llvm-project/lldb/source/Core/IOHandler.cpp

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//===-- IOHandler.cpp -------------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/lldb-python.h"
#include <string>
#include "lldb/Breakpoint/BreakpointLocation.h"
#include "lldb/Core/IOHandler.h"
#include "lldb/Core/Debugger.h"
#include "lldb/Core/State.h"
#include "lldb/Core/StreamFile.h"
#include "lldb/Core/ValueObjectRegister.h"
#include "lldb/Host/Editline.h"
#include "lldb/Interpreter/CommandCompletions.h"
#include "lldb/Interpreter/CommandInterpreter.h"
#include "lldb/Symbol/Block.h"
#include "lldb/Symbol/Function.h"
#include "lldb/Symbol/Symbol.h"
#include "lldb/Target/RegisterContext.h"
#include "lldb/Target/ThreadPlan.h"
#ifndef LLDB_DISABLE_CURSES
#include <ncurses.h>
#include <panel.h>
#endif
using namespace lldb;
using namespace lldb_private;
IOHandler::IOHandler (Debugger &debugger) :
IOHandler (debugger,
StreamFileSP(), // Adopt STDIN from top input reader
StreamFileSP(), // Adopt STDOUT from top input reader
StreamFileSP(), // Adopt STDERR from top input reader
0) // Flags
{
}
IOHandler::IOHandler (Debugger &debugger,
const lldb::StreamFileSP &input_sp,
const lldb::StreamFileSP &output_sp,
const lldb::StreamFileSP &error_sp,
uint32_t flags) :
m_debugger (debugger),
m_input_sp (input_sp),
m_output_sp (output_sp),
m_error_sp (error_sp),
m_flags (flags),
m_user_data (NULL),
m_done (false),
m_active (false)
{
// If any files are not specified, then adopt them from the top input reader.
if (!m_input_sp || !m_output_sp || !m_error_sp)
debugger.AdoptTopIOHandlerFilesIfInvalid (m_input_sp,
m_output_sp,
m_error_sp);
}
IOHandler::~IOHandler()
{
}
int
IOHandler::GetInputFD()
{
if (m_input_sp)
return m_input_sp->GetFile().GetDescriptor();
return -1;
}
int
IOHandler::GetOutputFD()
{
if (m_output_sp)
return m_output_sp->GetFile().GetDescriptor();
return -1;
}
int
IOHandler::GetErrorFD()
{
if (m_error_sp)
return m_error_sp->GetFile().GetDescriptor();
return -1;
}
FILE *
IOHandler::GetInputFILE()
{
if (m_input_sp)
return m_input_sp->GetFile().GetStream();
return NULL;
}
FILE *
IOHandler::GetOutputFILE()
{
if (m_output_sp)
return m_output_sp->GetFile().GetStream();
return NULL;
}
FILE *
IOHandler::GetErrorFILE()
{
if (m_error_sp)
return m_error_sp->GetFile().GetStream();
return NULL;
}
StreamFileSP &
IOHandler::GetInputStreamFile()
{
return m_input_sp;
}
StreamFileSP &
IOHandler::GetOutputStreamFile()
{
return m_output_sp;
}
StreamFileSP &
IOHandler::GetErrorStreamFile()
{
return m_error_sp;
}
bool
IOHandler::GetIsInteractive ()
{
return GetInputStreamFile()->GetFile().GetIsInteractive ();
}
bool
IOHandler::GetIsRealTerminal ()
{
return GetInputStreamFile()->GetFile().GetIsRealTerminal();
}
IOHandlerConfirm::IOHandlerConfirm (Debugger &debugger,
const char *prompt,
bool default_response) :
IOHandlerEditline(debugger,
NULL, // NULL editline_name means no history loaded/saved
NULL,
false, // Multi-line
*this),
m_default_response (default_response),
m_user_response (default_response)
{
StreamString prompt_stream;
prompt_stream.PutCString(prompt);
if (m_default_response)
prompt_stream.Printf(": [Y/n] ");
else
prompt_stream.Printf(": [y/N] ");
SetPrompt (prompt_stream.GetString().c_str());
}
IOHandlerConfirm::~IOHandlerConfirm ()
{
}
int
IOHandlerConfirm::IOHandlerComplete (IOHandler &io_handler,
const char *current_line,
const char *cursor,
const char *last_char,
int skip_first_n_matches,
int max_matches,
StringList &matches)
{
if (current_line == cursor)
{
if (m_default_response)
{
matches.AppendString("y");
}
else
{
matches.AppendString("n");
}
}
return matches.GetSize();
}
void
IOHandlerConfirm::IOHandlerInputComplete (IOHandler &io_handler, std::string &line)
{
if (line.empty())
{
// User just hit enter, set the response to the default
m_user_response = m_default_response;
io_handler.SetIsDone(true);
return;
}
if (line.size() == 1)
{
switch (line[0])
{
case 'y':
case 'Y':
m_user_response = true;
io_handler.SetIsDone(true);
return;
case 'n':
case 'N':
m_user_response = false;
io_handler.SetIsDone(true);
return;
default:
break;
}
}
if (line == "yes" || line == "YES" || line == "Yes")
{
m_user_response = true;
io_handler.SetIsDone(true);
}
else if (line == "no" || line == "NO" || line == "No")
{
m_user_response = false;
io_handler.SetIsDone(true);
}
}
int
IOHandlerDelegate::IOHandlerComplete (IOHandler &io_handler,
const char *current_line,
const char *cursor,
const char *last_char,
int skip_first_n_matches,
int max_matches,
StringList &matches)
{
switch (m_completion)
{
case Completion::None:
break;
case Completion::LLDBCommand:
return io_handler.GetDebugger().GetCommandInterpreter().HandleCompletion (current_line,
cursor,
last_char,
skip_first_n_matches,
max_matches,
matches);
case Completion::Expression:
{
bool word_complete = false;
const char *word_start = cursor;
if (cursor > current_line)
--word_start;
while (word_start > current_line && !isspace(*word_start))
--word_start;
CommandCompletions::InvokeCommonCompletionCallbacks (io_handler.GetDebugger().GetCommandInterpreter(),
CommandCompletions::eVariablePathCompletion,
word_start,
skip_first_n_matches,
max_matches,
NULL,
word_complete,
matches);
size_t num_matches = matches.GetSize();
if (num_matches > 0)
{
std::string common_prefix;
matches.LongestCommonPrefix (common_prefix);
const size_t partial_name_len = strlen(word_start);
// If we matched a unique single command, add a space...
// Only do this if the completer told us this was a complete word, however...
if (num_matches == 1 && word_complete)
{
common_prefix.push_back(' ');
}
common_prefix.erase (0, partial_name_len);
matches.InsertStringAtIndex(0, std::move(common_prefix));
}
return num_matches;
}
break;
}
return 0;
}
IOHandlerEditline::IOHandlerEditline (Debugger &debugger,
const char *editline_name, // Used for saving history files
const char *prompt,
bool multi_line,
IOHandlerDelegate &delegate) :
IOHandlerEditline(debugger,
StreamFileSP(), // Inherit input from top input reader
StreamFileSP(), // Inherit output from top input reader
StreamFileSP(), // Inherit error from top input reader
0, // Flags
editline_name, // Used for saving history files
prompt,
multi_line,
delegate)
{
}
IOHandlerEditline::IOHandlerEditline (Debugger &debugger,
const lldb::StreamFileSP &input_sp,
const lldb::StreamFileSP &output_sp,
const lldb::StreamFileSP &error_sp,
uint32_t flags,
const char *editline_name, // Used for saving history files
const char *prompt,
bool multi_line,
IOHandlerDelegate &delegate) :
IOHandler (debugger, input_sp, output_sp, error_sp, flags),
m_editline_ap (),
m_delegate (delegate),
m_prompt (),
m_multi_line (multi_line)
{
SetPrompt(prompt);
bool use_editline = false;
#ifndef _MSC_VER
use_editline = m_input_sp->GetFile().GetIsRealTerminal();
#else
use_editline = true;
#endif
if (use_editline)
{
m_editline_ap.reset(new Editline (editline_name,
prompt ? prompt : "",
GetInputFILE (),
GetOutputFILE (),
GetErrorFILE ()));
m_editline_ap->SetLineCompleteCallback (LineCompletedCallback, this);
m_editline_ap->SetAutoCompleteCallback (AutoCompleteCallback, this);
}
}
IOHandlerEditline::~IOHandlerEditline ()
{
m_editline_ap.reset();
}
bool
IOHandlerEditline::GetLine (std::string &line)
{
if (m_editline_ap)
{
return m_editline_ap->GetLine(line).Success();
}
else
{
line.clear();
FILE *in = GetInputFILE();
if (in)
{
if (GetIsInteractive())
{
const char *prompt = GetPrompt();
if (prompt && prompt[0])
{
FILE *out = GetOutputFILE();
if (out)
{
::fprintf(out, "%s", prompt);
::fflush(out);
}
}
}
char buffer[256];
bool done = false;
bool got_line = false;
while (!done)
{
if (fgets(buffer, sizeof(buffer), in) == NULL)
done = true;
else
{
got_line = true;
size_t buffer_len = strlen(buffer);
assert (buffer[buffer_len] == '\0');
char last_char = buffer[buffer_len-1];
if (last_char == '\r' || last_char == '\n')
{
done = true;
// Strip trailing newlines
while (last_char == '\r' || last_char == '\n')
{
--buffer_len;
if (buffer_len == 0)
break;
last_char = buffer[buffer_len-1];
}
}
line.append(buffer, buffer_len);
}
}
// We might have gotten a newline on a line by itself
// make sure to return true in this case.
return got_line;
}
else
{
// No more input file, we are done...
SetIsDone(true);
}
return false;
}
}
LineStatus
IOHandlerEditline::LineCompletedCallback (Editline *editline,
StringList &lines,
uint32_t line_idx,
Error &error,
void *baton)
{
IOHandlerEditline *editline_reader = (IOHandlerEditline *) baton;
return editline_reader->m_delegate.IOHandlerLinesUpdated(*editline_reader, lines, line_idx, error);
}
int
IOHandlerEditline::AutoCompleteCallback (const char *current_line,
const char *cursor,
const char *last_char,
int skip_first_n_matches,
int max_matches,
StringList &matches,
void *baton)
{
IOHandlerEditline *editline_reader = (IOHandlerEditline *) baton;
if (editline_reader)
return editline_reader->m_delegate.IOHandlerComplete (*editline_reader,
current_line,
cursor,
last_char,
skip_first_n_matches,
max_matches,
matches);
return 0;
}
const char *
IOHandlerEditline::GetPrompt ()
{
if (m_editline_ap)
return m_editline_ap->GetPrompt ();
else if (m_prompt.empty())
return NULL;
return m_prompt.c_str();
}
bool
IOHandlerEditline::SetPrompt (const char *p)
{
if (p && p[0])
m_prompt = p;
else
m_prompt.clear();
if (m_editline_ap)
m_editline_ap->SetPrompt (m_prompt.empty() ? NULL : m_prompt.c_str());
return true;
}
bool
IOHandlerEditline::GetLines (StringList &lines)
{
bool success = false;
if (m_editline_ap)
{
std::string end_token;
success = m_editline_ap->GetLines(end_token, lines).Success();
}
else
{
LineStatus lines_status = LineStatus::Success;
while (lines_status == LineStatus::Success)
{
std::string line;
if (GetLine(line))
{
lines.AppendString(line);
Error error;
lines_status = m_delegate.IOHandlerLinesUpdated(*this, lines, lines.GetSize() - 1, error);
}
else
{
lines_status = LineStatus::Done;
}
}
success = lines.GetSize() > 0;
}
return success;
}
// Each IOHandler gets to run until it is done. It should read data
// from the "in" and place output into "out" and "err and return
// when done.
void
IOHandlerEditline::Run ()
{
std::string line;
while (IsActive())
{
if (m_multi_line)
{
StringList lines;
if (GetLines (lines))
{
line = lines.CopyList();
m_delegate.IOHandlerInputComplete(*this, line);
}
else
{
m_done = true;
}
}
else
{
if (GetLine(line))
{
m_delegate.IOHandlerInputComplete(*this, line);
}
else
{
m_done = true;
}
}
}
}
void
IOHandlerEditline::Hide ()
{
if (m_editline_ap && m_editline_ap->GettingLine())
m_editline_ap->Hide();
}
void
IOHandlerEditline::Refresh ()
{
if (m_editline_ap && m_editline_ap->GettingLine())
m_editline_ap->Refresh();
else
{
const char *prompt = GetPrompt();
if (prompt && prompt[0])
{
FILE *out = GetOutputFILE();
if (out)
{
::fprintf(out, "%s", prompt);
::fflush(out);
}
}
}
}
void
IOHandlerEditline::Cancel ()
{
if (m_editline_ap)
m_editline_ap->Interrupt ();
}
void
IOHandlerEditline::Interrupt ()
{
if (m_editline_ap)
m_editline_ap->Interrupt();
}
void
IOHandlerEditline::GotEOF()
{
if (m_editline_ap)
m_editline_ap->Interrupt();
}
// we may want curses to be disabled for some builds
// for instance, windows
#ifndef LLDB_DISABLE_CURSES
#include "lldb/Core/ValueObject.h"
#include "lldb/Symbol/VariableList.h"
#include "lldb/Target/Target.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/Thread.h"
#include "lldb/Target/StackFrame.h"
#define KEY_RETURN 10
#define KEY_ESCAPE 27
namespace curses
{
class Menu;
class MenuDelegate;
class Window;
class WindowDelegate;
typedef std::shared_ptr<Menu> MenuSP;
typedef std::shared_ptr<MenuDelegate> MenuDelegateSP;
typedef std::shared_ptr<Window> WindowSP;
typedef std::shared_ptr<WindowDelegate> WindowDelegateSP;
typedef std::vector<MenuSP> Menus;
typedef std::vector<WindowSP> Windows;
typedef std::vector<WindowDelegateSP> WindowDelegates;
#if 0
type summary add -s "x=${var.x}, y=${var.y}" curses::Point
type summary add -s "w=${var.width}, h=${var.height}" curses::Size
type summary add -s "${var.origin%S} ${var.size%S}" curses::Rect
#endif
struct Point
{
int x;
int y;
Point (int _x = 0, int _y = 0) :
x(_x),
y(_y)
{
}
void
Clear ()
{
x = 0;
y = 0;
}
Point &
operator += (const Point &rhs)
{
x += rhs.x;
y += rhs.y;
return *this;
}
void
Dump ()
{
printf ("(x=%i, y=%i)\n", x, y);
}
};
bool operator == (const Point &lhs, const Point &rhs)
{
return lhs.x == rhs.x && lhs.y == rhs.y;
}
bool operator != (const Point &lhs, const Point &rhs)
{
return lhs.x != rhs.x || lhs.y != rhs.y;
}
struct Size
{
int width;
int height;
Size (int w = 0, int h = 0) :
width (w),
height (h)
{
}
void
Clear ()
{
width = 0;
height = 0;
}
void
Dump ()
{
printf ("(w=%i, h=%i)\n", width, height);
}
};
bool operator == (const Size &lhs, const Size &rhs)
{
return lhs.width == rhs.width && lhs.height == rhs.height;
}
bool operator != (const Size &lhs, const Size &rhs)
{
return lhs.width != rhs.width || lhs.height != rhs.height;
}
struct Rect
{
Point origin;
Size size;
Rect () :
origin(),
size()
{
}
Rect (const Point &p, const Size &s) :
origin (p),
size (s)
{
}
void
Clear ()
{
origin.Clear();
size.Clear();
}
void
Dump ()
{
printf ("(x=%i, y=%i), w=%i, h=%i)\n", origin.x, origin.y, size.width, size.height);
}
void
Inset (int w, int h)
{
if (size.width > w*2)
size.width -= w*2;
origin.x += w;
if (size.height > h*2)
size.height -= h*2;
origin.y += h;
}
// Return a status bar rectangle which is the last line of
// this rectangle. This rectangle will be modified to not
// include the status bar area.
Rect
MakeStatusBar ()
{
Rect status_bar;
if (size.height > 1)
{
status_bar.origin.x = origin.x;
status_bar.origin.y = size.height;
status_bar.size.width = size.width;
status_bar.size.height = 1;
--size.height;
}
return status_bar;
}
// Return a menubar rectangle which is the first line of
// this rectangle. This rectangle will be modified to not
// include the menubar area.
