2016-03-28 21:09:54 +08:00
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//===-- LanaiFrameLowering.cpp - Lanai Frame Information ------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains the Lanai implementation of TargetFrameLowering class.
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//
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//===----------------------------------------------------------------------===//
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#include "LanaiFrameLowering.h"
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#include "LanaiInstrInfo.h"
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#include "LanaiMachineFunctionInfo.h"
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#include "LanaiSubtarget.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/IR/Function.h"
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using namespace llvm;
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// Determines the size of the frame and maximum call frame size.
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void LanaiFrameLowering::determineFrameLayout(MachineFunction &MF) const {
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MachineFrameInfo *MFI = MF.getFrameInfo();
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const LanaiRegisterInfo *LRI = STI.getRegisterInfo();
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// Get the number of bytes to allocate from the FrameInfo.
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unsigned FrameSize = MFI->getStackSize();
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// Get the alignment.
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unsigned StackAlign = LRI->needsStackRealignment(MF) ? MFI->getMaxAlignment()
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: getStackAlignment();
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// Get the maximum call frame size of all the calls.
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unsigned MaxCallFrameSize = MFI->getMaxCallFrameSize();
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// If we have dynamic alloca then MaxCallFrameSize needs to be aligned so
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// that allocations will be aligned.
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if (MFI->hasVarSizedObjects())
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MaxCallFrameSize = alignTo(MaxCallFrameSize, StackAlign);
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// Update maximum call frame size.
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MFI->setMaxCallFrameSize(MaxCallFrameSize);
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// Include call frame size in total.
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if (!(hasReservedCallFrame(MF) && MFI->adjustsStack()))
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FrameSize += MaxCallFrameSize;
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// Make sure the frame is aligned.
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FrameSize = alignTo(FrameSize, StackAlign);
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// Update frame info.
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MFI->setStackSize(FrameSize);
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}
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// Iterates through each basic block in a machine function and replaces
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// ADJDYNALLOC pseudo instructions with a Lanai:ADDI with the
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// maximum call frame size as the immediate.
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void LanaiFrameLowering::replaceAdjDynAllocPseudo(MachineFunction &MF) const {
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const LanaiInstrInfo &LII =
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*static_cast<const LanaiInstrInfo *>(STI.getInstrInfo());
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unsigned MaxCallFrameSize = MF.getFrameInfo()->getMaxCallFrameSize();
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for (MachineFunction::iterator MBB = MF.begin(), E = MF.end(); MBB != E;
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++MBB) {
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MachineBasicBlock::iterator MBBI = MBB->begin();
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while (MBBI != MBB->end()) {
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MachineInstr *MI = MBBI++;
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if (MI->getOpcode() == Lanai::ADJDYNALLOC) {
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DebugLoc DL = MI->getDebugLoc();
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unsigned Dst = MI->getOperand(0).getReg();
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unsigned Src = MI->getOperand(1).getReg();
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BuildMI(*MBB, MI, DL, LII.get(Lanai::ADD_I_LO), Dst)
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.addReg(Src)
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.addImm(MaxCallFrameSize);
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MI->eraseFromParent();
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}
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}
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}
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}
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// Generates the following sequence for function entry:
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// st %fp,-4[*%sp] !push old FP
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// add %sp,8,%fp !generate new FP
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// sub %sp,0x4,%sp !allocate stack space (as needed)
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void LanaiFrameLowering::emitPrologue(MachineFunction &MF,
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MachineBasicBlock &MBB) const {
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assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported");
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MachineFrameInfo *MFI = MF.getFrameInfo();
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const LanaiInstrInfo &LII =
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*static_cast<const LanaiInstrInfo *>(STI.getInstrInfo());
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MachineBasicBlock::iterator MBBI = MBB.begin();
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// Debug location must be unknown since the first debug location is used
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// to determine the end of the prologue.
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DebugLoc DL;
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// Determine the correct frame layout
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determineFrameLayout(MF);
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// FIXME: This appears to be overallocating. Needs investigation.
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// Get the number of bytes to allocate from the FrameInfo.
