWithFormat("Persistent variables without separate allocations are not currently supported.");
return false;
}
}
return true;
}
bool
ClangExpressionDeclMap::DoMaterializeOneVariable
(
bool dematerialize,
ExecutionContext &exe_ctx,
const SymbolContext &sym_ctx,
ClangExpressionVariableSP &expr_var,
lldb::addr_t addr,
Error &err
)
{
lldb::LogSP log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_EXPRESSIONS));
if (!exe_ctx.frame || !exe_ctx.process)
return false;
// Vital information about the value
const ConstString &name(expr_var->GetName());
TypeFromUser type(expr_var->GetTypeFromUser());
VariableSP var = FindVariableInScope (*exe_ctx.frame, name, &type);
Symbol *sym = FindGlobalDataSymbol(*exe_ctx.target, name);
std::auto_ptr<lldb_private::Value> location_value;
if (var)
{
location_value.reset(GetVariableValue(exe_ctx,
var,
NULL));
}
else if (sym)
{
location_value.reset(new Value);
addr_t location_load_addr = GetSymbolAddress(*exe_ctx.target, name);
if (location_load_addr == LLDB_INVALID_ADDRESS)
{
if (log)
Added new lldb_private::Process memory read/write functions to stop a bunch of duplicated code from appearing all over LLDB: lldb::addr_t Process::ReadPointerFromMemory (lldb::addr_t vm_addr, Error &error); bool Process::WritePointerToMemory (lldb::addr_t vm_addr, lldb::addr_t ptr_value, Error &error); size_t Process::ReadScalarIntegerFromMemory (lldb::addr_t addr, uint32_t byte_size, bool is_signed, Scalar &scalar, Error &error); size_t Process::WriteScalarToMemory (lldb::addr_t vm_addr, const Scalar &scalar, uint32_t size, Error &error); in lldb_private::Process the following functions were renamed: From: uint64_t Process::ReadUnsignedInteger (lldb::addr_t load_addr, size_t byte_size, Error &error); To: uint64_t Process::ReadUnsignedIntegerFromMemory (lldb::addr_t load_addr, size_t byte_size, uint64_t fail_value, Error &error); Cleaned up a lot of code that was manually doing what the above functions do to use the functions listed above. Added the ability to get a scalar value as a buffer that can be written down to a process (byte swapping the Scalar value if needed): uint32_t Scalar::GetAsMemoryData (void *dst, uint32_t dst_len, lldb::ByteOrder dst_byte_order, Error &error) const; The "dst_len" can be smaller that the size of the scalar and the least significant bytes will be written. "dst_len" can also be larger and the most significant bytes will be padded with zeroes. Centralized the code that adds or removes address bits for callable and opcode addresses into lldb_private::Target: lldb::addr_t Target::GetCallableLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; lldb::addr_t Target::GetOpcodeLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; All necessary lldb_private::Address functions now use the target versions so changes should only need to happen in one place if anything needs updating. Fixed up a lot of places that were calling : addr_t Address::GetLoadAddress(Target*); to call the Address::GetCallableLoadAddress() or Address::GetOpcodeLoadAddress() as needed. There were many places in the breakpoint code where things could go wrong for ARM if these weren't used. llvm-svn: 131878
2011-05-23 06:46:53 +08:00
err.SetErrorStringWithFormat ("Couldn't find value for global symbol %s",
name.GetCString());
}
location_value->SetValueType(Value::eValueTypeLoadAddress);
location_value->GetScalar() = location_load_addr;
}
else
{
Added new lldb_private::Process memory read/write functions to stop a bunch of duplicated code from appearing all over LLDB: lldb::addr_t Process::ReadPointerFromMemory (lldb::addr_t vm_addr, Error &error); bool Process::WritePointerToMemory (lldb::addr_t vm_addr, lldb::addr_t ptr_value, Error &error); size_t Process::ReadScalarIntegerFromMemory (lldb::addr_t addr, uint32_t byte_size, bool is_signed, Scalar &scalar, Error &error); size_t Process::WriteScalarToMemory (lldb::addr_t vm_addr, const Scalar &scalar, uint32_t size, Error &error); in lldb_private::Process the following functions were renamed: From: uint64_t Process::ReadUnsignedInteger (lldb::addr_t load_addr, size_t byte_size, Error &error); To: uint64_t Process::ReadUnsignedIntegerFromMemory (lldb::addr_t load_addr, size_t byte_size, uint64_t fail_value, Error &error); Cleaned up a lot of code that was manually doing what the above functions do to use the functions listed above. Added the ability to get a scalar value as a buffer that can be written down to a process (byte swapping the Scalar value if needed): uint32_t Scalar::GetAsMemoryData (void *dst, uint32_t dst_len, lldb::ByteOrder dst_byte_order, Error &error) const; The "dst_len" can be smaller that the size of the scalar and the least significant bytes will be written. "dst_len" can also be larger and the most significant bytes will be padded with zeroes. Centralized the code that adds or removes address bits for callable and opcode addresses into lldb_private::Target: lldb::addr_t Target::GetCallableLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; lldb::addr_t Target::GetOpcodeLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; All necessary lldb_private::Address functions now use the target versions so changes should only need to happen in one place if anything needs updating. Fixed up a lot of places that were calling : addr_t Address::GetLoadAddress(Target*); to call the Address::GetCallableLoadAddress() or Address::GetOpcodeLoadAddress() as needed. There were many places in the breakpoint code where things could go wrong for ARM if these weren't used. llvm-svn: 131878
2011-05-23 06:46:53 +08:00
err.SetErrorStringWithFormat ("Couldn't find %s with appropriate type",
name.GetCString());
return false;
}
if (log)
{
StreamString my_stream_string;
ClangASTType::DumpTypeDescription (type.GetASTContext(),
type.GetOpaqueQualType(),
&my_stream_string);
Added new lldb_private::Process memory read/write functions to stop a bunch of duplicated code from appearing all over LLDB: lldb::addr_t Process::ReadPointerFromMemory (lldb::addr_t vm_addr, Error &error); bool Process::WritePointerToMemory (lldb::addr_t vm_addr, lldb::addr_t ptr_value, Error &error); size_t Process::ReadScalarIntegerFromMemory (lldb::addr_t addr, uint32_t byte_size, bool is_signed, Scalar &scalar, Error &error); size_t Process::WriteScalarToMemory (lldb::addr_t vm_addr, const Scalar &scalar, uint32_t size, Error &error); in lldb_private::Process the following functions were renamed: From: uint64_t Process::ReadUnsignedInteger (lldb::addr_t load_addr, size_t byte_size, Error &error); To: uint64_t Process::ReadUnsignedIntegerFromMemory (lldb::addr_t load_addr, size_t byte_size, uint64_t fail_value, Error &error); Cleaned up a lot of code that was manually doing what the above functions do to use the functions listed above. Added the ability to get a scalar value as a buffer that can be written down to a process (byte swapping the Scalar value if needed): uint32_t Scalar::GetAsMemoryData (void *dst, uint32_t dst_len, lldb::ByteOrder dst_byte_order, Error &error) const; The "dst_len" can be smaller that the size of the scalar and the least significant bytes will be written. "dst_len" can also be larger and the most significant bytes will be padded with zeroes. Centralized the code that adds or removes address bits for callable and opcode addresses into lldb_private::Target: lldb::addr_t Target::GetCallableLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; lldb::addr_t Target::GetOpcodeLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; All necessary lldb_private::Address functions now use the target versions so changes should only need to happen in one place if anything needs updating. Fixed up a lot of places that were calling : addr_t Address::GetLoadAddress(Target*); to call the Address::GetCallableLoadAddress() or Address::GetOpcodeLoadAddress() as needed. There were many places in the breakpoint code where things could go wrong for ARM if these weren't used. llvm-svn: 131878
2011-05-23 06:46:53 +08:00
log->Printf ("%s %s with type %s",
dematerialize ? "Dematerializing" : "Materializing",
name.GetCString(),
my_stream_string.GetString().c_str());
}
if (!location_value.get())
{
err.SetErrorStringWithFormat("Couldn't get value for %s", name.GetCString());
return false;
}
// The size of the type contained in addr
size_t value_bit_size = ClangASTType::GetClangTypeBitWidth(type.GetASTContext(), type.GetOpaqueQualType());
size_t value_byte_size = value_bit_size % 8 ? ((value_bit_size + 8) / 8) : (value_bit_size / 8);
Value::ValueType value_type = location_value->GetValueType();
switch (value_type)
{
default:
{
StreamString ss;
location_value->Dump(&ss);
Added new lldb_private::Process memory read/write functions to stop a bunch of duplicated code from appearing all over LLDB: lldb::addr_t Process::ReadPointerFromMemory (lldb::addr_t vm_addr, Error &error); bool Process::WritePointerToMemory (lldb::addr_t vm_addr, lldb::addr_t ptr_value, Error &error); size_t Process::ReadScalarIntegerFromMemory (lldb::addr_t addr, uint32_t byte_size, bool is_signed, Scalar &scalar, Error &error); size_t Process::WriteScalarToMemory (lldb::addr_t vm_addr, const Scalar &scalar, uint32_t size, Error &error); in lldb_private::Process the following functions were renamed: From: uint64_t Process::ReadUnsignedInteger (lldb::addr_t load_addr, size_t byte_size, Error &error); To: uint64_t Process::ReadUnsignedIntegerFromMemory (lldb::addr_t load_addr, size_t byte_size, uint64_t fail_value, Error &error); Cleaned up a lot of code that was manually doing what the above functions do to use the functions listed above. Added the ability to get a scalar value as a buffer that can be written down to a process (byte swapping the Scalar value if needed): uint32_t Scalar::GetAsMemoryData (void *dst, uint32_t dst_len, lldb::ByteOrder dst_byte_order, Error &error) const; The "dst_len" can be smaller that the size of the scalar and the least significant bytes will be written. "dst_len" can also be larger and the most significant bytes will be padded with zeroes. Centralized the code that adds or removes address bits for callable and opcode addresses into lldb_private::Target: lldb::addr_t Target::GetCallableLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; lldb::addr_t Target::GetOpcodeLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; All necessary lldb_private::Address functions now use the target versions so changes should only need to happen in one place if anything needs updating. Fixed up a lot of places that were calling : addr_t Address::GetLoadAddress(Target*); to call the Address::GetCallableLoadAddress() or Address::GetOpcodeLoadAddress() as needed. There were many places in the breakpoint code where things could go wrong for ARM if these weren't used. llvm-svn: 131878
2011-05-23 06:46:53 +08:00
err.SetErrorStringWithFormat ("%s has a value of unhandled type: %s",
name.GetCString(),
ss.GetString().c_str());
return false;
}
break;
case Value::eValueTypeLoadAddress:
{
if (!dematerialize)
{
Added new lldb_private::Process memory read/write functions to stop a bunch of duplicated code from appearing all over LLDB: lldb::addr_t Process::ReadPointerFromMemory (lldb::addr_t vm_addr, Error &error); bool Process::WritePointerToMemory (lldb::addr_t vm_addr, lldb::addr_t ptr_value, Error &error); size_t Process::ReadScalarIntegerFromMemory (lldb::addr_t addr, uint32_t byte_size, bool is_signed, Scalar &scalar, Error &error); size_t Process::WriteScalarToMemory (lldb::addr_t vm_addr, const Scalar &scalar, uint32_t size, Error &error); in lldb_private::Process the following functions were renamed: From: uint64_t Process::ReadUnsignedInteger (lldb::addr_t load_addr, size_t byte_size, Error &error); To: uint64_t Process::ReadUnsignedIntegerFromMemory (lldb::addr_t load_addr, size_t byte_size, uint64_t fail_value, Error &error); Cleaned up a lot of code that was manually doing what the above functions do to use the functions listed above. Added the ability to get a scalar value as a buffer that can be written down to a process (byte swapping the Scalar value if needed): uint32_t Scalar::GetAsMemoryData (void *dst, uint32_t dst_len, lldb::ByteOrder dst_byte_order, Error &error) const; The "dst_len" can be smaller that the size of the scalar and the least significant bytes will be written. "dst_len" can also be larger and the most significant bytes will be padded with zeroes. Centralized the code that adds or removes address bits for callable and opcode addresses into lldb_private::Target: lldb::addr_t Target::GetCallableLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; lldb::addr_t Target::GetOpcodeLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; All necessary lldb_private::Address functions now use the target versions so changes should only need to happen in one place if anything needs updating. Fixed up a lot of places that were calling : addr_t Address::GetLoadAddress(Target*); to call the Address::GetCallableLoadAddress() or Address::GetOpcodeLoadAddress() as needed. There were many places in the breakpoint code where things could go wrong for ARM if these weren't used. llvm-svn: 131878
2011-05-23 06:46:53 +08:00
Error write_error;
Added new lldb_private::Process memory read/write functions to stop a bunch of duplicated code from appearing all over LLDB: lldb::addr_t Process::ReadPointerFromMemory (lldb::addr_t vm_addr, Error &error); bool Process::WritePointerToMemory (lldb::addr_t vm_addr, lldb::addr_t ptr_value, Error &error); size_t Process::ReadScalarIntegerFromMemory (lldb::addr_t addr, uint32_t byte_size, bool is_signed, Scalar &scalar, Error &error); size_t Process::WriteScalarToMemory (lldb::addr_t vm_addr, const Scalar &scalar, uint32_t size, Error &error); in lldb_private::Process the following functions were renamed: From: uint64_t Process::ReadUnsignedInteger (lldb::addr_t load_addr, size_t byte_size, Error &error); To: uint64_t Process::ReadUnsignedIntegerFromMemory (lldb::addr_t load_addr, size_t byte_size, uint64_t fail_value, Error &error); Cleaned up a lot of code that was manually doing what the above functions do to use the functions listed above. Added the ability to get a scalar value as a buffer that can be written down to a process (byte swapping the Scalar value if needed): uint32_t Scalar::GetAsMemoryData (void *dst, uint32_t dst_len, lldb::ByteOrder dst_byte_order, Error &error) const; The "dst_len" can be smaller that the size of the scalar and the least significant bytes will be written. "dst_len" can also be larger and the most significant bytes will be padded with zeroes. Centralized the code that adds or removes address bits for callable and opcode addresses into lldb_private::Target: lldb::addr_t Target::GetCallableLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; lldb::addr_t Target::GetOpcodeLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; All necessary lldb_private::Address functions now use the target versions so changes should only need to happen in one place if anything needs updating. Fixed up a lot of places that were calling : addr_t Address::GetLoadAddress(Target*); to call the Address::GetCallableLoadAddress() or Address::GetOpcodeLoadAddress() as needed. There were many places in the breakpoint code where things could go wrong for ARM if these weren't used. llvm-svn: 131878
2011-05-23 06:46:53 +08:00
if (!exe_ctx.process->WriteScalarToMemory (addr,
location_value->GetScalar(),
exe_ctx.process->GetAddressByteSize(),
write_error))
{