Rect
MakeMenuBar ()
{
Rect menubar;
if (size.height > 1)
{
menubar.origin.x = origin.x;
menubar.origin.y = origin.y;
menubar.size.width = size.width;
menubar.size.height = 1;
++origin.y;
--size.height;
}
return menubar;
}
void
HorizontalSplitPercentage (float top_percentage, Rect &top, Rect &bottom) const
{
float top_height = top_percentage * size.height;
HorizontalSplit (top_height, top, bottom);
}
void
HorizontalSplit (int top_height, Rect &top, Rect &bottom) const
{
top = *this;
if (top_height < size.height)
{
top.size.height = top_height;
bottom.origin.x = origin.x;
bottom.origin.y = origin.y + top.size.height;
bottom.size.width = size.width;
bottom.size.height = size.height - top.size.height;
}
else
{
bottom.Clear();
}
}
void
VerticalSplitPercentage (float left_percentage, Rect &left, Rect &right) const
{
float left_width = left_percentage * size.width;
VerticalSplit (left_width, left, right);
}
void
VerticalSplit (int left_width, Rect &left, Rect &right) const
{
left = *this;
if (left_width < size.width)
{
left.size.width = left_width;
right.origin.x = origin.x + left.size.width;
right.origin.y = origin.y;
right.size.width = size.width - left.size.width;
right.size.height = size.height;
}
else
{
right.Clear();
}
}
};
bool operator == (const Rect &lhs, const Rect &rhs)
{
return lhs.origin == rhs.origin && lhs.size == rhs.size;
}
bool operator != (const Rect &lhs, const Rect &rhs)
{
return lhs.origin != rhs.origin || lhs.size != rhs.size;
}
enum HandleCharResult
{
eKeyNotHandled = 0,
eKeyHandled = 1,
eQuitApplication = 2
};
enum class MenuActionResult
{
Handled,
NotHandled,
Quit // Exit all menus and quit
};
struct KeyHelp
{
int ch;
const char *description;
};
class WindowDelegate
{
public:
virtual
~WindowDelegate()
{
}
virtual bool
WindowDelegateDraw (Window &window, bool force)
{
return false; // Drawing not handled
}
virtual HandleCharResult
WindowDelegateHandleChar (Window &window, int key)
{
return eKeyNotHandled;
}
virtual const char *
WindowDelegateGetHelpText ()
{
return NULL;
}
virtual KeyHelp *
WindowDelegateGetKeyHelp ()
{
return NULL;
}
};
class HelpDialogDelegate :
public WindowDelegate
{
public:
HelpDialogDelegate (const char *text, KeyHelp *key_help_array);
virtual
~HelpDialogDelegate();
virtual bool
WindowDelegateDraw (Window &window, bool force);
virtual HandleCharResult
WindowDelegateHandleChar (Window &window, int key);
size_t
GetNumLines() const
{
return m_text.GetSize();
}
size_t
GetMaxLineLength () const
{
return m_text.GetMaxStringLength();
}
protected:
StringList m_text;
int m_first_visible_line;
};
class Window
{
public:
Window (const char *name) :
m_name (name),
m_window (NULL),
m_panel (NULL),
m_parent (NULL),
m_subwindows (),
m_delegate_sp (),
m_curr_active_window_idx (UINT32_MAX),
m_prev_active_window_idx (UINT32_MAX),
m_delete (false),
m_needs_update (true),
m_can_activate (true),
m_is_subwin (false)
{
}
Window (const char *name, WINDOW *w, bool del = true) :
m_name (name),
m_window (NULL),
m_panel (NULL),
m_parent (NULL),
m_subwindows (),
m_delegate_sp (),
m_curr_active_window_idx (UINT32_MAX),
m_prev_active_window_idx (UINT32_MAX),
m_delete (del),
m_needs_update (true),
m_can_activate (true),
m_is_subwin (false)
{
if (w)
Reset(w);
}
Window (const char *name, const Rect &bounds) :
m_name (name),
m_window (NULL),
m_parent (NULL),
m_subwindows (),
m_delegate_sp (),
m_curr_active_window_idx (UINT32_MAX),
m_prev_active_window_idx (UINT32_MAX),
m_delete (true),
m_needs_update (true),
m_can_activate (true),
m_is_subwin (false)
{
Reset (::newwin (bounds.size.height, bounds.size.width, bounds.origin.y, bounds.origin.y));
}
virtual
~Window ()
{
RemoveSubWindows ();
Reset ();
}
void
Reset (WINDOW *w = NULL, bool del = true)
{
if (m_window == w)
return;
if (m_panel)
{
::del_panel (m_panel);
m_panel = NULL;
}
if (m_window && m_delete)
{
::delwin (m_window);
m_window = NULL;
m_delete = false;
}
if (w)
{
m_window = w;
m_panel = ::new_panel (m_window);
m_delete = del;
}
}
void AttributeOn (attr_t attr) { ::wattron (m_window, attr); }
void AttributeOff (attr_t attr) { ::wattroff (m_window, attr); }
void Box (chtype v_char = ACS_VLINE, chtype h_char = ACS_HLINE) { ::box(m_window, v_char, h_char); }
void Clear () { ::wclear (m_window); }
void Erase () { ::werase (m_window); }
Rect GetBounds () { return Rect (GetParentOrigin(), GetSize()); } // Get the rectangle in our parent window
int GetChar () { return ::wgetch (m_window); }
int GetCursorX () { return getcurx (m_window); }
int GetCursorY () { return getcury (m_window); }
Rect GetFrame () { return Rect (Point(), GetSize()); } // Get our rectangle in our own coordinate system
Point GetParentOrigin() { return Point (GetParentX(), GetParentY()); }
Size GetSize() { return Size (GetWidth(), GetHeight()); }
int GetParentX () { return getparx (m_window); }
int GetParentY () { return getpary (m_window); }
int GetMaxX() { return getmaxx (m_window); }
int GetMaxY() { return getmaxy (m_window); }
int GetWidth() { return GetMaxX(); }
int GetHeight() { return GetMaxY(); }
void MoveCursor (int x, int y) { ::wmove (m_window, y, x); }
void MoveWindow (int x, int y) { MoveWindow(Point(x,y)); }
void Resize (int w, int h) { ::wresize(m_window, h, w); }
void Resize (const Size &size) { ::wresize(m_window, size.height, size.width); }
void PutChar (int ch) { ::waddch (m_window, ch); }
void PutCString (const char *s, int len = -1) { ::waddnstr (m_window, s, len); }
void Refresh () { ::wrefresh (m_window); }
void DeferredRefresh ()
{
// We are using panels, so we don't need to call this...
//::wnoutrefresh(m_window);
}
void SetBackground (int color_pair_idx) { ::wbkgd (m_window,COLOR_PAIR(color_pair_idx)); }
void UnderlineOn () { AttributeOn(A_UNDERLINE); }
void UnderlineOff () { AttributeOff(A_UNDERLINE); }
void PutCStringTruncated (const char *s, int right_pad)
{
int bytes_left = GetWidth() - GetCursorX();
if (bytes_left > right_pad)
{
bytes_left -= right_pad;
::waddnstr (m_window, s, bytes_left);
}
}
void
MoveWindow (const Point &origin)
{
const bool moving_window = origin != GetParentOrigin();
if (m_is_subwin && moving_window)
{
// Can't move subwindows, must delete and re-create
Size size = GetSize();
Reset (::subwin (m_parent->m_window,
size.height,
size.width,
origin.y,
origin.x), true);
}
else
{
::mvwin (m_window, origin.y, origin.x);
}
}
void
SetBounds (const Rect &bounds)
{
const bool moving_window = bounds.origin != GetParentOrigin();
if (m_is_subwin && moving_window)
{
// Can't move subwindows, must delete and re-create
Reset (::subwin (m_parent->m_window,
bounds.size.height,
bounds.size.width,
bounds.origin.y,
bounds.origin.x), true);
}
else
{
if (moving_window)
MoveWindow(bounds.origin);
Resize (bounds.size);
}
}
void
Printf (const char *format, ...) __attribute__ ((format (printf, 2, 3)))
{
va_list args;
va_start (args, format);
vwprintw(m_window, format, args);
va_end (args);
}
void
Touch ()
{
::touchwin (m_window);
if (m_parent)
m_parent->Touch();
}
WindowSP
CreateSubWindow (const char *name, const Rect &bounds, bool make_active)
{
WindowSP subwindow_sp;
if (m_window)
{
subwindow_sp.reset(new Window(name, ::subwin (m_window,
bounds.size.height,
bounds.size.width,
bounds.origin.y,
bounds.origin.x), true));
subwindow_sp->m_is_subwin = true;
}
else
{
subwindow_sp.reset(new Window(name, ::newwin (bounds.size.height,
bounds.size.width,
bounds.origin.y,
bounds.origin.x), true));
subwindow_sp->m_is_subwin = false;
}
subwindow_sp->m_parent = this;
if (make_active)
{
m_prev_active_window_idx = m_curr_active_window_idx;
m_curr_active_window_idx = m_subwindows.size();
}
m_subwindows.push_back(subwindow_sp);
::top_panel (subwindow_sp->m_panel);
m_needs_update = true;
return subwindow_sp;
}
bool
RemoveSubWindow (Window *window)
{
Windows::iterator pos, end = m_subwindows.end();
size_t i = 0;
for (pos = m_subwindows.begin(); pos != end; ++pos, ++i)
{
if ((*pos).get() == window)
{
if (m_prev_active_window_idx == i)
m_prev_active_window_idx = UINT32_MAX;
else if (m_prev_active_window_idx != UINT32_MAX && m_prev_active_window_idx > i)
--m_prev_active_window_idx;
if (m_curr_active_window_idx == i)
m_curr_active_window_idx = UINT32_MAX;
else if (m_curr_active_window_idx != UINT32_MAX && m_curr_active_window_idx > i)
--m_curr_active_window_idx;
window->Erase();
m_subwindows.erase(pos);
m_needs_update = true;
if (m_parent)
m_parent->Touch();
else
::touchwin (stdscr);
return true;
}
}
return false;
}
WindowSP
FindSubWindow (const char *name)
{
Windows::iterator pos, end = m_subwindows.end();
size_t i = 0;
for (pos = m_subwindows.begin(); pos != end; ++pos, ++i)
{
if ((*pos)->m_name.compare(name) == 0)
return *pos;
}
return WindowSP();
}
void
RemoveSubWindows ()
{
m_curr_active_window_idx = UINT32_MAX;
m_prev_active_window_idx = UINT32_MAX;
for (Windows::iterator pos = m_subwindows.begin();
pos != m_subwindows.end();
pos = m_subwindows.erase(pos))
{
(*pos)->Erase();
}
if (m_parent)
m_parent->Touch();
else
::touchwin (stdscr);
}
WINDOW *
get()
{
return m_window;
}
operator WINDOW *()
{
return m_window;
}
//----------------------------------------------------------------------
// Window drawing utilities
//----------------------------------------------------------------------
void
DrawTitleBox (const char *title, const char *bottom_message = NULL)
{
attr_t attr = 0;
if (IsActive())
attr = A_BOLD | COLOR_PAIR(2);
else
attr = 0;
if (attr)
AttributeOn(attr);
Box();
MoveCursor(3, 0);
if (title && title[0])
{
PutChar ('<');
PutCString (title);
PutChar ('>');
}
if (bottom_message && bottom_message[0])
{
int bottom_message_length = strlen(bottom_message);
int x = GetWidth() - 3 - (bottom_message_length + 2);
if (x > 0)
{
MoveCursor (x, GetHeight() - 1);
PutChar ('[');
PutCString(bottom_message);
PutChar (']');
}
else
{
MoveCursor (1, GetHeight() - 1);
PutChar ('[');
PutCStringTruncated (bottom_message, 1);
}
}
if (attr)
AttributeOff(attr);
}
virtual void
Draw (bool force)
{
if (m_delegate_sp && m_delegate_sp->WindowDelegateDraw (*this, force))
return;
for (auto &subwindow_sp : m_subwindows)
subwindow_sp->Draw(force);
}
bool
CreateHelpSubwindow ()
{
if (m_delegate_sp)
{
const char *text = m_delegate_sp->WindowDelegateGetHelpText ();
KeyHelp *key_help = m_delegate_sp->WindowDelegateGetKeyHelp ();
if ((text && text[0]) || key_help)
{
std::auto_ptr<HelpDialogDelegate> help_delegate_ap(new HelpDialogDelegate(text, key_help));
const size_t num_lines = help_delegate_ap->GetNumLines();
const size_t max_length = help_delegate_ap->GetMaxLineLength();
Rect bounds = GetBounds();
bounds.Inset(1, 1);
if (max_length + 4 < bounds.size.width)
{
bounds.origin.x += (bounds.size.width - max_length + 4)/2;
bounds.size.width = max_length + 4;
}
else
{
if (bounds.size.width > 100)
{
const int inset_w = bounds.size.width / 4;
bounds.origin.x += inset_w;
bounds.size.width -= 2*inset_w;
}
}
if (num_lines + 2 < bounds.size.height)
{
bounds.origin.y += (bounds.size.height - num_lines + 2)/2;
bounds.size.height = num_lines + 2;
}
else
{
if (bounds.size.height > 100)
{
const int inset_h = bounds.size.height / 4;
bounds.origin.y += inset_h;
bounds.size.height -= 2*inset_h;
}
}
WindowSP help_window_sp;
Window *parent_window = GetParent();
if (parent_window)
help_window_sp = parent_window->CreateSubWindow("Help", bounds, true);
else
help_window_sp = CreateSubWindow("Help", bounds, true);
help_window_sp->SetDelegate(WindowDelegateSP(help_delegate_ap.release()));
return true;
}
}
return false;
}
virtual HandleCharResult
HandleChar (int key)
{
// Always check the active window first
HandleCharResult result = eKeyNotHandled;
WindowSP active_window_sp = GetActiveWindow ();
if (active_window_sp)
{
result = active_window_sp->HandleChar (key);
if (result != eKeyNotHandled)
return result;
}
if (m_delegate_sp)
{
result = m_delegate_sp->WindowDelegateHandleChar (*this, key);
if (result != eKeyNotHandled)
return result;
}
// Then check for any windows that want any keys
// that weren't handled. This is typically only
// for a menubar.
// Make a copy of the subwindows in case any HandleChar()
// functions muck with the subwindows. If we don't do this,
// we can crash when iterating over the subwindows.
