llvm-project/lldb/source/Plugins/UnwindAssembly/InstEmulation/UnwindAssemblyInstEmulation...

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//===-- UnwindAssemblyInstEmulation.cpp --------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "UnwindAssemblyInstEmulation.h"
#include "llvm-c/EnhancedDisassembly.h"
#include "lldb/Core/Address.h"
#include "lldb/Core/ArchSpec.h"
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
#include "lldb/Core/DataBufferHeap.h"
#include "lldb/Core/Disassembler.h"
#include "lldb/Core/Error.h"
#include "lldb/Core/Log.h"
#include "lldb/Core/PluginManager.h"
#include "lldb/Core/StreamString.h"
#include "lldb/Target/ExecutionContext.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/Thread.h"
#include "lldb/Target/Target.h"
using namespace lldb;
using namespace lldb_private;
//-----------------------------------------------------------------------------------------------
// UnwindAssemblyParser_x86 method definitions
//-----------------------------------------------------------------------------------------------
bool
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
UnwindAssemblyInstEmulation::GetNonCallSiteUnwindPlanFromAssembly (AddressRange& range,
Thread& thread,
UnwindPlan& unwind_plan)
{
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
if (range.GetByteSize() > 0 &&
range.GetBaseAddress().IsValid() &&
m_inst_emulator_ap.get())
{
// The the instruction emulation subclass setup the unwind plan for the
// first instruction.
m_inst_emulator_ap->CreateFunctionEntryUnwind (unwind_plan);
// CreateFunctionEntryUnwind should have created the first row. If it
// doesn't, then we are done.
if (unwind_plan.GetRowCount() == 0)
return false;
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
ExecutionContext exe_ctx;
thread.CalculateExecutionContext(exe_ctx);
DisassemblerSP disasm_sp (Disassembler::DisassembleRange (m_arch,
NULL,
exe_ctx,
range));
LogSP log(GetLogIfAllCategoriesSet (LIBLLDB_LOG_UNWIND));
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
if (disasm_sp)
{
m_range_ptr = ⦥
m_thread_ptr = &thread;
m_unwind_plan_ptr = &unwind_plan;
const uint32_t addr_byte_size = m_arch.GetAddressByteSize();
const bool show_address = true;
const bool show_bytes = true;
// Initialize the CFA with a known value. In the 32 bit case
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
// it will be 0x80000000, and in the 64 bit case 0x8000000000000000.
// We use the address byte size to be safe for any future addresss sizes
m_inst_emulator_ap->GetRegisterInfo (unwind_plan.GetRegisterKind(),
unwind_plan.GetInitialCFARegister(),
m_cfa_reg_info);
m_fp_is_cfa = false;
m_register_values.clear();
m_pushed_regs.clear();
2011-05-10 04:18:18 +08:00
m_initial_sp = (1ull << ((addr_byte_size * 8) - 1));
Added the ability to get the return value from a ThreadPlanCallFunction thread plan. In order to get the return value, you can call: void ThreadPlanCallFunction::RequestReturnValue (lldb::ValueSP &return_value_sp); This registers a shared pointer to a return value that will get filled in if everything goes well. After the thread plan is run the return value will be extracted for you. Added an ifdef to be able to switch between the LLVM MCJIT and the standand JIT. We currently have the standard JIT selected because we have some work to do to get the MCJIT fuctioning properly. Added the ability to call functions with 6 argument in the x86_64 ABI. Added the ability for GDBRemoteCommunicationClient to detect if the allocate and deallocate memory packets are supported and to not call allocate memory ("_M") or deallocate ("_m") if we find they aren't supported. Modified the ProcessGDBRemote::DoAllocateMemory(...) and ProcessGDBRemote::DoDeallocateMemory(...) to be able to deal with the allocate and deallocate memory packets not being supported. If they