Added new lldb_private::Process memory read/write functions to stop a bunch of duplicated code from appearing all over LLDB: lldb::addr_t Process::ReadPointerFromMemory (lldb::addr_t vm_addr, Error &error); bool Process::WritePointerToMemory (lldb::addr_t vm_addr, lldb::addr_t ptr_value, Error &error); size_t Process::ReadScalarIntegerFromMemory (lldb::addr_t addr, uint32_t byte_size, bool is_signed, Scalar &scalar, Error &error); size_t Process::WriteScalarToMemory (lldb::addr_t vm_addr, const Scalar &scalar, uint32_t size, Error &error); in lldb_private::Process the following functions were renamed: From: uint64_t Process::ReadUnsignedInteger (lldb::addr_t load_addr, size_t byte_size, Error &error); To: uint64_t Process::ReadUnsignedIntegerFromMemory (lldb::addr_t load_addr, size_t byte_size, uint64_t fail_value, Error &error); Cleaned up a lot of code that was manually doing what the above functions do to use the functions listed above. Added the ability to get a scalar value as a buffer that can be written down to a process (byte swapping the Scalar value if needed): uint32_t Scalar::GetAsMemoryData (void *dst, uint32_t dst_len, lldb::ByteOrder dst_byte_order, Error &error) const; The "dst_len" can be smaller that the size of the scalar and the least significant bytes will be written. "dst_len" can also be larger and the most significant bytes will be padded with zeroes. Centralized the code that adds or removes address bits for callable and opcode addresses into lldb_private::Target: lldb::addr_t Target::GetCallableLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; lldb::addr_t Target::GetOpcodeLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; All necessary lldb_private::Address functions now use the target versions so changes should only need to happen in one place if anything needs updating. Fixed up a lot of places that were calling : addr_t Address::GetLoadAddress(Target*); to call the Address::GetCallableLoadAddress() or Address::GetOpcodeLoadAddress() as needed. There were many places in the breakpoint code where things could go wrong for ARM if these weren't used. llvm-svn: 131878
2011-05-23 06:46:53 +08:00
err.SetErrorStringWithFormat ("Couldn't write %s to the target: %s",
name.GetCString(),
write_error.AsCString());
return false;
}
}
}
break;
case Value::eValueTypeScalar:
{
if (location_value->GetContextType() != Value::eContextTypeRegisterInfo)
{
StreamString ss;
location_value->Dump(&ss);
Added new lldb_private::Process memory read/write functions to stop a bunch of duplicated code from appearing all over LLDB: lldb::addr_t Process::ReadPointerFromMemory (lldb::addr_t vm_addr, Error &error); bool Process::WritePointerToMemory (lldb::addr_t vm_addr, lldb::addr_t ptr_value, Error &error); size_t Process::ReadScalarIntegerFromMemory (lldb::addr_t addr, uint32_t byte_size, bool is_signed, Scalar &scalar, Error &error); size_t Process::WriteScalarToMemory (lldb::addr_t vm_addr, const Scalar &scalar, uint32_t size, Error &error); in lldb_private::Process the following functions were renamed: From: uint64_t Process::ReadUnsignedInteger (lldb::addr_t load_addr, size_t byte_size, Error &error); To: uint64_t Process::ReadUnsignedIntegerFromMemory (lldb::addr_t load_addr, size_t byte_size, uint64_t fail_value, Error &error); Cleaned up a lot of code that was manually doing what the above functions do to use the functions listed above. Added the ability to get a scalar value as a buffer that can be written down to a process (byte swapping the Scalar value if needed): uint32_t Scalar::GetAsMemoryData (void *dst, uint32_t dst_len, lldb::ByteOrder dst_byte_order, Error &error) const; The "dst_len" can be smaller that the size of the scalar and the least significant bytes will be written. "dst_len" can also be larger and the most significant bytes will be padded with zeroes. Centralized the code that adds or removes address bits for callable and opcode addresses into lldb_private::Target: lldb::addr_t Target::GetCallableLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; lldb::addr_t Target::GetOpcodeLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; All necessary lldb_private::Address functions now use the target versions so changes should only need to happen in one place if anything needs updating. Fixed up a lot of places that were calling : addr_t Address::GetLoadAddress(Target*); to call the Address::GetCallableLoadAddress() or Address::GetOpcodeLoadAddress() as needed. There were many places in the breakpoint code where things could go wrong for ARM if these weren't used. llvm-svn: 131878
2011-05-23 06:46:53 +08:00
err.SetErrorStringWithFormat ("%s is a scalar of unhandled type: %s",
name.GetCString(),
ss.GetString().c_str());
return false;
}
2011-05-10 04:18:18 +08:00
RegisterInfo *reg_info = location_value->GetRegisterInfo();
2011-05-10 04:18:18 +08:00
if (!reg_info)
{
Added new lldb_private::Process memory read/write functions to stop a bunch of duplicated code from appearing all over LLDB: lldb::addr_t Process::ReadPointerFromMemory (lldb::addr_t vm_addr, Error &error); bool Process::WritePointerToMemory (lldb::addr_t vm_addr, lldb::addr_t ptr_value, Error &error); size_t Process::ReadScalarIntegerFromMemory (lldb::addr_t addr, uint32_t byte_size, bool is_signed, Scalar &scalar, Error &error); size_t Process::WriteScalarToMemory (lldb::addr_t vm_addr, const Scalar &scalar, uint32_t size, Error &error); in lldb_private::Process the following functions were renamed: From: uint64_t Process::ReadUnsignedInteger (lldb::addr_t load_addr, size_t byte_size, Error &error); To: uint64_t Process::ReadUnsignedIntegerFromMemory (lldb::addr_t load_addr, size_t byte_size, uint64_t fail_value, Error &error); Cleaned up a lot of code that was manually doing what the above functions do to use the functions listed above. Added the ability to get a scalar value as a buffer that can be written down to a process (byte swapping the Scalar value if needed): uint32_t Scalar::GetAsMemoryData (void *dst, uint32_t dst_len, lldb::ByteOrder dst_byte_order, Error &error) const; The "dst_len" can be smaller that the size of the scalar and the least significant bytes will be written. "dst_len" can also be larger and the most significant bytes will be padded with zeroes. Centralized the code that adds or removes address bits for callable and opcode addresses into lldb_private::Target: lldb::addr_t Target::GetCallableLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; lldb::addr_t Target::GetOpcodeLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; All necessary lldb_private::Address functions now use the target versions so changes should only need to happen in one place if anything needs updating. Fixed up a lot of places that were calling : addr_t Address::GetLoadAddress(Target*); to call the Address::GetCallableLoadAddress() or Address::GetOpcodeLoadAddress() as needed. There were many places in the breakpoint code where things could go wrong for ARM if these weren't used. llvm-svn: 131878
2011-05-23 06:46:53 +08:00
err.SetErrorStringWithFormat ("Couldn't get the register information for %s",
name.GetCString());
return false;
}
2011-05-10 04:18:18 +08:00
RegisterValue reg_value;
RegisterContext *reg_ctx = exe_ctx.GetRegisterContext();
if (!reg_ctx)
{
Added new lldb_private::Process memory read/write functions to stop a bunch of duplicated code from appearing all over LLDB: lldb::addr_t Process::ReadPointerFromMemory (lldb::addr_t vm_addr, Error &error); bool Process::WritePointerToMemory (lldb::addr_t vm_addr, lldb::addr_t ptr_value, Error &error); size_t Process::ReadScalarIntegerFromMemory (lldb::addr_t addr, uint32_t byte_size, bool is_signed, Scalar &scalar, Error &error); size_t Process::WriteScalarToMemory (lldb::addr_t vm_addr, const Scalar &scalar, uint32_t size, Error &error); in lldb_private::Process the following functions were renamed: From: uint64_t Process::ReadUnsignedInteger (lldb::addr_t load_addr, size_t byte_size, Error &error); To: uint64_t Process::ReadUnsignedIntegerFromMemory (lldb::addr_t load_addr, size_t byte_size, uint64_t fail_value, Error &error); Cleaned up a lot of code that was manually doing what the above functions do to use the functions listed above. Added the ability to get a scalar value as a buffer that can be written down to a process (byte swapping the Scalar value if needed): uint32_t Scalar::GetAsMemoryData (void *dst, uint32_t dst_len, lldb::ByteOrder dst_byte_order, Error &error) const; The "dst_len" can be smaller that the size of the scalar and the least significant bytes will be written. "dst_len" can also be larger and the most significant bytes will be padded with zeroes. Centralized the code that adds or removes address bits for callable and opcode addresses into lldb_private::Target: lldb::addr_t Target::GetCallableLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; lldb::addr_t Target::GetOpcodeLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; All necessary lldb_private::Address functions now use the target versions so changes should only need to happen in one place if anything needs updating. Fixed up a lot of places that were calling : addr_t Address::GetLoadAddress(Target*); to call the Address::GetCallableLoadAddress() or Address::GetOpcodeLoadAddress() as needed. There were many places in the breakpoint code where things could go wrong for ARM if these weren't used. llvm-svn: 131878
2011-05-23 06:46:53 +08:00
err.SetErrorStringWithFormat ("Couldn't read register context to read %s from %s",
name.GetCString(),
reg_info->name);
return false;
}
2011-05-10 04:18:18 +08:00
uint32_t register_byte_size = reg_info->byte_size;
if (dematerialize)
{
// Get the location of the spare memory area out of the variable's live data.
if (!expr_var->m_live_sp)
{
err.SetErrorStringWithFormat("Couldn't find the memory area used to store %s", name.GetCString());
return false;
}
if (expr_var->m_live_sp->GetValue().GetValueAddressType() != eAddressTypeLoad)
{
err.SetErrorStringWithFormat("The address of the memory area for %s is in an incorrect format", name.GetCString());
return false;
}
Added new lldb_private::Process memory read/write functions to stop a bunch of duplicated code from appearing all over LLDB: lldb::addr_t Process::ReadPointerFromMemory (lldb::addr_t vm_addr, Error &error); bool Process::WritePointerToMemory (lldb::addr_t vm_addr, lldb::addr_t ptr_value, Error &error); size_t Process::ReadScalarIntegerFromMemory (lldb::addr_t addr, uint32_t byte_size, bool is_signed, Scalar &scalar, Error &error); size_t Process::WriteScalarToMemory (lldb::addr_t vm_addr, const Scalar &scalar, uint32_t size, Error &error); in lldb_private::Process the following functions were renamed: From: uint64_t Process::ReadUnsignedInteger (lldb::addr_t load_addr, size_t byte_size, Error &error); To: uint64_t Process::ReadUnsignedIntegerFromMemory (lldb::addr_t load_addr, size_t byte_size, uint64_t fail_value, Error &error); Cleaned up a lot of code that was manually doing what the above functions do to use the functions listed above. Added the ability to get a scalar value as a buffer that can be written down to a process (byte swapping the Scalar value if needed): uint32_t Scalar::GetAsMemoryData (void *dst, uint32_t dst_len, lldb::ByteOrder dst_byte_order, Error &error) const; The "dst_len" can be smaller that the size of the scalar and the least significant bytes will be written. "dst_len" can also be larger and the most significant bytes will be padded with zeroes. Centralized the code that adds or removes address bits for callable and opcode addresses into lldb_private::Target: lldb::addr_t Target::GetCallableLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; lldb::addr_t Target::GetOpcodeLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; All necessary lldb_private::Address functions now use the target versions so changes should only need to happen in one place if anything needs updating. Fixed up a lot of places that were calling : addr_t Address::GetLoadAddress(Target*); to call the Address::GetCallableLoadAddress() or Address::GetOpcodeLoadAddress() as needed. There were many places in the breakpoint code where things could go wrong for ARM if these weren't used. llvm-svn: 131878
2011-05-23 06:46:53 +08:00
Scalar &reg_addr = expr_var->m_live_sp->GetValue().GetScalar();
Added new lldb_private::Process memory read/write functions to stop a bunch of duplicated code from appearing all over LLDB: lldb::addr_t Process::ReadPointerFromMemory (lldb::addr_t vm_addr, Error &error); bool Process::WritePointerToMemory (lldb::addr_t vm_addr, lldb::addr_t ptr_value, Error &error); size_t Process::ReadScalarIntegerFromMemory (lldb::addr_t addr, uint32_t byte_size, bool is_signed, Scalar &scalar, Error &error); size_t Process::WriteScalarToMemory (lldb::addr_t vm_addr, const Scalar &scalar, uint32_t size, Error &error); in lldb_private::Process the following functions were renamed: From: uint64_t Process::ReadUnsignedInteger (lldb::addr_t load_addr, size_t byte_size, Error &error); To: uint64_t Process::ReadUnsignedIntegerFromMemory (lldb::addr_t load_addr, size_t byte_size, uint64_t fail_value, Error &error); Cleaned up a lot of code that was manually doing what the above functions do to use the functions listed above. Added the ability to get a scalar value as a buffer that can be written down to a process (byte swapping the Scalar value if needed): uint32_t Scalar::GetAsMemoryData (void *dst, uint32_t dst_len, lldb::ByteOrder dst_byte_order, Error &error) const; The "dst_len" can be smaller that the size of the scalar and the least significant bytes will be written. "dst_len" can also be larger and the most significant bytes will be padded with zeroes. Centralized the code that adds or removes address bits for callable and opcode addresses into lldb_private::Target: lldb::addr_t Target::GetCallableLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; lldb::addr_t Target::GetOpcodeLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; All necessary lldb_private::Address functions now use the target versions so changes should only need to happen in one place if anything needs updating. Fixed up a lot of places that were calling : addr_t Address::GetLoadAddress(Target*); to call the Address::GetCallableLoadAddress() or Address::GetOpcodeLoadAddress() as needed. There were many places in the breakpoint code where things could go wrong for ARM if these weren't used. llvm-svn: 131878
2011-05-23 06:46:53 +08:00
err = reg_ctx->ReadRegisterValueFromMemory (reg_info,
reg_addr.ULongLong(),
value_byte_size,
reg_value);
2011-05-10 04:18:18 +08:00
if (err.Fail())
return false;
2011-05-10 04:18:18 +08:00
if (!reg_ctx->WriteRegister (reg_info, reg_value))
{
Added new lldb_private::Process memory read/write functions to stop a bunch of duplicated code from appearing all over LLDB: lldb::addr_t Process::ReadPointerFromMemory (lldb::addr_t vm_addr, Error &error); bool Process::WritePointerToMemory (lldb::addr_t vm_addr, lldb::addr_t ptr_value, Error &error); size_t Process::ReadScalarIntegerFromMemory (lldb::addr_t addr, uint32_t byte_size, bool is_signed, Scalar &scalar, Error &error); size_t Process::WriteScalarToMemory (lldb::addr_t vm_addr, const Scalar &scalar, uint32_t size, Error &error); in lldb_private::Process the following functions were renamed: From: uint64_t Process::ReadUnsignedInteger (lldb::addr_t load_addr, size_t byte_size, Error &error); To: uint64_t Process::ReadUnsignedIntegerFromMemory (lldb::addr_t load_addr, size_t byte_size, uint64_t fail_value, Error &error); Cleaned up a lot of code that was manually doing what the above functions do to use the functions listed above. Added the ability to get a scalar value as a buffer that can be written down to a process (byte swapping the Scalar value if needed): uint32_t Scalar::GetAsMemoryData (void *dst, uint32_t dst_len, lldb::ByteOrder dst_byte_order, Error &error) const; The "dst_len" can be smaller that the size of the scalar and the least significant bytes will be written. "dst_len" can also be larger and the most significant bytes will be padded with zeroes. Centralized the code that adds or removes address bits for callable and opcode addresses into lldb_private::Target: lldb::addr_t Target::GetCallableLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; lldb::addr_t Target::GetOpcodeLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; All necessary lldb_private::Address functions now use the target versions so changes should only need to happen in one place if anything needs updating. Fixed up a lot of places that were calling : addr_t Address::GetLoadAddress(Target*); to call the Address::GetCallableLoadAddress() or Address::GetOpcodeLoadAddress() as needed. There were many places in the breakpoint code where things could go wrong for ARM if these weren't used. llvm-svn: 131878
2011-05-23 06:46:53 +08:00
err.SetErrorStringWithFormat ("Couldn't write %s to register %s",
name.GetCString(),
reg_info->name);
return false;
}
// Deallocate the spare area and clear the variable's live data.