Windows subwindows (m_subwindows);
for (auto subwindow_sp : subwindows)
{
if (subwindow_sp->m_can_activate == false)
{
HandleCharResult result = subwindow_sp->HandleChar(key);
if (result != eKeyNotHandled)
return result;
}
}
return eKeyNotHandled;
}
bool
SetActiveWindow (Window *window)
{
const size_t num_subwindows = m_subwindows.size();
for (size_t i=0; i<num_subwindows; ++i)
{
if (m_subwindows[i].get() == window)
{
m_prev_active_window_idx = m_curr_active_window_idx;
::top_panel (window->m_panel);
m_curr_active_window_idx = i;
return true;
}
}
return false;
}
WindowSP
GetActiveWindow ()
{
if (!m_subwindows.empty())
{
if (m_curr_active_window_idx >= m_subwindows.size())
{
if (m_prev_active_window_idx < m_subwindows.size())
{
m_curr_active_window_idx = m_prev_active_window_idx;
m_prev_active_window_idx = UINT32_MAX;
}
else if (IsActive())
{
m_prev_active_window_idx = UINT32_MAX;
m_curr_active_window_idx = UINT32_MAX;
// Find first window that wants to be active if this window is active
const size_t num_subwindows = m_subwindows.size();
for (size_t i=0; i<num_subwindows; ++i)
{
if (m_subwindows[i]->GetCanBeActive())
{
m_curr_active_window_idx = i;
break;
}
}
}
}
if (m_curr_active_window_idx < m_subwindows.size())
return m_subwindows[m_curr_active_window_idx];
}
return WindowSP();
}
bool
GetCanBeActive () const
{
return m_can_activate;
}
void
SetCanBeActive (bool b)
{
m_can_activate = b;
}
const WindowDelegateSP &
GetDelegate () const
{
return m_delegate_sp;
}
void
SetDelegate (const WindowDelegateSP &delegate_sp)
{
m_delegate_sp = delegate_sp;
}
Window *
GetParent () const
{
return m_parent;
}
bool
IsActive () const
{
if (m_parent)
return m_parent->GetActiveWindow().get() == this;
else
return true; // Top level window is always active
}
void
SelectNextWindowAsActive ()
{
// Move active focus to next window
const size_t num_subwindows = m_subwindows.size();
if (m_curr_active_window_idx == UINT32_MAX)
{
uint32_t idx = 0;
for (auto subwindow_sp : m_subwindows)
{
if (subwindow_sp->GetCanBeActive())
{
m_curr_active_window_idx = idx;
break;
}
++idx;
}
}
else if (m_curr_active_window_idx + 1 < num_subwindows)
{
bool handled = false;
m_prev_active_window_idx = m_curr_active_window_idx;
for (size_t idx=m_curr_active_window_idx + 1; idx<num_subwindows; ++idx)
{
if (m_subwindows[idx]->GetCanBeActive())
{
m_curr_active_window_idx = idx;
handled = true;
break;
}
}
if (!handled)
{
for (size_t idx=0; idx<=m_prev_active_window_idx; ++idx)
{
if (m_subwindows[idx]->GetCanBeActive())
{
m_curr_active_window_idx = idx;
break;
}
}
}
}
else
{
m_prev_active_window_idx = m_curr_active_window_idx;
for (size_t idx=0; idx<num_subwindows; ++idx)
{
if (m_subwindows[idx]->GetCanBeActive())
{
m_curr_active_window_idx = idx;
break;
}
}
}
}
const char *
GetName () const
{
return m_name.c_str();
}
protected:
std::string m_name;
WINDOW *m_window;
PANEL *m_panel;
Window *m_parent;
Windows m_subwindows;
WindowDelegateSP m_delegate_sp;
uint32_t m_curr_active_window_idx;
uint32_t m_prev_active_window_idx;
bool m_delete;
bool m_needs_update;
bool m_can_activate;
bool m_is_subwin;
private:
DISALLOW_COPY_AND_ASSIGN(Window);
};
class MenuDelegate
{
public:
virtual ~MenuDelegate() {}
virtual MenuActionResult
MenuDelegateAction (Menu &menu) = 0;
};
class Menu : public WindowDelegate
{
public:
enum class Type
{
Invalid,
Bar,
Item,
Separator
};
// Menubar or separator constructor
Menu (Type type);
// Menuitem constructor
Menu (const char *name,
const char *key_name,
int key_value,
uint64_t identifier);
virtual ~
Menu ()
{
}
const MenuDelegateSP &
GetDelegate () const
{
return m_delegate_sp;
}
void
SetDelegate (const MenuDelegateSP &delegate_sp)
{
m_delegate_sp = delegate_sp;
}
void
RecalculateNameLengths();
void
AddSubmenu (const MenuSP &menu_sp);
int
DrawAndRunMenu (Window &window);
void
DrawMenuTitle (Window &window, bool highlight);
virtual bool
WindowDelegateDraw (Window &window, bool force);
virtual HandleCharResult
WindowDelegateHandleChar (Window &window, int key);
MenuActionResult
ActionPrivate (Menu &menu)
{
MenuActionResult result = MenuActionResult::NotHandled;
if (m_delegate_sp)
{
result = m_delegate_sp->MenuDelegateAction (menu);
if (result != MenuActionResult::NotHandled)
return result;
}
else if (m_parent)
{
result = m_parent->ActionPrivate(menu);
if (result != MenuActionResult::NotHandled)
return result;
}
return m_canned_result;
}
MenuActionResult
Action ()
{
// Call the recursive action so it can try to handle it
// with the menu delegate, and if not, try our parent menu
return ActionPrivate (*this);
}
void
SetCannedResult (MenuActionResult result)
{
m_canned_result = result;
}
Menus &
GetSubmenus()
{
return m_submenus;
}
const Menus &
GetSubmenus() const
{
return m_submenus;
}
int
GetSelectedSubmenuIndex () const
{
return m_selected;
}
void
SetSelectedSubmenuIndex (int idx)
{
m_selected = idx;
}
Type
GetType () const
{
return m_type;
}
int
GetStartingColumn() const
{
return m_start_col;
}
void
SetStartingColumn(int col)
{
m_start_col = col;
}
int
GetKeyValue() const
{
return m_key_value;
}
void
SetKeyValue(int key_value)
{
m_key_value = key_value;
}
std::string &
GetName()
{
return m_name;
}
std::string &
GetKeyName()
{
return m_key_name;
}
int
GetDrawWidth () const
{
return m_max_submenu_name_length + m_max_submenu_key_name_length + 8;
}
uint64_t
GetIdentifier() const
{
return m_identifier;
}
void
SetIdentifier (uint64_t identifier)
{
m_identifier = identifier;
}
protected:
std::string m_name;
std::string m_key_name;
uint64_t m_identifier;
Type m_type;
int m_key_value;
int m_start_col;
int m_max_submenu_name_length;
int m_max_submenu_key_name_length;
int m_selected;
Menu *m_parent;
Menus m_submenus;
WindowSP m_menu_window_sp;
MenuActionResult m_canned_result;
MenuDelegateSP m_delegate_sp;
};
// Menubar or separator constructor
Menu::Menu (Type type) :
m_name (),
m_key_name (),
m_identifier (0),
m_type (type),
m_key_value (0),
m_start_col (0),
m_max_submenu_name_length (0),
m_max_submenu_key_name_length (0),
m_selected (0),
m_parent (NULL),
m_submenus (),
m_canned_result (MenuActionResult::NotHandled),
m_delegate_sp()
{
}
// Menuitem constructor
Menu::Menu (const char *name,
const char *key_name,
int key_value,
uint64_t identifier) :
m_name (),
m_key_name (),
m_identifier (identifier),
m_type (Type::Invalid),
m_key_value (key_value),
m_start_col (0),
m_max_submenu_name_length (0),
m_max_submenu_key_name_length (0),
m_selected (0),
m_parent (NULL),
m_submenus (),
m_canned_result (MenuActionResult::NotHandled),
m_delegate_sp()
{
if (name && name[0])
{
m_name = name;
m_type = Type::Item;
if (key_name && key_name[0])
m_key_name = key_name;
}
else
{
m_type = Type::Separator;
}
}
void
Menu::RecalculateNameLengths()
{
m_max_submenu_name_length = 0;
m_max_submenu_key_name_length = 0;
Menus &submenus = GetSubmenus();
const size_t num_submenus = submenus.size();
for (size_t i=0; i<num_submenus; ++i)
{
Menu *submenu = submenus[i].get();
if (m_max_submenu_name_length < submenu->m_name.size())
m_max_submenu_name_length = submenu->m_name.size();
if (m_max_submenu_key_name_length < submenu->m_key_name.size())
m_max_submenu_key_name_length = submenu->m_key_name.size();
}
}
void
Menu::AddSubmenu (const MenuSP &menu_sp)
{
menu_sp->m_parent = this;
if (m_max_submenu_name_length < menu_sp->m_name.size())
m_max_submenu_name_length = menu_sp->m_name.size();
if (m_max_submenu_key_name_length < menu_sp->m_key_name.size())
m_max_submenu_key_name_length = menu_sp->m_key_name.size();
m_submenus.push_back(menu_sp);
}
void
Menu::DrawMenuTitle (Window &window, bool highlight)
{
if (m_type == Type::Separator)
{
window.MoveCursor(0, window.GetCursorY());
window.PutChar(ACS_LTEE);
int width = window.GetWidth();
if (width > 2)
{
width -= 2;
for (size_t i=0; i< width; ++i)
window.PutChar(ACS_HLINE);
}
window.PutChar(ACS_RTEE);
}
else
{
const int shortcut_key = m_key_value;
bool underlined_shortcut = false;
const attr_t hilgight_attr = A_REVERSE;
if (highlight)
window.AttributeOn(hilgight_attr);
if (isprint(shortcut_key))
{
size_t lower_pos = m_name.find(tolower(shortcut_key));
size_t upper_pos = m_name.find(toupper(shortcut_key));
const char *name = m_name.c_str();
size_t pos = std::min<size_t>(lower_pos, upper_pos);
if (pos != std::string::npos)
{
underlined_shortcut = true;
if (pos > 0)
{
window.PutCString(name, pos);
name += pos;
}
const attr_t shortcut_attr = A_UNDERLINE|A_BOLD;
window.AttributeOn (shortcut_attr);
window.PutChar(name[0]);
window.AttributeOff(shortcut_attr);
name++;
if (name[0])
window.PutCString(name);
}
}
if (!underlined_shortcut)
{
window.PutCString(m_name.c_str());
}
if (highlight)
window.AttributeOff(hilgight_attr);
if (m_key_name.empty())
{
if (!underlined_shortcut && isprint(m_key_value))
{
window.AttributeOn (COLOR_PAIR(3));
window.Printf (" (%c)", m_key_value);
window.AttributeOff (COLOR_PAIR(3));
}
}
else
{
window.AttributeOn (COLOR_PAIR(3));
window.Printf (" (%s)", m_key_name.c_str());
window.AttributeOff (COLOR_PAIR(3));
}
}
}
bool
Menu::WindowDelegateDraw (Window &window, bool force)
{
Menus &submenus = GetSubmenus();
const size_t num_submenus = submenus.size();
const int selected_idx = GetSelectedSubmenuIndex();
Menu::Type menu_type = GetType ();
switch (menu_type)
{
case Menu::Type::Bar:
{
window.SetBackground(2);
window.MoveCursor(0, 0);
for (size_t i=0; i<num_submenus; ++i)
{
Menu *menu = submenus[i].get();
if (i > 0)
window.PutChar(' ');
menu->SetStartingColumn (window.GetCursorX());
window.PutCString("| ");
menu->DrawMenuTitle (window, false);
}
window.PutCString(" |");
window.DeferredRefresh();
}
break;
case Menu::Type::Item:
{
int y = 1;
int x = 3;
// Draw the menu
int cursor_x = 0;
int cursor_y = 0;
window.Erase();
window.SetBackground(2);
window.Box();
for (size_t i=0; i<num_submenus; ++i)
{
const bool is_selected = i == selected_idx;
window.MoveCursor(x, y + i);
if (is_selected)
{
// Remember where we want the cursor to be
cursor_x = x-1;
cursor_y = y+i;
}
submenus[i]->DrawMenuTitle (window, is_selected);
}
window.MoveCursor(cursor_x, cursor_y);
window.DeferredRefresh();
}
break;
default:
case Menu::Type::Separator:
break;
}
return true; // Drawing handled...
}
HandleCharResult
Menu::WindowDelegateHandleChar (Window &window, int key)
{
HandleCharResult result = eKeyNotHandled;
Menus &submenus = GetSubmenus();
const size_t num_submenus = submenus.size();
const int selected_idx = GetSelectedSubmenuIndex();
Menu::Type menu_type = GetType ();
if (menu_type == Menu::Type::Bar)
{
MenuSP run_menu_sp;
switch (key)
{
case KEY_DOWN:
case KEY_UP:
// Show last menu or first menu
if (selected_idx < num_submenus)
run_menu_sp = submenus[selected_idx];
else if (!submenus.empty())
run_menu_sp = submenus.front();
result = eKeyHandled;
break;
case KEY_RIGHT:
{
++m_selected;
if (m_selected >= num_submenus)
m_selected = 0;
if (m_selected < num_submenus)
run_menu_sp = submenus[m_selected];
else if (!submenus.empty())
run_menu_sp = submenus.front();
result = eKeyHandled;
}
break;
case KEY_LEFT:
{
--m_selected;
if (m_selected < 0)
m_selected = num_submenus - 1;
if (m_selected < num_submenus)
run_menu_sp = submenus[m_selected];
else if (!submenus.empty())
run_menu_sp = submenus.front();
result = eKeyHandled;
}
break;
default:
for (size_t i=0; i<num_submenus; ++i)
{
if (submenus[i]->GetKeyValue() == key)
{
SetSelectedSubmenuIndex(i);
run_menu_sp = submenus[i];
result = eKeyHandled;
break;
}
}
break;
}
if (run_menu_sp)
{
// Run the action on this menu in case we need to populate the
// menu with dynamic content and also in case check marks, and
// any other menu decorations need to be caclulated
if (run_menu_sp->Action() == MenuActionResult::Quit)
return eQuitApplication;
Rect menu_bounds;
menu_bounds.origin.x = run_menu_sp->GetStartingColumn();
menu_bounds.origin.y = 1;
menu_bounds.size.width = run_menu_sp->GetDrawWidth();
menu_bounds.size.height = run_menu_sp->GetSubmenus().size() + 2;
if (m_menu_window_sp)
window.GetParent()->RemoveSubWindow(m_menu_window_sp.get());
m_menu_window_sp = window.GetParent()->CreateSubWindow (run_menu_sp->GetName().c_str(),
menu_bounds,
true);
m_menu_window_sp->SetDelegate (run_menu_sp);
}
}
else if (menu_type == Menu::Type::Item)
{
switch (key)
{
case KEY_DOWN:
if (m_submenus.size() > 1)
{
const int start_select = m_selected;
while (++m_selected != start_select)
{
if (m_selected >= num_submenus)
m_selected = 0;
if (m_submenus[m_selected]->GetType() == Type::Separator)
continue;
else
break;
}
return eKeyHandled;
}
break;
case KEY_UP:
if (m_submenus.size() > 1)
{
const int start_select = m_selected;
while (--m_selected != start_select)
{
if (m_selected < 0)
m_selected = num_submenus - 1;
if (m_submenus[m_selected]->GetType() == Type::Separator)
continue;
else
break;
}
return eKeyHandled;
}
break;
case KEY_RETURN:
if (selected_idx < num_submenus)
{
if (submenus[selected_idx]->Action() == MenuActionResult::Quit)
return eQuitApplication;
window.GetParent()->RemoveSubWindow(&window);
return eKeyHandled;
}
break;
case KEY_ESCAPE: // Beware: pressing escape key has 1 to 2 second delay in case other chars are entered for escaped sequences
window.GetParent()->RemoveSubWindow(&window);
return eKeyHandled;
default:
{
bool handled = false;
for (size_t i=0; i<num_submenus; ++i)
{
Menu *menu = submenus[i].get();
if (menu->GetKeyValue() == key)
{
handled = true;
SetSelectedSubmenuIndex(i);
window.GetParent()->RemoveSubWindow(&window);
if (menu->Action() == MenuActionResult::Quit)
return eQuitApplication;
return eKeyHandled;
}
}
}
break;
}
}
else if (menu_type == Menu::Type::Separator)
{
}
return result;
}
class Application
{
public:
Application (FILE *in, FILE *out) :
m_window_sp(),
m_screen (NULL),
m_in (in),
m_out (out)
{
}
~Application ()
{
m_window_delegates.clear();
m_window_sp.reset();
if (m_screen)
{
::delscreen(m_screen);
m_screen = NULL;
}
}
void
Initialize ()
{
::setlocale(LC_ALL, "");
::setlocale(LC_CTYPE, "");
#if 0
::initscr();
#else
m_screen = ::newterm(NULL, m_out, m_in);
#endif
::start_color();
::curs_set(0);
::noecho();
::keypad(stdscr,TRUE);
}
void
Terminate ()
{
::endwin();
}
void
Run (Debugger &debugger)
{
bool done = false;
int delay_in_tenths_of_a_second = 1;
// Alas the threading model in curses is a bit lame so we need to
// resort to polling every 0.5 seconds. We could poll for stdin
// ourselves and then pass the keys down but then we need to
// translate all of the escape sequences ourselves. So we resort to
// polling for input because we need to receive async process events
// while in this loop.
halfdelay(delay_in_tenths_of_a_second); // Poll using some number of tenths of seconds seconds when calling Window::GetChar()
ListenerSP listener_sp (new Listener ("lldb.IOHandler.curses.Application"));
ConstString broadcaster_class_target(Target::GetStaticBroadcasterClass());
ConstString broadcaster_class_process(Process::GetStaticBroadcasterClass());
ConstString broadcaster_class_thread(Thread::GetStaticBroadcasterClass());
debugger.EnableForwardEvents (listener_sp);
bool update = true;
#if defined(__APPLE__)
std::deque<int> escape_chars;
#endif
while (!done)
{
if (update)
{
m_window_sp->Draw(false);
// All windows should be calling Window::DeferredRefresh() instead
// of Window::Refresh() so we can do a single update and avoid
// any screen blinking
update_panels();
// Cursor hiding isn't working on MacOSX, so hide it in the top left corner
m_window_sp->MoveCursor(0, 0);
doupdate();
update = false;
}
#if defined(__APPLE__)
// Terminal.app doesn't map its function keys correctly, F1-F4 default to:
// \033OP, \033OQ, \033OR, \033OS, so lets take care of this here if possible
int ch;
if (escape_chars.empty())
ch = m_window_sp->GetChar();
else
{
ch = escape_chars.front();
escape_chars.pop_front();
}
if (ch == KEY_ESCAPE)
{
int ch2 = m_window_sp->GetChar();
if (ch2 == 'O')
{
int ch3 = m_window_sp->GetChar();
switch (ch3)
{
case 'P': ch = KEY_F(1); break;
case 'Q': ch = KEY_F(2); break;
case 'R': ch = KEY_F(3); break;
case 'S': ch = KEY_F(4); break;
default:
escape_chars.push_back(ch2);
if (ch3 != -1)
escape_chars.push_back(ch3);
break;
}
}
else if (ch2 != -1)
escape_chars.push_back(ch2);
}
#else
int ch = m_window_sp->GetChar();
#endif
if (ch == -1)
{
if (feof(m_in) || ferror(m_in))
{
done = true;
}
else
{
// Just a timeout from using halfdelay(), check for events
EventSP event_sp;
while (listener_sp->PeekAtNextEvent())
{
listener_sp->GetNextEvent(event_sp);
if (event_sp)
{
Broadcaster *broadcaster = event_sp->GetBroadcaster();
if (broadcaster)
{
//uint32_t event_type = event_sp->GetType();
ConstString broadcaster_class (broadcaster->GetBroadcasterClass());
if (broadcaster_class == broadcaster_class_process)
{
update = true;
continue; // Don't get any key, just update our view
}
}
}
}
}
}
else
{
HandleCharResult key_result = m_window_sp->HandleChar(ch);
switch (key_result)
{
case eKeyHandled:
update = true;
break;
case eKeyNotHandled:
break;
case eQuitApplication:
done = true;
break;
}
}
}
debugger.CancelForwardEvents (listener_sp);
}
WindowSP &
GetMainWindow ()
{
if (!m_window_sp)
m_window_sp.reset (new Window ("main", stdscr, false));
return m_window_sp;
}
WindowDelegates &
GetWindowDelegates ()
{
return m_window_delegates;
}
protected:
WindowSP m_window_sp;
WindowDelegates m_window_delegates;
SCREEN *m_screen;
FILE *m_in;
FILE *m_out;
};
} // namespace curses
using namespace curses;
struct Row
{
ValueObjectSP valobj;
Row *parent;
int row_idx;
int x;
int y;
bool might_have_children;
bool expanded;
bool calculated_children;
std::vector<Row> children;
Row (const ValueObjectSP &v, Row *p) :
valobj (v),
parent (p),
row_idx(0),
x(1),
y(1),
might_have_children (v ? v->MightHaveChildren() : false),
expanded (false),
calculated_children (false),
children()
{
}
size_t
GetDepth () const
{
if (parent)
return 1 + parent->GetDepth();
return 0;
}
void
Expand()
{
expanded = true;
if (!calculated_children)
{
calculated_children = true;
if (valobj)
{
const size_t num_children = valobj->GetNumChildren();
for (size_t i=0; i<num_children; ++i)
{
children.push_back(Row (valobj->GetChildAtIndex(i, true), this));
}
}
}
}
void
Unexpand ()
{
expanded = false;
}
void
DrawTree (Window &window)
{
if (parent)
parent->DrawTreeForChild (window, this, 0);
if (might_have_children)
{
// It we can get UTF8 characters to work we should try to use the "symbol"
// UTF8 string below
// const char *symbol = "";
// if (row.expanded)
// symbol = "\xe2\x96\xbd ";
// else
// symbol = "\xe2\x96\xb7 ";
// window.PutCString (symbol);
// The ACS_DARROW and ACS_RARROW don't look very nice they are just a
// 'v' or '>' character...
