Define weak and __weak to mean ARC-style weak references, even in MRC.
Previously, __weak was silently accepted and ignored in MRC mode.
That makes this a potentially source-breaking change that we have to
roll out cautiously. Accordingly, for the time being, actual support
for __weak references in MRC is experimental, and the compiler will
reject attempts to actually form such references. The intent is to
eventually enable the feature by default in all non-GC modes.
(It is, of course, incompatible with ObjC GC's interpretation of
__weak.)
If you like, you can enable this feature with
-Xclang -fobjc-weak
but like any -Xclang option, this option may be removed at any point,
e.g. if/when it is eventually enabled by default.
This patch also enables the use of the ARC __unsafe_unretained qualifier
in MRC. Unlike __weak, this is being enabled immediately. Since
variables are essentially __unsafe_unretained by default in MRC,
the only practical uses are (1) communication and (2) changing the
default behavior of by-value block capture.
As an implementation matter, this means that the ObjC ownership
qualifiers may appear in any ObjC language mode, and so this patch
removes a number of checks for getLangOpts().ObjCAutoRefCount
that were guarding the processing of these qualifiers. I don't
expect this to be a significant drain on performance; it may even
be faster to just check for these qualifiers directly on a type
(since it's probably in a register anyway) than to do N dependent
loads to grab the LangOptions.
rdar://9674298
llvm-svn: 251041
2015-10-23 02:38:17 +08:00
|
|
|
// RUN: %clang_cc1 -fblocks -fobjc-runtime-has-weak -fobjc-arc -triple x86_64-apple-darwin -print-ivar-layout -emit-llvm -o /dev/null %s > %t-64.layout
|
Compute and preserve alignment more faithfully in IR-generation.
Introduce an Address type to bundle a pointer value with an
alignment. Introduce APIs on CGBuilderTy to work with Address
values. Change core APIs on CGF/CGM to traffic in Address where
appropriate. Require alignments to be non-zero. Update a ton
of code to compute and propagate alignment information.
As part of this, I've promoted CGBuiltin's EmitPointerWithAlignment
helper function to CGF and made use of it in a number of places in
the expression emitter.
The end result is that we should now be significantly more correct
when performing operations on objects that are locally known to
be under-aligned. Since alignment is not reliably tracked in the
type system, there are inherent limits to this, but at least we
are no longer confused by standard operations like derived-to-base
conversions and array-to-pointer decay. I've also fixed a large
number of bugs where we were applying the complete-object alignment
to a pointer instead of the non-virtual alignment, although most of
these were hidden by the very conservative approach we took with
member alignment.
Also, because IRGen now reliably asserts on zero alignments, we
should no longer be subject to an absurd but frustrating recurring
bug where an incomplete type would report a zero alignment and then
we'd naively do a alignmentAtOffset on it and emit code using an
alignment equal to the largest power-of-two factor of the offset.
We should also now be emitting much more aggressive alignment
attributes in the presence of over-alignment. In particular,
field access now uses alignmentAtOffset instead of min.
Several times in this patch, I had to change the existing
code-generation pattern in order to more effectively use
the Address APIs. For the most part, this seems to be a strict
improvement, like doing pointer arithmetic with GEPs instead of
ptrtoint. That said, I've tried very hard to not change semantics,
but it is likely that I've failed in a few places, for which I
apologize.
ABIArgInfo now always carries the assumed alignment of indirect and
indirect byval arguments. In order to cut down on what was already
a dauntingly large patch, I changed the code to never set align
attributes in the IR on non-byval indirect arguments. That is,
we still generate code which assumes that indirect arguments have
the given alignment, but we don't express this information to the
backend except where it's semantically required (i.e. on byvals).
This is likely a minor regression for those targets that did provide
this information, but it'll be trivial to add it back in a later
patch.