Added new lldb_private::Process memory read/write functions to stop a bunch of duplicated code from appearing all over LLDB: lldb::addr_t Process::ReadPointerFromMemory (lldb::addr_t vm_addr, Error &error); bool Process::WritePointerToMemory (lldb::addr_t vm_addr, lldb::addr_t ptr_value, Error &error); size_t Process::ReadScalarIntegerFromMemory (lldb::addr_t addr, uint32_t byte_size, bool is_signed, Scalar &scalar, Error &error); size_t Process::WriteScalarToMemory (lldb::addr_t vm_addr, const Scalar &scalar, uint32_t size, Error &error); in lldb_private::Process the following functions were renamed: From: uint64_t Process::ReadUnsignedInteger (lldb::addr_t load_addr, size_t byte_size, Error &error); To: uint64_t Process::ReadUnsignedIntegerFromMemory (lldb::addr_t load_addr, size_t byte_size, uint64_t fail_value, Error &error); Cleaned up a lot of code that was manually doing what the above functions do to use the functions listed above. Added the ability to get a scalar value as a buffer that can be written down to a process (byte swapping the Scalar value if needed): uint32_t Scalar::GetAsMemoryData (void *dst, uint32_t dst_len, lldb::ByteOrder dst_byte_order, Error &error) const; The "dst_len" can be smaller that the size of the scalar and the least significant bytes will be written. "dst_len" can also be larger and the most significant bytes will be padded with zeroes. Centralized the code that adds or removes address bits for callable and opcode addresses into lldb_private::Target: lldb::addr_t Target::GetCallableLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; lldb::addr_t Target::GetOpcodeLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; All necessary lldb_private::Address functions now use the target versions so changes should only need to happen in one place if anything needs updating. Fixed up a lot of places that were calling : addr_t Address::GetLoadAddress(Target*); to call the Address::GetCallableLoadAddress() or Address::GetOpcodeLoadAddress() as needed. There were many places in the breakpoint code where things could go wrong for ARM if these weren't used. llvm-svn: 131878
2011-05-23 06:46:53 +08:00
Error deallocate_error = exe_ctx.process->DeallocateMemory(reg_addr.ULongLong());
if (!deallocate_error.Success())
{
Added new lldb_private::Process memory read/write functions to stop a bunch of duplicated code from appearing all over LLDB: lldb::addr_t Process::ReadPointerFromMemory (lldb::addr_t vm_addr, Error &error); bool Process::WritePointerToMemory (lldb::addr_t vm_addr, lldb::addr_t ptr_value, Error &error); size_t Process::ReadScalarIntegerFromMemory (lldb::addr_t addr, uint32_t byte_size, bool is_signed, Scalar &scalar, Error &error); size_t Process::WriteScalarToMemory (lldb::addr_t vm_addr, const Scalar &scalar, uint32_t size, Error &error); in lldb_private::Process the following functions were renamed: From: uint64_t Process::ReadUnsignedInteger (lldb::addr_t load_addr, size_t byte_size, Error &error); To: uint64_t Process::ReadUnsignedIntegerFromMemory (lldb::addr_t load_addr, size_t byte_size, uint64_t fail_value, Error &error); Cleaned up a lot of code that was manually doing what the above functions do to use the functions listed above. Added the ability to get a scalar value as a buffer that can be written down to a process (byte swapping the Scalar value if needed): uint32_t Scalar::GetAsMemoryData (void *dst, uint32_t dst_len, lldb::ByteOrder dst_byte_order, Error &error) const; The "dst_len" can be smaller that the size of the scalar and the least significant bytes will be written. "dst_len" can also be larger and the most significant bytes will be padded with zeroes. Centralized the code that adds or removes address bits for callable and opcode addresses into lldb_private::Target: lldb::addr_t Target::GetCallableLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; lldb::addr_t Target::GetOpcodeLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; All necessary lldb_private::Address functions now use the target versions so changes should only need to happen in one place if anything needs updating. Fixed up a lot of places that were calling : addr_t Address::GetLoadAddress(Target*); to call the Address::GetCallableLoadAddress() or Address::GetOpcodeLoadAddress() as needed. There were many places in the breakpoint code where things could go wrong for ARM if these weren't used. llvm-svn: 131878
2011-05-23 06:46:53 +08:00
err.SetErrorStringWithFormat ("Couldn't deallocate spare memory area for %s: %s",
name.GetCString(),
deallocate_error.AsCString());
return false;
}
expr_var->m_live_sp.reset();
}
else
{
// Allocate a spare memory area to place the register's contents into. This memory area will be pointed to by the slot in the
// struct.
Error allocate_error;
Added new lldb_private::Process memory read/write functions to stop a bunch of duplicated code from appearing all over LLDB: lldb::addr_t Process::ReadPointerFromMemory (lldb::addr_t vm_addr, Error &error); bool Process::WritePointerToMemory (lldb::addr_t vm_addr, lldb::addr_t ptr_value, Error &error); size_t Process::ReadScalarIntegerFromMemory (lldb::addr_t addr, uint32_t byte_size, bool is_signed, Scalar &scalar, Error &error); size_t Process::WriteScalarToMemory (lldb::addr_t vm_addr, const Scalar &scalar, uint32_t size, Error &error); in lldb_private::Process the following functions were renamed: From: uint64_t Process::ReadUnsignedInteger (lldb::addr_t load_addr, size_t byte_size, Error &error); To: uint64_t Process::ReadUnsignedIntegerFromMemory (lldb::addr_t load_addr, size_t byte_size, uint64_t fail_value, Error &error); Cleaned up a lot of code that was manually doing what the above functions do to use the functions listed above. Added the ability to get a scalar value as a buffer that can be written down to a process (byte swapping the Scalar value if needed): uint32_t Scalar::GetAsMemoryData (void *dst, uint32_t dst_len, lldb::ByteOrder dst_byte_order, Error &error) const; The "dst_len" can be smaller that the size of the scalar and the least significant bytes will be written. "dst_len" can also be larger and the most significant bytes will be padded with zeroes. Centralized the code that adds or removes address bits for callable and opcode addresses into lldb_private::Target: lldb::addr_t Target::GetCallableLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; lldb::addr_t Target::GetOpcodeLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; All necessary lldb_private::Address functions now use the target versions so changes should only need to happen in one place if anything needs updating. Fixed up a lot of places that were calling : addr_t Address::GetLoadAddress(Target*); to call the Address::GetCallableLoadAddress() or Address::GetOpcodeLoadAddress() as needed. There were many places in the breakpoint code where things could go wrong for ARM if these weren't used. llvm-svn: 131878
2011-05-23 06:46:53 +08:00
Scalar reg_addr (exe_ctx.process->AllocateMemory (value_byte_size,
lldb::ePermissionsReadable | lldb::ePermissionsWritable,
allocate_error));
Added new lldb_private::Process memory read/write functions to stop a bunch of duplicated code from appearing all over LLDB: lldb::addr_t Process::ReadPointerFromMemory (lldb::addr_t vm_addr, Error &error); bool Process::WritePointerToMemory (lldb::addr_t vm_addr, lldb::addr_t ptr_value, Error &error); size_t Process::ReadScalarIntegerFromMemory (lldb::addr_t addr, uint32_t byte_size, bool is_signed, Scalar &scalar, Error &error); size_t Process::WriteScalarToMemory (lldb::addr_t vm_addr, const Scalar &scalar, uint32_t size, Error &error); in lldb_private::Process the following functions were renamed: From: uint64_t Process::ReadUnsignedInteger (lldb::addr_t load_addr, size_t byte_size, Error &error); To: uint64_t Process::ReadUnsignedIntegerFromMemory (lldb::addr_t load_addr, size_t byte_size, uint64_t fail_value, Error &error); Cleaned up a lot of code that was manually doing what the above functions do to use the functions listed above. Added the ability to get a scalar value as a buffer that can be written down to a process (byte swapping the Scalar value if needed): uint32_t Scalar::GetAsMemoryData (void *dst, uint32_t dst_len, lldb::ByteOrder dst_byte_order, Error &error) const; The "dst_len" can be smaller that the size of the scalar and the least significant bytes will be written. "dst_len" can also be larger and the most significant bytes will be padded with zeroes. Centralized the code that adds or removes address bits for callable and opcode addresses into lldb_private::Target: lldb::addr_t Target::GetCallableLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; lldb::addr_t Target::GetOpcodeLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; All necessary lldb_private::Address functions now use the target versions so changes should only need to happen in one place if anything needs updating. Fixed up a lot of places that were calling : addr_t Address::GetLoadAddress(Target*); to call the Address::GetCallableLoadAddress() or Address::GetOpcodeLoadAddress() as needed. There were many places in the breakpoint code where things could go wrong for ARM if these weren't used. llvm-svn: 131878
2011-05-23 06:46:53 +08:00
if (reg_addr.ULongLong() == LLDB_INVALID_ADDRESS)
{
Added new lldb_private::Process memory read/write functions to stop a bunch of duplicated code from appearing all over LLDB: lldb::addr_t Process::ReadPointerFromMemory (lldb::addr_t vm_addr, Error &error); bool Process::WritePointerToMemory (lldb::addr_t vm_addr, lldb::addr_t ptr_value, Error &error); size_t Process::ReadScalarIntegerFromMemory (lldb::addr_t addr, uint32_t byte_size, bool is_signed, Scalar &scalar, Error &error); size_t Process::WriteScalarToMemory (lldb::addr_t vm_addr, const Scalar &scalar, uint32_t size, Error &error); in lldb_private::Process the following functions were renamed: From: uint64_t Process::ReadUnsignedInteger (lldb::addr_t load_addr, size_t byte_size, Error &error); To: uint64_t Process::ReadUnsignedIntegerFromMemory (lldb::addr_t load_addr, size_t byte_size, uint64_t fail_value, Error &error); Cleaned up a lot of code that was manually doing what the above functions do to use the functions listed above. Added the ability to get a scalar value as a buffer that can be written down to a process (byte swapping the Scalar value if needed): uint32_t Scalar::GetAsMemoryData (void *dst, uint32_t dst_len, lldb::ByteOrder dst_byte_order, Error &error) const; The "dst_len" can be smaller that the size of the scalar and the least significant bytes will be written. "dst_len" can also be larger and the most significant bytes will be padded with zeroes. Centralized the code that adds or removes address bits for callable and opcode addresses into lldb_private::Target: lldb::addr_t Target::GetCallableLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; lldb::addr_t Target::GetOpcodeLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; All necessary lldb_private::Address functions now use the target versions so changes should only need to happen in one place if anything needs updating. Fixed up a lot of places that were calling : addr_t Address::GetLoadAddress(Target*); to call the Address::GetCallableLoadAddress() or Address::GetOpcodeLoadAddress() as needed. There were many places in the breakpoint code where things could go wrong for ARM if these weren't used. llvm-svn: 131878
2011-05-23 06:46:53 +08:00
err.SetErrorStringWithFormat ("Couldn't allocate a memory area to store %s: %s",
name.GetCString(),
allocate_error.AsCString());
return false;
}
// Put the location of the spare memory into the live data of the ValueObject.
expr_var->m_live_sp = ValueObjectConstResult::Create (exe_ctx.GetBestExecutionContextScope(),
type.GetASTContext(),
type.GetOpaqueQualType(),
name,
Added new lldb_private::Process memory read/write functions to stop a bunch of duplicated code from appearing all over LLDB: lldb::addr_t Process::ReadPointerFromMemory (lldb::addr_t vm_addr, Error &error); bool Process::WritePointerToMemory (lldb::addr_t vm_addr, lldb::addr_t ptr_value, Error &error); size_t Process::ReadScalarIntegerFromMemory (lldb::addr_t addr, uint32_t byte_size, bool is_signed, Scalar &scalar, Error &error); size_t Process::WriteScalarToMemory (lldb::addr_t vm_addr, const Scalar &scalar, uint32_t size, Error &error); in lldb_private::Process the following functions were renamed: From: uint64_t Process::ReadUnsignedInteger (lldb::addr_t load_addr, size_t byte_size, Error &error); To: uint64_t Process::ReadUnsignedIntegerFromMemory (lldb::addr_t load_addr, size_t byte_size, uint64_t fail_value, Error &error); Cleaned up a lot of code that was manually doing what the above functions do to use the functions listed above. Added the ability to get a scalar value as a buffer that can be written down to a process (byte swapping the Scalar value if needed): uint32_t Scalar::GetAsMemoryData (void *dst, uint32_t dst_len, lldb::ByteOrder dst_byte_order, Error &error) const; The "dst_len" can be smaller that the size of the scalar and the least significant bytes will be written. "dst_len" can also be larger and the most significant bytes will be padded with zeroes. Centralized the code that adds or removes address bits for callable and opcode addresses into lldb_private::Target: lldb::addr_t Target::GetCallableLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; lldb::addr_t Target::GetOpcodeLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; All necessary lldb_private::Address functions now use the target versions so changes should only need to happen in one place if anything needs updating. Fixed up a lot of places that were calling : addr_t Address::GetLoadAddress(Target*); to call the Address::GetCallableLoadAddress() or Address::GetOpcodeLoadAddress() as needed. There were many places in the breakpoint code where things could go wrong for ARM if these weren't used. llvm-svn: 131878
2011-05-23 06:46:53 +08:00
reg_addr.ULongLong(),
eAddressTypeLoad,
value_byte_size);
// Now write the location of the area into the struct.