// if (expanded)
// window.PutChar (ACS_DARROW);
// else
// window.PutChar (ACS_RARROW);
// Since we can't find any good looking right arrow/down arrow
// symbols, just use a diamond...
window.PutChar (ACS_DIAMOND);
window.PutChar (ACS_HLINE);
}
}
void
DrawTreeForChild (Window &window, Row *child, uint32_t reverse_depth)
{
if (parent)
parent->DrawTreeForChild (window, this, reverse_depth + 1);
if (&children.back() == child)
{
// Last child
if (reverse_depth == 0)
{
window.PutChar (ACS_LLCORNER);
window.PutChar (ACS_HLINE);
}
else
{
window.PutChar (' ');
window.PutChar (' ');
}
}
else
{
if (reverse_depth == 0)
{
window.PutChar (ACS_LTEE);
window.PutChar (ACS_HLINE);
}
else
{
window.PutChar (ACS_VLINE);
window.PutChar (' ');
}
}
}
};
struct DisplayOptions
{
bool show_types;
};
class TreeItem;
class TreeDelegate
{
public:
TreeDelegate() {}
virtual ~TreeDelegate() {}
virtual void TreeDelegateDrawTreeItem (TreeItem &item, Window &window) = 0;
virtual void TreeDelegateGenerateChildren (TreeItem &item) = 0;
virtual bool TreeDelegateItemSelected (TreeItem &item) = 0; // Return true if we need to update views
};
typedef std::shared_ptr<TreeDelegate> TreeDelegateSP;
class TreeItem
{
public:
TreeItem (TreeItem *parent, TreeDelegate &delegate, bool might_have_children) :
m_parent (parent),
m_delegate (delegate),
m_identifier (0),
m_row_idx (-1),
m_children (),
m_might_have_children (might_have_children),
m_is_expanded (false)
{
}
TreeItem &
operator=(const TreeItem &rhs)
{
if (this != &rhs)
{
m_parent = rhs.m_parent;
m_delegate = rhs.m_delegate;
m_identifier = rhs.m_identifier;
m_row_idx = rhs.m_row_idx;
m_children = rhs.m_children;
m_might_have_children = rhs.m_might_have_children;
m_is_expanded = rhs.m_is_expanded;
}
return *this;
}
size_t
GetDepth () const
{
if (m_parent)
return 1 + m_parent->GetDepth();
return 0;
}
int
GetRowIndex () const
{
return m_row_idx;
}
void
ClearChildren ()
{
m_children.clear();
}
void
Resize (size_t n, const TreeItem &t)
{
m_children.resize(n, t);
}
TreeItem &
operator [](size_t i)
{
return m_children[i];
}
void
SetRowIndex (int row_idx)
{
m_row_idx = row_idx;
}
size_t
GetNumChildren ()
{
m_delegate.TreeDelegateGenerateChildren (*this);
return m_children.size();
}
void
ItemWasSelected ()
{
m_delegate.TreeDelegateItemSelected(*this);
}
void
CalculateRowIndexes (int &row_idx)
{
SetRowIndex(row_idx);
++row_idx;
// The root item must calculate its children
if (m_parent == NULL)
GetNumChildren();
const bool expanded = IsExpanded();
for (auto &item : m_children)
{
if (expanded)
item.CalculateRowIndexes(row_idx);
else
item.SetRowIndex(-1);
}
}
TreeItem *
GetParent ()
{
return m_parent;
}
bool
IsExpanded () const
{
return m_is_expanded;
}
void
Expand()
{
m_is_expanded = true;
}
void
Unexpand ()
{
m_is_expanded = false;
}
bool
Draw (Window &window,
const int first_visible_row,
const uint32_t selected_row_idx,
int &row_idx,
int &num_rows_left)
{
if (num_rows_left <= 0)
return false;
if (m_row_idx >= first_visible_row)
{
window.MoveCursor(2, row_idx + 1);
if (m_parent)
m_parent->DrawTreeForChild (window, this, 0);
if (m_might_have_children)
{
// It we can get UTF8 characters to work we should try to use the "symbol"
// UTF8 string below
// const char *symbol = "";
// if (row.expanded)
// symbol = "\xe2\x96\xbd ";
// else
// symbol = "\xe2\x96\xb7 ";
// window.PutCString (symbol);
// The ACS_DARROW and ACS_RARROW don't look very nice they are just a
// 'v' or '>' character...
// if (expanded)
// window.PutChar (ACS_DARROW);
// else
// window.PutChar (ACS_RARROW);
// Since we can't find any good looking right arrow/down arrow
// symbols, just use a diamond...
window.PutChar (ACS_DIAMOND);
window.PutChar (ACS_HLINE);
}
bool highlight = (selected_row_idx == m_row_idx) && window.IsActive();
if (highlight)
window.AttributeOn(A_REVERSE);
m_delegate.TreeDelegateDrawTreeItem(*this, window);
if (highlight)
window.AttributeOff(A_REVERSE);
++row_idx;
--num_rows_left;
}
if (num_rows_left <= 0)
return false; // We are done drawing...
if (IsExpanded())
{
for (auto &item : m_children)
{
// If we displayed all the rows and item.Draw() returns
// false we are done drawing and can exit this for loop
if (item.Draw(window, first_visible_row, selected_row_idx, row_idx, num_rows_left) == false)
break;
}
}
return num_rows_left >= 0; // Return true if not done drawing yet
}
void
DrawTreeForChild (Window &window, TreeItem *child, uint32_t reverse_depth)
{
if (m_parent)
m_parent->DrawTreeForChild (window, this, reverse_depth + 1);
if (&m_children.back() == child)
{
// Last child
if (reverse_depth == 0)
{
window.PutChar (ACS_LLCORNER);
window.PutChar (ACS_HLINE);
}
else
{
window.PutChar (' ');
window.PutChar (' ');
}
}
else
{
if (reverse_depth == 0)
{
window.PutChar (ACS_LTEE);
window.PutChar (ACS_HLINE);
}
else
{
window.PutChar (ACS_VLINE);
window.PutChar (' ');
}
}
}
TreeItem *
GetItemForRowIndex (uint32_t row_idx)
{
if (m_row_idx == row_idx)
return this;
if (m_children.empty())
return NULL;
if (m_children.back().m_row_idx < row_idx)
return NULL;
if (IsExpanded())
{
for (auto &item : m_children)
{
TreeItem *selected_item_ptr = item.GetItemForRowIndex(row_idx);
if (selected_item_ptr)
return selected_item_ptr;
}
}
return NULL;
}
// void *
// GetUserData() const
// {
// return m_user_data;
// }
//
// void
// SetUserData (void *user_data)
// {
// m_user_data = user_data;
// }
uint64_t
GetIdentifier() const
{
return m_identifier;
}
void
SetIdentifier (uint64_t identifier)
{
m_identifier = identifier;
}
protected:
TreeItem *m_parent;
TreeDelegate &m_delegate;
//void *m_user_data;
uint64_t m_identifier;
int m_row_idx; // Zero based visible row index, -1 if not visible or for the root item
std::vector<TreeItem> m_children;
bool m_might_have_children;
bool m_is_expanded;
};
class TreeWindowDelegate : public WindowDelegate
{
public:
TreeWindowDelegate (Debugger &debugger, const TreeDelegateSP &delegate_sp) :
m_debugger (debugger),
m_delegate_sp (delegate_sp),
m_root (NULL, *delegate_sp, true),
m_selected_item (NULL),
m_num_rows (0),
m_selected_row_idx (0),
m_first_visible_row (0),
m_min_x (0),
m_min_y (0),
m_max_x (0),
m_max_y (0)
{
}
int
NumVisibleRows () const
{
return m_max_y - m_min_y;
}
virtual bool
WindowDelegateDraw (Window &window, bool force)
{
ExecutionContext exe_ctx (m_debugger.GetCommandInterpreter().GetExecutionContext());
Process *process = exe_ctx.GetProcessPtr();
bool display_content = false;
if (process)
{
StateType state = process->GetState();
if (StateIsStoppedState(state, true))
{
// We are stopped, so it is ok to
display_content = true;
}
else if (StateIsRunningState(state))
{
return true; // Don't do any updating when we are running
}
}
m_min_x = 2;
m_min_y = 1;
m_max_x = window.GetWidth() - 1;
m_max_y = window.GetHeight() - 1;
window.Erase();
window.DrawTitleBox (window.GetName());
if (display_content)
{
const int num_visible_rows = NumVisibleRows();
m_num_rows = 0;
m_root.CalculateRowIndexes(m_num_rows);
// If we unexpanded while having something selected our
// total number of rows is less than the num visible rows,
// then make sure we show all the rows by setting the first
// visible row accordingly.
if (m_first_visible_row > 0 && m_num_rows < num_visible_rows)
m_first_visible_row = 0;
// Make sure the selected row is always visible
if (m_selected_row_idx < m_first_visible_row)
m_first_visible_row = m_selected_row_idx;
else if (m_first_visible_row + num_visible_rows <= m_selected_row_idx)
m_first_visible_row = m_selected_row_idx - num_visible_rows + 1;
int row_idx = 0;
int num_rows_left = num_visible_rows;
m_root.Draw (window, m_first_visible_row, m_selected_row_idx, row_idx, num_rows_left);
// Get the selected row
m_selected_item = m_root.GetItemForRowIndex (m_selected_row_idx);
}
else
{
m_selected_item = NULL;
}
window.DeferredRefresh();
return true; // Drawing handled
}
virtual const char *
WindowDelegateGetHelpText ()
{
return "Thread window keyboard shortcuts:";
}
virtual KeyHelp *
WindowDelegateGetKeyHelp ()
{
static curses::KeyHelp g_source_view_key_help[] = {
{ KEY_UP, "Select previous item" },
{ KEY_DOWN, "Select next item" },
{ KEY_RIGHT, "Expand the selected item" },
{ KEY_LEFT, "Unexpand the selected item or select parent if not expanded" },
{ KEY_PPAGE, "Page up" },
{ KEY_NPAGE, "Page down" },
{ 'h', "Show help dialog" },
{ ' ', "Toggle item expansion" },
{ ',', "Page up" },
{ '.', "Page down" },
{ '\0', NULL }
};
return g_source_view_key_help;
}
virtual HandleCharResult
WindowDelegateHandleChar (Window &window, int c)
{
switch(c)
{
case ',':
case KEY_PPAGE:
// Page up key
if (m_first_visible_row > 0)
{
if (m_first_visible_row > m_max_y)
m_first_visible_row -= m_max_y;
else
m_first_visible_row = 0;
m_selected_row_idx = m_first_visible_row;
m_selected_item = m_root.GetItemForRowIndex(m_selected_row_idx);
if (m_selected_item)
m_selected_item->ItemWasSelected ();
}
return eKeyHandled;
case '.':
case KEY_NPAGE:
// Page down key
if (m_num_rows > m_max_y)
{
if (m_first_visible_row + m_max_y < m_num_rows)
{
m_first_visible_row += m_max_y;
m_selected_row_idx = m_first_visible_row;
m_selected_item = m_root.GetItemForRowIndex(m_selected_row_idx);
if (m_selected_item)
m_selected_item->ItemWasSelected ();
}
}
return eKeyHandled;
case KEY_UP:
if (m_selected_row_idx > 0)
{
--m_selected_row_idx;
m_selected_item = m_root.GetItemForRowIndex(m_selected_row_idx);
if (m_selected_item)
m_selected_item->ItemWasSelected ();
}
return eKeyHandled;
case KEY_DOWN:
if (m_selected_row_idx + 1 < m_num_rows)
{
++m_selected_row_idx;
m_selected_item = m_root.GetItemForRowIndex(m_selected_row_idx);
if (m_selected_item)
m_selected_item->ItemWasSelected ();
}
return eKeyHandled;
case KEY_RIGHT:
if (m_selected_item)
{
if (!m_selected_item->IsExpanded())
m_selected_item->Expand();
}
return eKeyHandled;
case KEY_LEFT:
if (m_selected_item)
{
if (m_selected_item->IsExpanded())
m_selected_item->Unexpand();
else if (m_selected_item->GetParent())
{
m_selected_row_idx = m_selected_item->GetParent()->GetRowIndex();
m_selected_item = m_root.GetItemForRowIndex(m_selected_row_idx);
if (m_selected_item)
m_selected_item->ItemWasSelected ();
}
}
return eKeyHandled;
case ' ':
// Toggle expansion state when SPACE is pressed
if (m_selected_item)
{
if (m_selected_item->IsExpanded())
m_selected_item->Unexpand();
else
m_selected_item->Expand();
}
return eKeyHandled;
case 'h':
window.CreateHelpSubwindow ();
return eKeyHandled;
default:
break;
}
return eKeyNotHandled;
}
protected:
Debugger &m_debugger;
TreeDelegateSP m_delegate_sp;
TreeItem m_root;
TreeItem *m_selected_item;
int m_num_rows;
int m_selected_row_idx;
int m_first_visible_row;
int m_min_x;
int m_min_y;
int m_max_x;
int m_max_y;
};
class FrameTreeDelegate : public TreeDelegate
{
public:
FrameTreeDelegate (const ThreadSP &thread_sp) :
TreeDelegate(),
m_thread_wp()
{
if (thread_sp)
m_thread_wp = thread_sp;
}
virtual ~FrameTreeDelegate()
{
}
virtual void
TreeDelegateDrawTreeItem (TreeItem &item, Window &window)
{
ThreadSP thread_sp = m_thread_wp.lock();
if (thread_sp)
{
const uint64_t frame_idx = item.GetIdentifier();
StackFrameSP frame_sp = thread_sp->GetStackFrameAtIndex(frame_idx);
if (frame_sp)
{
StreamString strm;
const SymbolContext &sc = frame_sp->GetSymbolContext(eSymbolContextEverything);
ExecutionContext exe_ctx (frame_sp);
//const char *frame_format = "frame #${frame.index}: ${module.file.basename}{`${function.name}${function.pc-offset}}}";
const char *frame_format = "frame #${frame.index}: {${function.name}${function.pc-offset}}}";
if (Debugger::FormatPrompt (frame_format, &sc, &exe_ctx, NULL, strm))
{
int right_pad = 1;
window.PutCStringTruncated(strm.GetString().c_str(), right_pad);
}
}
}
}
virtual void
TreeDelegateGenerateChildren (TreeItem &item)
{
// No children for frames yet...