are not supported, ProcessGDBRemote will switch to calling "mmap" and "munmap" to allocate and deallocate memory instead using our trivial function call support. Modified the "void ProcessGDBRemote::DidLaunchOrAttach()" to correctly ignore the qHostInfo triple information if any was specified in the target. Currently if the target only specifies an architecture when creating the target: (lldb) target create --arch i386 a.out Then the vendor, os and environemnt will be adopted by the target. If the target was created with any triple that specifies more than the arch: (lldb) target create --arch i386-unknown-unknown a.out Then the target will maintain its triple and not adopt any new values. This can be used to help force bare board debugging where the dynamic loader for static files will get used and users can then use "target modules load ..." to set addressses for any files that are desired. Added back some convenience functions to the lldb_private::RegisterContext class for writing registers with unsigned values. Also made all RegisterContext constructors explicit to make sure we know when an integer is being converted to a RegisterValue. llvm-svn: 131370
2011-05-15 09:25:55 +08:00
RegisterValue cfa_reg_value;
cfa_reg_value.SetUInt (m_initial_sp, m_cfa_reg_info.byte_size);
SetRegisterValue (m_cfa_reg_info, cfa_reg_value);
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
const InstructionList &inst_list = disasm_sp->GetInstructionList ();
const size_t num_instructions = inst_list.GetSize();
if (num_instructions > 0)
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
{
Instruction *inst = inst_list.GetInstructionAtIndex (0).get();
const addr_t base_addr = inst->GetAddress().GetFileAddress();
// Initialize the current row with the one row that was created
// from the CreateFunctionEntryUnwind call above...
m_curr_row = unwind_plan.GetLastRow();
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
for (size_t idx=0; idx<num_instructions; ++idx)
{
inst = inst_list.GetInstructionAtIndex (idx).get();
if (inst)
{
if (log && log->GetVerbose ())
{
StreamString strm;
inst->Dump(&strm, inst_list.GetMaxOpcocdeByteSize (), show_address, show_bytes, NULL);
log->PutCString (strm.GetData());
}
m_inst_emulator_ap->SetInstruction (inst->GetOpcode(),
inst->GetAddress(),
exe_ctx.GetTargetPtr());
m_inst_emulator_ap->EvaluateInstruction (eEmulateInstructionOptionIgnoreConditions);
if (unwind_plan.GetLastRow() != m_curr_row)
{
// Be sure to not edit the offset unless our row has changed
// so that the "!=" call above doesn't trigger every time
m_curr_row.SetOffset (inst->GetAddress().GetFileAddress() + inst->GetOpcode().GetByteSize() - base_addr);
// Append the new row
unwind_plan.AppendRow (m_curr_row);
}
}
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
}
}
}
if (log && log->GetVerbose ())
{
StreamString strm;
lldb::addr_t base_addr = range.GetBaseAddress().GetLoadAddress(thread.CalculateTarget().get());
strm.Printf ("Resulting unwind rows for [0x%llx - 0x%llx):", base_addr, base_addr + range.GetByteSize());
unwind_plan.Dump(strm, &thread, base_addr);
log->PutCString (strm.GetData());
}
return unwind_plan.GetRowCount() > 0;
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
}
return false;
}
bool
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
UnwindAssemblyInstEmulation::GetFastUnwindPlan (AddressRange& func,
Thread& thread,
UnwindPlan &unwind_plan)
{
return false;
}
bool
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
UnwindAssemblyInstEmulation::FirstNonPrologueInsn (AddressRange& func,
const ExecutionContext &exe_ctx,
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
Address& first_non_prologue_insn)
{
return false;
}
UnwindAssembly *
UnwindAssemblyInstEmulation::CreateInstance (const ArchSpec &arch)
{
2011-05-10 04:18:18 +08:00