Error write_error;
Added new lldb_private::Process memory read/write functions to stop a bunch of duplicated code from appearing all over LLDB: lldb::addr_t Process::ReadPointerFromMemory (lldb::addr_t vm_addr, Error &error); bool Process::WritePointerToMemory (lldb::addr_t vm_addr, lldb::addr_t ptr_value, Error &error); size_t Process::ReadScalarIntegerFromMemory (lldb::addr_t addr, uint32_t byte_size, bool is_signed, Scalar &scalar, Error &error); size_t Process::WriteScalarToMemory (lldb::addr_t vm_addr, const Scalar &scalar, uint32_t size, Error &error); in lldb_private::Process the following functions were renamed: From: uint64_t Process::ReadUnsignedInteger (lldb::addr_t load_addr, size_t byte_size, Error &error); To: uint64_t Process::ReadUnsignedIntegerFromMemory (lldb::addr_t load_addr, size_t byte_size, uint64_t fail_value, Error &error); Cleaned up a lot of code that was manually doing what the above functions do to use the functions listed above. Added the ability to get a scalar value as a buffer that can be written down to a process (byte swapping the Scalar value if needed): uint32_t Scalar::GetAsMemoryData (void *dst, uint32_t dst_len, lldb::ByteOrder dst_byte_order, Error &error) const; The "dst_len" can be smaller that the size of the scalar and the least significant bytes will be written. "dst_len" can also be larger and the most significant bytes will be padded with zeroes. Centralized the code that adds or removes address bits for callable and opcode addresses into lldb_private::Target: lldb::addr_t Target::GetCallableLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; lldb::addr_t Target::GetOpcodeLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; All necessary lldb_private::Address functions now use the target versions so changes should only need to happen in one place if anything needs updating. Fixed up a lot of places that were calling : addr_t Address::GetLoadAddress(Target*); to call the Address::GetCallableLoadAddress() or Address::GetOpcodeLoadAddress() as needed. There were many places in the breakpoint code where things could go wrong for ARM if these weren't used. llvm-svn: 131878
2011-05-23 06:46:53 +08:00
if (!exe_ctx.process->WriteScalarToMemory (addr,
reg_addr,
exe_ctx.process->GetAddressByteSize(),
write_error))
{
Added new lldb_private::Process memory read/write functions to stop a bunch of duplicated code from appearing all over LLDB: lldb::addr_t Process::ReadPointerFromMemory (lldb::addr_t vm_addr, Error &error); bool Process::WritePointerToMemory (lldb::addr_t vm_addr, lldb::addr_t ptr_value, Error &error); size_t Process::ReadScalarIntegerFromMemory (lldb::addr_t addr, uint32_t byte_size, bool is_signed, Scalar &scalar, Error &error); size_t Process::WriteScalarToMemory (lldb::addr_t vm_addr, const Scalar &scalar, uint32_t size, Error &error); in lldb_private::Process the following functions were renamed: From: uint64_t Process::ReadUnsignedInteger (lldb::addr_t load_addr, size_t byte_size, Error &error); To: uint64_t Process::ReadUnsignedIntegerFromMemory (lldb::addr_t load_addr, size_t byte_size, uint64_t fail_value, Error &error); Cleaned up a lot of code that was manually doing what the above functions do to use the functions listed above. Added the ability to get a scalar value as a buffer that can be written down to a process (byte swapping the Scalar value if needed): uint32_t Scalar::GetAsMemoryData (void *dst, uint32_t dst_len, lldb::ByteOrder dst_byte_order, Error &error) const; The "dst_len" can be smaller that the size of the scalar and the least significant bytes will be written. "dst_len" can also be larger and the most significant bytes will be padded with zeroes. Centralized the code that adds or removes address bits for callable and opcode addresses into lldb_private::Target: lldb::addr_t Target::GetCallableLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; lldb::addr_t Target::GetOpcodeLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; All necessary lldb_private::Address functions now use the target versions so changes should only need to happen in one place if anything needs updating. Fixed up a lot of places that were calling : addr_t Address::GetLoadAddress(Target*); to call the Address::GetCallableLoadAddress() or Address::GetOpcodeLoadAddress() as needed. There were many places in the breakpoint code where things could go wrong for ARM if these weren't used. llvm-svn: 131878
2011-05-23 06:46:53 +08:00
err.SetErrorStringWithFormat ("Couldn't write %s to the target: %s",
name.GetCString(),
write_error.AsCString());
return false;
}
if (value_byte_size > register_byte_size)
{
Added new lldb_private::Process memory read/write functions to stop a bunch of duplicated code from appearing all over LLDB: lldb::addr_t Process::ReadPointerFromMemory (lldb::addr_t vm_addr, Error &error); bool Process::WritePointerToMemory (lldb::addr_t vm_addr, lldb::addr_t ptr_value, Error &error); size_t Process::ReadScalarIntegerFromMemory (lldb::addr_t addr, uint32_t byte_size, bool is_signed, Scalar &scalar, Error &error); size_t Process::WriteScalarToMemory (lldb::addr_t vm_addr, const Scalar &scalar, uint32_t size, Error &error); in lldb_private::Process the following functions were renamed: From: uint64_t Process::ReadUnsignedInteger (lldb::addr_t load_addr, size_t byte_size, Error &error); To: uint64_t Process::ReadUnsignedIntegerFromMemory (lldb::addr_t load_addr, size_t byte_size, uint64_t fail_value, Error &error); Cleaned up a lot of code that was manually doing what the above functions do to use the functions listed above. Added the ability to get a scalar value as a buffer that can be written down to a process (byte swapping the Scalar value if needed): uint32_t Scalar::GetAsMemoryData (void *dst, uint32_t dst_len, lldb::ByteOrder dst_byte_order, Error &error) const; The "dst_len" can be smaller that the size of the scalar and the least significant bytes will be written. "dst_len" can also be larger and the most significant bytes will be padded with zeroes. Centralized the code that adds or removes address bits for callable and opcode addresses into lldb_private::Target: lldb::addr_t Target::GetCallableLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; lldb::addr_t Target::GetOpcodeLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; All necessary lldb_private::Address functions now use the target versions so changes should only need to happen in one place if anything needs updating. Fixed up a lot of places that were calling : addr_t Address::GetLoadAddress(Target*); to call the Address::GetCallableLoadAddress() or Address::GetOpcodeLoadAddress() as needed. There were many places in the breakpoint code where things could go wrong for ARM if these weren't used. llvm-svn: 131878
2011-05-23 06:46:53 +08:00
err.SetErrorStringWithFormat ("%s is too big to store in %s",
name.GetCString(),
reg_info->name);
return false;
}
2011-05-10 04:18:18 +08:00
RegisterValue reg_value;
if (!reg_ctx->ReadRegister (reg_info, reg_value))
{
Added new lldb_private::Process memory read/write functions to stop a bunch of duplicated code from appearing all over LLDB: lldb::addr_t Process::ReadPointerFromMemory (lldb::addr_t vm_addr, Error &error); bool Process::WritePointerToMemory (lldb::addr_t vm_addr, lldb::addr_t ptr_value, Error &error); size_t Process::ReadScalarIntegerFromMemory (lldb::addr_t addr, uint32_t byte_size, bool is_signed, Scalar &scalar, Error &error); size_t Process::WriteScalarToMemory (lldb::addr_t vm_addr, const Scalar &scalar, uint32_t size, Error &error); in lldb_private::Process the following functions were renamed: From: uint64_t Process::ReadUnsignedInteger (lldb::addr_t load_addr, size_t byte_size, Error &error); To: uint64_t Process::ReadUnsignedIntegerFromMemory (lldb::addr_t load_addr, size_t byte_size, uint64_t fail_value, Error &error); Cleaned up a lot of code that was manually doing what the above functions do to use the functions listed above. Added the ability to get a scalar value as a buffer that can be written down to a process (byte swapping the Scalar value if needed): uint32_t Scalar::GetAsMemoryData (void *dst, uint32_t dst_len, lldb::ByteOrder dst_byte_order, Error &error) const; The "dst_len" can be smaller that the size of the scalar and the least significant bytes will be written. "dst_len" can also be larger and the most significant bytes will be padded with zeroes. Centralized the code that adds or removes address bits for callable and opcode addresses into lldb_private::Target: lldb::addr_t Target::GetCallableLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; lldb::addr_t Target::GetOpcodeLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; All necessary lldb_private::Address functions now use the target versions so changes should only need to happen in one place if anything needs updating. Fixed up a lot of places that were calling : addr_t Address::GetLoadAddress(Target*); to call the Address::GetCallableLoadAddress() or Address::GetOpcodeLoadAddress() as needed. There were many places in the breakpoint code where things could go wrong for ARM if these weren't used. llvm-svn: 131878
2011-05-23 06:46:53 +08:00
err.SetErrorStringWithFormat ("Couldn't read %s from %s",
name.GetCString(),
reg_info->name);
return false;
}
Added new lldb_private::Process memory read/write functions to stop a bunch of duplicated code from appearing all over LLDB: lldb::addr_t Process::ReadPointerFromMemory (lldb::addr_t vm_addr, Error &error); bool Process::WritePointerToMemory (lldb::addr_t vm_addr, lldb::addr_t ptr_value, Error &error); size_t Process::ReadScalarIntegerFromMemory (lldb::addr_t addr, uint32_t byte_size, bool is_signed, Scalar &scalar, Error &error); size_t Process::WriteScalarToMemory (lldb::addr_t vm_addr, const Scalar &scalar, uint32_t size, Error &error); in lldb_private::Process the following functions were renamed: From: uint64_t Process::ReadUnsignedInteger (lldb::addr_t load_addr, size_t byte_size, Error &error); To: uint64_t Process::ReadUnsignedIntegerFromMemory (lldb::addr_t load_addr, size_t byte_size, uint64_t fail_value, Error &error); Cleaned up a lot of code that was manually doing what the above functions do to use the functions listed above. Added the ability to get a scalar value as a buffer that can be written down to a process (byte swapping the Scalar value if needed): uint32_t Scalar::GetAsMemoryData (void *dst, uint32_t dst_len, lldb::ByteOrder dst_byte_order, Error &error) const; The "dst_len" can be smaller that the size of the scalar and the least significant bytes will be written. "dst_len" can also be larger and the most significant bytes will be padded with zeroes. Centralized the code that adds or removes address bits for callable and opcode addresses into lldb_private::Target: lldb::addr_t Target::GetCallableLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; lldb::addr_t Target::GetOpcodeLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; All necessary lldb_private::Address functions now use the target versions so changes should only need to happen in one place if anything needs updating. Fixed up a lot of places that were calling : addr_t Address::GetLoadAddress(Target*); to call the Address::GetCallableLoadAddress() or Address::GetOpcodeLoadAddress() as needed. There were many places in the breakpoint code where things could go wrong for ARM if these weren't used. llvm-svn: 131878
2011-05-23 06:46:53 +08:00
err = reg_ctx->WriteRegisterValueToMemory (reg_info,
reg_addr.ULongLong(),
value_byte_size,
reg_value);
2011-05-10 04:18:18 +08:00
if (err.Fail())
return false;
}
}
}
return true;
}
bool
ClangExpressionDeclMap::DoMaterializeOneRegister
(
bool dematerialize,
ExecutionContext &exe_ctx,
RegisterContext &reg_ctx,
const RegisterInfo &reg_info,
lldb::addr_t addr,
Error &err
)
{
uint32_t register_byte_size = reg_info.byte_size;
2011-05-10 04:18:18 +08:00
RegisterValue reg_value;
if (dematerialize)
{
2011-05-10 04:18:18 +08:00
Error read_error (reg_ctx.ReadRegisterValueFromMemory(&reg_info, addr, register_byte_size, reg_value));
if (read_error.Fail())
{
err.SetErrorStringWithFormat ("Couldn't read %s from the target: %s", reg_info.name, read_error.AsCString());
return false;
}
2011-05-10 04:18:18 +08:00
if (!reg_ctx.WriteRegister (&reg_info, reg_value))
{
2011-05-10 04:18:18 +08:00
err.SetErrorStringWithFormat("Couldn't write register %s (dematerialize)", reg_info.name);
return false;
}
}
else
{
2011-05-10 04:18:18 +08:00
if (!reg_ctx.ReadRegister(&reg_info, reg_value))
{
2011-05-10 04:18:18 +08:00
err.SetErrorStringWithFormat("Couldn't read %s (materialize)", reg_info.name);
return false;
}
2011-05-10 04:18:18 +08:00
Error write_error (reg_ctx.WriteRegisterValueToMemory(&reg_info, addr, register_byte_size, reg_value));
if (write_error.Fail())
{
2011-05-10 04:18:18 +08:00
err.SetErrorStringWithFormat ("Couldn't write %s to the target: %s", write_error.AsCString());
return false;
}
}
return true;
}
lldb::VariableSP
ClangExpressionDeclMap::FindVariableInScope
(
StackFrame &frame,
const ConstString &name,
TypeFromUser *type
)
{
lldb::LogSP log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_EXPRESSIONS));
ValueObjectSP valobj;
VariableSP var_sp;
Error err;
valobj = frame.GetValueForVariableExpressionPath(name.GetCString(),
eNoDynamicValues,
StackFrame::eExpressionPathOptionCheckPtrVsMember,
var_sp,
err);
if (!err.Success() ||
!var_sp ||
!var_sp->IsInScope(&frame) ||
!var_sp->LocationIsValidForFrame (&frame))
return lldb::VariableSP();
if (var_sp && type)
{
if (type->GetASTContext() == var_sp->GetType()->GetClangAST())
{
if (!ClangASTContext::AreTypesSame(type->GetASTContext(), type->GetOpaqueQualType(), var_sp->GetType()->GetClangFullType()))
return lldb::VariableSP();
}
else
{
if (log)
log->PutCString("Skipping a candidate variable because of different AST contexts");
return lldb::VariableSP();
}
}
return var_sp;
}
Symbol *
ClangExpressionDeclMap::FindGlobalDataSymbol
(
Target &target,
const ConstString &name
)
{
SymbolContextList sc_list;
target.GetImages().FindSymbolsWithNameAndType(name,
eSymbolTypeData,
sc_list);
if (sc_list.GetSize())
{
SymbolContext sym_ctx;
sc_list.GetContextAtIndex(0, sym_ctx);
return sym_ctx.symbol;
}
return NULL;
}
// Interface for ClangASTSource
void
ClangExpressionDeclMap::GetDecls (NameSearchContext &context, const ConstString &name)
{
assert (m_struct_vars.get());
assert (m_parser_vars.get());
lldb::LogSP log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_EXPRESSIONS));