}
virtual bool
TreeDelegateItemSelected (TreeItem &item)
{
ThreadSP thread_sp = m_thread_wp.lock();
if (thread_sp)
{
const uint64_t frame_idx = item.GetIdentifier();
thread_sp->SetSelectedFrameByIndex(frame_idx);
return true;
}
return false;
}
void
SetThread (ThreadSP thread_sp)
{
m_thread_wp = thread_sp;
}
protected:
ThreadWP m_thread_wp;
};
class ThreadTreeDelegate : public TreeDelegate
{
public:
ThreadTreeDelegate (Debugger &debugger) :
TreeDelegate(),
m_debugger (debugger),
m_thread_wp (),
m_tid (LLDB_INVALID_THREAD_ID),
m_stop_id (UINT32_MAX)
{
}
virtual
~ThreadTreeDelegate()
{
}
virtual void
TreeDelegateDrawTreeItem (TreeItem &item, Window &window)
{
ThreadSP thread_sp = m_thread_wp.lock();
if (thread_sp)
{
StreamString strm;
ExecutionContext exe_ctx (thread_sp);
const char *format = "thread #${thread.index}: tid = ${thread.id}{, stop reason = ${thread.stop-reason}}";
if (Debugger::FormatPrompt (format, NULL, &exe_ctx, NULL, strm))
{
int right_pad = 1;
window.PutCStringTruncated(strm.GetString().c_str(), right_pad);
}
}
}
virtual void
TreeDelegateGenerateChildren (TreeItem &item)
{
TargetSP target_sp (m_debugger.GetSelectedTarget());
if (target_sp)
{
ProcessSP process_sp = target_sp->GetProcessSP();
if (process_sp && process_sp->IsAlive())
{
StateType state = process_sp->GetState();
if (StateIsStoppedState(state, true))
{
ThreadSP thread_sp = process_sp->GetThreadList().GetSelectedThread();
if (thread_sp)
{
if (m_stop_id == process_sp->GetStopID() && thread_sp->GetID() == m_tid)
return; // Children are already up to date
if (m_frame_delegate_sp)
m_frame_delegate_sp->SetThread(thread_sp);
else
{
// Always expand the thread item the first time we show it
item.Expand();
m_frame_delegate_sp.reset (new FrameTreeDelegate(thread_sp));
}
m_stop_id = process_sp->GetStopID();
m_thread_wp = thread_sp;
m_tid = thread_sp->GetID();
TreeItem t (&item, *m_frame_delegate_sp, false);
size_t num_frames = thread_sp->GetStackFrameCount();
item.Resize (num_frames, t);
for (size_t i=0; i<num_frames; ++i)
{
item[i].SetIdentifier(i);
}
}
return;
}
}
}
item.ClearChildren();
}
virtual bool
TreeDelegateItemSelected (TreeItem &item)
{
ThreadSP thread_sp = m_thread_wp.lock();
if (thread_sp)
{
ThreadList &thread_list = thread_sp->GetProcess()->GetThreadList();
Mutex::Locker locker (thread_list.GetMutex());
ThreadSP selected_thread_sp = thread_list.GetSelectedThread();
if (selected_thread_sp->GetID() != thread_sp->GetID())
{
thread_list.SetSelectedThreadByID(thread_sp->GetID());
return true;
}
}
return false;
}
protected:
Debugger &m_debugger;
ThreadWP m_thread_wp;
std::shared_ptr<FrameTreeDelegate> m_frame_delegate_sp;
lldb::user_id_t m_tid;
uint32_t m_stop_id;
};
class ValueObjectListDelegate : public WindowDelegate
{
public:
ValueObjectListDelegate () :
m_valobj_list (),
m_rows (),
m_selected_row (NULL),
m_selected_row_idx (0),
m_first_visible_row (0),
m_num_rows (0),
m_max_x (0),
m_max_y (0)
{
}
ValueObjectListDelegate (ValueObjectList &valobj_list) :
m_valobj_list (valobj_list),
m_rows (),
m_selected_row (NULL),
m_selected_row_idx (0),
m_first_visible_row (0),
m_num_rows (0),
m_max_x (0),
m_max_y (0)
{
SetValues (valobj_list);
}
virtual
~ValueObjectListDelegate()
{
}
void
SetValues (ValueObjectList &valobj_list)
{
m_selected_row = NULL;
m_selected_row_idx = 0;
m_first_visible_row = 0;
m_num_rows = 0;
m_rows.clear();
m_valobj_list = valobj_list;
const size_t num_values = m_valobj_list.GetSize();
for (size_t i=0; i<num_values; ++i)
m_rows.push_back(Row(m_valobj_list.GetValueObjectAtIndex(i), NULL));
}
virtual bool
WindowDelegateDraw (Window &window, bool force)
{
m_num_rows = 0;
m_min_x = 2;
m_min_y = 1;
m_max_x = window.GetWidth() - 1;
m_max_y = window.GetHeight() - 1;
window.Erase();
window.DrawTitleBox (window.GetName());
const int num_visible_rows = NumVisibleRows();
const int num_rows = CalculateTotalNumberRows (m_rows);
// If we unexpanded while having something selected our
// total number of rows is less than the num visible rows,
// then make sure we show all the rows by setting the first
// visible row accordingly.
if (m_first_visible_row > 0 && num_rows < num_visible_rows)
m_first_visible_row = 0;
// Make sure the selected row is always visible
if (m_selected_row_idx < m_first_visible_row)
m_first_visible_row = m_selected_row_idx;
else if (m_first_visible_row + num_visible_rows <= m_selected_row_idx)
m_first_visible_row = m_selected_row_idx - num_visible_rows + 1;
DisplayRows (window, m_rows, g_options);
window.DeferredRefresh();
// Get the selected row
m_selected_row = GetRowForRowIndex (m_selected_row_idx);
// Keep the cursor on the selected row so the highlight and the cursor
// are always on the same line
if (m_selected_row)
window.MoveCursor (m_selected_row->x,
m_selected_row->y);
return true; // Drawing handled
}
virtual KeyHelp *
WindowDelegateGetKeyHelp ()
{
static curses::KeyHelp g_source_view_key_help[] = {
{ KEY_UP, "Select previous item" },
{ KEY_DOWN, "Select next item" },
{ KEY_RIGHT, "Expand selected item" },
{ KEY_LEFT, "Unexpand selected item or select parent if not expanded" },
{ KEY_PPAGE, "Page up" },
{ KEY_NPAGE, "Page down" },
{ 'A', "Format as annotated address" },
{ 'b', "Format as binary" },
{ 'B', "Format as hex bytes with ASCII" },
{ 'c', "Format as character" },
{ 'd', "Format as a signed integer" },
{ 'D', "Format selected value using the default format for the type" },
{ 'f', "Format as float" },
{ 'h', "Show help dialog" },
{ 'i', "Format as instructions" },
{ 'o', "Format as octal" },
{ 'p', "Format as pointer" },
{ 's', "Format as C string" },
{ 't', "Toggle showing/hiding type names" },
{ 'u', "Format as an unsigned integer" },
{ 'x', "Format as hex" },
{ 'X', "Format as uppercase hex" },
{ ' ', "Toggle item expansion" },
{ ',', "Page up" },
{ '.', "Page down" },
{ '\0', NULL }
};
return g_source_view_key_help;
}
virtual HandleCharResult
WindowDelegateHandleChar (Window &window, int c)
{
switch(c)
{
case 'x':
case 'X':
case 'o':
case 's':
case 'u':
case 'd':
case 'D':
case 'i':
case 'A':
case 'p':
case 'c':
case 'b':
case 'B':
case 'f':
// Change the format for the currently selected item
if (m_selected_row)
m_selected_row->valobj->SetFormat (FormatForChar (c));
return eKeyHandled;
case 't':
// Toggle showing type names
g_options.show_types = !g_options.show_types;
return eKeyHandled;
case ',':
case KEY_PPAGE:
// Page up key
if (m_first_visible_row > 0)
{
if (m_first_visible_row > m_max_y)
m_first_visible_row -= m_max_y;
else
m_first_visible_row = 0;
m_selected_row_idx = m_first_visible_row;
}
return eKeyHandled;
case '.':
case KEY_NPAGE:
// Page down key
if (m_num_rows > m_max_y)
{
if (m_first_visible_row + m_max_y < m_num_rows)
{
m_first_visible_row += m_max_y;
m_selected_row_idx = m_first_visible_row;
}
}
return eKeyHandled;
case KEY_UP:
if (m_selected_row_idx > 0)
--m_selected_row_idx;
return eKeyHandled;
case KEY_DOWN:
if (m_selected_row_idx + 1 < m_num_rows)
++m_selected_row_idx;
return eKeyHandled;
case KEY_RIGHT:
if (m_selected_row)
{
if (!m_selected_row->expanded)
m_selected_row->Expand();
}
return eKeyHandled;
case KEY_LEFT:
if (m_selected_row)
{
if (m_selected_row->expanded)
m_selected_row->Unexpand();
else if (m_selected_row->parent)
m_selected_row_idx = m_selected_row->parent->row_idx;
}
return eKeyHandled;
case ' ':
// Toggle expansion state when SPACE is pressed
if (m_selected_row)
{
if (m_selected_row->expanded)
m_selected_row->Unexpand();
else
m_selected_row->Expand();
}
return eKeyHandled;
case 'h':
window.CreateHelpSubwindow ();
return eKeyHandled;
default:
break;
}
return eKeyNotHandled;
}
protected:
ValueObjectList m_valobj_list;
std::vector<Row> m_rows;
Row *m_selected_row;
uint32_t m_selected_row_idx;
uint32_t m_first_visible_row;
uint32_t m_num_rows;
int m_min_x;
int m_min_y;
int m_max_x;
int m_max_y;
static Format
FormatForChar (int c)
{
switch (c)
{
case 'x': return eFormatHex;
case 'X': return eFormatHexUppercase;
case 'o': return eFormatOctal;
case 's': return eFormatCString;
case 'u': return eFormatUnsigned;
case 'd': return eFormatDecimal;
case 'D': return eFormatDefault;
case 'i': return eFormatInstruction;
case 'A': return eFormatAddressInfo;
case 'p': return eFormatPointer;
case 'c': return eFormatChar;
case 'b': return eFormatBinary;
case 'B': return eFormatBytesWithASCII;
case 'f': return eFormatFloat;
}
return eFormatDefault;
}
bool
DisplayRowObject (Window &window,
Row &row,
DisplayOptions &options,
bool highlight,
bool last_child)
{
ValueObject *valobj = row.valobj.get();
if (valobj == NULL)
return false;
const char *type_name = options.show_types ? valobj->GetTypeName().GetCString() : NULL;
const char *name = valobj->GetName().GetCString();
const char *value = valobj->GetValueAsCString ();
const char *summary = valobj->GetSummaryAsCString ();
window.MoveCursor (row.x, row.y);
row.DrawTree (window);
if (highlight)
window.AttributeOn(A_REVERSE);
if (type_name && type_name[0])
window.Printf ("(%s) ", type_name);
if (name && name[0])
window.PutCString(name);
attr_t changd_attr = 0;
if (valobj->GetValueDidChange())
changd_attr = COLOR_PAIR(5) | A_BOLD;
if (value && value[0])
{
window.PutCString(" = ");
if (changd_attr)
window.AttributeOn(changd_attr);
window.PutCString (value);
if (changd_attr)
window.AttributeOff(changd_attr);
}
if (summary && summary[0])
{
window.PutChar(' ');
if (changd_attr)
window.AttributeOn(changd_attr);
window.PutCString(summary);
if (changd_attr)
window.AttributeOff(changd_attr);
}
if (highlight)
window.AttributeOff (A_REVERSE);
return true;
}
void
DisplayRows (Window &window,
std::vector<Row> &rows,
DisplayOptions &options)
{
// > 0x25B7
// \/ 0x25BD
bool window_is_active = window.IsActive();
for (auto &row : rows)
{
const bool last_child = row.parent && &rows[rows.size()-1] == &row;
// Save the row index in each Row structure
row.row_idx = m_num_rows;
if ((m_num_rows >= m_first_visible_row) &&
((m_num_rows - m_first_visible_row) < NumVisibleRows()))
{
row.x = m_min_x;
row.y = m_num_rows - m_first_visible_row + 1;
if (DisplayRowObject (window,
row,
options,
window_is_active && m_num_rows == m_selected_row_idx,
last_child))
{
++m_num_rows;
}
else
{
row.x = 0;
row.y = 0;
}
}
else
{
row.x = 0;
row.y = 0;
++m_num_rows;
}
if (row.expanded && !row.children.empty())
{
DisplayRows (window,
row.children,
options);
}
}
}
int
CalculateTotalNumberRows (const std::vector<Row> &rows)
{
int row_count = 0;
for (const auto &row : rows)
{
++row_count;
if (row.expanded)
row_count += CalculateTotalNumberRows(row.children);
}
return row_count;
}
static Row *
GetRowForRowIndexImpl (std::vector<Row> &rows, size_t &row_index)
{
for (auto &row : rows)
{
if (row_index == 0)
return &row;
else
{
--row_index;
if (row.expanded && !row.children.empty())
{
Row *result = GetRowForRowIndexImpl (row.children, row_index);
if (result)
return result;
}
}
}
return NULL;
}
Row *
GetRowForRowIndex (size_t row_index)
{
return GetRowForRowIndexImpl (m_rows, row_index);
}
int
NumVisibleRows () const
{
return m_max_y - m_min_y;
}
static DisplayOptions g_options;
};
class FrameVariablesWindowDelegate : public ValueObjectListDelegate
{
public:
FrameVariablesWindowDelegate (Debugger &debugger) :
ValueObjectListDelegate (),
m_debugger (debugger),
m_frame_block (NULL)
{
}
virtual
~FrameVariablesWindowDelegate()
{
}
virtual const char *
WindowDelegateGetHelpText ()
{
return "Frame variable window keyboard shortcuts:";
}
virtual bool
WindowDelegateDraw (Window &window, bool force)
{
ExecutionContext exe_ctx (m_debugger.GetCommandInterpreter().GetExecutionContext());
Process *process = exe_ctx.GetProcessPtr();
Block *frame_block = NULL;
StackFrame *frame = NULL;
if (process)
{
StateType state = process->GetState();
if (StateIsStoppedState(state, true))
{
frame = exe_ctx.GetFramePtr();
if (frame)
frame_block = frame->GetFrameBlock ();
}
else if (StateIsRunningState(state))
{
return true; // Don't do any updating when we are running
}
}
ValueObjectList local_values;
if (frame_block)
{
// Only update the variables if they have changed
if (m_frame_block != frame_block)
{
m_frame_block = frame_block;
VariableList *locals = frame->GetVariableList(true);
if (locals)
{
const DynamicValueType use_dynamic = eDynamicDontRunTarget;
const size_t num_locals = locals->GetSize();
for (size_t i=0; i<num_locals; ++i)
local_values.Append(frame->GetValueObjectForFrameVariable (locals->GetVariableAtIndex(i), use_dynamic));