I partially punted on applying this work to CGBuiltin. Please
do not add more uses of the CreateDefaultAligned{Load,Store}
APIs; they will be going away eventually.
llvm-svn: 246985
2015-09-08 16:05:57 +08:00
|
|
|
// RUN: FileCheck -check-prefix=CHECK -check-prefix=CHECK-64 --input-file=%t-64.layout %s
|
Define weak and __weak to mean ARC-style weak references, even in MRC.
Previously, __weak was silently accepted and ignored in MRC mode.
That makes this a potentially source-breaking change that we have to
roll out cautiously. Accordingly, for the time being, actual support
for __weak references in MRC is experimental, and the compiler will
reject attempts to actually form such references. The intent is to
eventually enable the feature by default in all non-GC modes.
(It is, of course, incompatible with ObjC GC's interpretation of
__weak.)
If you like, you can enable this feature with
-Xclang -fobjc-weak
but like any -Xclang option, this option may be removed at any point,
e.g. if/when it is eventually enabled by default.
This patch also enables the use of the ARC __unsafe_unretained qualifier
in MRC. Unlike __weak, this is being enabled immediately. Since
variables are essentially __unsafe_unretained by default in MRC,
the only practical uses are (1) communication and (2) changing the
default behavior of by-value block capture.
As an implementation matter, this means that the ObjC ownership
qualifiers may appear in any ObjC language mode, and so this patch
removes a number of checks for getLangOpts().ObjCAutoRefCount
that were guarding the processing of these qualifiers. I don't
expect this to be a significant drain on performance; it may even
be faster to just check for these qualifiers directly on a type
(since it's probably in a register anyway) than to do N dependent
loads to grab the LangOptions.
rdar://9674298
llvm-svn: 251041
2015-10-23 02:38:17 +08:00
|
|
|
// RUN: %clang_cc1 -fblocks -fobjc-runtime-has-weak -fobjc-arc -triple i386-apple-darwin -print-ivar-layout -emit-llvm -o /dev/null %s > %t-32.layout
|
Compute and preserve alignment more faithfully in IR-generation.
Introduce an Address type to bundle a pointer value with an
alignment. Introduce APIs on CGBuilderTy to work with Address
values. Change core APIs on CGF/CGM to traffic in Address where
appropriate. Require alignments to be non-zero. Update a ton
of code to compute and propagate alignment information.
As part of this, I've promoted CGBuiltin's EmitPointerWithAlignment
helper function to CGF and made use of it in a number of places in
the expression emitter.
The end result is that we should now be significantly more correct
when performing operations on objects that are locally known to
be under-aligned. Since alignment is not reliably tracked in the
type system, there are inherent limits to this, but at least we
are no longer confused by standard operations like derived-to-base
conversions and array-to-pointer decay. I've also fixed a large
number of bugs where we were applying the complete-object alignment
to a pointer instead of the non-virtual alignment, although most of
these were hidden by the very conservative approach we took with
member alignment.
Also, because IRGen now reliably asserts on zero alignments, we
should no longer be subject to an absurd but frustrating recurring
bug where an incomplete type would report a zero alignment and then
we'd naively do a alignmentAtOffset on it and emit code using an
alignment equal to the largest power-of-two factor of the offset.
We should also now be emitting much more aggressive alignment
attributes in the presence of over-alignment. In particular,
field access now uses alignmentAtOffset instead of min.
Several times in this patch, I had to change the existing
code-generation pattern in order to more effectively use
the Address APIs. For the most part, this seems to be a strict
improvement, like doing pointer arithmetic with GEPs instead of
ptrtoint. That said, I've tried very hard to not change semantics,
but it is likely that I've failed in a few places, for which I
apologize.
ABIArgInfo now always carries the assumed alignment of indirect and
indirect byval arguments. In order to cut down on what was already
a dauntingly large patch, I changed the code to never set align
attributes in the IR on non-byval indirect arguments. That is,
we still generate code which assumes that indirect arguments have
the given alignment, but we don't express this information to the
backend except where it's semantically required (i.e. on byvals).