Removed the hacky "#define this ___clang_this" handler for C++ classes. Replaced it with a less hacky approach: - If an expression is defined in the context of a method of class A, then that expression is wrapped as ___clang_class::___clang_expr(void*) { ... } instead of ___clang_expr(void*) { ... }. - ___clang_class is resolved as the type of the target of the "this" pointer in the method the expression is defined in. - When reporting the type of ___clang_class, a method with the signature ___clang_expr(void*) is added to that class, so that Clang doesn't complain about a method being defined without a corresponding declaration. - Whenever the expression gets called, "this" gets looked up, type-checked, and then passed in as the first argument. This required the following changes: - The ABIs were changed to support passing of the "this" pointer as part of trivial calls. - ThreadPlanCallFunction and ClangFunction were changed to support passing of an optional "this" pointer. - ClangUserExpression was extended to perform the wrapping described above. - ClangASTSource was changed to revert the changes required by the hack. - ClangExpressionParser, IRForTarget, and ClangExpressionDeclMap were changed to handle different manglings of ___clang_expr flexibly. This meant no longer searching for a function called ___clang_expr, but rather looking for a function whose name *contains* ___clang_expr. - ClangExpressionParser and ClangExpressionDeclMap now remember whether "this" is required, and know how to look it up as necessary. A few inheritance bugs remain, and I'm trying to resolve these. But it is now possible to use "this" as well as refer implicitly to member variables, when in the proper context. llvm-svn: 114384
2010-09-21 08:44:12 +08:00
if (log)
log->Printf("Hunting for a definition for '%s'", name.GetCString());
// Back out in all cases where we're not fully initialized
if (m_parser_vars->m_exe_ctx->frame == NULL)
return;
if (m_parser_vars->m_ignore_lookups)
{
if (log)
log->Printf("Ignoring a query during an import");
return;
}
do
{
if (isa<TranslationUnitDecl>(context.m_decl_context))
break;
if (!isa<NamespaceDecl>(context.m_decl_context))
return;
const Decl *context_decl = dyn_cast<Decl>(context.m_decl_context);
if (log)
log->Printf("Searching for '%s' in a '%s'", name.GetCString(), context_decl->getDeclKindName());
Decl *original_decl = NULL;
ASTContext *original_ctx = NULL;
if (!m_parser_vars->GetASTImporter(context.GetASTContext())->ResolveDeclOrigin(context_decl, &original_decl, &original_ctx))
break;
if (TagDecl *original_tag_decl = dyn_cast<TagDecl>(original_decl))
{
ExternalASTSource *external_source = original_ctx->getExternalSource();
if (!external_source)
break;
if (!original_tag_decl)
break;
external_source->CompleteType (original_tag_decl);
}
DeclContext *original_decl_context = dyn_cast<DeclContext>(original_decl);
if (!original_decl_context)
break;
for (TagDecl::decl_iterator iter = original_decl_context->decls_begin();
iter != original_decl_context->decls_end();
++iter)
{
NamedDecl *named_decl = dyn_cast<NamedDecl>(*iter);
if (named_decl && named_decl->getName().equals(name.GetCString()))
{
Decl *copied_decl = m_parser_vars->GetASTImporter(context.GetASTContext())->CopyDecl(original_ctx, named_decl);
NamedDecl *copied_named_decl = dyn_cast<NamedDecl>(copied_decl);
if (!copied_named_decl)
continue;
context.AddNamedDecl (copied_named_decl);
}
}
return;
}
while (0);
Removed the hacky "#define this ___clang_this" handler for C++ classes. Replaced it with a less hacky approach: - If an expression is defined in the context of a method of class A, then that expression is wrapped as ___clang_class::___clang_expr(void*) { ... } instead of ___clang_expr(void*) { ... }. - ___clang_class is resolved as the type of the target of the "this" pointer in the method the expression is defined in. - When reporting the type of ___clang_class, a method with the signature ___clang_expr(void*) is added to that class, so that Clang doesn't complain about a method being defined without a corresponding declaration. - Whenever the expression gets called, "this" gets looked up, type-checked, and then passed in as the first argument. This required the following changes: - The ABIs were changed to support passing of the "this" pointer as part of trivial calls. - ThreadPlanCallFunction and ClangFunction were changed to support passing of an optional "this" pointer. - ClangUserExpression was extended to perform the wrapping described above. - ClangASTSource was changed to revert the changes required by the hack. - ClangExpressionParser, IRForTarget, and ClangExpressionDeclMap were changed to handle different manglings of ___clang_expr flexibly. This meant no longer searching for a function called ___clang_expr, but rather looking for a function whose name *contains* ___clang_expr. - ClangExpressionParser and ClangExpressionDeclMap now remember whether "this" is required, and know how to look it up as necessary. A few inheritance bugs remain, and I'm trying to resolve these. But it is now possible to use "this" as well as refer implicitly to member variables, when in the proper context. llvm-svn: 114384
2010-09-21 08:44:12 +08:00
SymbolContextList sc_list;
const char *name_unique_cstr = name.GetCString();
if (name_unique_cstr == NULL)
return;
// Only look for functions by name out in our symbols if the function
// doesn't start with our phony prefix of '$'
if (name_unique_cstr[0] != '$')
{
ValueObjectSP valobj;
VariableSP var;
Error err;
valobj = m_parser_vars->m_exe_ctx->frame->GetValueForVariableExpressionPath(name_unique_cstr,
eNoDynamicValues,
StackFrame::eExpressionPathOptionCheckPtrVsMember,
var,
err);
// If we found a variable in scope, no need to pull up function names
if (err.Success() && var != NULL)
{
AddOneVariable(context, var);
}
else
{
const bool include_symbols = true;
const bool append = false;
m_parser_vars->m_sym_ctx.FindFunctionsByName (name,
include_symbols,
append,
sc_list);
if (sc_list.GetSize())
{
bool found_specific = false;
Symbol *generic_symbol = NULL;
Symbol *non_extern_symbol = NULL;
for (uint32_t index = 0, num_indices = sc_list.GetSize();
index < num_indices;
++index)
{
SymbolContext sym_ctx;
sc_list.GetContextAtIndex(index, sym_ctx);
if (sym_ctx.function)
{
// TODO only do this if it's a C function; C++ functions may be
// overloaded
if (!found_specific)
AddOneFunction(context, sym_ctx.function, NULL);
found_specific = true;
}
else if (sym_ctx.symbol)
{
if (sym_ctx.symbol->IsExternal())
generic_symbol = sym_ctx.symbol;
else
non_extern_symbol = sym_ctx.symbol;
}
}
if (!found_specific)
{
if (generic_symbol)
AddOneFunction (context, NULL, generic_symbol);
else if (non_extern_symbol)
AddOneFunction (context, NULL, non_extern_symbol);
}
}
else
{
// We couldn't find a variable or function for this. Now we'll hunt for a generic
// data symbol, and -- if it is found -- treat it as a variable.
Symbol *data_symbol = FindGlobalDataSymbol(*m_parser_vars->m_exe_ctx->target, name);
if (data_symbol)
AddOneGenericVariable(context, *data_symbol);
}
}
ClangNamespaceDecl namespace_decl (m_parser_vars->m_sym_ctx.FindNamespace(name));
if (namespace_decl)
{
if (log)
{
std::string s;
llvm::raw_string_ostream os(s);
namespace_decl.GetNamespaceDecl()->print(os);
os.flush();
log->Printf("Added namespace decl:");
log->Printf("%s", s.c_str());
}
NamespaceDecl *clang_namespace_decl = AddNamespace(context, namespace_decl);
if (clang_namespace_decl)
clang_namespace_decl->setHasExternalLexicalStorage();
}
}
else
{
static ConstString g_lldb_class_name ("$__lldb_class");
if (name == g_lldb_class_name)
{
// Clang is looking for the type of "this"
VariableList *vars = m_parser_vars->m_exe_ctx->frame->GetVariableList(false);
if (!vars)
return;
lldb::VariableSP this_var = vars->FindVariable(ConstString("this"));
if (!this_var ||
!this_var->IsInScope(m_parser_vars->m_exe_ctx->frame) ||
!this_var->LocationIsValidForFrame (m_parser_vars->m_exe_ctx->frame))
return;
Type *this_type = this_var->GetType();
if (!this_type)
return;
if (log)
{
log->PutCString ("Type for \"this\" is: ");
StreamString strm;
this_type->Dump(&strm, true);
log->PutCString (strm.GetData());
}
TypeFromUser this_user_type(this_type->GetClangFullType(),
this_type->GetClangAST());
m_struct_vars->m_object_pointer_type = this_user_type;
void *pointer_target_type = NULL;
if (!ClangASTContext::IsPointerType(this_user_type.GetOpaqueQualType(),
&pointer_target_type))
return;
clang::QualType pointer_target_qual_type = QualType::getFromOpaquePtr(pointer_target_type);
if (pointer_target_qual_type.isConstQualified())
pointer_target_qual_type.removeLocalConst();
TypeFromUser class_user_type(pointer_target_qual_type.getAsOpaquePtr(),
this_type->GetClangAST());
if (log)
{
StreamString type_stream;
class_user_type.DumpTypeCode(&type_stream);
type_stream.Flush();
log->Printf("Adding type for $__lldb_class: %s", type_stream.GetString().c_str());
}
AddOneType(context, class_user_type, true);
return;
}
static ConstString g_lldb_objc_class_name ("$__lldb_objc_class");
if (name == g_lldb_objc_class_name)
{
// Clang is looking for the type of "*self"
VariableList *vars = m_parser_vars->m_exe_ctx->frame->GetVariableList(false);
if (!vars)
return;
lldb::VariableSP self_var = vars->FindVariable(ConstString("self"));
if (!self_var ||
!self_var->IsInScope(m_parser_vars->m_exe_ctx->frame) ||
!self_var->LocationIsValidForFrame (m_parser_vars->m_exe_ctx->frame))
return;
Type *self_type = self_var->GetType();
if (!self_type)
return;
TypeFromUser self_user_type(self_type->GetClangFullType(),
self_type->GetClangAST());
m_struct_vars->m_object_pointer_type = self_user_type;
void *pointer_target_type = NULL;
if (!ClangASTContext::IsPointerType(self_user_type.GetOpaqueQualType(),
&pointer_target_type)
|| pointer_target_type == NULL)
return;
TypeFromUser class_user_type(pointer_target_type,
self_type->GetClangAST());
if (log)
{
StreamString type_stream;
class_user_type.DumpTypeCode(&type_stream);
type_stream.Flush();
log->Printf("Adding type for $__lldb_objc_class: %s", type_stream.GetString().c_str());
}
AddOneType(context, class_user_type, false);
return;
}
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
do
{
if (!m_parser_vars->m_exe_ctx->target)
break;
ClangASTContext *scratch_clang_ast_context = m_parser_vars->m_exe_ctx->target->GetScratchClangASTContext();
if (!scratch_clang_ast_context)
break;
ASTContext *scratch_ast_context = scratch_clang_ast_context->getASTContext();
if (!scratch_ast_context)
break;
TypeDecl *ptype_type_decl = m_parser_vars->m_persistent_vars->GetPersistentType(name);
if (!ptype_type_decl)
break;
Decl *parser_ptype_decl = ClangASTContext::CopyDecl(context.GetASTContext(), scratch_ast_context, ptype_type_decl);
if (!parser_ptype_decl)
break;
TypeDecl *parser_ptype_type_decl = dyn_cast<TypeDecl>(parser_ptype_decl);
if (!parser_ptype_type_decl)
break;
if (log)
log->Printf("Found persistent type %s", name.GetCString());
context.AddNamedDecl(parser_ptype_type_decl);
} while (0);
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
ClangExpressionVariableSP pvar_sp(m_parser_vars->m_persistent_vars->GetVariable(name));
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
if (pvar_sp)
{
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
AddOneVariable(context, pvar_sp);
return;
}
const char *reg_name(&name.GetCString()[1]);
if (m_parser_vars->m_exe_ctx->GetRegisterContext())
{
const RegisterInfo *reg_info(m_parser_vars->m_exe_ctx->GetRegisterContext()->GetRegisterInfoByName(reg_name));
if (reg_info)
AddOneRegister(context, reg_info);
}
}
lldb::TypeSP type_sp (m_parser_vars->m_sym_ctx.FindTypeByName (name));
if (type_sp)
{
if (log)
{
log->Printf ("Matching type found for \"%s\": ", name.GetCString());
StreamString strm;
type_sp->Dump(&strm, true);
log->PutCString (strm.GetData());
}
TypeFromUser user_type (type_sp->GetClangFullType(),
A few of the issue I have been trying to track down and fix have been due to the way LLDB lazily gets complete definitions for types within the debug info. When we run across a class/struct/union definition in the DWARF, we will only parse the full definition if we need to. This works fine for top level types that are assigned directly to variables and arguments, but when we have a variable with a class, lets say "A" for this example, that has a member: "B *m_b". Initially we don't need to hunt down a definition for this class unless we are ever asked to do something with it ("expr m_b->getDecl()" for example). With my previous approach to lazy type completion, we would be able to take a "A *a" and get a complete type for it, but we wouldn't be able to then do an "a->m_b->getDecl()" unless we always expanded all types within a class prior to handing out the type. Expanding everything is very costly and it would be great if there were a better way. A few months ago I worked with the llvm/clang folks to have the ExternalASTSource class be able to complete classes if there weren't completed yet: class ExternalASTSource { .... virtual void CompleteType (clang::TagDecl *Tag); virtual void CompleteType (clang::ObjCInterfaceDecl *Class); }; This was great, because we can now have the class that is producing the AST (SymbolFileDWARF and SymbolFileDWARFDebugMap) sign up as external AST sources and the object that creates the forward declaration types can now also complete them anywhere within the clang type system. This patch makes a few major changes: - lldb_private::Module classes now own the AST context. Previously the TypeList objects did. - The DWARF parsers now sign up as an external AST sources so they can complete types. - All of the pure clang type system wrapper code we have in LLDB (ClangASTContext, ClangASTType, and more) can now be iterating through children of any type, and if a class/union/struct type (clang::RecordType or ObjC interface) is found that is incomplete, we can ask the AST to get the definition. - The SymbolFileDWARFDebugMap class now will create and use a single AST that all child SymbolFileDWARF classes will share (much like what happens when we have a complete linked DWARF for an executable). We will need to modify some of the ClangUserExpression code to take more advantage of this completion ability in the near future. Meanwhile we should be better off now that we can be accessing any children of variables through pointers and always be able to resolve the clang type if needed. llvm-svn: 123613
2011-01-17 11:46:26 +08:00
type_sp->GetClangAST());
AddOneType(context, user_type, false);
}
}
clang::ExternalLoadResult
ClangExpressionDeclMap::FindExternalLexicalDecls (const DeclContext *decl_context,
bool (*predicate)(Decl::Kind),
llvm::SmallVectorImpl<Decl*> &decls)
{
assert (m_parser_vars.get());
lldb::LogSP log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_EXPRESSIONS));
const Decl *context_decl = dyn_cast<Decl>(decl_context);
if (!context_decl)
return ELR_Failure;
ASTContext *ast_context = &context_decl->getASTContext();
if (log)
log->Printf("Finding lexical decls in a '%s' with %s predicate", context_decl->getDeclKindName(), (predicate ? "non-null" : "null"));
Decl *original_decl = NULL;
ASTContext *original_ctx = NULL;
ClangASTImporter *ast_importer = m_parser_vars->GetASTImporter(ast_context);
if (!ast_importer)
return ELR_Failure;
if (!ast_importer->ResolveDeclOrigin(context_decl, &original_decl, &original_ctx))
return ELR_Failure;
if (log)
{
std::string decl_print_string;
llvm::raw_string_ostream decl_print_stream(decl_print_string);
original_decl->print(decl_print_stream);