// Update the values
SetValues(local_values);
}
}
}
else
{
m_frame_block = NULL;
// Update the values with an empty list if there is no frame
SetValues(local_values);
}
return ValueObjectListDelegate::WindowDelegateDraw (window, force);
}
protected:
Debugger &m_debugger;
Block *m_frame_block;
};
class RegistersWindowDelegate : public ValueObjectListDelegate
{
public:
RegistersWindowDelegate (Debugger &debugger) :
ValueObjectListDelegate (),
m_debugger (debugger)
{
}
virtual
~RegistersWindowDelegate()
{
}
virtual const char *
WindowDelegateGetHelpText ()
{
return "Register window keyboard shortcuts:";
}
virtual bool
WindowDelegateDraw (Window &window, bool force)
{
ExecutionContext exe_ctx (m_debugger.GetCommandInterpreter().GetExecutionContext());
StackFrame *frame = exe_ctx.GetFramePtr();
ValueObjectList value_list;
if (frame)
{
if (frame->GetStackID() != m_stack_id)
{
m_stack_id = frame->GetStackID();
RegisterContextSP reg_ctx (frame->GetRegisterContext());
if (reg_ctx)
{
const uint32_t num_sets = reg_ctx->GetRegisterSetCount();
for (uint32_t set_idx = 0; set_idx < num_sets; ++set_idx)
{
value_list.Append(ValueObjectRegisterSet::Create (frame, reg_ctx, set_idx));
}
}
SetValues(value_list);
}
}
else
{
Process *process = exe_ctx.GetProcessPtr();
if (process && process->IsAlive())
return true; // Don't do any updating if we are running
else
{
// Update the values with an empty list if there
// is no process or the process isn't alive anymore
SetValues(value_list);
}
}
return ValueObjectListDelegate::WindowDelegateDraw (window, force);
}
protected:
Debugger &m_debugger;
StackID m_stack_id;
};
static const char *
CursesKeyToCString (int ch)
{
static char g_desc[32];
if (ch >= KEY_F0 && ch < KEY_F0 + 64)
{
snprintf(g_desc, sizeof(g_desc), "F%u", ch - KEY_F0);
return g_desc;
}
switch (ch)
{
case KEY_DOWN: return "down";
case KEY_UP: return "up";
case KEY_LEFT: return "left";
case KEY_RIGHT: return "right";
case KEY_HOME: return "home";
case KEY_BACKSPACE: return "backspace";
case KEY_DL: return "delete-line";
case KEY_IL: return "insert-line";
case KEY_DC: return "delete-char";
case KEY_IC: return "insert-char";
case KEY_CLEAR: return "clear";
case KEY_EOS: return "clear-to-eos";
case KEY_EOL: return "clear-to-eol";
case KEY_SF: return "scroll-forward";
case KEY_SR: return "scroll-backward";
case KEY_NPAGE: return "page-down";
case KEY_PPAGE: return "page-up";
case KEY_STAB: return "set-tab";
case KEY_CTAB: return "clear-tab";
case KEY_CATAB: return "clear-all-tabs";
case KEY_ENTER: return "enter";
case KEY_PRINT: return "print";
case KEY_LL: return "lower-left key";
case KEY_A1: return "upper left of keypad";
case KEY_A3: return "upper right of keypad";
case KEY_B2: return "center of keypad";
case KEY_C1: return "lower left of keypad";
case KEY_C3: return "lower right of keypad";
case KEY_BTAB: return "back-tab key";
case KEY_BEG: return "begin key";
case KEY_CANCEL: return "cancel key";
case KEY_CLOSE: return "close key";
case KEY_COMMAND: return "command key";
case KEY_COPY: return "copy key";
case KEY_CREATE: return "create key";
case KEY_END: return "end key";
case KEY_EXIT: return "exit key";
case KEY_FIND: return "find key";
case KEY_HELP: return "help key";
case KEY_MARK: return "mark key";
case KEY_MESSAGE: return "message key";
case KEY_MOVE: return "move key";
case KEY_NEXT: return "next key";
case KEY_OPEN: return "open key";
case KEY_OPTIONS: return "options key";
case KEY_PREVIOUS: return "previous key";
case KEY_REDO: return "redo key";
case KEY_REFERENCE: return "reference key";
case KEY_REFRESH: return "refresh key";
case KEY_REPLACE: return "replace key";
case KEY_RESTART: return "restart key";
case KEY_RESUME: return "resume key";
case KEY_SAVE: return "save key";
case KEY_SBEG: return "shifted begin key";
case KEY_SCANCEL: return "shifted cancel key";
case KEY_SCOMMAND: return "shifted command key";
case KEY_SCOPY: return "shifted copy key";
case KEY_SCREATE: return "shifted create key";
case KEY_SDC: return "shifted delete-character key";
case KEY_SDL: return "shifted delete-line key";
case KEY_SELECT: return "select key";
case KEY_SEND: return "shifted end key";
case KEY_SEOL: return "shifted clear-to-end-of-line key";
case KEY_SEXIT: return "shifted exit key";
case KEY_SFIND: return "shifted find key";
case KEY_SHELP: return "shifted help key";
case KEY_SHOME: return "shifted home key";
case KEY_SIC: return "shifted insert-character key";
case KEY_SLEFT: return "shifted left-arrow key";
case KEY_SMESSAGE: return "shifted message key";
case KEY_SMOVE: return "shifted move key";
case KEY_SNEXT: return "shifted next key";
case KEY_SOPTIONS: return "shifted options key";
case KEY_SPREVIOUS: return "shifted previous key";
case KEY_SPRINT: return "shifted print key";
case KEY_SREDO: return "shifted redo key";
case KEY_SREPLACE: return "shifted replace key";
case KEY_SRIGHT: return "shifted right-arrow key";
case KEY_SRSUME: return "shifted resume key";
case KEY_SSAVE: return "shifted save key";
case KEY_SSUSPEND: return "shifted suspend key";
case KEY_SUNDO: return "shifted undo key";
case KEY_SUSPEND: return "suspend key";
case KEY_UNDO: return "undo key";
case KEY_MOUSE: return "Mouse event has occurred";
case KEY_RESIZE: return "Terminal resize event";
case KEY_EVENT: return "We were interrupted by an event";
case KEY_RETURN: return "return";
case ' ': return "space";
case '\t': return "tab";
case KEY_ESCAPE: return "escape";
default:
if (isprint(ch))
snprintf(g_desc, sizeof(g_desc), "%c", ch);
else
snprintf(g_desc, sizeof(g_desc), "\\x%2.2x", ch);
return g_desc;
}
return NULL;
}
HelpDialogDelegate::HelpDialogDelegate (const char *text, KeyHelp *key_help_array) :
m_text (),
m_first_visible_line (0)
{
if (text && text[0])
{
m_text.SplitIntoLines(text);
m_text.AppendString("");
}
if (key_help_array)
{
for (KeyHelp *key = key_help_array; key->ch; ++key)
{
StreamString key_description;
key_description.Printf("%10s - %s", CursesKeyToCString(key->ch), key->description);
m_text.AppendString(std::move(key_description.GetString()));
}
}
}
HelpDialogDelegate::~HelpDialogDelegate()
{
}
bool
HelpDialogDelegate::WindowDelegateDraw (Window &window, bool force)
{
window.Erase();
const int window_height = window.GetHeight();
int x = 2;
int y = 1;
const int min_y = y;
const int max_y = window_height - 1 - y;
const int num_visible_lines = max_y - min_y + 1;
const size_t num_lines = m_text.GetSize();
const char *bottom_message;
if (num_lines <= num_visible_lines)
bottom_message = "Press any key to exit";
else
bottom_message = "Use arrows to scroll, any other key to exit";
window.DrawTitleBox(window.GetName(), bottom_message);
while (y <= max_y)
{
window.MoveCursor(x, y);
window.PutCStringTruncated(m_text.GetStringAtIndex(m_first_visible_line + y - min_y), 1);
++y;
}
return true;
}
HandleCharResult
HelpDialogDelegate::WindowDelegateHandleChar (Window &window, int key)
{
bool done = false;
const size_t num_lines = m_text.GetSize();
const size_t num_visible_lines = window.GetHeight() - 2;
if (num_lines <= num_visible_lines)
{
done = true;
// If we have all lines visible and don't need scrolling, then any
// key press will cause us to exit
}
else
{
switch (key)
{
case KEY_UP:
if (m_first_visible_line > 0)
--m_first_visible_line;
break;
case KEY_DOWN:
if (m_first_visible_line + num_visible_lines < num_lines)
++m_first_visible_line;
break;
case KEY_PPAGE:
case ',':
if (m_first_visible_line > 0)
{
if (m_first_visible_line >= num_visible_lines)
m_first_visible_line -= num_visible_lines;
else
m_first_visible_line = 0;
}
break;
case KEY_NPAGE:
case '.':
if (m_first_visible_line + num_visible_lines < num_lines)
{
m_first_visible_line += num_visible_lines;
if (m_first_visible_line > num_lines)
m_first_visible_line = num_lines - num_visible_lines;
}
break;
default:
done = true;
break;
}
}
if (done)
window.GetParent()->RemoveSubWindow(&window);
return eKeyHandled;
}
class ApplicationDelegate :
public WindowDelegate,
public MenuDelegate
{
public:
enum {
eMenuID_LLDB = 1,
eMenuID_LLDBAbout,
eMenuID_LLDBExit,
eMenuID_Target,
eMenuID_TargetCreate,
eMenuID_TargetDelete,
eMenuID_Process,
eMenuID_ProcessAttach,
eMenuID_ProcessDetach,
eMenuID_ProcessLaunch,
eMenuID_ProcessContinue,
eMenuID_ProcessHalt,
eMenuID_ProcessKill,
eMenuID_Thread,
eMenuID_ThreadStepIn,
eMenuID_ThreadStepOver,
eMenuID_ThreadStepOut,
eMenuID_View,
eMenuID_ViewBacktrace,
eMenuID_ViewRegisters,
eMenuID_ViewSource,
eMenuID_ViewVariables,
eMenuID_Help,
eMenuID_HelpGUIHelp
};
ApplicationDelegate (Application &app, Debugger &debugger) :
WindowDelegate (),
MenuDelegate (),
m_app (app),
m_debugger (debugger)
{
}
virtual
~ApplicationDelegate ()
{
}
virtual bool
WindowDelegateDraw (Window &window, bool force)
{
return false; // Drawing not handled, let standard window drawing happen
}
virtual HandleCharResult
WindowDelegateHandleChar (Window &window, int key)
{
switch (key)
{
case '\t':
window.SelectNextWindowAsActive();
return eKeyHandled;
case 'h':
window.CreateHelpSubwindow();
return eKeyHandled;
case KEY_ESCAPE:
return eQuitApplication;
default:
break;
}
return eKeyNotHandled;
}
virtual const char *
WindowDelegateGetHelpText ()
{
return "Welcome to the LLDB curses GUI.\n\n"
"Press the TAB key to change the selected view.\n"
"Each view has its own keyboard shortcuts, press 'h' to open a dialog to display them.\n\n"
"Common key bindings for all views:";
}
virtual KeyHelp *
WindowDelegateGetKeyHelp ()
{
static curses::KeyHelp g_source_view_key_help[] = {
{ '\t', "Select next view" },
{ 'h', "Show help dialog with view specific key bindings" },
{ ',', "Page up" },
{ '.', "Page down" },
{ KEY_UP, "Select previous" },
{ KEY_DOWN, "Select next" },
{ KEY_LEFT, "Unexpand or select parent" },
{ KEY_RIGHT, "Expand" },
{ KEY_PPAGE, "Page up" },
{ KEY_NPAGE, "Page down" },
{ '\0', NULL }
};
return g_source_view_key_help;
}
virtual MenuActionResult
MenuDelegateAction (Menu &menu)
{
switch (menu.GetIdentifier())
{
case eMenuID_ThreadStepIn:
{
ExecutionContext exe_ctx = m_debugger.GetCommandInterpreter().GetExecutionContext();
if (exe_ctx.HasThreadScope())
{
Process *process = exe_ctx.GetProcessPtr();
if (process && process->IsAlive() && StateIsStoppedState (process->GetState(), true))
exe_ctx.GetThreadRef().StepIn(true, true);
}
}
return MenuActionResult::Handled;
case eMenuID_ThreadStepOut:
{
ExecutionContext exe_ctx = m_debugger.GetCommandInterpreter().GetExecutionContext();
if (exe_ctx.HasThreadScope())
{
Process *process = exe_ctx.GetProcessPtr();
if (process && process->IsAlive() && StateIsStoppedState (process->GetState(), true))
exe_ctx.GetThreadRef().StepOut();
}
}
return MenuActionResult::Handled;
case eMenuID_ThreadStepOver:
{
ExecutionContext exe_ctx = m_debugger.GetCommandInterpreter().GetExecutionContext();
if (exe_ctx.HasThreadScope())
{
Process *process = exe_ctx.GetProcessPtr();
if (process && process->IsAlive() && StateIsStoppedState (process->GetState(), true))
exe_ctx.GetThreadRef().StepOver(true);
}
}
return MenuActionResult::Handled;
case eMenuID_ProcessContinue:
{
ExecutionContext exe_ctx = m_debugger.GetCommandInterpreter().GetExecutionContext();
if (exe_ctx.HasProcessScope())
{
Process *process = exe_ctx.GetProcessPtr();
if (process && process->IsAlive() && StateIsStoppedState (process->GetState(), true))
process->Resume();
}
}
return MenuActionResult::Handled;
case eMenuID_ProcessKill:
{
ExecutionContext exe_ctx = m_debugger.GetCommandInterpreter().GetExecutionContext();
if (exe_ctx.HasProcessScope())
{
Process *process = exe_ctx.GetProcessPtr();
if (process && process->IsAlive())
process->Destroy();
}
}
return MenuActionResult::Handled;
case eMenuID_ProcessHalt:
{
ExecutionContext exe_ctx = m_debugger.GetCommandInterpreter().GetExecutionContext();
if (exe_ctx.HasProcessScope())
{
Process *process = exe_ctx.GetProcessPtr();
if (process && process->IsAlive())
process->Halt();
}
}
return MenuActionResult::Handled;
case eMenuID_ProcessDetach:
{
ExecutionContext exe_ctx = m_debugger.GetCommandInterpreter().GetExecutionContext();
if (exe_ctx.HasProcessScope())
{
Process *process = exe_ctx.GetProcessPtr();
if (process && process->IsAlive())
process->Detach(false);
}
}
return MenuActionResult::Handled;
case eMenuID_Process:
{
// Populate the menu with all of the threads if the process is stopped when
// the Process menu gets selected and is about to display its submenu.