This is likely a minor regression for those targets that did provide
this information, but it'll be trivial to add it back in a later
patch.
I partially punted on applying this work to CGBuiltin. Please
do not add more uses of the CreateDefaultAligned{Load,Store}
APIs; they will be going away eventually.
llvm-svn: 246985
2015-09-08 16:05:57 +08:00
|
|
|
// RUN: FileCheck -check-prefix=CHECK -check-prefix=CHECK-32 --input-file=%t-32.layout %s
|
2013-01-17 08:25:06 +08:00
|
|
|
// rdar://12184410
|
2012-11-03 06:51:18 +08:00
|
|
|
// rdar://12184410
|
|
|
|
|
|
|
|
void x(id y) {}
|
|
|
|
void y(int a) {}
|
|
|
|
|
|
|
|
extern id opaque_id();
|
|
|
|
__weak id wid;
|
|
|
|
|
|
|
|
void f() {
|
|
|
|
__block int byref_int = 0;
|
|
|
|
const id bar = (id) opaque_id();
|
|
|
|
id baz = 0;
|
|
|
|
__strong id strong_void_sta;
|
|
|
|
__block id byref_bab = (id)0;
|
|
|
|
__block id bl_var1;
|
|
|
|
|
2012-11-15 01:15:51 +08:00
|
|
|
// block variable layout: BL_STRONG:1, BL_OPERATOR:0
|
Compute and preserve alignment more faithfully in IR-generation.
Introduce an Address type to bundle a pointer value with an
alignment. Introduce APIs on CGBuilderTy to work with Address
values. Change core APIs on CGF/CGM to traffic in Address where
appropriate. Require alignments to be non-zero. Update a ton
of code to compute and propagate alignment information.
As part of this, I've promoted CGBuiltin's EmitPointerWithAlignment
helper function to CGF and made use of it in a number of places in
the expression emitter.
The end result is that we should now be significantly more correct
when performing operations on objects that are locally known to
be under-aligned. Since alignment is not reliably tracked in the
type system, there are inherent limits to this, but at least we
are no longer confused by standard operations like derived-to-base
conversions and array-to-pointer decay. I've also fixed a large
number of bugs where we were applying the complete-object alignment
to a pointer instead of the non-virtual alignment, although most of
these were hidden by the very conservative approach we took with
member alignment.
Also, because IRGen now reliably asserts on zero alignments, we
should no longer be subject to an absurd but frustrating recurring
bug where an incomplete type would report a zero alignment and then
we'd naively do a alignmentAtOffset on it and emit code using an
alignment equal to the largest power-of-two factor of the offset.
We should also now be emitting much more aggressive alignment
attributes in the presence of over-alignment. In particular,
field access now uses alignmentAtOffset instead of min.
Several times in this patch, I had to change the existing
code-generation pattern in order to more effectively use
the Address APIs. For the most part, this seems to be a strict
improvement, like doing pointer arithmetic with GEPs instead of
ptrtoint. That said, I've tried very hard to not change semantics,
but it is likely that I've failed in a few places, for which I
apologize.
ABIArgInfo now always carries the assumed alignment of indirect and
indirect byval arguments. In order to cut down on what was already
a dauntingly large patch, I changed the code to never set align
attributes in the IR on non-byval indirect arguments. That is,
we still generate code which assumes that indirect arguments have
the given alignment, but we don't express this information to the
backend except where it's semantically required (i.e. on byvals).
This is likely a minor regression for those targets that did provide
this information, but it'll be trivial to add it back in a later
patch.
I partially punted on applying this work to CGBuiltin. Please
do not add more uses of the CreateDefaultAligned{Load,Store}
APIs; they will be going away eventually.
llvm-svn: 246985
2015-09-08 16:05:57 +08:00
|
|
|
// CHECK: Inline block variable layout: 0x0100, BL_STRONG:1, BL_OPERATOR:0
|
2012-11-03 06:51:18 +08:00
|
|
|
void (^b)() = ^{
|
|
|
|
x(bar);
|
|
|
|
};
|
|
|
|
|
2012-11-15 01:15:51 +08:00
|
|
|
// block variable layout: BL_STRONG:2, BL_BYREF:1, BL_OPERATOR:0
|
Compute and preserve alignment more faithfully in IR-generation.