decl_print_stream.flush();
log->Printf("Original decl:\n%s", decl_print_string.c_str());
}
if (TagDecl *original_tag_decl = dyn_cast<TagDecl>(original_decl))
{
ExternalASTSource *external_source = original_ctx->getExternalSource();
if (external_source)
external_source->CompleteType (original_tag_decl);
}
DeclContext *original_decl_context = dyn_cast<DeclContext>(original_decl);
if (!original_decl_context)
return ELR_Failure;
for (TagDecl::decl_iterator iter = original_decl_context->decls_begin();
iter != original_decl_context->decls_end();
++iter)
{
Decl *decl = *iter;
if (!predicate || predicate(decl->getKind()))
{
if (log)
{
std::string decl_print_string;
llvm::raw_string_ostream decl_print_stream(decl_print_string);
decl->print(decl_print_stream);
decl_print_stream.flush();
log->Printf(" Adding lexical decl %s", decl_print_string.c_str());
}
Decl *copied_decl = ast_importer->CopyDecl(original_ctx, decl);
decls.push_back(copied_decl);
}
}
return ELR_AlreadyLoaded;
}
void
ClangExpressionDeclMap::CompleteTagDecl (TagDecl *tag_decl)
{
assert (m_parser_vars.get());
m_parser_vars->GetASTImporter(&tag_decl->getASTContext())->CompleteTagDecl (tag_decl);
}
void
ClangExpressionDeclMap::CompleteObjCInterfaceDecl (clang::ObjCInterfaceDecl *interface_decl)
{
assert (m_parser_vars.get());
m_parser_vars->GetASTImporter(&interface_decl->getASTContext())->CompleteObjCInterfaceDecl (interface_decl);
}
Value *
ClangExpressionDeclMap::GetVariableValue
(
ExecutionContext &exe_ctx,
VariableSP var,
ASTContext *parser_ast_context,
TypeFromUser *user_type,
TypeFromParser *parser_type
)
{
lldb::LogSP log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_EXPRESSIONS));
Type *var_type = var->GetType();
if (!var_type)
{
if (log)
log->PutCString("Skipped a definition because it has no type");
return NULL;
}
clang_type_t var_opaque_type = var_type->GetClangFullType();
if (!var_opaque_type)
{
if (log)
log->PutCString("Skipped a definition because it has no Clang type");
return NULL;
}
ASTContext *ast = var_type->GetClangASTContext().getASTContext();
A few of the issue I have been trying to track down and fix have been due to the way LLDB lazily gets complete definitions for types within the debug info. When we run across a class/struct/union definition in the DWARF, we will only parse the full definition if we need to. This works fine for top level types that are assigned directly to variables and arguments, but when we have a variable with a class, lets say "A" for this example, that has a member: "B *m_b". Initially we don't need to hunt down a definition for this class unless we are ever asked to do something with it ("expr m_b->getDecl()" for example). With my previous approach to lazy type completion, we would be able to take a "A *a" and get a complete type for it, but we wouldn't be able to then do an "a->m_b->getDecl()" unless we always expanded all types within a class prior to handing out the type. Expanding everything is very costly and it would be great if there were a better way. A few months ago I worked with the llvm/clang folks to have the ExternalASTSource class be able to complete classes if there weren't completed yet: class ExternalASTSource { .... virtual void CompleteType (clang::TagDecl *Tag); virtual void CompleteType (clang::ObjCInterfaceDecl *Class); }; This was great, because we can now have the class that is producing the AST (SymbolFileDWARF and SymbolFileDWARFDebugMap) sign up as external AST sources and the object that creates the forward declaration types can now also complete them anywhere within the clang type system. This patch makes a few major changes: - lldb_private::Module classes now own the AST context. Previously the TypeList objects did. - The DWARF parsers now sign up as an external AST sources so they can complete types. - All of the pure clang type system wrapper code we have in LLDB (ClangASTContext, ClangASTType, and more) can now be iterating through children of any type, and if a class/union/struct type (clang::RecordType or ObjC interface) is found that is incomplete, we can ask the AST to get the definition. - The SymbolFileDWARFDebugMap class now will create and use a single AST that all child SymbolFileDWARF classes will share (much like what happens when we have a complete linked DWARF for an executable). We will need to modify some of the ClangUserExpression code to take more advantage of this completion ability in the near future. Meanwhile we should be better off now that we can be accessing any children of variables through pointers and always be able to resolve the clang type if needed. llvm-svn: 123613
2011-01-17 11:46:26 +08:00
if (!ast)
{
if (log)
log->PutCString("There is no AST context for the current execution context");
return NULL;
}
DWARFExpression &var_location_expr = var->LocationExpression();
std::auto_ptr<Value> var_location(new Value);
Looking at some of the test suite failures in DWARF in .o files with the debug map showed that the location lists in the .o files needed some refactoring in order to work. The case that was failing was where a function that was in the "__TEXT.__textcoal_nt" in the .o file, and in the "__TEXT.__text" section in the main executable. This made symbol lookup fail due to the way we were finding a real address in the debug map which was by finding the section that the function was in in the .o file and trying to find this in the main executable. Now the section list supports finding a linked address in a section or any child sections. After fixing this, we ran into issue that were due to DWARF and how it represents locations lists. DWARF makes a list of address ranges and expressions that go along with those address ranges. The location addresses are expressed in terms of a compile unit address + offset. This works fine as long as nothing moves around. When stuff moves around and offsets change between the remapped compile unit base address and the new function address, then we can run into trouble. To deal with this, we now store supply a location list slide amount to any location list expressions that will allow us to make the location list addresses into zero based offsets from the object that owns the location list (always a function in our case). With these fixes we can now re-link random address ranges inside the debugger for use with our DWARF + debug map, incremental linking, and more. Another issue that arose when doing the DWARF in the .o files was that GCC 4.2 emits a ".debug_aranges" that only mentions functions that are externally visible. This makes .debug_aranges useless to us and we now generate a real address range lookup table in the DWARF parser at the same time as we index the name tables (that are needed because .debug_pubnames is just as useless). llvm-gcc doesn't generate a .debug_aranges section, though this could be fixed, we aren't going to rely upon it. Renamed a bunch of "UINT_MAX" to "UINT32_MAX". llvm-svn: 113829
2010-09-14 10:20:48 +08:00
lldb::addr_t loclist_base_load_addr = LLDB_INVALID_ADDRESS;
if (var_location_expr.IsLocationList())
{
SymbolContext var_sc;
var->CalculateSymbolContext (&var_sc);
loclist_base_load_addr = var_sc.function->GetAddressRange().GetBaseAddress().GetLoadAddress (exe_ctx.target);
Looking at some of the test suite failures in DWARF in .o files with the debug map showed that the location lists in the .o files needed some refactoring in order to work. The case that was failing was where a function that was in the "__TEXT.__textcoal_nt" in the .o file, and in the "__TEXT.__text" section in the main executable. This made symbol lookup fail due to the way we were finding a real address in the debug map which was by finding the section that the function was in in the .o file and trying to find this in the main executable. Now the section list supports finding a linked address in a section or any child sections. After fixing this, we ran into issue that were due to DWARF and how it represents locations lists. DWARF makes a list of address ranges and expressions that go along with those address ranges. The location addresses are expressed in terms of a compile unit address + offset. This works fine as long as nothing moves around. When stuff moves around and offsets change between the remapped compile unit base address and the new function address, then we can run into trouble. To deal with this, we now store supply a location list slide amount to any location list expressions that will allow us to make the location list addresses into zero based offsets from the object that owns the location list (always a function in our case). With these fixes we can now re-link random address ranges inside the debugger for use with our DWARF + debug map, incremental linking, and more. Another issue that arose when doing the DWARF in the .o files was that GCC 4.2 emits a ".debug_aranges" that only mentions functions that are externally visible. This makes .debug_aranges useless to us and we now generate a real address range lookup table in the DWARF parser at the same time as we index the name tables (that are needed because .debug_pubnames is just as useless). llvm-gcc doesn't generate a .debug_aranges section, though this could be fixed, we aren't going to rely upon it. Renamed a bunch of "UINT_MAX" to "UINT32_MAX". llvm-svn: 113829
2010-09-14 10:20:48 +08:00
}
Error err;
if (!var_location_expr.Evaluate(&exe_ctx, ast, NULL, NULL, NULL, loclist_base_load_addr, NULL, *var_location.get(), &err))
{
if (log)
log->Printf("Error evaluating location: %s", err.AsCString());
return NULL;
}
A few of the issue I have been trying to track down and fix have been due to the way LLDB lazily gets complete definitions for types within the debug info. When we run across a class/struct/union definition in the DWARF, we will only parse the full definition if we need to. This works fine for top level types that are assigned directly to variables and arguments, but when we have a variable with a class, lets say "A" for this example, that has a member: "B *m_b". Initially we don't need to hunt down a definition for this class unless we are ever asked to do something with it ("expr m_b->getDecl()" for example). With my previous approach to lazy type completion, we would be able to take a "A *a" and get a complete type for it, but we wouldn't be able to then do an "a->m_b->getDecl()" unless we always expanded all types within a class prior to handing out the type. Expanding everything is very costly and it would be great if there were a better way. A few months ago I worked with the llvm/clang folks to have the ExternalASTSource class be able to complete classes if there weren't completed yet: class ExternalASTSource { .... virtual void CompleteType (clang::TagDecl *Tag); virtual void CompleteType (clang::ObjCInterfaceDecl *Class); }; This was great, because we can now have the class that is producing the AST (SymbolFileDWARF and SymbolFileDWARFDebugMap) sign up as external AST sources and the object that creates the forward declaration types can now also complete them anywhere within the clang type system. This patch makes a few major changes: - lldb_private::Module classes now own the AST context. Previously the TypeList objects did. - The DWARF parsers now sign up as an external AST sources so they can complete types. - All of the pure clang type system wrapper code we have in LLDB (ClangASTContext, ClangASTType, and more) can now be iterating through children of any type, and if a class/union/struct type (clang::RecordType or ObjC interface) is found that is incomplete, we can ask the AST to get the definition. - The SymbolFileDWARFDebugMap class now will create and use a single AST that all child SymbolFileDWARF classes will share (much like what happens when we have a complete linked DWARF for an executable). We will need to modify some of the ClangUserExpression code to take more advantage of this completion ability in the near future. Meanwhile we should be better off now that we can be accessing any children of variables through pointers and always be able to resolve the clang type if needed. llvm-svn: 123613
2011-01-17 11:46:26 +08:00
void *type_to_use = NULL;
if (parser_ast_context)
{
A few of the issue I have been trying to track down and fix have been due to the way LLDB lazily gets complete definitions for types within the debug info. When we run across a class/struct/union definition in the DWARF, we will only parse the full definition if we need to. This works fine for top level types that are assigned directly to variables and arguments, but when we have a variable with a class, lets say "A" for this example, that has a member: "B *m_b". Initially we don't need to hunt down a definition for this class unless we are ever asked to do something with it ("expr m_b->getDecl()" for example). With my previous approach to lazy type completion, we would be able to take a "A *a" and get a complete type for it, but we wouldn't be able to then do an "a->m_b->getDecl()" unless we always expanded all types within a class prior to handing out the type. Expanding everything is very costly and it would be great if there were a better way. A few months ago I worked with the llvm/clang folks to have the ExternalASTSource class be able to complete classes if there weren't completed yet: class ExternalASTSource { .... virtual void CompleteType (clang::TagDecl *Tag); virtual void CompleteType (clang::ObjCInterfaceDecl *Class); }; This was great, because we can now have the class that is producing the AST (SymbolFileDWARF and SymbolFileDWARFDebugMap) sign up as external AST sources and the object that creates the forward declaration types can now also complete them anywhere within the clang type system. This patch makes a few major changes: - lldb_private::Module classes now own the AST context. Previously the TypeList objects did. - The DWARF parsers now sign up as an external AST sources so they can complete types. - All of the pure clang type system wrapper code we have in LLDB (ClangASTContext, ClangASTType, and more) can now be iterating through children of any type, and if a class/union/struct type (clang::RecordType or ObjC interface) is found that is incomplete, we can ask the AST to get the definition. - The SymbolFileDWARFDebugMap class now will create and use a single AST that all child SymbolFileDWARF classes will share (much like what happens when we have a complete linked DWARF for an executable). We will need to modify some of the ClangUserExpression code to take more advantage of this completion ability in the near future. Meanwhile we should be better off now that we can be accessing any children of variables through pointers and always be able to resolve the clang type if needed. llvm-svn: 123613
2011-01-17 11:46:26 +08:00
type_to_use = GuardedCopyType(parser_ast_context, ast, var_opaque_type);
if (!type_to_use)
{
if (log)
log->Printf("Couldn't copy a variable's type into the parser's AST context");
return NULL;
}
if (parser_type)