Menus &submenus = menu.GetSubmenus();
ExecutionContext exe_ctx = m_debugger.GetCommandInterpreter().GetExecutionContext();
Process *process = exe_ctx.GetProcessPtr();
if (process && process->IsAlive() && StateIsStoppedState (process->GetState(), true))
{
if (submenus.size() == 7)
menu.AddSubmenu (MenuSP (new Menu(Menu::Type::Separator)));
else if (submenus.size() > 8)
submenus.erase (submenus.begin() + 8, submenus.end());
ThreadList &threads = process->GetThreadList();
Mutex::Locker locker (threads.GetMutex());
size_t num_threads = threads.GetSize();
for (size_t i=0; i<num_threads; ++i)
{
ThreadSP thread_sp = threads.GetThreadAtIndex(i);
char menu_char = '\0';
if (i < 9)
menu_char = '1' + i;
StreamString thread_menu_title;
thread_menu_title.Printf("Thread %u", thread_sp->GetIndexID());
const char *thread_name = thread_sp->GetName();
if (thread_name && thread_name[0])
thread_menu_title.Printf (" %s", thread_name);
else
{
const char *queue_name = thread_sp->GetQueueName();
if (queue_name && queue_name[0])
thread_menu_title.Printf (" %s", queue_name);
}
menu.AddSubmenu (MenuSP (new Menu(thread_menu_title.GetString().c_str(), NULL, menu_char, thread_sp->GetID())));
}
}
else if (submenus.size() > 7)
{
// Remove the separator and any other thread submenu items
// that were previously added
submenus.erase (submenus.begin() + 7, submenus.end());
}
// Since we are adding and removing items we need to recalculate the name lengths
menu.RecalculateNameLengths();
}
return MenuActionResult::Handled;
case eMenuID_ViewVariables:
{
WindowSP main_window_sp = m_app.GetMainWindow();
WindowSP source_window_sp = main_window_sp->FindSubWindow("Source");
WindowSP variables_window_sp = main_window_sp->FindSubWindow("Variables");
WindowSP registers_window_sp = main_window_sp->FindSubWindow("Registers");
const Rect source_bounds = source_window_sp->GetBounds();
if (variables_window_sp)
{
const Rect variables_bounds = variables_window_sp->GetBounds();
main_window_sp->RemoveSubWindow(variables_window_sp.get());
if (registers_window_sp)
{
// We have a registers window, so give all the area back to the registers window
Rect registers_bounds = variables_bounds;
registers_bounds.size.width = source_bounds.size.width;
registers_window_sp->SetBounds(registers_bounds);
}
else
{
// We have no registers window showing so give the bottom
// area back to the source view
source_window_sp->Resize (source_bounds.size.width,
source_bounds.size.height + variables_bounds.size.height);
}
}
else
{
Rect new_variables_rect;
if (registers_window_sp)
{
// We have a registers window so split the area of the registers
// window into two columns where the left hand side will be the
// variables and the right hand side will be the registers
const Rect variables_bounds = registers_window_sp->GetBounds();
Rect new_registers_rect;
variables_bounds.VerticalSplitPercentage (0.50, new_variables_rect, new_registers_rect);
registers_window_sp->SetBounds (new_registers_rect);
}
else
{
// No variables window, grab the bottom part of the source window
Rect new_source_rect;
source_bounds.HorizontalSplitPercentage (0.70, new_source_rect, new_variables_rect);
source_window_sp->SetBounds (new_source_rect);
}
WindowSP new_window_sp = main_window_sp->CreateSubWindow ("Variables",
new_variables_rect,
false);
new_window_sp->SetDelegate (WindowDelegateSP(new FrameVariablesWindowDelegate(m_debugger)));
}
touchwin(stdscr);
}
return MenuActionResult::Handled;
case eMenuID_ViewRegisters:
{
WindowSP main_window_sp = m_app.GetMainWindow();
WindowSP source_window_sp = main_window_sp->FindSubWindow("Source");
WindowSP variables_window_sp = main_window_sp->FindSubWindow("Variables");
WindowSP registers_window_sp = main_window_sp->FindSubWindow("Registers");
const Rect source_bounds = source_window_sp->GetBounds();
if (registers_window_sp)
{
if (variables_window_sp)
{
const Rect variables_bounds = variables_window_sp->GetBounds();
// We have a variables window, so give all the area back to the variables window
variables_window_sp->Resize (variables_bounds.size.width + registers_window_sp->GetWidth(),
variables_bounds.size.height);
}
else
{
// We have no variables window showing so give the bottom
// area back to the source view
source_window_sp->Resize (source_bounds.size.width,
source_bounds.size.height + registers_window_sp->GetHeight());
}
main_window_sp->RemoveSubWindow(registers_window_sp.get());
}
else
{
Rect new_regs_rect;
if (variables_window_sp)
{
// We have a variables window, split it into two columns
// where the left hand side will be the variables and the
// right hand side will be the registers
const Rect variables_bounds = variables_window_sp->GetBounds();
Rect new_vars_rect;
variables_bounds.VerticalSplitPercentage (0.50, new_vars_rect, new_regs_rect);
variables_window_sp->SetBounds (new_vars_rect);
}
else
{
// No registers window, grab the bottom part of the source window
Rect new_source_rect;
source_bounds.HorizontalSplitPercentage (0.70, new_source_rect, new_regs_rect);
source_window_sp->SetBounds (new_source_rect);
}
WindowSP new_window_sp = main_window_sp->CreateSubWindow ("Registers",
new_regs_rect,
false);
new_window_sp->SetDelegate (WindowDelegateSP(new RegistersWindowDelegate(m_debugger)));
}
touchwin(stdscr);
}
return MenuActionResult::Handled;
case eMenuID_HelpGUIHelp:
m_app.GetMainWindow ()->CreateHelpSubwindow();
return MenuActionResult::Handled;
default:
break;
}
return MenuActionResult::NotHandled;
}
protected:
Application &m_app;
Debugger &m_debugger;
};
class StatusBarWindowDelegate : public WindowDelegate
{
public:
StatusBarWindowDelegate (Debugger &debugger) :
m_debugger (debugger)
{
}
virtual
~StatusBarWindowDelegate ()
{
}
virtual bool
WindowDelegateDraw (Window &window, bool force)
{
ExecutionContext exe_ctx = m_debugger.GetCommandInterpreter().GetExecutionContext();
Process *process = exe_ctx.GetProcessPtr();
Thread *thread = exe_ctx.GetThreadPtr();
StackFrame *frame = exe_ctx.GetFramePtr();
window.Erase();
window.SetBackground(2);
window.MoveCursor (0, 0);
if (process)
{
const StateType state = process->GetState();
window.Printf ("Process: %5" PRIu64 " %10s", process->GetID(), StateAsCString(state));
if (StateIsStoppedState(state, true))
{
window.MoveCursor (40, 0);
if (thread)
window.Printf ("Thread: 0x%4.4" PRIx64, thread->GetID());
window.MoveCursor (60, 0);
if (frame)
window.Printf ("Frame: %3u PC = 0x%16.16" PRIx64, frame->GetFrameIndex(), frame->GetFrameCodeAddress().GetOpcodeLoadAddress (exe_ctx.GetTargetPtr()));
}
else if (state == eStateExited)
{
const char *exit_desc = process->GetExitDescription();
const int exit_status = process->GetExitStatus();
if (exit_desc && exit_desc[0])
window.Printf (" with status = %i (%s)", exit_status, exit_desc);
else
window.Printf (" with status = %i", exit_status);
}
}
window.DeferredRefresh();
return true;
}
protected:
Debugger &m_debugger;
};
class SourceFileWindowDelegate : public WindowDelegate
{
public:
SourceFileWindowDelegate (Debugger &debugger) :
WindowDelegate (),
m_debugger (debugger),
m_sc (),
m_file_sp (),
m_disassembly_scope (NULL),
m_disassembly_sp (),
m_disassembly_range (),
m_line_width (4),
m_selected_line (0),
m_pc_line (0),
m_stop_id (0),
m_frame_idx (UINT32_MAX),
m_first_visible_line (0),
m_min_x (0),
m_min_y (0),
m_max_x (0),
m_max_y (0)
{
}
virtual
~SourceFileWindowDelegate()
{
}
void
Update (const SymbolContext &sc)
{
m_sc = sc;
}
uint32_t
NumVisibleLines () const
{
return m_max_y - m_min_y;
}
virtual const char *
WindowDelegateGetHelpText ()
{
return "Source/Disassembly window keyboard shortcuts:";
}
virtual KeyHelp *
WindowDelegateGetKeyHelp ()
{
static curses::KeyHelp g_source_view_key_help[] = {
{ KEY_RETURN, "Run to selected line with one shot breakpoint" },
{ KEY_UP, "Select previous source line" },
{ KEY_DOWN, "Select next source line" },
{ KEY_PPAGE, "Page up" },
{ KEY_NPAGE, "Page down" },
{ 'b', "Set breakpoint on selected source/disassembly line" },
{ 'c', "Continue process" },
{ 'd', "Detach and resume process" },
{ 'D', "Detach with process suspended" },
{ 'h', "Show help dialog" },
{ 'k', "Kill process" },
{ 'n', "Step over (source line)" },
{ 'N', "Step over (single instruction)" },
{ 'o', "Step out" },
{ 's', "Step in (source line)" },
{ 'S', "Step in (single instruction)" },
{ ',', "Page up" },
{ '.', "Page down" },
{ '\0', NULL }
};
return g_source_view_key_help;
}
virtual bool
WindowDelegateDraw (Window &window, bool force)
{
ExecutionContext exe_ctx = m_debugger.GetCommandInterpreter().GetExecutionContext();
Process *process = exe_ctx.GetProcessPtr();
Thread *thread = NULL;
bool update_location = false;
if (process)
{
StateType state = process->GetState();
if (StateIsStoppedState(state, true))
{
// We are stopped, so it is ok to
update_location = true;
}
}
m_min_x = 1;
m_min_y = 1;
m_max_x = window.GetMaxX()-1;
m_max_y = window.GetMaxY()-1;
const uint32_t num_visible_lines = NumVisibleLines();
StackFrameSP frame_sp;
bool set_selected_line_to_pc = false;
if (update_location)
{
const bool process_alive = process ? process->IsAlive() : false;
bool thread_changed = false;
if (process_alive)
{
thread = exe_ctx.GetThreadPtr();
if (thread)
{
frame_sp = thread->GetSelectedFrame();
auto tid = thread->GetID();
thread_changed = tid != m_tid;
m_tid = tid;
}
else
{
if (m_tid != LLDB_INVALID_THREAD_ID)
{
thread_changed = true;
m_tid = LLDB_INVALID_THREAD_ID;
}
}
}
const uint32_t stop_id = process ? process->GetStopID() : 0;
const bool stop_id_changed = stop_id != m_stop_id;
bool frame_changed = false;
m_stop_id = stop_id;
if (frame_sp)
{
m_sc = frame_sp->GetSymbolContext(eSymbolContextEverything);
const uint32_t frame_idx = frame_sp->GetFrameIndex();
frame_changed = frame_idx != m_frame_idx;
m_frame_idx = frame_idx;
}
else
{
m_sc.Clear(true);
frame_changed = m_frame_idx != UINT32_MAX;
m_frame_idx = UINT32_MAX;
}
const bool context_changed = thread_changed || frame_changed || stop_id_changed;
if (process_alive)
{
if (m_sc.line_entry.IsValid())
{
m_pc_line = m_sc.line_entry.line;
if (m_pc_line != UINT32_MAX)
--m_pc_line; // Convert to zero based line number...
// Update the selected line if the stop ID changed...
if (context_changed)
m_selected_line = m_pc_line;
if (m_file_sp && m_file_sp->FileSpecMatches(m_sc.line_entry.file))
{
// Same file, nothing to do, we should either have the
// lines or not (source file missing)
if (m_selected_line >= m_first_visible_line)
{
if (m_selected_line >= m_first_visible_line + num_visible_lines)
m_first_visible_line = m_selected_line - 10;
}
else
{
if (m_selected_line > 10)
m_first_visible_line = m_selected_line - 10;
else
m_first_visible_line = 0;
}
}
else
{
// File changed, set selected line to the line with the PC
m_selected_line = m_pc_line;
m_file_sp = m_debugger.GetSourceManager().GetFile(m_sc.line_entry.file);
if (m_file_sp)
{
const size_t num_lines = m_file_sp->GetNumLines();
int m_line_width = 1;
for (size_t n = num_lines; n >= 10; n = n / 10)
++m_line_width;
snprintf (m_line_format, sizeof(m_line_format), " %%%iu ", m_line_width);
if (num_lines < num_visible_lines || m_selected_line < num_visible_lines)
m_first_visible_line = 0;
else
m_first_visible_line = m_selected_line - 10;
}
}
}
else
{
m_file_sp.reset();
}
if (!m_file_sp || m_file_sp->GetNumLines() == 0)
{
// Show disassembly
bool prefer_file_cache = false;
if (m_sc.function)
{
if (m_disassembly_scope != m_sc.function)
{
m_disassembly_scope = m_sc.function;
m_disassembly_sp = m_sc.function->GetInstructions (exe_ctx, NULL, prefer_file_cache);
if (m_disassembly_sp)
{
set_selected_line_to_pc = true;
m_disassembly_range = m_sc.function->GetAddressRange();
}
else
{
m_disassembly_range.Clear();
}
}
else
{
set_selected_line_to_pc = context_changed;
}
}
else if (m_sc.symbol)
{
if (m_disassembly_scope != m_sc.symbol)
{
m_disassembly_scope = m_sc.symbol;
m_disassembly_sp = m_sc.symbol->GetInstructions (exe_ctx, NULL, prefer_file_cache);
if (m_disassembly_sp)
{
set_selected_line_to_pc = true;
m_disassembly_range.GetBaseAddress() = m_sc.symbol->GetAddress();
m_disassembly_range.SetByteSize(m_sc.symbol->GetByteSize());
}
else
{
m_disassembly_range.Clear();
}
}
else
{
set_selected_line_to_pc = context_changed;
}
}
}
}
else
{
m_pc_line = UINT32_MAX;
}
}
window.Erase();
window.DrawTitleBox ("Sources");
Target *target = exe_ctx.GetTargetPtr();
const size_t num_source_lines = GetNumSourceLines();
if (num_source_lines > 0)
{
// Display source
BreakpointLines bp_lines;
if (target)
{
BreakpointList &bp_list = target->GetBreakpointList();
const size_t num_bps = bp_list.GetSize();
for (size_t bp_idx=0; bp_idx<num_bps; ++bp_idx)
{
BreakpointSP bp_sp = bp_list.GetBreakpointAtIndex(bp_idx);
const size_t num_bps_locs = bp_sp->GetNumLocations();
for (size_t bp_loc_idx=0; bp_loc_idx<num_bps_locs; ++bp_loc_idx)
{
BreakpointLocationSP bp_loc_sp = bp_sp->GetLocationAtIndex(bp_loc_idx);
LineEntry bp_loc_line_entry;
if (bp_loc_sp->GetAddress().CalculateSymbolContextLineEntry (bp_loc_line_entry))
{
if (m_file_sp->GetFileSpec() == bp_loc_line_entry.file)
{
bp_lines.insert(bp_loc_line_entry.line);
}
}
}
}
}
const attr_t selected_highlight_attr = A_REVERSE;
const attr_t pc_highlight_attr = COLOR_PAIR(1);
for (int i=0; i<num_visible_lines; ++i)
{
const uint32_t curr_line = m_first_visible_line + i;
if (curr_line < num_source_lines)
{
const int line_y = 1+i;
window.MoveCursor(1, line_y);
const bool is_pc_line = curr_line == m_pc_line;
const bool line_is_selected = m_selected_line == curr_line;
// Highlight the line as the PC line first, then if the selected line
// isn't the same as the PC line, highlight it differently
attr_t highlight_attr = 0;
attr_t bp_attr = 0;
if (is_pc_line)
highlight_attr = pc_highlight_attr;
else if (line_is_selected)
highlight_attr = selected_highlight_attr;
if (bp_lines.find(curr_line+1) != bp_lines.end())
bp_attr = COLOR_PAIR(2);
if (bp_attr)
window.AttributeOn(bp_attr);
window.Printf (m_line_format, curr_line + 1);
if (bp_attr)
window.AttributeOff(bp_attr);
window.PutChar(ACS_VLINE);
// Mark the line with the PC with a diamond
if (is_pc_line)
window.PutChar(ACS_DIAMOND);
else
window.PutChar(' ');
if (highlight_attr)
window.AttributeOn(highlight_attr);
const uint32_t line_len = m_file_sp->GetLineLength(curr_line + 1, false);
if (line_len > 0)
window.PutCString(m_file_sp->PeekLineData(curr_line + 1), line_len);
if (is_pc_line && frame_sp && frame_sp->GetConcreteFrameIndex() == 0)
{
StopInfoSP stop_info_sp;
if (thread)
stop_info_sp = thread->GetStopInfo();
if (stop_info_sp)
{
const char *stop_description = stop_info_sp->GetDescription();
if (stop_description && stop_description[0])
{
size_t stop_description_len = strlen(stop_description);
int desc_x = window.GetWidth() - stop_description_len - 16;
window.Printf ("%*s", desc_x - window.GetCursorX(), "");
//window.MoveCursor(window.GetWidth() - stop_description_len - 15, line_y);
window.Printf ("<<< Thread %u: %s ", thread->GetIndexID(), stop_description);
}
}
else
{
window.Printf ("%*s", window.GetWidth() - window.GetCursorX() - 1, "");
}
}
if (highlight_attr)
window.AttributeOff(highlight_attr);
}
else
{
break;
}
}
}
else
{
size_t num_disassembly_lines = GetNumDisassemblyLines();
if (num_disassembly_lines > 0)
{
// Display disassembly
BreakpointAddrs bp_file_addrs;
Target *target = exe_ctx.GetTargetPtr();
if (target)
{
BreakpointList &bp_list = target->GetBreakpointList();
const size_t num_bps = bp_list.GetSize();
for (size_t bp_idx=0; bp_idx<num_bps; ++bp_idx)
{
BreakpointSP bp_sp = bp_list.GetBreakpointAtIndex(bp_idx);
const size_t num_bps_locs = bp_sp->GetNumLocations();
for (size_t bp_loc_idx=0; bp_loc_idx<num_bps_locs; ++bp_loc_idx)
{
BreakpointLocationSP bp_loc_sp = bp_sp->GetLocationAtIndex(bp_loc_idx);
LineEntry bp_loc_line_entry;
const lldb::addr_t file_addr = bp_loc_sp->GetAddress().GetFileAddress();
if (file_addr != LLDB_INVALID_ADDRESS)
{
if (m_disassembly_range.ContainsFileAddress(file_addr))
bp_file_addrs.insert(file_addr);
}
}
}
}
const attr_t selected_highlight_attr = A_REVERSE;
const attr_t pc_highlight_attr = COLOR_PAIR(1);