std::auto_ptr<EmulateInstruction> inst_emulator_ap (EmulateInstruction::FindPlugin (arch, eInstructionTypePrologueEpilogue, NULL));
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
// Make sure that all prologue instructions are handled
if (inst_emulator_ap.get())
return new UnwindAssemblyInstEmulation (arch, inst_emulator_ap.release());
return NULL;
}
//------------------------------------------------------------------
// PluginInterface protocol in UnwindAssemblyParser_x86
//------------------------------------------------------------------
const char *
UnwindAssemblyInstEmulation::GetPluginName()
{
return "UnwindAssemblyInstEmulation";
}
const char *
UnwindAssemblyInstEmulation::GetShortPluginName()
{
return "unwindassembly.inst-emulation";
}
uint32_t
UnwindAssemblyInstEmulation::GetPluginVersion()
{
return 1;
}
void
UnwindAssemblyInstEmulation::Initialize()
{
PluginManager::RegisterPlugin (GetPluginNameStatic(),
GetPluginDescriptionStatic(),
CreateInstance);
}
void
UnwindAssemblyInstEmulation::Terminate()
{
PluginManager::UnregisterPlugin (CreateInstance);
}
const char *
UnwindAssemblyInstEmulation::GetPluginNameStatic()
{
return "UnwindAssemblyInstEmulation";
}
const char *
UnwindAssemblyInstEmulation::GetPluginDescriptionStatic()
{
return "Instruction emulation based unwind information.";
}
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
uint64_t
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UnwindAssemblyInstEmulation::MakeRegisterKindValuePair (const RegisterInfo &reg_info)
{
uint32_t reg_kind, reg_num;
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if (EmulateInstruction::GetBestRegisterKindAndNumber (&reg_info, reg_kind, reg_num))
return (uint64_t)reg_kind << 24 | reg_num;
return 0ull;
}
void
2011-05-10 04:18:18 +08:00
UnwindAssemblyInstEmulation::SetRegisterValue (const RegisterInfo &reg_info, const RegisterValue &reg_value)
{
m_register_values[MakeRegisterKindValuePair (reg_info)] = reg_value;
}
2011-05-10 04:18:18 +08:00
bool
UnwindAssemblyInstEmulation::GetRegisterValue (const RegisterInfo &reg_info, RegisterValue &reg_value)
{
const uint64_t reg_id = MakeRegisterKindValuePair (reg_info);
RegisterValueMap::const_iterator pos = m_register_values.find(reg_id);
if (pos != m_register_values.end())
2011-05-10 04:18:18 +08:00
{
reg_value = pos->second;
return true; // We had a real value that comes from an opcode that wrote
// to it...
}
// We are making up a value that is recognizable...
reg_value.SetUInt(reg_id, reg_info.byte_size);
return false;
}
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
size_t
UnwindAssemblyInstEmulation::ReadMemory (EmulateInstruction *instruction,
void *baton,
const EmulateInstruction::Context &context,
lldb::addr_t addr,
void *dst,
size_t dst_len)
{
LogSP log(GetLogIfAllCategoriesSet (LIBLLDB_LOG_UNWIND));
if (log && log->GetVerbose ())
{
StreamString strm;
strm.Printf ("UnwindAssemblyInstEmulation::ReadMemory (addr = 0x%16.16llx, dst = %p, dst_len = %zu, context = ",
addr,
dst,
dst_len);
context.Dump(strm, instruction);
log->PutCString (strm.GetData ());
}
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
return dst_len;
}
size_t
UnwindAssemblyInstEmulation::WriteMemory (EmulateInstruction *instruction,
void *baton,
const EmulateInstruction::Context &context,
lldb::addr_t addr,
const void *dst,
size_t dst_len)
{
if (baton && dst && dst_len)
return ((UnwindAssemblyInstEmulation *)baton)->WriteMemory (instruction, context, addr, dst, dst_len);
return 0;
}
size_t
UnwindAssemblyInstEmulation::WriteMemory (EmulateInstruction *instruction,
const EmulateInstruction::Context &context,
lldb::addr_t addr,
const void *dst,
size_t dst_len)
{
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
DataExtractor data (dst,
dst_len,
instruction->GetArchitecture ().GetByteOrder(),
instruction->GetArchitecture ().GetAddressByteSize());