*parser_type = TypeFromParser(type_to_use, parser_ast_context);
}
else
type_to_use = var_opaque_type;
if (var_location.get()->GetContextType() == Value::eContextTypeInvalid)
var_location.get()->SetContext(Value::eContextTypeClangType, type_to_use);
if (var_location.get()->GetValueType() == Value::eValueTypeFileAddress)
{
SymbolContext var_sc;
var->CalculateSymbolContext(&var_sc);
if (!var_sc.module_sp)
return NULL;
ObjectFile *object_file = var_sc.module_sp->GetObjectFile();
if (!object_file)
return NULL;
Address so_addr(var_location->GetScalar().ULongLong(), object_file->GetSectionList());
lldb::addr_t load_addr = so_addr.GetLoadAddress(exe_ctx.target);
var_location->GetScalar() = load_addr;
var_location->SetValueType(Value::eValueTypeLoadAddress);
}
if (user_type)
A few of the issue I have been trying to track down and fix have been due to the way LLDB lazily gets complete definitions for types within the debug info. When we run across a class/struct/union definition in the DWARF, we will only parse the full definition if we need to. This works fine for top level types that are assigned directly to variables and arguments, but when we have a variable with a class, lets say "A" for this example, that has a member: "B *m_b". Initially we don't need to hunt down a definition for this class unless we are ever asked to do something with it ("expr m_b->getDecl()" for example). With my previous approach to lazy type completion, we would be able to take a "A *a" and get a complete type for it, but we wouldn't be able to then do an "a->m_b->getDecl()" unless we always expanded all types within a class prior to handing out the type. Expanding everything is very costly and it would be great if there were a better way. A few months ago I worked with the llvm/clang folks to have the ExternalASTSource class be able to complete classes if there weren't completed yet: class ExternalASTSource { .... virtual void CompleteType (clang::TagDecl *Tag); virtual void CompleteType (clang::ObjCInterfaceDecl *Class); }; This was great, because we can now have the class that is producing the AST (SymbolFileDWARF and SymbolFileDWARFDebugMap) sign up as external AST sources and the object that creates the forward declaration types can now also complete them anywhere within the clang type system. This patch makes a few major changes: - lldb_private::Module classes now own the AST context. Previously the TypeList objects did. - The DWARF parsers now sign up as an external AST sources so they can complete types. - All of the pure clang type system wrapper code we have in LLDB (ClangASTContext, ClangASTType, and more) can now be iterating through children of any type, and if a class/union/struct type (clang::RecordType or ObjC interface) is found that is incomplete, we can ask the AST to get the definition. - The SymbolFileDWARFDebugMap class now will create and use a single AST that all child SymbolFileDWARF classes will share (much like what happens when we have a complete linked DWARF for an executable). We will need to modify some of the ClangUserExpression code to take more advantage of this completion ability in the near future. Meanwhile we should be better off now that we can be accessing any children of variables through pointers and always be able to resolve the clang type if needed. llvm-svn: 123613
2011-01-17 11:46:26 +08:00
*user_type = TypeFromUser(var_opaque_type, ast);
return var_location.release();
}
void
ClangExpressionDeclMap::AddOneVariable (NameSearchContext &context, VariableSP var)
{
assert (m_parser_vars.get());
lldb::LogSP log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_EXPRESSIONS));
TypeFromUser ut;
TypeFromParser pt;
Value *var_location = GetVariableValue (*m_parser_vars->m_exe_ctx,
var,
context.GetASTContext(),
&ut,
&pt);
if (!var_location)
return;
NamedDecl *var_decl = context.AddVarDecl(ClangASTContext::CreateLValueReferenceType(pt.GetASTContext(), pt.GetOpaqueQualType()));
std::string decl_name(context.m_decl_name.getAsString());
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
ConstString entity_name(decl_name.c_str());
ClangExpressionVariableSP entity(m_found_entities.CreateVariable (m_parser_vars->m_exe_ctx->GetBestExecutionContextScope (),
entity_name,
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
ut,
m_parser_vars->m_exe_ctx->process->GetByteOrder(),
m_parser_vars->m_exe_ctx->process->GetAddressByteSize()));
assert (entity.get());
entity->EnableParserVars();
entity->m_parser_vars->m_parser_type = pt;
entity->m_parser_vars->m_named_decl = var_decl;
entity->m_parser_vars->m_llvm_value = NULL;
entity->m_parser_vars->m_lldb_value = var_location;
entity->m_parser_vars->m_lldb_var = var;
if (log)
{
std::string var_decl_print_string;
llvm::raw_string_ostream var_decl_print_stream(var_decl_print_string);
var_decl->print(var_decl_print_stream);
var_decl_print_stream.flush();
log->Printf("Found variable %s, returned %s", decl_name.c_str(), var_decl_print_string.c_str());
//if (log->GetVerbose())
//{
// StreamString var_decl_dump_string;
// ASTDumper::DumpDecl(var_decl_dump_string, var_decl);
// log->Printf("%s\n", var_decl_dump_string.GetData());
//}
}
}
void
ClangExpressionDeclMap::AddOneVariable(NameSearchContext &context,
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
ClangExpressionVariableSP &pvar_sp)
{
lldb::LogSP log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_EXPRESSIONS));
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
TypeFromUser user_type (pvar_sp->GetTypeFromUser());
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
TypeFromParser parser_type (GuardedCopyType(context.GetASTContext(),
user_type.GetASTContext(),
user_type.GetOpaqueQualType()),
context.GetASTContext());
NamedDecl *var_decl = context.AddVarDecl(ClangASTContext::CreateLValueReferenceType(parser_type.GetASTContext(), parser_type.GetOpaqueQualType()));
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
pvar_sp->EnableParserVars();
pvar_sp->m_parser_vars->m_parser_type = parser_type;
pvar_sp->m_parser_vars->m_named_decl = var_decl;
pvar_sp->m_parser_vars->m_llvm_value = NULL;
pvar_sp->m_parser_vars->m_lldb_value = NULL;
if (log)
{
std::string var_decl_print_string;
llvm::raw_string_ostream var_decl_print_stream(var_decl_print_string);
var_decl->print(var_decl_print_stream);
var_decl_print_stream.flush();
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
log->Printf("Added pvar %s, returned %s", pvar_sp->GetName().GetCString(), var_decl_print_string.c_str());
}
}
void
ClangExpressionDeclMap::AddOneGenericVariable(NameSearchContext &context,
Symbol &symbol)
{
assert(m_parser_vars.get());
lldb::LogSP log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_EXPRESSIONS));
ASTContext *scratch_ast_context = m_parser_vars->m_exe_ctx->target->GetScratchClangASTContext()->getASTContext();
TypeFromUser user_type (ClangASTContext::CreateLValueReferenceType(scratch_ast_context, ClangASTContext::GetVoidPtrType(scratch_ast_context, true)),
scratch_ast_context);
TypeFromParser parser_type (ClangASTContext::CreateLValueReferenceType(scratch_ast_context, ClangASTContext::GetVoidPtrType(context.GetASTContext(), true)),
context.GetASTContext());
NamedDecl *var_decl = context.AddVarDecl(parser_type.GetOpaqueQualType());
std::string decl_name(context.m_decl_name.getAsString());
ConstString entity_name(decl_name.c_str());
ClangExpressionVariableSP entity(m_found_entities.CreateVariable (m_parser_vars->m_exe_ctx->GetBestExecutionContextScope (),
entity_name,
user_type,
m_parser_vars->m_exe_ctx->process->GetByteOrder(),
m_parser_vars->m_exe_ctx->process->GetAddressByteSize()));
assert (entity.get());
std::auto_ptr<Value> symbol_location(new Value);
AddressRange &symbol_range = symbol.GetAddressRangeRef();
Address &symbol_address = symbol_range.GetBaseAddress();
lldb::addr_t symbol_load_addr = symbol_address.GetLoadAddress(m_parser_vars->m_exe_ctx->target);
symbol_location->SetContext(Value::eContextTypeClangType, user_type.GetOpaqueQualType());
symbol_location->GetScalar() = symbol_load_addr;
symbol_location->SetValueType(Value::eValueTypeLoadAddress);
entity->EnableParserVars();
entity->m_parser_vars->m_parser_type = parser_type;
entity->m_parser_vars->m_named_decl = var_decl;
entity->m_parser_vars->m_llvm_value = NULL;
entity->m_parser_vars->m_lldb_value = symbol_location.release();
entity->m_parser_vars->m_lldb_sym = &symbol;
//entity->m_flags |= ClangExpressionVariable::EVUnknownType;
if (log)
{
std::string var_decl_print_string;
llvm::raw_string_ostream var_decl_print_stream(var_decl_print_string);
var_decl->print(var_decl_print_stream);
var_decl_print_stream.flush();
log->Printf("Found variable %s, returned %s", decl_name.c_str(), var_decl_print_string.c_str());
//if (log->GetVerbose())
//{
// StreamString var_decl_dump_string;
// ASTDumper::DumpDecl(var_decl_dump_string, var_decl);
// log->Printf("%s\n", var_decl_dump_string.GetData());
//}
}
}
bool
ClangExpressionDeclMap::ResolveUnknownTypes()
{
lldb::LogSP log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_EXPRESSIONS));
ASTContext *scratch_ast_context = m_parser_vars->m_exe_ctx->target->GetScratchClangASTContext()->getASTContext();
for (size_t index = 0, num_entities = m_found_entities.GetSize();
index < num_entities;
++index)
{
ClangExpressionVariableSP entity = m_found_entities.GetVariableAtIndex(index);
if (entity->m_flags & ClangExpressionVariable::EVUnknownType)
{
const NamedDecl *named_decl = entity->m_parser_vars->m_named_decl;
const VarDecl *var_decl = dyn_cast<VarDecl>(named_decl);
if (!var_decl)
{
if (log)
log->Printf("Entity of unknown type does not have a VarDecl");
return false;
}
if (log)
{
std::string var_decl_print_string;
llvm::raw_string_ostream var_decl_print_stream(var_decl_print_string);
var_decl->print(var_decl_print_stream);
var_decl_print_stream.flush();
log->Printf("Variable of unknown type now has Decl %s", var_decl_print_string.c_str());
}
QualType var_type = var_decl->getType();
TypeFromParser parser_type(var_type.getAsOpaquePtr(), &var_decl->getASTContext());
lldb::clang_type_t copied_type = ClangASTContext::CopyType(scratch_ast_context, &var_decl->getASTContext(), var_type.getAsOpaquePtr());
TypeFromUser user_type(copied_type, scratch_ast_context);
entity->m_parser_vars->m_lldb_value->SetContext(Value::eContextTypeClangType, user_type.GetOpaqueQualType());
entity->m_parser_vars->m_parser_type = parser_type;
entity->SetClangAST(user_type.GetASTContext());
entity->SetClangType(user_type.GetOpaqueQualType());
entity->m_flags &= ~(ClangExpressionVariable::EVUnknownType);
}
}
return true;
}
void
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
ClangExpressionDeclMap::AddOneRegister (NameSearchContext &context,
const RegisterInfo *reg_info)
{
lldb::LogSP log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_EXPRESSIONS));
void *ast_type = ClangASTContext::GetBuiltinTypeForEncodingAndBitSize(context.GetASTContext(),
reg_info->encoding,
reg_info->byte_size * 8);
if (!ast_type)
{
if (log)
log->Printf("Tried to add a type for %s, but couldn't get one", context.m_decl_name.getAsString().c_str());
return;
}
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
TypeFromParser parser_type (ast_type,
context.GetASTContext());
NamedDecl *var_decl = context.AddVarDecl(parser_type.GetOpaqueQualType());
ClangExpressionVariableSP entity(m_found_entities.CreateVariable (m_parser_vars->m_exe_ctx->GetBestExecutionContextScope(),
m_parser_vars->m_exe_ctx->process->GetByteOrder(),
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
m_parser_vars->m_exe_ctx->process->GetAddressByteSize()));
assert (entity.get());
std::string decl_name(context.m_decl_name.getAsString());
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
entity->SetName (ConstString (decl_name.c_str()));
entity->SetRegisterInfo (reg_info);
entity->EnableParserVars();
entity->m_parser_vars->m_parser_type = parser_type;
entity->m_parser_vars->m_named_decl = var_decl;
entity->m_parser_vars->m_llvm_value = NULL;
entity->m_parser_vars->m_lldb_value = NULL;
if (log)
{
std::string var_decl_print_string;
llvm::raw_string_ostream var_decl_print_stream(var_decl_print_string);
var_decl->print(var_decl_print_stream);
var_decl_print_stream.flush();
log->Printf("Added register %s, returned %s", context.m_decl_name.getAsString().c_str(), var_decl_print_string.c_str());
}
}
NamespaceDecl *
ClangExpressionDeclMap::AddNamespace (NameSearchContext &context, const ClangNamespaceDecl &namespace_decl)
{
lldb::LogSP log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_EXPRESSIONS));
assert (m_parser_vars.get());
Decl *copied_decl = m_parser_vars->GetASTImporter(context.GetASTContext())->CopyDecl(namespace_decl.GetASTContext(),
namespace_decl.GetNamespaceDecl());
return dyn_cast<NamespaceDecl>(copied_decl);
}
void
ClangExpressionDeclMap::AddOneFunction (NameSearchContext &context,
Function* fun,
Symbol* symbol)
{
assert (m_parser_vars.get());
lldb::LogSP log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_EXPRESSIONS));
NamedDecl *fun_decl = NULL;
std::auto_ptr<Value> fun_location(new Value);
const Address *fun_address = NULL;
// only valid for Functions, not for Symbols
void *fun_opaque_type = NULL;
ASTContext *fun_ast_context = NULL;
if (fun)
{
Type *fun_type = fun->GetType();
if (!fun_type)
{
if (log)
log->PutCString("Skipped a function because it has no type");
return;
}
fun_opaque_type = fun_type->GetClangFullType();
if (!fun_opaque_type)
{
if (log)
log->PutCString("Skipped a function because it has no Clang type");
return;
}
fun_address = &fun->GetAddressRange().GetBaseAddress();
A few of the issue I have been trying to track down and fix have been due to the way LLDB lazily gets complete definitions for types within the debug info. When we run across a class/struct/union definition in the DWARF, we will only parse the full definition if we need to. This works fine for top level types that are assigned directly to variables and arguments, but when we have a variable with a class, lets say "A" for this example, that has a member: "B *m_b". Initially we don't need to hunt down a definition for this class unless we are ever asked to do something with it ("expr m_b->getDecl()" for example). With my previous approach to lazy type completion, we would be able to take a "A *a" and get a complete type for it, but we wouldn't be able to then do an "a->m_b->getDecl()" unless we always expanded all types within a class prior to handing out the type. Expanding everything is very costly and it would be great if there were a better way. A few months ago I worked with the llvm/clang folks to have the ExternalASTSource class be able to complete classes if there weren't completed yet: class ExternalASTSource { .... virtual void CompleteType (clang::TagDecl *Tag); virtual void CompleteType (clang::ObjCInterfaceDecl *Class); }; This was great, because we can now have the class that is producing the AST (SymbolFileDWARF and SymbolFileDWARFDebugMap) sign up as external AST sources and the object that creates the forward declaration types can now also complete them anywhere within the clang type system. This patch makes a few major changes: - lldb_private::Module classes now own the AST context. Previously the TypeList objects did. - The DWARF parsers now sign up as an external AST sources so they can complete types. - All of the pure clang type system wrapper code we have in LLDB (ClangASTContext, ClangASTType, and more) can now be iterating through children of any type, and if a class/union/struct type (clang::RecordType or ObjC interface) is found that is incomplete, we can ask the AST to get the definition. - The SymbolFileDWARFDebugMap class now will create and use a single AST that all child SymbolFileDWARF classes will share (much like what happens when we have a complete linked DWARF for an executable). We will need to modify some of the ClangUserExpression code to take more advantage of this completion ability in the near future. Meanwhile we should be better off now that we can be accessing any children of variables through pointers and always be able to resolve the clang type if needed. llvm-svn: 123613