Introduce an Address type to bundle a pointer value with an
alignment. Introduce APIs on CGBuilderTy to work with Address
values. Change core APIs on CGF/CGM to traffic in Address where
appropriate. Require alignments to be non-zero. Update a ton
of code to compute and propagate alignment information.
As part of this, I've promoted CGBuiltin's EmitPointerWithAlignment
helper function to CGF and made use of it in a number of places in
the expression emitter.
The end result is that we should now be significantly more correct
when performing operations on objects that are locally known to
be under-aligned. Since alignment is not reliably tracked in the
type system, there are inherent limits to this, but at least we
are no longer confused by standard operations like derived-to-base
conversions and array-to-pointer decay. I've also fixed a large
number of bugs where we were applying the complete-object alignment
to a pointer instead of the non-virtual alignment, although most of
these were hidden by the very conservative approach we took with
member alignment.
Also, because IRGen now reliably asserts on zero alignments, we
should no longer be subject to an absurd but frustrating recurring
bug where an incomplete type would report a zero alignment and then
we'd naively do a alignmentAtOffset on it and emit code using an
alignment equal to the largest power-of-two factor of the offset.
We should also now be emitting much more aggressive alignment
attributes in the presence of over-alignment. In particular,
field access now uses alignmentAtOffset instead of min.
Several times in this patch, I had to change the existing
code-generation pattern in order to more effectively use
the Address APIs. For the most part, this seems to be a strict
improvement, like doing pointer arithmetic with GEPs instead of
ptrtoint. That said, I've tried very hard to not change semantics,
but it is likely that I've failed in a few places, for which I
apologize.
ABIArgInfo now always carries the assumed alignment of indirect and
indirect byval arguments. In order to cut down on what was already
a dauntingly large patch, I changed the code to never set align
attributes in the IR on non-byval indirect arguments. That is,
we still generate code which assumes that indirect arguments have
the given alignment, but we don't express this information to the
backend except where it's semantically required (i.e. on byvals).
This is likely a minor regression for those targets that did provide
this information, but it'll be trivial to add it back in a later
patch.
I partially punted on applying this work to CGBuiltin. Please
do not add more uses of the CreateDefaultAligned{Load,Store}
APIs; they will be going away eventually.
llvm-svn: 246985
2015-09-08 16:05:57 +08:00
|
|
|
// CHECK: Inline block variable layout: 0x0210, BL_STRONG:2, BL_BYREF:1, BL_OPERATOR:0
|
2012-11-03 06:51:18 +08:00
|
|
|
void (^c)() = ^{
|
|
|
|
x(bar);
|
|
|
|
x(baz);
|
|
|
|
byref_int = 1;
|
|
|
|
};
|
|
|
|
|
2012-11-15 01:15:51 +08:00
|
|
|
// block variable layout: BL_STRONG:2, BL_BYREF:3, BL_OPERATOR:0
|
Compute and preserve alignment more faithfully in IR-generation.
Introduce an Address type to bundle a pointer value with an
alignment. Introduce APIs on CGBuilderTy to work with Address
values. Change core APIs on CGF/CGM to traffic in Address where
appropriate. Require alignments to be non-zero. Update a ton
of code to compute and propagate alignment information.
As part of this, I've promoted CGBuiltin's EmitPointerWithAlignment
helper function to CGF and made use of it in a number of places in
the expression emitter.
The end result is that we should now be significantly more correct
when performing operations on objects that are locally known to
be under-aligned. Since alignment is not reliably tracked in the
type system, there are inherent limits to this, but at least we
are no longer confused by standard operations like derived-to-base
conversions and array-to-pointer decay. I've also fixed a large
number of bugs where we were applying the complete-object alignment
to a pointer instead of the non-virtual alignment, although most of
these were hidden by the very conservative approach we took with
member alignment.