LogSP log(GetLogIfAllCategoriesSet (LIBLLDB_LOG_UNWIND));
if (log && log->GetVerbose ())
{
StreamString strm;
strm.PutCString ("UnwindAssemblyInstEmulation::WriteMemory (");
data.Dump(&strm, 0, eFormatBytes, 1, dst_len, UINT32_MAX, addr, 0, 0);
strm.PutCString (", context = ");
context.Dump(strm, instruction);
log->PutCString (strm.GetData());
}
const bool can_replace = true;
const bool cant_replace = false;
switch (context.type)
{
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default:
case EmulateInstruction::eContextInvalid:
case EmulateInstruction::eContextReadOpcode:
case EmulateInstruction::eContextImmediate:
case EmulateInstruction::eContextAdjustBaseRegister:
case EmulateInstruction::eContextRegisterPlusOffset:
case EmulateInstruction::eContextAdjustPC:
case EmulateInstruction::eContextRegisterStore:
case EmulateInstruction::eContextRegisterLoad:
case EmulateInstruction::eContextRelativeBranchImmediate:
case EmulateInstruction::eContextAbsoluteBranchRegister:
case EmulateInstruction::eContextSupervisorCall:
case EmulateInstruction::eContextTableBranchReadMemory:
case EmulateInstruction::eContextWriteRegisterRandomBits:
case EmulateInstruction::eContextWriteMemoryRandomBits:
case EmulateInstruction::eContextArithmetic:
case EmulateInstruction::eContextAdvancePC:
case EmulateInstruction::eContextReturnFromException:
case EmulateInstruction::eContextPopRegisterOffStack:
case EmulateInstruction::eContextAdjustStackPointer:
break;
case EmulateInstruction::eContextPushRegisterOnStack:
{
uint32_t reg_num = LLDB_INVALID_REGNUM;
bool is_return_address_reg = false;
const uint32_t unwind_reg_kind = m_unwind_plan_ptr->GetRegisterKind();
if (context.info_type == EmulateInstruction::eInfoTypeRegisterToRegisterPlusOffset)
{
reg_num = context.info.RegisterToRegisterPlusOffset.data_reg.kinds[unwind_reg_kind];
if (context.info.RegisterToRegisterPlusOffset.data_reg.kinds[eRegisterKindGeneric] == LLDB_REGNUM_GENERIC_RA)
is_return_address_reg = true;
}
else
{
assert (!"unhandled case, add code to handle this!");
}
if (reg_num != LLDB_INVALID_REGNUM)
{
if (m_pushed_regs.find (reg_num) == m_pushed_regs.end())
{
m_pushed_regs[reg_num] = addr;
const int32_t offset = addr - m_initial_sp;
m_curr_row.SetRegisterLocationToAtCFAPlusOffset (reg_num, offset, cant_replace);
if (is_return_address_reg)
{
// This push was pushing the return address register,
// so this is also how we will unwind the PC...
RegisterInfo pc_reg_info;
if (instruction->GetRegisterInfo (eRegisterKindGeneric, LLDB_REGNUM_GENERIC_PC, pc_reg_info))
{
uint32_t pc_reg_num = pc_reg_info.kinds[unwind_reg_kind];
if (pc_reg_num != LLDB_INVALID_REGNUM)
m_curr_row.SetRegisterLocationToAtCFAPlusOffset (pc_reg_num, offset, can_replace);
}
}
}
}
}
break;
}
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
return dst_len;
}
bool
UnwindAssemblyInstEmulation::ReadRegister (EmulateInstruction *instruction,
void *baton,
2011-05-10 04:18:18 +08:00
const RegisterInfo *reg_info,
RegisterValue &reg_value)
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
{
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if (baton && reg_info)
return ((UnwindAssemblyInstEmulation *)baton)->ReadRegister (instruction, reg_info, reg_value);
return false;
}
bool
UnwindAssemblyInstEmulation::ReadRegister (EmulateInstruction *instruction,
const RegisterInfo *reg_info,
RegisterValue &reg_value)
{
bool synthetic = GetRegisterValue (*reg_info, reg_value);
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
LogSP log(GetLogIfAllCategoriesSet (LIBLLDB_LOG_UNWIND));
if (log && log->GetVerbose ())
{
StreamString strm;
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strm.Printf ("UnwindAssemblyInstEmulation::ReadRegister (name = \"%s\") => synthetic_value = %i, value = ", reg_info->name, synthetic);
reg_value.Dump(&strm, reg_info, false, false, eFormatDefault);