2011-01-17 11:46:26 +08:00
fun_ast_context = fun_type->GetClangASTContext().getASTContext();
void *copied_type = GuardedCopyType(context.GetASTContext(), fun_ast_context, fun_opaque_type);
fun_decl = context.AddFunDecl(copied_type);
}
else if (symbol)
{
fun_address = &symbol->GetAddressRangeRef().GetBaseAddress();
fun_decl = context.AddGenericFunDecl();
}
else
{
if (log)
log->PutCString("AddOneFunction called with no function and no symbol");
return;
}
lldb::addr_t load_addr = fun_address->GetCallableLoadAddress(m_parser_vars->m_exe_ctx->target);
fun_location->SetValueType(Value::eValueTypeLoadAddress);
fun_location->GetScalar() = load_addr;
ClangExpressionVariableSP entity(m_found_entities.CreateVariable (m_parser_vars->m_exe_ctx->GetBestExecutionContextScope (),
m_parser_vars->m_exe_ctx->process->GetByteOrder(),
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
m_parser_vars->m_exe_ctx->process->GetAddressByteSize()));
assert (entity.get());
std::string decl_name(context.m_decl_name.getAsString());
Modified LLDB expressions to not have to JIT and run code just to see variable values or persistent expression variables. Now if an expression consists of a value that is a child of a variable, or of a persistent variable only, we will create a value object for it and make a ValueObjectConstResult from it to freeze the value (for program variables only, not persistent variables) and avoid running JITed code. For everything else we still parse up and JIT code and run it in the inferior. There was also a lot of clean up in the expression code. I made the ClangExpressionVariables be stored in collections of shared pointers instead of in collections of objects. This will help stop a lot of copy constructors on these large objects and also cleans up the code considerably. The persistent clang expression variables were moved over to the Target to ensure they persist across process executions. Added the ability for lldb_private::Target objects to evaluate expressions. We want to evaluate expressions at the target level in case we aren't running yet, or we have just completed running. We still want to be able to access the persistent expression variables between runs, and also evaluate constant expressions. Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects can now dump their contents with the UUID, arch and full paths being logged with appropriate prefix values. Thread hardened the Communication class a bit by making the connection auto_ptr member into a shared pointer member and then making a local copy of the shared pointer in each method that uses it to make sure another thread can't nuke the connection object while it is being used by another thread. Added a new file to the lldb/test/load_unload test that causes the test a.out file to link to the libd.dylib file all the time. This will allow us to test using the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else. llvm-svn: 121745
2010-12-14 10:59:59 +08:00
entity->SetName(ConstString(decl_name.c_str()));
entity->SetClangType (fun_opaque_type);
entity->SetClangAST (fun_ast_context);
entity->EnableParserVars();
entity->m_parser_vars->m_named_decl = fun_decl;
entity->m_parser_vars->m_llvm_value = NULL;
entity->m_parser_vars->m_lldb_value = fun_location.release();
if (log)
{
std::string fun_decl_print_string;
llvm::raw_string_ostream fun_decl_print_stream(fun_decl_print_string);
fun_decl->print(fun_decl_print_stream);
fun_decl_print_stream.flush();
log->Printf("Found %s function %s, returned %s", (fun ? "specific" : "generic"), decl_name.c_str(), fun_decl_print_string.c_str());
}
}
void
ClangExpressionDeclMap::AddOneType(NameSearchContext &context,
Removed the hacky "#define this ___clang_this" handler for C++ classes. Replaced it with a less hacky approach: - If an expression is defined in the context of a method of class A, then that expression is wrapped as ___clang_class::___clang_expr(void*) { ... } instead of ___clang_expr(void*) { ... }. - ___clang_class is resolved as the type of the target of the "this" pointer in the method the expression is defined in. - When reporting the type of ___clang_class, a method with the signature ___clang_expr(void*) is added to that class, so that Clang doesn't complain about a method being defined without a corresponding declaration. - Whenever the expression gets called, "this" gets looked up, type-checked, and then passed in as the first argument. This required the following changes: - The ABIs were changed to support passing of the "this" pointer as part of trivial calls. - ThreadPlanCallFunction and ClangFunction were changed to support passing of an optional "this" pointer. - ClangUserExpression was extended to perform the wrapping described above. - ClangASTSource was changed to revert the changes required by the hack. - ClangExpressionParser, IRForTarget, and ClangExpressionDeclMap were changed to handle different manglings of ___clang_expr flexibly. This meant no longer searching for a function called ___clang_expr, but rather looking for a function whose name *contains* ___clang_expr. - ClangExpressionParser and ClangExpressionDeclMap now remember whether "this" is required, and know how to look it up as necessary. A few inheritance bugs remain, and I'm trying to resolve these. But it is now possible to use "this" as well as refer implicitly to member variables, when in the proper context. llvm-svn: 114384
2010-09-21 08:44:12 +08:00
TypeFromUser &ut,
bool add_method)
{
ASTContext *parser_ast_context = context.GetASTContext();
ASTContext *user_ast_context = ut.GetASTContext();
Removed the hacky "#define this ___clang_this" handler for C++ classes. Replaced it with a less hacky approach: - If an expression is defined in the context of a method of class A, then that expression is wrapped as ___clang_class::___clang_expr(void*) { ... } instead of ___clang_expr(void*) { ... }. - ___clang_class is resolved as the type of the target of the "this" pointer in the method the expression is defined in. - When reporting the type of ___clang_class, a method with the signature ___clang_expr(void*) is added to that class, so that Clang doesn't complain about a method being defined without a corresponding declaration. - Whenever the expression gets called, "this" gets looked up, type-checked, and then passed in as the first argument. This required the following changes: - The ABIs were changed to support passing of the "this" pointer as part of trivial calls. - ThreadPlanCallFunction and ClangFunction were changed to support passing of an optional "this" pointer. - ClangUserExpression was extended to perform the wrapping described above. - ClangASTSource was changed to revert the changes required by the hack. - ClangExpressionParser, IRForTarget, and ClangExpressionDeclMap were changed to handle different manglings of ___clang_expr flexibly. This meant no longer searching for a function called ___clang_expr, but rather looking for a function whose name *contains* ___clang_expr. - ClangExpressionParser and ClangExpressionDeclMap now remember whether "this" is required, and know how to look it up as necessary. A few inheritance bugs remain, and I'm trying to resolve these. But it is now possible to use "this" as well as refer implicitly to member variables, when in the proper context. llvm-svn: 114384
2010-09-21 08:44:12 +08:00
void *copied_type = GuardedCopyType(parser_ast_context, user_ast_context, ut.GetOpaqueQualType());
Removed the hacky "#define this ___clang_this" handler for C++ classes. Replaced it with a less hacky approach: - If an expression is defined in the context of a method of class A, then that expression is wrapped as ___clang_class::___clang_expr(void*) { ... } instead of ___clang_expr(void*) { ... }. - ___clang_class is resolved as the type of the target of the "this" pointer in the method the expression is defined in. - When reporting the type of ___clang_class, a method with the signature ___clang_expr(void*) is added to that class, so that Clang doesn't complain about a method being defined without a corresponding declaration. - Whenever the expression gets called, "this" gets looked up, type-checked, and then passed in as the first argument. This required the following changes: - The ABIs were changed to support passing of the "this" pointer as part of trivial calls. - ThreadPlanCallFunction and ClangFunction were changed to support passing of an optional "this" pointer. - ClangUserExpression was extended to perform the wrapping described above. - ClangASTSource was changed to revert the changes required by the hack. - ClangExpressionParser, IRForTarget, and ClangExpressionDeclMap were changed to handle different manglings of ___clang_expr flexibly. This meant no longer searching for a function called ___clang_expr, but rather looking for a function whose name *contains* ___clang_expr. - ClangExpressionParser and ClangExpressionDeclMap now remember whether "this" is required, and know how to look it up as necessary. A few inheritance bugs remain, and I'm trying to resolve these. But it is now possible to use "this" as well as refer implicitly to member variables, when in the proper context. llvm-svn: 114384
2010-09-21 08:44:12 +08:00
TypeFromParser parser_type(copied_type, parser_ast_context);
Removed the hacky "#define this ___clang_this" handler for C++ classes. Replaced it with a less hacky approach: - If an expression is defined in the context of a method of class A, then that expression is wrapped as ___clang_class::___clang_expr(void*) { ... } instead of ___clang_expr(void*) { ... }. - ___clang_class is resolved as the type of the target of the "this" pointer in the method the expression is defined in. - When reporting the type of ___clang_class, a method with the signature ___clang_expr(void*) is added to that class, so that Clang doesn't complain about a method being defined without a corresponding declaration. - Whenever the expression gets called, "this" gets looked up, type-checked, and then passed in as the first argument. This required the following changes: - The ABIs were changed to support passing of the "this" pointer as part of trivial calls. - ThreadPlanCallFunction and ClangFunction were changed to support passing of an optional "this" pointer. - ClangUserExpression was extended to perform the wrapping described above. - ClangASTSource was changed to revert the changes required by the hack. - ClangExpressionParser, IRForTarget, and ClangExpressionDeclMap were changed to handle different manglings of ___clang_expr flexibly. This meant no longer searching for a function called ___clang_expr, but rather looking for a function whose name *contains* ___clang_expr. - ClangExpressionParser and ClangExpressionDeclMap now remember whether "this" is required, and know how to look it up as necessary. A few inheritance bugs remain, and I'm trying to resolve these. But it is now possible to use "this" as well as refer implicitly to member variables, when in the proper context. llvm-svn: 114384
2010-09-21 08:44:12 +08:00
if (add_method && ClangASTContext::IsAggregateType(copied_type))
{
void *args[1];
args[0] = ClangASTContext::GetVoidPtrType(parser_ast_context, false);
void *method_type = ClangASTContext::CreateFunctionType (parser_ast_context,
ClangASTContext::GetBuiltInType_void(parser_ast_context),
args,
1,
false,
ClangASTContext::GetTypeQualifiers(copied_type));
const bool is_virtual = false;
const bool is_static = false;
const bool is_inline = false;
const bool is_explicit = false;
ClangASTContext::AddMethodToCXXRecordType (parser_ast_context,
copied_type,
"$__lldb_expr",
method_type,
lldb::eAccessPublic,
is_virtual,
is_static,
is_inline,
is_explicit);
Removed the hacky "#define this ___clang_this" handler for C++ classes. Replaced it with a less hacky approach: - If an expression is defined in the context of a method of class A, then that expression is wrapped as ___clang_class::___clang_expr(void*) { ... } instead of ___clang_expr(void*) { ... }. - ___clang_class is resolved as the type of the target of the "this" pointer in the method the expression is defined in. - When reporting the type of ___clang_class, a method with the signature ___clang_expr(void*) is added to that class, so that Clang doesn't complain about a method being defined without a corresponding declaration. - Whenever the expression gets called, "this" gets looked up, type-checked, and then passed in as the first argument. This required the following changes: - The ABIs were changed to support passing of the "this" pointer as part of trivial calls. - ThreadPlanCallFunction and ClangFunction were changed to support passing of an optional "this" pointer. - ClangUserExpression was extended to perform the wrapping described above. - ClangASTSource was changed to revert the changes required by the hack. - ClangExpressionParser, IRForTarget, and ClangExpressionDeclMap were changed to handle different manglings of ___clang_expr flexibly. This meant no longer searching for a function called ___clang_expr, but rather looking for a function whose name *contains* ___clang_expr. - ClangExpressionParser and ClangExpressionDeclMap now remember whether "this" is required, and know how to look it up as necessary. A few inheritance bugs remain, and I'm trying to resolve these. But it is now possible to use "this" as well as refer implicitly to member variables, when in the proper context. llvm-svn: 114384
2010-09-21 08:44:12 +08:00
}
context.AddTypeDecl(copied_type);
}
void *
ClangExpressionDeclMap::GuardedCopyType (ASTContext *dest_context,
ASTContext *source_context,
void *clang_type)
{
assert (m_parser_vars.get());
m_parser_vars->m_ignore_lookups = true;
lldb_private::ClangASTImporter *importer = m_parser_vars->GetASTImporter(dest_context);
QualType ret_qual_type = importer->CopyType (source_context,
QualType::getFromOpaquePtr(clang_type));
void *ret = ret_qual_type.getAsOpaquePtr();
m_parser_vars->m_ignore_lookups = false;
return ret;
}