Also, because IRGen now reliably asserts on zero alignments, we
should no longer be subject to an absurd but frustrating recurring
bug where an incomplete type would report a zero alignment and then
we'd naively do a alignmentAtOffset on it and emit code using an
alignment equal to the largest power-of-two factor of the offset.
We should also now be emitting much more aggressive alignment
attributes in the presence of over-alignment. In particular,
field access now uses alignmentAtOffset instead of min.
Several times in this patch, I had to change the existing
code-generation pattern in order to more effectively use
the Address APIs. For the most part, this seems to be a strict
improvement, like doing pointer arithmetic with GEPs instead of
ptrtoint. That said, I've tried very hard to not change semantics,
but it is likely that I've failed in a few places, for which I
apologize.
ABIArgInfo now always carries the assumed alignment of indirect and
indirect byval arguments. In order to cut down on what was already
a dauntingly large patch, I changed the code to never set align
attributes in the IR on non-byval indirect arguments. That is,
we still generate code which assumes that indirect arguments have
the given alignment, but we don't express this information to the
backend except where it's semantically required (i.e. on byvals).
This is likely a minor regression for those targets that did provide
this information, but it'll be trivial to add it back in a later
patch.
I partially punted on applying this work to CGBuiltin. Please
do not add more uses of the CreateDefaultAligned{Load,Store}
APIs; they will be going away eventually.
llvm-svn: 246985
2015-09-08 16:05:57 +08:00
|
|
|
// CHECK: Inline block variable layout: 0x0230, BL_STRONG:2, BL_BYREF:3, BL_OPERATOR:0
|
2012-11-03 06:51:18 +08:00
|
|
|
void (^d)() = ^{
|
|
|
|
x(bar);
|
|
|
|
x(baz);
|
|
|
|
byref_int = 1;
|
|
|
|
bl_var1 = 0;
|
|
|
|
byref_bab = 0;
|
|
|
|
};
|
|
|
|
|
2012-11-15 01:15:51 +08:00
|
|
|
// block variable layout: BL_STRONG:2, BL_BYREF:3, BL_OPERATOR:0
|
Compute and preserve alignment more faithfully in IR-generation.
Introduce an Address type to bundle a pointer value with an
alignment. Introduce APIs on CGBuilderTy to work with Address
values. Change core APIs on CGF/CGM to traffic in Address where
appropriate. Require alignments to be non-zero. Update a ton
of code to compute and propagate alignment information.
As part of this, I've promoted CGBuiltin's EmitPointerWithAlignment
helper function to CGF and made use of it in a number of places in
the expression emitter.
The end result is that we should now be significantly more correct
when performing operations on objects that are locally known to
be under-aligned. Since alignment is not reliably tracked in the
type system, there are inherent limits to this, but at least we
are no longer confused by standard operations like derived-to-base
conversions and array-to-pointer decay. I've also fixed a large
number of bugs where we were applying the complete-object alignment
to a pointer instead of the non-virtual alignment, although most of
these were hidden by the very conservative approach we took with
member alignment.
Also, because IRGen now reliably asserts on zero alignments, we
should no longer be subject to an absurd but frustrating recurring
bug where an incomplete type would report a zero alignment and then
we'd naively do a alignmentAtOffset on it and emit code using an
alignment equal to the largest power-of-two factor of the offset.
We should also now be emitting much more aggressive alignment
attributes in the presence of over-alignment. In particular,
field access now uses alignmentAtOffset instead of min.
Several times in this patch, I had to change the existing
code-generation pattern in order to more effectively use
the Address APIs. For the most part, this seems to be a strict
improvement, like doing pointer arithmetic with GEPs instead of
ptrtoint. That said, I've tried very hard to not change semantics,
but it is likely that I've failed in a few places, for which I
apologize.