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unsigned StackSize = MFI->getStackSize();
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// Push old FP
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// st %fp,-4[*%sp]
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BuildMI(MBB, MBBI, DL, LII.get(Lanai::SW_RI))
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.addReg(Lanai::FP)
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.addReg(Lanai::SP)
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.addImm(-4)
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.addImm(LPAC::makePreOp(LPAC::ADD))
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.setMIFlag(MachineInstr::FrameSetup);
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// Generate new FP
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// add %sp,8,%fp
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BuildMI(MBB, MBBI, DL, LII.get(Lanai::ADD_I_LO), Lanai::FP)
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.addReg(Lanai::SP)
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.addImm(8)
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.setMIFlag(MachineInstr::FrameSetup);
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// Allocate space on the stack if needed
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// sub %sp,StackSize,%sp
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if (StackSize != 0) {
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BuildMI(MBB, MBBI, DL, LII.get(Lanai::SUB_I_LO), Lanai::SP)
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.addReg(Lanai::SP)
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.addImm(StackSize)
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.setMIFlag(MachineInstr::FrameSetup);
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}
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// Replace ADJDYNANALLOC
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if (MFI->hasVarSizedObjects())
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replaceAdjDynAllocPseudo(MF);
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}
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2016-04-01 02:33:38 +08:00
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MachineBasicBlock::iterator LanaiFrameLowering::eliminateCallFramePseudoInstr(
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2016-03-28 21:09:54 +08:00
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MachineFunction &MF, MachineBasicBlock &MBB,
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MachineBasicBlock::iterator I) const {
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// Discard ADJCALLSTACKDOWN, ADJCALLSTACKUP instructions.
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2016-04-01 02:33:38 +08:00
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return MBB.erase(I);
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2016-03-28 21:09:54 +08:00
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}
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// The function epilogue should not depend on the current stack pointer!
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// It should use the frame pointer only. This is mandatory because
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// of alloca; we also take advantage of it to omit stack adjustments
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// before returning.
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//
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// Note that when we go to restore the preserved register values we must
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// not try to address their slots by using offsets from the stack pointer.
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// That's because the stack pointer may have been moved during the function
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// execution due to a call to alloca(). Rather, we must restore all
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// preserved registers via offsets from the frame pointer value.
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//
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// Note also that when the current frame is being "popped" (by adjusting
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// the value of the stack pointer) on function exit, we must (for the
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// sake of alloca) set the new value of the stack pointer based upon
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// the current value of the frame pointer. We can't just add what we
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// believe to be the (static) frame size to the stack pointer because
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// if we did that, and alloca() had been called during this function,
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// we would end up returning *without* having fully deallocated all of
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// the space grabbed by alloca. If that happened, and a function
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// containing one or more alloca() calls was called over and over again,
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// then the stack would grow without limit!
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//
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// RET is lowered to
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// ld -4[%fp],%pc # modify %pc (two delay slots)
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// as the return address is in the stack frame and mov to pc is allowed.
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// emitEpilogue emits
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// mov %fp,%sp # restore the stack pointer
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// ld -8[%fp],%fp # restore the caller's frame pointer
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// before RET and the delay slot filler will move RET such that these
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// instructions execute in the delay slots of the load to PC.
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void LanaiFrameLowering::emitEpilogue(MachineFunction &MF,
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MachineBasicBlock &MBB) const {
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MachineBasicBlock::iterator MBBI = MBB.getLastNonDebugInstr();
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const LanaiInstrInfo &LII =
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*static_cast<const LanaiInstrInfo *>(STI.getInstrInfo());
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DebugLoc DL = MBBI->getDebugLoc();
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// Restore the stack pointer using the callee's frame pointer value.
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BuildMI(MBB, MBBI, DL, LII.get(Lanai::ADD_I_LO), Lanai::SP)
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.addReg(Lanai::FP)
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.addImm(0);
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// Restore the frame pointer from the stack.
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BuildMI(MBB, MBBI, DL, LII.get(Lanai::LDW_RI), Lanai::FP)
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.addReg(Lanai::FP)
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.addImm(-8)
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.addImm(LPAC::ADD);
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}
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void LanaiFrameLowering::determineCalleeSaves(MachineFunction &MF,
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BitVector &SavedRegs,
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RegScavenger *RS) const {
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TargetFrameLowering::determineCalleeSaves(MF, SavedRegs, RS);
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MachineFrameInfo *MFI = MF.getFrameInfo();
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const LanaiRegisterInfo *LRI =
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static_cast<const LanaiRegisterInfo *>(STI.getRegisterInfo());
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int Offset = -4;
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// Reserve 4 bytes for the saved RCA
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MFI->CreateFixedObject(4, Offset, true);
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Offset -= 4;
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// Reserve 4 bytes for the saved FP
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MFI->CreateFixedObject(4, Offset, true);
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Offset -= 4;
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if (LRI->hasBasePointer(MF)) {
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MFI->CreateFixedObject(4, Offset, true);
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SavedRegs.reset(LRI->getBaseRegister());
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}
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}
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