llvm-project/clang/test/AST/ast-dump-hip-pinned-shadow.cu

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// RUN: %clang_cc1 -fcuda-is-device -ast-dump -ast-dump-filter tex -x hip %s | FileCheck -strict-whitespace %s
// RUN: %clang_cc1 -ast-dump -ast-dump-filter tex -x hip %s | FileCheck -strict-whitespace %s
struct textureReference {
int a;
};
// CHECK: HIPPinnedShadowAttr
template <class T, int texType, int hipTextureReadMode>
struct texture : public textureReference {
texture() { a = 1; }
};
__attribute__((hip_pinned_shadow)) texture<float, 1, 1> tex;