ABIArgInfo now always carries the assumed alignment of indirect and
indirect byval arguments. In order to cut down on what was already
a dauntingly large patch, I changed the code to never set align
attributes in the IR on non-byval indirect arguments. That is,
we still generate code which assumes that indirect arguments have
the given alignment, but we don't express this information to the
backend except where it's semantically required (i.e. on byvals).
This is likely a minor regression for those targets that did provide
this information, but it'll be trivial to add it back in a later
patch.
I partially punted on applying this work to CGBuiltin. Please
do not add more uses of the CreateDefaultAligned{Load,Store}
APIs; they will be going away eventually.
llvm-svn: 246985
2015-09-08 16:05:57 +08:00
|
|
|
// CHECK: Inline block variable layout: 0x0230, BL_STRONG:2, BL_BYREF:3, BL_OPERATOR:0
|
2012-11-03 06:51:18 +08:00
|
|
|
id (^e)() = ^{
|
|
|
|
x(bar);
|
|
|
|
x(baz);
|
|
|
|
byref_int = 1;
|
|
|
|
bl_var1 = 0;
|
|
|
|
byref_bab = 0;
|
|
|
|
return wid;
|
|
|
|
};
|
|
|
|
|
Compute and preserve alignment more faithfully in IR-generation.
Introduce an Address type to bundle a pointer value with an
alignment. Introduce APIs on CGBuilderTy to work with Address
values. Change core APIs on CGF/CGM to traffic in Address where
appropriate. Require alignments to be non-zero. Update a ton
of code to compute and propagate alignment information.
As part of this, I've promoted CGBuiltin's EmitPointerWithAlignment
helper function to CGF and made use of it in a number of places in
the expression emitter.
The end result is that we should now be significantly more correct
when performing operations on objects that are locally known to
be under-aligned. Since alignment is not reliably tracked in the
type system, there are inherent limits to this, but at least we
are no longer confused by standard operations like derived-to-base
conversions and array-to-pointer decay. I've also fixed a large
number of bugs where we were applying the complete-object alignment
to a pointer instead of the non-virtual alignment, although most of
these were hidden by the very conservative approach we took with
member alignment.
Also, because IRGen now reliably asserts on zero alignments, we
should no longer be subject to an absurd but frustrating recurring
bug where an incomplete type would report a zero alignment and then
we'd naively do a alignmentAtOffset on it and emit code using an
alignment equal to the largest power-of-two factor of the offset.
We should also now be emitting much more aggressive alignment
attributes in the presence of over-alignment. In particular,
field access now uses alignmentAtOffset instead of min.
Several times in this patch, I had to change the existing
code-generation pattern in order to more effectively use
the Address APIs. For the most part, this seems to be a strict
improvement, like doing pointer arithmetic with GEPs instead of
ptrtoint. That said, I've tried very hard to not change semantics,
but it is likely that I've failed in a few places, for which I
apologize.
ABIArgInfo now always carries the assumed alignment of indirect and
indirect byval arguments. In order to cut down on what was already
a dauntingly large patch, I changed the code to never set align
attributes in the IR on non-byval indirect arguments. That is,
we still generate code which assumes that indirect arguments have
the given alignment, but we don't express this information to the
backend except where it's semantically required (i.e. on byvals).
This is likely a minor regression for those targets that did provide
this information, but it'll be trivial to add it back in a later
patch.
I partially punted on applying this work to CGBuiltin. Please
do not add more uses of the CreateDefaultAligned{Load,Store}
APIs; they will be going away eventually.
llvm-svn: 246985
2015-09-08 16:05:57 +08:00
|
|
|
// CHECK: Inline block variable layout: 0x020, BL_BYREF:2, BL_OPERATOR:0
|
2012-11-03 06:51:18 +08:00
|
|
|
void (^ii)() = ^{
|
|
|
|
byref_int = 1;
|
|
|
|
byref_bab = 0;
|
|
|
|
};
|
|
|
|
}
|