StreamString strm;
InstructionList &insts = m_disassembly_sp->GetInstructionList();
Address pc_address;
if (frame_sp)
pc_address = frame_sp->GetFrameCodeAddress();
const uint32_t pc_idx = pc_address.IsValid() ? insts.GetIndexOfInstructionAtAddress (pc_address) : UINT32_MAX;
if (set_selected_line_to_pc)
{
m_selected_line = pc_idx;
}
const uint32_t non_visible_pc_offset = (num_visible_lines / 5);
if (m_first_visible_line >= num_disassembly_lines)
m_first_visible_line = 0;
if (pc_idx < num_disassembly_lines)
{
if (pc_idx < m_first_visible_line ||
pc_idx >= m_first_visible_line + num_visible_lines)
m_first_visible_line = pc_idx - non_visible_pc_offset;
}
for (size_t i=0; i<num_visible_lines; ++i)
{
const uint32_t inst_idx = m_first_visible_line + i;
Instruction *inst = insts.GetInstructionAtIndex(inst_idx).get();
if (!inst)
break;
window.MoveCursor(1, i+1);
const bool is_pc_line = frame_sp && inst_idx == pc_idx;
const bool line_is_selected = m_selected_line == inst_idx;
// Highlight the line as the PC line first, then if the selected line
// isn't the same as the PC line, highlight it differently
attr_t highlight_attr = 0;
attr_t bp_attr = 0;
if (is_pc_line)
highlight_attr = pc_highlight_attr;
else if (line_is_selected)
highlight_attr = selected_highlight_attr;
if (bp_file_addrs.find(inst->GetAddress().GetFileAddress()) != bp_file_addrs.end())
bp_attr = COLOR_PAIR(2);
if (bp_attr)
window.AttributeOn(bp_attr);
window.Printf (" 0x%16.16llx ", inst->GetAddress().GetLoadAddress(target));
if (bp_attr)
window.AttributeOff(bp_attr);
window.PutChar(ACS_VLINE);
// Mark the line with the PC with a diamond
if (is_pc_line)
window.PutChar(ACS_DIAMOND);
else
window.PutChar(' ');
if (highlight_attr)
window.AttributeOn(highlight_attr);
const char *mnemonic = inst->GetMnemonic(&exe_ctx);
const char *operands = inst->GetOperands(&exe_ctx);
const char *comment = inst->GetComment(&exe_ctx);
if (mnemonic && mnemonic[0] == '\0')
mnemonic = NULL;
if (operands && operands[0] == '\0')
operands = NULL;
if (comment && comment[0] == '\0')
comment = NULL;
strm.Clear();
if (mnemonic && operands && comment)
strm.Printf ("%-8s %-25s ; %s", mnemonic, operands, comment);
else if (mnemonic && operands)
strm.Printf ("%-8s %s", mnemonic, operands);
else if (mnemonic)
strm.Printf ("%s", mnemonic);
int right_pad = 1;
window.PutCStringTruncated(strm.GetString().c_str(), right_pad);
if (is_pc_line && frame_sp && frame_sp->GetConcreteFrameIndex() == 0)
{
StopInfoSP stop_info_sp;
if (thread)
stop_info_sp = thread->GetStopInfo();
if (stop_info_sp)
{
const char *stop_description = stop_info_sp->GetDescription();
if (stop_description && stop_description[0])
{
size_t stop_description_len = strlen(stop_description);
int desc_x = window.GetWidth() - stop_description_len - 16;
window.Printf ("%*s", desc_x - window.GetCursorX(), "");
//window.MoveCursor(window.GetWidth() - stop_description_len - 15, line_y);
window.Printf ("<<< Thread %u: %s ", thread->GetIndexID(), stop_description);
}
}
else
{
window.Printf ("%*s", window.GetWidth() - window.GetCursorX() - 1, "");
}
}
if (highlight_attr)
window.AttributeOff(highlight_attr);
}
}
}
window.DeferredRefresh();
return true; // Drawing handled
}
size_t
GetNumLines ()
{
size_t num_lines = GetNumSourceLines();
if (num_lines == 0)
num_lines = GetNumDisassemblyLines();
return num_lines;
}
size_t
GetNumSourceLines () const
{
if (m_file_sp)
return m_file_sp->GetNumLines();
return 0;
}
size_t
GetNumDisassemblyLines () const
{
if (m_disassembly_sp)
return m_disassembly_sp->GetInstructionList().GetSize();
return 0;
}
virtual HandleCharResult
WindowDelegateHandleChar (Window &window, int c)
{
const uint32_t num_visible_lines = NumVisibleLines();
const size_t num_lines = GetNumLines ();
switch (c)
{
case ',':
case KEY_PPAGE:
// Page up key
if (m_first_visible_line > num_visible_lines)
m_first_visible_line -= num_visible_lines;
else
m_first_visible_line = 0;
m_selected_line = m_first_visible_line;
return eKeyHandled;
case '.':
case KEY_NPAGE:
// Page down key
{
if (m_first_visible_line + num_visible_lines < num_lines)
m_first_visible_line += num_visible_lines;
else if (num_lines < num_visible_lines)
m_first_visible_line = 0;
else
m_first_visible_line = num_lines - num_visible_lines;
m_selected_line = m_first_visible_line;
}
return eKeyHandled;
case KEY_UP:
if (m_selected_line > 0)
{
m_selected_line--;
if (m_first_visible_line > m_selected_line)
m_first_visible_line = m_selected_line;
}
return eKeyHandled;
case KEY_DOWN:
if (m_selected_line + 1 < num_lines)
{
m_selected_line++;
if (m_first_visible_line + num_visible_lines < m_selected_line)
m_first_visible_line++;
}
return eKeyHandled;
case '\r':
case '\n':
case KEY_ENTER:
// Set a breakpoint and run to the line using a one shot breakpoint
if (GetNumSourceLines() > 0)
{
ExecutionContext exe_ctx = m_debugger.GetCommandInterpreter().GetExecutionContext();
if (exe_ctx.HasProcessScope() && exe_ctx.GetProcessRef().IsAlive())
{
BreakpointSP bp_sp = exe_ctx.GetTargetRef().CreateBreakpoint (NULL, // Don't limit the breakpoint to certain modules
m_file_sp->GetFileSpec(), // Source file
m_selected_line + 1, // Source line number (m_selected_line is zero based)
eLazyBoolCalculate, // Check inlines using global setting
eLazyBoolCalculate, // Skip prologue using global setting,
false, // internal
false); // request_hardware
// Make breakpoint one shot
bp_sp->GetOptions()->SetOneShot(true);
exe_ctx.GetProcessRef().Resume();
}
}
else if (m_selected_line < GetNumDisassemblyLines())
{
const Instruction *inst = m_disassembly_sp->GetInstructionList().GetInstructionAtIndex(m_selected_line).get();
ExecutionContext exe_ctx = m_debugger.GetCommandInterpreter().GetExecutionContext();
if (exe_ctx.HasTargetScope())
{
Address addr = inst->GetAddress();
BreakpointSP bp_sp = exe_ctx.GetTargetRef().CreateBreakpoint (addr, // lldb_private::Address
false, // internal
false); // request_hardware
// Make breakpoint one shot
bp_sp->GetOptions()->SetOneShot(true);
exe_ctx.GetProcessRef().Resume();
}
}
return eKeyHandled;
case 'b': // 'b' == toggle breakpoint on currently selected line
if (m_selected_line < GetNumSourceLines())
{
ExecutionContext exe_ctx = m_debugger.GetCommandInterpreter().GetExecutionContext();
if (exe_ctx.HasTargetScope())
{
BreakpointSP bp_sp = exe_ctx.GetTargetRef().CreateBreakpoint (NULL, // Don't limit the breakpoint to certain modules
m_file_sp->GetFileSpec(), // Source file
m_selected_line + 1, // Source line number (m_selected_line is zero based)
eLazyBoolCalculate, // Check inlines using global setting
eLazyBoolCalculate, // Skip prologue using global setting,
false, // internal
false); // request_hardware
}
}
else if (m_selected_line < GetNumDisassemblyLines())
{
const Instruction *inst = m_disassembly_sp->GetInstructionList().GetInstructionAtIndex(m_selected_line).get();
ExecutionContext exe_ctx = m_debugger.GetCommandInterpreter().GetExecutionContext();
if (exe_ctx.HasTargetScope())
{
Address addr = inst->GetAddress();
BreakpointSP bp_sp = exe_ctx.GetTargetRef().CreateBreakpoint (addr, // lldb_private::Address
false, // internal
false); // request_hardware
}
}
return eKeyHandled;
case 'd': // 'd' == detach and let run
case 'D': // 'D' == detach and keep stopped
{
ExecutionContext exe_ctx = m_debugger.GetCommandInterpreter().GetExecutionContext();
if (exe_ctx.HasProcessScope())
exe_ctx.GetProcessRef().Detach(c == 'D');
}
return eKeyHandled;
case 'k':
// 'k' == kill
{
ExecutionContext exe_ctx = m_debugger.GetCommandInterpreter().GetExecutionContext();
if (exe_ctx.HasProcessScope())
exe_ctx.GetProcessRef().Destroy();
}
return eKeyHandled;
case 'c':
// 'c' == continue
{
ExecutionContext exe_ctx = m_debugger.GetCommandInterpreter().GetExecutionContext();
if (exe_ctx.HasProcessScope())
exe_ctx.GetProcessRef().Resume();
}
return eKeyHandled;
case 'o':
// 'o' == step out
{
ExecutionContext exe_ctx = m_debugger.GetCommandInterpreter().GetExecutionContext();
if (exe_ctx.HasThreadScope() && StateIsStoppedState (exe_ctx.GetProcessRef().GetState(), true))
{
exe_ctx.GetThreadRef().StepOut();
}
}
return eKeyHandled;
case 'n': // 'n' == step over
case 'N': // 'N' == step over instruction
{
ExecutionContext exe_ctx = m_debugger.GetCommandInterpreter().GetExecutionContext();
if (exe_ctx.HasThreadScope() && StateIsStoppedState (exe_ctx.GetProcessRef().GetState(), true))
{
bool source_step = (c == 'n');
exe_ctx.GetThreadRef().StepOver(source_step);
}
}
return eKeyHandled;
case 's': // 's' == step into
case 'S': // 'S' == step into instruction
{
ExecutionContext exe_ctx = m_debugger.GetCommandInterpreter().GetExecutionContext();
if (exe_ctx.HasThreadScope() && StateIsStoppedState (exe_ctx.GetProcessRef().GetState(), true))
{
bool source_step = (c == 's');
bool avoid_code_without_debug_info = true;
exe_ctx.GetThreadRef().StepIn(source_step, avoid_code_without_debug_info);
}
}
return eKeyHandled;
case 'h':
window.CreateHelpSubwindow ();
return eKeyHandled;
default:
break;
}
return eKeyNotHandled;
}
protected:
typedef std::set<uint32_t> BreakpointLines;
typedef std::set<lldb::addr_t> BreakpointAddrs;
Debugger &m_debugger;
SymbolContext m_sc;
SourceManager::FileSP m_file_sp;
SymbolContextScope *m_disassembly_scope;
lldb::DisassemblerSP m_disassembly_sp;
AddressRange m_disassembly_range;
lldb::user_id_t m_tid;
char m_line_format[8];
int m_line_width;
uint32_t m_selected_line; // The selected line
uint32_t m_pc_line; // The line with the PC
uint32_t m_stop_id;
uint32_t m_frame_idx;
int m_first_visible_line;
int m_min_x;
int m_min_y;
int m_max_x;
int m_max_y;
};
DisplayOptions ValueObjectListDelegate::g_options = { true };
IOHandlerCursesGUI::IOHandlerCursesGUI (Debugger &debugger) :
IOHandler (debugger)
{
}
void
IOHandlerCursesGUI::Activate ()
{
IOHandler::Activate();
if (!m_app_ap)
{
m_app_ap.reset (new Application (GetInputFILE(), GetOutputFILE()));
// This is both a window and a menu delegate
std::shared_ptr<ApplicationDelegate> app_delegate_sp(new ApplicationDelegate(*m_app_ap, m_debugger));
MenuDelegateSP app_menu_delegate_sp = std::static_pointer_cast<MenuDelegate>(app_delegate_sp);
MenuSP lldb_menu_sp(new Menu("LLDB" , "F1", KEY_F(1), ApplicationDelegate::eMenuID_LLDB));
MenuSP exit_menuitem_sp(new Menu("Exit", NULL, 'x', ApplicationDelegate::eMenuID_LLDBExit));
exit_menuitem_sp->SetCannedResult(MenuActionResult::Quit);
lldb_menu_sp->AddSubmenu (MenuSP (new Menu("About LLDB", NULL, 'a', ApplicationDelegate::eMenuID_LLDBAbout)));
lldb_menu_sp->AddSubmenu (MenuSP (new Menu(Menu::Type::Separator)));
lldb_menu_sp->AddSubmenu (exit_menuitem_sp);
MenuSP target_menu_sp(new Menu("Target" ,"F2", KEY_F(2), ApplicationDelegate::eMenuID_Target));
target_menu_sp->AddSubmenu (MenuSP (new Menu("Create", NULL, 'c', ApplicationDelegate::eMenuID_TargetCreate)));
target_menu_sp->AddSubmenu (MenuSP (new Menu("Delete", NULL, 'd', ApplicationDelegate::eMenuID_TargetDelete)));
MenuSP process_menu_sp(new Menu("Process", "F3", KEY_F(3), ApplicationDelegate::eMenuID_Process));
process_menu_sp->AddSubmenu (MenuSP (new Menu("Attach" , NULL, 'a', ApplicationDelegate::eMenuID_ProcessAttach)));
process_menu_sp->AddSubmenu (MenuSP (new Menu("Detach" , NULL, 'd', ApplicationDelegate::eMenuID_ProcessDetach)));
process_menu_sp->AddSubmenu (MenuSP (new Menu("Launch" , NULL, 'l', ApplicationDelegate::eMenuID_ProcessLaunch)));
process_menu_sp->AddSubmenu (MenuSP (new Menu(Menu::Type::Separator)));
process_menu_sp->AddSubmenu (MenuSP (new Menu("Continue", NULL, 'c', ApplicationDelegate::eMenuID_ProcessContinue)));
process_menu_sp->AddSubmenu (MenuSP (new Menu("Halt" , NULL, 'h', ApplicationDelegate::eMenuID_ProcessHalt)));
process_menu_sp->AddSubmenu (MenuSP (new Menu("Kill" , NULL, 'k', ApplicationDelegate::eMenuID_ProcessKill)));
MenuSP thread_menu_sp(new Menu("Thread", "F4", KEY_F(4), ApplicationDelegate::eMenuID_Thread));
thread_menu_sp->AddSubmenu (MenuSP (new Menu("Step In" , NULL, 'i', ApplicationDelegate::eMenuID_ThreadStepIn)));
thread_menu_sp->AddSubmenu (MenuSP (new Menu("Step Over", NULL, 'v', ApplicationDelegate::eMenuID_ThreadStepOver)));
thread_menu_sp->AddSubmenu (MenuSP (new Menu("Step Out" , NULL, 'o', ApplicationDelegate::eMenuID_ThreadStepOut)));
MenuSP view_menu_sp(new Menu("View", "F5", KEY_F(5), ApplicationDelegate::eMenuID_View));
view_menu_sp->AddSubmenu (MenuSP (new Menu("Backtrace", NULL, 'b', ApplicationDelegate::eMenuID_ViewBacktrace)));
view_menu_sp->AddSubmenu (MenuSP (new Menu("Registers", NULL, 'r', ApplicationDelegate::eMenuID_ViewRegisters)));
view_menu_sp->AddSubmenu (MenuSP (new Menu("Source" , NULL, 's', ApplicationDelegate::eMenuID_ViewSource)));
view_menu_sp->AddSubmenu (MenuSP (new Menu("Variables", NULL, 'v', ApplicationDelegate::eMenuID_ViewVariables)));
MenuSP help_menu_sp(new Menu("Help", "F6", KEY_F(6), ApplicationDelegate::eMenuID_Help));
help_menu_sp->AddSubmenu (MenuSP (new Menu("GUI Help", NULL, 'g', ApplicationDelegate::eMenuID_HelpGUIHelp)));
m_app_ap->Initialize();
WindowSP &main_window_sp = m_app_ap->GetMainWindow();
MenuSP menubar_sp(new Menu(Menu::Type::Bar));
menubar_sp->AddSubmenu (lldb_menu_sp);
menubar_sp->AddSubmenu (target_menu_sp);
menubar_sp->AddSubmenu (process_menu_sp);
menubar_sp->AddSubmenu (thread_menu_sp);
menubar_sp->AddSubmenu (view_menu_sp);
menubar_sp->AddSubmenu (help_menu_sp);
menubar_sp->SetDelegate(app_menu_delegate_sp);
Rect content_bounds = main_window_sp->GetFrame();
Rect menubar_bounds = content_bounds.MakeMenuBar();
Rect status_bounds = content_bounds.MakeStatusBar();
Rect source_bounds;
Rect variables_bounds;
Rect threads_bounds;
Rect source_variables_bounds;
content_bounds.VerticalSplitPercentage(0.80, source_variables_bounds, threads_bounds);
source_variables_bounds.HorizontalSplitPercentage(0.70, source_bounds, variables_bounds);
WindowSP menubar_window_sp = main_window_sp->CreateSubWindow("Menubar", menubar_bounds, false);
// Let the menubar get keys if the active window doesn't handle the
// keys that are typed so it can respond to menubar key presses.
menubar_window_sp->SetCanBeActive(false); // Don't let the menubar become the active window
menubar_window_sp->SetDelegate(menubar_sp);
WindowSP source_window_sp (main_window_sp->CreateSubWindow("Source",
source_bounds,
true));
WindowSP variables_window_sp (main_window_sp->CreateSubWindow("Variables",
variables_bounds,
false));
WindowSP threads_window_sp (main_window_sp->CreateSubWindow("Threads",
threads_bounds,
false));
WindowSP status_window_sp (main_window_sp->CreateSubWindow("Status",
status_bounds,
false));
status_window_sp->SetCanBeActive(false); // Don't let the status bar become the active window
main_window_sp->SetDelegate (std::static_pointer_cast<WindowDelegate>(app_delegate_sp));
source_window_sp->SetDelegate (WindowDelegateSP(new SourceFileWindowDelegate(m_debugger)));
variables_window_sp->SetDelegate (WindowDelegateSP(new FrameVariablesWindowDelegate(m_debugger)));
TreeDelegateSP thread_delegate_sp (new ThreadTreeDelegate(m_debugger));
threads_window_sp->SetDelegate (WindowDelegateSP(new TreeWindowDelegate(m_debugger, thread_delegate_sp)));
status_window_sp->SetDelegate (WindowDelegateSP(new StatusBarWindowDelegate(m_debugger)));
// Show the main help window once the first time the curses GUI is launched
static bool g_showed_help = false;
if (!g_showed_help)
{
g_showed_help = true;
main_window_sp->CreateHelpSubwindow();
}
init_pair (1, COLOR_WHITE , COLOR_BLUE );
init_pair (2, COLOR_BLACK , COLOR_WHITE );
init_pair (3, COLOR_MAGENTA , COLOR_WHITE );
init_pair (4, COLOR_MAGENTA , COLOR_BLACK );
init_pair (5, COLOR_RED , COLOR_BLACK );
}
}
void
IOHandlerCursesGUI::Deactivate ()
{
m_app_ap->Terminate();
}
void
IOHandlerCursesGUI::Run ()
{
m_app_ap->Run(m_debugger);
SetIsDone(true);
}
IOHandlerCursesGUI::~IOHandlerCursesGUI ()
{
}
void
IOHandlerCursesGUI::Hide ()
{
}
void
IOHandlerCursesGUI::Refresh ()
{
}
void
IOHandlerCursesGUI::Cancel ()
{
}
void
IOHandlerCursesGUI::Interrupt ()
{
}
void
IOHandlerCursesGUI::GotEOF()
{
}
#endif // #ifndef LLDB_DISABLE_CURSES