log->PutCString(strm.GetData());
2011-05-10 04:18:18 +08:00
}
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
return true;
}
bool
UnwindAssemblyInstEmulation::WriteRegister (EmulateInstruction *instruction,
void *baton,
const EmulateInstruction::Context &context,
2011-05-10 04:18:18 +08:00
const RegisterInfo *reg_info,
const RegisterValue &reg_value)
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
{
if (baton && reg_info)
return ((UnwindAssemblyInstEmulation *)baton)->WriteRegister (instruction, context, reg_info, reg_value);
return false;
}
bool
UnwindAssemblyInstEmulation::WriteRegister (EmulateInstruction *instruction,
const EmulateInstruction::Context &context,
const RegisterInfo *reg_info,
const RegisterValue &reg_value)
{
LogSP log(GetLogIfAllCategoriesSet (LIBLLDB_LOG_UNWIND));
2011-05-10 04:18:18 +08:00
if (log && log->GetVerbose ())
{
StreamString strm;
strm.Printf ("UnwindAssemblyInstEmulation::WriteRegister (name = \"%s\", value = ", reg_info->name);
reg_value.Dump(&strm, reg_info, false, false, eFormatDefault);
strm.PutCString (", context = ");
context.Dump(strm, instruction);
log->PutCString(strm.GetData());
}
const bool must_replace = true;
SetRegisterValue (*reg_info, reg_value);
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
switch (context.type)
{
2011-05-10 04:18:18 +08:00
default:
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
case EmulateInstruction::eContextInvalid:
case EmulateInstruction::eContextReadOpcode:
case EmulateInstruction::eContextImmediate:
case EmulateInstruction::eContextAdjustBaseRegister:
case EmulateInstruction::eContextRegisterPlusOffset:
case EmulateInstruction::eContextAdjustPC:
case EmulateInstruction::eContextRegisterStore:
case EmulateInstruction::eContextRegisterLoad:
case EmulateInstruction::eContextRelativeBranchImmediate:
case EmulateInstruction::eContextAbsoluteBranchRegister:
case EmulateInstruction::eContextSupervisorCall:
case EmulateInstruction::eContextTableBranchReadMemory:
case EmulateInstruction::eContextWriteRegisterRandomBits:
case EmulateInstruction::eContextWriteMemoryRandomBits:
case EmulateInstruction::eContextArithmetic:
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
case EmulateInstruction::eContextAdvancePC:
case EmulateInstruction::eContextReturnFromException:
case EmulateInstruction::eContextPushRegisterOnStack:
// {
// const uint32_t reg_num = reg_info->kinds[m_unwind_plan_ptr->GetRegisterKind()];
// if (reg_num != LLDB_INVALID_REGNUM)
// {
// const bool can_replace_only_if_unspecified = true;
//
// m_curr_row.SetRegisterLocationToUndefined (reg_num,
// can_replace_only_if_unspecified,
// can_replace_only_if_unspecified);
// }
// }
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
break;
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
case EmulateInstruction::eContextPopRegisterOffStack:
{
const uint32_t reg_num = reg_info->kinds[m_unwind_plan_ptr->GetRegisterKind()];
if (reg_num != LLDB_INVALID_REGNUM)
{
m_curr_row.SetRegisterLocationToSame (reg_num, must_replace);
}
}
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
break;
case EmulateInstruction::eContextSetFramePointer:
if (!m_fp_is_cfa)
{
m_fp_is_cfa = true;
m_cfa_reg_info = *reg_info;
const uint32_t cfa_reg_num = reg_info->kinds[m_unwind_plan_ptr->GetRegisterKind()];
assert (cfa_reg_num != LLDB_INVALID_REGNUM);
m_curr_row.SetCFARegister(cfa_reg_num);
m_curr_row.SetCFAOffset(m_initial_sp - reg_value.GetAsUInt64());
}
break;
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
case EmulateInstruction::eContextAdjustStackPointer:
// If we have created a frame using the frame pointer, don't follow
// subsequent adjustments to the stack pointer.
if (!m_fp_is_cfa)
{
m_curr_row.SetCFAOffset (m_initial_sp - reg_value.GetAsUInt64());
}
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
break;
}
return true;
}